]> de.git.xonotic.org Git - xonotic/xonstat.git/blobdiff - xonstat/views/game.py
Initial display of the frag matrix.
[xonotic/xonstat.git] / xonstat / views / game.py
index b7e197b08bd4c762df844653ed9afd9438214acd..479b645d2c4142ac7d489d4d8892b6883cbfd00d 100644 (file)
-import datetime
 import logging
-import re
-import time
 from collections import OrderedDict
-from pyramid.response import Response
-from sqlalchemy import desc, func, over
-from webhelpers.paginate import Page, PageURL
-from xonstat.models import *
+
+from pyramid import httpexceptions
+from sqlalchemy.orm.exc import *
+from webhelpers.paginate import Page
+from xonstat.models import DBSession, Server, Map, Game, PlayerGameStat, PlayerWeaponStat
+from xonstat.models import PlayerGameFragMatrix, TeamGameStat, PlayerRank, GameType, Weapon
 from xonstat.util import page_url
 from xonstat.views.helpers import RecentGame, recent_games_q
 
 log = logging.getLogger(__name__)
 
 
-# DEPRECATED
-def _game_index_data(request):
-    game_type_cd = None
-    game_type_descr = None
-
-    if request.params.has_key('game_type_cd'):
-        game_type_cd = request.params['game_type_cd']
-        try:
-            game_type_descr = DBSession.query(GameType.descr).\
-                filter(GameType.game_type_cd == game_type_cd).\
-                one()[0]
-        except Exception as e:
-            game_type_cd = None
-
-    if request.params.has_key('page'):
-        current_page = request.params['page']
-    else:
-        current_page = 1
-
-    try:
-        rgs_q = recent_games_q(game_type_cd=game_type_cd)
-
-        games = Page(rgs_q, current_page, items_per_page=10, url=page_url)
-
-        # replace the items in the canned pagination class with more rich ones
-        games.items = [RecentGame(row) for row in games.items]
-
-        pgstats = {}
-        for game in games.items:
-            pgstats[game.game_id] = DBSession.query(PlayerGameStat).\
-                    filter(PlayerGameStat.game_id == game.game_id).\
-                    order_by(PlayerGameStat.scoreboardpos).\
-                    order_by(PlayerGameStat.score).all()
-
-    except Exception as e:
-        games           = None
-        pgstats         = None
-        game_type_cd    = None
-        game_type_descr = None
-
-    return {'games':games,
-            'pgstats':pgstats,
-            'game_type_cd':game_type_cd,
-            'game_type_descr':game_type_descr,
-            }
-
-
-def game_index(request):
-    """
-    Provides a list of current games, with the associated game stats.
-    These games are ordered by game_id, with the most current ones first.
-    Paginated.
-    """
-    return _game_index_data(request)
-
-
-def game_index_json(request):
-    """
-    Provides a list of current games, with the associated game stats.
-    These games are ordered by game_id, with the most current ones first.
-    Paginated. JSON.
-    """
-    return [{'status':'not implemented'}]
-
-
 def _game_info_data(request):
-    game_id = request.matchdict['id']
+    game_id = int(request.matchdict['id'])
 
-    if request.params.has_key('show_elo'):
-        show_elo = True
-    else:
-        show_elo = False
+    # show an extra column if "show_elo" is a GET parameter
+    show_elo = bool(request.params.get("show_elo", False))
 
-    if request.params.has_key('show_latency'):
-        show_latency = True
-    else:
+    try:
+        (game, server, map, gametype) = DBSession.query(Game, Server, Map, GameType)\
+            .filter(Game.game_id == game_id)\
+            .filter(Game.server_id == Server.server_id)\
+            .filter(Game.map_id == Map.map_id)\
+            .filter(Game.game_type_cd == GameType.game_type_cd)\
+            .one()
+
+        pgstats = DBSession.query(PlayerGameStat)\
+            .filter(PlayerGameStat.game_id == game_id)\
+            .order_by(PlayerGameStat.scoreboardpos)\
+            .order_by(PlayerGameStat.score)\
+            .all()
+
+        # Really old games don't have latency sent, so we have to check. If at
+        # least one player has a latency value, we'll show the ping column.
         show_latency = False
+        for pgstat in pgstats:
+            if pgstat.avg_latency is not None:
+                show_latency = True
+                break
+
+        q = DBSession.query(TeamGameStat).filter(TeamGameStat.game_id == game_id)
 
-    try:
-        notfound = False
-
-        (game, server, map, gametype) = DBSession.query(Game, Server, Map, GameType).\
-                filter(Game.game_id == game_id).\
-                filter(Game.server_id == Server.server_id).\
-                filter(Game.map_id == Map.map_id).\
-                filter(Game.game_type_cd == GameType.game_type_cd).one()
-
-        pgstats = DBSession.query(PlayerGameStat).\
-                filter(PlayerGameStat.game_id == game_id).\
-                order_by(PlayerGameStat.scoreboardpos).\
-                order_by(PlayerGameStat.score).\
-                all()
-
-        q = DBSession.query(TeamGameStat).\
-                filter(TeamGameStat.game_id == game_id)
         if game.game_type_cd == 'ctf':
             q = q.order_by(TeamGameStat.caps.desc())
-        elif game.game_type_cd in 'ca' 'ft' 'lms' 'ka':
+        elif game.game_type_cd == 'ca':
             q = q.order_by(TeamGameStat.rounds.desc())
 
         q = q.order_by(TeamGameStat.score.desc())
@@ -131,51 +65,49 @@ def _game_info_data(request):
             captimes = sorted(captimes, key=lambda x:x.fastest)
 
         pwstats = {}
-        for (pwstat, pgstat, weapon) in DBSession.query(PlayerWeaponStat, PlayerGameStat, Weapon).\
-                filter(PlayerWeaponStat.game_id == game_id).\
-                filter(PlayerWeaponStat.weapon_cd == Weapon.weapon_cd).\
-                filter(PlayerWeaponStat.player_game_stat_id == \
-                    PlayerGameStat.player_game_stat_id).\
-                order_by(PlayerGameStat.scoreboardpos).\
-                order_by(PlayerGameStat.score).\
-                order_by(Weapon.descr).\
-                all():
-                    if pgstat.player_game_stat_id not in pwstats:
-                        pwstats[pgstat.player_game_stat_id] = []
-
-                    # NOTE adding pgstat to position 6 in order to display nick.
-                    # You have to use a slice [0:5] to pass to the accuracy
-                    # template
-                    pwstats[pgstat.player_game_stat_id].append((weapon.descr,
+        for (pwstat, weapon) in DBSession.query(PlayerWeaponStat, Weapon)\
+                .filter(PlayerWeaponStat.game_id == game_id)\
+                .filter(PlayerWeaponStat.weapon_cd == Weapon.weapon_cd)\
+                .order_by(PlayerWeaponStat.actual.desc())\
+                .all():
+                    if pwstat.player_game_stat_id not in pwstats:
+                        pwstats[pwstat.player_game_stat_id] = []
+
+                    pwstats[pwstat.player_game_stat_id].append((weapon.descr,
                         weapon.weapon_cd, pwstat.actual, pwstat.max,
-                        pwstat.hit, pwstat.fired, pgstat))
-
-    except Exception as inst:
-        game = None
-        server = None
-        map = None
-        gametype = None
-        pgstats = None
-        tgstats = None
-        pwstats = None
-        captimes = None
-        show_elo = False
-        show_latency = False
-        stats_by_team = None
-        raise inst
-
-    return {'game':game,
-            'server':server,
-            'map':map,
-            'gametype':gametype,
-            'pgstats':pgstats,
-            'tgstats':tgstats,
-            'pwstats':pwstats,
-            'captimes':captimes,
-            'show_elo':show_elo,
-            'show_latency':show_latency,
-            'stats_by_team':stats_by_team,
-            }
+                        pwstat.hit, pwstat.fired, pwstat.frags))
+
+        frag_matrix = DBSession.query(PlayerGameFragMatrix)\
+            .filter(PlayerGameFragMatrix.game_id == game_id)\
+            .all()
+
+        matrix_by_pgstat_id = {e.player_game_stat_id: e for e in frag_matrix}
+        if len(matrix_by_pgstat_id):
+            show_frag_matrix = True
+        else:
+            show_frag_matrix = False
+
+    except NoResultFound as e:
+        raise httpexceptions.HTTPNotFound("Could not find that game!")
+
+    except Exception as e:
+        raise e
+
+    return {
+        'game': game,
+        'server': server,
+        'map': map,
+        'gametype': gametype,
+        'pgstats': pgstats,
+        'tgstats': tgstats,
+        'pwstats': pwstats,
+        'captimes': captimes,
+        'show_elo': show_elo,
+        'show_latency': show_latency,
+        'stats_by_team': stats_by_team,
+        'show_frag_matrix': show_frag_matrix,
+        'matrix_by_pgstat_id': matrix_by_pgstat_id,
+    }
 
 
 def game_info(request):
@@ -193,17 +125,22 @@ def game_info_json(request):
 
 
 def _rank_index_data(request):
-    if request.params.has_key('page'):
-        current_page = request.params['page']
-    else:
-        current_page = 1
+    current_page = request.params.get("page", 1)
+
+    # game type whitelist
+    game_types_allowed = ["ca", "ctf", "dm", "duel", "ft", "ka", "tdm"]
 
     game_type_cd = request.matchdict['game_type_cd']
+    if game_type_cd not in game_types_allowed:
+        raise httpexceptions.HTTPNotFound()
 
     ranks_q = DBSession.query(PlayerRank).\
             filter(PlayerRank.game_type_cd==game_type_cd).\
             order_by(PlayerRank.rank)
 
+    game_type = DBSession.query(GameType).\
+            filter(GameType.game_type_cd == game_type_cd).one()
+
     ranks = Page(ranks_q, current_page, url=page_url)
 
     if len(ranks) == 0:
@@ -212,6 +149,7 @@ def _rank_index_data(request):
     return {
             'ranks':ranks,
             'game_type_cd':game_type_cd,
+            'game_type': game_type,
            }
 
 
@@ -238,7 +176,7 @@ def game_finder_data(request):
     query = {}
 
     server_id, map_id, player_id = None, None, None
-    range_start, range_end, game_type_cd = None, None, None
+    game_type_cd, start_game_id, end_game_id = None, None, None
     game_type_descr = None
 
     # these become WHERE clauses when present
@@ -254,13 +192,13 @@ def game_finder_data(request):
         player_id = request.params['player_id']
         query['player_id'] = player_id
 
-    if request.params.has_key('range_start'):
-        range_start = request.params['range_start']
-        query['range_start'] = range_start
+    if request.params.has_key('start_game_id'):
+        start_game_id = request.params['start_game_id']
+        query['start_game_id'] = start_game_id
 
-    if request.params.has_key('range_end'):
-        range_end = request.params['range_end']
-        query['range_end'] = range_end
+    if request.params.has_key('end_game_id'):
+        end_game_id = request.params['end_game_id']
+        query['end_game_id'] = end_game_id
 
     if request.params.has_key('type'):
         game_type_cd = request.params['type']
@@ -273,20 +211,52 @@ def game_finder_data(request):
             game_type_cd = None
 
     rgs_q = recent_games_q(server_id=server_id, map_id=map_id,
-            player_id=player_id, game_type_cd=game_type_cd)
+            player_id=player_id, game_type_cd=game_type_cd,
+            start_game_id=start_game_id, end_game_id=end_game_id)
 
-    recent_games = Page(rgs_q, current_page, url=page_url)
-
-    recent_games.items = [RecentGame(row) for row in recent_games.items]
+    try:
+        recent_games = [RecentGame(row) for row in rgs_q.limit(20).all()]
+        
+        if len(recent_games) > 0:
+            query['start_game_id'] = recent_games[-1].game_id + 1
+
+        # build the list of links for the stripe across the top
+        game_type_links = []
+
+        # clear out the game_id window
+        gt_query = query.copy()
+        if 'start_game_id' in gt_query:
+            del gt_query['start_game_id']
+        if 'end_game_id' in gt_query:
+            del gt_query['end_game_id']
+
+        for gt in ('overall','duel','ctf','dm','tdm','ca','kh','ft',
+                'lms','as','dom','nb','cts','rc'):
+            gt_query['type'] = gt
+            url = request.route_url("game_index", _query=gt_query)
+            game_type_links.append((gt, url))
+
+    except:
+        raise httpexceptions.HTTPBadRequest("Malformed Query")
 
     return {
             'recent_games':recent_games,
             'query':query,
             'game_type_cd':game_type_cd,
+            'game_type_links':game_type_links,
            }
 
+
 def game_finder(request):
     """
     Provide a list of recent games with an advanced filter.
     """
     return game_finder_data(request)
+
+
+def game_finder_json(request):
+    """
+    Provide a list of recent games in JSON format.
+    """
+    data = game_finder_data(request)
+    return [rg.to_dict() for rg in data["recent_games"]]