]> de.git.xonotic.org Git - xonotic/xonstat.git/blobdiff - xonstat/views/game.py
Merge branch 'master' into zykure/wip
[xonotic/xonstat.git] / xonstat / views / game.py
index 2a7fbb56ad5cb2d7245532ffadb6e5792e166ac0..58d48f89d4a356dafdc853a390373dc0d13a5286 100644 (file)
@@ -2,38 +2,65 @@ import datetime
 import logging
 import re
 import time
+from collections import OrderedDict
 from pyramid.response import Response
 from sqlalchemy import desc, func, over
+from collections import namedtuple
 from webhelpers.paginate import Page, PageURL
 from xonstat.models import *
 from xonstat.util import page_url
 from xonstat.views.helpers import RecentGame, recent_games_q
 
+import random
+
 log = logging.getLogger(__name__)
 
 
+# DEPRECATED
 def _game_index_data(request):
+    game_type_cd = None
+    game_type_descr = None
+
+    if request.params.has_key('game_type_cd'):
+        game_type_cd = request.params['game_type_cd']
+        try:
+            game_type_descr = DBSession.query(GameType.descr).\
+                filter(GameType.game_type_cd == game_type_cd).\
+                one()[0]
+        except Exception as e:
+            game_type_cd = None
+
     if request.params.has_key('page'):
         current_page = request.params['page']
     else:
         current_page = 1
 
-    games_q = DBSession.query(Game, Server, Map).\
-            filter(Game.server_id == Server.server_id).\
-            filter(Game.map_id == Map.map_id).\
-            order_by(Game.game_id.desc())
+    try:
+        rgs_q = recent_games_q(game_type_cd=game_type_cd)
 
-    games = Page(games_q, current_page, items_per_page=10, url=page_url)
+        games = Page(rgs_q, current_page, items_per_page=10, url=page_url)
 
-    pgstats = {}
-    for (game, server, map) in games:
-        pgstats[game.game_id] = DBSession.query(PlayerGameStat).\
-                filter(PlayerGameStat.game_id == game.game_id).\
-                order_by(PlayerGameStat.scoreboardpos).\
-                order_by(PlayerGameStat.score).all()
+        # replace the items in the canned pagination class with more rich ones
+        games.items = [RecentGame(row) for row in games.items]
+
+        pgstats = {}
+        for game in games.items:
+            pgstats[game.game_id] = DBSession.query(PlayerGameStat).\
+                    filter(PlayerGameStat.game_id == game.game_id).\
+                    order_by(PlayerGameStat.scoreboardpos).\
+                    order_by(PlayerGameStat.score).all()
+
+    except Exception as e:
+        games           = None
+        pgstats         = None
+        game_type_cd    = None
+        game_type_descr = None
 
     return {'games':games,
-            'pgstats':pgstats}
+            'pgstats':pgstats,
+            'game_type_cd':game_type_cd,
+            'game_type_descr':game_type_descr,
+            }
 
 
 def game_index(request):
@@ -62,13 +89,16 @@ def _game_info_data(request):
     else:
         show_elo = False
 
+    show_latency = False
+
     try:
         notfound = False
 
-        (game, server, map) = DBSession.query(Game, Server, Map).\
+        (game, server, map, gametype) = DBSession.query(Game, Server, Map, GameType).\
                 filter(Game.game_id == game_id).\
                 filter(Game.server_id == Server.server_id).\
-                filter(Game.map_id == Map.map_id).one()
+                filter(Game.map_id == Map.map_id).\
+                filter(Game.game_type_cd == GameType.game_type_cd).one()
 
         pgstats = DBSession.query(PlayerGameStat).\
                 filter(PlayerGameStat.game_id == game_id).\
@@ -76,13 +106,76 @@ def _game_info_data(request):
                 order_by(PlayerGameStat.score).\
                 all()
 
+        # if at least one player has a valid latency, we'll show the column
+        for pgstat in pgstats:
+            if pgstat.avg_latency is not None:
+                show_latency = True
+
+        q = DBSession.query(TeamGameStat).\
+                filter(TeamGameStat.game_id == game_id)
+        if game.game_type_cd == 'ctf':
+            q = q.order_by(TeamGameStat.caps.desc())
+        elif game.game_type_cd == 'ca':
+            q = q.order_by(TeamGameStat.rounds.desc())
+        # dom -> ticks, rc -> laps, nb -> goals, as -> objectives
+
+        q = q.order_by(TeamGameStat.score.desc())
+
+        tgstats = q.all()
+
+        stats_by_team = OrderedDict()
+        for pgstat in pgstats:
+            if pgstat.team not in stats_by_team.keys():
+                stats_by_team[pgstat.team] = []
+            stats_by_team[pgstat.team].append(pgstat)
+
         captimes = []
         if game.game_type_cd == 'ctf':
             for pgstat in pgstats:
-                if pgstat.fastest_cap is not None:
+                if pgstat.fastest is not None:
                     captimes.append(pgstat)
-
-            captimes = sorted(captimes, key=lambda x:x.fastest_cap)
+            captimes = sorted(captimes, key=lambda x:x.fastest)
+
+        teamscores = {}
+        for pgstat in pgstats:
+            if pgstat.team in [5,14,13,10]:
+                team = pgstat.team_html_color()
+                if pgstat.teamscore is not None:
+                    if not teamscores.has_key(team):
+                        teamscores[team] = pgstat.teamscore
+                    else:
+                        if teamscores[team] != pgstat.teamscore:  # this should not happen!
+                            teamscores[team] = None
+        if len(teamscores) == 0:
+            teamscores = None
+            
+        ### RANDOM SCORES FOR TESTING
+        teams = ["red","blue","yellow","pink"]
+        random.shuffle(teams)
+        teamscores = {}
+        for k in range(random.randint(2,4)):
+            team = teams[k-1]
+            teamscores[team] = random.randint(-5,150)
+        ### END
+        
+        #TeamInfo = namedtuple('TeamInfo', ['team','scoreboardpos','playercount','teamscore'])
+        #
+        #teams = {}
+        #last_pgs = pgstats[0]
+        #for pgstat in pgstats:
+        #    if pgstat.team != last_pgs.team:
+        #        teams[last_pgs.scoreboardpos] = TeamInfo(
+        #                team=last_pgs.team,
+        #                scoreboardpos=last_pgs.scoreboardpos,
+        #                playercount=pgstat.scoreboardpos-last_pgs.scoreboardpos,
+        #                teamscore=last_pgs.teamscore)
+        #        last_pgs = pgstat
+        #teams[last_pgs.scoreboardpos] = TeamInfo(
+        #        team=last_pgs.team,
+        #        scoreboardpos=last_pgs.scoreboardpos,
+        #        playercount=pgstat.scoreboardpos-last_pgs.scoreboardpos,
+        #        teamscore=last_pgs.teamscore)
+        #print teams
 
         pwstats = {}
         for (pwstat, pgstat, weapon) in DBSession.query(PlayerWeaponStat, PlayerGameStat, Weapon).\
@@ -98,29 +191,40 @@ def _game_info_data(request):
                         pwstats[pgstat.player_game_stat_id] = []
 
                     # NOTE adding pgstat to position 6 in order to display nick.
-                    # You have to use a slice [0:5] to pass to the accuracy 
+                    # You have to use a slice [0:5] to pass to the accuracy
                     # template
-                    pwstats[pgstat.player_game_stat_id].append((weapon.descr, 
-                        weapon.weapon_cd, pwstat.actual, pwstat.max, 
+                    pwstats[pgstat.player_game_stat_id].append((weapon.descr,
+                        weapon.weapon_cd, pwstat.actual, pwstat.max,
                         pwstat.hit, pwstat.fired, pgstat))
 
     except Exception as inst:
         game = None
         server = None
         map = None
+        gametype = None
         pgstats = None
+        tgstats = None
         pwstats = None
         captimes = None
+        teams = None
         show_elo = False
+        show_latency = False
+        stats_by_team = None
         raise inst
 
     return {'game':game,
             'server':server,
             'map':map,
+            'gametype':gametype,
             'pgstats':pgstats,
+            'tgstats':tgstats,
             'pwstats':pwstats,
             'captimes':captimes,
+            'teams':teams,
+            'teamscores':teamscores,
             'show_elo':show_elo,
+            'show_latency':show_latency,
+            'stats_by_team':stats_by_team,
             }
 
 
@@ -184,7 +288,9 @@ def game_finder_data(request):
     query = {}
 
     server_id, map_id, player_id = None, None, None
-    range_start, range_end = None, None
+    range_start, range_end, game_type_cd = None, None, None
+    game_type_descr = None
+
     # these become WHERE clauses when present
     if request.params.has_key('server_id'):
         server_id = request.params['server_id']
@@ -206,8 +312,18 @@ def game_finder_data(request):
         range_end = request.params['range_end']
         query['range_end'] = range_end
 
+    if request.params.has_key('type'):
+        game_type_cd = request.params['type']
+        query['type'] = game_type_cd
+        try:
+            game_type_descr = DBSession.query(GameType.descr).\
+                filter(GameType.game_type_cd == game_type_cd).\
+                one()[0]
+        except Exception as e:
+            game_type_cd = None
+
     rgs_q = recent_games_q(server_id=server_id, map_id=map_id,
-            player_id=player_id)
+            player_id=player_id, game_type_cd=game_type_cd)
 
     recent_games = Page(rgs_q, current_page, url=page_url)
 
@@ -216,6 +332,7 @@ def game_finder_data(request):
     return {
             'recent_games':recent_games,
             'query':query,
+            'game_type_cd':game_type_cd,
            }
 
 def game_finder(request):