### This is Netradaint
- Windows users, yours will be much uglier but should still have the same layout.
-- For linux users the look depends on the theme you chose. ![]() NOTE ![]() using a global (mac style) title bar may not work. consider yourself warned (unity users) ![]()
-- Mac ... I have no idea...
+- For linux users the look depends on the theme you chose. ! NOTE ! using a global (mac style) title bar may not work. consider yourself warned (unity users) !
+- Mac … I have no idea…
### The 4 panes
Now, Netradaint has 4 main pains
-\# First there is the main top-down view. It will show the map's blueprint.
-\# Second there is the 3d view. It will show a realtime 3d preview of the map. However, it wont render lights, or any special effects.
-\# Third there is the texture pane. It should show a list of textures on the left side (if empty refer to previous page). It also should have a title bar on the top (for linux users who don't see one refer to second bullet point above.)
-\# Finally at the bottom of the window is the console pane. All sorts of information will be piped through this pane.
+1. First there is the main top-down view. It will show the map’s blueprint.
+2. Second there is the 3d view. It will show a realtime 3d preview of the map. However, it wont render lights, or any special effects.
+3. Third there is the texture pane. It should show a list of textures on the left side (if empty refer to previous page). It also should have a title bar on the top (for linux users who don’t see one refer to second bullet point above.)
+4. Finally at the bottom of the window is the console pane. All sorts of information will be piped through this pane.
-note :: all of the panes can be resized by dragging on their borders. If you have issues with the current layout, it can always be changed by going to *edit-\> prefrences*
+note :: all of the panes can be resized by dragging on their borders. If you have issues with the current layout, it can always be changed by going to *edit-\> preferences*
### Navigational Controls
Basic controls for the blueprint window involve
-\* scroll wheel to zoom (shift rightclick also works)
-\* hold rightclick will move around the scene
-\* pressing number keys 1-9 will change the grid size (0 will hide/show the grid)
+- scroll wheel to zoom (shift rightclick also works)
+- hold rightclick will move around the scene
+- pressing number keys 1-9 will change the grid size (0 will hide/show the grid)
-Basic controls for 3d view (although we havn't put anything in it yet, so its kinda boring)
-\* scroll wheel is zoom (ctrl + shift + rightclick also works)
-\* rightclick triggers look mode
-\* while in look mode move the mouse to look around and the mousewheel to fly around the 3d scene
+Basic controls for 3d view (although we havn’t put anything in it yet, so its kinda boring)
+- scroll wheel is zoom (ctrl + shift + rightclick also works)
+- rightclick triggers look mode
+- while in look mode move the mouse to look around and the mousewheel to fly around the 3d scene
-\<\< [mapping-Setup](Mapping-Setup) 2 [mapping-FirstRoom](Mapping-FirstRoom) \>\>
+\<\< [mapping-Setup](mapping-Setup) 2 [mapping-FirstRoom](mapping-FirstRoom) \>\>
+
+… [Creating_Maps](Creating-Maps) …
-... [Creating\_Maps](Creating_Maps) ...