NetRadiant ========== There is no way around it, lets just jump in and start with netradaint. ----------------------------------------------------------------------- ![](comp-netradiant-plainnumbered.png) ### This is Netradaint - Windows users, yours will be much uglier but should still have the same layout. - For linux users the look depends on the theme you chose. ! NOTE ! using a global (mac style) title bar may not work. consider yourself warned (unity users) ! - Mac … I have no idea… ### The 4 panes Now, Netradaint has 4 main pains 1. First there is the main top-down view. It will show the map’s blueprint. 2. Second there is the 3d view. It will show a realtime 3d preview of the map. However, it wont render lights, or any special effects. 3. Third there is the texture pane. It should show a list of textures on the left side (if empty refer to previous page). It also should have a title bar on the top (for linux users who don’t see one refer to second bullet point above.) 4. Finally at the bottom of the window is the console pane. All sorts of information will be piped through this pane. note :: all of the panes can be resized by dragging on their borders. If you have issues with the current layout, it can always be changed by going to *edit-\> preferences* ### Navigational Controls Basic controls for the blueprint window involve - scroll wheel to zoom (shift rightclick also works) - hold rightclick will move around the scene - pressing number keys 1-9 will change the grid size (0 will hide/show the grid) Basic controls for 3d view (although we havn’t put anything in it yet, so its kinda boring) - scroll wheel is zoom (ctrl + shift + rightclick also works) - rightclick triggers look mode - while in look mode move the mouse to look around and the mousewheel to fly around the 3d scene \<\< [mapping-Setup](mapping-Setup) 2 [mapping-FirstRoom](mapping-FirstRoom) \>\> … [Creating_Maps](Creating-Maps) …