]> de.git.xonotic.org Git - xonotic/xonstat.git/blobdiff - xonstat/views/server.py
Remove the join to game stats for accuracy data.
[xonotic/xonstat.git] / xonstat / views / server.py
old mode 100755 (executable)
new mode 100644 (file)
index e0dce91..6270ed0
-import datetime\r
-import logging\r
-import time\r
-from pyramid.response import Response\r
-from sqlalchemy import desc\r
-from webhelpers.paginate import Page, PageURL\r
-from xonstat.models import *\r
-from xonstat.util import page_url\r
-\r
-log = logging.getLogger(__name__)\r
-\r
-def server_index(request):\r
-    """\r
-    Provides a list of all the current servers. \r
-    """\r
-    if 'page' in request.matchdict:\r
-        current_page = request.matchdict['page']\r
-    else:\r
-        current_page = 1\r
-\r
-    try:\r
-        server_q = DBSession.query(Server).\\r
-                order_by(Server.name)\r
-\r
-        servers = Page(server_q, current_page, url=page_url)\r
-\r
-        \r
-    except Exception as e:\r
-        servers = None\r
-\r
-    return {'servers':servers, }\r
-\r
-\r
-def server_info(request):\r
-    """\r
-    List the stored information about a given server.\r
-    """\r
-    server_id = request.matchdict['id']\r
-    try:\r
-        server = DBSession.query(Server).filter_by(server_id=server_id).one()\r
-        recent_games = DBSession.query(Game, Server, Map).\\r
-                filter(Game.server_id == server_id).\\r
-                filter(Game.server_id == Server.server_id).\\r
-                filter(Game.map_id == Map.map_id).\\r
-                order_by(Game.game_id.desc())[0:10]\r
-\r
-    except Exception as e:\r
-        server = None\r
-        recent_games = None\r
-    return {'server':server,\r
-            'recent_games':recent_games}\r
-\r
-\r
-def server_game_index(request):\r
-    """\r
-    List the games played on a given server. Paginated.\r
-    """\r
-    server_id = request.matchdict['server_id']\r
-    current_page = request.matchdict['page']\r
-\r
-    try:\r
-        server = DBSession.query(Server).filter_by(server_id=server_id).one()\r
-\r
-        games_q = DBSession.query(Game, Server, Map).\\r
-                filter(Game.server_id == server_id).\\r
-                filter(Game.server_id == Server.server_id).\\r
-                filter(Game.map_id == Map.map_id).\\r
-                order_by(Game.game_id.desc())\r
-\r
-        games = Page(games_q, current_page, url=page_url)\r
-    except Exception as e:\r
-        server = None\r
-        games = None\r
-        raise e\r
-\r
-    return {'games':games,\r
-            'server':server}\r
+import logging
+import sqlalchemy.sql.functions as func
+import sqlalchemy.sql.expression as expr
+from datetime import datetime, timedelta
+from webhelpers.paginate import Page
+from xonstat.models import *
+from xonstat.util import page_url, html_colors
+from xonstat.views.helpers import RecentGame, recent_games_q
+
+log = logging.getLogger(__name__)
+
+def _server_index_data(request):
+    if request.params.has_key('page'):
+        current_page = request.params['page']
+    else:
+        current_page = 1
+
+    try:
+        server_q = DBSession.query(Server).\
+                order_by(Server.server_id.desc())
+
+        servers = Page(server_q, current_page, items_per_page=25, url=page_url)
+
+
+    except Exception as e:
+        servers = None
+
+    return {'servers':servers, }
+
+
+def server_index(request):
+    """
+    Provides a list of all the current servers.
+    """
+    return _server_index_data(request)
+
+
+def server_index_json(request):
+    """
+    Provides a list of all the current servers. JSON.
+    """
+    return [{'status':'not implemented'}]
+
+
+def _server_info_data(request):
+    server_id = request.matchdict['id']
+
+    try:
+        leaderboard_lifetime = int(
+                request.registry.settings['xonstat.leaderboard_lifetime'])
+    except:
+        leaderboard_lifetime = 30
+
+    leaderboard_count = 10
+    recent_games_count = 20
+
+    try:
+        server = DBSession.query(Server).filter_by(server_id=server_id).one()
+
+        # top maps by total times played
+        top_maps = DBSession.query(Game.map_id, Map.name,
+                func.count()).\
+                filter(Map.map_id==Game.map_id).\
+                filter(Game.server_id==server.server_id).\
+                filter(Game.create_dt >
+                    (datetime.utcnow() - timedelta(days=leaderboard_lifetime))).\
+                order_by(expr.desc(func.count())).\
+                group_by(Game.map_id).\
+                group_by(Map.name).all()[0:leaderboard_count]
+
+        # top players by score
+        top_scorers = DBSession.query(Player.player_id, Player.nick,
+                func.sum(PlayerGameStat.score)).\
+                filter(Player.player_id == PlayerGameStat.player_id).\
+                filter(Game.game_id == PlayerGameStat.game_id).\
+                filter(Game.server_id == server.server_id).\
+                filter(Player.player_id > 2).\
+                filter(PlayerGameStat.create_dt >
+                        (datetime.utcnow() - timedelta(days=leaderboard_lifetime))).\
+                order_by(expr.desc(func.sum(PlayerGameStat.score))).\
+                group_by(Player.nick).\
+                group_by(Player.player_id).all()[0:leaderboard_count]
+
+        top_scorers = [(player_id, html_colors(nick), score) \
+                for (player_id, nick, score) in top_scorers]
+
+        # top players by playing time
+        top_players = DBSession.query(Player.player_id, Player.nick,
+                func.sum(PlayerGameStat.alivetime)).\
+                filter(Player.player_id == PlayerGameStat.player_id).\
+                filter(Game.game_id == PlayerGameStat.game_id).\
+                filter(Game.server_id == server.server_id).\
+                filter(Player.player_id > 2).\
+                filter(PlayerGameStat.create_dt >
+                        (datetime.utcnow() - timedelta(days=leaderboard_lifetime))).\
+                order_by(expr.desc(func.sum(PlayerGameStat.alivetime))).\
+                group_by(Player.nick).\
+                group_by(Player.player_id).all()[0:leaderboard_count]
+
+        top_players = [(player_id, html_colors(nick), score) \
+                for (player_id, nick, score) in top_players]
+
+        # recent games played in descending order
+        rgs = recent_games_q(server_id=server_id).limit(recent_games_count).all()
+        recent_games = [RecentGame(row) for row in rgs]
+
+    except Exception as e:
+        server = None
+        recent_games = None
+        top_players = None
+        raise e
+    return {'server':server,
+            'recent_games':recent_games,
+            'top_players': top_players,
+            'top_scorers': top_scorers,
+            'top_maps': top_maps,
+            }
+
+
+def server_info(request):
+    """
+    List the stored information about a given server.
+    """
+    serverinfo_data =  _server_info_data(request)
+
+    # FIXME: code clone, should get these from _server_info_data
+    leaderboard_count = 10
+    recent_games_count = 20
+
+    for i in range(leaderboard_count-len(serverinfo_data['top_maps'])):
+        serverinfo_data['top_maps'].append(('-', '-', '-'))
+
+    for i in range(leaderboard_count-len(serverinfo_data['top_scorers'])):
+        serverinfo_data['top_scorers'].append(('-', '-', '-'))
+
+    for i in range(leaderboard_count-len(serverinfo_data['top_players'])):
+        serverinfo_data['top_players'].append(('-', '-', '-'))
+
+    return serverinfo_data
+
+
+def server_info_json(request):
+    """
+    List the stored information about a given server. JSON.
+    """
+    return [{'status':'not implemented'}]