self.winner = winner
def __repr__(self):
- return ("<Game({}, {}, {}, {})>"
- .format(self.game_id, self.start_dt, self.game_type_cd, self.server_id))
+ return ("<Game({0.game_id}, {0.start_dt}, {0.game_type_cd}, {0.server_id})>".format(self))
def to_dict(self):
return {
self.create_dt = create_dt
def __repr__(self):
- return "<PlayerGameStat({}, {}, {})>".format(self.player_id, self.game_id, self.create_dt)
+ return "<PlayerGameStat({0.player_id}, {0.game_id}, {0.create_dt})>".format(self)
def to_dict(self):
return {
self.frags = 0
def __repr__(self):
- return ("<PlayerWeaponStat({}, {}, {})>"
- .format(self.player_weapon_stats_id, self.player_id, self.game_id))
+ return ("<PlayerWeaponStat({0.player_weapon_stats_id}, {0.player_id}, {0.game_id})>"
+ .format(self))
def to_dict(self):
return {
self.create_dt = create_dt
def __repr__(self):
- return "<TeamGameStat({}, {}, {})>".format(self.team_game_stat_id, self.game_id, self.team)
+ return "<TeamGameStat({0.team_game_stat_id}, {0.game_id}, {0.team})>".format(self)
def to_dict(self):
return {
self.create_dt = create_dt
def __repr__(self):
- return "<PlayerGameAnticheat({}, {})>".format(self.key, self.value)
+ return "<PlayerGameAnticheat({0.key}, {0.value})>".format(self)
class GameType(object):
"""
def __repr__(self):
- return "<GameType({}, {}, {})>".format(self.game_type_cd, self.descr, self.active_ind)
+ return "<GameType({0.game_type_cd}, {0.descr}, {0.active_ind})>".format(self)
def to_dict(self):
return {
"""
def __repr__(self):
- return "<Weapon({}, {}, {})>".format(self.weapon_cd, self.descr, self.active_ind)
+ return "<Weapon({0.weapon_cd}, {0.descr}, {0.active_ind})>".format(self)
def to_dict(self):
return {