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1 # Xonotic Wiki
2
3 Welcome to the official Xonotic wiki.
4
5 If you with to contribute, just ask for access at #xonotic on freenode.
6
7 ## Documentation, Communication, and Social Network
8 -       [Official Website](http://xonotic.org)
9         -       [Official Forums](http://forums.xonotic.org) are a lively place for Xonotic players to discuss anything.
10         -       [Xonotic game stats](http://stats.xonotic.org/) shows useful statistics information about servers, players, scores, maps, etc.
11 -       You are looking at the [official wiki](https://gitlab.com/xonotic/xonotic/wikis/home).
12         -       [Unofficial wiki](http://xonotic.wikia.com/wiki/Xonotic_Wiki) may contain dated but still helpful information.
13 -       [IRC channels](Channels) are where most players ask/answer questions, exchange ideas, organize game events, etc. in **real time**. You can even chat with players in the game.
14 -       [Facebook](https://www.facebook.com/xonotic/)
15 -       [Twitter](https://twitter.com/xonotic)
16
17 ## Gameplay
18
19 ### Tutorials
20 - [HALOGENE’S NEWBIE CORNER](Halogenes_Newbie_Corner) has rich information for beginners. **Must read!** You will enjoy the game more!
21 - [Overkill Tutorial](Overkill_Tutorial)
22
23 ### Game Mechanics
24 -   [Items](Items)
25 -   [Maps](Maps)
26 -   [Players](Players)
27 -   [Vehicles](Vehicles)
28 -   [Weapons](Weapons)
29
30 ### Game Modes/Types/Mutators/Mods and Special Servers
31
32 #### Game Modes (or Game Types)
33 In Xonotic, game modes and game types mean the same thing -- different modes/types have different goals to achieve in a game.
34
35 -   [Arena](Gamemodes/Arena)
36 -   [Assault](Gamemodes/Assault)
37 -   [Capture the Flag](Gamemodes/Capture_the_Flag)
38 -   [Clan Arena](Gamemodes/Clan_Arena)
39 -   [Deathmatch](Gamemodes/Deathmatch)
40 -   [Domination](Gamemodes/Domination)
41 -   [Duel](Gamemodes/Duel)
42 -   [Freeze Tag](Gamemodes/Freeze_Tag)
43 -   [Keepaway](Gamemodes/Keepaway)
44 -   [Key Hunt](Gamemodes/Key_Hunt)
45 -   [Last Man Standing](Gamemodes/Last_Man_Standing)
46 -   [Nexball](Gamemodes/Nexball)
47 -   [Onslaught](Gamemodes/Onslaught)
48 -   [Race](Gamemodes/Race)
49 -   [Race CTS](Gamemodes/Race_CTS)
50 -   [Runematch](Gamemodes/Rune)
51 -   [Team Deathmatch](Gamemodes/Team_Deathmatch)
52 -   [Conquest](Gamemodes/Conquest)
53
54 #### Standard Mutators
55 Mutators change the configuration of the game play, e.g. how weapon appears, which special weapons are availabale, or the physics in the game. This is usually set by the game admins who set up games for other players.  Standard Mutators are available in the game menu.
56
57 -   [Dodging](Mutators/Dodging)
58 -   [Midair](Mutators/Midair)
59 -   [Vampire](Mutators/Vampire)
60 -   [Blood Loss](Mutators/Blood_Loss)
61 -   [Low Gravity](Mutators/Low_Gravity)
62 -   [Cloak](Mutators/Cloak)
63 -   [Relics](Mutators/Relics)
64 -   [Weapon Arena](Mutators/Weapon_Arena)
65 -   [Grappling Hook](Mutators/Grappling_Hook)
66 -   [Jet Pack](Mutators/Jet_Pack)
67 -   [Rocket Flying](Mutators/Rocket_Flying)
68 -   [Pinata](Mutators/Pinata)
69 -   [Weapons Stay](Mutators/Weapons_Stay)
70 -   [InstaGib](Mutators/InstaGib)
71 -   [NIX](Mutators/NIX)
72
73 #### [Special Servers](Special_Servers)
74
75 #### [Mods](Mods)
76
77 ### Misc
78 -   [Camera for demos explained](Recording/Demo_Camera)
79 -   [Xonotic Bot Orchestra](Xonotic_Bot_Orchestra)
80 -   [Impulse map](impulse_map)
81
82
83 ## The Software
84 -   [Repository Access](Repository_Access) (how to compile from git) (see also [Git repo structure](Git))
85 -   [Privacy and Security](privacy-and-security)
86 -   [Hardware Requirements](Hardware_Requirements)
87
88 ## Arts & Media
89 -   [Art Roadmap](Art_Roadmap)
90 -   [Artistic Style](Artistic_Style)
91 -   [Xonotic Logo](Planning/Logo/Logo)
92 -   [Maps Makeover](Planning/Maps_Makeover)
93 -   [Weapons Makeover](Planning/Weapons_Makeover)
94     -   [New weapon names discussion](Planning/NamesWeapons)
95 -   [2d art](2d art)
96 -   [Music](Audio/Music)
97     -   [Music contributions](Audio/Music_contributions)
98 -   [Sound FX](Audio/Sound_FX)
99     -   [Sound FX contributions](Audio/Sound_FX_contributions)
100 -   Story Themes
101     -   [Close to home](Planning/Themes/Close_to_home)
102     -   [Tech Conglomerate](Planning/Themes/Tech_Conglomerate)
103
104
105 ## Editing
106
107 In this section you will find helpful information about editing Xonotic in general, let that be coding, texturing, modeling, mapping, etc
108
109 ### Programming
110 -   [Introduction to QuakeC](QuakeC/Introduction_to_QuakeC)
111 -   [DarkPlaces Wiki](Darkplaces/index)
112 -   [QuakeC Specifications v1.0](QuakeC/QuakeC_Wiki)
113 -   [QuakeC tutorials](http://www.inside3d.com/tutorials.php) at inside3d.com
114 -   [NewQC](QuakeC/NewQC) - Possible changes regarding QC (compiler, syntax, …)
115
116 ### [Modeling](Darkplaces/Modeling)
117 -   [Textures know-how](Modeling/Textures)
118 -   [Normal Maps know-how](Modeling/Normal_Maps)
119 -   [Polygon count](Polycounts) on Weapons and Models
120 -   [.framegroups](Modeling/framegroups) file (allow self playing animations) know-how
121 -   [.sounds](Voices_and_sounds) file (player model sounds) know-how
122 -   [How to compile dpm models](Modeling/dpmodel)
123 -   [How to make weapons](Modeling/Weaponsystem)
124 -   How to get an animated mesh from [Blender to DPM](Modeling/Blender_to_DPM)
125 -   [Inter-Quake Model (IQM) Format](http://lee.fov120.com/iqm/)
126 -   [Player Model Spec](Modeling/Player_Model_Spec)
127 -   [Blender to IQM](Modeling/Blender_to_IQM)
128
129 ### Texturing
130 -   Tutorials [1](http://www.cgtextures.com/content.php?action=tutorials)
131 -   [Recovering detailed normals from photo textures](http://www.cgtextures.com/content.php?action=tutorial&name=normalmap)
132 -   [Hard Surface Texture Painting](http://forums.cgsociety.org/showthread.php?t=373024)
133 -   Some [tips](http://forums.xonotic.org/showthread.php?tid=63&pid=445#pid445) by *FruitieX*
134 -   [Q3A Shader Manual](http://toolz.nexuizninjaz.com/shader/)
135
136 ### Configuration
137 -   [Capturing video clips and using the demo camera](Recording/Democapture)
138 -   [Git](Git)
139
140 ### [Mapping](Mapping/Mapping)
141 -   [Creating Maps](Mapping/Creating_Maps)
142 -   [Mapper resources](Mapping/Mapper_resources)
143 -   [Map naming convention](http://alientrap.org/forum/viewtopic.php?f=2&t=2363&sid=4f8a9e06ada52255e98bdfa744ec6beb#p27330)
144
145 ## Project
146
147 ### Team, Community, and Public Relations
148 -   [Organizational Structure](Organizational_Structure)
149 -   [Roles and Skills](Roles) of contributing community members
150 -   [Community development](Community_development) planning
151 -   [Public Relations](Pr)
152
153 ### Plans
154 -   Check out our [Project Plan](Plan) so far
155 -   [Website planning](Planning/Website) 
156 -   Notes from brainstorming [ideas for names](Planning/names)
157 -   [Xonotic compatibility pack](Xonotic_compatibility_pack) a small pk3 that will rebrand a default Nexuiz install
158
159 ## Nexuiz-related
160
161 ### General Info
162 -   [Licensing / Legal](Legal)
163 -   [Announcements](Announcements)
164 -   [About Xonotic and Nexuiz](Faq)
165
166 ## References
167
168 -   [Git repo structure](Git)
169 -   [Forbidden disposable e-mail providers](Forbidden_disposable_e-mail_providers)
170 -   [Gitlab Markdown Reference](https://gitlab.com/help/markdown/markdown.md) (for editing this wiki)
171