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-.TH "SDL_JoystickOpen" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" 
-.SH "NAME"
-SDL_JoystickOpen \- Opens a joystick for use\&.
-.SH "SYNOPSIS"
-.PP
-\fB#include "SDL\&.h"
-.sp
-\fBSDL_Joystick *\fBSDL_JoystickOpen\fP\fR(\fBint index\fR);
-.SH "DESCRIPTION"
-.PP
-Opens a joystick for use within SDL\&. The \fBindex\fR refers to the N\&'th joystick in the system\&. A joystick must be opened before it game be used\&.
-.SH "RETURN VALUE"
-.PP
-Returns a \fBSDL_Joystick\fR structure on success\&. \fBNULL\fR on failure\&.
-.SH "EXAMPLES"
-.PP
-.PP
-.nf
-\f(CWSDL_Joystick *joy;
-// Check for joystick
-if(SDL_NumJoysticks()>0){
-  // Open joystick
-  joy=SDL_JoystickOpen(0);
-  
-  if(joy)
-  {
-    printf("Opened Joystick 0
-");
-    printf("Name: %s
-", SDL_JoystickName(0));
-    printf("Number of Axes: %d
-", SDL_JoystickNumAxes(joy));
-    printf("Number of Buttons: %d
-", SDL_JoystickNumButtons(joy));
-    printf("Number of Balls: %d
-", SDL_JoystickNumBalls(joy));
-  }
-  else
-    printf("Couldn\&'t open Joystick 0
-");
-  
-  // Close if opened
-  if(SDL_JoystickOpened(0))
-    SDL_JoystickClose(joy);
-}\fR
-.fi
-.PP
-.SH "SEE ALSO"
-.PP
-\fI\fBSDL_JoystickClose\fP\fR
-.\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00