Player Model Spec ================= TODO stuff about exporting TODO stuff about animations Size ---- Dimension x, y: | +---------------|---------------+ +16 | | | | | | | | | | +--------|--------+ | +9 | |HEAD | | | | |SHOT | | | | | | | | | | |origin | | -----------------+----------------- 0 | | | | | | | | | | | | | | | | | | | | | +--------|--------+ | -9 | | | | | | | | | +---------------|---------------+ -16 | -16 -9 0 +9 +16 Dimension x/y, z: | +------+--------+--------+------+ +45 | |HEAD | | | | |SHOT | | | | | | | | | | |view | | | | *ofs | | +35 | | | | | | +--------|--------+ | +32 | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |origin | -----------------+----------------- 0 | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +---------------|---------------+ -24 | -16 -9 0 +9 +16 Dimension x/y, z when crouched: | +------+--------+--------+------+ +25 | |HEAD | | | | |SHOT | | | | | | | | | | |view | | | | *ofs | | +15 | | | | | | +--------|--------+ | +12 | | | | | | | | | | | | | |origin | -----------------+----------------- 0 | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +---------------|---------------+ -24 | -16 -9 0 +9 +16