From: halogene Date: Thu, 24 Apr 2014 10:26:00 +0000 (+0000) Subject: (Commit created by redmine exporter script from page "Halogene's_Newbie_Corner" versi... X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic.wiki.git;a=commitdiff_plain;h=29d4705b568563d1d52d20246efe067625748dab (Commit created by redmine exporter script from page "Halogene's_Newbie_Corner" version 22) --- diff --git a/Halogene's_Newbie_Corner.textile b/Halogene's_Newbie_Corner.textile index 36226ae..6280544 100644 --- a/Halogene's_Newbie_Corner.textile +++ b/Halogene's_Newbie_Corner.textile @@ -367,6 +367,8 @@ When using the zoom to improve sight in a fast paced game like Xonotic, you won'
cl_reticle 0
Also, who wants to waste time for the transition between zoom and non-zoom?
cl_zoomspeed -1
+Ever since I configured a dedicated zoom key that I can use on all weapons (you can do so via the Menu, Settings window, Input tab), I got annoyed by the zoom getting lost upon switching the weapon, which results in loosing your aim just when it is crucial to hit. You can disable this by doing: +
cl_unpress_zoom_on_weapon_switch 0
Bobbing effects are generally only for conveying a "realistic feel" but don't serve a purpose that's important for the gameplay. Quite to the contrary, they make your view less steady. So you might want to switch off all sorts of bobbings: