h1. Xonotic Wiki {{>toc}} This is a wiki / development system where we can gather information for the future of this project. h2. Project * [[Faq|Frequently Asked Questions]] * [[Pr|Public Relations]] * Check out our [[plan|Project Plan]] so far * [[Organizational Structure]] * [[Roles|Roles and Skills]] of contributing community members * [[IRC]] channels * [[Community development]] planning * [[Legal|Licensing / Legal]] * [[Announcements]] * "Roadmap to v1":http://dev.xonotic.org/versions/show/3 * [[Repository Access]] _(see also [[Git]] and [[Compiling in Windows]])_ * [[Website]] Plannning * [[Xonotic compatibility pack]] a small pk3 that will rebrand a default Nexuiz install * Notes from brainstorming [[names|ideas for names]] h2. Gameplay * Game Mechanics ** [[Items]] ** [[Maps]] ** [[Players]] ** [[Vehicles]] ** [[Weapons]] * Gamemodes ** [[Arena]] ** [[Assault]] ** [[Capture the Flag|Capture The Flag]] ** [[Clan Arena]] ** [[Deathmatch]] *** [[1v1_Duel|1v1 Duel]] ** [[Domination]] ** [[Freeze Tag]] ** [[Keepaway]] ** [[Key Hunt]] ** [[Last Man Standing]] ** [[Nexball]] ** [[Onslaught]] ** [[Race]] ** [[Race CTS]] ** [[Rune|Runematch]] ** [[Team Deathmatch]] * Mutators ** [[Dodging]] ** [[Midair]] ** [[Vampire]] ** [[Blood Loss]] ** [[Low Gravity]] ** [[Cloak]] ** [[Relics]] ** [[Weapon Arena]] ** [[Grappling Hook]] ** [[Jet Pack]] ** [[Rocket Flying]] ** [[Pinata]] ** [[Weapons Stay]] ** [[MinstaGib]] ** [[NIX]] h2. Art & Media * [[Art Roadmap]] * [[Artistic Style]] * [[Logo|Xonotic Logo]] * [[Maps Makeover]] * [[Weapons Makeover]] ** [[NamesWeapons|New weapon names discussion]] * [[2d art]] * [[Music]] ** [[Music contributions]] * [[Sound FX]] ** [[Sound FX contributions]] * Story Themes ** [[Close to home]] ** [[Tech Conglomerate]] h2. Additional Engine References * [[Darkplaces Parameters]] h2. Editing In this section you will find helpful information about editing Xonotic in general, let that be coding, texturing, modeling, mapping, etc * Programming ** [[Introduction to QuakeC]] ** "DarkPlaces Wiki":http://dpwiki.slipgateconstruct.com/ ** "QuakeC Specifications v1.0":http://www.gamers.org/dEngine/quake/spec/quake-spec34/qc-menu.htm ** "QuakeC tutorials":http://www.inside3d.com/tutorials.php at inside3d.com ** [[NewQC]] - Possible changes regarding QC (compiler, syntax, ...) * [[Modeling]] ** [[Textures|Textures know-how]] ** [[Normal Maps|Normal Maps know-how]] ** [[Polycounts|Polygon count]] on Weapons and Models ** [[framegroups|.framegroups]] file (allow self playing animations) know-how ** [[Voices and sounds|.sounds]] file (player model sounds) know-how ** [[dpmodel|How to compile dpm models]] ** How to get an animated mesh from [[Blender to DPM]] ** "Inter-Quake Model (IQM) Format":http://lee.fov120.com/iqm/ ** [[Player Model Spec]] ** [[Blender to IQM]] * Texturing ** Tutorials "1":http://www.cgtextures.com/content.php?action=tutorials ** "Recovering detailed normals from photo textures":http://www.cgtextures.com/content.php?action=tutorial&name=normalmap ** "Hard Surface Texture Painting":http://forums.cgsociety.org/showthread.php?t=373024 ** Some "tips":http://forums.xonotic.org/showthread.php?tid=63&pid=445#pid445 by _FruitieX_ ** "Q3A Shader Manual":http://toolz.nexuizninjaz.com/shader/ * Configuration ** [[democapture|Capturing video clips and using the demo camera]] ** [[Git]] * [[Mapping]] ** [[Creating Maps]] ** [[Mapper resources]] ** "Map naming convention":http://alientrap.org/forum/viewtopic.php?f=2&t=2363&sid=4f8a9e06ada52255e98bdfa744ec6beb#p27330 h2. References * [[Git]] * "Redmine Wiki formatting":http://www.redmine.org/wiki/1/RedmineTextFormatting * [[Forbidden disposable e-mail providers]]