From 28665f18f5d383fff74b902c5d53ae758236fb52 Mon Sep 17 00:00:00 2001 From: Rudolf Polzer Date: Tue, 2 Sep 2014 09:49:56 +0200 Subject: [PATCH] Fix the other kind of links. --- Announcements.markdown | 4 +- Assault.markdown | 2 +- Blender_to_IQM.markdown | 4 +- Capture_the_Flag.markdown | 4 +- Clan_Arena.markdown | 2 +- Compiling_In_Windows.markdown | 2 +- Complete_list_of_entity_keys.markdown | 2 +- Creating_Maps.markdown | 10 +- "Cr\303\251ation_de_cartes.markdown" | 6 +- Deathmatch.markdown | 2 +- Domination.markdown | 2 +- Dpmodel.markdown | 2 +- Freeze_Tag.markdown | 4 +- Git.markdown | 4 +- Grappling_Hook.markdown | 2 +- GuideIndex.markdown | 6 +- Key_Hunt.markdown | 4 +- Logo.markdown | 2 +- Mapping-Introduction.markdown | 2 +- Mapping-NetRadiant.markdown | 4 +- Mapping-Setup.markdown | 4 +- Mapping.markdown | 28 +++--- Maps.markdown | 126 ++++++++++++------------ Modelling.markdown | 2 +- Music.markdown | 2 +- Netradiant.markdown | 14 +-- Old_Creating_Maps.markdown | 8 +- Race_CTS.markdown | 4 +- Repository_Access.markdown | 4 +- Sidebar.markdown | 6 +- Sound_FX.markdown | 4 +- Sound_FX_contributions.markdown | 2 +- Team_Deathmatch.markdown | 4 +- Tech_Conglomerate.markdown | 2 +- home.markdown | 136 +++++++++++++------------- 35 files changed, 208 insertions(+), 208 deletions(-) diff --git a/Announcements.markdown b/Announcements.markdown index 64fca07..a4ef21b 100644 --- a/Announcements.markdown +++ b/Announcements.markdown @@ -4,8 +4,8 @@ Announcements First Public announcement ------------------------- -- [[Announcement]] drafts -- [[Announcement vote]] +- [Announcement](Announcement) drafts +- [Announcement vote](Announcement vote) - [Announcement vote results](Vote results) - [Announcement script](In-game announcement script) diff --git a/Assault.markdown b/Assault.markdown index 899c8ff..2410211 100644 --- a/Assault.markdown +++ b/Assault.markdown @@ -20,7 +20,7 @@ Map Entities Helpful Hints and Tips ---------------------- -- [[Binds]] like “Enemy seen” are useful to inform the team. +- [Binds](Binds) like “Enemy seen” are useful to inform the team. - Maps can include [Turrets](turrets) (machines that fire e.g. rockets or laser at you). They can be destroyed if you shot them for a while. List of Demos and Videos diff --git a/Blender_to_IQM.markdown b/Blender_to_IQM.markdown index 272e125..a0956cd 100644 --- a/Blender_to_IQM.markdown +++ b/Blender_to_IQM.markdown @@ -12,7 +12,7 @@ h3. Needed/Example files h3. Before You Start \* use the bbox.blend in order to see the size that your model should be. Iqm exporter scale function untested. \* use the duck\_bbox.blend in order to see the size that your model should be when crouching. - \* for more information on bbox size refer to div0’s model specs [[Player\_Model\_Spec]] + \* for more information on bbox size refer to div0’s model specs [Player\_Model\_Spec](Player\_Model\_Spec) \* naming conventions for textures and model go as follow assuming the example is the umbra model: modelname: umbra.iqm, framegroups: umbra.iqm.framegroups, textures: umbra.tga or (jpg), umbra\_norm.tga, umbra\_gloss.tga, (need to add more) h3. Exporting @@ -20,7 +20,7 @@ h3. Exporting \# Go to scripts \> export \> inter-quake-model. \# Now make sure bounding boxes and meshes are both highlighted in the script window. \# Export to a file path of your choosing, /path/to/umbra.iqm. Put the names of all the animations in the animations box, using commas for multiple anims. Then hit the export button and hopefully it will work without any errors. - \# Your model will need a .framegroups file to be used in Xonotic, look at the example file at the beginning of this article or check the [[Framegroups]] section of this wiki. + \# Your model will need a .framegroups file to be used in Xonotic, look at the example file at the beginning of this article or check the [Framegroups](Framegroups) section of this wiki. ### Notes diff --git a/Capture_the_Flag.markdown b/Capture_the_Flag.markdown index 109eb2d..1f68d49 100644 --- a/Capture_the_Flag.markdown +++ b/Capture_the_Flag.markdown @@ -25,8 +25,8 @@ Map Entities Helpful Hints and Tips ---------------------- -- Some maps can contain powerups like “[[Strength]]” or “[[Shield]]” (which usually spawn every 2 minutes). They can be useful tools to win a match! -- [[Binds]] are useful to organize your team, e.g. to let them know if you are going to attack. There are several default binds on the Numpad. +- Some maps can contain powerups like “[Strength](Strength)” or “[Shield](Shield)” (which usually spawn every 2 minutes). They can be useful tools to win a match! +- [Binds](Binds) are useful to organize your team, e.g. to let them know if you are going to attack. There are several default binds on the Numpad. - There is always a yellow waypoint above your Flag Carrier (FC) with a bar that shows his health and obviously it shows his position. Especially if he is on very low health try to assist and help him to capture the flag. List of Demos and Videos diff --git a/Clan_Arena.markdown b/Clan_Arena.markdown index 5319786..21ef25d 100644 --- a/Clan_Arena.markdown +++ b/Clan_Arena.markdown @@ -14,7 +14,7 @@ Map Entities Helpful Hints and Tips ---------------------- -- Team [[binds]] are again useful to show your position (e.g. “Roaming” bind on 8 [Numpad]) or to show enemy’s position. +- Team [binds](binds) are again useful to show your position (e.g. “Roaming” bind on 8 [Numpad]) or to show enemy’s position. List of Demos and Videos ------------------------ diff --git a/Compiling_In_Windows.markdown b/Compiling_In_Windows.markdown index acad391..f4bfdd1 100644 --- a/Compiling_In_Windows.markdown +++ b/Compiling_In_Windows.markdown @@ -3,7 +3,7 @@ Compiling In Windows {{\>toc}} -**This guide has been replaced by a shorter alternative.** This guide should still work, and get you a standalone MinGW/MSYS environment with access to msysgit. The new method only makes use of msysgit and is therefore easier and faster to set up. See the [[Repository Access\#Windows]] page. +**This guide has been replaced by a shorter alternative.** This guide should still work, and get you a standalone MinGW/MSYS environment with access to msysgit. The new method only makes use of msysgit and is therefore easier and faster to set up. See the [Repository Access\#Windows](Repository Access\#Windows) page. This is an unofficial updated version of the outdated [Outdated Compiling in Windows](Compiling in Windows) page. There are no more automated tools in this version of the guide. diff --git a/Complete_list_of_entity_keys.markdown b/Complete_list_of_entity_keys.markdown index a9655bf..934fbbb 100644 --- a/Complete_list_of_entity_keys.markdown +++ b/Complete_list_of_entity_keys.markdown @@ -8,7 +8,7 @@ Complete list of entity keys - **`targetname`:** name of the entity so it can be referenced by **`target`** keys. - On brush entities, classname **`func_group`** and classname **`misc_model`**: - **`_castShadows`, `_cs`:** sets whether the entity casts shadows - - **`_celshader`:** [[CelShader]] to use + - **`_celshader`:** [CelShader](CelShader) to use - **`_lightmapsamplesize`, `_samplesize`:** sample size to use for surfaces of this entity - **`_receiveShadows`, `_rs`:** sets whether the entity receives shadows - **`_shadeangle`, `_smoothnormals`, `_sn`, `_smooth`:** largest angle between faces to allow to treat them part of the same nonplanar surface diff --git a/Creating_Maps.markdown b/Creating_Maps.markdown index a14cf5c..4838e38 100644 --- a/Creating_Maps.markdown +++ b/Creating_Maps.markdown @@ -13,10 +13,10 @@ Main Tutorial ------------- **— Prologue —** -[[mapping-Introduction]] -[[mapping-Setup]] -[[mapping-NetRadiant]] -[[mapping-FirstRoom]] +[mapping-Introduction](mapping-Introduction) +[mapping-Setup](mapping-Setup) +[mapping-NetRadiant](mapping-NetRadiant) +[mapping-FirstRoom](mapping-FirstRoom) Advanced Mapping Tutorials -------------------------- @@ -58,5 +58,5 @@ Help \#xonotic.editing on irc.quakenet.org — live chat http://forums.xonotic.org — the forums . -[[Old\_Creating\_Maps]] +[Old\_Creating\_Maps](Old\_Creating\_Maps) [Création de cartes](Français) diff --git "a/Cr\303\251ation_de_cartes.markdown" "b/Cr\303\251ation_de_cartes.markdown" index aa4e0ea..a739ab7 100644 --- "a/Cr\303\251ation_de_cartes.markdown" +++ "b/Cr\303\251ation_de_cartes.markdown" @@ -4,13 +4,13 @@ Création de cartes Introduction ------------ -Créer des cartes nécéssite [[Netradiant]], un gtkradiant, un logiciel de fabrication de cartes qui génère des fichiers .bsp compilés en q3map2. Il aide à obtenir une [[carte bien empaquetée]] tout en lisant cet article. +Créer des cartes nécéssite [Netradiant](Netradiant), un gtkradiant, un logiciel de fabrication de cartes qui génère des fichiers .bsp compilés en q3map2. Il aide à obtenir une [carte bien empaquetée](carte bien empaquetée) tout en lisant cet article. Utiliser Netradiant ------------------- NetRadiant est un fork de l’éditeur de jeu Quake basé populaire, GtkRadiant, si vous avez connaissance de ce logiciel ou un autre dérivé de celui-ci, ce sera plus facile. -Pour plus d’informations et plus en profondeur les détails, reportez-vous à la page [[Netradiant]]. +Pour plus d’informations et plus en profondeur les détails, reportez-vous à la page [Netradiant](Netradiant). ### Compilation de la source @@ -71,7 +71,7 @@ maps/textures/tutorial-world/wall\_2.tga Tests de cartes --------------- -Vous pouvez compiler votre carte localement ou sur le serveur de construction. Le serveur de construction (nécessite un [[référentiel d’accès]]) nécessite un fichier .nomdoptions. Pour vérifier, et plus d’info, demandez dans \#xonotic.editing sur irc.quakenet.org +Vous pouvez compiler votre carte localement ou sur le serveur de construction. Le serveur de construction (nécessite un [référentiel d’accès](référentiel d’accès)) nécessite un fichier .nomdoptions. Pour vérifier, et plus d’info, demandez dans \#xonotic.editing sur irc.quakenet.org Cartes sur les serveurs ----------------------- diff --git a/Deathmatch.markdown b/Deathmatch.markdown index 387693f..a7e772f 100644 --- a/Deathmatch.markdown +++ b/Deathmatch.markdown @@ -14,7 +14,7 @@ Map Entities - **Weapons** - These can be picked up from various places around the map or from a downed player. - **Ammo** - These may be found in the form of shells, bullets, rockets, jet fuel, or power cells. -- **Powerups** - All maps have “Health” and “Armor” powerups, which extend your lifetime. Some maps may contain powerups like “[[Strength]]” or “[[Shield]]” (which usually spawn every 2 minutes). +- **Powerups** - All maps have “Health” and “Armor” powerups, which extend your lifetime. Some maps may contain powerups like “[Strength](Strength)” or “[Shield](Shield)” (which usually spawn every 2 minutes). Helpful Hints and Tips ---------------------- diff --git a/Domination.markdown b/Domination.markdown index b454f79..d10331c 100644 --- a/Domination.markdown +++ b/Domination.markdown @@ -4,7 +4,7 @@ Domination (DOM) Object of the Game ------------------ -In domination, the goal is to capture and hold all control points on the map. Domination is similar to [[Onslaught]] but capturing a control point is easier in Domination, and in Domination points are given for holding a control point, and there is no generator. Rarely are maps made exclusively for Domination, generally an existing [Capture\_the\_Flag](CTF) or [Team\_Deathmatch](TDM) map receives Domination features. +In domination, the goal is to capture and hold all control points on the map. Domination is similar to [Onslaught](Onslaught) but capturing a control point is easier in Domination, and in Domination points are given for holding a control point, and there is no generator. Rarely are maps made exclusively for Domination, generally an existing [Capture\_the\_Flag](CTF) or [Team\_Deathmatch](TDM) map receives Domination features. Map Entities ------------ diff --git a/Dpmodel.markdown b/Dpmodel.markdown index db82993..458ddc1 100644 --- a/Dpmodel.markdown +++ b/Dpmodel.markdown @@ -18,7 +18,7 @@ there are 2 types of smd files if you are using same skeleton for many models you can share animation files -dpmodel converter takes these smd files and make single dpm file that contains all model info and animations inside, lately it started to generate .[[framegroups]] file too, we will need this one, it will spit lots of other strange file but you wont need them +dpmodel converter takes these smd files and make single dpm file that contains all model info and animations inside, lately it started to generate .[framegroups](framegroups) file too, we will need this one, it will spit lots of other strange file but you wont need them dpmodel need configuration file, its just simple text file diff --git a/Freeze_Tag.markdown b/Freeze_Tag.markdown index 18f84d7..13311d1 100644 --- a/Freeze_Tag.markdown +++ b/Freeze_Tag.markdown @@ -22,8 +22,8 @@ Map Entities Helpful Hints and Tips ---------------------- -- Some maps can contain powerups like “[[Strength]]” or “[[Shield]]” (which usually spawn every 2 minutes). They can be useful tools to win a match! -- [[Binds]] are very useful again to coordinate the team. +- Some maps can contain powerups like “[Strength](Strength)” or “[Shield](Shield)” (which usually spawn every 2 minutes). They can be useful tools to win a match! +- [Binds](Binds) are very useful again to coordinate the team. - You can freeze (or get frozen) in e.g. lava too! Also if you fall into space you will respawn frozen. List of Demos and Videos diff --git a/Git.markdown b/Git.markdown index 3cf6567..0c6c74e 100644 --- a/Git.markdown +++ b/Git.markdown @@ -7,12 +7,12 @@ After cloning the repository ---------------------------- After you cloned the repository (using git clone ) you are ready to start creating a branch to start working. -Please check [[Repository Access]] to make sure you checked out **all** of the repositories. data/ for example resides in its own repository. +Please check [Repository Access](Repository Access) to make sure you checked out **all** of the repositories. data/ for example resides in its own repository. Project structure ----------------- -The game content can be divided into several distinct parts, like the data/ directory, and some of its subdirectories. This is why there are several repositories, and a helper script to fetch and update them all. This is described in [[Repository Access]] under “Working with the helper script ./all” +The game content can be divided into several distinct parts, like the data/ directory, and some of its subdirectories. This is why there are several repositories, and a helper script to fetch and update them all. This is described in [Repository Access](Repository Access) under “Working with the helper script ./all” The current structure looks as follows: |*.Directory|*.Repository| diff --git a/Grappling_Hook.markdown b/Grappling_Hook.markdown index 634077f..20c2c8a 100644 --- a/Grappling_Hook.markdown +++ b/Grappling_Hook.markdown @@ -4,7 +4,7 @@ Grappling Hook Mutator: Overview -------- -This mutator adds an extra weapon to each players default spawn weapons: the [Weapons\#Grappling-Hook](Grappling Hook). This weapon fires a particle beam that will travel a long distance until it hits a solid surface. Once latched onto something, the gun will immediately swing you there. It does not require external ammunition, but it has a charge that slowly regenerates over time (marked by a yellow bar above the Health and Armor meters in the HUD). The hook adds an extra challenge to fighting matches, and it also makes both surprise ambushes and miraculous escapes possible. Additionally, areas with powerups or weapons that were previously unreachable are now up for grabs, making matches involving “[[Strength]]” and “[[Shield]]” powerups much more interesting. +This mutator adds an extra weapon to each players default spawn weapons: the [Weapons\#Grappling-Hook](Grappling Hook). This weapon fires a particle beam that will travel a long distance until it hits a solid surface. Once latched onto something, the gun will immediately swing you there. It does not require external ammunition, but it has a charge that slowly regenerates over time (marked by a yellow bar above the Health and Armor meters in the HUD). The hook adds an extra challenge to fighting matches, and it also makes both surprise ambushes and miraculous escapes possible. Additionally, areas with powerups or weapons that were previously unreachable are now up for grabs, making matches involving “[Strength](Strength)” and “[Shield](Shield)” powerups much more interesting. Mutator Details --------------- diff --git a/GuideIndex.markdown b/GuideIndex.markdown index 74b5c39..f21f533 100644 --- a/GuideIndex.markdown +++ b/GuideIndex.markdown @@ -9,9 +9,9 @@ and to differentiate them from developer resources in the wiki index. **Please help refine or rework this structure before we go on to create the actual pages** -[[GuideIndex]] +[GuideIndex](GuideIndex) \# [GuideGetStarted](Getting started) -\#\* System Requirements (if we can come up with some. link to [[Hardware\_Requirements]]?) +\#\* System Requirements (if we can come up with some. link to [Hardware\_Requirements](Hardware\_Requirements)?) \#\* Download the game (git, autobuild, release version links and procedures explained) \#\* Setup (name, playerskin, network parameters — the basics) \#\* Singleplayer / Campaign @@ -36,7 +36,7 @@ and to differentiate them from developer resources in the wiki index. \#\* Configuration Files (autoexec.cfg and co.) \# [GuideCommunity](Community) \#\* where to meet people. Forums, IRC, Clansites … -\#\* official Media Channels (see [[PR]]) to subscribe to +\#\* official Media Channels (see [PR](PR)) to subscribe to \# [GuideGlossary](Glossary) \#\* Common Terms and Abbreviations (explaining stuff like ONS (one night st... err Onslaught), CPM, ELO, …) \# [GuideServerAdministration](Server Administration) diff --git a/Key_Hunt.markdown b/Key_Hunt.markdown index 9c4ff13..1979ca8 100644 --- a/Key_Hunt.markdown +++ b/Key_Hunt.markdown @@ -22,8 +22,8 @@ Map Entities Helpful Hints and Tips ---------------------- -- Some maps can contain powerups like “[[Strength]]” or “[[Shield]]” (which usually spawn every 2 minutes). They can be useful tools to win a match! -- [[Binds]] are very useful again to coordinate the team. +- Some maps can contain powerups like “[Strength](Strength)” or “[Shield](Shield)” (which usually spawn every 2 minutes). They can be useful tools to win a match! +- [Binds](Binds) are very useful again to coordinate the team. List of Demos and Videos ------------------------ diff --git a/Logo.markdown b/Logo.markdown index d7e35b9..f85d061 100644 --- a/Logo.markdown +++ b/Logo.markdown @@ -8,7 +8,7 @@ Official Logo Original Concepts ----------------- -- ~~z~~ [[Concept Art]] +- ~~z~~ [Concept Art](Concept Art) - [Dokujisan](http://www.nullgaming.com/stuff/x/) - [Source for current official logo](http://www.nullgaming.com/stuff/x/source) - [Spaceman](http://leela.org.uk/xonotic/index.htm) diff --git a/Mapping-Introduction.markdown b/Mapping-Introduction.markdown index c535547..1c0b00b 100644 --- a/Mapping-Introduction.markdown +++ b/Mapping-Introduction.markdown @@ -11,4 +11,4 @@ REQUIREMENTS also if the main site doesn’t have a download you can always get it from http://beta.xonotic.org/autobuild/ … username xonotic … password g-23 - time -0 [[mapping-Setup]] \>\> +0 [mapping-Setup](mapping-Setup) \>\> diff --git a/Mapping-NetRadiant.markdown b/Mapping-NetRadiant.markdown index 1388dcf..eb416da 100644 --- a/Mapping-NetRadiant.markdown +++ b/Mapping-NetRadiant.markdown @@ -34,6 +34,6 @@ Basic controls for 3d view (although we havn’t put anything in it yet, so its \* rightclick triggers look mode \* while in look mode move the mouse to look around and the mousewheel to fly around the 3d scene -\<\< [[mapping-Setup]] 2 [[mapping-FirstRoom]] \>\> +\<\< [mapping-Setup](mapping-Setup) 2 [mapping-FirstRoom](mapping-FirstRoom) \>\> -… [[Creating\_Maps]] … +… [Creating\_Maps](Creating\_Maps) … diff --git a/Mapping-Setup.markdown b/Mapping-Setup.markdown index e5f74a2..dc580e4 100644 --- a/Mapping-Setup.markdown +++ b/Mapping-Setup.markdown @@ -45,6 +45,6 @@ editors note :: is this step required … im not sure —\> Now take the mapping When you first start up radiant it may ask where the install location is. Simply, point it to the install location. Then net radaint should start,and the lower right pane should have lists of texture packs. If there are no texture packs, then refer back to step 5. -\<\< [[mapping-Introduction]] 1 [[mapping-NetRadiant]] \>\> +\<\< [mapping-Introduction](mapping-Introduction) 1 [mapping-NetRadiant](mapping-NetRadiant) \>\> -… [[Creating\_Maps]] … +… [Creating\_Maps](Creating\_Maps) … diff --git a/Mapping.markdown b/Mapping.markdown index 0321446..27b3fd1 100644 --- a/Mapping.markdown +++ b/Mapping.markdown @@ -1,29 +1,29 @@ Mapping ======= -- [[Netradiant]] The primary program that we use for mapping. The article inside covers installation of NetRadiant. +- [Netradiant](Netradiant) The primary program that we use for mapping. The article inside covers installation of NetRadiant. Basics of mapping - the NetRadiant handbook ------------------------------------------- -- [[Basic mapping in Radiant]] - Basic manipulation techniques -- [[Basic texturing]] - How to make the map look colorful and pretty -- [[Patches]] - When straight lines just don’t cut it -- [[Lighting]] - And the Mapper said - let there be light! -- [[Shaders]] - Some extra more twist to textures. If you’d like to, literally. -- [[Entities]] - Platforms, trains, speakers, new toys, new toys -- [[Hinting]] - Hint: there are things that might better not be seen +- [Basic mapping in Radiant](Basic mapping in Radiant) - Basic manipulation techniques +- [Basic texturing](Basic texturing) - How to make the map look colorful and pretty +- [Patches](Patches) - When straight lines just don’t cut it +- [Lighting](Lighting) - And the Mapper said - let there be light! +- [Shaders](Shaders) - Some extra more twist to textures. If you’d like to, literally. +- [Entities](Entities) - Platforms, trains, speakers, new toys, new toys +- [Hinting](Hinting) - Hint: there are things that might better not be seen Game-type specific mapping -------------------------- -- [[Deathmatch]] - Free-for-all -- [[Team deathmatch]] - I got you covered, mate. -- [[CTF - Capture the flag]] - I got the flag, I GOT THE FLAG![]()! -- [[Domination]] - Divide et impera -- [[Onslaught]] - Now with vehicles! +- [Deathmatch](Deathmatch) - Free-for-all +- [Team deathmatch](Team deathmatch) - I got you covered, mate. +- [CTF - Capture the flag](CTF - Capture the flag) - I got the flag, I GOT THE FLAG![]()! +- [Domination](Domination) - Divide et impera +- [Onslaught](Onslaught) - Now with vehicles! ### Advanced mapping -- [[WarpZones]] - Creating WarpZones +- [WarpZones](WarpZones) - Creating WarpZones diff --git a/Maps.markdown b/Maps.markdown index 9cbd2e5..7a1f902 100644 --- a/Maps.markdown +++ b/Maps.markdown @@ -8,7 +8,7 @@ Afterslime ---------- " ![](http://pics.nexuizninjaz.com/images/6a4kwp6feddhv9ktycf_thumb.jpg) “:http://pics.nexuizninjaz.com/images/6a4kwp6feddhv9ktycf.jpg” ![](http://pics.nexuizninjaz.com/images/kdk8n1sudpej0ogrhkmz_thumb.jpg) “:http://pics.nexuizninjaz.com/images/kdk8n1sudpej0ogrhkmz.jpg -**Gamemodes**: [[Arena]]; [[Clan Arena]]; [[Deathmatch]]; [[Freeze Tag]]; [[Key Hunt]]; [[Last Man Standing]]; [Rune](Runematch); [[Team Deathmatch]] +**Gamemodes**: [Arena](Arena); [Clan Arena](Clan Arena); [Deathmatch](Deathmatch); [Freeze Tag](Freeze Tag); [Key Hunt](Key Hunt); [Last Man Standing](Last Man Standing); [Rune](Runematch); [Team Deathmatch](Team Deathmatch) **Author**:”kuniu the frogg“:http://forums.xonotic.org/member.php?action=profile&uid=184 **Description**: Medium sized indoor deathmatch map h2. Courtfun @@ -23,17 +23,17 @@ h2. Dance **Description**: Very open, small sized CTF map floating above an ocean h2. Docking Station G-23 ” ![](http://pics.nexuizninjaz.com/images/syx3pnwgeftdm8gkgjc_thumb.jpg) “:http://pics.nexuizninjaz.com/images/syx3pnwgeftdm8gkgjc.jpg” ![](http://pics.nexuizninjaz.com/images/jdpzeulql042834gb69_thumb.jpg) “:http://pics.nexuizninjaz.com/images/jdpzeulql042834gb69.jpg -**Gamemodes**: [[Deathmatch]]; [[Freeze Tag]]; [[Keepaway]]; [[Last Man Standing]]; [Rune](Runematch) +**Gamemodes**: [Deathmatch](Deathmatch); [Freeze Tag](Freeze Tag); [Keepaway](Keepaway); [Last Man Standing](Last Man Standing); [Rune](Runematch) **Author**:”Moo“:http://forums.xonotic.org/member.php?action=profile&uid=31 **Description**: You and your expert team of soldiers have docked Docking Station G-23 for retrieving a package and letting no one stand in your way h2. Glow Plant ” ![](http://pics.nexuizninjaz.com/images/1peoczb7mnq1xqh0cs_thumb.jpg) “:http://pics.nexuizninjaz.com/images/1peoczb7mnq1xqh0cs.jpg” ![](http://pics.nexuizninjaz.com/images/u6jt9awfjkhni9u0oe5_thumb.jpg) “:http://pics.nexuizninjaz.com/images/u6jt9awfjkhni9u0oe5.jpg -**Gamemodes**: [[Arena]]; [[Clan Arena]]; [[Deathmatch]]; [[Domination]]; [[Freeze Tag]]; [[Keepaway]]; [[Key Hunt]]; [[Last Man Standing]]; [Rune](Runematch); [[Team Deathmatch]] +**Gamemodes**: [Arena](Arena); [Clan Arena](Clan Arena); [Deathmatch](Deathmatch); [Domination](Domination); [Freeze Tag](Freeze Tag); [Keepaway](Keepaway); [Key Hunt](Key Hunt); [Last Man Standing](Last Man Standing); [Rune](Runematch); [Team Deathmatch](Team Deathmatch) **Author**:”tZork“:http://forums.xonotic.org/member.php?action=profile&uid=39,”Cuinnton“:http://forums.xonotic.org/member.php?action=profile&uid=61 **Description**: A nuclear power plant with a LOT of blue glowy stuff… h2. Leave’em Behind ” ![](http://pics.nexuizninjaz.com/images/hemahfpxj89mpgw6ub_thumb.jpg) “:http://pics.nexuizninjaz.com/images/hemahfpxj89mpgw6ub.jpg” ![](http://pics.nexuizninjaz.com/images/elh7krr4s179s4pdnucn_thumb.jpg) “:http://pics.nexuizninjaz.com/images/elh7krr4s179s4pdnucn.jpg -**Gamemodes**: [[Race]] +**Gamemodes**: [Race](Race) **Author**:”C.Brutail“:http://forums.xonotic.org/member.php?action=profile&uid=15,”Cortez“:http://forums.xonotic.org/member.php?action=profile&uid=95 **Description**: A very small race map h2. Newtonian Nightmare @@ -43,17 +43,17 @@ h2. Newtonian Nightmare **Description**: The modified physics of this orbiting battleground is Sir Isaac’s worst nightmare h2. Nexball Arena ” ![](http://pics.nexuizninjaz.com/images/pv20opnqa15d06uu9i6s_thumb.jpg) “:http://pics.nexuizninjaz.com/images/pv20opnqa15d06uu9i6s.jpg” ![](http://pics.nexuizninjaz.com/images/opaga2r507jphuw38ftr_thumb.jpg) “:http://pics.nexuizninjaz.com/images/opaga2r507jphuw38ftr.jpg -**Gamemodes**: [[Nexball]] +**Gamemodes**: [Nexball](Nexball) **Author**:”Revenant“:http://forums.xonotic.org/member.php?action=profile&uid=670,”Cortez“:http://forums.xonotic.org/member.php?action=profile&uid=95,”tZork“:http://forums.xonotic.org/member.php?action=profile&uid=39,”C.Brutail“:http://forums.xonotic.org/member.php?action=profile&uid=15,”FruitieX“:http://forums.xonotic.org/member.php?action=profile&uid=29 **Description**: Small, simple, enclosed arena for finding out who’s the true nexball champion! No obstacles in the way… h2. Red Planet ” ![](http://pics.nexuizninjaz.com/images/o45wl5wvc92xszxkc35e_thumb.jpg) “:http://pics.nexuizninjaz.com/images/o45wl5wvc92xszxkc35e.jpg” ![](http://pics.nexuizninjaz.com/images/srkx6dw39u7tgeb708h_thumb.jpg) “:http://pics.nexuizninjaz.com/images/srkx6dw39u7tgeb708h.jpg -**Gamemodes**: [[Arena]]; [Capture the Flag](Capture The Flag); [[Clan Arena]]; [[Deathmatch]]; [[Domination]]; [[Freeze Tag]]; [[Keepaway]]; [[Key Hunt]]; [[Last Man Standing]]; [[Nexball]]; [[Onslaught]]; [Rune](Runematch); [[Team Deathmatch]] +**Gamemodes**: [Arena](Arena); [Capture the Flag](Capture The Flag); [Clan Arena](Clan Arena); [Deathmatch](Deathmatch); [Domination](Domination); [Freeze Tag](Freeze Tag); [Keepaway](Keepaway); [Key Hunt](Key Hunt); [Last Man Standing](Last Man Standing); [Nexball](Nexball); [Onslaught](Onslaught); [Rune](Runematch); [Team Deathmatch](Team Deathmatch) **Author**:”Mircea Kitsune“:http://forums.xonotic.org/member.php?action=profile&uid=12,”Cuinnton“:http://forums.xonotic.org/member.php?action=profile&uid=61,”FruitieX“:http://forums.xonotic.org/member.php?action=profile&uid=29 **Description**: A large facility on a red dusty planet h2. Running Man ” ![](http://pics.nexuizninjaz.com/images/7ftovrfx13qdphesy0hu_thumb.jpg) “:http://pics.nexuizninjaz.com/images/7ftovrfx13qdphesy0hu.jpg” ![](http://pics.nexuizninjaz.com/images/sfok6oath5ijg5zdcih_thumb.jpg) “:http://pics.nexuizninjaz.com/images/sfok6oath5ijg5zdcih.jpg -**Gamemodes**: [[Arena]]; [Capture the Flag](Capture The Flag); [[Clan Arena]]; [[Deathmatch]]; [[Domination]]; [[Freeze Tag]]; [[Keepaway]]; [[Key Hunt]]; [[Last Man Standing]]; [[Onslaught]]; [Rune](Runematch) +**Gamemodes**: [Arena](Arena); [Capture the Flag](Capture The Flag); [Clan Arena](Clan Arena); [Deathmatch](Deathmatch); [Domination](Domination); [Freeze Tag](Freeze Tag); [Keepaway](Keepaway); [Key Hunt](Key Hunt); [Last Man Standing](Last Man Standing); [Onslaught](Onslaught); [Rune](Runematch) **Author**:”Strahlemann“:http://forums.xonotic.org/member.php?action=profile&uid=259,”FruitieX“:http://forums.xonotic.org/member.php?action=profile&uid=29 **Description**: Medium-sized, fast enclosed map supporting multiple gamemodes h2. Space Elevator @@ -63,17 +63,17 @@ h2. Space Elevator **Description**: Medium sized CTF space floater h2. Stormkeep ” ![](http://pics.nexuizninjaz.com/images/26myfcu1os1g2n6k9hh_thumb.jpg) “:http://pics.nexuizninjaz.com/images/26myfcu1os1g2n6k9hh.jpg” ![](http://pics.nexuizninjaz.com/images/pc1lw4tnmpb0xsd2w61_thumb.jpg) “:http://pics.nexuizninjaz.com/images/pc1lw4tnmpb0xsd2w61.jpg -**Gamemodes**: [[Arena]]; [[Clan Arena]]; [[Deathmatch]]; [[Domination]]; [[Freeze Tag]]; [[Keepaway]]; [[Key Hunt]]; [[Last Man Standing]]; [[Race]]; [Rune](Runematch); [[Team Deathmatch]] +**Gamemodes**: [Arena](Arena); [Clan Arena](Clan Arena); [Deathmatch](Deathmatch); [Domination](Domination); [Freeze Tag](Freeze Tag); [Keepaway](Keepaway); [Key Hunt](Key Hunt); [Last Man Standing](Last Man Standing); [Race](Race); [Rune](Runematch); [Team Deathmatch](Team Deathmatch) **Author**:”FruitieX“:http://forums.xonotic.org/member.php?action=profile&uid=29,”tZork“:http://forums.xonotic.org/member.php?action=profile&uid=39,”SavageX“:http://forums.xonotic.org/member.php?action=profile&uid=91,”Strahlemann“:http://forums.xonotic.org/member.php?action=profile&uid=259, William Libert **Description**: Medium sized indoors map, well suited for team games h2. Techassault ” ![](http://pics.nexuizninjaz.com/images/8f3svn0gletr3h7fi4v8_thumb.jpg) “:http://pics.nexuizninjaz.com/images/8f3svn0gletr3h7fi4v8.jpg” ![](http://pics.nexuizninjaz.com/images/43669ti4u8zvhfvpr35a_thumb.jpg) “:http://pics.nexuizninjaz.com/images/43669ti4u8zvhfvpr35a.jpg -**Gamemodes**: [[Assault]] +**Gamemodes**: [Assault](Assault) **Author**:”SavageX“:http://forums.xonotic.org/member.php?action=profile&uid=91,”Cortez“:http://forums.xonotic.org/member.php?action=profile&uid=95 **Description**: A medium-sized assault map h2. Xoylent ” ![](http://pics.nexuizninjaz.com/images/gk2qh1ehaklye1tja_thumb.jpg) “:http://pics.nexuizninjaz.com/images/gk2qh1ehaklye1tja.jpg” ![](http://pics.nexuizninjaz.com/images/vh8gd871tpj744ttk35_thumb.jpg) “:http://pics.nexuizninjaz.com/images/vh8gd871tpj744ttk35.jpg -**Gamemodes**: [[Arena]]; [[Clan Arena]]; [[Deathmatch]]; [[Freeze Tag]]; [[Keepaway]]; [[Last Man Standing]]; [Rune](Runematch); [[Team Deathmatch]] +**Gamemodes**: [Arena](Arena); [Clan Arena](Clan Arena); [Deathmatch](Deathmatch); [Freeze Tag](Freeze Tag); [Keepaway](Keepaway); [Last Man Standing](Last Man Standing); [Rune](Runematch); [Team Deathmatch](Team Deathmatch) **Author**:”sev“:http://forums.xonotic.org/member.php?action=profile&uid=46,”Strahlemann[:http://forums.xonotic.org/member.php?action=profile&uid=259 **Description**: A remake of Soylent @@ -83,27 +83,27 @@ p\>. Go to [Official Maps](http://dev.xonotic.org/projects/xonotic/wiki/Maps#Official-Maps) h2. 4Forts " ![](http://pics.nexuizninjaz.com/images/xtyayiavwt4n6eb50ki4_thumb.jpg) “:http://pics.nexuizninjaz.com/images/xtyayiavwt4n6eb50ki4.jpg” ![](http://pics.nexuizninjaz.com/images/w5fpg2lm8c84vlv2j1lc_thumb.jpg) “:http://pics.nexuizninjaz.com/images/w5fpg2lm8c84vlv2j1lc.jpg -**Gamemodes**: [[Domination]]; [[Freeze Tag]]; [[Keepaway]]; [[Key Hunt]]; [[Last Man Standing]]; [Rune](Runematch); [[Team Deathmatch]] +**Gamemodes**: [Domination](Domination); [Freeze Tag](Freeze Tag); [Keepaway](Keepaway); [Key Hunt](Key Hunt); [Last Man Standing](Last Man Standing); [Rune](Runematch); [Team Deathmatch](Team Deathmatch) **Author**:”O.I.B.“:http://forums.xonotic.org/member.php?action=profile&uid=99 **Descirption**: A murderball2002 remake h2. 8bit Arena ” ![](http://pics.nexuizninjaz.com/images/2dihj5bbmvrbp762wgyk_thumb.jpg) “:http://pics.nexuizninjaz.com/images/2dihj5bbmvrbp762wgyk.jpg” ![](http://pics.nexuizninjaz.com/images/rhvhyx4o7seld5odq4w1_thumb.jpg) “:http://pics.nexuizninjaz.com/images/rhvhyx4o7seld5odq4w1.jpg -**Gamemodes**: [[Deathmatch]] +**Gamemodes**: [Deathmatch](Deathmatch) **Author**:”C.Brutail“:http://forums.xonotic.org/member.php?action=profile&uid=15 **Description**: h2. Abandoned ” ![](http://pics.nexuizninjaz.com/images/sccehzm1flmiis95wqo_thumb.jpg) “:http://pics.nexuizninjaz.com/images/sccehzm1flmiis95wqo.jpg” ![](http://pics.nexuizninjaz.com/images/95epgbtx0nihrhmuzkh0_thumb.jpg) “:http://pics.nexuizninjaz.com/images/95epgbtx0nihrhmuzkh0.jpg -**Gamemodes**: [[Arena]]; [[Clan Arena]]; [[Deathmatch]]; [[Key Hunt]]; [[Last Man Standing]]; [Rune](Runematch); [[Team Deathmatch]] +**Gamemodes**: [Arena](Arena); [Clan Arena](Clan Arena); [Deathmatch](Deathmatch); [Key Hunt](Key Hunt); [Last Man Standing](Last Man Standing); [Rune](Runematch); [Team Deathmatch](Team Deathmatch) **Author**:”kuniu the frogg“:http://forums.xonotic.org/member.php?action=profile&uid=184 **Description**: Abandoned orbital station h2. Above ” ![](http://pics.nexuizninjaz.com/images/p8seil4yzqnza2a8hth_thumb.jpg) “:http://pics.nexuizninjaz.com/images/p8seil4yzqnza2a8hth.jpg” ![](http://pics.nexuizninjaz.com/images/p3ji0pvu5dr1idof9uh_thumb.jpg) “:http://pics.nexuizninjaz.com/images/p3ji0pvu5dr1idof9uh.jpg -**Gamemodes**: [[Arena]]; [[Clan Arena]]; [[Deathmatch]]; [[Freeze Tag]]; [[Keepaway]]; [[Key Hunt]]; [[Last Man Standing]]; [Rune](Runematch); [[Team Deathmatch]] +**Gamemodes**: [Arena](Arena); [Clan Arena](Clan Arena); [Deathmatch](Deathmatch); [Freeze Tag](Freeze Tag); [Keepaway](Keepaway); [Key Hunt](Key Hunt); [Last Man Standing](Last Man Standing); [Rune](Runematch); [Team Deathmatch](Team Deathmatch) **Author**:”kuniu the frogg“:http://forums.xonotic.org/member.php?action=profile&uid=184 **Description**: Don’t look down! h2. Above Extended ” ![](http://pics.nexuizninjaz.com/images/j95fkh1efou5jh1my3d8_thumb.jpg) “:http://pics.nexuizninjaz.com/images/j95fkh1efou5jh1my3d8.jpg” ![](http://pics.nexuizninjaz.com/images/aqdohtykn476t3hbzchm_thumb.jpg) “:http://pics.nexuizninjaz.com/images/aqdohtykn476t3hbzchm.jpg -**Gamemodes**: [[Arena]]; [[Clan Arena]]; [[Deathmatch]]; [[Freeze Tag]]; [[Keepaway]]; [[Key Hunt]]; [[Last Man Standing]]; [Rune](Runematch); [[Team Deathmatch]] +**Gamemodes**: [Arena](Arena); [Clan Arena](Clan Arena); [Deathmatch](Deathmatch); [Freeze Tag](Freeze Tag); [Keepaway](Keepaway); [Key Hunt](Key Hunt); [Last Man Standing](Last Man Standing); [Rune](Runematch); [Team Deathmatch](Team Deathmatch) **Author**:”kuniu the frogg“:http://forums.xonotic.org/member.php?action=profile&uid=184 **Description**: Don’t look down! h2. Accident @@ -113,17 +113,17 @@ h2. Accident **Description**: Symetrical CTF map h2. Aether ” ![](http://pics.nexuizninjaz.com/images/sr1zun0uqr7dvnzc1bx_thumb.jpg) “:http://pics.nexuizninjaz.com/images/sr1zun0uqr7dvnzc1bx.jpg” ![](http://pics.nexuizninjaz.com/images/hdm4to0zl11lmutnpf1r_thumb.jpg) “:http://pics.nexuizninjaz.com/images/hdm4to0zl11lmutnpf1r.jpg -**Gamemodes**: [[Arena]]; [[Clan Arena]]; [[Deathmatch]]; [[Domination]]; [[Freeze Tag]]; [[Key Hunt]]; [[Last Man Standing]]; [[Team Deathmatch]] +**Gamemodes**: [Arena](Arena); [Clan Arena](Clan Arena); [Deathmatch](Deathmatch); [Domination](Domination); [Freeze Tag](Freeze Tag); [Key Hunt](Key Hunt); [Last Man Standing](Last Man Standing); [Team Deathmatch](Team Deathmatch) **Author**:”nowego“:http://forums.xonotic.org/member.php?action=profile&uid=624, Tymo **Description**: Small and very fast Tourney map h2. Aggressor ” ![](http://pics.nexuizninjaz.com/images/pium4b3486up4bfc8lp9_thumb.jpg) “:http://pics.nexuizninjaz.com/images/pium4b3486up4bfc8lp9.jpg” ![](http://pics.nexuizninjaz.com/images/h4flv1ny9vo3ppsnc_thumb.jpg) “:http://pics.nexuizninjaz.com/images/h4flv1ny9vo3ppsnc.jpg -**Gamemodes**: [[Arena]]; [[Deathmatch]]; [[Domination]]; [[Keepaway]]; [[Last Man Standing]]; [[Race]]; [Rune](Runematch) +**Gamemodes**: [Arena](Arena); [Deathmatch](Deathmatch); [Domination](Domination); [Keepaway](Keepaway); [Last Man Standing](Last Man Standing); [Race](Race); [Rune](Runematch) **Author**:”FruitieX“:http://forums.xonotic.org/member.php?action=profile&uid=29, Tyrann,”Strahlemann“:http://forums.xonotic.org/member.php?action=profile&uid=259 **Description**: h2. Aneurysm ” ![](http://pics.nexuizninjaz.com/images/wj62coxu4kan26ndyxkw_thumb.jpg) “:http://pics.nexuizninjaz.com/images/wj62coxu4kan26ndyxkw.jpg” ![](http://pics.nexuizninjaz.com/images/pdvfkwsa768pfo8j7c7_thumb.jpg) “:http://pics.nexuizninjaz.com/images/pdvfkwsa768pfo8j7c7.jpg -**Gamemodes**: [[Clan Arena]]; [[Deathmatch]]; [[Last Man Standing]]; [Rune](Runematch); [[Team Deathmatch]] +**Gamemodes**: [Clan Arena](Clan Arena); [Deathmatch](Deathmatch); [Last Man Standing](Last Man Standing); [Rune](Runematch); [Team Deathmatch](Team Deathmatch) **Author**:”Strahlemann“:http://forums.xonotic.org/member.php?action=profile&uid=259,”atheros“:http://forums.xonotic.org/member.php?action=profile&uid=71 **Description**: A multiple arena map with complex flow h2. Apace @@ -133,67 +133,67 @@ h2. Apace **Description**: CTF arena inside of a large spaceship h2. Aqueous ” ![](http://pics.nexuizninjaz.com/images/esivfo791qg1pwgh71bx_thumb.jpg) “:http://pics.nexuizninjaz.com/images/esivfo791qg1pwgh71bx.jpg” ![](http://pics.nexuizninjaz.com/images/x8hwqliucx30d0iotmg6_thumb.jpg) “:http://pics.nexuizninjaz.com/images/x8hwqliucx30d0iotmg6.jpg -**Gamemodes**: [[Arena]]; [[Clan Arena]]; [[Deathmatch]]; [[Freeze Tag]]; [[Keepaway]]; [[Key Hunt]]; [[Last Man Standing]]; [[Race]]; [Rune](Runematch); [[Team Deathmatch]] +**Gamemodes**: [Arena](Arena); [Clan Arena](Clan Arena); [Deathmatch](Deathmatch); [Freeze Tag](Freeze Tag); [Keepaway](Keepaway); [Key Hunt](Key Hunt); [Last Man Standing](Last Man Standing); [Race](Race); [Rune](Runematch); [Team Deathmatch](Team Deathmatch) **Author**:”theShadow“:http://forums.xonotic.org/member.php?action=profile&uid=153 **Description**: Your watery grave h2. Arahia ” ![](http://pics.nexuizninjaz.com/images/afz6rth7kggt2z9s5_thumb.jpg) “:http://pics.nexuizninjaz.com/images/afz6rth7kggt2z9s5.jpg” ![](http://pics.nexuizninjaz.com/images/0zob36116o6tp3iae8no_thumb.jpg) “:http://pics.nexuizninjaz.com/images/0zob36116o6tp3iae8no.jpg -**Gamemodes**: [[Clan Arena]]; [[Deathmatch]]; [[Domination]]; [[Freeze Tag]]; [[Keepaway]]; [[Key Hunt]]; [[Last Man Standing]]; [[Onslaught]]; [Rune](Runematch); [[Team Deathmatch]] +**Gamemodes**: [Clan Arena](Clan Arena); [Deathmatch](Deathmatch); [Domination](Domination); [Freeze Tag](Freeze Tag); [Keepaway](Keepaway); [Key Hunt](Key Hunt); [Last Man Standing](Last Man Standing); [Onslaught](Onslaught); [Rune](Runematch); [Team Deathmatch](Team Deathmatch) **Author**:”Morphed“:http://forums.xonotic.org/member.php?action=profile&uid=8 **Description**: Battleground on forgotten planet h2. Atelier ” ![](http://pics.nexuizninjaz.com/images/5iqmfw0kdkimfos2u8ht_thumb.jpg) “:http://pics.nexuizninjaz.com/images/5iqmfw0kdkimfos2u8ht.jpg” ![](http://pics.nexuizninjaz.com/images/ai8jw0ek6k1t2x4jrlv_thumb.jpg) “:http://pics.nexuizninjaz.com/images/ai8jw0ek6k1t2x4jrlv.jpg -**Gamemodes**: [[Clan Arena]]; [[Deathmatch]]; [[Domination]]; [[Freeze Tag]]; [[Keepaway]]; [[Key Hunt]]; [[Last Man Standing]]; [Rune](Runematch); [[Team Deathmatch]] +**Gamemodes**: [Clan Arena](Clan Arena); [Deathmatch](Deathmatch); [Domination](Domination); [Freeze Tag](Freeze Tag); [Keepaway](Keepaway); [Key Hunt](Key Hunt); [Last Man Standing](Last Man Standing); [Rune](Runematch); [Team Deathmatch](Team Deathmatch) **Author**:”ShadoW“:http://forums.xonotic.org/member.php?action=profile&uid=1235 **Description**: Large map, well suited for team games h2. Atomforge ” ![](http://pics.nexuizninjaz.com/images/juk4p9mhequ8zwz653w_thumb.jpg) “:http://pics.nexuizninjaz.com/images/juk4p9mhequ8zwz653w.jpg” ![](http://pics.nexuizninjaz.com/images/rpij5rk6siutn1vkmvg_thumb.jpg) “:http://pics.nexuizninjaz.com/images/rpij5rk6siutn1vkmvg.jpg -**Gamemodes** [[Arena]]; [[Clan Arena]]; [[Deathmatch]]; [[Freeze Tag]]; [[Key Hunt]]; [[Last Man Standing]]; [Rune](Runematch); [[Team Deathamtch]] +**Gamemodes** [Arena](Arena); [Clan Arena](Clan Arena); [Deathmatch](Deathmatch); [Freeze Tag](Freeze Tag); [Key Hunt](Key Hunt); [Last Man Standing](Last Man Standing); [Rune](Runematch); [Team Deathamtch](Team Deathamtch) **Author**:”kuniu the frogg“:http://forums.xonotic.org/member.php?action=profile&uid=184 **Description**: Small, fast indoor DM map h2. Attic ” ![](http://pics.nexuizninjaz.com/images/cbmss2znwfmtzibpyz3_thumb.jpg) “:http://pics.nexuizninjaz.com/images/cbmss2znwfmtzibpyz3.jpg” ![](http://pics.nexuizninjaz.com/images/j8c621exbxuv3jtzvhsa_thumb.jpg) “:http://pics.nexuizninjaz.com/images/j8c621exbxuv3jtzvhsa.jpg -**Gamemodes**: [Capture the Flag](Capture The Flag); [[Onslaught]] +**Gamemodes**: [Capture the Flag](Capture The Flag); [Onslaught](Onslaught) **Author**:”kuniu the frogg“:http://forums.xonotic.org/member.php?action=profile&uid=184 **Description**: Large indoor CTF map h2. Azalea ” ![](http://pics.nexuizninjaz.com/images/i2q3kspalybhupcqdt0_thumb.jpg) “:http://pics.nexuizninjaz.com/images/i2q3kspalybhupcqdt0.jpg” ![](http://pics.nexuizninjaz.com/images/3j0859c660f30ozeii2_thumb.jpg) “:http://pics.nexuizninjaz.com/images/3j0859c660f30ozeii2.jpg -**Gamemodes**: [[Arena]]; [[Clan Arena]]; [[Deathmatch]]; [[Freeze Tag]]; [[Keepaway]]; [[Key Hunt]]; [[Last Man Standing]]; [Rune](Runematch); [[Team Deathmatch]] +**Gamemodes**: [Arena](Arena); [Clan Arena](Clan Arena); [Deathmatch](Deathmatch); [Freeze Tag](Freeze Tag); [Keepaway](Keepaway); [Key Hunt](Key Hunt); [Last Man Standing](Last Man Standing); [Rune](Runematch); [Team Deathmatch](Team Deathmatch) **Author**:”kuniu the frogg“:http://forums.xonotic.org/member.php?action=profile&uid=184 **Description**: Small indoors map designed for 1v1 games h2. Azure ” ![](http://pics.nexuizninjaz.com/images/4b3j16i7tktlpp38i3e_thumb.jpg) “:http://pics.nexuizninjaz.com/images/4b3j16i7tktlpp38i3e.jpg” ![](http://pics.nexuizninjaz.com/images/nvc6eq2uvmjgvm0pury_thumb.jpg) “:http://pics.nexuizninjaz.com/images/nvc6eq2uvmjgvm0pury.jpg -**Gamemodes**: [[Arena]]; [[Clan Arena]]; [[Deathmatch]]; [[Key Hunt]]; [[Last Man Standing]]; [Rune](Runematch); [[Team Deathmatch]] +**Gamemodes**: [Arena](Arena); [Clan Arena](Clan Arena); [Deathmatch](Deathmatch); [Key Hunt](Key Hunt); [Last Man Standing](Last Man Standing); [Rune](Runematch); [Team Deathmatch](Team Deathmatch) **Author**:”kuniu the frogg“:http://forums.xonotic.org/member.php?action=profile&uid=184 **Description**: First map dude h2. Bio Labour ” ![](http://pics.nexuizninjaz.com/images/2ld4q9ma1b72vmwbyumy_thumb.jpg) “:http://pics.nexuizninjaz.com/images/2ld4q9ma1b72vmwbyumy.jpg” ![](http://pics.nexuizninjaz.com/images/lkvfbcptej9fyio7ytfz_thumb.jpg) “:http://pics.nexuizninjaz.com/images/lkvfbcptej9fyio7ytfz.jpg -**Gamemods**: [[Arena]]; [[Clan Arena]]; [[Deathmatch]]; [[Freeze Tag]]; [[Keepaway]]; [[Last Man Standing]]; [[Team Deathmatch]] +**Gamemods**: [Arena](Arena); [Clan Arena](Clan Arena); [Deathmatch](Deathmatch); [Freeze Tag](Freeze Tag); [Keepaway](Keepaway); [Last Man Standing](Last Man Standing); [Team Deathmatch](Team Deathmatch) **Author**:”Maddin“:http://forums.xonotic.org/member.php?action=profile&uid=1970 **Description**: Looks clean… but what are they doing here? h2. Bloodrage ” ![](http://pics.nexuizninjaz.com/images/3hfkg5oqxddlez1szq_thumb.jpg) “:http://pics.nexuizninjaz.com/images/3hfkg5oqxddlez1szq.jpg” ![](http://pics.nexuizninjaz.com/images/t8u2mhpe3ksom8ocf8b4_thumb.jpg) “:http://pics.nexuizninjaz.com/images/t8u2mhpe3ksom8ocf8b4.jpg -**Gamemodes**: [[Arena]]; [[Deathmatch]]; [[Last Man Standing]]; [Rune](Runematch) +**Gamemodes**: [Arena](Arena); [Deathmatch](Deathmatch); [Last Man Standing](Last Man Standing); [Rune](Runematch) **Author**:”Cortez“:http://forums.xonotic.org/member.php?action=profile&uid=95 **Description**: Small 1on1 map h2. Bloodrun ” ![](http://pics.nexuizninjaz.com/images/sfnwphmlaf4p9ablwyd7_thumb.jpg) “:http://pics.nexuizninjaz.com/images/sfnwphmlaf4p9ablwyd7.jpg” ![](http://pics.nexuizninjaz.com/images/wefjgjrt72ikc1sg6i5s_thumb.jpg) “:http://pics.nexuizninjaz.com/images/wefjgjrt72ikc1sg6i5s.jpg -**Gamemodes**: [[Arena]]; [[Deathmatch]]; [[Keepaway]]; [[Last Man Standing]]; [Rune](Runematch) +**Gamemodes**: [Arena](Arena); [Deathmatch](Deathmatch); [Keepaway](Keepaway); [Last Man Standing](Last Man Standing); [Rune](Runematch) **Author**:”nifrek“:http://forums.xonotic.org/member.php?action=profile&uid=49 **Description**: Q1 remake h2. Bot Orchestra Stage ” ![](http://pics.nexuizninjaz.com/images/i0642xq9qhsutz5zibu_thumb.jpg) “:http://pics.nexuizninjaz.com/images/i0642xq9qhsutz5zibu.jpg” ![](http://pics.nexuizninjaz.com/images/vjrrj4yaf3qat7botipc_thumb.jpg) “:http://pics.nexuizninjaz.com/images/vjrrj4yaf3qat7botipc.jpg -**Gamemodes**: [[Deathmatch]] +**Gamemodes**: [Deathmatch](Deathmatch) **Author**:”divVerent“:http://forums.xonotic.org/member.php?action=profile&uid=4 **Description**: h2. Campgrounds ” ![](http://pics.nexuizninjaz.com/images/pu6t265zqtfmd1eeg55p_thumb.jpg) “:http://pics.nexuizninjaz.com/images/pu6t265zqtfmd1eeg55p.jpg” ![](http://pics.nexuizninjaz.com/images/fb5vev6pogoetj9zu374_thumb.jpg) “:http://pics.nexuizninjaz.com/images/fb5vev6pogoetj9zu374.jpg -**Gamemodes**: [[Arena]]; [[Clan Arena]]; [[Deathmatch]]; [[Last Man Standing]]; [Rune](Runematch); [[Team Deathmatch]] +**Gamemodes**: [Arena](Arena); [Clan Arena](Clan Arena); [Deathmatch](Deathmatch); [Last Man Standing](Last Man Standing); [Rune](Runematch); [Team Deathmatch](Team Deathmatch) **Author**:”FraNcoTirAdoR“:http://forums.xonotic.org/member.php?action=profile&uid=644 **Description**: h2. Claustrophobia ” ![](http://pics.nexuizninjaz.com/images/pz4eu5ajrc83q4yf95t_thumb.jpg) “:http://pics.nexuizninjaz.com/images/pz4eu5ajrc83q4yf95t.jpg” ![](http://pics.nexuizninjaz.com/images/jakjga41v2xnkhd9djy6_thumb.jpg) “:http://pics.nexuizninjaz.com/images/jakjga41v2xnkhd9djy6.jpg -**Gamemodes**: [[Arena]]; [[Deathmatch]]; [[Freeze Tag]]; [[Keepaway]]; [[Last Man Standing]]; [Rune](Runematch) +**Gamemodes**: [Arena](Arena); [Deathmatch](Deathmatch); [Freeze Tag](Freeze Tag); [Keepaway](Keepaway); [Last Man Standing](Last Man Standing); [Rune](Runematch) **Author**:”theShadow“:http://forums.xonotic.org/member.php?action=profile&uid=153 **Description**: At the bottom of the ocean, no one can hear you scream as the walls close in around you h2. Concourse @@ -213,32 +213,32 @@ h2. Condenser **Description**: h2. Constructed ” ![](http://pics.nexuizninjaz.com/images/qxoheud3a2dnr7xeq4vi_thumb.jpg) “:http://pics.nexuizninjaz.com/images/qxoheud3a2dnr7xeq4vi.jpg” ![](http://pics.nexuizninjaz.com/images/ivwvo9ac4my873ghruc_thumb.jpg) “:http://pics.nexuizninjaz.com/images/ivwvo9ac4my873ghruc.jpg -**Gamemodes**: [[Arena]]; [[Deathmatch]]; [[Last Man Standing]] +**Gamemodes**: [Arena](Arena); [Deathmatch](Deathmatch); [Last Man Standing](Last Man Standing) **Author**:”Cortez“:http://forums.xonotic.org/member.php?action=profile&uid=95 **Description**: Under construction h2. CyberParcour 01 ” ![](http://pics.nexuizninjaz.com/images/7ps4m8bw36znoiym7cfh_thumb.jpg) “:http://pics.nexuizninjaz.com/images/7ps4m8bw36znoiym7cfh.jpg” ![](http://pics.nexuizninjaz.com/images/d87ud6fasfhhw6w7gut_thumb.jpg) “:http://pics.nexuizninjaz.com/images/d87ud6fasfhhw6w7gut.jpg -**Gamemodes**: [[Race CTS]] +**Gamemodes**: [Race CTS](Race CTS) **Author**:”sev“:http://forums.xonotic.org/member.php?action=profile&uid=46 **Description**: h2. CyberParcour 02 ” ![](http://pics.nexuizninjaz.com/images/2xt8x54bkk0ynrbrgkr2_thumb.jpg) “:http://pics.nexuizninjaz.com/images/9qdbe6jq0yey6lz25k\_thumb.jpg!” ![](http://pics.nexuizninjaz.com/images/9qdbe6jq0yey6lz25k_thumb.jpg) “:http://pics.nexuizninjaz.com/images/9qdbe6jq0yey6lz25k.jpg -**Gamemodes**: [[Race CTS]] +**Gamemodes**: [Race CTS](Race CTS) **Author**:”sev“:http://forums.xonotic.org/member.php?action=profile&uid=46 **Description**: h2. CyberParcour 03 ” ![](http://pics.nexuizninjaz.com/images/d13jjd4cbws7wp3yudd6_thumb.jpg) “:http://pics.nexuizninjaz.com/images/d13jjd4cbws7wp3yudd6.jpg” ![](http://pics.nexuizninjaz.com/images/zdd8xdym0bbyn77uqqui_thumb.jpg) “:http://pics.nexuizninjaz.com/images/zdd8xdym0bbyn77uqqui.jpg -**Gamemodes**: [[Race CTS]] +**Gamemodes**: [Race CTS](Race CTS) **Author**:”sev“:http://forums.xonotic.org/member.php?action=profile&uid=46 **Description**: h2. Darkzone ” ![](http://pics.nexuizninjaz.com/images/1rrodzom2j5i3htrbg35_thumb.jpg) “:http://pics.nexuizninjaz.com/images/1rrodzom2j5i3htrbg35.jpg” ![](http://pics.nexuizninjaz.com/images/hepi0j7kl2x90lwfcwp_thumb.jpg) “:http://pics.nexuizninjaz.com/images/hepi0j7kl2x90lwfcwp.jpg -**Gamemodes**: [[Deathmatch]] +**Gamemodes**: [Deathmatch](Deathmatch) **Author**:”SavageX“:http://forums.xonotic.org/member.php?action=profile&uid=91,”Cortez“:http://forums.xonotic.org/member.php?action=profile&uid=95 **Description**: A remake of a classic h2. Darkzone ” ![](http://pics.nexuizninjaz.com/images/x7mdsv9rng9zeqe70j_thumb.jpg) “:http://pics.nexuizninjaz.com/images/x7mdsv9rng9zeqe70j.jpg” ![](http://pics.nexuizninjaz.com/images/4jjx8cf79g05w6yfdun_thumb.jpg) “:http://pics.nexuizninjaz.com/images/4jjx8cf79g05w6yfdun.jpg -**Gamemodes**: [[Arena]]; [[Deathmatch]]; [[Keepaway]]; [[Last Man Standing]]; [Rune](Runematch) +**Gamemodes**: [Arena](Arena); [Deathmatch](Deathmatch); [Keepaway](Keepaway); [Last Man Standing](Last Man Standing); [Rune](Runematch) **Author**:”SavageX“:http://forums.xonotic.org/member.php?action=profile&uid=91,”DiaboliK“:http://forums.xonotic.org/member.php?action=profile&uid=14 **Description**: The Dark Zone returns h2. DarkzoneCTF @@ -248,27 +248,27 @@ h2. DarkzoneCTF **Description**: Remake of DarkzoneCTF for Xonotic h2. Death51 ” ![](http://pics.nexuizninjaz.com/images/ikhwr8v5q1vfw2ddmwbp_thumb.jpg) “:http://pics.nexuizninjaz.com/images/ikhwr8v5q1vfw2ddmwbp.jpg” ![](http://pics.nexuizninjaz.com/images/psoc8wlr7y8pr3xjdkqc_thumb.jpg) “:http://pics.nexuizninjaz.com/images/psoc8wlr7y8pr3xjdkqc.jpg -**Gamemodes**: [[Arena]]; [Capture the Flag](Capture The Flag); [[Deathmatch]]; [[Key Hunt]]; [[Last Man Standing]]; [[Nexball]]; [[Onslaught]]; [Rune](Runematch); [[Team Deathmatch]] +**Gamemodes**: [Arena](Arena); [Capture the Flag](Capture The Flag); [Deathmatch](Deathmatch); [Key Hunt](Key Hunt); [Last Man Standing](Last Man Standing); [Nexball](Nexball); [Onslaught](Onslaught); [Rune](Runematch); [Team Deathmatch](Team Deathmatch) **Author**:”FiShMaN“:http://forums.xonotic.org/member.php?action=profile&uid=899 **Description**: Um, a map for most gametypes. Mainly ONS. HAVE FUN! h2. Desert Factory ” ![](http://pics.nexuizninjaz.com/images/oavemxh32niz6scub2l0_thumb.jpg) “:http://pics.nexuizninjaz.com/images/oavemxh32niz6scub2l0.jpg” ![](http://pics.nexuizninjaz.com/images/h3mhlfrcz68eg5ptp4t_thumb.jpg) “:http://pics.nexuizninjaz.com/images/h3mhlfrcz68eg5ptp4t.jpg -**Gamemodes**: [[Arena]]; [[Clan Arena]]; [[Deathmatch]]; [[Last Man Standing]]; [[Team Deathmatch]] +**Gamemodes**: [Arena](Arena); [Clan Arena](Clan Arena); [Deathmatch](Deathmatch); [Last Man Standing](Last Man Standing); [Team Deathmatch](Team Deathmatch) **Author**:”sev“:http://forums.xonotic.org/member.php?action=profile&uid=46 **Description**: An abandonend factory in the desert h2. Dominate Santa ” ![](http://pics.nexuizninjaz.com/images/4edkb2h6ul0gf55pq89l_thumb.jpg) “:http://pics.nexuizninjaz.com/images/4edkb2h6ul0gf55pq89l.jpg” ![](http://pics.nexuizninjaz.com/images/jyyakyt8jmvcjhsig_thumb.jpg) “:http://pics.nexuizninjaz.com/images/jyyakyt8jmvcjhsig.jpg -**Gamemodes**: [[Deathmatch]]; [[Domination]]; [[Freeze Tag]] +**Gamemodes**: [Deathmatch](Deathmatch); [Domination](Domination); [Freeze Tag](Freeze Tag) **Author**:”C.Brutail“:http://forums.xonotic.org/member.php?action=profile&uid=15 **Description**: X-Mas Themed holiday fun map h2. Downer ” ![](http://pics.nexuizninjaz.com/images/2y8gzp2taztklj53p9u_thumb.jpg) “:http://pics.nexuizninjaz.com/images/2y8gzp2taztklj53p9u.jpg” ![](http://pics.nexuizninjaz.com/images/vepmmzquoeted1ih6r2i_thumb.jpg) “:http://pics.nexuizninjaz.com/images/vepmmzquoeted1ih6r2i.jpg -**Gamemodes**: [[Arena]]; [[Deathmatch]]; [[Last Man Standing]]; [Rune](Runematch) +**Gamemodes**: [Arena](Arena); [Deathmatch](Deathmatch); [Last Man Standing](Last Man Standing); [Rune](Runematch) **Author**:”Cortez“:http://forums.xonotic.org/member.php?action=profile&uid=95,”SavageX“:http://forums.xonotic.org/member.php?action=profile&uid=91, Munyul Verminard **Description**: Downer from Nexuiz remade h2. Downward ” ![](http://pics.nexuizninjaz.com/images/oivyg1etp7ps9qmj9gke_thumb.jpg) “:http://pics.nexuizninjaz.com/images/oivyg1etp7ps9qmj9gke.jpg” ![](http://pics.nexuizninjaz.com/images/p722dh5nhhbhv5f24sj_thumb.jpg) “:http://pics.nexuizninjaz.com/images/p722dh5nhhbhv5f24sj.jpg -**Gamemodes**: [[Deathmatch]] +**Gamemodes**: [Deathmatch](Deathmatch) **Author**:”Cortez“:http://forums.xonotic.org/member.php?action=profile&uid=95 **Description**: Home sweet home h2. Duster @@ -293,7 +293,7 @@ h2. Euclidean FAIL **Description**: WarpZone example map h2. Evilspace ” ![](http://pics.nexuizninjaz.com/images/3er0rsu4s5lnxirdwd7d_thumb.jpg) “:http://pics.nexuizninjaz.com/images/3er0rsu4s5lnxirdwd7d.jpg” ![](http://pics.nexuizninjaz.com/images/69c0oss4uvjuvzgtmdi8_thumb.jpg) “:http://pics.nexuizninjaz.com/images/69c0oss4uvjuvzgtmdi8.jpg -**Gamemodes**: [[Arena]]; [[Deathmatch]]; [[Last Man Standing]]; [Rune](Runematch) +**Gamemodes**: [Arena](Arena); [Deathmatch](Deathmatch); [Last Man Standing](Last Man Standing); [Rune](Runematch) **Author**:”Cortez“:http://forums.xonotic.org/member.php?action=profile&uid=95,”FruitieX“:http://forums.xonotic.org/member.php?action=profile&uid=29, EviLair **Description**: Evil,evil,evil… h2. Evilspace2 @@ -303,7 +303,7 @@ h2. Evilspace2 **Description**: h2. Facility 114 ” ![](http://pics.nexuizninjaz.com/images/221tpuhh04q1e8jta102_thumb.jpg) “:http://pics.nexuizninjaz.com/images/221tpuhh04q1e8jta102.jpg” ![](http://pics.nexuizninjaz.com/images/s8eixl8upfb2h7uk2rn_thumb.jpg) “:http://pics.nexuizninjaz.com/images/s8eixl8upfb2h7uk2rn.jpg -**Gamemodes**: [[Arena]]; [[Deathmatch]]; [[Last Man Standing]] +**Gamemodes**: [Arena](Arena); [Deathmatch](Deathmatch); [Last Man Standing](Last Man Standing) **Author**:”Moo“:http://forums.xonotic.org/member.php?action=profile&uid=31 **Description**: h2. Facing Worlds Nox @@ -313,7 +313,7 @@ h2. Facing Worlds Nox **Description**: Who doesn’t know this sniper hell? h2. Final Rage ” ![](http://pics.nexuizninjaz.com/images/nmkpgetfu5j30mqwusc9_thumb.jpg) “:http://pics.nexuizninjaz.com/images/nmkpgetfu5j30mqwusc9.jpg” ![](http://pics.nexuizninjaz.com/images/3ayi2na7v713glls4u1g_thumb.jpg) “:http://pics.nexuizninjaz.com/images/3ayi2na7v713glls4u1g.jpg -**Gamemodes**: [[Arena]]; [[Clan Arena]]; [[Deathmatch]]; [[Domination]]; [[Last Man Standing]]; [Rune](Runematch); [[Team Deathmatch]] +**Gamemodes**: [Arena](Arena); [Clan Arena](Clan Arena); [Deathmatch](Deathmatch); [Domination](Domination); [Last Man Standing](Last Man Standing); [Rune](Runematch); [Team Deathmatch](Team Deathmatch) **Author**: Munyul Verminard,”tZork“:http://forums.xonotic.org/member.php?action=profile&uid=39 **Description**: Small map with brutal fast vertical action h2. First Blood @@ -323,12 +323,12 @@ h2. First Blood **Description**: Small Egypt CTF Map h2. Further In The Past ” ![](http://pics.nexuizninjaz.com/images/yeww98to1sg421lkkt_thumb.jpg) “:http://pics.nexuizninjaz.com/images/yeww98to1sg421lkkt.jpg” ![](http://pics.nexuizninjaz.com/images/c6dopsty3betsmog3kp3_thumb.jpg) “:http://pics.nexuizninjaz.com/images/c6dopsty3betsmog3kp3.jpg -**Gamemodes**: [[Arena]]; [[Deathmatch]]; [[Last Man Standing]] +**Gamemodes**: [Arena](Arena); [Deathmatch](Deathmatch); [Last Man Standing](Last Man Standing) **Author**:”C.Brutail“:http://forums.xonotic.org/member.php?action=profile&uid=15 **Description**: h2. Gaia ” ![](http://pics.nexuizninjaz.com/images/sjkpkfoxth0sisedux9_thumb.jpg) “:http://pics.nexuizninjaz.com/images/sjkpkfoxth0sisedux9.jpg” ![](http://pics.nexuizninjaz.com/images/dubbr2mabiazz2iqvipt_thumb.jpg) “:http://pics.nexuizninjaz.com/images/dubbr2mabiazz2iqvipt.jpg -**Gamemodes**: [[Deathmatch]]; [[Keepaway]]; [[Last Man Standing]]; [Rune](Runematch) +**Gamemodes**: [Deathmatch](Deathmatch); [Keepaway](Keepaway); [Last Man Standing](Last Man Standing); [Rune](Runematch) **Author**:”theShadow“:http://forums.xonotic.org/member.php?action=profile&uid=153 **Description**: An outdoor map h2. Geoplanetary @@ -343,7 +343,7 @@ h2. Gforce **Description**: A big ground complex h2. Gravitron ” ![](http://pics.nexuizninjaz.com/images/wbkdc5niqec9wdsfaxm_thumb.jpg) “:http://pics.nexuizninjaz.com/images/wbkdc5niqec9wdsfaxm.jpg” ![](http://pics.nexuizninjaz.com/images/bdjh8c69s6t1we217v7_thumb.jpg) “:http://pics.nexuizninjaz.com/images/bdjh8c69s6t1we217v7.jpg -**Gamemodes**: [Capture the Flag](Capture The Flag); [[Domination]]; [[Freeze Tag]] +**Gamemodes**: [Capture the Flag](Capture The Flag); [Domination](Domination); [Freeze Tag](Freeze Tag) **Author**:”O.I.B.“:http://forums.xonotic.org/member.php?action=profile&uid=99 h2. Great Wall Revamped ” ![](http://pics.nexuizninjaz.com/images/0oqh5ivsfj4trwydp7i_thumb.jpg) “:http://pics.nexuizninjaz.com/images/0oqh5ivsfj4trwydp7i.jpg” ![](http://pics.nexuizninjaz.com/images/3n92uecgydfoohyhs98j_thumb.jpg) “:http://pics.nexuizninjaz.com/images/3n92uecgydfoohyhs98j.jpg @@ -352,17 +352,17 @@ h2. Great Wall Revamped **Description**: Greatwall\_remix with Xonotic feel h2. Heart ” ![](http://pics.nexuizninjaz.com/images/7l1b8po2fbs5v10cwsa8_thumb.jpg) “:http://pics.nexuizninjaz.com/images/7l1b8po2fbs5v10cwsa8.jpg” ![](http://pics.nexuizninjaz.com/images/jnavom5mqz803nxzpiep_thumb.jpg) “:http://pics.nexuizninjaz.com/images/jnavom5mqz803nxzpiep.jpg -**Gamemodes**: [[Arena]]; [[Deathmatch]]; [[Last Man Standing]]; [Rune](Runematch) +**Gamemodes**: [Arena](Arena); [Deathmatch](Deathmatch); [Last Man Standing](Last Man Standing); [Rune](Runematch) **Author**:”Cortez“:http://forums.xonotic.org/member.php?action=profile&uid=95 **Description**: Just cold iron… h2. Heavy Metal ” ![](http://pics.nexuizninjaz.com/images/g64mx68u2v4kx2v0hu_thumb.jpg) “:http://pics.nexuizninjaz.com/images/g64mx68u2v4kx2v0hu.jpg” ![](http://pics.nexuizninjaz.com/images/s9fijrpobtnudb3jcsjo_thumb.jpg) “:http://pics.nexuizninjaz.com/images/s9fijrpobtnudb3jcsjo.jpg -**Gamemodes**: [[Clan Arena]]; [[Deathmatch]]; [[Domination]]; [[Freeze Tag]]; [[Keepaway]]; [[Last Man Standing]]; [[Team Deathmatch]] +**Gamemodes**: [Clan Arena](Clan Arena); [Deathmatch](Deathmatch); [Domination](Domination); [Freeze Tag](Freeze Tag); [Keepaway](Keepaway); [Last Man Standing](Last Man Standing); [Team Deathmatch](Team Deathmatch) **Author**:”Maddin“:http://forums.xonotic.org/member.php?action=profile&uid=1970 **Description**: Die for Metal! h2. Hook Race ” ![](http://pics.nexuizninjaz.com/images/ier77zbp5fmibi6nyahc_thumb.jpg) “:http://pics.nexuizninjaz.com/images/ier77zbp5fmibi6nyahc.jpg” ![](http://pics.nexuizninjaz.com/images/s9pl9lqjz6f14f7yqh2_thumb.jpg) “:http://pics.nexuizninjaz.com/images/s9pl9lqjz6f14f7yqh2.jpg -**Gamemodes**: [Capture the Flag](Capture The Flag); [[Clan Arena]]; [[Deathmatch]]; [[Domination]]; [[Freeze Tag]]; [[Keepaway]]; [[Key Hunt]]; [[Last Man Standing]]; [[Race CTS]]; [Rune](Runematch); [[Team Deathmatch]] +**Gamemodes**: [Capture the Flag](Capture The Flag); [Clan Arena](Clan Arena); [Deathmatch](Deathmatch); [Domination](Domination); [Freeze Tag](Freeze Tag); [Keepaway](Keepaway); [Key Hunt](Key Hunt); [Last Man Standing](Last Man Standing); [Race CTS](Race CTS); [Rune](Runematch); [Team Deathmatch](Team Deathmatch) **Author**: Clueless Newbie **Description**: CTF race map - use the hook! h2. Hydrophobia @@ -372,7 +372,7 @@ h2. Hydrophobia **Description**: Rusty, really rusty h2. Hypercube ” ![](http://pics.nexuizninjaz.com/images/yuzc0xhpe3l3sopcd2up_thumb.jpg) “:http://pics.nexuizninjaz.com/images/yuzc0xhpe3l3sopcd2up.jpg” ![](http://pics.nexuizninjaz.com/images/iouj7bhs4zighz4za5_thumb.jpg) “:http://pics.nexuizninjaz.com/images/iouj7bhs4zighz4za5.jpg -**Gamemodes**: [[Arena]]; [Capture the Flag](Capture The Flag); [[Clan Arena]]; [[Last Man Standing]]; [Rune](Runematch); [[Team Deathmatch]] +**Gamemodes**: [Arena](Arena); [Capture the Flag](Capture The Flag); [Clan Arena](Clan Arena); [Last Man Standing](Last Man Standing); [Rune](Runematch); [Team Deathmatch](Team Deathmatch) **Author**:”accident“:http://forums.xonotic.org/member.php?action=profile&uid=179 **Description**: Exploded view Hypercube w/o any 4-D nonsense :~~) h2. Imogen @@ -607,7 +607,7 @@ h2. Tarx **Description**: Rusty station in air~~ very open map h2. Temple City ” ![](http://pics.nexuizninjaz.com/images/eprbvbnf6qk0cy143tmx_thumb.jpg) “:http://pics.nexuizninjaz.com/images/eprbvbnf6qk0cy143tmx.jpg” ![](http://pics.nexuizninjaz.com/images/1jwtz2uwk7p9b8maz370_thumb.jpg) “:http://pics.nexuizninjaz.com/images/1jwtz2uwk7p9b8maz370.jpg -**Gamemodes**: [Capture the Flag](Capture The Flag); [[Deathmatch]]; [[Team Deathmatch]] +**Gamemodes**: [Capture the Flag](Capture The Flag); [Deathmatch](Deathmatch); [Team Deathmatch](Team Deathmatch) **Author**:”*para](http://forums.xonotic.org/member.php?action=profile&uid=362) **Description**: Big Simple textured Space floater @@ -615,27 +615,27 @@ Terminal -------- " ![](http://pics.nexuizninjaz.com/images/cwinh2la8e6h5fgwc1jn_thumb.jpg) “:http://pics.nexuizninjaz.com/images/cwinh2la8e6h5fgwc1jn.jpg” ![](http://pics.nexuizninjaz.com/images/4fr1wlltqe9cxqzewwoz_thumb.jpg) “:http://pics.nexuizninjaz.com/images/4fr1wlltqe9cxqzewwoz.jpg -**Gamemodes**: [[Race CTS]] +**Gamemodes**: [Race CTS](Race CTS) **Author**:”FruitieX“:http://forums.xonotic.org/member.php?action=profile&uid=29 **Description**: A very simple nexrun map, where your strafing skills will be tested up to terminal velocity h2. THAD ” ![](http://pics.nexuizninjaz.com/images/8kcgngrsmckc4cwmb9_thumb.jpg) “:http://pics.nexuizninjaz.com/images/8kcgngrsmckc4cwmb9.jpg” ![](http://pics.nexuizninjaz.com/images/1vvj1xkq0wst1r00pfbr_thumb.jpg) “:http://pics.nexuizninjaz.com/images/1vvj1xkq0wst1r00pfbr.jpg -**Gamemodes**: [[Arena]]; [[Clan Arena]]; [[Deathmatch]]; [[Freeze Tag]]; [[Keepaway]]; [[Key Hunt]]; [[Last Man Standing]]; [Rune](Runematch); [[Team Deathmatch]] +**Gamemodes**: [Arena](Arena); [Clan Arena](Clan Arena); [Deathmatch](Deathmatch); [Freeze Tag](Freeze Tag); [Keepaway](Keepaway); [Key Hunt](Key Hunt); [Last Man Standing](Last Man Standing); [Rune](Runematch); [Team Deathmatch](Team Deathmatch) **Author**:”Strahlemann“:http://forums.xonotic.org/member.php?action=profile&uid=259 **Description**: h2. The Sewer ” ![](http://pics.nexuizninjaz.com/images/dc0u9ouch9h9vzqfevay_thumb.jpg) “:http://pics.nexuizninjaz.com/images/dc0u9ouch9h9vzqfevay.jpg” ![](http://pics.nexuizninjaz.com/images/r02fnjmeugbbhtsaqn0_thumb.jpg) “:http://pics.nexuizninjaz.com/images/r02fnjmeugbbhtsaqn0.jpg -**Gamemodes**: [[Arena]]; [[Deathmatch]]; [[Last Man Standing]]; [Rune](Runematch) +**Gamemodes**: [Arena](Arena); [Deathmatch](Deathmatch); [Last Man Standing](Last Man Standing); [Rune](Runematch) **Author**”theShadow“:http://forums.xonotic.org/member.php?action=profile&uid=153 **Description**: Violent conflict in the cramped waterworks h2. The Yard ” ![](http://pics.nexuizninjaz.com/images/zg91n6p33p3q6lu0uq_thumb.jpg) “:http://pics.nexuizninjaz.com/images/zg91n6p33p3q6lu0uq.jpg” ![](http://pics.nexuizninjaz.com/images/6zvnus055yls10aapzk7_thumb.jpg) “:http://pics.nexuizninjaz.com/images/6zvnus055yls10aapzk7.jpg -**Gamemodes**: [[Deathmatch]]; [[Key Hunt]]; [[Last Man Standing]]; [Rune](Runematch); [[Team Deathmatch]] +**Gamemodes**: [Deathmatch](Deathmatch); [Key Hunt](Key Hunt); [Last Man Standing](Last Man Standing); [Rune](Runematch); [Team Deathmatch](Team Deathmatch) **Author**:”Cortez“:http://forums.xonotic.org/member.php?action=profile&uid=95 **Description**: q3dm17ish h2. Tomb ” ![](http://pics.nexuizninjaz.com/images/v7eph2m84857cstvhy5_thumb.jpg) “:http://pics.nexuizninjaz.com/images/v7eph2m84857cstvhy5.jpg” ![](http://pics.nexuizninjaz.com/images/d16xyxdyri6gwdqm9q6u_thumb.jpg) “:http://pics.nexuizninjaz.com/images/d16xyxdyri6gwdqm9q6u.jpg -**Gamemodes**: [[Arena]]; [Capture the Flag](Capture The Flag); [[Clan Arena]]; [[Deathmatch]]; [[Domination]]; [[Key Hunt]]; [[Last Man Standing]]; [[Onslaught]]; [Rune](Runematch); [[Team Deathmatch]] +**Gamemodes**: [Arena](Arena); [Capture the Flag](Capture The Flag); [Clan Arena](Clan Arena); [Deathmatch](Deathmatch); [Domination](Domination); [Key Hunt](Key Hunt); [Last Man Standing](Last Man Standing); [Onslaught](Onslaught); [Rune](Runematch); [Team Deathmatch](Team Deathmatch) **Author**:”Mircea Kitsune“:http://forums.xonotic.org/member.php?action=profile&uid=12 **Description**: A small arena h2. Trust Reloaded @@ -665,27 +665,27 @@ h2. Vorix **Description**: This is Vorix! h2. Wacka Wacka ” ![](http://pics.nexuizninjaz.com/images/rcthgtad6dviy1qqjxe_thumb.jpg) “:http://pics.nexuizninjaz.com/images/rcthgtad6dviy1qqjxe.jpg” ![](http://pics.nexuizninjaz.com/images/o2el4shpdutmmwzdmg1a_thumb.jpg) “:http://pics.nexuizninjaz.com/images/o2el4shpdutmmwzdmg1a.jpg -**Gamemodes**: [[Clan Arena]]; [[Deathmatch]]; [[Freeze Tag]]; [[Keepaway]]; [[Key Hunt]]; [[Last Man Standing]]; [Rune](Runematch); [[Team Deathmatch]] +**Gamemodes**: [Clan Arena](Clan Arena); [Deathmatch](Deathmatch); [Freeze Tag](Freeze Tag); [Keepaway](Keepaway); [Key Hunt](Key Hunt); [Last Man Standing](Last Man Standing); [Rune](Runematch); [Team Deathmatch](Team Deathmatch) **Author**:”divVerent“:http://forums.xonotic.org/member.php?action=profile&uid=4,”Cortez“:http://forums.xonotic.org/member.php?action=profile&uid=95 **Description**: h2. Warfare ” ![](http://pics.nexuizninjaz.com/images/uvsa29309pzm0zxliz_thumb.jpg) “:http://pics.nexuizninjaz.com/images/uvsa29309pzm0zxliz.jpg” ![](http://pics.nexuizninjaz.com/images/szsn6lvxoqar5c0suvo_thumb.jpg) “:http://pics.nexuizninjaz.com/images/szsn6lvxoqar5c0suvo.jpg -**Gamemodes**: [[Arena]]; [[Deathmatch]]; [[Keepaway]]; [[Last Man Standing]]; [Rune](Runematch) +**Gamemodes**: [Arena](Arena); [Deathmatch](Deathmatch); [Keepaway](Keepaway); [Last Man Standing](Last Man Standing); [Rune](Runematch) **Author**: Tymo **Description**: Medium sized map with a central area h2. X-Evilspaceremix ” ![](http://pics.nexuizninjaz.com/images/7ja01icfpm02bnuh13ae_thumb.jpg) “:http://pics.nexuizninjaz.com/images/7ja01icfpm02bnuh13ae.jpg” ![](http://pics.nexuizninjaz.com/images/4ozhs6lqnw68x63zrm7v_thumb.jpg) “:http://pics.nexuizninjaz.com/images/4ozhs6lqnw68x63zrm7v.jpg -**Gamemodes**: [[Deathmatch]]; [[Last Man Standing]]; [[Team Deathmatch]]; [Rune](Runematch) +**Gamemodes**: [Deathmatch](Deathmatch); [Last Man Standing](Last Man Standing); [Team Deathmatch](Team Deathmatch); [Rune](Runematch) **Author**:”Leeloo“:http://forums.xonotic.org/member.php?action=profile&uid=1280 **Description**: Remake of Evilspaceremix h2. X-Stei6 ” ![](http://pics.nexuizninjaz.com/images/9oxfl4lo6oqm38m37vyx_thumb.jpg) “:http://pics.nexuizninjaz.com/images/9oxfl4lo6oqm38m37vyx.jpg” ![](http://pics.nexuizninjaz.com/images/tdkuwcxjxhjtt7yc8auz_thumb.jpg) “:http://pics.nexuizninjaz.com/images/tdkuwcxjxhjtt7yc8auz.jpg -**Gamemodes**: [[Deathmatch]]; [[Keepaway]]; [[Last Man Standing]]; [Rune](Runematch) +**Gamemodes**: [Deathmatch](Deathmatch); [Keepaway](Keepaway); [Last Man Standing](Last Man Standing); [Rune](Runematch) **Author**:”Leeloo“:http://forums.xonotic.org/member.php?action=profile&uid=1280 **Description**: Remake of the Q3A space map by Stei h2. Xtinyworld ” ![](http://pics.nexuizninjaz.com/images/0lemxxr8f15kl1yejhv_thumb.jpg) “:http://pics.nexuizninjaz.com/images/0lemxxr8f15kl1yejhv.jpg” ![](http://pics.nexuizninjaz.com/images/2erkfk8dmbkvhakwlyt4_thumb.jpg) “:http://pics.nexuizninjaz.com/images/2erkfk8dmbkvhakwlyt4.jpg -**Gamemodes**: [Capture the Flag](Capture The Flag); [[Deathmatch]]; [[Team Deathmatch]] +**Gamemodes**: [Capture the Flag](Capture The Flag); [Deathmatch](Deathmatch); [Team Deathmatch](Team Deathmatch) **Author**:”Creation“:http://forums.xonotic.org/member.php?action=profile&uid=1040 **Description**: Fast paced newbie map diff --git a/Modelling.markdown b/Modelling.markdown index a55d5c2..159a618 100644 --- a/Modelling.markdown +++ b/Modelling.markdown @@ -5,7 +5,7 @@ Modeling \> \> h3. Before You Start \> \> \> \* use the bbox.blend in order to see the size that your model should be. Iqm exporter scale function untested. \> \> \> \* use the duck\_bbox.blend in order to see the size that your model should be when crouching. -\> \> \> \* for more information on bbox size refer to div0’s model specs [[Player\_Model\_Spec]] +\> \> \> \* for more information on bbox size refer to div0’s model specs [Player\_Model\_Spec](Player\_Model\_Spec) \> \> \> \* naming conventions for textures and model go as follow assuming the example is the umbra model: modelname: umbra.iqm, framegroups: umbra.iqm.framegroups, textures: umbra.tga or (jpg), umbra\_norm.tga, umbra\_gloss.tga, (need to add more) \> \> h3. Before exporting \> \> \> \* you must assign material to your model. Select your model in object mode. Press F5. Look for the MA box and type the name of your model for example umbra. diff --git a/Music.markdown b/Music.markdown index 9198408..22c0730 100644 --- a/Music.markdown +++ b/Music.markdown @@ -62,7 +62,7 @@ Links ----- - Licensing - - Our [[Legal]] wiki page + - Our [Legal](Legal) wiki page - http://wiki.creativecommons.org/GarageBand - Tools - OpenMPT http://www.lpchip.com/modplug diff --git a/Netradiant.markdown b/Netradiant.markdown index 5f0ea8a..3f62088 100644 --- a/Netradiant.markdown +++ b/Netradiant.markdown @@ -8,13 +8,13 @@ p=. ![](logo.jpg) ![](>radiant.jpg) -- [[NetRadiant]] -- [[Download NetRadiant]] -- [[Additional map editor features]] -- [[Additional map compiler features]] -- [[Complete list of entity keys]] -- [[Complete list of command line parameters]] -- [[Complete list of shader keywords]] +- [NetRadiant](NetRadiant) +- [Download NetRadiant](Download NetRadiant) +- [Additional map editor features](Additional map editor features) +- [Additional map compiler features](Additional map compiler features) +- [Complete list of entity keys](Complete list of entity keys) +- [Complete list of command line parameters](Complete list of command line parameters) +- [Complete list of shader keywords](Complete list of shader keywords) NetRadiant is a fork of the well-known map editor for Q3 based games, [GtkRadiant 1.5](http://zerowing.idsoftware.com/viewcvs/radiant/GtkRadiant/branches/1.5/). The focus is put on stabilizing and bugfixing the included map compiler, q3map2, so it can become a reliable tool for map authors. diff --git a/Old_Creating_Maps.markdown b/Old_Creating_Maps.markdown index 6b378c8..ca0a975 100644 --- a/Old_Creating_Maps.markdown +++ b/Old_Creating_Maps.markdown @@ -7,12 +7,12 @@ Old Creating Maps Introduction ------------ -Creating maps requires the [[Netradiant]], a gtkradiant based mapping program that generates .bsp files compiled by q3map2. It helps to have a [[well packaged map]] while reading through this article. +Creating maps requires the [Netradiant](Netradiant), a gtkradiant based mapping program that generates .bsp files compiled by q3map2. It helps to have a [well packaged map](well packaged map) while reading through this article. Using Netradiant ---------------- -NetRadiant is a fork of the popular Quake-based game editor, GtkRadiant, if you have familiarity with that software or another derivative of it, this For more information and more in-depth specifics, refer to the [[Netradiant]] page. +NetRadiant is a fork of the popular Quake-based game editor, GtkRadiant, if you have familiarity with that software or another derivative of it, this For more information and more in-depth specifics, refer to the [Netradiant](Netradiant) page. ### Compiling from Source @@ -73,7 +73,7 @@ maps/textures/tutorial-world/wall\_2.tga Testing Maps ------------ -You can compile your map locally or on the build server. The build server (requires [[Repository Access]]) requires a .mapoptions file. For more info check ask in \#xonotic.editing on irc.quakenet.org +You can compile your map locally or on the build server. The build server (requires [Repository Access](Repository Access)) requires a .mapoptions file. For more info check ask in \#xonotic.editing on irc.quakenet.org Maps on Servers --------------- @@ -95,4 +95,4 @@ http://forums.xonotic.org [Création de cartes](Français) -\<\< [[Creating\_Maps]] +\<\< [Creating\_Maps](Creating\_Maps) diff --git a/Race_CTS.markdown b/Race_CTS.markdown index 1b68466..5c3cd88 100644 --- a/Race_CTS.markdown +++ b/Race_CTS.markdown @@ -4,7 +4,7 @@ Race CTS (= Complete The Stage) Object of the Game ------------------ -This is an advanced mode of [[Race]]. Difference here is that you - instead of running laps - have to reach the finish. The player who sets the fastest time wins after the time is over. +This is an advanced mode of [Race](Race). Difference here is that you - instead of running laps - have to reach the finish. The player who sets the fastest time wins after the time is over. Map Entities ------------ @@ -14,7 +14,7 @@ Map Entities Helpful Hints and Tips ---------------------- -- The physics are different in Race CTS if a server runs the mod ‘[[Xonotic Pro Mode]]’. +- The physics are different in Race CTS if a server runs the mod ‘[Xonotic Pro Mode](Xonotic Pro Mode)’. - You can’t push (/frag) other players like in Race. List of Demos and Videos diff --git a/Repository_Access.markdown b/Repository_Access.markdown index c25bc2b..1e46e6d 100644 --- a/Repository_Access.markdown +++ b/Repository_Access.markdown @@ -7,7 +7,7 @@ Xonotic uses several Git repositories. There’s a helper script in the main rep The repository also contains several branches next to the stable “master” branch. So if you’re interested in the progress of a certain feature, or want to help or create a new one, you can checkout the appropriate branch. For information on how to obtain write access, skip down to the “[Repository Access\#Contributing-and-getting-write-access](Getting write access)” section. -For more information about Git we have a [[Git]] page on the wiki [Git](here). +For more information about Git we have a [Git](Git) page on the wiki [Git](here). Setting up the development environment -------------------------------------- @@ -140,7 +140,7 @@ Further git information About tracking remote branches: http://www.gitready.com/beginner/2009/03/09/remote-tracking-branches.html -This wiki’s [[Git]] page. +This wiki’s [Git](Git) page. A tutorial for SVN users: http://git-scm.org/course/svn.html diff --git a/Sidebar.markdown b/Sidebar.markdown index f6d4d19..fe46191 100644 --- a/Sidebar.markdown +++ b/Sidebar.markdown @@ -1,10 +1,10 @@ ### Quick Resources -[[Repository Access]] +[Repository Access](Repository Access) [Faq](Frequently Asked Questions) [Introduction to QuakeC](QuakeC) -[[Git]] -[[Art Roadmap]] +[Git](Git) +[Art Roadmap](Art Roadmap) [Logo](Xonotic Logo) ### Recently Changed Pages diff --git a/Sound_FX.markdown b/Sound_FX.markdown index a6d6749..e7ef950 100644 --- a/Sound_FX.markdown +++ b/Sound_FX.markdown @@ -4,6 +4,6 @@ Sound FX New placeholder for Sound FX page (Previous one was apparently deleted) -Needed: guidelines for Sound FX similar to the [[Music]] page. +Needed: guidelines for Sound FX similar to the [Music](Music) page. -In the meantime, view the [[Sound FX contributions]] page. +In the meantime, view the [Sound FX contributions](Sound FX contributions) page. diff --git a/Sound_FX_contributions.markdown b/Sound_FX_contributions.markdown index edd07be..3a8c7d3 100644 --- a/Sound_FX_contributions.markdown +++ b/Sound_FX_contributions.markdown @@ -4,7 +4,7 @@ Sound FX contributions Contributions ------------- -(This was copied from the [[Music contributors]] page and modified. Needs more refinement.) +(This was copied from the [Music contributors](Music contributors) page and modified. Needs more refinement.) |Foley Artist|Sound Pack|Status|Notes| |------------|----------|------|-----| diff --git a/Team_Deathmatch.markdown b/Team_Deathmatch.markdown index c8ee720..ae5453c 100644 --- a/Team_Deathmatch.markdown +++ b/Team_Deathmatch.markdown @@ -15,7 +15,7 @@ Map Entities - **Weapons** - These can be picked up from various places around the map or from a downed player. - **Ammo** - These may be found in the form of shells, bullets, rockets, jet fuel, or power cells. -- **Powerups** - All maps have “Health” and “Armor” powerups, which extend your lifetime. Some maps may contain powerups like “[[Strength]]” or “[[Shield]]” (which usually spawn every 2 minutes). +- **Powerups** - All maps have “Health” and “Armor” powerups, which extend your lifetime. Some maps may contain powerups like “[Strength](Strength)” or “[Shield](Shield)” (which usually spawn every 2 minutes). Helpful Hints and Tips ---------------------- @@ -23,7 +23,7 @@ Helpful Hints and Tips - Always keep moving. This can be especially true for smaller maps and/or very crowded matches. If you stay in one place for too long, you risk becoming an easy target. - If your map contains powerups such as the ones mentioned above, make good use of them. They can be useful tools to win a match! - Keep your suicides at a minimum. Your point counter *can* enter into the negatives, so always avoid self-injury. -- Using team [[binds]] like “Enemy seen” are useful here and can be used to alert teammates of an enemy presence. +- Using team [binds](binds) like “Enemy seen” are useful here and can be used to alert teammates of an enemy presence. List of Demos and Videos ------------------------ diff --git a/Tech_Conglomerate.markdown b/Tech_Conglomerate.markdown index e629094..f881098 100644 --- a/Tech_Conglomerate.markdown +++ b/Tech_Conglomerate.markdown @@ -91,7 +91,7 @@ Factions - However, player could also specify factional allegiance (resistance is a “pacifist” movement, so factions put aside differences) - Not sure how they can figure in the “Oppressor” campaign (redshirts killed quickly in the beginning of some battles?) -- Factions may be adopted from the [[Close to Home]] scenario or invented anew +- Factions may be adopted from the [Close to Home](Close to Home) scenario or invented anew - Only difference between factions is player models Note: Colors of factions are subject to change depending on which faction is in which mission (we can have at most three other factions besides the player’s faction). diff --git a/home.markdown b/home.markdown index 75b35de..2e53f4f 100644 --- a/home.markdown +++ b/home.markdown @@ -11,18 +11,18 @@ Project - [Faq](Frequently Asked Questions) - [Pr](Public Relations) - Check out our [plan](Project Plan) so far -- [[Organizational Structure]] +- [Organizational Structure](Organizational Structure) - [Roles](Roles and Skills) of contributing community members - [IRC](IRC channels) -- [[Community development]] planning +- [Community development](Community development) planning - [Legal](Licensing / Legal) -- [[Announcements]] +- [Announcements](Announcements) - [Roadmap to v1](http://dev.xonotic.org/versions/show/3) -- [[Repository Access]] (how to compile from git) (see also [[Git]]) -- [[Website]] Plannning -- [[Xonotic compatibility pack]] a small pk3 that will rebrand a default Nexuiz install +- [Repository Access](Repository Access) (how to compile from git) (see also [Git](Git)) +- [Website](Website) Plannning +- [Xonotic compatibility pack](Xonotic compatibility pack) a small pk3 that will rebrand a default Nexuiz install - Notes from brainstorming [names](ideas for names) -- [[Hardware Requirements]] +- [Hardware Requirements](Hardware Requirements) Gameplay -------- @@ -62,76 +62,76 @@ Gameplay - [Halogene's Newbie Corner\#Audio](Audio) - Game Mechanics - - [[Impulse map]] - - [[Items]] - - [[Maps]] - - [[Players]] - - [[Vehicles]] - - [[Weapons]] + - [Impulse map](Impulse map) + - [Items](Items) + - [Maps](Maps) + - [Players](Players) + - [Vehicles](Vehicles) + - [Weapons](Weapons) - Gamemodes - - [[Arena]] - - [[Assault]] + - [Arena](Arena) + - [Assault](Assault) - [Capture the Flag](Capture The Flag) - - [[Clan Arena]] - - [[Deathmatch]] + - [Clan Arena](Clan Arena) + - [Deathmatch](Deathmatch) - [1v1\_Duel](1v1 Duel) - - [[Domination]] - - [[Freeze Tag]] - - [[Keepaway]] - - [[Key Hunt]] - - [[Last Man Standing]] - - [[Nexball]] - - [[Onslaught]] - - [[Race]] - - [[Race CTS]] + - [Domination](Domination) + - [Freeze Tag](Freeze Tag) + - [Keepaway](Keepaway) + - [Key Hunt](Key Hunt) + - [Last Man Standing](Last Man Standing) + - [Nexball](Nexball) + - [Onslaught](Onslaught) + - [Race](Race) + - [Race CTS](Race CTS) - [Rune](Runematch) - - [[Team Deathmatch]] - - [[Conquest]] + - [Team Deathmatch](Team Deathmatch) + - [Conquest](Conquest) - Mutators - - [[Dodging]] - - [[Midair]] - - [[Vampire]] - - [[Blood Loss]] - - [[Low Gravity]] - - [[Cloak]] - - [[Relics]] - - [[Weapon Arena]] - - [[Grappling Hook]] - - [[Jet Pack]] - - [[Rocket Flying]] - - [[Pinata]] - - [[Weapons Stay]] - - [[MinstaGib]] - - [[NIX]] + - [Dodging](Dodging) + - [Midair](Midair) + - [Vampire](Vampire) + - [Blood Loss](Blood Loss) + - [Low Gravity](Low Gravity) + - [Cloak](Cloak) + - [Relics](Relics) + - [Weapon Arena](Weapon Arena) + - [Grappling Hook](Grappling Hook) + - [Jet Pack](Jet Pack) + - [Rocket Flying](Rocket Flying) + - [Pinata](Pinata) + - [Weapons Stay](Weapons Stay) + - [MinstaGib](MinstaGib) + - [NIX](NIX) - Misc - [Demo Camera](Camera for demos explained) - - [[Xonotic Bot Orchestra]] + - [Xonotic Bot Orchestra](Xonotic Bot Orchestra) Art & Media ----------- -- [[Art Roadmap]] -- [[Artistic Style]] +- [Art Roadmap](Art Roadmap) +- [Artistic Style](Artistic Style) - [Logo](Xonotic Logo) -- [[Maps Makeover]] -- [[Weapons Makeover]] +- [Maps Makeover](Maps Makeover) +- [Weapons Makeover](Weapons Makeover) - [NamesWeapons](New weapon names discussion) -- [[2d art]] -- [[Music]] - - [[Music contributions]] -- [[Sound FX]] - - [[Sound FX contributions]] +- [2d art](2d art) +- [Music](Music) + - [Music contributions](Music contributions) +- [Sound FX](Sound FX) + - [Sound FX contributions](Sound FX contributions) - Story Themes - - [[Close to home]] - - [[Tech Conglomerate]] + - [Close to home](Close to home) + - [Tech Conglomerate](Tech Conglomerate) Additional Engine References ---------------------------- -- [[Darkplaces Parameters]] +- [Darkplaces Parameters](Darkplaces Parameters) Editing ------- @@ -139,13 +139,13 @@ Editing In this section you will find helpful information about editing Xonotic in general, let that be coding, texturing, modeling, mapping, etc - Programming - - [[Introduction to QuakeC]] + - [Introduction to QuakeC](Introduction to QuakeC) - [DarkPlaces Wiki](http://dpwiki.slipgateconstruct.com/) - [QuakeC Specifications v1.0](http://www.gamers.org/dEngine/quake/spec/quake-spec34/qc-menu.htm) - [QuakeC tutorials](http://www.inside3d.com/tutorials.php) at inside3d.com - - [[NewQC]] - Possible changes regarding QC (compiler, syntax, ...) + - [NewQC](NewQC) - Possible changes regarding QC (compiler, syntax, ...) -- [[Modeling]] +- [Modeling](Modeling) - [Textures](Textures know-how) - [Normal Maps](Normal Maps know-how) - [Polycounts](Polygon count) on Weapons and Models @@ -153,10 +153,10 @@ In this section you will find helpful information about editing Xonotic in gener - [Voices and sounds](.sounds) file (player model sounds) know-how - [dpmodel](How to compile dpm models) - [Weaponsystem](How to make weapons) - - How to get an animated mesh from [[Blender to DPM]] + - How to get an animated mesh from [Blender to DPM](Blender to DPM) - [Inter-Quake Model (IQM) Format](http://lee.fov120.com/iqm/) - - [[Player Model Spec]] - - [[Blender to IQM]] + - [Player Model Spec](Player Model Spec) + - [Blender to IQM](Blender to IQM) - Texturing - Tutorials [1](http://www.cgtextures.com/content.php?action=tutorials) @@ -167,17 +167,17 @@ In this section you will find helpful information about editing Xonotic in gener - Configuration - [democapture](Capturing video clips and using the demo camera) - - [[Git]] + - [Git](Git) -- [[Mapping]] - - [[Creating Maps]] - - [[Mapper resources]] +- [Mapping](Mapping) + - [Creating Maps](Creating Maps) + - [Mapper resources](Mapper resources) - [Map naming convention](http://alientrap.org/forum/viewtopic.php?f=2&t=2363&sid=4f8a9e06ada52255e98bdfa744ec6beb#p27330) References ---------- -- [[Git]] +- [Git](Git) - [Redmine Wiki formatting](http://www.redmine.org/wiki/1/RedmineTextFormatting) -- [[Forbidden disposable e-mail providers]] +- [Forbidden disposable e-mail providers](Forbidden disposable e-mail providers) -- 2.39.2