Relics mutator: =============== The Relics mutator spawns several relics around the map, as items that players can pick up and hold. Each player can carry one relic at a time, and drops it when they die or press the “drop relic” button. If not picked up after some time, a relic will respawn in another location. Each relic grants a special ability to the player carrying it. Currently, there are 16 relics in Xonotic. *NOTE: This mutator is not committed to master yet. To test it, see the branch mirceakitsune/mutator\_relics in GIT.* *TODO: Test the mutator intensively and fix any possible remaining issues.* ~~*TODO 2: Add sounds and particle effects when a relic causes an action.*~~ DONE *TODO 3: Remove Runematch, as this mutator will replace it.* *TODO 4: Teach bots to go for relics, as low priority items.* *TODO 5: Show the relic you are carrying on the HUD.* Relic types: ============ **1 - Resistance:** The Resistance relic protects the player carrying it, by making him take less damage. Does not work while you have the Shield powerup. **2 - Regeneration:** This relic slowly regenerates the carrier’s health. It’s not available when normal health regeneration is enabled, and therefore will not spawn by default. **3 - Vampire:** The carrier of this relic is healed based on the damage he deals to his opponent. This relic will not spawn when the vampire mutator is enabled. **4 - Ammo:** Slowly grants ammo of all types to the owner. Except fuel when the fuel\_regen item is owned. **5 - Damage:** The weapons of those who have this relic do more damage. Does not work while you have the Strength powerup. **6 - Splash Damage:** When the holder shoots someone, the damage is transmitted to those around the victim, harming them as well. *TODO: Make this relic not affect team mates.* **7 - Firing Speed:** The player’s weapons fire faster. **8 - Disability:** A player shot by the owner of this relic is cursed for several seconds. Curses include: Slower movement, lower jump height, slower firing rate. ~~*TODO: Add effects to the players cursed by this relic, such as particles and sounds.*~~ DONE **9 - Team Boost:** Players carrying this relic boost team mates that get close to them. The boost also lasts for a few seconds after they leave the carrier’s radius. This relic will only spawn in team games. ~~*TODO: Add effects to the players boosted by this relic, such as particles and sounds.*~~ DONE **10 - Speed:** Owners of this relic can run faster. **11 - Jump:** Helps the player jump higher. **12 - Flight:** Players fly around when they pick up this relic (just like observers) **13 - Invisibility:** The player becomes transparent, making him harder to see and hit. This relic will not spawn when the cloaked mutator is enabled. **14 - Radioactive:** Those who get too close to the holder of this relic will take damage. *TODO: Make this relic not affect team mates.* **15 - Resurrection:** If you die while holding this relic, you will be revived with your health to default spawn value. The relic then respawns in a different location. Does not work for suicides. **16 - Vengeance:** When the carrier dies, he causes a big explosion that harms anyone who is close. The relic then respawns in a different location. Does not work for suicides. *TODO: Fix explosion particles, which are not showing for some reason.*