X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic.wiki.git;a=blobdiff_plain;f=Mapping-NetRadiant.md;h=f5cf90b33c33af552445d74ff83672811817d5db;hp=56caa5797a9c834e8bb5cf29951158866acbaa1e;hb=b65ff683752f4eeaf49e9093b83b1a0e851b07c4;hpb=0015bfa8f1aa78080ded738eb82208b82b1982c0 diff --git a/Mapping-NetRadiant.md b/Mapping-NetRadiant.md index 56caa57..f5cf90b 100644 --- a/Mapping-NetRadiant.md +++ b/Mapping-NetRadiant.md @@ -1,40 +1,43 @@ -NetRadiant -========== +Mapping - NetRadiant +==================== -There is no way around it, lets just jump in and start with netradaint. ------------------------------------------------------------------------ +Layout +------ -![](comp-netradiant-plainnumbered.png) +NetRadiant offers different layouts, however the layout with three 2D panes and one 3D view is recommended. +![Layout Selection](assets/images/radiant-layout-selection.png) -### This is Netradaint +NetRadiant will now look like this: +![Layout](assets/images/radiant-layout.png) -- Windows users, yours will be much uglier but should still have the same layout. -- For linux users the look depends on the theme you chose. ! NOTE ! using a global (mac style) title bar may not work. consider yourself warned (unity users) ! -- Mac … I have no idea… - -### The 4 panes - -Now, Netradaint has 4 main pains -1. First there is the main top-down view. It will show the map’s blueprint. -2. Second there is the 3d view. It will show a realtime 3d preview of the map. However, it wont render lights, or any special effects. -3. Third there is the texture pane. It should show a list of textures on the left side (if empty refer to previous page). It also should have a title bar on the top (for linux users who don’t see one refer to second bullet point above.) -4. Finally at the bottom of the window is the console pane. All sorts of information will be piped through this pane. - -note :: all of the panes can be resized by dragging on their borders. If you have issues with the current layout, it can always be changed by going to *edit-\> preferences* +Note: All of the panes can be resized by dragging on their borders. +Controls +-------- ### Navigational Controls -Basic controls for the blueprint window involve +Basic controls for the 2D panes: - scroll wheel to zoom (shift rightclick also works) - hold rightclick will move around the scene - pressing number keys 1-9 will change the grid size (0 will hide/show the grid) -Basic controls for 3d view (although we havn’t put anything in it yet, so its kinda boring) +Basic controls for 3D view: - scroll wheel is zoom (ctrl + shift + rightclick also works) -- rightclick triggers look mode -- while in look mode move the mouse to look around and the mousewheel to fly around the 3d scene +- rightclick toggles freecam mode +- while in freecam mode move the mouse to look around and the mousewheel to fly around the 3d scene + +### Important Keyboard shortcuts + +- `T` will toggle the Texture browser +- `N` will toggle the Entity pane +- `L` will toggle the Entity list +- `S` will toggle the Surface Inspector +- `Esc` will deselect any selected objects +- `Shift+left mouse button` will add the object under the mouse cursor to the selection (or remove it if it's already selected) +- `Shift+left mouse button drag` will add the objects in this box to the selection (or remove them if they're already selected) +- `backspace` will delete all selected objects -\<\< [mapping-Setup](mapping-Setup) 2 [mapping-FirstRoom](mapping-FirstRoom) \>\> +\<\< [Setup](mapping-Setup) | [First Map](mapping-FirstMap) \>\> … [Creating_Maps](Creating-Maps) …