X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic.wiki.git;a=blobdiff_plain;f=Race-CTS.md;h=8afdf1aae4b07b41eec6d0d13d47fea251593ab2;hp=2ec07b0c934a4d59bd0a4ccd4e9f03eaa8e44bbe;hb=344b87583adacfe737e556ec3623eb31afc5e8ff;hpb=7109b8babe4774475435a44a66ef26539666d15f diff --git a/Race-CTS.md b/Race-CTS.md index 2ec07b0..8afdf1a 100644 --- a/Race-CTS.md +++ b/Race-CTS.md @@ -6,21 +6,69 @@ Object of the Game This is an advanced mode of [Race](Race). Difference here is that you - instead of running laps - have to reach the finish. The player who sets the fastest time wins after the time is over. + +Physics +------- + +CTS can use any phyics, but [XDF](XDF) is the default physics set, based on the [Quake DeFRaG](https://en.wikipedia.org/wiki/DeFRaG) mod. + Map Entities ------------ -_(Insert Map Entities here)_ + - *Speed Buff* - Found at the start, or sometimes middle of maps, this buff gives you a quicker initial acceleration + - *Shield* - Currently damage is off, this item does nothing + - *Armor* - Currently damage is off, this item does nothing. *Some exceptions apply* + - *Health* - Currently damage is off, this item does nothing. *Some exceptions apply* + - *Jet Pack* - This is used to fly + - *Decorative* - Some maps have entities you cannot, or should not pick up as they are just decorative + +Weapons +------- + +Some maps use weapons. + + - *Rocket Launcher* - Aim at the ground or walls, gain speed + - *Hagar* - Aim in front, towards your feet at a low angle, wall climb + - *Mortar* - Aim in front, towards your feet at a low angle, gain height + - *Crylink* - Aim behind, towards ground or wall, speed, distance Helpful Hints and Tips ---------------------- -- The physics are different in Race CTS if a server runs the mod ‘[Xonotic Pro Mode](Xonotic Pro Mode)’. -- You can’t push (/frag) other players like in Race. + - The physics are different in Race CTS if a server runs the mod ‘[Xonotic Pro Mode](Xonotic Pro Mode)’. + - You can’t push (/frag) other players like in Race. + - In console (shift+esc), type "bind k kill" to bind the "k" kill to the suicide action. Put in autoexec.cfg to persist. + - Pay attention to the speed meter in the cent of your screen + +Bunny-hopping +------------ + + - In Xonotic, hold spacebar while moving forward to bunnyhop + +Circle-jumping +-------------- + + - At the start of the map, a circle jump can be used to gain a speed boost of 500+ qu/s vs. ~300 from a cold start. + +Slick Surfaces +-------------- + +Strafe-jumping +-------------- + +Ramp-jumping +------------ + +Turning +------- + + - TODO: Turning is nuanced, harder to explain (komier) + List of Demos and Videos ------------------------ -- Demo: _(Insert Demo or Video Here)_ -- Players: _(Insert Player Names Here)_ -- Key Points: _(Insert key points in match here)_ + - Demo: _(Insert Demo or Video Here)_ + - Players: _(Insert Player Names Here)_ + - Key Points: _(Insert key points in match here)_