Compiling and Testing
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-Before a map can be tested ingame, it first needs to be compiled. There are several presets in the `Build` menu. To simply test the layout,
+Before a map can be tested ingame, it first needs to be compiled to a `.bsp` file. There are several presets in the `Build` menu. To simply test the layout,
`Single: -bsp` is a good choice. It will also not add any lighting information, making it possible to test the map without placing lights or light emiting shaders.
The `Final` presets take much longer to compile and should only be used once you're confident in your layout and lighting.