add missing shaders in eX (they do nothing, preparation for next commit)
authorRudolf Polzer <divverent@alientrap.org>
Fri, 10 Sep 2010 18:45:11 +0000 (20:45 +0200)
committerRudolf Polzer <divverent@alientrap.org>
Fri, 10 Sep 2010 18:45:11 +0000 (20:45 +0200)
commitcf35f0a6678b50a3b6f169ae65701846b8b5a865
tree7538f3ad31a2218a7e38db9803643599176fe0b9
parent1e88ea8721e14a20425f859b1a3f8f45ef624b84
add missing shaders in eX (they do nothing, preparation for next commit)
scripts/nexcompat-eX.shader