import logging import sqlalchemy.sql.functions as func import sqlalchemy.sql.expression as expr from beaker.cache import cache_regions, cache_region from collections import namedtuple from datetime import datetime, timedelta from pyramid.response import Response from xonstat.models import * from xonstat.util import * from xonstat.views.helpers import RecentGame, recent_games_q log = logging.getLogger(__name__) @cache_region('hourly_term') def get_summary_stats(): """ Gets the following aggregate or "summary" statistics about stats: - the total number of players (total_players) - the total number of servers (total_servers) - the total number of games (total_games) - the total number of dm games (dm_games) - the total number of duel games (duel_games) - the total number of ctf games (ctf_games) It is worth noting that there is also a table built to house these stats in case the query in this function becomes too long for the one time it runs per hour. In that case there is a script in the xonstatdb repo - update_summary_stats.sql - that can be used via cron to update the data offline. """ summary_stats = DBSession.query("total_players", "total_servers", "total_games", "dm_games", "duel_games", "ctf_games").\ from_statement( """ with total_games as ( select game_type_cd, count(*) total_games from games where game_type_cd in ('duel', 'dm', 'ctf') group by game_type_cd ), total_players as ( select count(*) total_players from players where active_ind = true ), total_servers as ( select count(*) total_servers from servers where active_ind = true ) select tp.total_players, ts.total_servers, dm.total_games+ duel.total_games+ctf.total_games total_games, dm.total_games dm_games, duel.total_games duel_games, ctf.total_games ctf_games from total_games dm, total_games duel, total_games ctf, total_players tp, total_servers ts where dm.game_type_cd = 'dm' and ctf.game_type_cd = 'ctf' and duel.game_type_cd = 'duel' """ ).one() return summary_stats @cache_region('hourly_term') def get_ranks(game_type_cd): """ Gets a set number of the top-ranked people for the specified game_type_cd. The game_type_cd parameter is the type to fetch. Currently limited to duel, dm, ctf, and tdm. """ # how many ranks we want to fetch leaderboard_count = 10 # only a few game modes are actually ranked if game_type_cd not in 'duel' 'dm' 'ctf' 'tdm': return None ranks = DBSession.query(PlayerRank).\ filter(PlayerRank.game_type_cd==game_type_cd).\ order_by(PlayerRank.rank).\ limit(leaderboard_count).all() return ranks @cache_region('hourly_term') def top_players_by_time(cutoff_days): """ The top players by the amount of time played during a date range. Games older than cutoff_days days old are ignored. """ # how many to retrieve count = 10 # only games played during this range are considered right_now = datetime.utcnow() cutoff_dt = right_now - timedelta(days=cutoff_days) top_players = DBSession.query(Player.player_id, Player.nick, func.sum(PlayerGameStat.alivetime)).\ filter(Player.player_id == PlayerGameStat.player_id).\ filter(Player.player_id > 2).\ filter(expr.between(PlayerGameStat.create_dt, cutoff_dt, right_now)).\ order_by(expr.desc(func.sum(PlayerGameStat.alivetime))).\ group_by(Player.nick).\ group_by(Player.player_id).limit(count).all() top_players = [(player_id, html_colors(nick), score) \ for (player_id, nick, score) in top_players] return top_players @cache_region('hourly_term') def top_servers_by_players(cutoff_days): """ The top servers by the amount of players active during a date range. Games older than cutoff_days days old are ignored. """ # how many to retrieve count = 10 # only games played during this range are considered right_now = datetime.utcnow() cutoff_dt = right_now - timedelta(days=cutoff_days) top_servers = DBSession.query(Server.server_id, Server.name, func.count()).\ filter(Game.server_id==Server.server_id).\ filter(expr.between(Game.create_dt, cutoff_dt, right_now)).\ order_by(expr.desc(func.count(Game.game_id))).\ group_by(Server.server_id).\ group_by(Server.name).limit(count).all() return top_servers @cache_region('hourly_term') def top_maps_by_times_played(cutoff_days): """ The top maps by the amount of times it was played during a date range. Games older than cutoff_days days old are ignored. """ # how many to retrieve count = 10 # only games played during this range are considered right_now = datetime.utcnow() cutoff_dt = right_now - timedelta(days=cutoff_days) top_maps = DBSession.query(Game.map_id, Map.name, func.count()).\ filter(Map.map_id==Game.map_id).\ filter(expr.between(Game.create_dt, cutoff_dt, right_now)).\ order_by(expr.desc(func.count())).\ group_by(Game.map_id).\ group_by(Map.name).limit(count).all() return top_maps def _main_index_data(request): try: leaderboard_lifetime = int( request.registry.settings['xonstat.leaderboard_lifetime']) except: leaderboard_lifetime = 30 leaderboard_count = 10 recent_games_count = 20 # summary statistics for the tagline try: summary_stats = get_summary_stats() except: summary_stats = None # the three top ranks tables ranks = [] for gtc in ['duel', 'ctf', 'dm']: rank = get_ranks(gtc) if len(rank) != 0: ranks.append(rank) right_now = datetime.utcnow() back_then = datetime.utcnow() - timedelta(days=leaderboard_lifetime) # top players by playing time top_players = top_players_by_time(leaderboard_lifetime) # top servers by number of total players played top_servers = top_servers_by_players(leaderboard_lifetime) # top maps by total times played top_maps = top_maps_by_times_played(leaderboard_lifetime) # recent games played in descending order rgs = recent_games_q(cutoff=back_then).limit(recent_games_count).all() recent_games = [RecentGame(row) for row in rgs] return {'top_players':top_players, 'top_servers':top_servers, 'top_maps':top_maps, 'recent_games':recent_games, 'ranks':ranks, 'summary_stats':summary_stats, } def main_index(request): """ Display the main page information. """ mainindex_data = _main_index_data(request) # FIXME: code clone, should get these from _main_index_data leaderboard_count = 10 recent_games_count = 20 for i in range(leaderboard_count-len(mainindex_data['top_players'])): mainindex_data['top_players'].append(('-', '-', '-')) for i in range(leaderboard_count-len(mainindex_data['top_servers'])): mainindex_data['top_servers'].append(('-', '-', '-')) for i in range(leaderboard_count-len(mainindex_data['top_maps'])): mainindex_data['top_maps'].append(('-', '-', '-')) return mainindex_data def main_index_json(request): """ JSON output of the main page information. """ return [{'status':'not implemented'}]