Minor improvements to the badges generator:
[xonotic/xonstat.git] / xonstat / templates / player_info.mako
1 <%inherit file="base.mako"/>
2 <%namespace name="nav" file="nav.mako" />
3 <%namespace file="accuracy.mako" import="accuracy" />
4
5 <%block name="navigation">
6 ${nav.nav('players')}
7 </%block>
8
9 <%block name="js">
10     % if player is not None:
11       <script src="/static/js/jquery-1.7.1.min.js"></script>
12       <script src="/static/js/jquery.flot.min.js"></script>
13       <script type="text/javascript">
14       $(function () {
15
16           // plot the accuracy graph
17           function plot_acc_graph(data) {
18               var games = new Array();
19               var avgs = new Array();
20               var accs = new Array();
21
22               var i=0;
23               for(i=0; i < data.games; i++) {
24                   avgs[i] = [i, data.avg];
25                   accs[i] = [i, data.accs[i][1]];
26                   game_link = '/game/' + data.accs[i][0];
27                   j = data.games - i;
28                   games[i] = [i, '<a href="' + game_link + '">' + j + '</a>'];
29               }
30
31               $.plot(
32                   $("#acc-graph"), 
33                   [ { label: 'average', data: avgs, hoverable: true, clickable: false }, 
34                     { label: 'accuracy', data: accs, lines: {show:true}, points: {show:false}, hoverable: true, clickable: true }, ],
35                   { yaxis: {ticks: 10, min: 0, max: 100 },
36                     xaxis: {ticks: games},
37                     grid: { hoverable: true, clickable: true },
38               });
39           }
40
41           // plot the damage graph
42           function plot_dmg_graph(data) {
43               var games = new Array();
44               var avgs = new Array();
45               var dmgs = new Array();
46
47               var i=0;
48               for(i=0; i < data.games; i++) {
49                   avgs[i] = [i, data.avg];
50                   dmgs[i] = [i, data.dmgs[i][1]];
51                   game_link = '/game/' + data.dmgs[i][0];
52                   j = data.games - i;
53                   games[i] = [i, '<a href="' + game_link + '">' + j + '</a>'];
54               }
55
56               $.plot(
57                   $("#dmg-graph"), 
58                   [ { label: 'average', data: avgs, hoverable: true, clickable: false }, 
59                     { label: 'efficiency', data: dmgs, lines: {show:true}, points: {show:false}, hoverable: true, clickable: true }, ],
60                   { yaxis: {ticks: 10, min: 0 },
61                     xaxis: {ticks: games},
62                     grid: { hoverable: true, clickable: true },
63               });
64           }
65
66           function showTooltip(x, y, contents) {
67             $('<div id="tooltip">' + contents + '</div>').css( {
68                 position: 'absolute',
69                 display: 'none',
70                 top: y - 35,
71                 left: x + 10,
72                 border: '1px solid #fdd',
73                 padding: '2px',
74                 'background-color': '#333333',
75                 opacity: 0.80
76             }).appendTo("body").fadeIn(200);
77           }
78
79           var previousPoint = null;
80           $('#acc-graph').bind("plothover", function (event, pos, item) {
81               if (item) {
82                   if (previousPoint != item.dataIndex) {
83                     previousPoint = item.dataIndex;
84
85                     $("#tooltip").remove();
86                     var x = item.datapoint[0].toFixed(2),
87                         y = item.datapoint[1].toFixed(2);
88
89                     showTooltip(item.pageX, item.pageY, y + "%");
90                   }
91               }
92               else {
93                   $("#tooltip").remove();
94                   previousPoint = null;
95               }
96           });
97
98           $('#dmg-graph').bind("plothover", function (event, pos, item) {
99               if (item) {
100                   if (previousPoint != item.dataIndex) {
101                     previousPoint = item.dataIndex;
102
103                     $("#tooltip").remove();
104                     var x = item.datapoint[0].toFixed(2),
105                         y = item.datapoint[1].toFixed(2);
106
107                     showTooltip(item.pageX, item.pageY, y);
108                   }
109               }
110               else {
111                   $("#tooltip").remove();
112                   previousPoint = null;
113               }
114           });
115
116           // bind click events to the weapon images
117           $(".acc-weap").click(function () {
118               var dataurl = $(this).find('a').attr('href');
119
120               $('.accuracy-nav').find('.weapon-active').removeClass('weapon-active');
121               $(this).addClass('weapon-active');
122
123               $.ajax({
124                   url: dataurl,
125                   method: 'GET',
126                   dataType: 'json',
127                   success: plot_acc_graph
128               });
129           });
130
131           $(".dmg-weap").click(function () {
132               var dataurl = $(this).find('a').attr('href');
133
134               $('.damage-nav').find('.weapon-active').removeClass('weapon-active');
135               $(this).addClass('weapon-active');
136
137               $.ajax({
138                   url: dataurl,
139                   method: 'GET',
140                   dataType: 'json',
141                   success: plot_dmg_graph
142               });
143           });
144
145           // populate the graphs with the default weapons
146           $.ajax({
147               url: '${request.route_url("player_accuracy", id=player.player_id)}',
148               method: 'GET',
149               dataType: 'json',
150               success: plot_acc_graph
151           });
152
153           $.ajax({
154               url: '${request.route_url("player_damage", id=player.player_id)}',
155               method: 'GET',
156               dataType: 'json',
157               success: plot_dmg_graph
158           });
159       })
160       </script>
161     % endif
162 </%block>
163
164 <%block name="title">
165 Player Information
166 </%block>
167
168
169 % if player is None:
170 <h2>This player is so good we couldn't find him!</h2>
171 <p>Seriously though, he probably doesn't exist...just a figment of your imagination. Carry on then!</p>
172
173 % else:
174 <div class="row">
175   <div class="span12">
176     <h2>${player.nick_html_colors()|n}</h2>
177   </div>
178 </div>
179
180 <div class="row">
181   <div class="span6">
182     <p>
183       Member Since: <small>${player.create_dt.strftime('%m/%d/%Y at %I:%M %p')} </small><br />
184
185       Last Seen: <small><span class="abstime" data-epoch="${recent_games[0][1].epoch()}" title="${recent_games[0][1].create_dt.strftime('%a, %d %b %Y %H:%M:%S UTC')}">${recent_games[0][1].fuzzy_date()}</span> </small><br />
186
187       Playing Time: <small>${total_stats['alivetime']} </small><br />
188
189       <% games_breakdown_str = ', '.join(["{0} {1}".format(ng, gt) for (gt, ng) in games_breakdown]) %>
190       Games Played: <small>${total_games} (${games_breakdown_str})</small><br />
191
192       % if fav_map is not None:
193       Favorite Map: <small><a href="${request.route_url('map_info', id=fav_map['id'])}" title="view map info">${fav_map['name']}</a></small><br />
194       % endif
195     </p>
196   </div>
197   <div class="span6">
198     <p>
199        % if total_games > 0 and total_stats['wins'] is not None:
200        Win Percentage: <small>${round(float(total_stats['wins'])/total_games * 100, 2)}% (${total_stats['wins']} wins, ${total_games - total_stats['wins']} losses) </small><br />
201        % endif
202
203        % if total_stats['kills'] > 0 and total_stats['deaths'] > 0:
204        Kill Ratio: <small>${round(float(total_stats['kills'])/total_stats['deaths'], 3)} (${total_stats['kills']} kills, ${total_stats['deaths']} deaths) </small><br />
205        % endif
206
207        % if elos_display is not None and len(elos_display) > 0:
208        Elo:
209           <small>${', '.join(elos_display)} </small>
210           <br />
211           %if '*' in ', '.join(elos_display):
212               <small><i>*preliminary Elo</i></small><br />
213           %endif
214       % endif
215
216       % if ranks_display != '':
217       Ranks: <small>${ranks_display}</small><br />
218       % endif
219     </p>
220   </div>
221 </div>
222
223
224 % if 'nex' in recent_weapons or 'rifle' in recent_weapons or 'minstanex' in recent_weapons or 'uzi' in recent_weapons or 'shotgun' in recent_weapons:
225 <div class="row">
226   <div class="span10">
227     <h3>Accuracy</h3>
228     <div id="acc-graph" class="flot" style="width:900px; height:200px;">
229     </div>
230
231     <div class="weapon-nav accuracy-nav">
232       <ul>
233         % if 'nex' in recent_weapons:
234         <li>
235           <div class="acc-weap weapon-active">
236             <img src="${request.static_url("xonstat:static/images/nex.png")}" />
237             <p><small>Nex</small></p>
238             <a href="${request.route_url('player_accuracy', id=player.player_id, _query={'weapon':'nex'})}" title="Show nex accuracy"></a>
239           </div>
240         </li>
241         % endif
242
243         % if 'rifle' in recent_weapons:
244         <li>
245           <div class="acc-weap">
246             <img src="${request.static_url("xonstat:static/images/rifle.png")}" />
247             <p><small>Rifle</small></p>
248             <a href="${request.route_url('player_accuracy', id=player.player_id, _query={'weapon':'rifle'})}" title="Show rifle accuracy"></a>
249           </div>
250         </li>
251         % endif
252
253         % if 'minstanex' in recent_weapons:
254         <li>
255           <div class="acc-weap">
256             <img src="${request.static_url("xonstat:static/images/minstanex.png")}" />
257             <p><small>Minstanex</small></p>
258             <a href="${request.route_url('player_accuracy', id=player.player_id, _query={'weapon':'minstanex'})}" title="Show minstanex accuracy"></a>
259           </div>
260         </li>
261         % endif
262
263         % if 'uzi' in recent_weapons:
264         <li>
265           <div class="acc-weap">
266             <img src="${request.static_url("xonstat:static/images/uzi.png")}" />
267             <p><small>Uzi</small></p>
268             <a href="${request.route_url('player_accuracy', id=player.player_id, _query={'weapon':'uzi'})}" title="Show uzi accuracy"></a>
269           </div>
270         </li>
271         % endif
272
273         % if 'shotgun' in recent_weapons:
274         <li>
275           <div class="acc-weap">
276             <img src="${request.static_url("xonstat:static/images/shotgun.png")}" />
277             <p><small>Shotgun</small></p>
278             <a href="${request.route_url('player_accuracy', id=player.player_id, _query={'weapon':'shotgun'})}" title="Show shotgun accuracy"></a>
279           </div>
280         </li>
281         % endif
282       </ul>
283     </div>
284
285   </div>
286 </div>
287 % endif
288
289
290 % if 'rocketlauncher' in recent_weapons or 'grenadelauncher' in recent_weapons or 'electro' in recent_weapons or 'crylink' in recent_weapons or 'laser' in recent_weapons:
291 <div class="row">
292   <div class="span10">
293     <h3>Damage Efficiency</h3>
294     <div id="dmg-graph" class="flot" style="width:900px; height:200px;">
295     </div>
296
297     <div class="weapon-nav damage-nav">
298       <ul>
299         % if 'rocketlauncher' in recent_weapons:
300         <li>
301           <div class="dmg-weap weapon-active">
302             <img src="${request.static_url("xonstat:static/images/rocketlauncher.png")}" />
303             <p><small>Rocket</small></p>
304             <a href="${request.route_url('player_damage', id=player.player_id, _query={'weapon':'rocketlauncher'})}" title="Show rocket launcher efficiency"></a>
305           </div>
306         </li>
307         % endif
308
309         % if 'grenadelauncher' in recent_weapons:
310         <li>
311           <div class="dmg-weap">
312             <img src="${request.static_url("xonstat:static/images/grenadelauncher.png")}" />
313             <p><small>Mortar</small></p>
314             <a href="${request.route_url('player_damage', id=player.player_id, _query={'weapon':'grenadelauncher'})}" title="Show mortar damage efficiency"></a>
315           </div>
316         </li>
317         % endif
318
319         % if 'electro' in recent_weapons:
320         <li>
321           <div class="dmg-weap">
322             <img src="${request.static_url("xonstat:static/images/electro.png")}" />
323             <p><small>Electro</small></p>
324             <a href="${request.route_url('player_damage', id=player.player_id, _query={'weapon':'electro'})}" title="Show electro damage efficiency"></a>
325           </div>
326         </li>
327         % endif
328
329         % if 'crylink' in recent_weapons:
330         <li>
331           <div class="dmg-weap">
332             <img src="${request.static_url("xonstat:static/images/crylink.png")}" />
333             <p><small>Crylink</small></p>
334             <a href="${request.route_url('player_damage', id=player.player_id, _query={'weapon':'crylink'})}" title="Show crylink damage efficiency"></a>
335           </div>
336         </li>
337         % endif
338
339         % if 'hagar' in recent_weapons:
340         <li>
341           <div class="dmg-weap">
342             <img src="${request.static_url("xonstat:static/images/hagar.png")}" />
343             <p><small>Hagar</small></p>
344             <a href="${request.route_url('player_damage', id=player.player_id, _query={'weapon':'hagar'})}" title="Show hagar damage efficiency"></a>
345           </div>
346         </li>
347         % endif
348
349         % if 'laser' in recent_weapons:
350         <li>
351           <div class="dmg-weap">
352             <img src="${request.static_url("xonstat:static/images/laser.png")}" />
353             <p><small>Laser</small></p>
354             <a href="${request.route_url('player_damage', id=player.player_id, _query={'weapon':'laser'})}" title="Show laser damage efficiency"></a>
355           </div>
356         </li>
357         % endif
358
359       </ul>
360     </div>
361
362   </div>
363 </div>
364 % endif
365
366
367 ##### RECENT GAMES (v2) ####
368 % if recent_games:
369 <div class="row">
370   <div class="span12">
371     <h3>Recent Games</h3>
372     <table class="table table-bordered table-condensed">
373       <thead>
374         <tr>
375            <th></th>
376            <th>Type</th>
377            <th>Server</th>
378            <th>Map</th>
379            <th>Result</th>
380            <th>Played</th>
381         </tr>
382       </thead>
383       <tbody>
384       % for (gamestat, game, server, map) in recent_games:
385         <tr>
386            <td><a class="btn btn-primary btn-small" href="${request.route_url('game_info', id=game.game_id)}" title="View detailed information about this game">view</a></td>
387            <td style="width:20px;"><img title="${game.game_type_cd}" src="/static/images/icons/24x24/${game.game_type_cd}.png" alt="${game.game_type_cd}" /></td>
388            <td>${server.name}</td>
389            <td>${map.name}</td>
390            <td>
391            % if gamestat.team != None:
392              % if gamestat.team == game.winner:
393              Win
394              % else:
395              Loss
396              % endif
397           % else:
398             % if gamestat.rank == 1:
399             Win
400             % else:
401             Loss (#${gamestat.rank})
402             % endif
403           % endif
404            </td>
405            <td><span class="abstime" data-epoch="${game.epoch()}" title="${game.create_dt.strftime('%a, %d %b %Y %H:%M:%S UTC')}">${game.fuzzy_date()}</span></td>
406         </tr>
407       % endfor
408       </tbody>
409     </table>
410     % if total_games > 10:
411     <a href="${request.route_url("player_game_index", player_id=player.player_id, page=1)}" title="Game index for ${player.nick}">More games played by ${player.nick_html_colors()|n}...</a>
412     % endif
413   </div>
414 </div>
415 % endif
416 % endif