]> de.git.xonotic.org Git - xonotic/xonstat.git/blobdiff - xonstat/views/player.py
Merge branch 'master' into zykure/wip
[xonotic/xonstat.git] / xonstat / views / player.py
index 46ccc79c9b143d6a8de681908488cd6b23d1fbeb..6b0b9459f8abe760bdf0f3e211b6fee0e26c3bdb 100644 (file)
@@ -3,6 +3,7 @@ import logging
 import pyramid.httpexceptions
 import sqlalchemy as sa
 import sqlalchemy.sql.functions as func
+import sqlalchemy.sql.expression as expr
 from calendar import timegm
 from collections import namedtuple
 from webhelpers.paginate import Page
@@ -10,6 +11,7 @@ from xonstat.models import *
 from xonstat.util import page_url, to_json, pretty_date, datetime_seconds
 from xonstat.util import is_cake_day, verify_request
 from xonstat.views.helpers import RecentGame, recent_games_q
+from urllib import unquote
 
 log = logging.getLogger(__name__)
 
@@ -524,16 +526,9 @@ def player_info_data(request):
         cake_day       = is_cake_day(player.create_dt)
 
     except Exception as e:
-        player         = None
-        games_played   = None
-        overall_stats  = None
-        fav_maps       = None
-        elos           = None
-        ranks          = None
-        recent_games   = None
-        recent_weapons = []
-        cake_day       = False
-        ## do not raise exceptions here (only for debugging)
+        raise pyramid.httpexceptions.HTTPNotFound
+
+        ## do not raise application exceptions here (only for debugging)
         # raise e
 
     return {'player':player,
@@ -788,7 +783,17 @@ def player_damage_json(request):
 
 
 def player_hashkey_info_data(request):
+    # hashkey = request.matchdict['hashkey']
+
+    # the incoming hashkey is double quoted, and WSGI unquotes once...
+    # hashkey = unquote(hashkey)
+
+    # if using request verification to obtain the hashkey
     (idfp, status) = verify_request(request)
+    log.debug("d0_blind_id verification: idfp={0} status={1}\n".format(idfp, status))
+
+    log.debug("\n----- BEGIN REQUEST BODY -----\n" + request.body +
+            "----- END REQUEST BODY -----\n\n")
 
     # if config is to *not* verify requests and we get nothing back, this
     # query will return nothing and we'll 404.
@@ -809,7 +814,7 @@ def player_hashkey_info_data(request):
         raise pyramid.httpexceptions.HTTPNotFound
 
     return {'player':player,
-            'hashkey':hashkey,
+            'hashkey':idfp,
             'games_played':games_played,
             'overall_stats':overall_stats,
             'fav_maps':fav_maps,
@@ -912,8 +917,17 @@ def player_elo_info_data(request):
     """
     Provides elo information on a specific player. Raw data is returned.
     """
+    (idfp, status) = verify_request(request)
+    log.debug("d0_blind_id verification: idfp={0} status={1}\n".format(idfp, status))
+
+    log.debug("\n----- BEGIN REQUEST BODY -----\n" + request.body +
+            "----- END REQUEST BODY -----\n\n")
+
     hashkey = request.matchdict['hashkey']
-    print "player_elo_info_data [hashkey={0}]".format(hashkey)
+
+    # the incoming hashkey is double quoted, and WSGI unquotes once...
+    hashkey = unquote(hashkey)
+
     try:
         player = DBSession.query(Player).\
                 filter(Player.player_id == Hashkey.player_id).\
@@ -976,41 +990,58 @@ def player_elo_info_text(request):
 
 
 def player_captimes_data(request):
-    player_id = int(request.matchdict['id'])
+    player_id = int(request.matchdict['player_id'])
     if player_id <= 2:
         player_id = -1;
 
-    PlayerCaptimes = namedtuple('PlayerCaptimes', ['fastest_cap', 'create_dt', 'create_dt_epoch', 'create_dt_fuzzy',
-        'player_id', 'game_id', 'map_id', 'map_name', 'server_id', 'server_name'])
+    if request.params.has_key('page'):
+        current_page = request.params['page']
+    else:
+        current_page = 1
 
-    dbquery = DBSession.query('fastest_cap', 'create_dt', 'player_id', 'game_id', 'map_id',
-                'map_name', 'server_id', 'server_name').\
-            from_statement(
-                "SELECT ct.fastest_cap, "
-                       "ct.create_dt, "
-                       "ct.player_id, "
-                       "ct.game_id, "
-                       "ct.map_id, "
-                       "m.name map_name, "
-                       "g.server_id, "
-                       "s.name server_name "
-                "FROM   player_map_captimes ct, "
-                       "games g, "
-                       "maps m, "
-                       "servers s "
-                "WHERE  ct.player_id = :player_id "
-                  "AND  g.game_id = ct.game_id "
-                  "AND  g.server_id = s.server_id "
-                  "AND  m.map_id = ct.map_id "
-                #"ORDER  BY ct.fastest_cap "
-                "ORDER  BY ct.create_dt desc"
-            ).params(player_id=player_id).all()
+    PlayerCaptimes = namedtuple('PlayerCaptimes', ['fastest_cap',
+            'create_dt', 'create_dt_epoch', 'create_dt_fuzzy',
+            'player_id', 'game_id', 'map_id', 'map_name', 'server_id', 'server_name'])
 
     player = DBSession.query(Player).filter_by(player_id=player_id).one()
 
-    player_captimes = []
-    for row in dbquery:
-        player_captimes.append(PlayerCaptimes(
+    #pct_q = DBSession.query('fastest_cap', 'create_dt', 'player_id', 'game_id', 'map_id',
+    #            'map_name', 'server_id', 'server_name').\
+    #        from_statement(
+    #            "SELECT ct.fastest_cap, "
+    #                   "ct.create_dt, "
+    #                   "ct.player_id, "
+    #                   "ct.game_id, "
+    #                   "ct.map_id, "
+    #                   "m.name map_name, "
+    #                   "g.server_id, "
+    #                   "s.name server_name "
+    #            "FROM   player_map_captimes ct, "
+    #                   "games g, "
+    #                   "maps m, "
+    #                   "servers s "
+    #            "WHERE  ct.player_id = :player_id "
+    #              "AND  g.game_id = ct.game_id "
+    #              "AND  g.server_id = s.server_id "
+    #              "AND  m.map_id = ct.map_id "
+    #            #"ORDER  BY ct.fastest_cap "
+    #            "ORDER  BY ct.create_dt desc"
+    #        ).params(player_id=player_id)
+
+    try:
+        pct_q = DBSession.query(PlayerCaptime.fastest_cap, PlayerCaptime.create_dt,
+                PlayerCaptime.player_id, PlayerCaptime.game_id, PlayerCaptime.map_id,
+                Map.name.label('map_name'), Game.server_id, Server.name.label('server_name')).\
+                filter(PlayerCaptime.player_id==player_id).\
+                filter(PlayerCaptime.game_id==Game.game_id).\
+                filter(PlayerCaptime.map_id==Map.map_id).\
+                filter(Game.server_id==Server.server_id).\
+                order_by(expr.asc(PlayerCaptime.fastest_cap))  # or PlayerCaptime.create_dt
+
+        player_captimes = Page(pct_q, current_page, items_per_page=20, url=page_url)
+
+        # replace the items in the canned pagination class with more rich ones
+        player_captimes.items = [PlayerCaptimes(
                 fastest_cap=row.fastest_cap,
                 create_dt=row.create_dt,
                 create_dt_epoch=timegm(row.create_dt.timetuple()),
@@ -1020,54 +1051,37 @@ def player_captimes_data(request):
                 map_id=row.map_id,
                 map_name=row.map_name,
                 server_id=row.server_id,
-                server_name=row.server_name,
-            ))
+                server_name=row.server_name
+                ) for row in player_captimes.items]
+
+    except Exception as e:
+        player = None
+        player_captimes = None
 
     return {
-            'captimes':player_captimes,
             'player_id':player_id,
-            'player_url':request.route_url('player_info', id=player_id),
             'player':player,
+            'captimes':player_captimes,
+            #'player_url':request.route_url('player_info', id=player_id),
         }
 
+
 def player_captimes(request):
     return player_captimes_data(request)
 
+
 def player_captimes_json(request):
     return player_captimes_data(request)
 
 
-def player_nvd3_damage(request):
-    player_id = int(request.matchdict['id'])
-    if player_id <= 2:
-        player_id = -1;
-
-    game_type_cd = None
-    if request.params.has_key("game_type"):
-        game_type_cd = request.params["game_type"]
-
-    limit = 20
-    if request.params.has_key("limit"):
-        limit = int(request.params["limit"])
-
-        if limit < 0:
-            limit = 20
-        if limit > 50:
-            limit = 50
-
-    return { "player_id": player_id,
-        "game_type_cd": game_type_cd,
-        "limit": limit,
-    }
-
 def player_weaponstats_data_json(request):
     player_id = request.matchdict["id"]
     if player_id <= 2:
         player_id = -1;
 
-    game_type_cd = None
-    if request.params.has_key("game_type"):
-        game_type_cd = request.params["game_type"]
+    game_type_cd = request.params.get("game_type", None)
+    if game_type_cd == "overall":
+        game_type_cd = None
 
     limit = 20
     if request.params.has_key("limit"):
@@ -1096,30 +1110,35 @@ def player_weaponstats_data_json(request):
     # zero-valued weapon stat entries for games where a weapon was not
     # used in that game, but was used in another game for the set
     games_to_weapons = {}
-    weapons_used = []
+    weapons_used = {}
+    sum_avgs = {}
     for ws in weapon_stats_raw:
         if ws.game_id not in games_to_weapons:
             games_to_weapons[ws.game_id] = [ws.weapon_cd]
         else:
             games_to_weapons[ws.game_id].append(ws.weapon_cd)
 
-        if ws.weapon_cd not in weapons_used:
-            weapons_used.append(ws.weapon_cd)
+        weapons_used[ws.weapon_cd] = weapons_used.get(ws.weapon_cd, 0) + 1
+        sum_avgs[ws.weapon_cd] = sum_avgs.get(ws.weapon_cd, 0) + float(ws.hit)/float(ws.fired)
 
     for game_id in games_to_weapons.keys():
-        for weapon_cd in set(weapons_used) - set(games_to_weapons[game_id]):
-            log.debug("Inserting zero value for game_id {0} weapon {1}".format(game_id, weapon_cd))
+        for weapon_cd in set(weapons_used.keys()) - set(games_to_weapons[game_id]):
             weapon_stats_raw.append(PlayerWeaponStat(player_id=player_id,
                 game_id=game_id, weapon_cd=weapon_cd))
 
+    # averages for the weapons used in the range
+    avgs = {}
+    for w in weapons_used.keys():
+        avgs[w] = round(sum_avgs[w]/float(weapons_used[w])*100, 2)
 
-    weapon_stats_raw = sorted(weapon_stats_raw, key              = lambda x: x.game_id)
+    weapon_stats_raw = sorted(weapon_stats_raw, key = lambda x: x.game_id)
     games            = sorted(games_to_weapons.keys())
     weapon_stats     = [ws.to_dict() for ws in weapon_stats_raw]
 
     return {
         "weapon_stats": weapon_stats,
-        "weapons_used": weapons_used,
+        "weapons_used": weapons_used.keys(),
         "games": games,
+        "averages": avgs,
     }