Xonotic Wiki ============ This is a wiki / development system where we can gather information for the future of this project. Project ------- - General Info - [About Xonotic and Nexuiz](Faq) - [Licensing / Legal](Legal) - [Announcements](Announcements) - Community, Communication, and Public Relations - [Organizational Structure](Organizational_Structure) - [Roles and Skills](Roles) of contributing community members - [Community development](Community_development) planning - [IRC channels](Channels) - [Public Relations](Pr) - Plans - Check out our [Project Plan](Plan) so far - [Website planning](Planning/Website) - Notes from brainstorming [ideas for names](Planning/names) - [Xonotic compatibility pack](Xonotic_compatibility_pack) a small pk3 that will rebrand a default Nexuiz install The Software ------------ - [Repository Access](Repository_Access) (how to compile from git) (see also [Git](Git)) - [Privacy and Security](privacy-and-security) - [Hardware Requirements](Hardware_Requirements) Gameplay -------- - [HALOGENE’S NEWBIE CORNER](Halogenes_Newbie_Corner) has rich information for beginners. Must read! You will enjoy the game more! - Game Mechanics - [Impulse map](impulse_map) - [Items](Items) - [Maps](Maps) - [Players](Players) - [Vehicles](Vehicles) - [Weapons](Weapons) - Gamemodes - [Arena](Gamemodes/Arena) - [Assault](Gamemodes/Assault) - [Capture the Flag](Gamemodes/Capture_the_Flag) - [Clan Arena](Gamemodes/Clan_Arena) - [Deathmatch](Gamemodes/Deathmatch) - [Domination](Gamemodes/Domination) - [Duel](Gamemodes/Duel) - [Freeze Tag](Gamemodes/Freeze_Tag) - [Keepaway](Gamemodes/Keepaway) - [Key Hunt](Gamemodes/Key_Hunt) - [Last Man Standing](Gamemodes/Last_Man_Standing) - [Nexball](Gamemodes/Nexball) - [Onslaught](Gamemodes/Onslaught) - [Race](Gamemodes/Race) - [Race CTS](Gamemodes/Race_CTS) - [Runematch](Gamemodes/Rune) - [Team Deathmatch](Gamemodes/Team_Deathmatch) - [Conquest](Gamemodes/Conquest) - Mutators - [Dodging](Mutators/Dodging) - [Midair](Mutators/Midair) - [Vampire](Mutators/Vampire) - [Blood Loss](Mutators/Blood_Loss) - [Low Gravity](Mutators/Low_Gravity) - [Cloak](Mutators/Cloak) - [Relics](Mutators/Relics) - [Weapon Arena](Mutators/Weapon_Arena) - [Grappling Hook](Mutators/Grappling_Hook) - [Jet Pack](Mutators/Jet_Pack) - [Rocket Flying](Mutators/Rocket_Flying) - [Pinata](Mutators/Pinata) - [Weapons Stay](Mutators/Weapons_Stay) - [InstaGib](Mutators/InstaGib) - [NIX](Mutators/NIX) - Misc - [Camera for demos explained](Recording/Demo_Camera) - [Xonotic Bot Orchestra](Xonotic_Bot_Orchestra) Art & Media ----------- - [Art Roadmap](Art_Roadmap) - [Artistic Style](Artistic_Style) - [Xonotic Logo](Planning/Logo/Logo) - [Maps Makeover](Planning/Maps_Makeover) - [Weapons Makeover](Planning/Weapons_Makeover) - [New weapon names discussion](Planning/NamesWeapons) - [2d art](2d art) - [Music](Audio/Music) - [Music contributions](Audio/Music_contributions) - [Sound FX](Audio/Sound_FX) - [Sound FX contributions](Audio/Sound_FX_contributions) - Story Themes - [Close to home](Planning/Themes/Close_to_home) - [Tech Conglomerate](Planning/Themes/Tech_Conglomerate) Editing ------- In this section you will find helpful information about editing Xonotic in general, let that be coding, texturing, modeling, mapping, etc - Programming - [Introduction to QuakeC](QuakeC/Introduction_to_QuakeC) - [DarkPlaces Wiki](Darkplaces/index) - [QuakeC Specifications v1.0](QuakeC/QuakeC_Wiki) - [QuakeC tutorials](http://www.inside3d.com/tutorials.php) at inside3d.com - [NewQC](QuakeC/NewQC) - Possible changes regarding QC (compiler, syntax, …) - [Modeling](Darkplaces/Modeling) - [Textures know-how](Modeling/Textures) - [Normal Maps know-how](Modeling/Normal_Maps) - [Polygon count](Polycounts) on Weapons and Models - [.framegroups](Modeling/framegroups) file (allow self playing animations) know-how - [.sounds](Voices_and_sounds) file (player model sounds) know-how - [How to compile dpm models](Modeling/dpmodel) - [How to make weapons](Modeling/Weaponsystem) - How to get an animated mesh from [Blender to DPM](Modeling/Blender_to_DPM) - [Inter-Quake Model (IQM) Format](http://lee.fov120.com/iqm/) - [Player Model Spec](Modeling/Player_Model_Spec) - [Blender to IQM](Modeling/Blender_to_IQM) - Texturing - Tutorials [1](http://www.cgtextures.com/content.php?action=tutorials) - [Recovering detailed normals from photo textures](http://www.cgtextures.com/content.php?action=tutorial&name=normalmap) - [Hard Surface Texture Painting](http://forums.cgsociety.org/showthread.php?t=373024) - Some [tips](http://forums.xonotic.org/showthread.php?tid=63&pid=445#pid445) by *FruitieX* - [Q3A Shader Manual](http://toolz.nexuizninjaz.com/shader/) - Configuration - [Capturing video clips and using the demo camera](Recording/Democapture) - [Git](Git) - [Mapping](Mapping/Mapping) - [Creating Maps](Mapping/Creating_Maps) - [Mapper resources](Mapping/Mapper_resources) - [Map naming convention](http://alientrap.org/forum/viewtopic.php?f=2&t=2363&sid=4f8a9e06ada52255e98bdfa744ec6beb#p27330) References ---------- - [Git](Git) - [Forbidden disposable e-mail providers](Forbidden_disposable_e-mail_providers) - [Gitlab Markdown Reference](https://gitlab.com/help/markdown/markdown.md) (for editing this wiki)