]> de.git.xonotic.org Git - xonotic/xonotic.git/blobdiff - misc/builddeps/win64/dx/include/ddraw.h
Move libraries into subdirectories for better selectivity when building.
[xonotic/xonotic.git] / misc / builddeps / win64 / dx / include / ddraw.h
diff --git a/misc/builddeps/win64/dx/include/ddraw.h b/misc/builddeps/win64/dx/include/ddraw.h
new file mode 100644 (file)
index 0000000..feaec69
--- /dev/null
@@ -0,0 +1,4844 @@
+/*==========================================================================;
+ *
+ *  Copyright (C) 1994-1997 Microsoft Corporation.  All Rights Reserved.
+ *
+ *  File:      ddraw.h
+ *  Content:   DirectDraw include file
+ *
+ ***************************************************************************/
+
+#ifndef __DDRAW_INCLUDED__
+#define __DDRAW_INCLUDED__
+
+/*
+ * If you wish an application built against the newest version of DirectDraw
+ * to run against an older DirectDraw run time then define DIRECTDRAW_VERSION
+ * to be the earlies version of DirectDraw you wish to run against. For,
+ * example if you wish an application to run against a DX 3 runtime define
+ * DIRECTDRAW_VERSION to be 0x0300.
+ */
+#ifndef   DIRECTDRAW_VERSION
+#define   DIRECTDRAW_VERSION 0x0600
+#endif /* DIRECTDRAW_VERSION */
+
+#if defined( _WIN32 )  && !defined( _NO_COM )
+#define COM_NO_WINDOWS_H
+#include <objbase.h>
+#else
+#define IUnknown           void
+#if !defined( NT_BUILD_ENVIRONMENT ) && !defined(WINNT)
+       #define CO_E_NOTINITIALIZED 0x800401F0L
+#endif
+#endif
+
+#define _FACDD 0x876
+#define MAKE_DDHRESULT( code ) MAKE_HRESULT( 1, _FACDD, code )
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+//
+// For compilers that don't support nameless unions, do a
+//
+// #define NONAMELESSUNION
+//
+// before #include <ddraw.h>
+//
+#ifndef DUMMYUNIONNAMEN
+#if defined(__cplusplus) || !defined(NONAMELESSUNION)
+#define DUMMYUNIONNAMEN(n)
+#else
+#define DUMMYUNIONNAMEN(n)      u##n
+#endif
+#endif
+
+#ifndef MAKEFOURCC
+    #define MAKEFOURCC(ch0, ch1, ch2, ch3)                              \
+                ((DWORD)(BYTE)(ch0) | ((DWORD)(BYTE)(ch1) << 8) |   \
+                ((DWORD)(BYTE)(ch2) << 16) | ((DWORD)(BYTE)(ch3) << 24 ))
+#endif //defined(MAKEFOURCC)
+
+/*
+ * FOURCC codes for DX compressed-texture pixel formats
+ */
+#define FOURCC_DXT1  (MAKEFOURCC('D','X','T','1'))
+#define FOURCC_DXT2  (MAKEFOURCC('D','X','T','2'))
+#define FOURCC_DXT3  (MAKEFOURCC('D','X','T','3'))
+#define FOURCC_DXT4  (MAKEFOURCC('D','X','T','4'))
+#define FOURCC_DXT5  (MAKEFOURCC('D','X','T','5'))
+
+/*
+ * GUIDS used by DirectDraw objects
+ */
+#if defined( _WIN32 ) && !defined( _NO_COM )
+
+DEFINE_GUID( CLSID_DirectDraw,                 0xD7B70EE0,0x4340,0x11CF,0xB0,0x63,0x00,0x20,0xAF,0xC2,0xCD,0x35 );
+DEFINE_GUID( CLSID_DirectDrawClipper,           0x593817A0,0x7DB3,0x11CF,0xA2,0xDE,0x00,0xAA,0x00,0xb9,0x33,0x56 );
+DEFINE_GUID( IID_IDirectDraw,                  0x6C14DB80,0xA733,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60 );
+DEFINE_GUID( IID_IDirectDraw2,                  0xB3A6F3E0,0x2B43,0x11CF,0xA2,0xDE,0x00,0xAA,0x00,0xB9,0x33,0x56 );
+DEFINE_GUID( IID_IDirectDraw4,                  0x9c59509a,0x39bd,0x11d1,0x8c,0x4a,0x00,0xc0,0x4f,0xd9,0x30,0xc5 );
+DEFINE_GUID( IID_IDirectDrawSurface,           0x6C14DB81,0xA733,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60 );
+DEFINE_GUID( IID_IDirectDrawSurface2,          0x57805885,0x6eec,0x11cf,0x94,0x41,0xa8,0x23,0x03,0xc1,0x0e,0x27 );
+DEFINE_GUID( IID_IDirectDrawSurface3,           0xDA044E00,0x69B2,0x11D0,0xA1,0xD5,0x00,0xAA,0x00,0xB8,0xDF,0xBB );
+DEFINE_GUID( IID_IDirectDrawSurface4,           0x0B2B8630,0xAD35,0x11D0,0x8E,0xA6,0x00,0x60,0x97,0x97,0xEA,0x5B );
+
+DEFINE_GUID( IID_IDirectDrawPalette,           0x6C14DB84,0xA733,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60 );
+DEFINE_GUID( IID_IDirectDrawClipper,           0x6C14DB85,0xA733,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60 );
+DEFINE_GUID( IID_IDirectDrawColorControl,      0x4B9F0EE0,0x0D7E,0x11D0,0x9B,0x06,0x00,0xA0,0xC9,0x03,0xA3,0xB8 );
+DEFINE_GUID( IID_IDirectDrawGammaControl,       0x69C11C3E,0xB46B,0x11D1,0xAD,0x7A,0x00,0xC0,0x4F,0xC2,0x9B,0x4E );
+
+#endif
+
+/*============================================================================
+ *
+ * DirectDraw Structures
+ *
+ * Various structures used to invoke DirectDraw.
+ *
+ *==========================================================================*/
+
+struct IDirectDraw;
+struct IDirectDrawSurface;
+struct IDirectDrawPalette;
+struct IDirectDrawClipper;
+
+typedef struct IDirectDraw              FAR *LPDIRECTDRAW;
+typedef struct IDirectDraw2             FAR *LPDIRECTDRAW2;
+typedef struct IDirectDraw4             FAR *LPDIRECTDRAW4;
+typedef struct IDirectDrawSurface       FAR *LPDIRECTDRAWSURFACE;
+typedef struct IDirectDrawSurface2      FAR *LPDIRECTDRAWSURFACE2;
+typedef struct IDirectDrawSurface3      FAR *LPDIRECTDRAWSURFACE3;
+typedef struct IDirectDrawSurface4      FAR *LPDIRECTDRAWSURFACE4;
+
+typedef struct IDirectDrawPalette              FAR *LPDIRECTDRAWPALETTE;
+typedef struct IDirectDrawClipper              FAR *LPDIRECTDRAWCLIPPER;
+typedef struct IDirectDrawColorControl         FAR *LPDIRECTDRAWCOLORCONTROL;
+typedef struct IDirectDrawGammaControl          FAR *LPDIRECTDRAWGAMMACONTROL;
+
+typedef struct _DDFXROP                        FAR *LPDDFXROP;
+typedef struct _DDSURFACEDESC          FAR *LPDDSURFACEDESC;
+typedef struct _DDSURFACEDESC2         FAR *LPDDSURFACEDESC2;
+typedef struct _DDCOLORCONTROL                 FAR *LPDDCOLORCONTROL;
+
+/*
+ * API's
+ */
+#if (defined (WIN32) || defined( _WIN32 ) ) && !defined( _NO_COM )
+//#if defined( _WIN32 ) && !defined( _NO_ENUM )
+    typedef BOOL (FAR PASCAL * LPDDENUMCALLBACKA)(GUID FAR *, LPSTR, LPSTR, LPVOID);
+    typedef BOOL (FAR PASCAL * LPDDENUMCALLBACKW)(GUID FAR *, LPWSTR, LPWSTR, LPVOID);
+    extern HRESULT WINAPI DirectDrawEnumerateW( LPDDENUMCALLBACKW lpCallback, LPVOID lpContext );
+    extern HRESULT WINAPI DirectDrawEnumerateA( LPDDENUMCALLBACKA lpCallback, LPVOID lpContext );
+    /*
+     * Protect against old SDKs
+     */
+    #ifndef SM_CMONITORS
+        #define HMONITOR    HANDLE
+    #endif
+    typedef BOOL (FAR PASCAL * LPDDENUMCALLBACKEXA)(GUID FAR *, LPSTR, LPSTR, LPVOID, HMONITOR);
+    typedef BOOL (FAR PASCAL * LPDDENUMCALLBACKEXW)(GUID FAR *, LPWSTR, LPWSTR, LPVOID, HMONITOR);
+    extern HRESULT WINAPI DirectDrawEnumerateExW( LPDDENUMCALLBACKEXW lpCallback, LPVOID lpContext, DWORD dwFlags);
+    extern HRESULT WINAPI DirectDrawEnumerateExA( LPDDENUMCALLBACKEXA lpCallback, LPVOID lpContext, DWORD dwFlags);
+    typedef HRESULT (WINAPI * LPDIRECTDRAWENUMERATEEXA)( LPDDENUMCALLBACKEXA lpCallback, LPVOID lpContext, DWORD dwFlags);
+    typedef HRESULT (WINAPI * LPDIRECTDRAWENUMERATEEXW)( LPDDENUMCALLBACKEXW lpCallback, LPVOID lpContext, DWORD dwFlags);
+
+    #ifdef UNICODE
+       typedef LPDDENUMCALLBACKW           LPDDENUMCALLBACK;
+       #define DirectDrawEnumerate         DirectDrawEnumerateW
+       typedef LPDDENUMCALLBACKEXW         LPDDENUMCALLBACKEX;
+       typedef LPDIRECTDRAWENUMERATEEXW        LPDIRECTDRAWENUMERATEEX;
+       #define DirectDrawEnumerateEx       DirectDrawEnumerateExW
+    #else
+       typedef LPDDENUMCALLBACKA           LPDDENUMCALLBACK;
+       #define DirectDrawEnumerate         DirectDrawEnumerateA
+       typedef LPDDENUMCALLBACKEXA         LPDDENUMCALLBACKEX;
+       typedef LPDIRECTDRAWENUMERATEEXA        LPDIRECTDRAWENUMERATEEX;
+        #define DirectDrawEnumerateEx      DirectDrawEnumerateExA
+    #endif
+    extern HRESULT WINAPI DirectDrawCreate( GUID FAR *lpGUID, LPDIRECTDRAW FAR *lplpDD, IUnknown FAR *pUnkOuter );
+    extern HRESULT WINAPI DirectDrawCreateClipper( DWORD dwFlags, LPDIRECTDRAWCLIPPER FAR *lplpDDClipper, IUnknown FAR *pUnkOuter );
+#endif
+/*
+ * Flags for DirectDrawEnumerateEx
+ * DirectDrawEnumerateEx supercedes DirectDrawEnumerate. You must use GetProcAddress to
+ * obtain a function pointer (of type LPDIRECTDRAWENUMERATEEX) to DirectDrawEnumerateEx.
+ * By default, only the primary display device is enumerated.
+ * DirectDrawEnumerate is equivalent to DirectDrawEnumerate(,,DDENUM_NONDISPLAYDEVICES)
+ */
+
+/*
+ * This flag causes enumeration of any GDI display devices which are part of
+ * the Windows Desktop
+ */
+#define DDENUM_ATTACHEDSECONDARYDEVICES     0x00000001L
+
+/*
+ * This flag causes enumeration of any GDI display devices which are not
+ * part of the Windows Desktop
+ */
+#define DDENUM_DETACHEDSECONDARYDEVICES     0x00000002L
+
+/*
+ * This flag causes enumeration of non-display devices
+ */
+#define DDENUM_NONDISPLAYDEVICES            0x00000004L
+
+
+#define REGSTR_KEY_DDHW_DESCRIPTION    "Description"
+#define REGSTR_KEY_DDHW_DRIVERNAME     "DriverName"
+#define REGSTR_PATH_DDHW               "Hardware\\DirectDrawDrivers"
+
+#define DDCREATE_HARDWAREONLY          0x00000001l
+#define DDCREATE_EMULATIONONLY         0x00000002l
+
+#if defined(WINNT) || !defined(WIN32)
+typedef long HRESULT;
+#endif
+
+//#ifndef WINNT
+typedef HRESULT (FAR PASCAL * LPDDENUMMODESCALLBACK)(LPDDSURFACEDESC, LPVOID);
+typedef HRESULT (FAR PASCAL * LPDDENUMMODESCALLBACK2)(LPDDSURFACEDESC2, LPVOID);
+typedef HRESULT (FAR PASCAL * LPDDENUMSURFACESCALLBACK)(LPDIRECTDRAWSURFACE, LPDDSURFACEDESC, LPVOID);
+typedef HRESULT (FAR PASCAL * LPDDENUMSURFACESCALLBACK2)(LPDIRECTDRAWSURFACE4, LPDDSURFACEDESC2, LPVOID);
+//#endif
+
+/*
+ * Generic pixel format with 8-bit RGB and alpha components
+ */
+typedef struct _DDRGBA
+{
+    BYTE red;
+    BYTE green;
+    BYTE blue;
+    BYTE alpha;
+} DDRGBA;
+
+typedef DDRGBA FAR *LPDDRGBA;
+
+/*
+ * DDCOLORKEY
+ */
+typedef struct _DDCOLORKEY
+{
+    DWORD      dwColorSpaceLowValue;   // low boundary of color space that is to
+                                       // be treated as Color Key, inclusive
+    DWORD      dwColorSpaceHighValue;  // high boundary of color space that is
+                                       // to be treated as Color Key, inclusive
+} DDCOLORKEY;
+
+typedef DDCOLORKEY FAR* LPDDCOLORKEY;
+
+/*
+ * DDBLTFX
+ * Used to pass override information to the DIRECTDRAWSURFACE callback Blt.
+ */
+typedef struct _DDBLTFX
+{
+    DWORD      dwSize;                         // size of structure
+    DWORD      dwDDFX;                         // FX operations
+    DWORD      dwROP;                          // Win32 raster operations
+    DWORD      dwDDROP;                        // Raster operations new for DirectDraw
+    DWORD      dwRotationAngle;                // Rotation angle for blt
+    DWORD      dwZBufferOpCode;                // ZBuffer compares
+    DWORD      dwZBufferLow;                   // Low limit of Z buffer
+    DWORD      dwZBufferHigh;                  // High limit of Z buffer
+    DWORD      dwZBufferBaseDest;              // Destination base value
+    DWORD      dwZDestConstBitDepth;           // Bit depth used to specify Z constant for destination
+    union
+    {
+       DWORD   dwZDestConst;                   // Constant to use as Z buffer for dest
+       LPDIRECTDRAWSURFACE lpDDSZBufferDest;   // Surface to use as Z buffer for dest
+    } DUMMYUNIONNAMEN(1);
+    DWORD      dwZSrcConstBitDepth;            // Bit depth used to specify Z constant for source
+    union
+    {
+       DWORD   dwZSrcConst;                    // Constant to use as Z buffer for src
+       LPDIRECTDRAWSURFACE lpDDSZBufferSrc;    // Surface to use as Z buffer for src
+    } DUMMYUNIONNAMEN(2);
+    DWORD      dwAlphaEdgeBlendBitDepth;       // Bit depth used to specify constant for alpha edge blend
+    DWORD      dwAlphaEdgeBlend;               // Alpha for edge blending
+    DWORD      dwReserved;
+    DWORD      dwAlphaDestConstBitDepth;       // Bit depth used to specify alpha constant for destination
+    union
+    {
+       DWORD   dwAlphaDestConst;               // Constant to use as Alpha Channel
+       LPDIRECTDRAWSURFACE lpDDSAlphaDest;     // Surface to use as Alpha Channel
+    } DUMMYUNIONNAMEN(3);
+    DWORD      dwAlphaSrcConstBitDepth;        // Bit depth used to specify alpha constant for source
+    union
+    {
+       DWORD   dwAlphaSrcConst;                // Constant to use as Alpha Channel
+       LPDIRECTDRAWSURFACE lpDDSAlphaSrc;      // Surface to use as Alpha Channel
+    } DUMMYUNIONNAMEN(4);
+    union
+    {
+       DWORD   dwFillColor;                    // color in RGB or Palettized
+       DWORD   dwFillDepth;                    // depth value for z-buffer
+       DWORD   dwFillPixel;                    // pixel value for RGBA or RGBZ
+       LPDIRECTDRAWSURFACE lpDDSPattern;       // Surface to use as pattern
+    } DUMMYUNIONNAMEN(5);
+    DDCOLORKEY ddckDestColorkey;               // DestColorkey override
+    DDCOLORKEY ddckSrcColorkey;                // SrcColorkey override
+} DDBLTFX;
+
+typedef DDBLTFX FAR* LPDDBLTFX;
+
+
+/*
+ * DDSCAPS
+ */
+typedef struct _DDSCAPS
+{
+    DWORD      dwCaps;         // capabilities of surface wanted
+} DDSCAPS;
+
+typedef DDSCAPS FAR* LPDDSCAPS;
+
+
+/*
+ * DDOSCAPS
+ */
+typedef struct _DDOSCAPS
+{
+    DWORD      dwCaps;         // capabilities of surface wanted
+} DDOSCAPS;
+
+typedef DDOSCAPS FAR* LPDDOSCAPS;
+
+/*
+ * This structure is used internally by DirectDraw.
+ */
+typedef struct _DDSCAPSEX
+{
+    DWORD       dwCaps2;
+    DWORD       dwCaps3;
+    DWORD       dwCaps4;
+} DDSCAPSEX, FAR * LPDDSCAPSEX;
+
+/*
+ * DDSCAPS2
+ */
+typedef struct _DDSCAPS2
+{
+    DWORD      dwCaps;         // capabilities of surface wanted
+    DWORD       dwCaps2;
+    DWORD       dwCaps3;
+    DWORD       dwCaps4;
+} DDSCAPS2;
+
+typedef DDSCAPS2 FAR* LPDDSCAPS2;
+
+/*
+ * DDCAPS
+ */
+#define DD_ROP_SPACE           (256/32)        // space required to store ROP array
+
+/*
+ * This structure is the DDCAPS structure as it was in version 2 and 3 of Direct X.
+ * It is present for back compatability.
+ */
+typedef struct _DDCAPS_DX3
+{
+    DWORD      dwSize;                 // size of the DDDRIVERCAPS structure
+    DWORD      dwCaps;                 // driver specific capabilities
+    DWORD      dwCaps2;                // more driver specific capabilites
+    DWORD      dwCKeyCaps;             // color key capabilities of the surface
+    DWORD      dwFXCaps;               // driver specific stretching and effects capabilites
+    DWORD      dwFXAlphaCaps;          // alpha driver specific capabilities
+    DWORD      dwPalCaps;              // palette capabilities
+    DWORD      dwSVCaps;               // stereo vision capabilities
+    DWORD      dwAlphaBltConstBitDepths;       // DDBD_2,4,8
+    DWORD      dwAlphaBltPixelBitDepths;       // DDBD_1,2,4,8
+    DWORD      dwAlphaBltSurfaceBitDepths;     // DDBD_1,2,4,8
+    DWORD      dwAlphaOverlayConstBitDepths;   // DDBD_2,4,8
+    DWORD      dwAlphaOverlayPixelBitDepths;   // DDBD_1,2,4,8
+    DWORD      dwAlphaOverlaySurfaceBitDepths; // DDBD_1,2,4,8
+    DWORD      dwZBufferBitDepths;             // DDBD_8,16,24,32
+    DWORD      dwVidMemTotal;          // total amount of video memory
+    DWORD      dwVidMemFree;           // amount of free video memory
+    DWORD      dwMaxVisibleOverlays;   // maximum number of visible overlays
+    DWORD      dwCurrVisibleOverlays;  // current number of visible overlays
+    DWORD      dwNumFourCCCodes;       // number of four cc codes
+    DWORD      dwAlignBoundarySrc;     // source rectangle alignment
+    DWORD      dwAlignSizeSrc;         // source rectangle byte size
+    DWORD      dwAlignBoundaryDest;    // dest rectangle alignment
+    DWORD      dwAlignSizeDest;        // dest rectangle byte size
+    DWORD      dwAlignStrideAlign;     // stride alignment
+    DWORD      dwRops[DD_ROP_SPACE];   // ROPS supported
+    DDSCAPS    ddsCaps;                // DDSCAPS structure has all the general capabilities
+    DWORD      dwMinOverlayStretch;    // minimum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
+    DWORD      dwMaxOverlayStretch;    // maximum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
+    DWORD      dwMinLiveVideoStretch;  // minimum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
+    DWORD      dwMaxLiveVideoStretch;  // maximum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
+    DWORD      dwMinHwCodecStretch;    // minimum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
+    DWORD      dwMaxHwCodecStretch;    // maximum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
+    DWORD      dwReserved1;            // reserved
+    DWORD      dwReserved2;            // reserved
+    DWORD      dwReserved3;            // reserved
+    DWORD      dwSVBCaps;              // driver specific capabilities for System->Vmem blts
+    DWORD      dwSVBCKeyCaps;          // driver color key capabilities for System->Vmem blts
+    DWORD      dwSVBFXCaps;            // driver FX capabilities for System->Vmem blts
+    DWORD      dwSVBRops[DD_ROP_SPACE];// ROPS supported for System->Vmem blts
+    DWORD      dwVSBCaps;              // driver specific capabilities for Vmem->System blts
+    DWORD      dwVSBCKeyCaps;          // driver color key capabilities for Vmem->System blts
+    DWORD      dwVSBFXCaps;            // driver FX capabilities for Vmem->System blts
+    DWORD      dwVSBRops[DD_ROP_SPACE];// ROPS supported for Vmem->System blts
+    DWORD      dwSSBCaps;              // driver specific capabilities for System->System blts
+    DWORD      dwSSBCKeyCaps;          // driver color key capabilities for System->System blts
+    DWORD      dwSSBFXCaps;            // driver FX capabilities for System->System blts
+    DWORD      dwSSBRops[DD_ROP_SPACE];// ROPS supported for System->System blts
+    DWORD      dwReserved4;            // reserved
+    DWORD      dwReserved5;            // reserved
+    DWORD      dwReserved6;            // reserved
+} DDCAPS_DX3;
+typedef DDCAPS_DX3 FAR* LPDDCAPS_DX3;
+
+/*
+ * This structure is the DDCAPS structure as it was in version 5 of Direct X.
+ * It is present for back compatability.
+ */
+typedef struct _DDCAPS_DX5
+{
+/*  0*/ DWORD  dwSize;                 // size of the DDDRIVERCAPS structure
+/*  4*/ DWORD  dwCaps;                 // driver specific capabilities
+/*  8*/ DWORD  dwCaps2;                // more driver specific capabilites
+/*  c*/ DWORD  dwCKeyCaps;             // color key capabilities of the surface
+/* 10*/ DWORD  dwFXCaps;               // driver specific stretching and effects capabilites
+/* 14*/ DWORD  dwFXAlphaCaps;          // alpha driver specific capabilities
+/* 18*/ DWORD  dwPalCaps;              // palette capabilities
+/* 1c*/ DWORD  dwSVCaps;               // stereo vision capabilities
+/* 20*/ DWORD  dwAlphaBltConstBitDepths;       // DDBD_2,4,8
+/* 24*/ DWORD  dwAlphaBltPixelBitDepths;       // DDBD_1,2,4,8
+/* 28*/ DWORD  dwAlphaBltSurfaceBitDepths;     // DDBD_1,2,4,8
+/* 2c*/ DWORD  dwAlphaOverlayConstBitDepths;   // DDBD_2,4,8
+/* 30*/ DWORD  dwAlphaOverlayPixelBitDepths;   // DDBD_1,2,4,8
+/* 34*/ DWORD  dwAlphaOverlaySurfaceBitDepths; // DDBD_1,2,4,8
+/* 38*/ DWORD  dwZBufferBitDepths;             // DDBD_8,16,24,32
+/* 3c*/ DWORD  dwVidMemTotal;          // total amount of video memory
+/* 40*/ DWORD  dwVidMemFree;           // amount of free video memory
+/* 44*/ DWORD  dwMaxVisibleOverlays;   // maximum number of visible overlays
+/* 48*/ DWORD  dwCurrVisibleOverlays;  // current number of visible overlays
+/* 4c*/ DWORD  dwNumFourCCCodes;       // number of four cc codes
+/* 50*/ DWORD  dwAlignBoundarySrc;     // source rectangle alignment
+/* 54*/ DWORD  dwAlignSizeSrc;         // source rectangle byte size
+/* 58*/ DWORD  dwAlignBoundaryDest;    // dest rectangle alignment
+/* 5c*/ DWORD  dwAlignSizeDest;        // dest rectangle byte size
+/* 60*/ DWORD  dwAlignStrideAlign;     // stride alignment
+/* 64*/ DWORD  dwRops[DD_ROP_SPACE];   // ROPS supported
+/* 84*/ DDSCAPS        ddsCaps;                // DDSCAPS structure has all the general capabilities
+/* 88*/ DWORD  dwMinOverlayStretch;    // minimum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
+/* 8c*/ DWORD  dwMaxOverlayStretch;    // maximum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
+/* 90*/ DWORD  dwMinLiveVideoStretch;  // minimum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
+/* 94*/ DWORD  dwMaxLiveVideoStretch;  // maximum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
+/* 98*/ DWORD  dwMinHwCodecStretch;    // minimum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
+/* 9c*/ DWORD  dwMaxHwCodecStretch;    // maximum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
+/* a0*/ DWORD  dwReserved1;            // reserved
+/* a4*/ DWORD  dwReserved2;            // reserved
+/* a8*/ DWORD  dwReserved3;            // reserved
+/* ac*/ DWORD  dwSVBCaps;              // driver specific capabilities for System->Vmem blts
+/* b0*/ DWORD  dwSVBCKeyCaps;          // driver color key capabilities for System->Vmem blts
+/* b4*/ DWORD  dwSVBFXCaps;            // driver FX capabilities for System->Vmem blts
+/* b8*/ DWORD  dwSVBRops[DD_ROP_SPACE];// ROPS supported for System->Vmem blts
+/* d8*/ DWORD  dwVSBCaps;              // driver specific capabilities for Vmem->System blts
+/* dc*/ DWORD  dwVSBCKeyCaps;          // driver color key capabilities for Vmem->System blts
+/* e0*/ DWORD  dwVSBFXCaps;            // driver FX capabilities for Vmem->System blts
+/* e4*/ DWORD  dwVSBRops[DD_ROP_SPACE];// ROPS supported for Vmem->System blts
+/*104*/ DWORD  dwSSBCaps;              // driver specific capabilities for System->System blts
+/*108*/ DWORD  dwSSBCKeyCaps;          // driver color key capabilities for System->System blts
+/*10c*/ DWORD  dwSSBFXCaps;            // driver FX capabilities for System->System blts
+/*110*/ DWORD  dwSSBRops[DD_ROP_SPACE];// ROPS supported for System->System blts
+// Members added for DX5:
+/*130*/ DWORD  dwMaxVideoPorts;        // maximum number of usable video ports
+/*134*/ DWORD  dwCurrVideoPorts;       // current number of video ports used
+/*138*/ DWORD  dwSVBCaps2;             // more driver specific capabilities for System->Vmem blts
+/*13c*/ DWORD  dwNLVBCaps;               // driver specific capabilities for non-local->local vidmem blts
+/*140*/ DWORD  dwNLVBCaps2;              // more driver specific capabilities non-local->local vidmem blts
+/*144*/ DWORD  dwNLVBCKeyCaps;           // driver color key capabilities for non-local->local vidmem blts
+/*148*/ DWORD  dwNLVBFXCaps;             // driver FX capabilities for non-local->local blts
+/*14c*/ DWORD  dwNLVBRops[DD_ROP_SPACE]; // ROPS supported for non-local->local blts
+} DDCAPS_DX5;
+typedef DDCAPS_DX5 FAR* LPDDCAPS_DX5;
+
+typedef struct _DDCAPS_DX6
+{
+/*  0*/ DWORD  dwSize;                 // size of the DDDRIVERCAPS structure
+/*  4*/ DWORD  dwCaps;                 // driver specific capabilities
+/*  8*/ DWORD  dwCaps2;                // more driver specific capabilites
+/*  c*/ DWORD  dwCKeyCaps;             // color key capabilities of the surface
+/* 10*/ DWORD  dwFXCaps;               // driver specific stretching and effects capabilites
+/* 14*/ DWORD  dwFXAlphaCaps;          // alpha caps
+/* 18*/ DWORD  dwPalCaps;              // palette capabilities
+/* 1c*/ DWORD  dwSVCaps;               // stereo vision capabilities
+/* 20*/ DWORD  dwAlphaBltConstBitDepths;       // DDBD_2,4,8
+/* 24*/ DWORD  dwAlphaBltPixelBitDepths;       // DDBD_1,2,4,8
+/* 28*/ DWORD  dwAlphaBltSurfaceBitDepths;     // DDBD_1,2,4,8
+/* 2c*/ DWORD  dwAlphaOverlayConstBitDepths;   // DDBD_2,4,8
+/* 30*/ DWORD  dwAlphaOverlayPixelBitDepths;   // DDBD_1,2,4,8
+/* 34*/ DWORD  dwAlphaOverlaySurfaceBitDepths; // DDBD_1,2,4,8
+/* 38*/ DWORD  dwZBufferBitDepths;             // DDBD_8,16,24,32
+/* 3c*/ DWORD  dwVidMemTotal;          // total amount of video memory
+/* 40*/ DWORD  dwVidMemFree;           // amount of free video memory
+/* 44*/ DWORD  dwMaxVisibleOverlays;   // maximum number of visible overlays
+/* 48*/ DWORD  dwCurrVisibleOverlays;  // current number of visible overlays
+/* 4c*/ DWORD  dwNumFourCCCodes;       // number of four cc codes
+/* 50*/ DWORD  dwAlignBoundarySrc;     // source rectangle alignment
+/* 54*/ DWORD  dwAlignSizeSrc;         // source rectangle byte size
+/* 58*/ DWORD  dwAlignBoundaryDest;    // dest rectangle alignment
+/* 5c*/ DWORD  dwAlignSizeDest;        // dest rectangle byte size
+/* 60*/ DWORD  dwAlignStrideAlign;     // stride alignment
+/* 64*/ DWORD  dwRops[DD_ROP_SPACE];   // ROPS supported
+/* 84*/ DDSCAPS        ddsOldCaps;             // Was DDSCAPS  ddsCaps. ddsCaps is of type DDSCAPS2 for DX6
+/* 88*/ DWORD  dwMinOverlayStretch;    // minimum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
+/* 8c*/ DWORD  dwMaxOverlayStretch;    // maximum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
+/* 90*/ DWORD  dwMinLiveVideoStretch;  // minimum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
+/* 94*/ DWORD  dwMaxLiveVideoStretch;  // maximum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
+/* 98*/ DWORD  dwMinHwCodecStretch;    // minimum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
+/* 9c*/ DWORD  dwMaxHwCodecStretch;    // maximum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
+/* a0*/ DWORD  dwReserved1;            // reserved
+/* a4*/ DWORD  dwReserved2;            // reserved
+/* a8*/ DWORD  dwReserved3;            // reserved
+/* ac*/ DWORD  dwSVBCaps;              // driver specific capabilities for System->Vmem blts
+/* b0*/ DWORD  dwSVBCKeyCaps;          // driver color key capabilities for System->Vmem blts
+/* b4*/ DWORD  dwSVBFXCaps;            // driver FX capabilities for System->Vmem blts
+/* b8*/ DWORD  dwSVBRops[DD_ROP_SPACE];// ROPS supported for System->Vmem blts
+/* d8*/ DWORD  dwVSBCaps;              // driver specific capabilities for Vmem->System blts
+/* dc*/ DWORD  dwVSBCKeyCaps;          // driver color key capabilities for Vmem->System blts
+/* e0*/ DWORD  dwVSBFXCaps;            // driver FX capabilities for Vmem->System blts
+/* e4*/ DWORD  dwVSBRops[DD_ROP_SPACE];// ROPS supported for Vmem->System blts
+/*104*/ DWORD  dwSSBCaps;              // driver specific capabilities for System->System blts
+/*108*/ DWORD  dwSSBCKeyCaps;          // driver color key capabilities for System->System blts
+/*10c*/ DWORD  dwSSBFXCaps;            // driver FX capabilities for System->System blts
+/*110*/ DWORD  dwSSBRops[DD_ROP_SPACE];// ROPS supported for System->System blts
+/*130*/ DWORD  dwMaxVideoPorts;        // maximum number of usable video ports
+/*134*/ DWORD  dwCurrVideoPorts;       // current number of video ports used
+/*138*/ DWORD  dwSVBCaps2;             // more driver specific capabilities for System->Vmem blts
+/*13c*/ DWORD  dwNLVBCaps;               // driver specific capabilities for non-local->local vidmem blts
+/*140*/ DWORD  dwNLVBCaps2;              // more driver specific capabilities non-local->local vidmem blts
+/*144*/ DWORD  dwNLVBCKeyCaps;           // driver color key capabilities for non-local->local vidmem blts
+/*148*/ DWORD  dwNLVBFXCaps;             // driver FX capabilities for non-local->local blts
+/*14c*/ DWORD  dwNLVBRops[DD_ROP_SPACE]; // ROPS supported for non-local->local blts
+// Members added for DX6 release
+/*16c*/ DDSCAPS2 ddsCaps;               // Surface Caps
+} DDCAPS_DX6;
+typedef DDCAPS_DX6 FAR* LPDDCAPS_DX6;
+
+
+#if DIRECTDRAW_VERSION <= 0x300
+    typedef DDCAPS_DX3 DDCAPS;
+#elif DIRECTDRAW_VERSION <= 0x500
+    typedef DDCAPS_DX5 DDCAPS;
+#else
+    typedef DDCAPS_DX6 DDCAPS;
+#endif
+
+typedef DDCAPS FAR* LPDDCAPS;
+
+
+
+/*
+ * DDPIXELFORMAT
+ */
+typedef struct _DDPIXELFORMAT
+{
+    DWORD      dwSize;                 // size of structure
+    DWORD      dwFlags;                // pixel format flags
+    DWORD      dwFourCC;               // (FOURCC code)
+    union
+    {
+       DWORD   dwRGBBitCount;          // how many bits per pixel
+       DWORD   dwYUVBitCount;          // how many bits per pixel
+       DWORD   dwZBufferBitDepth;      // how many total bits/pixel in z buffer (including any stencil bits)
+       DWORD   dwAlphaBitDepth;        // how many bits for alpha channels
+       DWORD   dwLuminanceBitCount;    // how many bits per pixel
+        DWORD   dwBumpBitCount;         // how many bits per "buxel", total
+    } DUMMYUNIONNAMEN(1);
+    union
+    {
+       DWORD   dwRBitMask;             // mask for red bit
+       DWORD   dwYBitMask;             // mask for Y bits
+       DWORD   dwStencilBitDepth;      // how many stencil bits (note: dwZBufferBitDepth-dwStencilBitDepth is total Z-only bits)
+       DWORD   dwLuminanceBitMask;     // mask for luminance bits
+        DWORD   dwBumpDuBitMask;        // mask for bump map U delta bits
+    } DUMMYUNIONNAMEN(2);
+    union
+    {
+       DWORD   dwGBitMask;             // mask for green bits
+       DWORD   dwUBitMask;             // mask for U bits
+       DWORD   dwZBitMask;             // mask for Z bits
+        DWORD   dwBumpDvBitMask;        // mask for bump map V delta bits
+    } DUMMYUNIONNAMEN(3);
+    union
+    {
+       DWORD   dwBBitMask;             // mask for blue bits
+       DWORD   dwVBitMask;             // mask for V bits
+       DWORD   dwStencilBitMask;       // mask for stencil bits
+        DWORD   dwBumpLuminanceBitMask; // mask for luminance in bump map
+    } DUMMYUNIONNAMEN(4);
+    union
+    {
+       DWORD   dwRGBAlphaBitMask;      // mask for alpha channel
+       DWORD   dwYUVAlphaBitMask;      // mask for alpha channel
+        DWORD   dwLuminanceAlphaBitMask;// mask for alpha channel
+       DWORD   dwRGBZBitMask;          // mask for Z channel
+       DWORD   dwYUVZBitMask;          // mask for Z channel
+    } DUMMYUNIONNAMEN(5);
+} DDPIXELFORMAT;
+
+typedef DDPIXELFORMAT FAR* LPDDPIXELFORMAT;
+
+/*
+ * DDOVERLAYFX
+ */
+typedef struct _DDOVERLAYFX
+{
+    DWORD      dwSize;                         // size of structure
+    DWORD      dwAlphaEdgeBlendBitDepth;       // Bit depth used to specify constant for alpha edge blend
+    DWORD      dwAlphaEdgeBlend;               // Constant to use as alpha for edge blend
+    DWORD      dwReserved;
+    DWORD      dwAlphaDestConstBitDepth;       // Bit depth used to specify alpha constant for destination
+    union
+    {
+       DWORD   dwAlphaDestConst;               // Constant to use as alpha channel for dest
+       LPDIRECTDRAWSURFACE lpDDSAlphaDest;     // Surface to use as alpha channel for dest
+    } DUMMYUNIONNAMEN(1);
+    DWORD      dwAlphaSrcConstBitDepth;        // Bit depth used to specify alpha constant for source
+    union
+    {
+       DWORD   dwAlphaSrcConst;                // Constant to use as alpha channel for src
+       LPDIRECTDRAWSURFACE lpDDSAlphaSrc;      // Surface to use as alpha channel for src
+    } DUMMYUNIONNAMEN(2);
+    DDCOLORKEY dckDestColorkey;                // DestColorkey override
+    DDCOLORKEY dckSrcColorkey;                 // DestColorkey override
+    DWORD       dwDDFX;                         // Overlay FX
+    DWORD      dwFlags;                        // flags
+} DDOVERLAYFX;
+
+typedef DDOVERLAYFX FAR *LPDDOVERLAYFX;
+
+
+/*
+ * DDBLTBATCH: BltBatch entry structure
+ */
+typedef struct _DDBLTBATCH
+{
+    LPRECT             lprDest;
+    LPDIRECTDRAWSURFACE        lpDDSSrc;
+    LPRECT             lprSrc;
+    DWORD              dwFlags;
+    LPDDBLTFX          lpDDBltFx;
+} DDBLTBATCH;
+
+typedef DDBLTBATCH FAR * LPDDBLTBATCH;
+
+
+/*
+ * DDGAMMARAMP
+ */
+typedef struct _DDGAMMARAMP
+{
+    WORD                red[256];
+    WORD                green[256];
+    WORD                blue[256];
+} DDGAMMARAMP;
+typedef DDGAMMARAMP FAR * LPDDGAMMARAMP;
+
+/*
+ *  This is the structure within which DirectDraw returns data about the current graphics driver and chipset
+ */
+
+#define MAX_DDDEVICEID_STRING          512
+
+typedef struct tagDDDEVICEIDENTIFIER
+{
+    /*
+     * These elements are for presentation to the user only. They should not be used to identify particular
+     * drivers, since this is unreliable and many different strings may be associated with the same
+     * device, and the same driver from different vendors.
+     */
+    char    szDriver[MAX_DDDEVICEID_STRING];
+    char    szDescription[MAX_DDDEVICEID_STRING];
+
+    /*
+     * This element is the version of the DirectDraw/3D driver. It is legal to do <, > comparisons
+     * on the whole 64 bits. Caution should be exercised if you use this element to identify problematic
+     * drivers. It is recommended that guidDeviceIdentifier is used for this purpose.
+     *
+     * This version has the form:
+     *  wProduct = HIWORD(liDriverVersion.HighPart)
+     *  wVersion = LOWORD(liDriverVersion.HighPart)
+     *  wSubVersion = HIWORD(liDriverVersion.LowPart)
+     *  wBuild = LOWORD(liDriverVersion.LowPart)
+     */
+#ifdef _WIN32
+    LARGE_INTEGER liDriverVersion;      /* Defined for applications and other 32 bit components */
+#else
+    DWORD   dwDriverVersionLowPart;     /* Defined for 16 bit driver components */
+    DWORD   dwDriverVersionHighPart;
+#endif
+
+
+    /*
+     * These elements can be used to identify particular chipsets. Use with extreme caution. 
+     *   dwVendorId     Identifies the manufacturer. May be zero if unknown.
+     *   dwDeviceId     Identifies the type of chipset. May be zero if unknown.
+     *   dwSubSysId     Identifies the subsystem, typically this means the particular board. May be zero if unknown.
+     *   dwRevision     Identifies the revision level of the chipset. May be zero if unknown.
+     */
+    DWORD   dwVendorId;
+    DWORD   dwDeviceId;
+    DWORD   dwSubSysId;
+    DWORD   dwRevision;
+
+    /*
+     * This element can be used to check changes in driver/chipset. This GUID is a unique identifier for the
+     * driver/chipset pair. Use this element if you wish to track changes to the driver/chipset in order to
+     * reprofile the graphics subsystem.
+     * This element can also be used to identify particular problematic drivers.
+     */
+    GUID    guidDeviceIdentifier;
+} DDDEVICEIDENTIFIER, * LPDDDEVICEIDENTIFIER;
+
+/*
+ * Flags for the IDirectDraw4::GetDeviceIdentifier method
+ */
+
+/*
+ * This flag causes GetDeviceIdentifier to return information about the host (typically 2D) adapter in a system equipped
+ * with a stacked secondary 3D adapter. Such an adapter appears to the application as if it were part of the
+ * host adapter, but is typically physcially located on a separate card. The stacked secondary's information is
+ * returned when GetDeviceIdentifier's dwFlags field is zero, since this most accurately reflects the qualities
+ * of the DirectDraw object involved.
+ */
+#define DDGDI_GETHOSTIDENTIFIER         0x00000001L
+
+
+
+/*
+ * callbacks
+ */
+typedef DWORD  (FAR PASCAL *LPCLIPPERCALLBACK)(LPDIRECTDRAWCLIPPER lpDDClipper, HWND hWnd, DWORD code, LPVOID lpContext );
+#ifdef STREAMING
+typedef DWORD  (FAR PASCAL *LPSURFACESTREAMINGCALLBACK)(DWORD);
+#endif
+
+
+/*
+ * INTERACES FOLLOW:
+ *     IDirectDraw
+ *     IDirectDrawClipper
+ *     IDirectDrawPalette
+ *     IDirectDrawSurface
+ */
+
+/*
+ * IDirectDraw
+ */
+#if defined( _WIN32 ) && !defined( _NO_COM )
+#undef INTERFACE
+#define INTERFACE IDirectDraw
+DECLARE_INTERFACE_( IDirectDraw, IUnknown )
+{
+    /*** IUnknown methods ***/
+    STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;
+    STDMETHOD_(ULONG,AddRef) (THIS)  PURE;
+    STDMETHOD_(ULONG,Release) (THIS) PURE;
+    /*** IDirectDraw methods ***/
+    STDMETHOD(Compact)(THIS) PURE;
+    STDMETHOD(CreateClipper)(THIS_ DWORD, LPDIRECTDRAWCLIPPER FAR*, IUnknown FAR * ) PURE;
+    STDMETHOD(CreatePalette)(THIS_ DWORD, LPPALETTEENTRY, LPDIRECTDRAWPALETTE FAR*, IUnknown FAR * ) PURE;
+    STDMETHOD(CreateSurface)(THIS_  LPDDSURFACEDESC, LPDIRECTDRAWSURFACE FAR *, IUnknown FAR *) PURE;
+    STDMETHOD(DuplicateSurface)( THIS_ LPDIRECTDRAWSURFACE, LPDIRECTDRAWSURFACE FAR * ) PURE;
+    STDMETHOD(EnumDisplayModes)( THIS_ DWORD, LPDDSURFACEDESC, LPVOID, LPDDENUMMODESCALLBACK ) PURE;
+    STDMETHOD(EnumSurfaces)(THIS_ DWORD, LPDDSURFACEDESC, LPVOID,LPDDENUMSURFACESCALLBACK ) PURE;
+    STDMETHOD(FlipToGDISurface)(THIS) PURE;
+    STDMETHOD(GetCaps)( THIS_ LPDDCAPS, LPDDCAPS) PURE;
+    STDMETHOD(GetDisplayMode)( THIS_ LPDDSURFACEDESC) PURE;
+    STDMETHOD(GetFourCCCodes)(THIS_  LPDWORD, LPDWORD ) PURE;
+    STDMETHOD(GetGDISurface)(THIS_ LPDIRECTDRAWSURFACE FAR *) PURE;
+    STDMETHOD(GetMonitorFrequency)(THIS_ LPDWORD) PURE;
+    STDMETHOD(GetScanLine)(THIS_ LPDWORD) PURE;
+    STDMETHOD(GetVerticalBlankStatus)(THIS_ LPBOOL ) PURE;
+    STDMETHOD(Initialize)(THIS_ GUID FAR *) PURE;
+    STDMETHOD(RestoreDisplayMode)(THIS) PURE;
+    STDMETHOD(SetCooperativeLevel)(THIS_ HWND, DWORD) PURE;
+    STDMETHOD(SetDisplayMode)(THIS_ DWORD, DWORD,DWORD) PURE;
+    STDMETHOD(WaitForVerticalBlank)(THIS_ DWORD, HANDLE ) PURE;
+};
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectDraw_QueryInterface(p, a, b)         (p)->lpVtbl->QueryInterface(p, a, b)
+#define IDirectDraw_AddRef(p)                       (p)->lpVtbl->AddRef(p)
+#define IDirectDraw_Release(p)                      (p)->lpVtbl->Release(p)
+#define IDirectDraw_Compact(p)                      (p)->lpVtbl->Compact(p)
+#define IDirectDraw_CreateClipper(p, a, b, c)       (p)->lpVtbl->CreateClipper(p, a, b, c)
+#define IDirectDraw_CreatePalette(p, a, b, c, d)    (p)->lpVtbl->CreatePalette(p, a, b, c, d)
+#define IDirectDraw_CreateSurface(p, a, b, c)       (p)->lpVtbl->CreateSurface(p, a, b, c)
+#define IDirectDraw_DuplicateSurface(p, a, b)       (p)->lpVtbl->DuplicateSurface(p, a, b)
+#define IDirectDraw_EnumDisplayModes(p, a, b, c, d) (p)->lpVtbl->EnumDisplayModes(p, a, b, c, d)
+#define IDirectDraw_EnumSurfaces(p, a, b, c, d)     (p)->lpVtbl->EnumSurfaces(p, a, b, c, d)
+#define IDirectDraw_FlipToGDISurface(p)             (p)->lpVtbl->FlipToGDISurface(p)
+#define IDirectDraw_GetCaps(p, a, b)                (p)->lpVtbl->GetCaps(p, a, b)
+#define IDirectDraw_GetDisplayMode(p, a)            (p)->lpVtbl->GetDisplayMode(p, a)
+#define IDirectDraw_GetFourCCCodes(p, a, b)         (p)->lpVtbl->GetFourCCCodes(p, a, b)
+#define IDirectDraw_GetGDISurface(p, a)             (p)->lpVtbl->GetGDISurface(p, a)
+#define IDirectDraw_GetMonitorFrequency(p, a)       (p)->lpVtbl->GetMonitorFrequency(p, a)
+#define IDirectDraw_GetScanLine(p, a)               (p)->lpVtbl->GetScanLine(p, a)
+#define IDirectDraw_GetVerticalBlankStatus(p, a)    (p)->lpVtbl->GetVerticalBlankStatus(p, a)
+#define IDirectDraw_Initialize(p, a)                (p)->lpVtbl->Initialize(p, a)
+#define IDirectDraw_RestoreDisplayMode(p)           (p)->lpVtbl->RestoreDisplayMode(p)
+#define IDirectDraw_SetCooperativeLevel(p, a, b)    (p)->lpVtbl->SetCooperativeLevel(p, a, b)
+#define IDirectDraw_SetDisplayMode(p, a, b, c)      (p)->lpVtbl->SetDisplayMode(p, a, b, c)
+#define IDirectDraw_WaitForVerticalBlank(p, a, b)   (p)->lpVtbl->WaitForVerticalBlank(p, a, b)
+#else
+#define IDirectDraw_QueryInterface(p, a, b)         (p)->QueryInterface(a, b)
+#define IDirectDraw_AddRef(p)                       (p)->AddRef()
+#define IDirectDraw_Release(p)                      (p)->Release()
+#define IDirectDraw_Compact(p)                      (p)->Compact()
+#define IDirectDraw_CreateClipper(p, a, b, c)       (p)->CreateClipper(a, b, c)
+#define IDirectDraw_CreatePalette(p, a, b, c, d)    (p)->CreatePalette(a, b, c, d)
+#define IDirectDraw_CreateSurface(p, a, b, c)       (p)->CreateSurface(a, b, c)
+#define IDirectDraw_DuplicateSurface(p, a, b)       (p)->DuplicateSurface(a, b)
+#define IDirectDraw_EnumDisplayModes(p, a, b, c, d) (p)->EnumDisplayModes(a, b, c, d)
+#define IDirectDraw_EnumSurfaces(p, a, b, c, d)     (p)->EnumSurfaces(a, b, c, d)
+#define IDirectDraw_FlipToGDISurface(p)             (p)->FlipToGDISurface()
+#define IDirectDraw_GetCaps(p, a, b)                (p)->GetCaps(a, b)
+#define IDirectDraw_GetDisplayMode(p, a)            (p)->GetDisplayMode(a)
+#define IDirectDraw_GetFourCCCodes(p, a, b)         (p)->GetFourCCCodes(a, b)
+#define IDirectDraw_GetGDISurface(p, a)             (p)->GetGDISurface(a)
+#define IDirectDraw_GetMonitorFrequency(p, a)       (p)->GetMonitorFrequency(a)
+#define IDirectDraw_GetScanLine(p, a)               (p)->GetScanLine(a)
+#define IDirectDraw_GetVerticalBlankStatus(p, a)    (p)->GetVerticalBlankStatus(a)
+#define IDirectDraw_Initialize(p, a)                (p)->Initialize(a)
+#define IDirectDraw_RestoreDisplayMode(p)           (p)->RestoreDisplayMode()
+#define IDirectDraw_SetCooperativeLevel(p, a, b)    (p)->SetCooperativeLevel(a, b)
+#define IDirectDraw_SetDisplayMode(p, a, b, c)      (p)->SetDisplayMode(a, b, c)
+#define IDirectDraw_WaitForVerticalBlank(p, a, b)   (p)->WaitForVerticalBlank(a, b)
+#endif
+
+#endif
+
+#if defined( _WIN32 ) && !defined( _NO_COM )
+#undef INTERFACE
+#define INTERFACE IDirectDraw2
+DECLARE_INTERFACE_( IDirectDraw2, IUnknown )
+{
+    /*** IUnknown methods ***/
+    STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;
+    STDMETHOD_(ULONG,AddRef) (THIS)  PURE;
+    STDMETHOD_(ULONG,Release) (THIS) PURE;
+    /*** IDirectDraw methods ***/
+    STDMETHOD(Compact)(THIS) PURE;
+    STDMETHOD(CreateClipper)(THIS_ DWORD, LPDIRECTDRAWCLIPPER FAR*, IUnknown FAR * ) PURE;
+    STDMETHOD(CreatePalette)(THIS_ DWORD, LPPALETTEENTRY, LPDIRECTDRAWPALETTE FAR*, IUnknown FAR * ) PURE;
+    STDMETHOD(CreateSurface)(THIS_  LPDDSURFACEDESC, LPDIRECTDRAWSURFACE FAR *, IUnknown FAR *) PURE;
+    STDMETHOD(DuplicateSurface)( THIS_ LPDIRECTDRAWSURFACE, LPDIRECTDRAWSURFACE FAR * ) PURE;
+    STDMETHOD(EnumDisplayModes)( THIS_ DWORD, LPDDSURFACEDESC, LPVOID, LPDDENUMMODESCALLBACK ) PURE;
+    STDMETHOD(EnumSurfaces)(THIS_ DWORD, LPDDSURFACEDESC, LPVOID,LPDDENUMSURFACESCALLBACK ) PURE;
+    STDMETHOD(FlipToGDISurface)(THIS) PURE;
+    STDMETHOD(GetCaps)( THIS_ LPDDCAPS, LPDDCAPS) PURE;
+    STDMETHOD(GetDisplayMode)( THIS_ LPDDSURFACEDESC) PURE;
+    STDMETHOD(GetFourCCCodes)(THIS_  LPDWORD, LPDWORD ) PURE;
+    STDMETHOD(GetGDISurface)(THIS_ LPDIRECTDRAWSURFACE FAR *) PURE;
+    STDMETHOD(GetMonitorFrequency)(THIS_ LPDWORD) PURE;
+    STDMETHOD(GetScanLine)(THIS_ LPDWORD) PURE;
+    STDMETHOD(GetVerticalBlankStatus)(THIS_ LPBOOL ) PURE;
+    STDMETHOD(Initialize)(THIS_ GUID FAR *) PURE;
+    STDMETHOD(RestoreDisplayMode)(THIS) PURE;
+    STDMETHOD(SetCooperativeLevel)(THIS_ HWND, DWORD) PURE;
+    STDMETHOD(SetDisplayMode)(THIS_ DWORD, DWORD,DWORD, DWORD, DWORD) PURE;
+    STDMETHOD(WaitForVerticalBlank)(THIS_ DWORD, HANDLE ) PURE;
+    /*** Added in the v2 interface ***/
+    STDMETHOD(GetAvailableVidMem)(THIS_ LPDDSCAPS, LPDWORD, LPDWORD) PURE;
+};
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectDraw2_QueryInterface(p, a, b)         (p)->lpVtbl->QueryInterface(p, a, b)
+#define IDirectDraw2_AddRef(p)                       (p)->lpVtbl->AddRef(p)
+#define IDirectDraw2_Release(p)                      (p)->lpVtbl->Release(p)
+#define IDirectDraw2_Compact(p)                      (p)->lpVtbl->Compact(p)
+#define IDirectDraw2_CreateClipper(p, a, b, c)       (p)->lpVtbl->CreateClipper(p, a, b, c)
+#define IDirectDraw2_CreatePalette(p, a, b, c, d)    (p)->lpVtbl->CreatePalette(p, a, b, c, d)
+#define IDirectDraw2_CreateSurface(p, a, b, c)       (p)->lpVtbl->CreateSurface(p, a, b, c)
+#define IDirectDraw2_DuplicateSurface(p, a, b)       (p)->lpVtbl->DuplicateSurface(p, a, b)
+#define IDirectDraw2_EnumDisplayModes(p, a, b, c, d) (p)->lpVtbl->EnumDisplayModes(p, a, b, c, d)
+#define IDirectDraw2_EnumSurfaces(p, a, b, c, d)     (p)->lpVtbl->EnumSurfaces(p, a, b, c, d)
+#define IDirectDraw2_FlipToGDISurface(p)             (p)->lpVtbl->FlipToGDISurface(p)
+#define IDirectDraw2_GetCaps(p, a, b)                (p)->lpVtbl->GetCaps(p, a, b)
+#define IDirectDraw2_GetDisplayMode(p, a)            (p)->lpVtbl->GetDisplayMode(p, a)
+#define IDirectDraw2_GetFourCCCodes(p, a, b)         (p)->lpVtbl->GetFourCCCodes(p, a, b)
+#define IDirectDraw2_GetGDISurface(p, a)             (p)->lpVtbl->GetGDISurface(p, a)
+#define IDirectDraw2_GetMonitorFrequency(p, a)       (p)->lpVtbl->GetMonitorFrequency(p, a)
+#define IDirectDraw2_GetScanLine(p, a)               (p)->lpVtbl->GetScanLine(p, a)
+#define IDirectDraw2_GetVerticalBlankStatus(p, a)    (p)->lpVtbl->GetVerticalBlankStatus(p, a)
+#define IDirectDraw2_Initialize(p, a)                (p)->lpVtbl->Initialize(p, a)
+#define IDirectDraw2_RestoreDisplayMode(p)           (p)->lpVtbl->RestoreDisplayMode(p)
+#define IDirectDraw2_SetCooperativeLevel(p, a, b)    (p)->lpVtbl->SetCooperativeLevel(p, a, b)
+#define IDirectDraw2_SetDisplayMode(p, a, b, c, d, e) (p)->lpVtbl->SetDisplayMode(p, a, b, c, d, e)
+#define IDirectDraw2_WaitForVerticalBlank(p, a, b)   (p)->lpVtbl->WaitForVerticalBlank(p, a, b)
+#define IDirectDraw2_GetAvailableVidMem(p, a, b, c)  (p)->lpVtbl->GetAvailableVidMem(p, a, b, c)
+#else
+#define IDirectDraw2_QueryInterface(p, a, b)         (p)->QueryInterface(a, b)
+#define IDirectDraw2_AddRef(p)                       (p)->AddRef()
+#define IDirectDraw2_Release(p)                      (p)->Release()
+#define IDirectDraw2_Compact(p)                      (p)->Compact()
+#define IDirectDraw2_CreateClipper(p, a, b, c)       (p)->CreateClipper(a, b, c)
+#define IDirectDraw2_CreatePalette(p, a, b, c, d)    (p)->CreatePalette(a, b, c, d)
+#define IDirectDraw2_CreateSurface(p, a, b, c)       (p)->CreateSurface(a, b, c)
+#define IDirectDraw2_DuplicateSurface(p, a, b)       (p)->DuplicateSurface(a, b)
+#define IDirectDraw2_EnumDisplayModes(p, a, b, c, d) (p)->EnumDisplayModes(a, b, c, d)
+#define IDirectDraw2_EnumSurfaces(p, a, b, c, d)     (p)->EnumSurfaces(a, b, c, d)
+#define IDirectDraw2_FlipToGDISurface(p)             (p)->FlipToGDISurface()
+#define IDirectDraw2_GetCaps(p, a, b)                (p)->GetCaps(a, b)
+#define IDirectDraw2_GetDisplayMode(p, a)            (p)->GetDisplayMode(a)
+#define IDirectDraw2_GetFourCCCodes(p, a, b)         (p)->GetFourCCCodes(a, b)
+#define IDirectDraw2_GetGDISurface(p, a)             (p)->GetGDISurface(a)
+#define IDirectDraw2_GetMonitorFrequency(p, a)       (p)->GetMonitorFrequency(a)
+#define IDirectDraw2_GetScanLine(p, a)               (p)->GetScanLine(a)
+#define IDirectDraw2_GetVerticalBlankStatus(p, a)    (p)->GetVerticalBlankStatus(a)
+#define IDirectDraw2_Initialize(p, a)                (p)->Initialize(a)
+#define IDirectDraw2_RestoreDisplayMode(p)           (p)->RestoreDisplayMode()
+#define IDirectDraw2_SetCooperativeLevel(p, a, b)    (p)->SetCooperativeLevel(a, b)
+#define IDirectDraw2_SetDisplayMode(p, a, b, c, d, e) (p)->SetDisplayMode(a, b, c, d, e)
+#define IDirectDraw2_WaitForVerticalBlank(p, a, b)   (p)->WaitForVerticalBlank(a, b)
+#define IDirectDraw2_GetAvailableVidMem(p, a, b, c)  (p)->GetAvailableVidMem(a, b, c)
+#endif
+
+#endif
+
+#if defined( _WIN32 ) && !defined( _NO_COM )
+#undef INTERFACE
+#define INTERFACE IDirectDraw4
+DECLARE_INTERFACE_( IDirectDraw4, IUnknown )
+{
+    /*** IUnknown methods ***/
+    STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;
+    STDMETHOD_(ULONG,AddRef) (THIS)  PURE;
+    STDMETHOD_(ULONG,Release) (THIS) PURE;
+    /*** IDirectDraw methods ***/
+    STDMETHOD(Compact)(THIS) PURE;
+    STDMETHOD(CreateClipper)(THIS_ DWORD, LPDIRECTDRAWCLIPPER FAR*, IUnknown FAR * ) PURE;
+    STDMETHOD(CreatePalette)(THIS_ DWORD, LPPALETTEENTRY, LPDIRECTDRAWPALETTE FAR*, IUnknown FAR * ) PURE;
+    STDMETHOD(CreateSurface)(THIS_  LPDDSURFACEDESC2, LPDIRECTDRAWSURFACE4 FAR *, IUnknown FAR *) PURE;
+    STDMETHOD(DuplicateSurface)( THIS_ LPDIRECTDRAWSURFACE4, LPDIRECTDRAWSURFACE4 FAR * ) PURE;
+    STDMETHOD(EnumDisplayModes)( THIS_ DWORD, LPDDSURFACEDESC2, LPVOID, LPDDENUMMODESCALLBACK2 ) PURE;
+    STDMETHOD(EnumSurfaces)(THIS_ DWORD, LPDDSURFACEDESC2, LPVOID,LPDDENUMSURFACESCALLBACK2 ) PURE;
+    STDMETHOD(FlipToGDISurface)(THIS) PURE;
+    STDMETHOD(GetCaps)( THIS_ LPDDCAPS, LPDDCAPS) PURE;
+    STDMETHOD(GetDisplayMode)( THIS_ LPDDSURFACEDESC2) PURE;
+    STDMETHOD(GetFourCCCodes)(THIS_  LPDWORD, LPDWORD ) PURE;
+    STDMETHOD(GetGDISurface)(THIS_ LPDIRECTDRAWSURFACE4 FAR *) PURE;
+    STDMETHOD(GetMonitorFrequency)(THIS_ LPDWORD) PURE;
+    STDMETHOD(GetScanLine)(THIS_ LPDWORD) PURE;
+    STDMETHOD(GetVerticalBlankStatus)(THIS_ LPBOOL ) PURE;
+    STDMETHOD(Initialize)(THIS_ GUID FAR *) PURE;
+    STDMETHOD(RestoreDisplayMode)(THIS) PURE;
+    STDMETHOD(SetCooperativeLevel)(THIS_ HWND, DWORD) PURE;
+    STDMETHOD(SetDisplayMode)(THIS_ DWORD, DWORD,DWORD, DWORD, DWORD) PURE;
+    STDMETHOD(WaitForVerticalBlank)(THIS_ DWORD, HANDLE ) PURE;
+    /*** Added in the v2 interface ***/
+    STDMETHOD(GetAvailableVidMem)(THIS_ LPDDSCAPS2, LPDWORD, LPDWORD) PURE;
+    /*** Added in the V4 Interface ***/
+    STDMETHOD(GetSurfaceFromDC) (THIS_ HDC, LPDIRECTDRAWSURFACE4 *) PURE;
+    STDMETHOD(RestoreAllSurfaces)(THIS) PURE;
+    STDMETHOD(TestCooperativeLevel)(THIS) PURE;
+    STDMETHOD(GetDeviceIdentifier)(THIS_ LPDDDEVICEIDENTIFIER, DWORD ) PURE;
+};
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectDraw4_QueryInterface(p, a, b)         (p)->lpVtbl->QueryInterface(p, a, b)
+#define IDirectDraw4_AddRef(p)                       (p)->lpVtbl->AddRef(p)
+#define IDirectDraw4_Release(p)                      (p)->lpVtbl->Release(p)
+#define IDirectDraw4_Compact(p)                      (p)->lpVtbl->Compact(p)
+#define IDirectDraw4_CreateClipper(p, a, b, c)       (p)->lpVtbl->CreateClipper(p, a, b, c)
+#define IDirectDraw4_CreatePalette(p, a, b, c, d)    (p)->lpVtbl->CreatePalette(p, a, b, c, d)
+#define IDirectDraw4_CreateSurface(p, a, b, c)       (p)->lpVtbl->CreateSurface(p, a, b, c)
+#define IDirectDraw4_DuplicateSurface(p, a, b)       (p)->lpVtbl->DuplicateSurface(p, a, b)
+#define IDirectDraw4_EnumDisplayModes(p, a, b, c, d) (p)->lpVtbl->EnumDisplayModes(p, a, b, c, d)
+#define IDirectDraw4_EnumSurfaces(p, a, b, c, d)     (p)->lpVtbl->EnumSurfaces(p, a, b, c, d)
+#define IDirectDraw4_FlipToGDISurface(p)             (p)->lpVtbl->FlipToGDISurface(p)
+#define IDirectDraw4_GetCaps(p, a, b)                (p)->lpVtbl->GetCaps(p, a, b)
+#define IDirectDraw4_GetDisplayMode(p, a)            (p)->lpVtbl->GetDisplayMode(p, a)
+#define IDirectDraw4_GetFourCCCodes(p, a, b)         (p)->lpVtbl->GetFourCCCodes(p, a, b)
+#define IDirectDraw4_GetGDISurface(p, a)             (p)->lpVtbl->GetGDISurface(p, a)
+#define IDirectDraw4_GetMonitorFrequency(p, a)       (p)->lpVtbl->GetMonitorFrequency(p, a)
+#define IDirectDraw4_GetScanLine(p, a)               (p)->lpVtbl->GetScanLine(p, a)
+#define IDirectDraw4_GetVerticalBlankStatus(p, a)    (p)->lpVtbl->GetVerticalBlankStatus(p, a)
+#define IDirectDraw4_Initialize(p, a)                (p)->lpVtbl->Initialize(p, a)
+#define IDirectDraw4_RestoreDisplayMode(p)           (p)->lpVtbl->RestoreDisplayMode(p)
+#define IDirectDraw4_SetCooperativeLevel(p, a, b)    (p)->lpVtbl->SetCooperativeLevel(p, a, b)
+#define IDirectDraw4_SetDisplayMode(p, a, b, c, d, e) (p)->lpVtbl->SetDisplayMode(p, a, b, c, d, e)
+#define IDirectDraw4_WaitForVerticalBlank(p, a, b)   (p)->lpVtbl->WaitForVerticalBlank(p, a, b)
+#define IDirectDraw4_GetAvailableVidMem(p, a, b, c)  (p)->lpVtbl->GetAvailableVidMem(p, a, b, c)
+#define IDirectDraw4_GetSurfaceFromDC(p, a, b)       (p)->lpVtbl->GetSurfaceFromDC(p, a, b)
+#define IDirectDraw4_RestoreAllSurfaces(p)           (p)->lpVtbl->RestoreAllSurfaces(p)
+#define IDirectDraw4_TestCooperativeLevel(p)         (p)->lpVtbl->TestCooperativeLevel(p)
+#define IDirectDraw4_GetDeviceIdentifier(p,a,b)      (p)->lpVtbl->GetDeviceIdentifier(p,a,b)
+#else
+#define IDirectDraw4_QueryInterface(p, a, b)         (p)->QueryInterface(a, b)
+#define IDirectDraw4_AddRef(p)                       (p)->AddRef()
+#define IDirectDraw4_Release(p)                      (p)->Release()
+#define IDirectDraw4_Compact(p)                      (p)->Compact()
+#define IDirectDraw4_CreateClipper(p, a, b, c)       (p)->CreateClipper(a, b, c)
+#define IDirectDraw4_CreatePalette(p, a, b, c, d)    (p)->CreatePalette(a, b, c, d)
+#define IDirectDraw4_CreateSurface(p, a, b, c)       (p)->CreateSurface(a, b, c)
+#define IDirectDraw4_DuplicateSurface(p, a, b)       (p)->DuplicateSurface(a, b)
+#define IDirectDraw4_EnumDisplayModes(p, a, b, c, d) (p)->EnumDisplayModes(a, b, c, d)
+#define IDirectDraw4_EnumSurfaces(p, a, b, c, d)     (p)->EnumSurfaces(a, b, c, d)
+#define IDirectDraw4_FlipToGDISurface(p)             (p)->FlipToGDISurface()
+#define IDirectDraw4_GetCaps(p, a, b)                (p)->GetCaps(a, b)
+#define IDirectDraw4_GetDisplayMode(p, a)            (p)->GetDisplayMode(a)
+#define IDirectDraw4_GetFourCCCodes(p, a, b)         (p)->GetFourCCCodes(a, b)
+#define IDirectDraw4_GetGDISurface(p, a)             (p)->GetGDISurface(a)
+#define IDirectDraw4_GetMonitorFrequency(p, a)       (p)->GetMonitorFrequency(a)
+#define IDirectDraw4_GetScanLine(p, a)               (p)->GetScanLine(a)
+#define IDirectDraw4_GetVerticalBlankStatus(p, a)    (p)->GetVerticalBlankStatus(a)
+#define IDirectDraw4_Initialize(p, a)                (p)->Initialize(a)
+#define IDirectDraw4_RestoreDisplayMode(p)           (p)->RestoreDisplayMode()
+#define IDirectDraw4_SetCooperativeLevel(p, a, b)    (p)->SetCooperativeLevel(a, b)
+#define IDirectDraw4_SetDisplayMode(p, a, b, c, d, e) (p)->SetDisplayMode(a, b, c, d, e)
+#define IDirectDraw4_WaitForVerticalBlank(p, a, b)   (p)->WaitForVerticalBlank(a, b)
+#define IDirectDraw4_GetAvailableVidMem(p, a, b, c)  (p)->GetAvailableVidMem(a, b, c)
+#define IDirectDraw4_GetSurfaceFromDC(p, a, b)       (p)->GetSurfaceFromDC(a, b)
+#define IDirectDraw4_RestoreAllSurfaces(p)           (p)->RestoreAllSurfaces()
+#define IDirectDraw4_TestCooperativeLevel(p)         (p)->TestCooperativeLevel()
+#define IDirectDraw4_GetDeviceIdentifier(p,a,b)      (p)->GetDeviceIdentifier(a,b)
+#endif
+
+#endif
+
+
+/*
+ * IDirectDrawPalette
+ */
+#if defined( _WIN32 ) && !defined( _NO_COM )
+#undef INTERFACE
+#define INTERFACE IDirectDrawPalette
+DECLARE_INTERFACE_( IDirectDrawPalette, IUnknown )
+{
+    /*** IUnknown methods ***/
+    STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;
+    STDMETHOD_(ULONG,AddRef) (THIS)  PURE;
+    STDMETHOD_(ULONG,Release) (THIS) PURE;
+    /*** IDirectDrawPalette methods ***/
+    STDMETHOD(GetCaps)(THIS_ LPDWORD) PURE;
+    STDMETHOD(GetEntries)(THIS_ DWORD,DWORD,DWORD,LPPALETTEENTRY) PURE;
+    STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW, DWORD, LPPALETTEENTRY) PURE;
+    STDMETHOD(SetEntries)(THIS_ DWORD,DWORD,DWORD,LPPALETTEENTRY) PURE;
+};
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectDrawPalette_QueryInterface(p, a, b)      (p)->lpVtbl->QueryInterface(p, a, b)
+#define IDirectDrawPalette_AddRef(p)                    (p)->lpVtbl->AddRef(p)
+#define IDirectDrawPalette_Release(p)                   (p)->lpVtbl->Release(p)
+#define IDirectDrawPalette_GetCaps(p, a)                (p)->lpVtbl->GetCaps(p, a)
+#define IDirectDrawPalette_GetEntries(p, a, b, c, d)    (p)->lpVtbl->GetEntries(p, a, b, c, d)
+#define IDirectDrawPalette_Initialize(p, a, b, c)       (p)->lpVtbl->Initialize(p, a, b, c)
+#define IDirectDrawPalette_SetEntries(p, a, b, c, d)    (p)->lpVtbl->SetEntries(p, a, b, c, d)
+#else
+#define IDirectDrawPalette_QueryInterface(p, a, b)      (p)->QueryInterface(a, b)
+#define IDirectDrawPalette_AddRef(p)                    (p)->AddRef()
+#define IDirectDrawPalette_Release(p)                   (p)->Release()
+#define IDirectDrawPalette_GetCaps(p, a)                (p)->GetCaps(a)
+#define IDirectDrawPalette_GetEntries(p, a, b, c, d)    (p)->GetEntries(a, b, c, d)
+#define IDirectDrawPalette_Initialize(p, a, b, c)       (p)->Initialize(a, b, c)
+#define IDirectDrawPalette_SetEntries(p, a, b, c, d)    (p)->SetEntries(a, b, c, d)
+#endif
+
+#endif
+
+
+
+/*
+ * IDirectDrawClipper
+ */
+#if defined( _WIN32 ) && !defined( _NO_COM )
+#undef INTERFACE
+#define INTERFACE IDirectDrawClipper
+DECLARE_INTERFACE_( IDirectDrawClipper, IUnknown )
+{
+    /*** IUnknown methods ***/
+    STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;
+    STDMETHOD_(ULONG,AddRef) (THIS)  PURE;
+    STDMETHOD_(ULONG,Release) (THIS) PURE;
+    /*** IDirectDrawClipper methods ***/
+    STDMETHOD(GetClipList)(THIS_ LPRECT, LPRGNDATA, LPDWORD) PURE;
+    STDMETHOD(GetHWnd)(THIS_ HWND FAR *) PURE;
+    STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW, DWORD) PURE;
+    STDMETHOD(IsClipListChanged)(THIS_ BOOL FAR *) PURE;
+    STDMETHOD(SetClipList)(THIS_ LPRGNDATA,DWORD) PURE;
+    STDMETHOD(SetHWnd)(THIS_ DWORD, HWND ) PURE;
+};
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectDrawClipper_QueryInterface(p, a, b)  (p)->lpVtbl->QueryInterface(p, a, b)
+#define IDirectDrawClipper_AddRef(p)                (p)->lpVtbl->AddRef(p)
+#define IDirectDrawClipper_Release(p)               (p)->lpVtbl->Release(p)
+#define IDirectDrawClipper_GetClipList(p, a, b, c)  (p)->lpVtbl->GetClipList(p, a, b, c)
+#define IDirectDrawClipper_GetHWnd(p, a)            (p)->lpVtbl->GetHWnd(p, a)
+#define IDirectDrawClipper_Initialize(p, a, b)      (p)->lpVtbl->Initialize(p, a, b)
+#define IDirectDrawClipper_IsClipListChanged(p, a)  (p)->lpVtbl->IsClipListChanged(p, a)
+#define IDirectDrawClipper_SetClipList(p, a, b)     (p)->lpVtbl->SetClipList(p, a, b)
+#define IDirectDrawClipper_SetHWnd(p, a, b)         (p)->lpVtbl->SetHWnd(p, a, b)
+#else
+#define IDirectDrawClipper_QueryInterface(p, a, b)  (p)->QueryInterface(a, b)
+#define IDirectDrawClipper_AddRef(p)                (p)->AddRef()
+#define IDirectDrawClipper_Release(p)               (p)->Release()
+#define IDirectDrawClipper_GetClipList(p, a, b, c)  (p)->GetClipList(a, b, c)
+#define IDirectDrawClipper_GetHWnd(p, a)            (p)->GetHWnd(a)
+#define IDirectDrawClipper_Initialize(p, a, b)      (p)->Initialize(a, b)
+#define IDirectDrawClipper_IsClipListChanged(p, a)  (p)->IsClipListChanged(a)
+#define IDirectDrawClipper_SetClipList(p, a, b)     (p)->SetClipList(a, b)
+#define IDirectDrawClipper_SetHWnd(p, a, b)         (p)->SetHWnd(a, b)
+#endif
+
+#endif
+
+/*
+ * IDirectDrawSurface and related interfaces
+ */
+#if defined( _WIN32 ) && !defined( _NO_COM )
+#undef INTERFACE
+#define INTERFACE IDirectDrawSurface
+DECLARE_INTERFACE_( IDirectDrawSurface, IUnknown )
+{
+    /*** IUnknown methods ***/
+    STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;
+    STDMETHOD_(ULONG,AddRef) (THIS)  PURE;
+    STDMETHOD_(ULONG,Release) (THIS) PURE;
+    /*** IDirectDrawSurface methods ***/
+    STDMETHOD(AddAttachedSurface)(THIS_ LPDIRECTDRAWSURFACE) PURE;
+    STDMETHOD(AddOverlayDirtyRect)(THIS_ LPRECT) PURE;
+    STDMETHOD(Blt)(THIS_ LPRECT,LPDIRECTDRAWSURFACE, LPRECT,DWORD, LPDDBLTFX) PURE;
+    STDMETHOD(BltBatch)(THIS_ LPDDBLTBATCH, DWORD, DWORD ) PURE;
+    STDMETHOD(BltFast)(THIS_ DWORD,DWORD,LPDIRECTDRAWSURFACE, LPRECT,DWORD) PURE;
+    STDMETHOD(DeleteAttachedSurface)(THIS_ DWORD,LPDIRECTDRAWSURFACE) PURE;
+    STDMETHOD(EnumAttachedSurfaces)(THIS_ LPVOID,LPDDENUMSURFACESCALLBACK) PURE;
+    STDMETHOD(EnumOverlayZOrders)(THIS_ DWORD,LPVOID,LPDDENUMSURFACESCALLBACK) PURE;
+    STDMETHOD(Flip)(THIS_ LPDIRECTDRAWSURFACE, DWORD) PURE;
+    STDMETHOD(GetAttachedSurface)(THIS_ LPDDSCAPS, LPDIRECTDRAWSURFACE FAR *) PURE;
+    STDMETHOD(GetBltStatus)(THIS_ DWORD) PURE;
+    STDMETHOD(GetCaps)(THIS_ LPDDSCAPS) PURE;
+    STDMETHOD(GetClipper)(THIS_ LPDIRECTDRAWCLIPPER FAR*) PURE;
+    STDMETHOD(GetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE;
+    STDMETHOD(GetDC)(THIS_ HDC FAR *) PURE;
+    STDMETHOD(GetFlipStatus)(THIS_ DWORD) PURE;
+    STDMETHOD(GetOverlayPosition)(THIS_ LPLONG, LPLONG ) PURE;
+    STDMETHOD(GetPalette)(THIS_ LPDIRECTDRAWPALETTE FAR*) PURE;
+    STDMETHOD(GetPixelFormat)(THIS_ LPDDPIXELFORMAT) PURE;
+    STDMETHOD(GetSurfaceDesc)(THIS_ LPDDSURFACEDESC) PURE;
+    STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW, LPDDSURFACEDESC) PURE;
+    STDMETHOD(IsLost)(THIS) PURE;
+    STDMETHOD(Lock)(THIS_ LPRECT,LPDDSURFACEDESC,DWORD,HANDLE) PURE;
+    STDMETHOD(ReleaseDC)(THIS_ HDC) PURE;
+    STDMETHOD(Restore)(THIS) PURE;
+    STDMETHOD(SetClipper)(THIS_ LPDIRECTDRAWCLIPPER) PURE;
+    STDMETHOD(SetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE;
+    STDMETHOD(SetOverlayPosition)(THIS_ LONG, LONG ) PURE;
+    STDMETHOD(SetPalette)(THIS_ LPDIRECTDRAWPALETTE) PURE;
+    STDMETHOD(Unlock)(THIS_ LPVOID) PURE;
+    STDMETHOD(UpdateOverlay)(THIS_ LPRECT, LPDIRECTDRAWSURFACE,LPRECT,DWORD, LPDDOVERLAYFX) PURE;
+    STDMETHOD(UpdateOverlayDisplay)(THIS_ DWORD) PURE;
+    STDMETHOD(UpdateOverlayZOrder)(THIS_ DWORD, LPDIRECTDRAWSURFACE) PURE;
+};
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectDrawSurface_QueryInterface(p,a,b)        (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectDrawSurface_AddRef(p)                    (p)->lpVtbl->AddRef(p)
+#define IDirectDrawSurface_Release(p)                   (p)->lpVtbl->Release(p)
+#define IDirectDrawSurface_AddAttachedSurface(p,a)      (p)->lpVtbl->AddAttachedSurface(p,a)
+#define IDirectDrawSurface_AddOverlayDirtyRect(p,a)     (p)->lpVtbl->AddOverlayDirtyRect(p,a)
+#define IDirectDrawSurface_Blt(p,a,b,c,d,e)             (p)->lpVtbl->Blt(p,a,b,c,d,e)
+#define IDirectDrawSurface_BltBatch(p,a,b,c)            (p)->lpVtbl->BltBatch(p,a,b,c)
+#define IDirectDrawSurface_BltFast(p,a,b,c,d,e)         (p)->lpVtbl->BltFast(p,a,b,c,d,e)
+#define IDirectDrawSurface_DeleteAttachedSurface(p,a,b) (p)->lpVtbl->DeleteAttachedSurface(p,a,b)
+#define IDirectDrawSurface_EnumAttachedSurfaces(p,a,b)  (p)->lpVtbl->EnumAttachedSurfaces(p,a,b)
+#define IDirectDrawSurface_EnumOverlayZOrders(p,a,b,c)  (p)->lpVtbl->EnumOverlayZOrders(p,a,b,c)
+#define IDirectDrawSurface_Flip(p,a,b)                  (p)->lpVtbl->Flip(p,a,b)
+#define IDirectDrawSurface_GetAttachedSurface(p,a,b)    (p)->lpVtbl->GetAttachedSurface(p,a,b)
+#define IDirectDrawSurface_GetBltStatus(p,a)            (p)->lpVtbl->GetBltStatus(p,a)
+#define IDirectDrawSurface_GetCaps(p,b)                 (p)->lpVtbl->GetCaps(p,b)
+#define IDirectDrawSurface_GetClipper(p,a)              (p)->lpVtbl->GetClipper(p,a)
+#define IDirectDrawSurface_GetColorKey(p,a,b)           (p)->lpVtbl->GetColorKey(p,a,b)
+#define IDirectDrawSurface_GetDC(p,a)                   (p)->lpVtbl->GetDC(p,a)
+#define IDirectDrawSurface_GetFlipStatus(p,a)           (p)->lpVtbl->GetFlipStatus(p,a)
+#define IDirectDrawSurface_GetOverlayPosition(p,a,b)    (p)->lpVtbl->GetOverlayPosition(p,a,b)
+#define IDirectDrawSurface_GetPalette(p,a)              (p)->lpVtbl->GetPalette(p,a)
+#define IDirectDrawSurface_GetPixelFormat(p,a)          (p)->lpVtbl->GetPixelFormat(p,a)
+#define IDirectDrawSurface_GetSurfaceDesc(p,a)          (p)->lpVtbl->GetSurfaceDesc(p,a)
+#define IDirectDrawSurface_Initialize(p,a,b)            (p)->lpVtbl->Initialize(p,a,b)
+#define IDirectDrawSurface_IsLost(p)                    (p)->lpVtbl->IsLost(p)
+#define IDirectDrawSurface_Lock(p,a,b,c,d)              (p)->lpVtbl->Lock(p,a,b,c,d)
+#define IDirectDrawSurface_ReleaseDC(p,a)               (p)->lpVtbl->ReleaseDC(p,a)
+#define IDirectDrawSurface_Restore(p)                   (p)->lpVtbl->Restore(p)
+#define IDirectDrawSurface_SetClipper(p,a)              (p)->lpVtbl->SetClipper(p,a)
+#define IDirectDrawSurface_SetColorKey(p,a,b)           (p)->lpVtbl->SetColorKey(p,a,b)
+#define IDirectDrawSurface_SetOverlayPosition(p,a,b)    (p)->lpVtbl->SetOverlayPosition(p,a,b)
+#define IDirectDrawSurface_SetPalette(p,a)              (p)->lpVtbl->SetPalette(p,a)
+#define IDirectDrawSurface_Unlock(p,b)                  (p)->lpVtbl->Unlock(p,b)
+#define IDirectDrawSurface_UpdateOverlay(p,a,b,c,d,e)   (p)->lpVtbl->UpdateOverlay(p,a,b,c,d,e)
+#define IDirectDrawSurface_UpdateOverlayDisplay(p,a)    (p)->lpVtbl->UpdateOverlayDisplay(p,a)
+#define IDirectDrawSurface_UpdateOverlayZOrder(p,a,b)   (p)->lpVtbl->UpdateOverlayZOrder(p,a,b)
+#else
+#define IDirectDrawSurface_QueryInterface(p,a,b)        (p)->QueryInterface(a,b)
+#define IDirectDrawSurface_AddRef(p)                    (p)->AddRef()
+#define IDirectDrawSurface_Release(p)                   (p)->Release()
+#define IDirectDrawSurface_AddAttachedSurface(p,a)      (p)->AddAttachedSurface(a)
+#define IDirectDrawSurface_AddOverlayDirtyRect(p,a)     (p)->AddOverlayDirtyRect(a)
+#define IDirectDrawSurface_Blt(p,a,b,c,d,e)             (p)->Blt(a,b,c,d,e)
+#define IDirectDrawSurface_BltBatch(p,a,b,c)            (p)->BltBatch(a,b,c)
+#define IDirectDrawSurface_BltFast(p,a,b,c,d,e)         (p)->BltFast(a,b,c,d,e)
+#define IDirectDrawSurface_DeleteAttachedSurface(p,a,b) (p)->DeleteAttachedSurface(a,b)
+#define IDirectDrawSurface_EnumAttachedSurfaces(p,a,b)  (p)->EnumAttachedSurfaces(a,b)
+#define IDirectDrawSurface_EnumOverlayZOrders(p,a,b,c)  (p)->EnumOverlayZOrders(a,b,c)
+#define IDirectDrawSurface_Flip(p,a,b)                  (p)->Flip(a,b)
+#define IDirectDrawSurface_GetAttachedSurface(p,a,b)    (p)->GetAttachedSurface(a,b)
+#define IDirectDrawSurface_GetBltStatus(p,a)            (p)->GetBltStatus(a)
+#define IDirectDrawSurface_GetCaps(p,b)                 (p)->GetCaps(b)
+#define IDirectDrawSurface_GetClipper(p,a)              (p)->GetClipper(a)
+#define IDirectDrawSurface_GetColorKey(p,a,b)           (p)->GetColorKey(a,b)
+#define IDirectDrawSurface_GetDC(p,a)                   (p)->GetDC(a)
+#define IDirectDrawSurface_GetFlipStatus(p,a)           (p)->GetFlipStatus(a)
+#define IDirectDrawSurface_GetOverlayPosition(p,a,b)    (p)->GetOverlayPosition(a,b)
+#define IDirectDrawSurface_GetPalette(p,a)              (p)->GetPalette(a)
+#define IDirectDrawSurface_GetPixelFormat(p,a)          (p)->GetPixelFormat(a)
+#define IDirectDrawSurface_GetSurfaceDesc(p,a)          (p)->GetSurfaceDesc(a)
+#define IDirectDrawSurface_Initialize(p,a,b)            (p)->Initialize(a,b)
+#define IDirectDrawSurface_IsLost(p)                    (p)->IsLost()
+#define IDirectDrawSurface_Lock(p,a,b,c,d)              (p)->Lock(a,b,c,d)
+#define IDirectDrawSurface_ReleaseDC(p,a)               (p)->ReleaseDC(a)
+#define IDirectDrawSurface_Restore(p)                   (p)->Restore()
+#define IDirectDrawSurface_SetClipper(p,a)              (p)->SetClipper(a)
+#define IDirectDrawSurface_SetColorKey(p,a,b)           (p)->SetColorKey(a,b)
+#define IDirectDrawSurface_SetOverlayPosition(p,a,b)    (p)->SetOverlayPosition(a,b)
+#define IDirectDrawSurface_SetPalette(p,a)              (p)->SetPalette(a)
+#define IDirectDrawSurface_Unlock(p,b)                  (p)->Unlock(b)
+#define IDirectDrawSurface_UpdateOverlay(p,a,b,c,d,e)   (p)->UpdateOverlay(a,b,c,d,e)
+#define IDirectDrawSurface_UpdateOverlayDisplay(p,a)    (p)->UpdateOverlayDisplay(a)
+#define IDirectDrawSurface_UpdateOverlayZOrder(p,a,b)   (p)->UpdateOverlayZOrder(a,b)
+#endif
+
+/*
+ * IDirectDrawSurface2 and related interfaces
+ */
+#undef INTERFACE
+#define INTERFACE IDirectDrawSurface2
+DECLARE_INTERFACE_( IDirectDrawSurface2, IUnknown )
+{
+    /*** IUnknown methods ***/
+    STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;
+    STDMETHOD_(ULONG,AddRef) (THIS)  PURE;
+    STDMETHOD_(ULONG,Release) (THIS) PURE;
+    /*** IDirectDrawSurface methods ***/
+    STDMETHOD(AddAttachedSurface)(THIS_ LPDIRECTDRAWSURFACE2) PURE;
+    STDMETHOD(AddOverlayDirtyRect)(THIS_ LPRECT) PURE;
+    STDMETHOD(Blt)(THIS_ LPRECT,LPDIRECTDRAWSURFACE2, LPRECT,DWORD, LPDDBLTFX) PURE;
+    STDMETHOD(BltBatch)(THIS_ LPDDBLTBATCH, DWORD, DWORD ) PURE;
+    STDMETHOD(BltFast)(THIS_ DWORD,DWORD,LPDIRECTDRAWSURFACE2, LPRECT,DWORD) PURE;
+    STDMETHOD(DeleteAttachedSurface)(THIS_ DWORD,LPDIRECTDRAWSURFACE2) PURE;
+    STDMETHOD(EnumAttachedSurfaces)(THIS_ LPVOID,LPDDENUMSURFACESCALLBACK) PURE;
+    STDMETHOD(EnumOverlayZOrders)(THIS_ DWORD,LPVOID,LPDDENUMSURFACESCALLBACK) PURE;
+    STDMETHOD(Flip)(THIS_ LPDIRECTDRAWSURFACE2, DWORD) PURE;
+    STDMETHOD(GetAttachedSurface)(THIS_ LPDDSCAPS, LPDIRECTDRAWSURFACE2 FAR *) PURE;
+    STDMETHOD(GetBltStatus)(THIS_ DWORD) PURE;
+    STDMETHOD(GetCaps)(THIS_ LPDDSCAPS) PURE;
+    STDMETHOD(GetClipper)(THIS_ LPDIRECTDRAWCLIPPER FAR*) PURE;
+    STDMETHOD(GetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE;
+    STDMETHOD(GetDC)(THIS_ HDC FAR *) PURE;
+    STDMETHOD(GetFlipStatus)(THIS_ DWORD) PURE;
+    STDMETHOD(GetOverlayPosition)(THIS_ LPLONG, LPLONG ) PURE;
+    STDMETHOD(GetPalette)(THIS_ LPDIRECTDRAWPALETTE FAR*) PURE;
+    STDMETHOD(GetPixelFormat)(THIS_ LPDDPIXELFORMAT) PURE;
+    STDMETHOD(GetSurfaceDesc)(THIS_ LPDDSURFACEDESC) PURE;
+    STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW, LPDDSURFACEDESC) PURE;
+    STDMETHOD(IsLost)(THIS) PURE;
+    STDMETHOD(Lock)(THIS_ LPRECT,LPDDSURFACEDESC,DWORD,HANDLE) PURE;
+    STDMETHOD(ReleaseDC)(THIS_ HDC) PURE;
+    STDMETHOD(Restore)(THIS) PURE;
+    STDMETHOD(SetClipper)(THIS_ LPDIRECTDRAWCLIPPER) PURE;
+    STDMETHOD(SetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE;
+    STDMETHOD(SetOverlayPosition)(THIS_ LONG, LONG ) PURE;
+    STDMETHOD(SetPalette)(THIS_ LPDIRECTDRAWPALETTE) PURE;
+    STDMETHOD(Unlock)(THIS_ LPVOID) PURE;
+    STDMETHOD(UpdateOverlay)(THIS_ LPRECT, LPDIRECTDRAWSURFACE2,LPRECT,DWORD, LPDDOVERLAYFX) PURE;
+    STDMETHOD(UpdateOverlayDisplay)(THIS_ DWORD) PURE;
+    STDMETHOD(UpdateOverlayZOrder)(THIS_ DWORD, LPDIRECTDRAWSURFACE2) PURE;
+    /*** Added in the v2 interface ***/
+    STDMETHOD(GetDDInterface)(THIS_ LPVOID FAR *) PURE;
+    STDMETHOD(PageLock)(THIS_ DWORD) PURE;
+    STDMETHOD(PageUnlock)(THIS_ DWORD) PURE;
+};
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectDrawSurface2_QueryInterface(p,a,b)        (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectDrawSurface2_AddRef(p)                    (p)->lpVtbl->AddRef(p)
+#define IDirectDrawSurface2_Release(p)                   (p)->lpVtbl->Release(p)
+#define IDirectDrawSurface2_AddAttachedSurface(p,a)      (p)->lpVtbl->AddAttachedSurface(p,a)
+#define IDirectDrawSurface2_AddOverlayDirtyRect(p,a)     (p)->lpVtbl->AddOverlayDirtyRect(p,a)
+#define IDirectDrawSurface2_Blt(p,a,b,c,d,e)             (p)->lpVtbl->Blt(p,a,b,c,d,e)
+#define IDirectDrawSurface2_BltBatch(p,a,b,c)            (p)->lpVtbl->BltBatch(p,a,b,c)
+#define IDirectDrawSurface2_BltFast(p,a,b,c,d,e)         (p)->lpVtbl->BltFast(p,a,b,c,d,e)
+#define IDirectDrawSurface2_DeleteAttachedSurface(p,a,b) (p)->lpVtbl->DeleteAttachedSurface(p,a,b)
+#define IDirectDrawSurface2_EnumAttachedSurfaces(p,a,b)  (p)->lpVtbl->EnumAttachedSurfaces(p,a,b)
+#define IDirectDrawSurface2_EnumOverlayZOrders(p,a,b,c)  (p)->lpVtbl->EnumOverlayZOrders(p,a,b,c)
+#define IDirectDrawSurface2_Flip(p,a,b)                  (p)->lpVtbl->Flip(p,a,b)
+#define IDirectDrawSurface2_GetAttachedSurface(p,a,b)    (p)->lpVtbl->GetAttachedSurface(p,a,b)
+#define IDirectDrawSurface2_GetBltStatus(p,a)            (p)->lpVtbl->GetBltStatus(p,a)
+#define IDirectDrawSurface2_GetCaps(p,b)                 (p)->lpVtbl->GetCaps(p,b)
+#define IDirectDrawSurface2_GetClipper(p,a)              (p)->lpVtbl->GetClipper(p,a)
+#define IDirectDrawSurface2_GetColorKey(p,a,b)           (p)->lpVtbl->GetColorKey(p,a,b)
+#define IDirectDrawSurface2_GetDC(p,a)                   (p)->lpVtbl->GetDC(p,a)
+#define IDirectDrawSurface2_GetFlipStatus(p,a)           (p)->lpVtbl->GetFlipStatus(p,a)
+#define IDirectDrawSurface2_GetOverlayPosition(p,a,b)    (p)->lpVtbl->GetOverlayPosition(p,a,b)
+#define IDirectDrawSurface2_GetPalette(p,a)              (p)->lpVtbl->GetPalette(p,a)
+#define IDirectDrawSurface2_GetPixelFormat(p,a)          (p)->lpVtbl->GetPixelFormat(p,a)
+#define IDirectDrawSurface2_GetSurfaceDesc(p,a)          (p)->lpVtbl->GetSurfaceDesc(p,a)
+#define IDirectDrawSurface2_Initialize(p,a,b)            (p)->lpVtbl->Initialize(p,a,b)
+#define IDirectDrawSurface2_IsLost(p)                    (p)->lpVtbl->IsLost(p)
+#define IDirectDrawSurface2_Lock(p,a,b,c,d)              (p)->lpVtbl->Lock(p,a,b,c,d)
+#define IDirectDrawSurface2_ReleaseDC(p,a)               (p)->lpVtbl->ReleaseDC(p,a)
+#define IDirectDrawSurface2_Restore(p)                   (p)->lpVtbl->Restore(p)
+#define IDirectDrawSurface2_SetClipper(p,a)              (p)->lpVtbl->SetClipper(p,a)
+#define IDirectDrawSurface2_SetColorKey(p,a,b)           (p)->lpVtbl->SetColorKey(p,a,b)
+#define IDirectDrawSurface2_SetOverlayPosition(p,a,b)    (p)->lpVtbl->SetOverlayPosition(p,a,b)
+#define IDirectDrawSurface2_SetPalette(p,a)              (p)->lpVtbl->SetPalette(p,a)
+#define IDirectDrawSurface2_Unlock(p,b)                  (p)->lpVtbl->Unlock(p,b)
+#define IDirectDrawSurface2_UpdateOverlay(p,a,b,c,d,e)   (p)->lpVtbl->UpdateOverlay(p,a,b,c,d,e)
+#define IDirectDrawSurface2_UpdateOverlayDisplay(p,a)    (p)->lpVtbl->UpdateOverlayDisplay(p,a)
+#define IDirectDrawSurface2_UpdateOverlayZOrder(p,a,b)   (p)->lpVtbl->UpdateOverlayZOrder(p,a,b)
+#define IDirectDrawSurface2_GetDDInterface(p,a)                 (p)->lpVtbl->GetDDInterface(p,a)
+#define IDirectDrawSurface2_PageLock(p,a)               (p)->lpVtbl->PageLock(p,a)
+#define IDirectDrawSurface2_PageUnlock(p,a)             (p)->lpVtbl->PageUnlock(p,a)
+#else
+#define IDirectDrawSurface2_QueryInterface(p,a,b)        (p)->QueryInterface(a,b)
+#define IDirectDrawSurface2_AddRef(p)                    (p)->AddRef()
+#define IDirectDrawSurface2_Release(p)                   (p)->Release()
+#define IDirectDrawSurface2_AddAttachedSurface(p,a)      (p)->AddAttachedSurface(a)
+#define IDirectDrawSurface2_AddOverlayDirtyRect(p,a)     (p)->AddOverlayDirtyRect(a)
+#define IDirectDrawSurface2_Blt(p,a,b,c,d,e)             (p)->Blt(a,b,c,d,e)
+#define IDirectDrawSurface2_BltBatch(p,a,b,c)            (p)->BltBatch(a,b,c)
+#define IDirectDrawSurface2_BltFast(p,a,b,c,d,e)         (p)->BltFast(a,b,c,d,e)
+#define IDirectDrawSurface2_DeleteAttachedSurface(p,a,b) (p)->DeleteAttachedSurface(a,b)
+#define IDirectDrawSurface2_EnumAttachedSurfaces(p,a,b)  (p)->EnumAttachedSurfaces(a,b)
+#define IDirectDrawSurface2_EnumOverlayZOrders(p,a,b,c)  (p)->EnumOverlayZOrders(a,b,c)
+#define IDirectDrawSurface2_Flip(p,a,b)                  (p)->Flip(a,b)
+#define IDirectDrawSurface2_GetAttachedSurface(p,a,b)    (p)->GetAttachedSurface(a,b)
+#define IDirectDrawSurface2_GetBltStatus(p,a)            (p)->GetBltStatus(a)
+#define IDirectDrawSurface2_GetCaps(p,b)                 (p)->GetCaps(b)
+#define IDirectDrawSurface2_GetClipper(p,a)              (p)->GetClipper(a)
+#define IDirectDrawSurface2_GetColorKey(p,a,b)           (p)->GetColorKey(a,b)
+#define IDirectDrawSurface2_GetDC(p,a)                   (p)->GetDC(a)
+#define IDirectDrawSurface2_GetFlipStatus(p,a)           (p)->GetFlipStatus(a)
+#define IDirectDrawSurface2_GetOverlayPosition(p,a,b)    (p)->GetOverlayPosition(a,b)
+#define IDirectDrawSurface2_GetPalette(p,a)              (p)->GetPalette(a)
+#define IDirectDrawSurface2_GetPixelFormat(p,a)          (p)->GetPixelFormat(a)
+#define IDirectDrawSurface2_GetSurfaceDesc(p,a)          (p)->GetSurfaceDesc(a)
+#define IDirectDrawSurface2_Initialize(p,a,b)            (p)->Initialize(a,b)
+#define IDirectDrawSurface2_IsLost(p)                    (p)->IsLost()
+#define IDirectDrawSurface2_Lock(p,a,b,c,d)              (p)->Lock(a,b,c,d)
+#define IDirectDrawSurface2_ReleaseDC(p,a)               (p)->ReleaseDC(a)
+#define IDirectDrawSurface2_Restore(p)                   (p)->Restore()
+#define IDirectDrawSurface2_SetClipper(p,a)              (p)->SetClipper(a)
+#define IDirectDrawSurface2_SetColorKey(p,a,b)           (p)->SetColorKey(a,b)
+#define IDirectDrawSurface2_SetOverlayPosition(p,a,b)    (p)->SetOverlayPosition(a,b)
+#define IDirectDrawSurface2_SetPalette(p,a)              (p)->SetPalette(a)
+#define IDirectDrawSurface2_Unlock(p,b)                  (p)->Unlock(b)
+#define IDirectDrawSurface2_UpdateOverlay(p,a,b,c,d,e)   (p)->UpdateOverlay(a,b,c,d,e)
+#define IDirectDrawSurface2_UpdateOverlayDisplay(p,a)    (p)->UpdateOverlayDisplay(a)
+#define IDirectDrawSurface2_UpdateOverlayZOrder(p,a,b)   (p)->UpdateOverlayZOrder(a,b)
+#define IDirectDrawSurface2_GetDDInterface(p,a)                 (p)->GetDDInterface(a)
+#define IDirectDrawSurface2_PageLock(p,a)               (p)->PageLock(a)
+#define IDirectDrawSurface2_PageUnlock(p,a)             (p)->PageUnlock(a)
+#endif
+
+/*
+ * IDirectDrawSurface3 and related interfaces
+ */
+#undef INTERFACE
+#define INTERFACE IDirectDrawSurface3
+DECLARE_INTERFACE_( IDirectDrawSurface3, IUnknown )
+{
+    /*** IUnknown methods ***/
+    STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;
+    STDMETHOD_(ULONG,AddRef) (THIS)  PURE;
+    STDMETHOD_(ULONG,Release) (THIS) PURE;
+    /*** IDirectDrawSurface methods ***/
+    STDMETHOD(AddAttachedSurface)(THIS_ LPDIRECTDRAWSURFACE3) PURE;
+    STDMETHOD(AddOverlayDirtyRect)(THIS_ LPRECT) PURE;
+    STDMETHOD(Blt)(THIS_ LPRECT,LPDIRECTDRAWSURFACE3, LPRECT,DWORD, LPDDBLTFX) PURE;
+    STDMETHOD(BltBatch)(THIS_ LPDDBLTBATCH, DWORD, DWORD ) PURE;
+    STDMETHOD(BltFast)(THIS_ DWORD,DWORD,LPDIRECTDRAWSURFACE3, LPRECT,DWORD) PURE;
+    STDMETHOD(DeleteAttachedSurface)(THIS_ DWORD,LPDIRECTDRAWSURFACE3) PURE;
+    STDMETHOD(EnumAttachedSurfaces)(THIS_ LPVOID,LPDDENUMSURFACESCALLBACK) PURE;
+    STDMETHOD(EnumOverlayZOrders)(THIS_ DWORD,LPVOID,LPDDENUMSURFACESCALLBACK) PURE;
+    STDMETHOD(Flip)(THIS_ LPDIRECTDRAWSURFACE3, DWORD) PURE;
+    STDMETHOD(GetAttachedSurface)(THIS_ LPDDSCAPS, LPDIRECTDRAWSURFACE3 FAR *) PURE;
+    STDMETHOD(GetBltStatus)(THIS_ DWORD) PURE;
+    STDMETHOD(GetCaps)(THIS_ LPDDSCAPS) PURE;
+    STDMETHOD(GetClipper)(THIS_ LPDIRECTDRAWCLIPPER FAR*) PURE;
+    STDMETHOD(GetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE;
+    STDMETHOD(GetDC)(THIS_ HDC FAR *) PURE;
+    STDMETHOD(GetFlipStatus)(THIS_ DWORD) PURE;
+    STDMETHOD(GetOverlayPosition)(THIS_ LPLONG, LPLONG ) PURE;
+    STDMETHOD(GetPalette)(THIS_ LPDIRECTDRAWPALETTE FAR*) PURE;
+    STDMETHOD(GetPixelFormat)(THIS_ LPDDPIXELFORMAT) PURE;
+    STDMETHOD(GetSurfaceDesc)(THIS_ LPDDSURFACEDESC) PURE;
+    STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW, LPDDSURFACEDESC) PURE;
+    STDMETHOD(IsLost)(THIS) PURE;
+    STDMETHOD(Lock)(THIS_ LPRECT,LPDDSURFACEDESC,DWORD,HANDLE) PURE;
+    STDMETHOD(ReleaseDC)(THIS_ HDC) PURE;
+    STDMETHOD(Restore)(THIS) PURE;
+    STDMETHOD(SetClipper)(THIS_ LPDIRECTDRAWCLIPPER) PURE;
+    STDMETHOD(SetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE;
+    STDMETHOD(SetOverlayPosition)(THIS_ LONG, LONG ) PURE;
+    STDMETHOD(SetPalette)(THIS_ LPDIRECTDRAWPALETTE) PURE;
+    STDMETHOD(Unlock)(THIS_ LPVOID) PURE;
+    STDMETHOD(UpdateOverlay)(THIS_ LPRECT, LPDIRECTDRAWSURFACE3,LPRECT,DWORD, LPDDOVERLAYFX) PURE;
+    STDMETHOD(UpdateOverlayDisplay)(THIS_ DWORD) PURE;
+    STDMETHOD(UpdateOverlayZOrder)(THIS_ DWORD, LPDIRECTDRAWSURFACE3) PURE;
+    /*** Added in the v2 interface ***/
+    STDMETHOD(GetDDInterface)(THIS_ LPVOID FAR *) PURE;
+    STDMETHOD(PageLock)(THIS_ DWORD) PURE;
+    STDMETHOD(PageUnlock)(THIS_ DWORD) PURE;
+    /*** Added in the V3 interface ***/
+    STDMETHOD(SetSurfaceDesc)(THIS_ LPDDSURFACEDESC, DWORD) PURE;
+};
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectDrawSurface3_QueryInterface(p,a,b)        (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectDrawSurface3_AddRef(p)                    (p)->lpVtbl->AddRef(p)
+#define IDirectDrawSurface3_Release(p)                   (p)->lpVtbl->Release(p)
+#define IDirectDrawSurface3_AddAttachedSurface(p,a)      (p)->lpVtbl->AddAttachedSurface(p,a)
+#define IDirectDrawSurface3_AddOverlayDirtyRect(p,a)     (p)->lpVtbl->AddOverlayDirtyRect(p,a)
+#define IDirectDrawSurface3_Blt(p,a,b,c,d,e)             (p)->lpVtbl->Blt(p,a,b,c,d,e)
+#define IDirectDrawSurface3_BltBatch(p,a,b,c)            (p)->lpVtbl->BltBatch(p,a,b,c)
+#define IDirectDrawSurface3_BltFast(p,a,b,c,d,e)         (p)->lpVtbl->BltFast(p,a,b,c,d,e)
+#define IDirectDrawSurface3_DeleteAttachedSurface(p,a,b) (p)->lpVtbl->DeleteAttachedSurface(p,a,b)
+#define IDirectDrawSurface3_EnumAttachedSurfaces(p,a,b)  (p)->lpVtbl->EnumAttachedSurfaces(p,a,b)
+#define IDirectDrawSurface3_EnumOverlayZOrders(p,a,b,c)  (p)->lpVtbl->EnumOverlayZOrders(p,a,b,c)
+#define IDirectDrawSurface3_Flip(p,a,b)                  (p)->lpVtbl->Flip(p,a,b)
+#define IDirectDrawSurface3_GetAttachedSurface(p,a,b)    (p)->lpVtbl->GetAttachedSurface(p,a,b)
+#define IDirectDrawSurface3_GetBltStatus(p,a)            (p)->lpVtbl->GetBltStatus(p,a)
+#define IDirectDrawSurface3_GetCaps(p,b)                 (p)->lpVtbl->GetCaps(p,b)
+#define IDirectDrawSurface3_GetClipper(p,a)              (p)->lpVtbl->GetClipper(p,a)
+#define IDirectDrawSurface3_GetColorKey(p,a,b)           (p)->lpVtbl->GetColorKey(p,a,b)
+#define IDirectDrawSurface3_GetDC(p,a)                   (p)->lpVtbl->GetDC(p,a)
+#define IDirectDrawSurface3_GetFlipStatus(p,a)           (p)->lpVtbl->GetFlipStatus(p,a)
+#define IDirectDrawSurface3_GetOverlayPosition(p,a,b)    (p)->lpVtbl->GetOverlayPosition(p,a,b)
+#define IDirectDrawSurface3_GetPalette(p,a)              (p)->lpVtbl->GetPalette(p,a)
+#define IDirectDrawSurface3_GetPixelFormat(p,a)          (p)->lpVtbl->GetPixelFormat(p,a)
+#define IDirectDrawSurface3_GetSurfaceDesc(p,a)          (p)->lpVtbl->GetSurfaceDesc(p,a)
+#define IDirectDrawSurface3_Initialize(p,a,b)            (p)->lpVtbl->Initialize(p,a,b)
+#define IDirectDrawSurface3_IsLost(p)                    (p)->lpVtbl->IsLost(p)
+#define IDirectDrawSurface3_Lock(p,a,b,c,d)              (p)->lpVtbl->Lock(p,a,b,c,d)
+#define IDirectDrawSurface3_ReleaseDC(p,a)               (p)->lpVtbl->ReleaseDC(p,a)
+#define IDirectDrawSurface3_Restore(p)                   (p)->lpVtbl->Restore(p)
+#define IDirectDrawSurface3_SetClipper(p,a)              (p)->lpVtbl->SetClipper(p,a)
+#define IDirectDrawSurface3_SetColorKey(p,a,b)           (p)->lpVtbl->SetColorKey(p,a,b)
+#define IDirectDrawSurface3_SetOverlayPosition(p,a,b)    (p)->lpVtbl->SetOverlayPosition(p,a,b)
+#define IDirectDrawSurface3_SetPalette(p,a)              (p)->lpVtbl->SetPalette(p,a)
+#define IDirectDrawSurface3_Unlock(p,b)                  (p)->lpVtbl->Unlock(p,b)
+#define IDirectDrawSurface3_UpdateOverlay(p,a,b,c,d,e)   (p)->lpVtbl->UpdateOverlay(p,a,b,c,d,e)
+#define IDirectDrawSurface3_UpdateOverlayDisplay(p,a)    (p)->lpVtbl->UpdateOverlayDisplay(p,a)
+#define IDirectDrawSurface3_UpdateOverlayZOrder(p,a,b)   (p)->lpVtbl->UpdateOverlayZOrder(p,a,b)
+#define IDirectDrawSurface3_GetDDInterface(p,a)                 (p)->lpVtbl->GetDDInterface(p,a)
+#define IDirectDrawSurface3_PageLock(p,a)               (p)->lpVtbl->PageLock(p,a)
+#define IDirectDrawSurface3_PageUnlock(p,a)             (p)->lpVtbl->PageUnlock(p,a)
+#define IDirectDrawSurface3_SetSurfaceDesc(p,a,b)       (p)->lpVtbl->SetSurfaceDesc(p,a,b)
+#else
+#define IDirectDrawSurface3_QueryInterface(p,a,b)        (p)->QueryInterface(a,b)
+#define IDirectDrawSurface3_AddRef(p)                    (p)->AddRef()
+#define IDirectDrawSurface3_Release(p)                   (p)->Release()
+#define IDirectDrawSurface3_AddAttachedSurface(p,a)      (p)->AddAttachedSurface(a)
+#define IDirectDrawSurface3_AddOverlayDirtyRect(p,a)     (p)->AddOverlayDirtyRect(a)
+#define IDirectDrawSurface3_Blt(p,a,b,c,d,e)             (p)->Blt(a,b,c,d,e)
+#define IDirectDrawSurface3_BltBatch(p,a,b,c)            (p)->BltBatch(a,b,c)
+#define IDirectDrawSurface3_BltFast(p,a,b,c,d,e)         (p)->BltFast(a,b,c,d,e)
+#define IDirectDrawSurface3_DeleteAttachedSurface(p,a,b) (p)->DeleteAttachedSurface(a,b)
+#define IDirectDrawSurface3_EnumAttachedSurfaces(p,a,b)  (p)->EnumAttachedSurfaces(a,b)
+#define IDirectDrawSurface3_EnumOverlayZOrders(p,a,b,c)  (p)->EnumOverlayZOrders(a,b,c)
+#define IDirectDrawSurface3_Flip(p,a,b)                  (p)->Flip(a,b)
+#define IDirectDrawSurface3_GetAttachedSurface(p,a,b)    (p)->GetAttachedSurface(a,b)
+#define IDirectDrawSurface3_GetBltStatus(p,a)            (p)->GetBltStatus(a)
+#define IDirectDrawSurface3_GetCaps(p,b)                 (p)->GetCaps(b)
+#define IDirectDrawSurface3_GetClipper(p,a)              (p)->GetClipper(a)
+#define IDirectDrawSurface3_GetColorKey(p,a,b)           (p)->GetColorKey(a,b)
+#define IDirectDrawSurface3_GetDC(p,a)                   (p)->GetDC(a)
+#define IDirectDrawSurface3_GetFlipStatus(p,a)           (p)->GetFlipStatus(a)
+#define IDirectDrawSurface3_GetOverlayPosition(p,a,b)    (p)->GetOverlayPosition(a,b)
+#define IDirectDrawSurface3_GetPalette(p,a)              (p)->GetPalette(a)
+#define IDirectDrawSurface3_GetPixelFormat(p,a)          (p)->GetPixelFormat(a)
+#define IDirectDrawSurface3_GetSurfaceDesc(p,a)          (p)->GetSurfaceDesc(a)
+#define IDirectDrawSurface3_Initialize(p,a,b)            (p)->Initialize(a,b)
+#define IDirectDrawSurface3_IsLost(p)                    (p)->IsLost()
+#define IDirectDrawSurface3_Lock(p,a,b,c,d)              (p)->Lock(a,b,c,d)
+#define IDirectDrawSurface3_ReleaseDC(p,a)               (p)->ReleaseDC(a)
+#define IDirectDrawSurface3_Restore(p)                   (p)->Restore()
+#define IDirectDrawSurface3_SetClipper(p,a)              (p)->SetClipper(a)
+#define IDirectDrawSurface3_SetColorKey(p,a,b)           (p)->SetColorKey(a,b)
+#define IDirectDrawSurface3_SetOverlayPosition(p,a,b)    (p)->SetOverlayPosition(a,b)
+#define IDirectDrawSurface3_SetPalette(p,a)              (p)->SetPalette(a)
+#define IDirectDrawSurface3_Unlock(p,b)                  (p)->Unlock(b)
+#define IDirectDrawSurface3_UpdateOverlay(p,a,b,c,d,e)   (p)->UpdateOverlay(a,b,c,d,e)
+#define IDirectDrawSurface3_UpdateOverlayDisplay(p,a)    (p)->UpdateOverlayDisplay(a)
+#define IDirectDrawSurface3_UpdateOverlayZOrder(p,a,b)   (p)->UpdateOverlayZOrder(a,b)
+#define IDirectDrawSurface3_GetDDInterface(p,a)                 (p)->GetDDInterface(a)
+#define IDirectDrawSurface3_PageLock(p,a)               (p)->PageLock(a)
+#define IDirectDrawSurface3_PageUnlock(p,a)             (p)->PageUnlock(a)
+#define IDirectDrawSurface3_SetSurfaceDesc(p,a,b)       (p)->SetSurfaceDesc(a,b)
+#endif
+
+/*
+ * IDirectDrawSurface4 and related interfaces
+ */
+#undef INTERFACE
+#define INTERFACE IDirectDrawSurface4
+DECLARE_INTERFACE_( IDirectDrawSurface4, IUnknown )
+{
+    /*** IUnknown methods ***/
+    STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;
+    STDMETHOD_(ULONG,AddRef) (THIS)  PURE;
+    STDMETHOD_(ULONG,Release) (THIS) PURE;
+    /*** IDirectDrawSurface methods ***/
+    STDMETHOD(AddAttachedSurface)(THIS_ LPDIRECTDRAWSURFACE4) PURE;
+    STDMETHOD(AddOverlayDirtyRect)(THIS_ LPRECT) PURE;
+    STDMETHOD(Blt)(THIS_ LPRECT,LPDIRECTDRAWSURFACE4, LPRECT,DWORD, LPDDBLTFX) PURE;
+    STDMETHOD(BltBatch)(THIS_ LPDDBLTBATCH, DWORD, DWORD ) PURE;
+    STDMETHOD(BltFast)(THIS_ DWORD,DWORD,LPDIRECTDRAWSURFACE4, LPRECT,DWORD) PURE;
+    STDMETHOD(DeleteAttachedSurface)(THIS_ DWORD,LPDIRECTDRAWSURFACE4) PURE;
+    STDMETHOD(EnumAttachedSurfaces)(THIS_ LPVOID,LPDDENUMSURFACESCALLBACK2) PURE;
+    STDMETHOD(EnumOverlayZOrders)(THIS_ DWORD,LPVOID,LPDDENUMSURFACESCALLBACK2) PURE;
+    STDMETHOD(Flip)(THIS_ LPDIRECTDRAWSURFACE4, DWORD) PURE;
+    STDMETHOD(GetAttachedSurface)(THIS_ LPDDSCAPS2, LPDIRECTDRAWSURFACE4 FAR *) PURE;
+    STDMETHOD(GetBltStatus)(THIS_ DWORD) PURE;
+    STDMETHOD(GetCaps)(THIS_ LPDDSCAPS2) PURE;
+    STDMETHOD(GetClipper)(THIS_ LPDIRECTDRAWCLIPPER FAR*) PURE;
+    STDMETHOD(GetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE;
+    STDMETHOD(GetDC)(THIS_ HDC FAR *) PURE;
+    STDMETHOD(GetFlipStatus)(THIS_ DWORD) PURE;
+    STDMETHOD(GetOverlayPosition)(THIS_ LPLONG, LPLONG ) PURE;
+    STDMETHOD(GetPalette)(THIS_ LPDIRECTDRAWPALETTE FAR*) PURE;
+    STDMETHOD(GetPixelFormat)(THIS_ LPDDPIXELFORMAT) PURE;
+    STDMETHOD(GetSurfaceDesc)(THIS_ LPDDSURFACEDESC2) PURE;
+    STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW, LPDDSURFACEDESC2) PURE;
+    STDMETHOD(IsLost)(THIS) PURE;
+    STDMETHOD(Lock)(THIS_ LPRECT,LPDDSURFACEDESC2,DWORD,HANDLE) PURE;
+    STDMETHOD(ReleaseDC)(THIS_ HDC) PURE;
+    STDMETHOD(Restore)(THIS) PURE;
+    STDMETHOD(SetClipper)(THIS_ LPDIRECTDRAWCLIPPER) PURE;
+    STDMETHOD(SetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE;
+    STDMETHOD(SetOverlayPosition)(THIS_ LONG, LONG ) PURE;
+    STDMETHOD(SetPalette)(THIS_ LPDIRECTDRAWPALETTE) PURE;
+    STDMETHOD(Unlock)(THIS_ LPRECT) PURE;
+    STDMETHOD(UpdateOverlay)(THIS_ LPRECT, LPDIRECTDRAWSURFACE4,LPRECT,DWORD, LPDDOVERLAYFX) PURE;
+    STDMETHOD(UpdateOverlayDisplay)(THIS_ DWORD) PURE;
+    STDMETHOD(UpdateOverlayZOrder)(THIS_ DWORD, LPDIRECTDRAWSURFACE4) PURE;
+    /*** Added in the v2 interface ***/
+    STDMETHOD(GetDDInterface)(THIS_ LPVOID FAR *) PURE;
+    STDMETHOD(PageLock)(THIS_ DWORD) PURE;
+    STDMETHOD(PageUnlock)(THIS_ DWORD) PURE;
+    /*** Added in the v3 interface ***/
+    STDMETHOD(SetSurfaceDesc)(THIS_ LPDDSURFACEDESC2, DWORD) PURE;
+    /*** Added in the v4 interface ***/
+    STDMETHOD(SetPrivateData)(THIS_ REFGUID, LPVOID, DWORD, DWORD) PURE;
+    STDMETHOD(GetPrivateData)(THIS_ REFGUID, LPVOID, LPDWORD) PURE;
+    STDMETHOD(FreePrivateData)(THIS_ REFGUID) PURE;
+    STDMETHOD(GetUniquenessValue)(THIS_ LPDWORD) PURE;
+    STDMETHOD(ChangeUniquenessValue)(THIS) PURE;
+};
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectDrawSurface4_QueryInterface(p,a,b)        (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectDrawSurface4_AddRef(p)                    (p)->lpVtbl->AddRef(p)
+#define IDirectDrawSurface4_Release(p)                   (p)->lpVtbl->Release(p)
+#define IDirectDrawSurface4_AddAttachedSurface(p,a)      (p)->lpVtbl->AddAttachedSurface(p,a)
+#define IDirectDrawSurface4_AddOverlayDirtyRect(p,a)     (p)->lpVtbl->AddOverlayDirtyRect(p,a)
+#define IDirectDrawSurface4_Blt(p,a,b,c,d,e)             (p)->lpVtbl->Blt(p,a,b,c,d,e)
+#define IDirectDrawSurface4_BltBatch(p,a,b,c)            (p)->lpVtbl->BltBatch(p,a,b,c)
+#define IDirectDrawSurface4_BltFast(p,a,b,c,d,e)         (p)->lpVtbl->BltFast(p,a,b,c,d,e)
+#define IDirectDrawSurface4_DeleteAttachedSurface(p,a,b) (p)->lpVtbl->DeleteAttachedSurface(p,a,b)
+#define IDirectDrawSurface4_EnumAttachedSurfaces(p,a,b)  (p)->lpVtbl->EnumAttachedSurfaces(p,a,b)
+#define IDirectDrawSurface4_EnumOverlayZOrders(p,a,b,c)  (p)->lpVtbl->EnumOverlayZOrders(p,a,b,c)
+#define IDirectDrawSurface4_Flip(p,a,b)                  (p)->lpVtbl->Flip(p,a,b)
+#define IDirectDrawSurface4_GetAttachedSurface(p,a,b)    (p)->lpVtbl->GetAttachedSurface(p,a,b)
+#define IDirectDrawSurface4_GetBltStatus(p,a)            (p)->lpVtbl->GetBltStatus(p,a)
+#define IDirectDrawSurface4_GetCaps(p,b)                 (p)->lpVtbl->GetCaps(p,b)
+#define IDirectDrawSurface4_GetClipper(p,a)              (p)->lpVtbl->GetClipper(p,a)
+#define IDirectDrawSurface4_GetColorKey(p,a,b)           (p)->lpVtbl->GetColorKey(p,a,b)
+#define IDirectDrawSurface4_GetDC(p,a)                   (p)->lpVtbl->GetDC(p,a)
+#define IDirectDrawSurface4_GetFlipStatus(p,a)           (p)->lpVtbl->GetFlipStatus(p,a)
+#define IDirectDrawSurface4_GetOverlayPosition(p,a,b)    (p)->lpVtbl->GetOverlayPosition(p,a,b)
+#define IDirectDrawSurface4_GetPalette(p,a)              (p)->lpVtbl->GetPalette(p,a)
+#define IDirectDrawSurface4_GetPixelFormat(p,a)          (p)->lpVtbl->GetPixelFormat(p,a)
+#define IDirectDrawSurface4_GetSurfaceDesc(p,a)          (p)->lpVtbl->GetSurfaceDesc(p,a)
+#define IDirectDrawSurface4_Initialize(p,a,b)            (p)->lpVtbl->Initialize(p,a,b)
+#define IDirectDrawSurface4_IsLost(p)                    (p)->lpVtbl->IsLost(p)
+#define IDirectDrawSurface4_Lock(p,a,b,c,d)              (p)->lpVtbl->Lock(p,a,b,c,d)
+#define IDirectDrawSurface4_ReleaseDC(p,a)               (p)->lpVtbl->ReleaseDC(p,a)
+#define IDirectDrawSurface4_Restore(p)                   (p)->lpVtbl->Restore(p)
+#define IDirectDrawSurface4_SetClipper(p,a)              (p)->lpVtbl->SetClipper(p,a)
+#define IDirectDrawSurface4_SetColorKey(p,a,b)           (p)->lpVtbl->SetColorKey(p,a,b)
+#define IDirectDrawSurface4_SetOverlayPosition(p,a,b)    (p)->lpVtbl->SetOverlayPosition(p,a,b)
+#define IDirectDrawSurface4_SetPalette(p,a)              (p)->lpVtbl->SetPalette(p,a)
+#define IDirectDrawSurface4_Unlock(p,b)                  (p)->lpVtbl->Unlock(p,b)
+#define IDirectDrawSurface4_UpdateOverlay(p,a,b,c,d,e)   (p)->lpVtbl->UpdateOverlay(p,a,b,c,d,e)
+#define IDirectDrawSurface4_UpdateOverlayDisplay(p,a)    (p)->lpVtbl->UpdateOverlayDisplay(p,a)
+#define IDirectDrawSurface4_UpdateOverlayZOrder(p,a,b)   (p)->lpVtbl->UpdateOverlayZOrder(p,a,b)
+#define IDirectDrawSurface4_GetDDInterface(p,a)                 (p)->lpVtbl->GetDDInterface(p,a)
+#define IDirectDrawSurface4_PageLock(p,a)               (p)->lpVtbl->PageLock(p,a)
+#define IDirectDrawSurface4_PageUnlock(p,a)             (p)->lpVtbl->PageUnlock(p,a)
+#define IDirectDrawSurface4_SetSurfaceDesc(p,a,b)       (p)->lpVtbl->SetSurfaceDesc(p,a,b)
+#define IDirectDrawSurface4_SetPrivateData(p,a,b,c,d)   (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
+#define IDirectDrawSurface4_GetPrivateData(p,a,b,c)     (p)->lpVtbl->GetPrivateData(p,a,b,c)
+#define IDirectDrawSurface4_FreePrivateData(p,a)        (p)->lpVtbl->FreePrivateData(p,a)
+#define IDirectDrawSurface4_GetUniquenessValue(p, a)     (p)->lpVtbl->GetUniquenessValue(p, a)
+#define IDirectDrawSurface4_ChangeUniquenessValue(p)     (p)->lpVtbl->ChangeUniquenessValue(p)
+#else
+#define IDirectDrawSurface4_QueryInterface(p,a,b)        (p)->QueryInterface(a,b)
+#define IDirectDrawSurface4_AddRef(p)                    (p)->AddRef()
+#define IDirectDrawSurface4_Release(p)                   (p)->Release()
+#define IDirectDrawSurface4_AddAttachedSurface(p,a)      (p)->AddAttachedSurface(a)
+#define IDirectDrawSurface4_AddOverlayDirtyRect(p,a)     (p)->AddOverlayDirtyRect(a)
+#define IDirectDrawSurface4_Blt(p,a,b,c,d,e)             (p)->Blt(a,b,c,d,e)
+#define IDirectDrawSurface4_BltBatch(p,a,b,c)            (p)->BltBatch(a,b,c)
+#define IDirectDrawSurface4_BltFast(p,a,b,c,d,e)         (p)->BltFast(a,b,c,d,e)
+#define IDirectDrawSurface4_DeleteAttachedSurface(p,a,b) (p)->DeleteAttachedSurface(a,b)
+#define IDirectDrawSurface4_EnumAttachedSurfaces(p,a,b)  (p)->EnumAttachedSurfaces(a,b)
+#define IDirectDrawSurface4_EnumOverlayZOrders(p,a,b,c)  (p)->EnumOverlayZOrders(a,b,c)
+#define IDirectDrawSurface4_Flip(p,a,b)                  (p)->Flip(a,b)
+#define IDirectDrawSurface4_GetAttachedSurface(p,a,b)    (p)->GetAttachedSurface(a,b)
+#define IDirectDrawSurface4_GetBltStatus(p,a)            (p)->GetBltStatus(a)
+#define IDirectDrawSurface4_GetCaps(p,b)                 (p)->GetCaps(b)
+#define IDirectDrawSurface4_GetClipper(p,a)              (p)->GetClipper(a)
+#define IDirectDrawSurface4_GetColorKey(p,a,b)           (p)->GetColorKey(a,b)
+#define IDirectDrawSurface4_GetDC(p,a)                   (p)->GetDC(a)
+#define IDirectDrawSurface4_GetFlipStatus(p,a)           (p)->GetFlipStatus(a)
+#define IDirectDrawSurface4_GetOverlayPosition(p,a,b)    (p)->GetOverlayPosition(a,b)
+#define IDirectDrawSurface4_GetPalette(p,a)              (p)->GetPalette(a)
+#define IDirectDrawSurface4_GetPixelFormat(p,a)          (p)->GetPixelFormat(a)
+#define IDirectDrawSurface4_GetSurfaceDesc(p,a)          (p)->GetSurfaceDesc(a)
+#define IDirectDrawSurface4_Initialize(p,a,b)            (p)->Initialize(a,b)
+#define IDirectDrawSurface4_IsLost(p)                    (p)->IsLost()
+#define IDirectDrawSurface4_Lock(p,a,b,c,d)              (p)->Lock(a,b,c,d)
+#define IDirectDrawSurface4_ReleaseDC(p,a)               (p)->ReleaseDC(a)
+#define IDirectDrawSurface4_Restore(p)                   (p)->Restore()
+#define IDirectDrawSurface4_SetClipper(p,a)              (p)->SetClipper(a)
+#define IDirectDrawSurface4_SetColorKey(p,a,b)           (p)->SetColorKey(a,b)
+#define IDirectDrawSurface4_SetOverlayPosition(p,a,b)    (p)->SetOverlayPosition(a,b)
+#define IDirectDrawSurface4_SetPalette(p,a)              (p)->SetPalette(a)
+#define IDirectDrawSurface4_Unlock(p,b)                  (p)->Unlock(b)
+#define IDirectDrawSurface4_UpdateOverlay(p,a,b,c,d,e)   (p)->UpdateOverlay(a,b,c,d,e)
+#define IDirectDrawSurface4_UpdateOverlayDisplay(p,a)    (p)->UpdateOverlayDisplay(a)
+#define IDirectDrawSurface4_UpdateOverlayZOrder(p,a,b)   (p)->UpdateOverlayZOrder(a,b)
+#define IDirectDrawSurface4_GetDDInterface(p,a)                 (p)->GetDDInterface(a)
+#define IDirectDrawSurface4_PageLock(p,a)               (p)->PageLock(a)
+#define IDirectDrawSurface4_PageUnlock(p,a)             (p)->PageUnlock(a)
+#define IDirectDrawSurface4_SetSurfaceDesc(p,a,b)       (p)->SetSurfaceDesc(a,b)
+#define IDirectDrawSurface4_SetPrivateData(p,a,b,c,d)   (p)->SetPrivateData(a,b,c,d)
+#define IDirectDrawSurface4_GetPrivateData(p,a,b,c)     (p)->GetPrivateData(a,b,c)
+#define IDirectDrawSurface4_FreePrivateData(p,a)        (p)->FreePrivateData(a)
+#define IDirectDrawSurface4_GetUniquenessValue(p, a)     (p)->GetUniquenessValue(a)
+#define IDirectDrawSurface4_ChangeUniquenessValue(p)     (p)->ChangeUniquenessValue()
+#endif
+
+
+
+/*
+ * IDirectDrawColorControl
+ */
+#if defined( _WIN32 ) && !defined( _NO_COM )
+#undef INTERFACE
+#define INTERFACE IDirectDrawColorControl
+DECLARE_INTERFACE_( IDirectDrawColorControl, IUnknown )
+{
+    /*** IUnknown methods ***/
+    STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;
+    STDMETHOD_(ULONG,AddRef) (THIS)  PURE;
+    STDMETHOD_(ULONG,Release) (THIS) PURE;
+    /*** IDirectDrawColorControl methods ***/
+    STDMETHOD(GetColorControls)(THIS_ LPDDCOLORCONTROL) PURE;
+    STDMETHOD(SetColorControls)(THIS_ LPDDCOLORCONTROL) PURE;
+};
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectDrawColorControl_QueryInterface(p, a, b)  (p)->lpVtbl->QueryInterface(p, a, b)
+#define IDirectDrawColorControl_AddRef(p)                (p)->lpVtbl->AddRef(p)
+#define IDirectDrawColorControl_Release(p)               (p)->lpVtbl->Release(p)
+#define IDirectDrawColorControl_GetColorControls(p, a)   (p)->lpVtbl->GetColorControls(p, a)
+#define IDirectDrawColorControl_SetColorControls(p, a)   (p)->lpVtbl->SetColorControls(p, a)
+#else
+#define IDirectDrawColorControl_QueryInterface(p, a, b)  (p)->QueryInterface(a, b)
+#define IDirectDrawColorControl_AddRef(p)                (p)->AddRef()
+#define IDirectDrawColorControl_Release(p)               (p)->Release()
+#define IDirectDrawColorControl_GetColorControls(p, a)   (p)->GetColorControls(a)
+#define IDirectDrawColorControl_SetColorControls(p, a)   (p)->SetColorControls(a)
+#endif
+
+#endif
+
+
+/*
+ * IDirectDrawGammaControl
+ */
+#if defined( _WIN32 ) && !defined( _NO_COM )
+#undef INTERFACE
+#define INTERFACE IDirectDrawGammaControl
+DECLARE_INTERFACE_( IDirectDrawGammaControl, IUnknown )
+{
+    /*** IUnknown methods ***/
+    STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;
+    STDMETHOD_(ULONG,AddRef) (THIS)  PURE;
+    STDMETHOD_(ULONG,Release) (THIS) PURE;
+    /*** IDirectDrawColorControl methods ***/
+    STDMETHOD(GetGammaRamp)(THIS_ DWORD, LPDDGAMMARAMP) PURE;
+    STDMETHOD(SetGammaRamp)(THIS_ DWORD, LPDDGAMMARAMP) PURE;
+};
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectDrawGammaControl_QueryInterface(p, a, b)  (p)->lpVtbl->QueryInterface(p, a, b)
+#define IDirectDrawGammaControl_AddRef(p)                (p)->lpVtbl->AddRef(p)
+#define IDirectDrawGammaControl_Release(p)               (p)->lpVtbl->Release(p)
+#define IDirectDrawGammaControl_GetGammaRamp(p, a, b)    (p)->lpVtbl->GetGammaRamp(p, a, b)
+#define IDirectDrawGammaControl_SetGammaRamp(p, a, b)    (p)->lpVtbl->SetGammaRamp(p, a, b)
+#else
+#define IDirectDrawGammaControl_QueryInterface(p, a, b)  (p)->QueryInterface(a, b)
+#define IDirectDrawGammaControl_AddRef(p)                (p)->AddRef()
+#define IDirectDrawGammaControl_Release(p)               (p)->Release()
+#define IDirectDrawGammaControl_GetGammaRamp(p, a, b)    (p)->GetGammaRamp(a, b)
+#define IDirectDrawGammaControl_SetGammaRamp(p, a, b)    (p)->SetGammaRamp(a, b)
+#endif
+
+#endif
+
+
+
+#endif
+
+
+/*
+ * DDSURFACEDESC
+ */
+typedef struct _DDSURFACEDESC
+{
+    DWORD              dwSize;                 // size of the DDSURFACEDESC structure
+    DWORD              dwFlags;                // determines what fields are valid
+    DWORD              dwHeight;               // height of surface to be created
+    DWORD              dwWidth;                // width of input surface
+    union
+    {
+        LONG           lPitch;                 // distance to start of next line (return value only)
+        DWORD           dwLinearSize;           // Formless late-allocated optimized surface size
+    } DUMMYUNIONNAMEN(1);
+    DWORD              dwBackBufferCount;      // number of back buffers requested
+    union
+    {
+        DWORD           dwMipMapCount;          // number of mip-map levels requested
+       DWORD           dwZBufferBitDepth;      // depth of Z buffer requested
+       DWORD           dwRefreshRate;          // refresh rate (used when display mode is described)
+    } DUMMYUNIONNAMEN(2);
+    DWORD              dwAlphaBitDepth;        // depth of alpha buffer requested
+    DWORD              dwReserved;             // reserved
+    LPVOID             lpSurface;              // pointer to the associated surface memory
+    DDCOLORKEY         ddckCKDestOverlay;      // color key for destination overlay use
+    DDCOLORKEY         ddckCKDestBlt;          // color key for destination blt use
+    DDCOLORKEY         ddckCKSrcOverlay;       // color key for source overlay use
+    DDCOLORKEY         ddckCKSrcBlt;           // color key for source blt use
+    DDPIXELFORMAT      ddpfPixelFormat;        // pixel format description of the surface
+    DDSCAPS            ddsCaps;                // direct draw surface capabilities
+} DDSURFACEDESC;
+
+/*
+ * DDSURFACEDESC2
+ */
+typedef struct _DDSURFACEDESC2
+{
+    DWORD              dwSize;                 // size of the DDSURFACEDESC structure
+    DWORD              dwFlags;                // determines what fields are valid
+    DWORD              dwHeight;               // height of surface to be created
+    DWORD              dwWidth;                // width of input surface
+    union
+    {
+        LONG           lPitch;                 // distance to start of next line (return value only)
+        DWORD           dwLinearSize;           // Formless late-allocated optimized surface size
+    } DUMMYUNIONNAMEN(1);
+    DWORD              dwBackBufferCount;      // number of back buffers requested
+    union
+    {
+        DWORD           dwMipMapCount;          // number of mip-map levels requestde
+                                                // dwZBufferBitDepth removed, use ddpfPixelFormat one instead
+       DWORD           dwRefreshRate;          // refresh rate (used when display mode is described)
+    } DUMMYUNIONNAMEN(2);
+    DWORD              dwAlphaBitDepth;        // depth of alpha buffer requested
+    DWORD              dwReserved;             // reserved
+    LPVOID             lpSurface;              // pointer to the associated surface memory
+    DDCOLORKEY         ddckCKDestOverlay;      // color key for destination overlay use
+    DDCOLORKEY         ddckCKDestBlt;          // color key for destination blt use
+    DDCOLORKEY         ddckCKSrcOverlay;       // color key for source overlay use
+    DDCOLORKEY         ddckCKSrcBlt;           // color key for source blt use
+    DDPIXELFORMAT      ddpfPixelFormat;        // pixel format description of the surface
+    DDSCAPS2           ddsCaps;                // direct draw surface capabilities
+    DWORD               dwTextureStage;         // stage in multitexture cascade
+} DDSURFACEDESC2;
+
+/*
+ * ddsCaps field is valid.
+ */
+#define DDSD_CAPS              0x00000001l     // default
+
+/*
+ * dwHeight field is valid.
+ */
+#define DDSD_HEIGHT            0x00000002l
+
+/*
+ * dwWidth field is valid.
+ */
+#define DDSD_WIDTH             0x00000004l
+
+/*
+ * lPitch is valid.
+ */
+#define DDSD_PITCH             0x00000008l
+
+/*
+ * dwBackBufferCount is valid.
+ */
+#define DDSD_BACKBUFFERCOUNT   0x00000020l
+
+/*
+ * dwZBufferBitDepth is valid.  (shouldnt be used in DDSURFACEDESC2)
+ */
+#define DDSD_ZBUFFERBITDEPTH   0x00000040l
+
+/*
+ * dwAlphaBitDepth is valid.
+ */
+#define DDSD_ALPHABITDEPTH     0x00000080l
+
+
+/*
+ * lpSurface is valid.
+ */
+#define DDSD_LPSURFACE         0x00000800l
+
+/*
+ * ddpfPixelFormat is valid.
+ */
+#define DDSD_PIXELFORMAT       0x00001000l
+
+/*
+ * ddckCKDestOverlay is valid.
+ */
+#define DDSD_CKDESTOVERLAY     0x00002000l
+
+/*
+ * ddckCKDestBlt is valid.
+ */
+#define DDSD_CKDESTBLT         0x00004000l
+
+/*
+ * ddckCKSrcOverlay is valid.
+ */
+#define DDSD_CKSRCOVERLAY      0x00008000l
+
+/*
+ * ddckCKSrcBlt is valid.
+ */
+#define DDSD_CKSRCBLT          0x00010000l
+
+/*
+ * dwMipMapCount is valid.
+ */
+#define DDSD_MIPMAPCOUNT        0x00020000l
+
+ /*
+  * dwRefreshRate is valid
+  */
+#define DDSD_REFRESHRATE       0x00040000l
+
+/*
+ * dwLinearSize is valid
+ */
+#define DDSD_LINEARSIZE                0x00080000l
+
+/*
+ * dwTextureStage is valid
+ */
+#define DDSD_TEXTURESTAGE       0x00100000l
+/*
+ * All input fields are valid.
+ */
+#define DDSD_ALL               0x001ff9eel
+
+
+/*
+ * DDOPTSURFACEDESC
+ */
+typedef struct _DDOPTSURFACEDESC
+{
+    DWORD       dwSize;             // size of the DDOPTSURFACEDESC structure
+    DWORD       dwFlags;            // determines what fields are valid
+    DDSCAPS2    ddSCaps;            // Common caps like: Memory type
+    DDOSCAPS    ddOSCaps;           // Common caps like: Memory type
+    GUID        guid;               // Compression technique GUID
+    DWORD       dwCompressionRatio; // Compression ratio
+} DDOPTSURFACEDESC;
+
+/*
+ * guid field is valid.
+ */
+#define DDOSD_GUID                  0x00000001l
+
+/*
+ * dwCompressionRatio field is valid.
+ */
+#define DDOSD_COMPRESSION_RATIO     0x00000002l
+
+/*
+ * ddSCaps field is valid.
+ */
+#define DDOSD_SCAPS                 0x00000004l
+
+/*
+ * ddOSCaps field is valid.
+ */
+#define DDOSD_OSCAPS                0x00000008l
+
+/*
+ * All input fields are valid.
+ */
+#define DDOSD_ALL                   0x0000000fl
+
+/*
+ * The surface's optimized pixelformat is compressed
+ */
+#define DDOSDCAPS_OPTCOMPRESSED                        0x00000001l
+
+/*
+ * The surface's optimized pixelformat is reordered
+ */
+#define DDOSDCAPS_OPTREORDERED                 0x00000002l
+
+/*
+ * The opt surface is a monolithic mipmap
+ */
+#define DDOSDCAPS_MONOLITHICMIPMAP             0x00000004l
+
+/*
+ * The valid Surf caps:
+ * #define DDSCAPS_SYSTEMMEMORY                        0x00000800l
+ * #define DDSCAPS_VIDEOMEMORY         0x00004000l
+ * #define DDSCAPS_LOCALVIDMEM          0x10000000l
+ * #define DDSCAPS_NONLOCALVIDMEM       0x20000000l
+ */
+#define DDOSDCAPS_VALIDSCAPS           0x30004800l
+
+/*
+ * The valid OptSurf caps
+ */
+#define DDOSDCAPS_VALIDOSCAPS          0x00000007l
+
+
+/*
+ * DDCOLORCONTROL
+ */
+typedef struct _DDCOLORCONTROL
+{
+    DWORD              dwSize;
+    DWORD              dwFlags;
+    LONG               lBrightness;
+    LONG               lContrast;
+    LONG               lHue;
+    LONG               lSaturation;
+    LONG               lSharpness;
+    LONG               lGamma;
+    LONG               lColorEnable;
+    DWORD              dwReserved1;
+} DDCOLORCONTROL;
+
+
+/*
+ * lBrightness field is valid.
+ */
+#define DDCOLOR_BRIGHTNESS             0x00000001l
+
+/*
+ * lContrast field is valid.
+ */
+#define DDCOLOR_CONTRAST               0x00000002l
+
+/*
+ * lHue field is valid.
+ */
+#define DDCOLOR_HUE                    0x00000004l
+
+/*
+ * lSaturation field is valid.
+ */
+#define DDCOLOR_SATURATION             0x00000008l
+
+/*
+ * lSharpness field is valid.
+ */
+#define DDCOLOR_SHARPNESS              0x00000010l
+
+/*
+ * lGamma field is valid.
+ */
+#define DDCOLOR_GAMMA                  0x00000020l
+
+/*
+ * lColorEnable field is valid.
+ */
+#define DDCOLOR_COLORENABLE            0x00000040l
+
+
+
+/*============================================================================
+ *
+ * Direct Draw Capability Flags
+ *
+ * These flags are used to describe the capabilities of a given Surface.
+ * All flags are bit flags.
+ *
+ *==========================================================================*/
+
+/****************************************************************************
+ *
+ * DIRECTDRAWSURFACE CAPABILITY FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * This bit is reserved. It should not be specified.
+ */
+#define DDSCAPS_RESERVED1                      0x00000001l
+
+/*
+ * Indicates that this surface contains alpha-only information.
+ * (To determine if a surface is RGBA/YUVA, the pixel format must be
+ * interrogated.)
+ */
+#define DDSCAPS_ALPHA                          0x00000002l
+
+/*
+ * Indicates that this surface is a backbuffer.         It is generally
+ * set by CreateSurface when the DDSCAPS_FLIP capability bit is set.
+ * It indicates that this surface is THE back buffer of a surface
+ * flipping structure. DirectDraw supports N surfaces in a
+ * surface flipping structure. Only the surface that immediately
+ * precedeces the DDSCAPS_FRONTBUFFER has this capability bit set.
+ * The other surfaces are identified as back buffers by the presence
+ * of the DDSCAPS_FLIP capability, their attachment order, and the
+ * absence of the DDSCAPS_FRONTBUFFER and DDSCAPS_BACKBUFFER
+ * capabilities.  The bit is sent to CreateSurface when a standalone
+ * back buffer is being created.  This surface could be attached to
+ * a front buffer and/or back buffers to form a flipping surface
+ * structure after the CreateSurface call.  See AddAttachments for
+ * a detailed description of the behaviors in this case.
+ */
+#define DDSCAPS_BACKBUFFER                     0x00000004l
+
+/*
+ * Indicates a complex surface structure is being described.  A
+ * complex surface structure results in the creation of more than
+ * one surface.         The additional surfaces are attached to the root
+ * surface.  The complex structure can only be destroyed by
+ * destroying the root.
+ */
+#define DDSCAPS_COMPLEX                                0x00000008l
+
+/*
+ * Indicates that this surface is a part of a surface flipping structure.
+ * When it is passed to CreateSurface the DDSCAPS_FRONTBUFFER and
+ * DDSCAP_BACKBUFFER bits are not set. They are set by CreateSurface
+ * on the resulting creations. The dwBackBufferCount field in the
+ * DDSURFACEDESC structure must be set to at least 1 in order for
+ * the CreateSurface call to succeed.  The DDSCAPS_COMPLEX capability
+ * must always be set with creating multiple surfaces through CreateSurface.
+ */
+#define DDSCAPS_FLIP                           0x00000010l
+
+/*
+ * Indicates that this surface is THE front buffer of a surface flipping
+ * structure.  It is generally set by CreateSurface when the DDSCAPS_FLIP
+ * capability bit is set.
+ * If this capability is sent to CreateSurface then a standalonw front buffer
+ * is created. This surface will not have the DDSCAPS_FLIP capability.
+ * It can be attached to other back buffers to form a flipping structure.
+ * See AddAttachments for a detailed description of the behaviors in this
+ * case.
+ */
+#define DDSCAPS_FRONTBUFFER                    0x00000020l
+
+/*
+ * Indicates that this surface is any offscreen surface that is not an overlay,
+ * texture, zbuffer, front buffer, back buffer, or alpha surface.  It is used
+ * to identify plain vanilla surfaces.
+ */
+#define DDSCAPS_OFFSCREENPLAIN                 0x00000040l
+
+/*
+ * Indicates that this surface is an overlay.  It may or may not be directly visible
+ * depending on whether or not it is currently being overlayed onto the primary
+ * surface.  DDSCAPS_VISIBLE can be used to determine whether or not it is being
+ * overlayed at the moment.
+ */
+#define DDSCAPS_OVERLAY                                0x00000080l
+
+/*
+ * Indicates that unique DirectDrawPalette objects can be created and
+ * attached to this surface.
+ */
+#define DDSCAPS_PALETTE                                0x00000100l
+
+/*
+ * Indicates that this surface is the primary surface. The primary
+ * surface represents what the user is seeing at the moment.
+ */
+#define DDSCAPS_PRIMARYSURFACE                 0x00000200l
+
+/*
+ * Indicates that this surface is the primary surface for the left eye.
+ * The primary surface for the left eye represents what the user is seeing
+ * at the moment with the users left eye.  When this surface is created the
+ * DDSCAPS_PRIMARYSURFACE represents what the user is seeing with the users
+ * right eye.
+ */
+#define DDSCAPS_PRIMARYSURFACELEFT             0x00000400l
+
+/*
+ * Indicates that this surface memory was allocated in system memory
+ */
+#define DDSCAPS_SYSTEMMEMORY                   0x00000800l
+
+/*
+ * Indicates that this surface can be used as a 3D texture.  It does not
+ * indicate whether or not the surface is being used for that purpose.
+ */
+#define DDSCAPS_TEXTURE                                0x00001000l
+
+/*
+ * Indicates that a surface may be a destination for 3D rendering.  This
+ * bit must be set in order to query for a Direct3D Device Interface
+ * from this surface.
+ */
+#define DDSCAPS_3DDEVICE                        0x00002000l
+
+/*
+ * Indicates that this surface exists in video memory.
+ */
+#define DDSCAPS_VIDEOMEMORY                    0x00004000l
+
+/*
+ * Indicates that changes made to this surface are immediately visible.
+ * It is always set for the primary surface and is set for overlays while
+ * they are being overlayed and texture maps while they are being textured.
+ */
+#define DDSCAPS_VISIBLE                                0x00008000l
+
+/*
+ * Indicates that only writes are permitted to the surface.  Read accesses
+ * from the surface may or may not generate a protection fault, but the
+ * results of a read from this surface will not be meaningful. READ ONLY.
+ */
+#define DDSCAPS_WRITEONLY                      0x00010000l
+
+/*
+ * Indicates that this surface is a z buffer. A z buffer does not contain
+ * displayable information.  Instead it contains bit depth information that is
+ * used to determine which pixels are visible and which are obscured.
+ */
+#define DDSCAPS_ZBUFFER                                0x00020000l
+
+/*
+ * Indicates surface will have a DC associated long term
+ */
+#define DDSCAPS_OWNDC                          0x00040000l
+
+/*
+ * Indicates surface should be able to receive live video
+ */
+#define DDSCAPS_LIVEVIDEO                      0x00080000l
+
+/*
+ * Indicates surface should be able to have a stream decompressed
+ * to it by the hardware.
+ */
+#define DDSCAPS_HWCODEC                                0x00100000l
+
+/*
+ * Surface is a ModeX surface.
+ *
+ */
+#define DDSCAPS_MODEX                          0x00200000l
+
+/*
+ * Indicates surface is one level of a mip-map. This surface will
+ * be attached to other DDSCAPS_MIPMAP surfaces to form the mip-map.
+ * This can be done explicitly, by creating a number of surfaces and
+ * attaching them with AddAttachedSurface or by implicitly by CreateSurface.
+ * If this bit is set then DDSCAPS_TEXTURE must also be set.
+ */
+#define DDSCAPS_MIPMAP                          0x00400000l
+
+/*
+ * This bit is reserved. It should not be specified.
+ */
+#define DDSCAPS_RESERVED2                       0x00800000l
+
+
+/*
+ * Indicates that memory for the surface is not allocated until the surface
+ * is loaded (via the Direct3D texture Load() function).
+ */
+#define DDSCAPS_ALLOCONLOAD                     0x04000000l
+
+/*
+ * Indicates that the surface will recieve data from a video port.
+ */
+#define DDSCAPS_VIDEOPORT                      0x08000000l
+
+/*
+ * Indicates that a video memory surface is resident in true, local video
+ * memory rather than non-local video memory. If this flag is specified then
+ * so must DDSCAPS_VIDEOMEMORY. This flag is mutually exclusive with
+ * DDSCAPS_NONLOCALVIDMEM.
+ */
+#define DDSCAPS_LOCALVIDMEM                     0x10000000l
+
+/*
+ * Indicates that a video memory surface is resident in non-local video
+ * memory rather than true, local video memory. If this flag is specified
+ * then so must DDSCAPS_VIDEOMEMORY. This flag is mutually exclusive with
+ * DDSCAPS_LOCALVIDMEM.
+ */
+#define DDSCAPS_NONLOCALVIDMEM                  0x20000000l
+
+/*
+ * Indicates that this surface is a standard VGA mode surface, and not a
+ * ModeX surface. (This flag will never be set in combination with the
+ * DDSCAPS_MODEX flag).
+ */
+#define DDSCAPS_STANDARDVGAMODE                 0x40000000l
+
+/*
+ * Indicates that this surface will be an optimized surface. This flag is
+ * currently only valid in conjunction with the DDSCAPS_TEXTURE flag. The surface
+ * will be created without any underlying video memory until loaded.
+ */
+#define DDSCAPS_OPTIMIZED                       0x80000000l
+
+
+
+
+/*
+ * Indicates that this surface will receive data from a video port using
+ * the de-interlacing hardware.  This allows the driver to allocate memory
+ * for any extra buffers that may be required.  The DDSCAPS_VIDEOPORT and
+ * DDSCAPS_OVERLAY flags must also be set.
+ */
+#define DDSCAPS2_HARDWAREDEINTERLACE            0x00000002L
+
+/*
+ * Indicates to the driver that this surface will be locked very frequently
+ * (for procedural textures, dynamic lightmaps, etc). Surfaces with this cap
+ * set must also have DDSCAPS_TEXTURE. This cap cannot be used with
+ * DDSCAPS2_HINTSTATIC and DDSCAPS2_OPAQUE.
+ */
+#define DDSCAPS2_HINTDYNAMIC                   0x00000004L
+
+/*
+ * Indicates to the driver that this surface can be re-ordered/retiled on
+ * load. This operation will not change the size of the texture. It is
+ * relatively fast and symmetrical, since the application may lock these
+ * bits (although it will take a performance hit when doing so). Surfaces
+ * with this cap set must also have DDSCAPS_TEXTURE. This cap cannot be
+ * used with DDSCAPS2_HINTDYNAMIC and DDSCAPS2_OPAQUE.
+ */
+#define DDSCAPS2_HINTSTATIC                    0x00000008L
+
+/*
+ * Indicates that the client would like this texture surface to be managed by the
+ * DirectDraw/Direct3D runtime. Surfaces with this cap set must also have
+ * DDSCAPS_TEXTURE set.
+ */
+#define DDSCAPS2_TEXTUREMANAGE                  0x00000010L
+
+/*
+ * These bits are reserved for internal use */
+#define DDSCAPS2_RESERVED1                      0x00000020L
+#define DDSCAPS2_RESERVED2                      0x00000040L
+
+/*
+ * Indicates to the driver that this surface will never be locked again.
+ * The driver is free to optimize this surface via retiling and actual compression.
+ * All calls to Lock() or Blts from this surface will fail. Surfaces with this
+ * cap set must also have DDSCAPS_TEXTURE. This cap cannot be used with
+ * DDSCAPS2_HINTDYNAMIC and DDSCAPS2_HINTSTATIC.
+ */
+#define DDSCAPS2_OPAQUE                         0x00000080L
+
+/*
+ * Applications should set this bit at CreateSurface time to indicate that they
+ * intend to use antialiasing. Only valid if DDSCAPS_3DDEVICE is also set.
+ */
+#define DDSCAPS2_HINTANTIALIASING               0x00000100L
+
+
+
+
+ /****************************************************************************
+ *
+ * DIRECTDRAW DRIVER CAPABILITY FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * Display hardware has 3D acceleration.
+ */
+#define DDCAPS_3D                      0x00000001l
+
+/*
+ * Indicates that DirectDraw will support only dest rectangles that are aligned
+ * on DIRECTDRAWCAPS.dwAlignBoundaryDest boundaries of the surface, respectively.
+ * READ ONLY.
+ */
+#define DDCAPS_ALIGNBOUNDARYDEST       0x00000002l
+
+/*
+ * Indicates that DirectDraw will support only source rectangles  whose sizes in
+ * BYTEs are DIRECTDRAWCAPS.dwAlignSizeDest multiples, respectively.  READ ONLY.
+ */
+#define DDCAPS_ALIGNSIZEDEST           0x00000004l
+/*
+ * Indicates that DirectDraw will support only source rectangles that are aligned
+ * on DIRECTDRAWCAPS.dwAlignBoundarySrc boundaries of the surface, respectively.
+ * READ ONLY.
+ */
+#define DDCAPS_ALIGNBOUNDARYSRC                0x00000008l
+
+/*
+ * Indicates that DirectDraw will support only source rectangles  whose sizes in
+ * BYTEs are DIRECTDRAWCAPS.dwAlignSizeSrc multiples, respectively.  READ ONLY.
+ */
+#define DDCAPS_ALIGNSIZESRC            0x00000010l
+
+/*
+ * Indicates that DirectDraw will create video memory surfaces that have a stride
+ * alignment equal to DIRECTDRAWCAPS.dwAlignStride.  READ ONLY.
+ */
+#define DDCAPS_ALIGNSTRIDE             0x00000020l
+
+/*
+ * Display hardware is capable of blt operations.
+ */
+#define DDCAPS_BLT                     0x00000040l
+
+/*
+ * Display hardware is capable of asynchronous blt operations.
+ */
+#define DDCAPS_BLTQUEUE                        0x00000080l
+
+/*
+ * Display hardware is capable of color space conversions during the blt operation.
+ */
+#define DDCAPS_BLTFOURCC               0x00000100l
+
+/*
+ * Display hardware is capable of stretching during blt operations.
+ */
+#define DDCAPS_BLTSTRETCH              0x00000200l
+
+/*
+ * Display hardware is shared with GDI.
+ */
+#define DDCAPS_GDI                     0x00000400l
+
+/*
+ * Display hardware can overlay.
+ */
+#define DDCAPS_OVERLAY                 0x00000800l
+
+/*
+ * Set if display hardware supports overlays but can not clip them.
+ */
+#define DDCAPS_OVERLAYCANTCLIP         0x00001000l
+
+/*
+ * Indicates that overlay hardware is capable of color space conversions during
+ * the overlay operation.
+ */
+#define DDCAPS_OVERLAYFOURCC           0x00002000l
+
+/*
+ * Indicates that stretching can be done by the overlay hardware.
+ */
+#define DDCAPS_OVERLAYSTRETCH          0x00004000l
+
+/*
+ * Indicates that unique DirectDrawPalettes can be created for DirectDrawSurfaces
+ * other than the primary surface.
+ */
+#define DDCAPS_PALETTE                 0x00008000l
+
+/*
+ * Indicates that palette changes can be syncd with the veritcal refresh.
+ */
+#define DDCAPS_PALETTEVSYNC            0x00010000l
+
+/*
+ * Display hardware can return the current scan line.
+ */
+#define DDCAPS_READSCANLINE            0x00020000l
+
+/*
+ * Display hardware has stereo vision capabilities.  DDSCAPS_PRIMARYSURFACELEFT
+ * can be created.
+ */
+#define DDCAPS_STEREOVIEW              0x00040000l
+
+/*
+ * Display hardware is capable of generating a vertical blank interrupt.
+ */
+#define DDCAPS_VBI                     0x00080000l
+
+/*
+ * Supports the use of z buffers with blt operations.
+ */
+#define DDCAPS_ZBLTS                   0x00100000l
+
+/*
+ * Supports Z Ordering of overlays.
+ */
+#define DDCAPS_ZOVERLAYS               0x00200000l
+
+/*
+ * Supports color key
+ */
+#define DDCAPS_COLORKEY                        0x00400000l
+
+/*
+ * Supports alpha surfaces
+ */
+#define DDCAPS_ALPHA                   0x00800000l
+
+/*
+ * colorkey is hardware assisted(DDCAPS_COLORKEY will also be set)
+ */
+#define DDCAPS_COLORKEYHWASSIST                0x01000000l
+
+/*
+ * no hardware support at all
+ */
+#define DDCAPS_NOHARDWARE              0x02000000l
+
+/*
+ * Display hardware is capable of color fill with bltter
+ */
+#define DDCAPS_BLTCOLORFILL            0x04000000l
+
+/*
+ * Display hardware is bank switched, and potentially very slow at
+ * random access to VRAM.
+ */
+#define DDCAPS_BANKSWITCHED            0x08000000l
+
+/*
+ * Display hardware is capable of depth filling Z-buffers with bltter
+ */
+#define DDCAPS_BLTDEPTHFILL            0x10000000l
+
+/*
+ * Display hardware is capable of clipping while bltting.
+ */
+#define DDCAPS_CANCLIP                 0x20000000l
+
+/*
+ * Display hardware is capable of clipping while stretch bltting.
+ */
+#define DDCAPS_CANCLIPSTRETCHED                0x40000000l
+
+/*
+ * Display hardware is capable of bltting to or from system memory
+ */
+#define DDCAPS_CANBLTSYSMEM            0x80000000l
+
+
+ /****************************************************************************
+ *
+ * MORE DIRECTDRAW DRIVER CAPABILITY FLAGS (dwCaps2)
+ *
+ ****************************************************************************/
+
+/*
+ * Display hardware is certified
+ */
+#define DDCAPS2_CERTIFIED              0x00000001l
+
+/*
+ * Driver cannot interleave 2D operations (lock and blt) to surfaces with
+ * Direct3D rendering operations between calls to BeginScene() and EndScene()
+ */
+#define DDCAPS2_NO2DDURING3DSCENE       0x00000002l
+
+/*
+ * Display hardware contains a video port
+ */
+#define DDCAPS2_VIDEOPORT               0x00000004l
+
+/*
+ * The overlay can be automatically flipped according to the video port
+ * VSYNCs, providing automatic doubled buffered display of video port
+ * data using an overlay
+ */
+#define DDCAPS2_AUTOFLIPOVERLAY         0x00000008l
+
+/*
+ * Overlay can display each field of interlaced data individually while
+ * it is interleaved in memory without causing jittery artifacts.
+ */
+#define DDCAPS2_CANBOBINTERLEAVED       0x00000010l
+
+/*
+ * Overlay can display each field of interlaced data individually while
+ * it is not interleaved in memory without causing jittery artifacts.
+ */
+#define DDCAPS2_CANBOBNONINTERLEAVED    0x00000020l
+
+/*
+ * The overlay surface contains color controls (brightness, sharpness, etc.)
+ */
+#define DDCAPS2_COLORCONTROLOVERLAY     0x00000040l
+
+/*
+ * The primary surface contains color controls (gamma, etc.)
+ */
+#define DDCAPS2_COLORCONTROLPRIMARY     0x00000080l
+
+/*
+ * RGBZ -> RGB supported for 16:16 RGB:Z
+ */
+#define DDCAPS2_CANDROPZ16BIT           0x00000100l
+
+/*
+ * Driver supports non-local video memory.
+ */
+#define DDCAPS2_NONLOCALVIDMEM          0x00000200l
+
+/*
+ * Dirver supports non-local video memory but has different capabilities for
+ * non-local video memory surfaces. If this bit is set then so must
+ * DDCAPS2_NONLOCALVIDMEM.
+ */
+#define DDCAPS2_NONLOCALVIDMEMCAPS      0x00000400l
+
+/*
+ * Driver neither requires nor prefers surfaces to be pagelocked when performing
+ * blts involving system memory surfaces
+ */
+#define DDCAPS2_NOPAGELOCKREQUIRED      0x00000800l
+
+/*
+ * Driver can create surfaces which are wider than the primary surface
+ */
+#define DDCAPS2_WIDESURFACES            0x00001000l
+
+/*
+ * Driver supports bob without using a video port by handling the
+ * DDFLIP_ODD and DDFLIP_EVEN flags specified in Flip.
+ */
+#define DDCAPS2_CANFLIPODDEVEN          0x00002000l
+
+/*
+ * Driver supports bob using hardware
+ */
+#define DDCAPS2_CANBOBHARDWARE          0x00004000l
+
+/*
+ * Driver supports bltting any FOURCC surface to another surface of the same FOURCC
+ */
+#define DDCAPS2_COPYFOURCC              0x00008000l
+
+
+/*
+ * Driver supports loadable gamma ramps for the primary surface
+ */
+#define DDCAPS2_PRIMARYGAMMA            0x00020000l
+
+/*
+ * Driver can render in windowed mode.
+ */
+#define DDCAPS2_CANRENDERWINDOWED       0x00080000l
+
+/*
+ * A calibrator is available to adjust the gamma ramp according to the
+ * physical display properties so that the result will be identical on
+ * all calibrated systems.
+ */
+#define DDCAPS2_CANCALIBRATEGAMMA       0x00100000l
+
+/*
+ * Indicates that the driver will respond to DDFLIP_INTERVALn flags
+ */
+#define DDCAPS2_FLIPINTERVAL            0x00200000l
+
+/*
+ * Indicates that the driver will respond to DDFLIP_NOVSYNC
+ */
+#define DDCAPS2_FLIPNOVSYNC             0x00400000l
+
+
+/****************************************************************************
+ *
+ * DIRECTDRAW FX ALPHA CAPABILITY FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * Supports alpha blending around the edge of a source color keyed surface.
+ * For Blt.
+ */
+#define DDFXALPHACAPS_BLTALPHAEDGEBLEND                0x00000001l
+
+/*
+ * Supports alpha information in the pixel format.  The bit depth of alpha
+ * information in the pixel format can be 1,2,4, or 8. The alpha value becomes
+ * more opaque as the alpha value increases.  (0 is transparent.)
+ * For Blt.
+ */
+#define DDFXALPHACAPS_BLTALPHAPIXELS           0x00000002l
+
+/*
+ * Supports alpha information in the pixel format.  The bit depth of alpha
+ * information in the pixel format can be 1,2,4, or 8. The alpha value
+ * becomes more transparent as the alpha value increases.  (0 is opaque.)
+ * This flag can only be set if DDCAPS_ALPHA is set.
+ * For Blt.
+ */
+#define DDFXALPHACAPS_BLTALPHAPIXELSNEG                0x00000004l
+
+/*
+ * Supports alpha only surfaces.  The bit depth of an alpha only surface can be
+ * 1,2,4, or 8.         The alpha value becomes more opaque as the alpha value increases.
+ * (0 is transparent.)
+ * For Blt.
+ */
+#define DDFXALPHACAPS_BLTALPHASURFACES         0x00000008l
+
+/*
+ * The depth of the alpha channel data can range can be 1,2,4, or 8.
+ * The NEG suffix indicates that this alpha channel becomes more transparent
+ * as the alpha value increases. (0 is opaque.)         This flag can only be set if
+ * DDCAPS_ALPHA is set.
+ * For Blt.
+ */
+#define DDFXALPHACAPS_BLTALPHASURFACESNEG      0x00000010l
+
+/*
+ * Supports alpha blending around the edge of a source color keyed surface.
+ * For Overlays.
+ */
+#define DDFXALPHACAPS_OVERLAYALPHAEDGEBLEND    0x00000020l
+
+/*
+ * Supports alpha information in the pixel format.  The bit depth of alpha
+ * information in the pixel format can be 1,2,4, or 8. The alpha value becomes
+ * more opaque as the alpha value increases.  (0 is transparent.)
+ * For Overlays.
+ */
+#define DDFXALPHACAPS_OVERLAYALPHAPIXELS       0x00000040l
+
+/*
+ * Supports alpha information in the pixel format.  The bit depth of alpha
+ * information in the pixel format can be 1,2,4, or 8. The alpha value
+ * becomes more transparent as the alpha value increases.  (0 is opaque.)
+ * This flag can only be set if DDCAPS_ALPHA is set.
+ * For Overlays.
+ */
+#define DDFXALPHACAPS_OVERLAYALPHAPIXELSNEG    0x00000080l
+
+/*
+ * Supports alpha only surfaces.  The bit depth of an alpha only surface can be
+ * 1,2,4, or 8.         The alpha value becomes more opaque as the alpha value increases.
+ * (0 is transparent.)
+ * For Overlays.
+ */
+#define DDFXALPHACAPS_OVERLAYALPHASURFACES     0x00000100l
+
+/*
+ * The depth of the alpha channel data can range can be 1,2,4, or 8.
+ * The NEG suffix indicates that this alpha channel becomes more transparent
+ * as the alpha value increases. (0 is opaque.)         This flag can only be set if
+ * DDCAPS_ALPHA is set.
+ * For Overlays.
+ */
+#define DDFXALPHACAPS_OVERLAYALPHASURFACESNEG  0x00000200l
+
+#if DIRECTDRAW_VERSION < 0x0600
+#endif  //DIRECTDRAW_VERSION
+
+
+
+
+/****************************************************************************
+ *
+ * DIRECTDRAW FX CAPABILITY FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * Uses arithmetic operations to stretch and shrink surfaces during blt
+ * rather than pixel doubling techniques.  Along the Y axis.
+ */
+#define DDFXCAPS_BLTARITHSTRETCHY      0x00000020l
+
+/*
+ * Uses arithmetic operations to stretch during blt
+ * rather than pixel doubling techniques.  Along the Y axis. Only
+ * works for x1, x2, etc.
+ */
+#define DDFXCAPS_BLTARITHSTRETCHYN     0x00000010l
+
+/*
+ * Supports mirroring left to right in blt.
+ */
+#define DDFXCAPS_BLTMIRRORLEFTRIGHT    0x00000040l
+
+/*
+ * Supports mirroring top to bottom in blt.
+ */
+#define DDFXCAPS_BLTMIRRORUPDOWN       0x00000080l
+
+/*
+ * Supports arbitrary rotation for blts.
+ */
+#define DDFXCAPS_BLTROTATION           0x00000100l
+
+/*
+ * Supports 90 degree rotations for blts.
+ */
+#define DDFXCAPS_BLTROTATION90         0x00000200l
+
+/*
+ * DirectDraw supports arbitrary shrinking of a surface along the
+ * x axis (horizontal direction) for blts.
+ */
+#define DDFXCAPS_BLTSHRINKX            0x00000400l
+
+/*
+ * DirectDraw supports integer shrinking (1x,2x,) of a surface
+ * along the x axis (horizontal direction) for blts.
+ */
+#define DDFXCAPS_BLTSHRINKXN           0x00000800l
+
+/*
+ * DirectDraw supports arbitrary shrinking of a surface along the
+ * y axis (horizontal direction) for blts.
+ */
+#define DDFXCAPS_BLTSHRINKY            0x00001000l
+
+/*
+ * DirectDraw supports integer shrinking (1x,2x,) of a surface
+ * along the y axis (vertical direction) for blts.
+ */
+#define DDFXCAPS_BLTSHRINKYN           0x00002000l
+
+/*
+ * DirectDraw supports arbitrary stretching of a surface along the
+ * x axis (horizontal direction) for blts.
+ */
+#define DDFXCAPS_BLTSTRETCHX           0x00004000l
+
+/*
+ * DirectDraw supports integer stretching (1x,2x,) of a surface
+ * along the x axis (horizontal direction) for blts.
+ */
+#define DDFXCAPS_BLTSTRETCHXN          0x00008000l
+
+/*
+ * DirectDraw supports arbitrary stretching of a surface along the
+ * y axis (horizontal direction) for blts.
+ */
+#define DDFXCAPS_BLTSTRETCHY           0x00010000l
+
+/*
+ * DirectDraw supports integer stretching (1x,2x,) of a surface
+ * along the y axis (vertical direction) for blts.
+ */
+#define DDFXCAPS_BLTSTRETCHYN          0x00020000l
+
+/*
+ * Uses arithmetic operations to stretch and shrink surfaces during
+ * overlay rather than pixel doubling techniques.  Along the Y axis
+ * for overlays.
+ */
+#define DDFXCAPS_OVERLAYARITHSTRETCHY  0x00040000l
+
+/*
+ * Uses arithmetic operations to stretch surfaces during
+ * overlay rather than pixel doubling techniques.  Along the Y axis
+ * for overlays. Only works for x1, x2, etc.
+ */
+#define DDFXCAPS_OVERLAYARITHSTRETCHYN 0x00000008l
+
+/*
+ * DirectDraw supports arbitrary shrinking of a surface along the
+ * x axis (horizontal direction) for overlays.
+ */
+#define DDFXCAPS_OVERLAYSHRINKX                0x00080000l
+
+/*
+ * DirectDraw supports integer shrinking (1x,2x,) of a surface
+ * along the x axis (horizontal direction) for overlays.
+ */
+#define DDFXCAPS_OVERLAYSHRINKXN       0x00100000l
+
+/*
+ * DirectDraw supports arbitrary shrinking of a surface along the
+ * y axis (horizontal direction) for overlays.
+ */
+#define DDFXCAPS_OVERLAYSHRINKY                0x00200000l
+
+/*
+ * DirectDraw supports integer shrinking (1x,2x,) of a surface
+ * along the y axis (vertical direction) for overlays.
+ */
+#define DDFXCAPS_OVERLAYSHRINKYN       0x00400000l
+
+/*
+ * DirectDraw supports arbitrary stretching of a surface along the
+ * x axis (horizontal direction) for overlays.
+ */
+#define DDFXCAPS_OVERLAYSTRETCHX       0x00800000l
+
+/*
+ * DirectDraw supports integer stretching (1x,2x,) of a surface
+ * along the x axis (horizontal direction) for overlays.
+ */
+#define DDFXCAPS_OVERLAYSTRETCHXN      0x01000000l
+
+/*
+ * DirectDraw supports arbitrary stretching of a surface along the
+ * y axis (horizontal direction) for overlays.
+ */
+#define DDFXCAPS_OVERLAYSTRETCHY       0x02000000l
+
+/*
+ * DirectDraw supports integer stretching (1x,2x,) of a surface
+ * along the y axis (vertical direction) for overlays.
+ */
+#define DDFXCAPS_OVERLAYSTRETCHYN      0x04000000l
+
+/*
+ * DirectDraw supports mirroring of overlays across the vertical axis
+ */
+#define DDFXCAPS_OVERLAYMIRRORLEFTRIGHT        0x08000000l
+
+/*
+ * DirectDraw supports mirroring of overlays across the horizontal axis
+ */
+#define DDFXCAPS_OVERLAYMIRRORUPDOWN   0x10000000l
+
+/*
+ * Driver can do alpha blending for blits.
+ */
+#define DDFXCAPS_BLTALPHA              0x00000001l
+
+/*
+ * Driver can do geometric transformations (or warps) for blits.
+ */
+#define DDFXCAPS_BLTTRANSFORM          0x00000002l
+
+/*
+ * Driver can do surface-reconstruction filtering for warped blits.
+ */
+#define DDFXCAPS_BLTFILTER             DDFXCAPS_BLTARITHSTRETCHY
+
+/*
+ * Driver can do alpha blending for overlays.
+ */
+#define DDFXCAPS_OVERLAYALPHA          0x00000004l
+
+/*
+ * Driver can do geometric transformations (or warps) for overlays.
+ */
+#define DDFXCAPS_OVERLAYTRANSFORM      0x20000000l
+
+/*
+ * Driver can do surface-reconstruction filtering for warped overlays.
+ */
+#define DDFXCAPS_OVERLAYFILTER                 DDFXCAPS_OVERLAYARITHSTRETCHY
+
+
+/****************************************************************************
+ *
+ * DIRECTDRAW STEREO VIEW CAPABILITIES
+ *
+ ****************************************************************************/
+
+/*
+ * The stereo view is accomplished via enigma encoding.
+ */
+#define DDSVCAPS_ENIGMA                        0x00000001l
+
+/*
+ * The stereo view is accomplished via high frequency flickering.
+ */
+#define DDSVCAPS_FLICKER               0x00000002l
+
+/*
+ * The stereo view is accomplished via red and blue filters applied
+ * to the left and right eyes. All images must adapt their colorspaces
+ * for this process.
+ */
+#define DDSVCAPS_REDBLUE               0x00000004l
+
+/*
+ * The stereo view is accomplished with split screen technology.
+ */
+#define DDSVCAPS_SPLIT                 0x00000008l
+
+/****************************************************************************
+ *
+ * DIRECTDRAWPALETTE CAPABILITIES
+ *
+ ****************************************************************************/
+
+/*
+ * Index is 4 bits.  There are sixteen color entries in the palette table.
+ */
+#define DDPCAPS_4BIT                   0x00000001l
+
+/*
+ * Index is onto a 8 bit color index.  This field is only valid with the
+ * DDPCAPS_1BIT, DDPCAPS_2BIT or DDPCAPS_4BIT capability and the target
+ * surface is in 8bpp. Each color entry is one byte long and is an index
+ * into destination surface's 8bpp palette.
+ */
+#define DDPCAPS_8BITENTRIES            0x00000002l
+
+/*
+ * Index is 8 bits.  There are 256 color entries in the palette table.
+ */
+#define DDPCAPS_8BIT                   0x00000004l
+
+/*
+ * Indicates that this DIRECTDRAWPALETTE should use the palette color array
+ * passed into the lpDDColorArray parameter to initialize the DIRECTDRAWPALETTE
+ * object.
+ */
+#define DDPCAPS_INITIALIZE             0x00000008l
+
+/*
+ * This palette is the one attached to the primary surface.  Changing this
+ * table has immediate effect on the display unless DDPSETPAL_VSYNC is specified
+ * and supported.
+ */
+#define DDPCAPS_PRIMARYSURFACE         0x00000010l
+
+/*
+ * This palette is the one attached to the primary surface left.  Changing
+ * this table has immediate effect on the display for the left eye unless
+ * DDPSETPAL_VSYNC is specified and supported.
+ */
+#define DDPCAPS_PRIMARYSURFACELEFT     0x00000020l
+
+/*
+ * This palette can have all 256 entries defined
+ */
+#define DDPCAPS_ALLOW256               0x00000040l
+
+/*
+ * This palette can have modifications to it synced with the monitors
+ * refresh rate.
+ */
+#define DDPCAPS_VSYNC                  0x00000080l
+
+/*
+ * Index is 1 bit.  There are two color entries in the palette table.
+ */
+#define DDPCAPS_1BIT                   0x00000100l
+
+/*
+ * Index is 2 bit.  There are four color entries in the palette table.
+ */
+#define DDPCAPS_2BIT                   0x00000200l
+
+/*
+ * The peFlags member of PALETTEENTRY denotes an 8 bit alpha value
+ */
+#define DDPCAPS_ALPHA                  0x00000400l
+
+
+/****************************************************************************
+ *
+ * DIRECTDRAWPALETTE SETENTRY CONSTANTS
+ *
+ ****************************************************************************/
+
+
+/****************************************************************************
+ *
+ * DIRECTDRAWPALETTE GETENTRY CONSTANTS
+ *
+ ****************************************************************************/
+
+/* 0 is the only legal value */
+
+/****************************************************************************
+ *
+ * DIRECTDRAWSURFACE SETPRIVATEDATA CONSTANTS
+ *
+ ****************************************************************************/
+
+/*
+ * The passed pointer is an IUnknown ptr. The cbData argument to SetPrivateData
+ * must be set to sizeof(IUnknown*). DirectDraw will call AddRef through this
+ * pointer and Release when the private data is destroyed. This includes when
+ * the surface or palette is destroyed before such priovate data is destroyed.
+ */
+#define DDSPD_IUNKNOWNPOINTER           0x00000001L
+
+/*
+ * Private data is only valid for the current state of the object,
+ * as determined by the uniqueness value.
+ */
+#define DDSPD_VOLATILE                  0x00000002L
+
+
+/****************************************************************************
+ *
+ * DIRECTDRAWSURFACE SETPALETTE CONSTANTS
+ *
+ ****************************************************************************/
+
+
+/****************************************************************************
+ *
+ * DIRECTDRAW BITDEPTH CONSTANTS
+ *
+ * NOTE:  These are only used to indicate supported bit depths.   These
+ * are flags only, they are not to be used as an actual bit depth.   The
+ * absolute numbers 1, 2, 4, 8, 16, 24 and 32 are used to indicate actual
+ * bit depths in a surface or for changing the display mode.
+ *
+ ****************************************************************************/
+
+/*
+ * 1 bit per pixel.
+ */
+#define DDBD_1                 0x00004000l
+
+/*
+ * 2 bits per pixel.
+ */
+#define DDBD_2                 0x00002000l
+
+/*
+ * 4 bits per pixel.
+ */
+#define DDBD_4                 0x00001000l
+
+/*
+ * 8 bits per pixel.
+ */
+#define DDBD_8                 0x00000800l
+
+/*
+ * 16 bits per pixel.
+ */
+#define DDBD_16                        0x00000400l
+
+/*
+ * 24 bits per pixel.
+ */
+#define DDBD_24                        0X00000200l
+
+/*
+ * 32 bits per pixel.
+ */
+#define DDBD_32                        0x00000100l
+
+/****************************************************************************
+ *
+ * DIRECTDRAWSURFACE SET/GET COLOR KEY FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * Set if the structure contains a color space.         Not set if the structure
+ * contains a single color key.
+ */
+#define DDCKEY_COLORSPACE      0x00000001l
+
+/*
+ * Set if the structure specifies a color key or color space which is to be
+ * used as a destination color key for blt operations.
+ */
+#define DDCKEY_DESTBLT         0x00000002l
+
+/*
+ * Set if the structure specifies a color key or color space which is to be
+ * used as a destination color key for overlay operations.
+ */
+#define DDCKEY_DESTOVERLAY     0x00000004l
+
+/*
+ * Set if the structure specifies a color key or color space which is to be
+ * used as a source color key for blt operations.
+ */
+#define DDCKEY_SRCBLT          0x00000008l
+
+/*
+ * Set if the structure specifies a color key or color space which is to be
+ * used as a source color key for overlay operations.
+ */
+#define DDCKEY_SRCOVERLAY      0x00000010l
+
+
+/****************************************************************************
+ *
+ * DIRECTDRAW COLOR KEY CAPABILITY FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * Supports transparent blting using a color key to identify the replaceable
+ * bits of the destination surface for RGB colors.
+ */
+#define DDCKEYCAPS_DESTBLT                     0x00000001l
+
+/*
+ * Supports transparent blting using a color space to identify the replaceable
+ * bits of the destination surface for RGB colors.
+ */
+#define DDCKEYCAPS_DESTBLTCLRSPACE             0x00000002l
+
+/*
+ * Supports transparent blting using a color space to identify the replaceable
+ * bits of the destination surface for YUV colors.
+ */
+#define DDCKEYCAPS_DESTBLTCLRSPACEYUV          0x00000004l
+
+/*
+ * Supports transparent blting using a color key to identify the replaceable
+ * bits of the destination surface for YUV colors.
+ */
+#define DDCKEYCAPS_DESTBLTYUV                  0x00000008l
+
+/*
+ * Supports overlaying using colorkeying of the replaceable bits of the surface
+ * being overlayed for RGB colors.
+ */
+#define DDCKEYCAPS_DESTOVERLAY                 0x00000010l
+
+/*
+ * Supports a color space as the color key for the destination for RGB colors.
+ */
+#define DDCKEYCAPS_DESTOVERLAYCLRSPACE         0x00000020l
+
+/*
+ * Supports a color space as the color key for the destination for YUV colors.
+ */
+#define DDCKEYCAPS_DESTOVERLAYCLRSPACEYUV      0x00000040l
+
+/*
+ * Supports only one active destination color key value for visible overlay
+ * surfaces.
+ */
+#define DDCKEYCAPS_DESTOVERLAYONEACTIVE                0x00000080l
+
+/*
+ * Supports overlaying using colorkeying of the replaceable bits of the
+ * surface being overlayed for YUV colors.
+ */
+#define DDCKEYCAPS_DESTOVERLAYYUV              0x00000100l
+
+/*
+ * Supports transparent blting using the color key for the source with
+ * this surface for RGB colors.
+ */
+#define DDCKEYCAPS_SRCBLT                      0x00000200l
+
+/*
+ * Supports transparent blting using a color space for the source with
+ * this surface for RGB colors.
+ */
+#define DDCKEYCAPS_SRCBLTCLRSPACE              0x00000400l
+
+/*
+ * Supports transparent blting using a color space for the source with
+ * this surface for YUV colors.
+ */
+#define DDCKEYCAPS_SRCBLTCLRSPACEYUV           0x00000800l
+
+/*
+ * Supports transparent blting using the color key for the source with
+ * this surface for YUV colors.
+ */
+#define DDCKEYCAPS_SRCBLTYUV                   0x00001000l
+
+/*
+ * Supports overlays using the color key for the source with this
+ * overlay surface for RGB colors.
+ */
+#define DDCKEYCAPS_SRCOVERLAY                  0x00002000l
+
+/*
+ * Supports overlays using a color space as the source color key for
+ * the overlay surface for RGB colors.
+ */
+#define DDCKEYCAPS_SRCOVERLAYCLRSPACE          0x00004000l
+
+/*
+ * Supports overlays using a color space as the source color key for
+ * the overlay surface for YUV colors.
+ */
+#define DDCKEYCAPS_SRCOVERLAYCLRSPACEYUV       0x00008000l
+
+/*
+ * Supports only one active source color key value for visible
+ * overlay surfaces.
+ */
+#define DDCKEYCAPS_SRCOVERLAYONEACTIVE         0x00010000l
+
+/*
+ * Supports overlays using the color key for the source with this
+ * overlay surface for YUV colors.
+ */
+#define DDCKEYCAPS_SRCOVERLAYYUV               0x00020000l
+
+/*
+ * there are no bandwidth trade-offs for using colorkey with an overlay
+ */
+#define DDCKEYCAPS_NOCOSTOVERLAY               0x00040000l
+
+
+/****************************************************************************
+ *
+ * DIRECTDRAW PIXELFORMAT FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * The surface has alpha channel information in the pixel format.
+ */
+#define DDPF_ALPHAPIXELS                       0x00000001l
+
+/*
+ * The pixel format contains alpha only information
+ */
+#define DDPF_ALPHA                             0x00000002l
+
+/*
+ * The FourCC code is valid.
+ */
+#define DDPF_FOURCC                            0x00000004l
+
+/*
+ * The surface is 4-bit color indexed.
+ */
+#define DDPF_PALETTEINDEXED4                   0x00000008l
+
+/*
+ * The surface is indexed into a palette which stores indices
+ * into the destination surface's 8-bit palette.
+ */
+#define DDPF_PALETTEINDEXEDTO8                 0x00000010l
+
+/*
+ * The surface is 8-bit color indexed.
+ */
+#define DDPF_PALETTEINDEXED8                   0x00000020l
+
+/*
+ * The RGB data in the pixel format structure is valid.
+ */
+#define DDPF_RGB                               0x00000040l
+
+/*
+ * The surface will accept pixel data in the format specified
+ * and compress it during the write.
+ */
+#define DDPF_COMPRESSED                                0x00000080l
+
+/*
+ * The surface will accept RGB data and translate it during
+ * the write to YUV data.  The format of the data to be written
+ * will be contained in the pixel format structure.  The DDPF_RGB
+ * flag will be set.
+ */
+#define DDPF_RGBTOYUV                          0x00000100l
+
+/*
+ * pixel format is YUV - YUV data in pixel format struct is valid
+ */
+#define DDPF_YUV                               0x00000200l
+
+/*
+ * pixel format is a z buffer only surface
+ */
+#define DDPF_ZBUFFER                           0x00000400l
+
+/*
+ * The surface is 1-bit color indexed.
+ */
+#define DDPF_PALETTEINDEXED1                   0x00000800l
+
+/*
+ * The surface is 2-bit color indexed.
+ */
+#define DDPF_PALETTEINDEXED2                   0x00001000l
+
+/*
+ * The surface contains Z information in the pixels
+ */
+#define DDPF_ZPIXELS                           0x00002000l
+
+/*
+ * The surface contains stencil information along with Z
+ */
+#define DDPF_STENCILBUFFER                     0x00004000l
+
+/*
+ * Premultiplied alpha format -- the color components have been
+ * premultiplied by the alpha component.
+ */
+#define DDPF_ALPHAPREMULT                      0x00008000l
+
+
+/*
+ * Luminance data in the pixel format is valid.
+ * Use this flag for luminance-only or luminance+alpha surfaces,
+ * the bit depth is then ddpf.dwLuminanceBitCount.
+ */
+#define DDPF_LUMINANCE                          0x00020000l
+
+/*
+ * Luminance data in the pixel format is valid.
+ * Use this flag when hanging luminance off bumpmap surfaces,
+ * the bit mask for the luminance portion of the pixel is then
+ * ddpf.dwBumpLuminanceBitMask
+ */
+#define DDPF_BUMPLUMINANCE                      0x00040000l
+
+/*
+ * Bump map dUdV data in the pixel format is valid.
+ */
+#define DDPF_BUMPDUDV                           0x00080000l
+
+/*===========================================================================
+ *
+ *
+ * DIRECTDRAW CALLBACK FLAGS
+ *
+ *
+ *==========================================================================*/
+
+/****************************************************************************
+ *
+ * DIRECTDRAW ENUMSURFACES FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * Enumerate all of the surfaces that meet the search criterion.
+ */
+#define DDENUMSURFACES_ALL                     0x00000001l
+
+/*
+ * A search hit is a surface that matches the surface description.
+ */
+#define DDENUMSURFACES_MATCH                   0x00000002l
+
+/*
+ * A search hit is a surface that does not match the surface description.
+ */
+#define DDENUMSURFACES_NOMATCH                 0x00000004l
+
+/*
+ * Enumerate the first surface that can be created which meets the search criterion.
+ */
+#define DDENUMSURFACES_CANBECREATED            0x00000008l
+
+/*
+ * Enumerate the surfaces that already exist that meet the search criterion.
+ */
+#define DDENUMSURFACES_DOESEXIST               0x00000010l
+
+
+/****************************************************************************
+ *
+ * DIRECTDRAW SETDISPLAYMODE FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * The desired mode is a standard VGA mode
+ */
+#define DDSDM_STANDARDVGAMODE                   0x00000001l
+
+
+
+/****************************************************************************
+ *
+ * DIRECTDRAW ENUMDISPLAYMODES FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * Enumerate Modes with different refresh rates.  EnumDisplayModes guarantees
+ * that a particular mode will be enumerated only once.  This flag specifies whether
+ * the refresh rate is taken into account when determining if a mode is unique.
+ */
+#define DDEDM_REFRESHRATES                     0x00000001l
+
+/*
+ * Enumerate VGA modes. Specify this flag if you wish to enumerate supported VGA
+ * modes such as mode 0x13 in addition to the usual ModeX modes (which are always
+ * enumerated if the application has previously called SetCooperativeLevel with the
+ * DDSCL_ALLOWMODEX flag set).
+ */
+#define DDEDM_STANDARDVGAMODES                  0x00000002L
+
+
+/****************************************************************************
+ *
+ * DIRECTDRAW SETCOOPERATIVELEVEL FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * Exclusive mode owner will be responsible for the entire primary surface.
+ * GDI can be ignored. used with DD
+ */
+#define DDSCL_FULLSCREEN                       0x00000001l
+
+/*
+ * allow CTRL_ALT_DEL to work while in fullscreen exclusive mode
+ */
+#define DDSCL_ALLOWREBOOT                      0x00000002l
+
+/*
+ * prevents DDRAW from modifying the application window.
+ * prevents DDRAW from minimize/restore the application window on activation.
+ */
+#define DDSCL_NOWINDOWCHANGES                  0x00000004l
+
+/*
+ * app wants to work as a regular Windows application
+ */
+#define DDSCL_NORMAL                           0x00000008l
+
+/*
+ * app wants exclusive access
+ */
+#define DDSCL_EXCLUSIVE                         0x00000010l
+
+
+/*
+ * app can deal with non-windows display modes
+ */
+#define DDSCL_ALLOWMODEX                        0x00000040l
+
+/*
+ * this window will receive the focus messages
+ */
+#define DDSCL_SETFOCUSWINDOW                    0x00000080l
+
+/*
+ * this window is associated with the DDRAW object and will
+ * cover the screen in fullscreen mode
+ */
+#define DDSCL_SETDEVICEWINDOW                   0x00000100l
+
+/*
+ * app wants DDRAW to create a window to be associated with the
+ * DDRAW object
+ */
+#define DDSCL_CREATEDEVICEWINDOW                0x00000200l
+
+/*
+ * App explicitly asks DDRAW/D3D to be multithread safe. This makes D3D
+ * take the global crtisec more frequently.
+ */
+#define DDSCL_MULTITHREADED                     0x00000400l
+
+/*
+ * App hints that it would like to keep the FPU set up for optimal Direct3D
+ * performance (single precision and exceptions disabled) so Direct3D
+ * does not need to explicitly set the FPU each time
+ */
+#define DDSCL_FPUSETUP                          0x00000800l
+
+
+/****************************************************************************
+ *
+ * DIRECTDRAW BLT FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * Use the alpha information in the pixel format or the alpha channel surface
+ * attached to the destination surface as the alpha channel for this blt.
+ */
+#define DDBLT_ALPHADEST                                0x00000001l
+
+/*
+ * Use the dwConstAlphaDest field in the DDBLTFX structure as the alpha channel
+ * for the destination surface for this blt.
+ */
+#define DDBLT_ALPHADESTCONSTOVERRIDE           0x00000002l
+
+/*
+ * The NEG suffix indicates that the destination surface becomes more
+ * transparent as the alpha value increases. (0 is opaque)
+ */
+#define DDBLT_ALPHADESTNEG                     0x00000004l
+
+/*
+ * Use the lpDDSAlphaDest field in the DDBLTFX structure as the alpha
+ * channel for the destination for this blt.
+ */
+#define DDBLT_ALPHADESTSURFACEOVERRIDE         0x00000008l
+
+/*
+ * Use the dwAlphaEdgeBlend field in the DDBLTFX structure as the alpha channel
+ * for the edges of the image that border the color key colors.
+ */
+#define DDBLT_ALPHAEDGEBLEND                   0x00000010l
+
+/*
+ * Use the alpha information in the pixel format or the alpha channel surface
+ * attached to the source surface as the alpha channel for this blt.
+ */
+#define DDBLT_ALPHASRC                         0x00000020l
+
+/*
+ * Use the dwConstAlphaSrc field in the DDBLTFX structure as the alpha channel
+ * for the source for this blt.
+ */
+#define DDBLT_ALPHASRCCONSTOVERRIDE            0x00000040l
+
+/*
+ * The NEG suffix indicates that the source surface becomes more transparent
+ * as the alpha value increases. (0 is opaque)
+ */
+#define DDBLT_ALPHASRCNEG                      0x00000080l
+
+/*
+ * Use the lpDDSAlphaSrc field in the DDBLTFX structure as the alpha channel
+ * for the source for this blt.
+ */
+#define DDBLT_ALPHASRCSURFACEOVERRIDE          0x00000100l
+
+/*
+ * Do this blt asynchronously through the FIFO in the order received.  If
+ * there is no room in the hardware FIFO fail the call.
+ */
+#define DDBLT_ASYNC                            0x00000200l
+
+/*
+ * Uses the dwFillColor field in the DDBLTFX structure as the RGB color
+ * to fill the destination rectangle on the destination surface with.
+ */
+#define DDBLT_COLORFILL                                0x00000400l
+
+/*
+ * Uses the dwDDFX field in the DDBLTFX structure to specify the effects
+ * to use for the blt.
+ */
+#define DDBLT_DDFX                             0x00000800l
+
+/*
+ * Uses the dwDDROPS field in the DDBLTFX structure to specify the ROPS
+ * that are not part of the Win32 API.
+ */
+#define DDBLT_DDROPS                           0x00001000l
+
+/*
+ * Use the color key associated with the destination surface.
+ */
+#define DDBLT_KEYDEST                          0x00002000l
+
+/*
+ * Use the dckDestColorkey field in the DDBLTFX structure as the color key
+ * for the destination surface.
+ */
+#define DDBLT_KEYDESTOVERRIDE                  0x00004000l
+
+/*
+ * Use the color key associated with the source surface.
+ */
+#define DDBLT_KEYSRC                           0x00008000l
+
+/*
+ * Use the dckSrcColorkey field in the DDBLTFX structure as the color key
+ * for the source surface.
+ */
+#define DDBLT_KEYSRCOVERRIDE                   0x00010000l
+
+/*
+ * Use the dwROP field in the DDBLTFX structure for the raster operation
+ * for this blt.  These ROPs are the same as the ones defined in the Win32 API.
+ */
+#define DDBLT_ROP                              0x00020000l
+
+/*
+ * Use the dwRotationAngle field in the DDBLTFX structure as the angle
+ * (specified in 1/100th of a degree) to rotate the surface.
+ */
+#define DDBLT_ROTATIONANGLE                    0x00040000l
+
+/*
+ * Z-buffered blt using the z-buffers attached to the source and destination
+ * surfaces and the dwZBufferOpCode field in the DDBLTFX structure as the
+ * z-buffer opcode.
+ */
+#define DDBLT_ZBUFFER                          0x00080000l
+
+/*
+ * Z-buffered blt using the dwConstDest Zfield and the dwZBufferOpCode field
+ * in the DDBLTFX structure as the z-buffer and z-buffer opcode respectively
+ * for the destination.
+ */
+#define DDBLT_ZBUFFERDESTCONSTOVERRIDE         0x00100000l
+
+/*
+ * Z-buffered blt using the lpDDSDestZBuffer field and the dwZBufferOpCode
+ * field in the DDBLTFX structure as the z-buffer and z-buffer opcode
+ * respectively for the destination.
+ */
+#define DDBLT_ZBUFFERDESTOVERRIDE              0x00200000l
+
+/*
+ * Z-buffered blt using the dwConstSrcZ field and the dwZBufferOpCode field
+ * in the DDBLTFX structure as the z-buffer and z-buffer opcode respectively
+ * for the source.
+ */
+#define DDBLT_ZBUFFERSRCCONSTOVERRIDE          0x00400000l
+
+/*
+ * Z-buffered blt using the lpDDSSrcZBuffer field and the dwZBufferOpCode
+ * field in the DDBLTFX structure as the z-buffer and z-buffer opcode
+ * respectively for the source.
+ */
+#define DDBLT_ZBUFFERSRCOVERRIDE                0x00800000l
+
+/*
+ * wait until the device is ready to handle the blt
+ * this will cause blt to not return DDERR_WASSTILLDRAWING
+ */
+#define DDBLT_WAIT                              0x01000000l
+
+/*
+ * Uses the dwFillDepth field in the DDBLTFX structure as the depth value
+ * to fill the destination rectangle on the destination Z-buffer surface
+ * with.
+ */
+#define DDBLT_DEPTHFILL                                0x02000000l
+
+
+/****************************************************************************
+ *
+ * BLTFAST FLAGS
+ *
+ ****************************************************************************/
+
+#define DDBLTFAST_NOCOLORKEY                    0x00000000
+#define DDBLTFAST_SRCCOLORKEY                   0x00000001
+#define DDBLTFAST_DESTCOLORKEY                  0x00000002
+#define DDBLTFAST_WAIT                          0x00000010
+
+
+
+
+/****************************************************************************
+ *
+ * FLIP FLAGS
+ *
+ ****************************************************************************/
+
+#define DDFLIP_WAIT                          0x00000001L
+
+/*
+ * Indicates that the target surface contains the even field of video data.
+ * This flag is only valid with an overlay surface.
+ */
+#define DDFLIP_EVEN                          0x00000002L
+
+/*
+ * Indicates that the target surface contains the odd field of video data.
+ * This flag is only valid with an overlay surface.
+ */
+#define DDFLIP_ODD                           0x00000004L
+
+/*
+ * Causes DirectDraw to perform the physical flip immediately and return
+ * to the application. Typically, what was the front buffer but is now the back
+ * buffer will still be visible (depending on timing) until the next vertical 
+ * retrace. Subsequent operations involving the two flipped surfaces will
+ * not check to see if the physical flip has finished (i.e. will not return
+ * DDERR_WASSTILLDRAWING for that reason (but may for other reasons)).
+ * This allows an application to perform Flips at a higher frequency than the
+ * monitor refresh rate, but may introduce visible artifacts.
+ * Only effective if DDCAPS2_FLIPNOVSYNC is set. If that bit is not set, 
+ * DDFLIP_NOVSYNC has no effect.
+ */
+#define DDFLIP_NOVSYNC                       0x00000008L
+
+
+/*
+ * Flip Interval Flags. These flags indicate how many vertical retraces to wait between
+ * each flip. The default is one. DirectDraw will return DDERR_WASSTILLDRAWING for each
+ * surface involved in the flip until the specified number of vertical retraces has
+ * ocurred. Only effective if DDCAPS2_FLIPINTERVAL is set. If that bit is not set, 
+ * DDFLIP_INTERVALn has no effect.
+ */
+
+/*
+ * DirectDraw will flip on every other vertical sync
+ */
+#define DDFLIP_INTERVAL2                     0x02000000L
+
+
+/*
+ * DirectDraw will flip on every third vertical sync
+ */
+#define DDFLIP_INTERVAL3                     0x03000000L
+
+
+/*
+ * DirectDraw will flip on every fourth vertical sync
+ */
+#define DDFLIP_INTERVAL4                     0x04000000L
+
+
+
+/****************************************************************************
+ *
+ * DIRECTDRAW SURFACE OVERLAY FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * Use the alpha information in the pixel format or the alpha channel surface
+ * attached to the destination surface as the alpha channel for the
+ * destination overlay.
+ */
+#define DDOVER_ALPHADEST                       0x00000001l
+
+/*
+ * Use the dwConstAlphaDest field in the DDOVERLAYFX structure as the
+ * destination alpha channel for this overlay.
+ */
+#define DDOVER_ALPHADESTCONSTOVERRIDE          0x00000002l
+
+/*
+ * The NEG suffix indicates that the destination surface becomes more
+ * transparent as the alpha value increases.
+ */
+#define DDOVER_ALPHADESTNEG                    0x00000004l
+
+/*
+ * Use the lpDDSAlphaDest field in the DDOVERLAYFX structure as the alpha
+ * channel destination for this overlay.
+ */
+#define DDOVER_ALPHADESTSURFACEOVERRIDE                0x00000008l
+
+/*
+ * Use the dwAlphaEdgeBlend field in the DDOVERLAYFX structure as the alpha
+ * channel for the edges of the image that border the color key colors.
+ */
+#define DDOVER_ALPHAEDGEBLEND                  0x00000010l
+
+/*
+ * Use the alpha information in the pixel format or the alpha channel surface
+ * attached to the source surface as the source alpha channel for this overlay.
+ */
+#define DDOVER_ALPHASRC                                0x00000020l
+
+/*
+ * Use the dwConstAlphaSrc field in the DDOVERLAYFX structure as the source
+ * alpha channel for this overlay.
+ */
+#define DDOVER_ALPHASRCCONSTOVERRIDE           0x00000040l
+
+/*
+ * The NEG suffix indicates that the source surface becomes more transparent
+ * as the alpha value increases.
+ */
+#define DDOVER_ALPHASRCNEG                     0x00000080l
+
+/*
+ * Use the lpDDSAlphaSrc field in the DDOVERLAYFX structure as the alpha channel
+ * source for this overlay.
+ */
+#define DDOVER_ALPHASRCSURFACEOVERRIDE         0x00000100l
+
+/*
+ * Turn this overlay off.
+ */
+#define DDOVER_HIDE                            0x00000200l
+
+/*
+ * Use the color key associated with the destination surface.
+ */
+#define DDOVER_KEYDEST                         0x00000400l
+
+/*
+ * Use the dckDestColorkey field in the DDOVERLAYFX structure as the color key
+ * for the destination surface
+ */
+#define DDOVER_KEYDESTOVERRIDE                 0x00000800l
+
+/*
+ * Use the color key associated with the source surface.
+ */
+#define DDOVER_KEYSRC                          0x00001000l
+
+/*
+ * Use the dckSrcColorkey field in the DDOVERLAYFX structure as the color key
+ * for the source surface.
+ */
+#define DDOVER_KEYSRCOVERRIDE                  0x00002000l
+
+/*
+ * Turn this overlay on.
+ */
+#define DDOVER_SHOW                            0x00004000l
+
+/*
+ * Add a dirty rect to an emulated overlayed surface.
+ */
+#define DDOVER_ADDDIRTYRECT                     0x00008000l
+
+/*
+ * Redraw all dirty rects on an emulated overlayed surface.
+ */
+#define DDOVER_REFRESHDIRTYRECTS               0x00010000l
+
+/*
+ * Redraw the entire surface on an emulated overlayed surface.
+ */
+#define DDOVER_REFRESHALL                      0x00020000l
+
+
+/*
+ * Use the overlay FX flags to define special overlay FX
+ */
+#define DDOVER_DDFX                            0x00080000l
+
+/*
+ * Autoflip the overlay when ever the video port autoflips
+ */
+#define DDOVER_AUTOFLIP                        0x00100000l
+
+/*
+ * Display each field of video port data individually without
+ * causing any jittery artifacts
+ */
+#define DDOVER_BOB                             0x00200000l
+
+/*
+ * Indicates that bob/weave decisions should not be overridden by other
+ * interfaces.
+ */
+#define DDOVER_OVERRIDEBOBWEAVE                        0x00400000l
+
+/*
+ * Indicates that the surface memory is composed of interleaved fields.
+ */
+#define DDOVER_INTERLEAVED                     0x00800000l
+
+/*
+ * Indicates that bob will be performed using hardware rather than
+ * software or emulated.
+ */
+#define DDOVER_BOBHARDWARE                     0x01000000l
+
+
+
+
+
+
+
+
+/****************************************************************************
+ *
+ * DIRECTDRAWSURFACE LOCK FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * The default.         Set to indicate that Lock should return a valid memory pointer
+ * to the top of the specified rectangle.  If no rectangle is specified then a
+ * pointer to the top of the surface is returned.
+ */
+#define DDLOCK_SURFACEMEMORYPTR                        0x00000000L     // default
+
+/*
+ * Set to indicate that Lock should wait until it can obtain a valid memory
+ * pointer before returning.  If this bit is set, Lock will never return
+ * DDERR_WASSTILLDRAWING.
+ */
+#define DDLOCK_WAIT                            0x00000001L
+
+/*
+ * Set if an event handle is being passed to Lock.  Lock will trigger the event
+ * when it can return the surface memory pointer requested.
+ */
+#define DDLOCK_EVENT                           0x00000002L
+
+/*
+ * Indicates that the surface being locked will only be read from.
+ */
+#define DDLOCK_READONLY                                0x00000010L
+
+/*
+ * Indicates that the surface being locked will only be written to
+ */
+#define DDLOCK_WRITEONLY                       0x00000020L
+
+
+/*
+ * Indicates that a system wide lock should not be taken when this surface
+ * is locked. This has several advantages (cursor responsiveness, ability
+ * to call more Windows functions, easier debugging) when locking video
+ * memory surfaces. However, an application specifying this flag must
+ * comply with a number of conditions documented in the help file.
+ * Furthermore, this flag cannot be specified when locking the primary.
+ */
+#define DDLOCK_NOSYSLOCK                        0x00000800L
+
+
+/****************************************************************************
+ *
+ * DIRECTDRAWSURFACE PAGELOCK FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * No flags defined at present
+ */
+
+
+/****************************************************************************
+ *
+ * DIRECTDRAWSURFACE PAGEUNLOCK FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * No flags defined at present
+ */
+
+
+/****************************************************************************
+ *
+ * DIRECTDRAWSURFACE BLT FX FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * If stretching, use arithmetic stretching along the Y axis for this blt.
+ */
+#define DDBLTFX_ARITHSTRETCHY                  0x00000001l
+
+/*
+ * Do this blt mirroring the surface left to right.  Spin the
+ * surface around its y-axis.
+ */
+#define DDBLTFX_MIRRORLEFTRIGHT                        0x00000002l
+
+/*
+ * Do this blt mirroring the surface up and down.  Spin the surface
+ * around its x-axis.
+ */
+#define DDBLTFX_MIRRORUPDOWN                   0x00000004l
+
+/*
+ * Schedule this blt to avoid tearing.
+ */
+#define DDBLTFX_NOTEARING                      0x00000008l
+
+/*
+ * Do this blt rotating the surface one hundred and eighty degrees.
+ */
+#define DDBLTFX_ROTATE180                      0x00000010l
+
+/*
+ * Do this blt rotating the surface two hundred and seventy degrees.
+ */
+#define DDBLTFX_ROTATE270                      0x00000020l
+
+/*
+ * Do this blt rotating the surface ninety degrees.
+ */
+#define DDBLTFX_ROTATE90                       0x00000040l
+
+/*
+ * Do this z blt using dwZBufferLow and dwZBufferHigh as  range values
+ * specified to limit the bits copied from the source surface.
+ */
+#define DDBLTFX_ZBUFFERRANGE                   0x00000080l
+
+/*
+ * Do this z blt adding the dwZBufferBaseDest to each of the sources z values
+ * before comparing it with the desting z values.
+ */
+#define DDBLTFX_ZBUFFERBASEDEST                        0x00000100l
+
+/****************************************************************************
+ *
+ * DIRECTDRAWSURFACE OVERLAY FX FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * If stretching, use arithmetic stretching along the Y axis for this overlay.
+ */
+#define DDOVERFX_ARITHSTRETCHY                 0x00000001l
+
+/*
+ * Mirror the overlay across the vertical axis
+ */
+#define DDOVERFX_MIRRORLEFTRIGHT               0x00000002l
+
+/*
+ * Mirror the overlay across the horizontal axis
+ */
+#define DDOVERFX_MIRRORUPDOWN                  0x00000004l
+
+/****************************************************************************
+ *
+ * Flags for dwDDFX member of DDSPRITEFX structure
+ *
+ ****************************************************************************/
+/*
+ * Use affine transformation matrix in fTransform member.
+ */
+#define DDSPRITEFX_AFFINETRANSFORM             0x00000001l
+
+/*
+ * Use RGBA scaling factors in ddrgbaScaleFactors member.
+ */
+#define DDSPRITEFX_RGBASCALING                 0x00000002l
+
+/*
+ * Degrade RGBA scaling factors to accommodate driver's capabilities.
+ */
+#define DDSPRITEFX_DEGRADERGBASCALING          0x00000004l
+
+/*
+ * Do bilinear filtering of stretched or warped sprite.
+ */
+#define DDSPRITEFX_BILINEARFILTER              0x00000008l
+
+/*
+ * Do "blur" filtering of stretched or warped sprite.
+ */
+#define DDSPRITEFX_BLURFILTER                  0x00000010l
+
+/*
+ * Do "flat" filtering of stretched or warped sprite.
+ */
+#define DDSPRITEFX_FLATFILTER                  0x00000020l
+
+/*
+ * Degrade filtering operation to accommodate driver's capabilities.
+ */
+#define DDSPRITEFX_DEGRADEFILTER               0x00000040l
+
+
+/****************************************************************************
+ *
+ * DIRECTDRAW WAITFORVERTICALBLANK FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * return when the vertical blank interval begins
+ */
+#define DDWAITVB_BLOCKBEGIN                    0x00000001l
+
+/*
+ * set up an event to trigger when the vertical blank begins
+ */
+#define DDWAITVB_BLOCKBEGINEVENT               0x00000002l
+
+/*
+ * return when the vertical blank interval ends and display begins
+ */
+#define DDWAITVB_BLOCKEND                      0x00000004l
+
+/****************************************************************************
+ *
+ * DIRECTDRAW GETFLIPSTATUS FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * is it OK to flip now?
+ */
+#define DDGFS_CANFLIP                  0x00000001l
+
+/*
+ * is the last flip finished?
+ */
+#define DDGFS_ISFLIPDONE               0x00000002l
+
+/****************************************************************************
+ *
+ * DIRECTDRAW GETBLTSTATUS FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * is it OK to blt now?
+ */
+#define DDGBS_CANBLT                   0x00000001l
+
+/*
+ * is the blt to the surface finished?
+ */
+#define DDGBS_ISBLTDONE                        0x00000002l
+
+
+/****************************************************************************
+ *
+ * DIRECTDRAW ENUMOVERLAYZORDER FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * Enumerate overlays back to front.
+ */
+#define DDENUMOVERLAYZ_BACKTOFRONT     0x00000000l
+
+/*
+ * Enumerate overlays front to back
+ */
+#define DDENUMOVERLAYZ_FRONTTOBACK     0x00000001l
+
+/****************************************************************************
+ *
+ * DIRECTDRAW UPDATEOVERLAYZORDER FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * Send overlay to front
+ */
+#define DDOVERZ_SENDTOFRONT            0x00000000l
+
+/*
+ * Send overlay to back
+ */
+#define DDOVERZ_SENDTOBACK             0x00000001l
+
+/*
+ * Move Overlay forward
+ */
+#define DDOVERZ_MOVEFORWARD            0x00000002l
+
+/*
+ * Move Overlay backward
+ */
+#define DDOVERZ_MOVEBACKWARD           0x00000003l
+
+/*
+ * Move Overlay in front of relative surface
+ */
+#define DDOVERZ_INSERTINFRONTOF                0x00000004l
+
+/*
+ * Move Overlay in back of relative surface
+ */
+#define DDOVERZ_INSERTINBACKOF         0x00000005l
+
+
+
+/****************************************************************************
+ *
+ * DIRECTDRAW SETGAMMARAMP FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * Request calibrator to adjust the gamma ramp according to the physical
+ * properties of the display so that the result should appear identical
+ * on all systems.
+ */
+#define DDSGR_CALIBRATE                        0x00000001L
+
+
+/*===========================================================================
+ *
+ *
+ * DIRECTDRAW RETURN CODES
+ *
+ * The return values from DirectDraw Commands and Surface that return an HRESULT
+ * are codes from DirectDraw concerning the results of the action
+ * requested by DirectDraw.
+ *
+ *==========================================================================*/
+
+/*
+ * Status is OK
+ *
+ * Issued by: DirectDraw Commands and all callbacks
+ */
+#define DD_OK                                  0
+#define DD_FALSE                                S_FALSE
+
+/****************************************************************************
+ *
+ * DIRECTDRAW ENUMCALLBACK RETURN VALUES
+ *
+ * EnumCallback returns are used to control the flow of the DIRECTDRAW and
+ * DIRECTDRAWSURFACE object enumerations.   They can only be returned by
+ * enumeration callback routines.
+ *
+ ****************************************************************************/
+
+/*
+ * stop the enumeration
+ */
+#define DDENUMRET_CANCEL                       0
+
+/*
+ * continue the enumeration
+ */
+#define DDENUMRET_OK                           1
+
+/****************************************************************************
+ *
+ * DIRECTDRAW ERRORS
+ *
+ * Errors are represented by negative values and cannot be combined.
+ *
+ ****************************************************************************/
+
+/*
+ * This object is already initialized
+ */
+#define DDERR_ALREADYINITIALIZED               MAKE_DDHRESULT( 5 )
+
+/*
+ * This surface can not be attached to the requested surface.
+ */
+#define DDERR_CANNOTATTACHSURFACE              MAKE_DDHRESULT( 10 )
+
+/*
+ * This surface can not be detached from the requested surface.
+ */
+#define DDERR_CANNOTDETACHSURFACE              MAKE_DDHRESULT( 20 )
+
+/*
+ * Support is currently not available.
+ */
+#define DDERR_CURRENTLYNOTAVAIL                        MAKE_DDHRESULT( 40 )
+
+/*
+ * An exception was encountered while performing the requested operation
+ */
+#define DDERR_EXCEPTION                                MAKE_DDHRESULT( 55 )
+
+/*
+ * Generic failure.
+ */
+#define DDERR_GENERIC                          E_FAIL
+
+/*
+ * Height of rectangle provided is not a multiple of reqd alignment
+ */
+#define DDERR_HEIGHTALIGN                      MAKE_DDHRESULT( 90 )
+
+/*
+ * Unable to match primary surface creation request with existing
+ * primary surface.
+ */
+#define DDERR_INCOMPATIBLEPRIMARY              MAKE_DDHRESULT( 95 )
+
+/*
+ * One or more of the caps bits passed to the callback are incorrect.
+ */
+#define DDERR_INVALIDCAPS                      MAKE_DDHRESULT( 100 )
+
+/*
+ * DirectDraw does not support provided Cliplist.
+ */
+#define DDERR_INVALIDCLIPLIST                  MAKE_DDHRESULT( 110 )
+
+/*
+ * DirectDraw does not support the requested mode
+ */
+#define DDERR_INVALIDMODE                      MAKE_DDHRESULT( 120 )
+
+/*
+ * DirectDraw received a pointer that was an invalid DIRECTDRAW object.
+ */
+#define DDERR_INVALIDOBJECT                    MAKE_DDHRESULT( 130 )
+
+/*
+ * One or more of the parameters passed to the callback function are
+ * incorrect.
+ */
+#define DDERR_INVALIDPARAMS                    E_INVALIDARG
+
+/*
+ * pixel format was invalid as specified
+ */
+#define DDERR_INVALIDPIXELFORMAT               MAKE_DDHRESULT( 145 )
+
+/*
+ * Rectangle provided was invalid.
+ */
+#define DDERR_INVALIDRECT                      MAKE_DDHRESULT( 150 )
+
+/*
+ * Operation could not be carried out because one or more surfaces are locked
+ */
+#define DDERR_LOCKEDSURFACES                   MAKE_DDHRESULT( 160 )
+
+/*
+ * There is no 3D present.
+ */
+#define DDERR_NO3D                             MAKE_DDHRESULT( 170 )
+
+/*
+ * Operation could not be carried out because there is no alpha accleration
+ * hardware present or available.
+ */
+#define DDERR_NOALPHAHW                                MAKE_DDHRESULT( 180 )
+
+
+/*
+ * no clip list available
+ */
+#define DDERR_NOCLIPLIST                       MAKE_DDHRESULT( 205 )
+
+/*
+ * Operation could not be carried out because there is no color conversion
+ * hardware present or available.
+ */
+#define DDERR_NOCOLORCONVHW                    MAKE_DDHRESULT( 210 )
+
+/*
+ * Create function called without DirectDraw object method SetCooperativeLevel
+ * being called.
+ */
+#define DDERR_NOCOOPERATIVELEVELSET            MAKE_DDHRESULT( 212 )
+
+/*
+ * Surface doesn't currently have a color key
+ */
+#define DDERR_NOCOLORKEY                       MAKE_DDHRESULT( 215 )
+
+/*
+ * Operation could not be carried out because there is no hardware support
+ * of the dest color key.
+ */
+#define DDERR_NOCOLORKEYHW                     MAKE_DDHRESULT( 220 )
+
+/*
+ * No DirectDraw support possible with current display driver
+ */
+#define DDERR_NODIRECTDRAWSUPPORT              MAKE_DDHRESULT( 222 )
+
+/*
+ * Operation requires the application to have exclusive mode but the
+ * application does not have exclusive mode.
+ */
+#define DDERR_NOEXCLUSIVEMODE                  MAKE_DDHRESULT( 225 )
+
+/*
+ * Flipping visible surfaces is not supported.
+ */
+#define DDERR_NOFLIPHW                         MAKE_DDHRESULT( 230 )
+
+/*
+ * There is no GDI present.
+ */
+#define DDERR_NOGDI                            MAKE_DDHRESULT( 240 )
+
+/*
+ * Operation could not be carried out because there is no hardware present
+ * or available.
+ */
+#define DDERR_NOMIRRORHW                       MAKE_DDHRESULT( 250 )
+
+/*
+ * Requested item was not found
+ */
+#define DDERR_NOTFOUND                         MAKE_DDHRESULT( 255 )
+
+/*
+ * Operation could not be carried out because there is no overlay hardware
+ * present or available.
+ */
+#define DDERR_NOOVERLAYHW                      MAKE_DDHRESULT( 260 )
+
+/*
+ * Operation could not be carried out because the source and destination
+ * rectangles are on the same surface and overlap each other.
+ */
+#define DDERR_OVERLAPPINGRECTS                 MAKE_DDHRESULT( 270 )
+
+/*
+ * Operation could not be carried out because there is no appropriate raster
+ * op hardware present or available.
+ */
+#define DDERR_NORASTEROPHW                     MAKE_DDHRESULT( 280 )
+
+/*
+ * Operation could not be carried out because there is no rotation hardware
+ * present or available.
+ */
+#define DDERR_NOROTATIONHW                     MAKE_DDHRESULT( 290 )
+
+/*
+ * Operation could not be carried out because there is no hardware support
+ * for stretching
+ */
+#define DDERR_NOSTRETCHHW                      MAKE_DDHRESULT( 310 )
+
+/*
+ * DirectDrawSurface is not in 4 bit color palette and the requested operation
+ * requires 4 bit color palette.
+ */
+#define DDERR_NOT4BITCOLOR                     MAKE_DDHRESULT( 316 )
+
+/*
+ * DirectDrawSurface is not in 4 bit color index palette and the requested
+ * operation requires 4 bit color index palette.
+ */
+#define DDERR_NOT4BITCOLORINDEX                        MAKE_DDHRESULT( 317 )
+
+/*
+ * DirectDraw Surface is not in 8 bit color mode and the requested operation
+ * requires 8 bit color.
+ */
+#define DDERR_NOT8BITCOLOR                     MAKE_DDHRESULT( 320 )
+
+/*
+ * Operation could not be carried out because there is no texture mapping
+ * hardware present or available.
+ */
+#define DDERR_NOTEXTUREHW                      MAKE_DDHRESULT( 330 )
+
+/*
+ * Operation could not be carried out because there is no hardware support
+ * for vertical blank synchronized operations.
+ */
+#define DDERR_NOVSYNCHW                                MAKE_DDHRESULT( 335 )
+
+/*
+ * Operation could not be carried out because there is no hardware support
+ * for zbuffer blting.
+ */
+#define DDERR_NOZBUFFERHW                      MAKE_DDHRESULT( 340 )
+
+/*
+ * Overlay surfaces could not be z layered based on their BltOrder because
+ * the hardware does not support z layering of overlays.
+ */
+#define DDERR_NOZOVERLAYHW                     MAKE_DDHRESULT( 350 )
+
+/*
+ * The hardware needed for the requested operation has already been
+ * allocated.
+ */
+#define DDERR_OUTOFCAPS                                MAKE_DDHRESULT( 360 )
+
+/*
+ * DirectDraw does not have enough memory to perform the operation.
+ */
+#define DDERR_OUTOFMEMORY                      E_OUTOFMEMORY
+
+/*
+ * DirectDraw does not have enough memory to perform the operation.
+ */
+#define DDERR_OUTOFVIDEOMEMORY                 MAKE_DDHRESULT( 380 )
+
+/*
+ * hardware does not support clipped overlays
+ */
+#define DDERR_OVERLAYCANTCLIP                  MAKE_DDHRESULT( 382 )
+
+/*
+ * Can only have ony color key active at one time for overlays
+ */
+#define DDERR_OVERLAYCOLORKEYONLYONEACTIVE     MAKE_DDHRESULT( 384 )
+
+/*
+ * Access to this palette is being refused because the palette is already
+ * locked by another thread.
+ */
+#define DDERR_PALETTEBUSY                      MAKE_DDHRESULT( 387 )
+
+/*
+ * No src color key specified for this operation.
+ */
+#define DDERR_COLORKEYNOTSET                   MAKE_DDHRESULT( 400 )
+
+/*
+ * This surface is already attached to the surface it is being attached to.
+ */
+#define DDERR_SURFACEALREADYATTACHED           MAKE_DDHRESULT( 410 )
+
+/*
+ * This surface is already a dependency of the surface it is being made a
+ * dependency of.
+ */
+#define DDERR_SURFACEALREADYDEPENDENT          MAKE_DDHRESULT( 420 )
+
+/*
+ * Access to this surface is being refused because the surface is already
+ * locked by another thread.
+ */
+#define DDERR_SURFACEBUSY                      MAKE_DDHRESULT( 430 )
+
+/*
+ * Access to this surface is being refused because no driver exists
+ * which can supply a pointer to the surface.
+ * This is most likely to happen when attempting to lock the primary
+ * surface when no DCI provider is present.
+ * Will also happen on attempts to lock an optimized surface.
+ */
+#define DDERR_CANTLOCKSURFACE                   MAKE_DDHRESULT( 435 )
+
+/*
+ * Access to Surface refused because Surface is obscured.
+ */
+#define DDERR_SURFACEISOBSCURED                        MAKE_DDHRESULT( 440 )
+
+/*
+ * Access to this surface is being refused because the surface is gone.
+ * The DIRECTDRAWSURFACE object representing this surface should
+ * have Restore called on it.
+ */
+#define DDERR_SURFACELOST                      MAKE_DDHRESULT( 450 )
+
+/*
+ * The requested surface is not attached.
+ */
+#define DDERR_SURFACENOTATTACHED               MAKE_DDHRESULT( 460 )
+
+/*
+ * Height requested by DirectDraw is too large.
+ */
+#define DDERR_TOOBIGHEIGHT                     MAKE_DDHRESULT( 470 )
+
+/*
+ * Size requested by DirectDraw is too large --         The individual height and
+ * width are OK.
+ */
+#define DDERR_TOOBIGSIZE                       MAKE_DDHRESULT( 480 )
+
+/*
+ * Width requested by DirectDraw is too large.
+ */
+#define DDERR_TOOBIGWIDTH                      MAKE_DDHRESULT( 490 )
+
+/*
+ * Action not supported.
+ */
+#define DDERR_UNSUPPORTED                      E_NOTIMPL
+
+/*
+ * FOURCC format requested is unsupported by DirectDraw
+ */
+#define DDERR_UNSUPPORTEDFORMAT                        MAKE_DDHRESULT( 510 )
+
+/*
+ * Bitmask in the pixel format requested is unsupported by DirectDraw
+ */
+#define DDERR_UNSUPPORTEDMASK                  MAKE_DDHRESULT( 520 )
+
+/*
+ * The specified stream contains invalid data
+ */
+#define DDERR_INVALIDSTREAM                     MAKE_DDHRESULT( 521 )
+
+/*
+ * vertical blank is in progress
+ */
+#define DDERR_VERTICALBLANKINPROGRESS          MAKE_DDHRESULT( 537 )
+
+/*
+ * Informs DirectDraw that the previous Blt which is transfering information
+ * to or from this Surface is incomplete.
+ */
+#define DDERR_WASSTILLDRAWING                  MAKE_DDHRESULT( 540 )
+
+
+/*
+ * Rectangle provided was not horizontally aligned on reqd. boundary
+ */
+#define DDERR_XALIGN                           MAKE_DDHRESULT( 560 )
+
+/*
+ * The GUID passed to DirectDrawCreate is not a valid DirectDraw driver
+ * identifier.
+ */
+#define DDERR_INVALIDDIRECTDRAWGUID            MAKE_DDHRESULT( 561 )
+
+/*
+ * A DirectDraw object representing this driver has already been created
+ * for this process.
+ */
+#define DDERR_DIRECTDRAWALREADYCREATED         MAKE_DDHRESULT( 562 )
+
+/*
+ * A hardware only DirectDraw object creation was attempted but the driver
+ * did not support any hardware.
+ */
+#define DDERR_NODIRECTDRAWHW                   MAKE_DDHRESULT( 563 )
+
+/*
+ * this process already has created a primary surface
+ */
+#define DDERR_PRIMARYSURFACEALREADYEXISTS      MAKE_DDHRESULT( 564 )
+
+/*
+ * software emulation not available.
+ */
+#define DDERR_NOEMULATION                      MAKE_DDHRESULT( 565 )
+
+/*
+ * region passed to Clipper::GetClipList is too small.
+ */
+#define DDERR_REGIONTOOSMALL                   MAKE_DDHRESULT( 566 )
+
+/*
+ * an attempt was made to set a clip list for a clipper objec that
+ * is already monitoring an hwnd.
+ */
+#define DDERR_CLIPPERISUSINGHWND               MAKE_DDHRESULT( 567 )
+
+/*
+ * No clipper object attached to surface object
+ */
+#define DDERR_NOCLIPPERATTACHED                        MAKE_DDHRESULT( 568 )
+
+/*
+ * Clipper notification requires an HWND or
+ * no HWND has previously been set as the CooperativeLevel HWND.
+ */
+#define DDERR_NOHWND                           MAKE_DDHRESULT( 569 )
+
+/*
+ * HWND used by DirectDraw CooperativeLevel has been subclassed,
+ * this prevents DirectDraw from restoring state.
+ */
+#define DDERR_HWNDSUBCLASSED                   MAKE_DDHRESULT( 570 )
+
+/*
+ * The CooperativeLevel HWND has already been set.
+ * It can not be reset while the process has surfaces or palettes created.
+ */
+#define DDERR_HWNDALREADYSET                   MAKE_DDHRESULT( 571 )
+
+/*
+ * No palette object attached to this surface.
+ */
+#define DDERR_NOPALETTEATTACHED                        MAKE_DDHRESULT( 572 )
+
+/*
+ * No hardware support for 16 or 256 color palettes.
+ */
+#define DDERR_NOPALETTEHW                      MAKE_DDHRESULT( 573 )
+
+/*
+ * If a clipper object is attached to the source surface passed into a
+ * BltFast call.
+ */
+#define DDERR_BLTFASTCANTCLIP                  MAKE_DDHRESULT( 574 )
+
+/*
+ * No blter.
+ */
+#define DDERR_NOBLTHW                          MAKE_DDHRESULT( 575 )
+
+/*
+ * No DirectDraw ROP hardware.
+ */
+#define DDERR_NODDROPSHW                       MAKE_DDHRESULT( 576 )
+
+/*
+ * returned when GetOverlayPosition is called on a hidden overlay
+ */
+#define DDERR_OVERLAYNOTVISIBLE                        MAKE_DDHRESULT( 577 )
+
+/*
+ * returned when GetOverlayPosition is called on a overlay that UpdateOverlay
+ * has never been called on to establish a destionation.
+ */
+#define DDERR_NOOVERLAYDEST                    MAKE_DDHRESULT( 578 )
+
+/*
+ * returned when the position of the overlay on the destionation is no longer
+ * legal for that destionation.
+ */
+#define DDERR_INVALIDPOSITION                  MAKE_DDHRESULT( 579 )
+
+/*
+ * returned when an overlay member is called for a non-overlay surface
+ */
+#define DDERR_NOTAOVERLAYSURFACE               MAKE_DDHRESULT( 580 )
+
+/*
+ * An attempt was made to set the cooperative level when it was already
+ * set to exclusive.
+ */
+#define DDERR_EXCLUSIVEMODEALREADYSET          MAKE_DDHRESULT( 581 )
+
+/*
+ * An attempt has been made to flip a surface that is not flippable.
+ */
+#define DDERR_NOTFLIPPABLE                     MAKE_DDHRESULT( 582 )
+
+/*
+ * Can't duplicate primary & 3D surfaces, or surfaces that are implicitly
+ * created.
+ */
+#define DDERR_CANTDUPLICATE                    MAKE_DDHRESULT( 583 )
+
+/*
+ * Surface was not locked.  An attempt to unlock a surface that was not
+ * locked at all, or by this process, has been attempted.
+ */
+#define DDERR_NOTLOCKED                                MAKE_DDHRESULT( 584 )
+
+/*
+ * Windows can not create any more DCs, or a DC was requested for a paltte-indexed
+ * surface when the surface had no palette AND the display mode was not palette-indexed
+ * (in this case DirectDraw cannot select a proper palette into the DC)
+ */
+#define DDERR_CANTCREATEDC                     MAKE_DDHRESULT( 585 )
+
+/*
+ * No DC was ever created for this surface.
+ */
+#define DDERR_NODC                             MAKE_DDHRESULT( 586 )
+
+/*
+ * This surface can not be restored because it was created in a different
+ * mode.
+ */
+#define DDERR_WRONGMODE                                MAKE_DDHRESULT( 587 )
+
+/*
+ * This surface can not be restored because it is an implicitly created
+ * surface.
+ */
+#define DDERR_IMPLICITLYCREATED                        MAKE_DDHRESULT( 588 )
+
+/*
+ * The surface being used is not a palette-based surface
+ */
+#define DDERR_NOTPALETTIZED                    MAKE_DDHRESULT( 589 )
+
+
+/*
+ * The display is currently in an unsupported mode
+ */
+#define DDERR_UNSUPPORTEDMODE                  MAKE_DDHRESULT( 590 )
+
+/*
+ * Operation could not be carried out because there is no mip-map
+ * texture mapping hardware present or available.
+ */
+#define DDERR_NOMIPMAPHW                       MAKE_DDHRESULT( 591 )
+
+/*
+ * The requested action could not be performed because the surface was of
+ * the wrong type.
+ */
+#define DDERR_INVALIDSURFACETYPE                MAKE_DDHRESULT( 592 )
+
+
+
+/*
+ * Device does not support optimized surfaces, therefore no video memory optimized surfaces
+ */
+#define DDERR_NOOPTIMIZEHW                      MAKE_DDHRESULT( 600 )
+
+/*
+ * Surface is an optimized surface, but has not yet been allocated any memory
+ */
+#define DDERR_NOTLOADED                         MAKE_DDHRESULT( 601 )
+
+/*
+ * Attempt was made to create or set a device window without first setting
+ * the focus window
+ */
+#define DDERR_NOFOCUSWINDOW                     MAKE_DDHRESULT( 602 )
+
+/*
+ * A DC has already been returned for this surface. Only one DC can be
+ * retrieved per surface.
+ */
+#define DDERR_DCALREADYCREATED                 MAKE_DDHRESULT( 620 )
+
+/*
+ * An attempt was made to allocate non-local video memory from a device
+ * that does not support non-local video memory.
+ */
+#define DDERR_NONONLOCALVIDMEM                  MAKE_DDHRESULT( 630 )
+
+/*
+ * The attempt to page lock a surface failed.
+ */
+#define DDERR_CANTPAGELOCK                     MAKE_DDHRESULT( 640 )
+
+
+/*
+ * The attempt to page unlock a surface failed.
+ */
+#define DDERR_CANTPAGEUNLOCK                   MAKE_DDHRESULT( 660 )
+
+/*
+ * An attempt was made to page unlock a surface with no outstanding page locks.
+ */
+#define DDERR_NOTPAGELOCKED                    MAKE_DDHRESULT( 680 )
+
+/*
+ * There is more data available than the specified buffer size could hold
+ */
+#define DDERR_MOREDATA                                 MAKE_DDHRESULT( 690 )
+
+/*
+ * The data has expired and is therefore no longer valid.
+ */
+#define DDERR_EXPIRED                           MAKE_DDHRESULT( 691 )
+
+/*
+ * The video port is not active
+ */
+#define DDERR_VIDEONOTACTIVE                           MAKE_DDHRESULT( 695 )
+
+/*
+ * Surfaces created by one direct draw device cannot be used directly by
+ * another direct draw device.
+ */
+#define DDERR_DEVICEDOESNTOWNSURFACE                   MAKE_DDHRESULT( 699 )
+
+
+/*
+ * An attempt was made to invoke an interface member of a DirectDraw object
+ * created by CoCreateInstance() before it was initialized.
+ */
+#define DDERR_NOTINITIALIZED                    CO_E_NOTINITIALIZED
+
+
+/* Alpha bit depth constants */
+
+
+#ifdef __cplusplus
+};
+#endif
+
+#endif
+