]> de.git.xonotic.org Git - xonotic/xonstat.git/blobdiff - xonstat/templates/player_info.mako
Get rid of joined_pretty_date in favor of the mixin.
[xonotic/xonstat.git] / xonstat / templates / player_info.mako
index a1c40ef8d545285c073485c61b005c27f5dbbdc9..956d335f96a1f4a1e29588ae61813b25b7087e7c 100644 (file)
 <%inherit file="base.mako"/>
 <%namespace name="nav" file="nav.mako" />
-<%namespace file="accuracy.mako" import="accuracy" />
-<%namespace file="accuracy_graph.mako" import="accuracy_graph" />
-<%namespace file="damage_graph.mako" import="damage_graph" />
 
 <%block name="navigation">
-${nav.nav('players')}
+  % if player.email_addr is not None:
+    ${nav.nav('players', True)}
+  % else:
+    ${nav.nav('players', False)}
+  % endif
 </%block>
 
 <%block name="css">
-${parent.css()}
-<link href="/static/css/sprites.css" rel="stylesheet">
-<link href="/static/css/nv.d3.css" rel="stylesheet" type="text/css">
-<style>
-#damageChartSVG, #accuracyChartSVG {
-  height: 300px;
-}
-</style>
+  ${parent.css()}
+  <link href="/static/css/nv.d3.min.css" rel="stylesheet">
+  <style>
+    #damageChart, #accuracyChart {
+      height: 300px;
+    }
+  </style>
 </%block>
 
 <%block name="js">
-${parent.js()}
-<script src="/static/js/d3.v3.min.js"></script>
-<script src="/static/js/nv.d3.min.js"></script>
-<script src="/static/js/weaponCharts.js"></script>
-<script type="text/javascript">
-// tabs
-$(function () {
-  $('#gbtab li').click(function(e) {
-    e.preventDefault();
-    $(this).tab('show');
-  })
+  ${parent.js()}
+  <script type="text/javascript" src="/static/js/vendor/d3.min.js"></script>
+  <script type="text/javascript" src="/static/js/vendor/nv.d3.min.js"></script>
+  <script type="text/javascript" src="/static/js/weaponCharts.min.js"></script>
+  ##### <script src="/static/js/weaponCharts.min.js"></script>
+  <script type="text/javascript">
 
-  $('#gbtab a:first').tab('show');
-})
+    // game type buttons
+    % for g in games_played:
+    $('#tab-${g.game_type_cd}').click(function() {
+      $.getJSON("${request.route_url('player_weaponstats_data_json', id=player.player_id, _query={'limit':20, 'game_type':g.game_type_cd})}", function(data) {
+        drawDamageChart("#damageChart", data);
+        drawAccuracyChart("#accuracyChart", data);
+      });
+    });
+    % endfor
 
-// weapon accuracy and damage charts
-d3.json("${request.route_url('player_weaponstats_data_json', id=player.player_id)}", function(err, data) {
-  drawDamageChart(data);
-  drawAccuracyChart(data);
-});
-
-% for g in games_played:
-d3.select('.tab-${g.game_type_cd}').on("click", function() {
-  // have to remove the chart each time
-  d3.select('#damageChartSVG .nvd3').remove();
-  d3.select('#accuracyChartSVG .nvd3').remove();
-  d3.json("${request.route_url('player_weaponstats_data_json', id=player.player_id, _query={'limit':20, 'game_type':g.game_type_cd})}", function(err, data) {
-    drawDamageChart(data);
-    drawAccuracyChart(data);
-  });
-});
-% endfor
-
-</script>
+    // weapon accuracy and damage charts
+    $.getJSON("${request.route_url('player_weaponstats_data_json', id=player.player_id, _query={'limit':20})}", function(data) {
+    
+      if(data.games.length < 5) {
+        d3.select(".row #damageChart").remove();
+        d3.select(".row #accuracyChart").remove();
+      }
+      drawDamageChart("#damageChart", data);
+      drawAccuracyChart("#accuracyChart", data);
+    });
+  </script>
+  <script src="https://login.persona.org/include.js" type="text/javascript"></script>
+  <script type="text/javascript">${request.persona_js}</script>
 </%block>
 
 <%block name="title">
-Player Information
+  Player Information
 </%block>
 
 <div class="row">
-  <div class="span12">
-    <h2>
-      ${player.nick_html_colors()|n}
+  <div class="small-12 columns">
+    <h2> 
+      ${player.nick_html_colors()|n} 
+      % for medal in medals:
+        <img src="/static/medals/${medal.image}" alt="${medal.alt}" title="${medal.alt}" />
+      % endfor
     </h2>
-    <h4>
-      <i><span class="abstime" data-epoch="${player.epoch()}" title="${player.create_dt.strftime('%a, %d %b %Y %H:%M:%S UTC')}">Joined ${player.joined_pretty_date()}</span> (player #${player.player_id})</i>
+
+    <h5>
+      <i><span class="abstime" data-epoch="${player.epoch()}" title="${player.create_dt.strftime('%a, %d %b %Y %H:%M:%S UTC')}">Joined ${player.fuzzy_date()}</span> (player #${player.player_id})</i>
       % if cake_day:
-      <img src="/static/images/icons/24x24/cake.png" title="Happy cake day!" />
+        <img src="/static/images/icons/24x24/cake.png" title="Happy cake day!" />
       % endif
-    </h4>
+    </h5>
   </div>
 </div>
 
+##### TABS #####
 <div class="row">
-  <div id="gbtabcontainer" class="tabbable tabs-below">
-    <div class="tab-content">
+  <div class="small-12 columns">
+    <ul class="tabs text-center" data-tab>
       % for g in games_played:
-      % if not g.game_type_cd in ['cq']:
-      <div class="tab-pane fade in 
-        % if g.game_type_cd == 'overall':
-        active
-        % endif
-        " id="tab-${g.game_type_cd}">
-        <div class="span5">
-          <p>
-          % if g.game_type_cd in overall_stats:
-          Last Played: <small><span class="abstime" data-epoch="${overall_stats[g.game_type_cd].last_played_epoch}" title="${overall_stats[g.game_type_cd].last_played.strftime('%a, %d %b %Y %H:%M:%S UTC')}"> ${overall_stats[g.game_type_cd].last_played_fuzzy} </span> <br /></small>
-          % else:
-          <small><br /></small>
-          % endif
-
-          Games Played: 
+        <li class="tab-title
           % if g.game_type_cd == 'overall':
-          <small><a href="${request.route_url("player_game_index", player_id=player.player_id)}" title="View recent games">
-          % else:
-          <small><a href="${request.route_url("player_game_index", player_id=player.player_id, _query={'type':g.game_type_cd})}" title="View recent ${overall_stats[g.game_type_cd].game_type_descr} games">
+            active
           % endif
-          ${g.games}</a> <br /></small>
+        ">
+          <a id="tab-${g.game_type_cd}" href="#tab-${g.game_type_cd}" title="${overall_stats[g.game_type_cd].game_type_descr}">
+            <span class="sprite sprite-${g.game_type_cd}"></span><br />
+            ${g.game_type_cd} <br />
+            <small>(${g.games})</small>
+          </a>
+        </li>
+      % endfor
+    </ul>
+  </div>
+</div>
 
-          Playing Time: <small>${overall_stats[g.game_type_cd].total_playing_time} <br /></small>
+<div class="tabs-content">
+  % for g in games_played:
+    <div class="content
+      % if g.game_type_cd == 'overall':
+        active
+      % endif
+    " id="tab-${g.game_type_cd}">
 
-          % if g.game_type_cd in fav_maps:
-          Favorite Map: <small><a href="${request.route_url("map_info", id=fav_maps[g.game_type_cd].map_id)}" title="Go to the detail page for this map">${fav_maps[g.game_type_cd].map_name}</a> <br /></small>
-          % else:
-          <small><br /></small>
-          % endif
+        ##### LEFT PANE #####
+        <div class="small-12 medium-6 columns">
+          <p>
+            % if g.game_type_cd in overall_stats:
+              Last Played: <small><span class="abstime" data-epoch="${overall_stats[g.game_type_cd].last_played_epoch}" title="${overall_stats[g.game_type_cd].last_played.strftime('%a, %d %b %Y %H:%M:%S UTC')}"> ${overall_stats[g.game_type_cd].last_played_fuzzy} </span> <br /></small>
+            % else:
+            <small><br /></small>
+            % endif
 
-          % if g.game_type_cd == 'ctf':
-          % if overall_stats[g.game_type_cd].total_captures is not None:
-          <small><a href="${request.route_url("player_captimes", id=player.player_id)}">Fastest flag captures...</a> <br /></small>
-          % else:
-          <small><br /></small>
-          % endif
-          % else:
-          <small><br /></small>
-          % endif
+            Games Played: 
+            % if g.game_type_cd == 'overall':
+              <small><a href="${request.route_url("player_game_index", player_id=player.player_id)}" title="View recent games">
+            % else:
+              <small><a href="${request.route_url("player_game_index", player_id=player.player_id, _query={'type':g.game_type_cd})}" title="View recent ${overall_stats[g.game_type_cd].game_type_descr} games">
+            % endif
+            ${g.games}</a> <br /></small>
 
+            Playing Time: <small>${overall_stats[g.game_type_cd].total_playing_time} <br /></small>
+
+            % if g.game_type_cd in fav_maps:
+              Favorite Map: <small><a href="${request.route_url("map_info", id=fav_maps[g.game_type_cd].map_id)}" title="Go to the detail page for this map">${fav_maps[g.game_type_cd].map_name}</a> <br /></small>
+            % else:
+              <small><br /></small>
+            % endif
+
+            % if g.game_type_cd == 'ctf':
+              % if overall_stats[g.game_type_cd].total_captures is not None:
+                <small><a href="${request.route_url("player_captimes", player_id=player.player_id)}">Fastest flag captures...</a> <br /></small>
+              % else:
+                <small><br /></small>
+              % endif
+            % else:
+              <small><br /></small>
+            % endif
           </p>
         </div>
-        <div class="span5">
-          <p>
-          Win Percentage: <small>${round(g.win_pct,2)}% (${g.wins} wins, ${g.losses} losses) <br /></small>
-
-          % if g.game_type_cd in overall_stats:
-          % if overall_stats[g.game_type_cd].k_d_ratio is not None:
-          Kill Ratio: <small>${round(overall_stats[g.game_type_cd].k_d_ratio,2)} (${overall_stats[g.game_type_cd].total_kills} kills, ${overall_stats[g.game_type_cd].total_deaths} deaths) <br /></small>
-          % endif
-          % else:
-          <small><br /></small>
-          % endif
 
-          % if g.game_type_cd in elos:
-          % if g.game_type_cd == 'overall':
-          Best Elo: <small>${round(elos[g.game_type_cd].elo,2)} (${elos[g.game_type_cd].game_type_cd}, ${elos[g.game_type_cd].games} games) <br /></small>
-          % else:
-          Elo: <small>${round(elos[g.game_type_cd].elo,2)} (${elos[g.game_type_cd].games} games) <br /></small>
-          % endif
-          % else:
-          <small><br /></small>
-          % endif
+        ##### RIGHT PANE #####
+        <div class="small-12 medium-6 columns">
+          <p>
+            Win Percentage: <small>${round(g.win_pct,2)}% (${g.wins} wins, ${g.losses} losses) <br /></small>
 
-          % if g.game_type_cd in ranks:
-          % if g.game_type_cd == 'overall':
-          Best Rank: <small>${ranks[g.game_type_cd].rank} of ${ranks[g.game_type_cd].max_rank} (${ranks[g.game_type_cd].game_type_cd}, percentile: ${round(ranks[g.game_type_cd].percentile,2)}) <br /></small>
-          % else:
-          Rank: 
-          <small>
-            <a href="
-              % if ranks[g.game_type_cd].rank % 20 == 0:
-                ${request.route_url('rank_index', game_type_cd=g.game_type_cd, _query={'page':ranks[g.game_type_cd].rank/20})}
+            % if g.game_type_cd in overall_stats:
+              % if overall_stats[g.game_type_cd].k_d_ratio is not None:
+                Kill Ratio: <small>${round(overall_stats[g.game_type_cd].k_d_ratio,2)} (${overall_stats[g.game_type_cd].total_kills} kills, ${overall_stats[g.game_type_cd].total_deaths} deaths) <br /></small>
+              % endif
+            % else:
+              <small><br /></small>
+            % endif
 
+            % if g.game_type_cd in elos:
+              % if g.game_type_cd == 'overall':
+                Best Elo: <small>${round(elos[g.game_type_cd].elo,2)} (${elos[g.game_type_cd].game_type_cd}, ${elos[g.game_type_cd].games} games) <br /></small>
               % else:
-                ${request.route_url('rank_index', game_type_cd=g.game_type_cd, _query={'page':ranks[g.game_type_cd].rank/20+1})}
+                Elo: <small>${round(elos[g.game_type_cd].elo,2)} (${elos[g.game_type_cd].games} games) <br /></small>
+              % endif
+            % else:
+              <small><br /></small>
+            % endif
 
+            % if g.game_type_cd in ranks:
+              % if g.game_type_cd == 'overall':
+                Best Rank: 
+                <small>
+                  <a href="${request.route_url('rank_index', game_type_cd=ranks[g.game_type_cd].game_type_cd, _query={'page':(ranks[g.game_type_cd].rank-1)/20+1})}" title="Player rank page for this player">
+                    ${ranks[g.game_type_cd].rank} of ${ranks[g.game_type_cd].max_rank}
+                  </a>
+                  (${ranks[g.game_type_cd].game_type_cd}, percentile: ${round(ranks[g.game_type_cd].percentile,2)}) 
+                  <br />
+                </small>
+              % else:
+                Rank: 
+                <small>
+                  <a href="${request.route_url('rank_index', game_type_cd=g.game_type_cd, _query={'page':(ranks[g.game_type_cd].rank-1)/20+1})}" title="Player rank page for this player">
+                    ${ranks[g.game_type_cd].rank} of ${ranks[g.game_type_cd].max_rank}
+                  </a>
+                  (percentile: ${round(ranks[g.game_type_cd].percentile,2)})
+                  <br />
+                </small>
               % endif
-            " title="Player rank page for this player">
-            ${ranks[g.game_type_cd].rank} of ${ranks[g.game_type_cd].max_rank}</a>
-            (percentile: ${round(ranks[g.game_type_cd].percentile,2)})
-            <br />
-          </small>
-          % endif
-          % else:
-          <small><br /></small>
-          % endif
+            % else:
+              <small><br /></small>
+            % endif
 
-          % if g.game_type_cd == 'ctf':
-          % if overall_stats[g.game_type_cd].cap_ratio is not None:
-          Cap Ratio: <small>${round(overall_stats[g.game_type_cd].cap_ratio,2)} (${overall_stats[g.game_type_cd].total_captures} captures, ${overall_stats[g.game_type_cd].total_pickups} pickups) <br /></small>
-          % else:
-          <small><br /></small>
-          % endif
-          % else:
-          <small><br /></small>
-          % endif
+            % if g.game_type_cd == 'ctf':
+              % if overall_stats[g.game_type_cd].cap_ratio is not None:
+                Cap Ratio: <small>${round(overall_stats[g.game_type_cd].cap_ratio,2)} (${overall_stats[g.game_type_cd].total_captures} captures, ${overall_stats[g.game_type_cd].total_pickups} pickups) <br /></small>
+              % else:
+                <small><br /></small>
+              % endif
+            % else:
+              <small><br /></small>
+            % endif
           </p>
         </div>
-      </div>
-      % endif
-      % endfor
     </div>
-  </div>
+  % endfor
 </div>
-<div class="row">
-  <div class="span12">
-    <ul id="gbtab" class="nav nav-tabs">
-      % for g in games_played:
-      <li class="tab-${g.game_type_cd}">
-      <a href="#tab-${g.game_type_cd}" data-toggle="tab" alt="${g.game_type_cd}" title="${overall_stats[g.game_type_cd].game_type_descr}">
-        <span class="sprite sprite-${g.game_type_cd}"> </span><br />
-        ${g.game_type_cd} <br />
-        <small>(${g.games})</small>
-      </a>
-      </li>
-      % endfor
-    </ul>
-  </div>
-</div>
-
 
-##### Weapon Accuracy Chart ####
-<div class="row">
-  <div class="span12">
-    <h3>Weapon Accuracy</h3>
+##### ACCURACY CHART ####
+<div class="row" id="accuracyChartRow">
+  <div class="small-12 columns">
+    <h5>Weapon Accuracy</h5>
+    <noscript>
+      Sorry, but you've disabled JavaScript! It is required to draw the accuracy chart.
+    </noscript>
     <div id="accuracyChart">
       <svg id="accuracyChartSVG"></svg>
     </div>
-  </div> <!-- end span12 -->
-</div> <!-- end row -->
-
+  </div>
+</div>
 
-##### Weapon Damage Chart ####
-<div class="row">
-  <div class="span12">
-    <h3>Weapon Damage</h3>
+##### DAMAGE CHART ####
+<div class="row" id="damageChartRow">
+  <div class="small-12 columns">
+    <h5>Weapon Damage</h5>
+    <noscript>
+      Sorry, but you've disabled JavaScript! It is required to draw the damage chart.
+    </noscript>
     <div id="damageChart">
       <svg id="damageChartSVG"></svg>
     </div>
-  </div> <!-- end span12 -->
-</div> <!-- end row -->
-
-
+  </div> 
+</div>
 
 ##### RECENT GAMES (v2) ####
 % if recent_games:
-<div class="row">
-  <div class="span12">
-    <h3>Recent Games</h3>
-    <table class="table table-hover table-condensed">
-      <thead>
-        <tr>
-          <th></th>
-          <th>Type</th>
-          <th>Server</th>
-          <th>Map</th>
-          <th>Result</th>
-          <th>Played</th>
-          <th>Elo</th>
-        </tr>
-      </thead>
-      <tbody>
-      % for rg in recent_games:
-      <tr>
-        <td class="tdcenter"><a class="btn btn-primary btn-small" href="${request.route_url('game_info', id=rg.game_id)}" title="View detailed information about this game">view</a></td>
-        <td class="tdcenter"><span class="sprite sprite-${rg.game_type_cd}" alt="${rg.game_type_cd}" title="${rg.game_type_descr}"></span></td>
-        <td><a href="${request.route_url('server_info', id=rg.server_id)}" title="Go to the detail page for this server">${rg.server_name}</a></td>
-        <td><a href="${request.route_url('map_info', id=rg.map_id)}" title="Go to the detail page for this map">${rg.map_name}</a></td>
-        <td>
-          % if rg.team != None:
-          % if rg.team == rg.winner:
-          Win
-          % else:
-          Loss
-          % endif
-          % else:
-          % if rg.rank == 1:
-          Win
-          % else:
-          Loss (#${rg.rank})
-          % endif
-          % endif
-        </td>
-        <td><span class="abstime" data-epoch="${rg.epoch}" title="${rg.start_dt.strftime('%a, %d %b %Y %H:%M:%S UTC')}">${rg.fuzzy_date}</span></td>
-        <td class="tdcenter">
-          <a href="${request.route_url('game_info', id=rg.game_id, _query={'show_elo':1})}" title="View detailed information about this game">
-            % if rg.elo_delta is not None:
-            % if round(rg.elo_delta,2) > 0:
-            <span class="eloup" title="Elo went up by ${round(rg.elo_delta,2)}"><i class="glyphicon glyphicon-arrow-up"></i></span>
-            % elif round(rg.elo_delta,2) < 0:
-            <span class="elodown" title="Elo went down by ${round(-rg.elo_delta,2)}"><i class="glyphicon glyphicon-arrow-down"></i></span>
-            % else:
-            <span class="eloneutral" title="Elo did not change"><i class="glyphicon glyphicon-minus"></i></span>
-            % endif
-            % else:
-            <span class="eloneutral" title="Elo did not change"><i class="glyphicon glyphicon-minus"></i></span>
-            % endif
-          </a>
-        </td>
-      </tr>
-      % endfor
-      </tbody>
-    </table>
-    % if total_games > 10:
-    <p><a href="${request.route_url("player_game_index", player_id=player.player_id, page=1)}" title="Game index for ${player.stripped_nick}">More...</a></p>
-    % endif
+  <div class="row">
+    <div class="small-12 columns">
+      <h5>Recent Games <a href="${request.route_url("player_game_index", player_id=player.player_id, page=1)}" title="Game index for ${player.stripped_nick}"><i class="fa fa-plus-circle"></i></a></h5>
+      <table class="table-hover table-condensed">
+        <thead>
+          <tr>
+            <th class="small-1 text-center"></th>
+            <th class="small-1">Type</th>
+            <th class="show-for-medium-up small-3">Server</th>
+            <th class="small-2">Map</th>
+            <th class="show-for-medium-up small-1">Result</th>
+            <th class="show-for-medium-up small-2">Played</th>
+            <th class="small-1">Elo</th>
+          </tr>
+        </thead>
+        <tbody>
+        % for rg in recent_games:
+          <tr>
+            <td class="text-center"><a class="tiny button" href="${request.route_url('game_info', id=rg.game_id)}" title="View detailed information about this game">view</a></td>
+            <td class="text-center"><span class="sprite sprite-${rg.game_type_cd}" alt="${rg.game_type_cd}" title="${rg.game_type_descr}"></span></td>
+            <td class="show-for-medium-up no-stretch"><a href="${request.route_url('server_info', id=rg.server_id)}" title="Go to the detail page for this server">${rg.server_name}</a></td>
+            <td class="no-stretch"><a href="${request.route_url('map_info', id=rg.map_id)}" title="Go to the detail page for this map">${rg.map_name}</a></td>
+            <td class="show-for-medium-up">
+              % if rg.team != None:
+                % if rg.team == rg.winner:
+                  Win
+                % else:
+                  Loss
+                % endif
+              % else:
+                % if rg.rank == 1:
+                  Win
+                % else:
+                  Loss (#${rg.rank})
+                % endif
+              % endif
+            </td>
+            <td class="show-for-medium-up"><span class="abstime" data-epoch="${rg.epoch}" title="${rg.start_dt.strftime('%a, %d %b %Y %H:%M:%S UTC')}">${rg.fuzzy_date}</span></td>
+            <td class="text-center">
+              <a href="${request.route_url('game_info', id=rg.game_id, _query={'show_elo':1})}" title="View detailed information about this game">
+                % if rg.elo_delta is not None:
+                  % if round(rg.elo_delta,2) > 0:
+                    <span class="eloup">+${round(rg.elo_delta,2)}</span>
+                  % elif round(rg.elo_delta,2) < 0:
+                    <span class="elodown">${round(rg.elo_delta,2)}</span>
+                  % else:
+                    <span class="eloneutral"><i class="fa fa-minus"></i></span>
+                  % endif
+                % else:
+                  <span class="eloneutral"><i class="fa fa-minus"></i></span>
+                % endif
+              </a>
+            </td>
+          </tr>
+        % endfor
+        </tbody>
+      </table>
+    </div>
   </div>
-</div>
 % endif