]> de.git.xonotic.org Git - xonotic/xonotic-nexcompat.pk3dir.git/blob - scripts/nexcompat-evil6_trims.shader
Remove some redundant and in-the-way domination textures.
[xonotic/xonotic-nexcompat.pk3dir.git] / scripts / nexcompat-evil6_trims.shader
1 textures/evil6_trims/e6btrim_light_s_nolight
2 {
3         qer_editorimage textures/evil6_trims/e6btrim_light.tga
4         surfaceparm nomarks
5         {
6                 map textures/evil6_trims/e6btrim_light.tga
7         }
8         {
9                 map $lightmap
10                 blendfunc filter
11         }
12 }
13
14 textures/evil6_trims/e6metalfan_s
15 {
16         qer_editorimage textures/evil6_trims/e6metalfan.tga
17         {
18                 map textures/evil6_trims/e6metalfan.tga
19                 blendfunc blend
20         }
21         {
22                 map $lightmap
23                 blendfunc filter
24         }
25 }
26
27 textures/evil6_trims/e6strimlight_s_nolight
28 {
29         qer_editorimage textures/evil6_trims/e6strimlight.tga
30         surfaceparm nomarks
31         {
32                 map textures/evil6_trims/e6strimlight.tga
33         }
34         {
35                 map $lightmap
36                 blendfunc filter
37         }
38 }
39
40 textures/evil6_trims/e6trim_bsrlight_s_nolight
41 {
42         qer_editorimage textures/evil6_trims/e6trim_bsrlight.tga
43         surfaceparm nomarks
44         {
45                 map textures/evil6_trims/e6trim_bsrlight.tga
46         }
47         {
48                 map $lightmap
49                 blendfunc filter
50         }
51 }
52
53 textures/evil6_trims/e6trim_light_s_nolight
54 {
55         qer_editorimage textures/evil6_trims/e6trim_light.tga
56         surfaceparm nomarks
57         {
58                 map textures/evil6_trims/e6trim_light.tga
59         }
60         {
61                 map $lightmap
62                 blendfunc filter
63         }
64 }