]> de.git.xonotic.org Git - xonotic/xonstat.git/blob - xonstat/views/game.py
Merge zykure-approved, my fixes, and merge fixes :D
[xonotic/xonstat.git] / xonstat / views / game.py
1 import datetime
2 import logging
3 import re
4 import time
5 from pyramid.response import Response
6 from sqlalchemy import desc, func, over
7 from webhelpers.paginate import Page, PageURL
8 from xonstat.models import *
9 from xonstat.util import page_url
10 from xonstat.views.helpers import RecentGame, recent_games_q
11
12 log = logging.getLogger(__name__)
13
14
15 def _game_index_data(request):
16     game_type_cd = None
17     game_type_descr = None
18
19     if request.params.has_key('game_type_cd'):
20         game_type_cd = request.params['game_type_cd']
21         try:
22             game_type_descr = DBSession.query(GameType.descr).\
23                 filter(GameType.game_type_cd == game_type_cd).\
24                 one()[0]
25         except Exception as e:
26             game_type_cd = None
27
28     if request.params.has_key('page'):
29         current_page = request.params['page']
30     else:
31         current_page = 1
32
33     try:
34         rgs_q = recent_games_q(game_type_cd=game_type_cd)
35
36         games = Page(rgs_q, current_page, items_per_page=10, url=page_url)
37
38         # replace the items in the canned pagination class with more rich ones
39         games.items = [RecentGame(row) for row in games.items]
40
41         pgstats = {}
42         for game in games.items:
43             pgstats[game.game_id] = DBSession.query(PlayerGameStat).\
44                     filter(PlayerGameStat.game_id == game.game_id).\
45                     order_by(PlayerGameStat.scoreboardpos).\
46                     order_by(PlayerGameStat.score).all()
47
48     except Exception as e:
49         games           = None
50         pgstats         = None
51         game_type_cd    = None
52         game_type_descr = None
53
54     return {'games':games,
55             'pgstats':pgstats,
56             'game_type_cd':game_type_cd,
57             'game_type_descr':game_type_descr,
58             }
59
60
61 def game_index(request):
62     """
63     Provides a list of current games, with the associated game stats.
64     These games are ordered by game_id, with the most current ones first.
65     Paginated.
66     """
67     return _game_index_data(request)
68
69
70 def game_index_json(request):
71     """
72     Provides a list of current games, with the associated game stats.
73     These games are ordered by game_id, with the most current ones first.
74     Paginated. JSON.
75     """
76     return [{'status':'not implemented'}]
77
78
79 def _game_info_data(request):
80     game_id = request.matchdict['id']
81
82     if request.params.has_key('show_elo'):
83         show_elo = True
84     else:
85         show_elo = False
86
87     if request.params.has_key('show_latency'):
88         show_latency = True
89     else:
90         show_latency = False
91
92     try:
93         notfound = False
94
95         (game, server, map, gametype) = DBSession.query(Game, Server, Map, GameType).\
96                 filter(Game.game_id == game_id).\
97                 filter(Game.server_id == Server.server_id).\
98                 filter(Game.map_id == Map.map_id).\
99                 filter(Game.game_type_cd == GameType.game_type_cd).one()
100
101         pgstats = DBSession.query(PlayerGameStat).\
102                 filter(PlayerGameStat.game_id == game_id).\
103                 order_by(PlayerGameStat.scoreboardpos).\
104                 order_by(PlayerGameStat.score).\
105                 all()
106
107         captimes = []
108         if game.game_type_cd == 'ctf':
109             for pgstat in pgstats:
110                 if pgstat.fastest is not None:
111                     captimes.append(pgstat)
112
113             captimes = sorted(captimes, key=lambda x:x.fastest)
114
115         pwstats = {}
116         for (pwstat, pgstat, weapon) in DBSession.query(PlayerWeaponStat, PlayerGameStat, Weapon).\
117                 filter(PlayerWeaponStat.game_id == game_id).\
118                 filter(PlayerWeaponStat.weapon_cd == Weapon.weapon_cd).\
119                 filter(PlayerWeaponStat.player_game_stat_id == \
120                     PlayerGameStat.player_game_stat_id).\
121                 order_by(PlayerGameStat.scoreboardpos).\
122                 order_by(PlayerGameStat.score).\
123                 order_by(Weapon.descr).\
124                 all():
125                     if pgstat.player_game_stat_id not in pwstats:
126                         pwstats[pgstat.player_game_stat_id] = []
127
128                     # NOTE adding pgstat to position 6 in order to display nick.
129                     # You have to use a slice [0:5] to pass to the accuracy
130                     # template
131                     pwstats[pgstat.player_game_stat_id].append((weapon.descr,
132                         weapon.weapon_cd, pwstat.actual, pwstat.max,
133                         pwstat.hit, pwstat.fired, pgstat))
134
135     except Exception as inst:
136         game = None
137         server = None
138         map = None
139         gametype = None
140         pgstats = None
141         pwstats = None
142         captimes = None
143         show_elo = False
144         show_latency = False
145         raise inst
146
147     return {'game':game,
148             'server':server,
149             'map':map,
150             'gametype':gametype,
151             'pgstats':pgstats,
152             'pwstats':pwstats,
153             'captimes':captimes,
154             'show_elo':show_elo,
155             'show_latency':show_latency,
156             }
157
158
159 def game_info(request):
160     """
161     List the game stats (scoreboard) for a particular game. Paginated.
162     """
163     return _game_info_data(request)
164
165
166 def game_info_json(request):
167     """
168     List the game stats (scoreboard) for a particular game. Paginated. JSON.
169     """
170     return [{'status':'not implemented'}]
171
172
173 def _rank_index_data(request):
174     if request.params.has_key('page'):
175         current_page = request.params['page']
176     else:
177         current_page = 1
178
179     game_type_cd = request.matchdict['game_type_cd']
180
181     ranks_q = DBSession.query(PlayerRank).\
182             filter(PlayerRank.game_type_cd==game_type_cd).\
183             order_by(PlayerRank.rank)
184
185     ranks = Page(ranks_q, current_page, url=page_url)
186
187     if len(ranks) == 0:
188         ranks = None
189
190     return {
191             'ranks':ranks,
192             'game_type_cd':game_type_cd,
193            }
194
195
196 def rank_index(request):
197     """
198     Provide a list of gametype ranks, paginated.
199     """
200     return _rank_index_data(request)
201
202
203 def rank_index_json(request):
204     """
205     Provide a list of gametype ranks, paginated. JSON.
206     """
207     return [{'status':'not implemented'}]
208
209
210 def game_finder_data(request):
211     if request.params.has_key('page'):
212         current_page = request.params['page']
213     else:
214         current_page = 1
215
216     query = {}
217
218     server_id, map_id, player_id = None, None, None
219     range_start, range_end = None, None
220     # these become WHERE clauses when present
221     if request.params.has_key('server_id'):
222         server_id = request.params['server_id']
223         query['server_id'] = server_id
224
225     if request.params.has_key('map_id'):
226         map_id = request.params['map_id']
227         query['map_id'] = map_id
228
229     if request.params.has_key('player_id'):
230         player_id = request.params['player_id']
231         query['player_id'] = player_id
232
233     if request.params.has_key('range_start'):
234         range_start = request.params['range_start']
235         query['range_start'] = range_start
236
237     if request.params.has_key('range_end'):
238         range_end = request.params['range_end']
239         query['range_end'] = range_end
240
241     rgs_q = recent_games_q(server_id=server_id, map_id=map_id,
242             player_id=player_id)
243
244     recent_games = Page(rgs_q, current_page, url=page_url)
245
246     recent_games.items = [RecentGame(row) for row in recent_games.items]
247
248     return {
249             'recent_games':recent_games,
250             'query':query,
251            }
252
253 def game_finder(request):
254     """
255     Provide a list of recent games with an advanced filter.
256     """
257     return game_finder_data(request)