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+++ b/Home.md
-Xonotic Wiki
-============
-
+# Xonotic Wiki
+
+Welcome to the Xonotic wiki. If you wish to contribute, see [Editing](Editing).
+
+-      You are looking at the [official wiki](https://gitlab.com/xonotic/xonotic/wikis/home) or its [mirror](https://github.com/xonotic/xonotic/wiki).
+       -       [Unofficial wiki](http://xonotic.wikia.com/wiki/Xonotic_Wiki) may contain dated but still helpful information.
+-      [Website](http://xonotic.org)
+       -       [Forums](http://forums.xonotic.org) are a lively place for Xonotic players to discuss anything.
+       -       [Xonotic game stats](http://stats.xonotic.org/) show useful statistics information about servers, players, scores, maps, etc.
+-      [IRC channels](Channels) are where most players ask/answer questions, exchange ideas, organize game events, etc. in **real time**. You can even chat with players in the game.
+-      [Facebook](https://www.facebook.com/xonotic/)
+-      [Twitter](https://twitter.com/xonotic)
+
+## Gameplay
+
+### Tutorials
+- [HALOGENE’S NEWBIE CORNER](Halogenes_Newbie_Corner) has rich information for beginners. **Must read!** You will enjoy the game more!
+- [Overkill Tutorial](Overkill-Tutorial)
+
+### Game Mechanics
+-   [Maps](Maps)
+-   [Players](Players)
+-   [Items](Items)
+-   [Vehicles](Vehicles)
+-   [Weapons](Weapons)
+
+### Game Modes/Types/Mutators/Mods and Special Servers
+
+#### Game Modes (or Game Types)
+In Xonotic, game modes and game types mean the same thing -- different modes/types have different goals to achieve in a game.
+
+The following modes are more popular ones:
+
+-   [Capture the Flag](Capture-the-Flag)
+-   [Clan Arena](Clan-Arena)
+-   [Deathmatch](Deathmatch)
+-   [Duel](Duel)
+-   [Freeze Tag](Freeze-Tag)
+-   [Keepaway](Keepaway)
+-   [Key Hunt](Key-Hunt)
+-   [Race CTS](Race-CTS)
+-   [Team Deathmatch](Team-Deathmatch)
+
+The following modes are available, although slightly less common than the above:
+
+-   [Arena](Arena)
+-   [Assault](Assault)
+-   [Conquest](Conquest)
+-   [Domination](Domination)
+-   [Last Man Standing](Last-Man-Standing)
+-   [Nexball](Nexball)
+-   [Onslaught](Onslaught)
+-   [Race](Race)
+-   [Runematch](Rune)
+
+#### Standard Mutators
+Mutators change the configuration of the game play, e.g. how weapon appears, which special weapons are availabale, or the physics in the game. This is usually set by the game admins who set up games for other players.  Standard Mutators are available in the game menu.
+
+-   [Dodging](Dodging)
+-   [Midair](Midair)
+-   [Vampire](Vampire)
+-   [Blood Loss](Blood-Loss)
+-   [Low Gravity](Low-Gravity)
+-   [Cloak](Cloak)
+-   [Relics](Relics)
+-   [Weapon Arena](Weapon-Arena)
+-   [Grappling Hook](Grappling-Hook)
+-   [Jet Pack](Jet-Pack)
+-   [Rocket Flying](Rocket-Flying)
+-   [Pinata](Pinata)
+-   [Weapons Stay](Weapons-Stay)
+-   [InstaGib](InstaGib)
+-   [NIX](NIX)
+
+#### [Special Servers](Special-Servers)
+
+#### [Mods](Mods)
+
+### Misc
+-   [Camera for demos explained](Demo-Camera)
+-   [Xonotic Bot Orchestra](Xonotic-Bot-Orchestra)
+-   [Impulse map](impulse-map)
+
+
+## The Software
+-   [Repository Access](Repository_Access) (how to compile from git) (see also [Git repo structure](Git))
+-   [Autobuilds](Autobuilds)
+-   [Privacy and Security](privacy-and-security)
+-   [Hardware Requirements](Hardware-Requirements)
+
+## Arts & Media
+-   [Art Roadmap](Art-Roadmap)
+-   [Artistic Style](Artistic-Style)
+-   [Xonotic Logo](Logo)
+-   [Maps Makeover](Maps-Makeover)
+-   [Weapons Makeover](Weapons-Makeover)
+    -   [New weapon names discussion](NamesWeapons)
+-   [2d art](2d art)
+-   [Music](Music)
+    -   [Music contributions](Music-contributions)
+-   [Sound FX](Sound-FX)
+    -   [Sound FX contributions](Sound-FX-contributions)
+-   Story Themes
+    -   [Close to home](Close-to-home)
+    -   [Tech Conglomerate](Tech-Conglomerate)
+
+## Server Administration
+### Tutorials
+-   [Local test server on GNU/Linux](local-test-server-on-gnu-linux)
+
+### Configuration
+-   [Basic server configuration](basic-server-configuration)
+-   [Custom server votes](custom-server-votes)
+-   [Custom user directory](custom-user-directory)
+-   [The `info` command](https://forums.xonotic.org/showthread.php?tid=7474&pid=81277#pid81277)
+
+### Map hosting
+
+### Troubleshooting
+-   [Performance](https://forums.xonotic.org/showthread.php?tid=7374&pid=80938#pid80938)
+
+## Contribute
+
+In this section you will find helpful information about development of the software Xonotic in general, let that be coding, texturing, modeling, mapping, etc
+
+### Programming
+-   [Introduction to QuakeC](Introduction-to-QuakeC)
+-   [DarkPlaces Wiki](DarkPlaces-Index)
+-   [QuakeC Specifications v1.0](QuakeC-Wiki)
+-   [QuakeC tutorials](http://www.inside3d.com/tutorials.php) at inside3d.com
+-   [NewQC](NewQC) - Possible changes regarding QC (compiler, syntax, …)
+-   [Writing your first mutator](writing-your-first-mutator)
+
+### [Modeling](Modeling)
+-   [Textures know-how](Textures)
+-   [Normal Maps know-how](Normal-Maps)
+-   [Polygon count](Polycounts) on Weapons and Models
+-   [.framegroups](framegroups) file (allow self playing animations) know-how
+-   [.sounds](Voices-and-sounds) file (player model sounds) know-how
+-   [How to compile dpm models](dpmodel)
+-   [How to make weapons](Weaponsystem)
+-   How to get an animated mesh from [Blender to DPM](Blender-to-DPM)
+-   [Inter-Quake Model (IQM) Format](http://sauerbraten.org/iqm/)
+-   [Player Model Spec](Player-Model-Spec)
+-   [Blender to IQM](Blender-to-IQM)
+
+### Texturing
+-   Tutorials [1](http://www.cgtextures.com/content.php?action=tutorials)
+-   [Recovering detailed normals from photo textures](http://www.cgtextures.com/content.php?action=tutorial&name=normalmap)
+-   [Hard Surface Texture Painting](http://forums.cgsociety.org/showthread.php?t=373024)
+-   Some [tips](http://forums.xonotic.org/showthread.php?tid=63&pid=445#pid445) by *FruitieX*
+-   [Q3A Shader Manual](http://toolz.nexuizninjaz.com/shader/)
+
+### Configuration
+-   [Capturing video clips and using the demo camera](Democapture)
+-   [Git](Git)
 
-This is a wiki / development system where we can gather information for the future of this project.
+### [Mapping](Mapping)
+-   [Creating Maps](Creating-Maps)
+-   [Mapper resources](Mapper-resources)
+-   [Map naming convention](http://alientrap.org/forum/viewtopic.php?f=2&t=2363&sid=4f8a9e06ada52255e98bdfa744ec6beb#p27330)
 
-Project
--------
+## Project
 
--   [Frequently Asked Questions](Faq)
+### Team, Community, and Public Relations
+-   [Organizational Structure](Organizational-Structure)
+-   [Roles and Skills](Roles) of contributing community members
+-   [Community development](Community-development) planning
 -   [Public Relations](Pr)
+
+### Plans
 -   Check out our [Project Plan](Plan) so far
--   [Organizational Structure](Organizational_Structure)
--   [Roles and Skills](Roles) of contributing community members
--   [IRC channels](IRC)
--   [Community development](Community_development) planning
+-   [Website planning](Website)
+-   Notes from brainstorming [ideas for names](names)
+-   [Xonotic compatibility pack](Xonotic-compatibility-pack) a small pk3 that will rebrand a default Nexuiz install
+
+## Nexuiz-related
+
+### General Info
 -   [Licensing / Legal](Legal)
 -   [Announcements](Announcements)
--   [Roadmap to v1](http://dev.xonotic.org/versions/show/3)
--   [Repository Access](Repository_Access) (how to compile from git) (see also [Git](Git))
--   [Website](Website) Plannning
--   [Xonotic compatibility pack](Xonotic_compatibility_pack) a small pk3 that will rebrand a default Nexuiz install
--   Notes from brainstorming [ideas for names](Names)
--   [Hardware Requirements](Hardware_Requirements)
-
-Gameplay
---------
-
--   [HALOGENE'S NEWBIE CORNER](Halogenes_Newbie_Corner)
-    -   [Movement](Halogene's Newbie Corner\#Movement)
-        -   [Bunny Hopping](Halogene's Newbie Corner\#Bunny Hopping)
-        -   [Laser Jumping](Halogene's Newbie Corner\#Laser Jumping)
-        -   [Wall Lasering](Halogene's Newbie Corner\#Wall Lasering)
-        -   [Ramp Jumping](Halogene's Newbie Corner\#Ramp Jumping)
-    -   [Weapons](Halogene's Newbie Corner\#Weapons)
-        -   [Laser](Halogene's Newbie Corner\#Laser)
-        -   [Shotgun](Halogene's Newbie Corner\#Shotgun)
-        -   [Machinegun/Uzi](Halogene's Newbie Corner\#Machinegun/Uzi)
-        -   [Mortar](Halogene's Newbie Corner\#Mortar)
-        -   [Electro](Halogene's Newbie Corner\#Electro)
-        -   [Crylink](Halogene's Newbie Corner\#Crylink)
-        -   [Nex](Halogene's Newbie Corner\#Nex)
-        -   [Hagar](Halogene's Newbie Corner\#Hagar)
-        -   [Rocket Launcher](Halogene's Newbie Corner\#Rocket Launcher)
-    -   [Gameplay Tricks](Halogene's Newbie Corner\#Gameplay Tricks)
-        -   [Weapon Comboing](Halogene's Newbie Corner\#Weapon Comboing)
-        -   [Keyboard Setup](Halogene's Newbie Corner\#Keyboard Setup)
-        -   [Splash Damage Travels Through Walls](Halogene's Newbie Corner\#Splash Damage Travels Through Walls)
-        -   [Stay Healthy](Halogene's Newbie Corner\#Stay Healthy)
-        -   [Listen](Halogene's Newbie Corner\#Listen)
-        -   [Console ABC](Halogene's Newbie Corner\#Console ABC)
-    -   [Optimizing Perception](Halogene's Newbie Corner\#Optimizing Perception)
-        -   [Visuals](Halogene's Newbie Corner\#Visuals)
-            -   [Damage Blur](Halogene's Newbie Corner\#Damage Blur)
-            -   [Field of View](Halogene's Newbie Corner\#Field of View)
-            -   [Visible Players](Halogene's Newbie Corner\#Visible Players)
-            -   [Reducing Effects](Halogene's Newbie Corner\#Reducing Effects)
-            -   [Picmip and Simple Items](Halogene's Newbie Corner\#Picmip and Simple Items)
-            -   [Crosshair](Halogene's Newbie Corner\#Crosshair)
-            -   [Fine Tuning](Halogene's Newbie Corner\#Fine Tuning)
-        -   [Audio](Halogene's Newbie Corner\#Audio)
-
--   Game Mechanics
-    -   [Impulse map](Impulse_map)
-    -   [Items](Items)
-    -   [Maps](Maps)
-    -   [Players](Players)
-    -   [Vehicles](Vehicles)
-    -   [Weapons](Weapons)
-
--   Gamemodes
-    -   [Arena](Arena)
-    -   [Assault](Assault)
-    -   [Capture The Flag](Capture_the_Flag)
-    -   [Clan Arena](Clan_Arena)
-    -   [Deathmatch](Deathmatch)
-        -   [1v1 Duel](1v1_Duel)
-    -   [Domination](Domination)
-    -   [Freeze Tag](Freeze_Tag)
-    -   [Keepaway](Keepaway)
-    -   [Key Hunt](Key_Hunt)
-    -   [Last Man Standing](Last_Man_Standing)
-    -   [Nexball](Nexball)
-    -   [Onslaught](Onslaught)
-    -   [Race](Race)
-    -   [Race CTS](Race_CTS)
-    -   [Runematch](Rune)
-    -   [Team Deathmatch](Team_Deathmatch)
-    -   [Conquest](Conquest)
-
--   Mutators
-    -   [Dodging](Dodging)
-    -   [Midair](Midair)
-    -   [Vampire](Vampire)
-    -   [Blood Loss](Blood Loss)
-    -   [Low Gravity](Low Gravity)
-    -   [Cloak](Cloak)
-    -   [Relics](Relics)
-    -   [Weapon Arena](Weapon Arena)
-    -   [Grappling Hook](Grappling_Hook)
-    -   [Jet Pack](Jet Pack)
-    -   [Rocket Flying](Rocket Flying)
-    -   [Pinata](Pinata)
-    -   [Weapons Stay](Weapons Stay)
-    -   [MinstaGib](MinstaGib)
-    -   [NIX](NIX)
-
--   Misc
-    -   [Camera for demos explained](Demo_Camera)
-    -   [Xonotic Bot Orchestra](Xonotic_Bot_Orchestra)
-
-Art & Media
------------
-
--   [Art Roadmap](Art_Roadmap)
--   [Artistic Style](Artistic_Style)
--   [Xonotic Logo](Logo)
--   [Maps Makeover](Maps_Makeover)
--   [Weapons Makeover](Weapons_Makeover)
-    -   [New weapon names discussion](NamesWeapons)
--   [2d art](2d art)
--   [Music](Music)
-    -   [Music contributions](Music_contributions)
--   [Sound FX](Sound_FX)
-    -   [Sound FX contributions](Sound_FX_contributions)
--   Story Themes
-    -   [Close to home](Close_to_home)
-    -   [Tech Conglomerate](Tech_Conglomerate)
-
-Additional Engine References
-----------------------------
-
--   [Darkplaces Parameters](Darkplaces_Parameters)
-
-Editing
--------
-
-In this section you will find helpful information about editing Xonotic in general, let that be coding, texturing, modeling, mapping, etc
-
--   Programming
-    -   [Introduction to QuakeC](Introduction_to_QuakeC)
-    -   [DarkPlaces Wiki](http://dpwiki.slipgateconstruct.com/)
-    -   [QuakeC Specifications v1.0](http://www.gamers.org/dEngine/quake/spec/quake-spec34/qc-menu.htm)
-    -   [QuakeC tutorials](http://www.inside3d.com/tutorials.php) at inside3d.com
-    -   [NewQC](NewQC) - Possible changes regarding QC (compiler, syntax, ...)
-
--   [Modeling](Modeling)
-    -   [Textures know-how](Textures)
-    -   [Normal Maps know-how](Normal_Maps)
-    -   [Polygon count](Polycounts) on Weapons and Models
-    -   [.framegroups](Framegroups) file (allow self playing animations) know-how
-    -   [.sounds](Voices_and_sounds) file (player model sounds) know-how
-    -   [How to compile dpm models](Dpmodel)
-    -   [How to make weapons](Weaponsystem)
-    -   How to get an animated mesh from [Blender to DPM](Blender_to_dpm)
-    -   [Inter-Quake Model (IQM) Format](http://lee.fov120.com/iqm/)
-    -   [Player Model Spec](Player_Model_Spec)
-    -   [Blender to IQM](Blender_to_IQM)
-
--   Texturing
-    -   Tutorials [1](http://www.cgtextures.com/content.php?action=tutorials)
-    -   [Recovering detailed normals from photo textures](http://www.cgtextures.com/content.php?action=tutorial&name=normalmap)
-    -   [Hard Surface Texture Painting](http://forums.cgsociety.org/showthread.php?t=373024)
-    -   Some [tips](http://forums.xonotic.org/showthread.php?tid=63&pid=445#pid445) by *FruitieX*
-    -   [Q3A Shader Manual](http://toolz.nexuizninjaz.com/shader/)
-
--   Configuration
-    -   [Capturing video clips and using the demo camera](Democapture)
-    -   [Git](Git)
-
--   [Mapping](Mapping)
-    -   [Creating Maps](Creating_Maps)
-    -   [Mapper resources](Mapper_resources)
-    -   [Map naming convention](http://alientrap.org/forum/viewtopic.php?f=2&t=2363&sid=4f8a9e06ada52255e98bdfa744ec6beb#p27330)
-
-References
-----------
+-   [About Xonotic and Nexuiz](Faq)
 
--   [Git](Git)
--   [Redmine Wiki formatting](http://www.redmine.org/wiki/1/RedmineTextFormatting)
--   [Forbidden disposable e-mail providers](Forbidden_disposable_e-mail_providers)
+## References
 
+-   [Git repo structure](Git)
+-   [Forbidden disposable e-mail providers](Forbidden-disposable-email-providers)
+-   [Archive](Archive)
+-   [Gitlab Markdown Reference](https://gitlab.com/help/user/markdown.md) (for editing this wiki)