-<!DOCTYPE html>
-<meta charset="utf-8">
+<%inherit file="base.mako"/>
+<%namespace name="nav" file="nav.mako" />
+<%block name="navigation">
+${nav.nav('players')}
+</%block>
+
+<%block name="title">
+Player Damage
+</%block>
+
+<%block name="css">
+${parent.css()}
<link href="/static/css/nv.d3.css" rel="stylesheet" type="text/css">
<style>
-
body {
overflow-y:scroll;
}
font: 12px sans-serif;
}
-#damageChartSVG, #chart2 {
+#damageChartSVG {
height: 500px;
}
-
</style>
-<body>
-
- <div id="damageChart">
- <svg id="damageChartSVG"></svg>
- </div>
+</%block>
<script src="/static/js/d3.v3.min.js"></script>
+
+<%block name="js">
+${parent.js()}
+<script src="/static/js/d3.v3.js"></script>
<script src="/static/js/nv.d3.min.js"></script>
+<script src="/static/js/weaponCharts.js"></script>
<script>
var doDamageGraph = function(data){
// the chart should fill the "damageChart" div
}
% if game_type_cd is not None:
- d3.json("${request.route_url('player_damage_data_v2', id=player_id, _query={'limit':limit, 'game_type':game_type_cd})}", doDamageGraph);
+ d3.json("${request.route_url('player_weaponstats_data_json', id=player_id, _query={'limit':limit, 'game_type':game_type_cd})}", drawDamageChart);
% else:
- d3.json("${request.route_url('player_damage_data_v2', id=player_id, _query={'limit':limit})}", doDamageGraph);
+ d3.json("${request.route_url('player_weaponstats_data_json', id=player_id, _query={'limit':limit})}", drawDamageChart);
% endif
</script>
+</%block>
+
+<div class="row">
+ <div class="span12">
+
+ <div id="damageChart">
+ <svg id="damageChartSVG"></svg>
+ </div>
+
+ </div>
+</div>