import logging
import sqlalchemy.sql.functions as func
import sqlalchemy.sql.expression as expr
-import time
+from collections import namedtuple
from datetime import datetime, timedelta
-from sqlalchemy import desc
-from webhelpers.paginate import Page, PageURL
-from xonstat.models import *
+from pyramid.httpexceptions import HTTPNotFound
+from sqlalchemy import func as fg
+from webhelpers.paginate import Page
+from xonstat.models import DBSession, Player, Server, Map, Game, PlayerGameStat
from xonstat.util import page_url, html_colors
from xonstat.views.helpers import RecentGame, recent_games_q
log = logging.getLogger(__name__)
-def _server_index_data(request):
- if request.params.has_key('page'):
- current_page = request.params['page']
- else:
- current_page = 1
-
- try:
- server_q = DBSession.query(Server).\
- order_by(Server.server_id.desc())
-
- servers = Page(server_q, current_page, items_per_page=10, url=page_url)
-
-
- except Exception as e:
- servers = None
-
- return {'servers':servers, }
-
-
-def server_index(request):
- """
- Provides a list of all the current servers.
- """
- return _server_index_data(request)
-
-
-def server_index_json(request):
- """
- Provides a list of all the current servers. JSON.
- """
- return [{'status':'not implemented'}]
-
-
-def _server_info_data(request):
- server_id = request.matchdict['id']
-
- try:
- leaderboard_lifetime = int(
- request.registry.settings['xonstat.leaderboard_lifetime'])
- except:
- leaderboard_lifetime = 30
-
- leaderboard_count = 10
- recent_games_count = 20
-
- try:
- server = DBSession.query(Server).filter_by(server_id=server_id).one()
-
- # top maps by total times played
- top_maps = DBSession.query(Game.map_id, Map.name,
- func.count()).\
- filter(Map.map_id==Game.map_id).\
- filter(Game.server_id==server.server_id).\
- filter(Game.create_dt >
- (datetime.utcnow() - timedelta(days=leaderboard_lifetime))).\
- order_by(expr.desc(func.count())).\
- group_by(Game.map_id).\
- group_by(Map.name).all()[0:leaderboard_count]
-
- # top players by score
- top_scorers = DBSession.query(Player.player_id, Player.nick,
- func.sum(PlayerGameStat.score)).\
- filter(Player.player_id == PlayerGameStat.player_id).\
- filter(Game.game_id == PlayerGameStat.game_id).\
- filter(Game.server_id == server.server_id).\
- filter(Player.player_id > 2).\
- filter(PlayerGameStat.create_dt >
- (datetime.utcnow() - timedelta(days=leaderboard_lifetime))).\
- order_by(expr.desc(func.sum(PlayerGameStat.score))).\
- group_by(Player.nick).\
- group_by(Player.player_id).all()[0:leaderboard_count]
-
- top_scorers = [(player_id, html_colors(nick), score) \
- for (player_id, nick, score) in top_scorers]
-
- # top players by playing time
- top_players = DBSession.query(Player.player_id, Player.nick,
- func.sum(PlayerGameStat.alivetime)).\
- filter(Player.player_id == PlayerGameStat.player_id).\
- filter(Game.game_id == PlayerGameStat.game_id).\
- filter(Game.server_id == server.server_id).\
- filter(Player.player_id > 2).\
- filter(PlayerGameStat.create_dt >
- (datetime.utcnow() - timedelta(days=leaderboard_lifetime))).\
- order_by(expr.desc(func.sum(PlayerGameStat.alivetime))).\
- group_by(Player.nick).\
- group_by(Player.player_id).all()[0:leaderboard_count]
-
- top_players = [(player_id, html_colors(nick), score) \
- for (player_id, nick, score) in top_players]
-
- # recent games played in descending order
- rgs = recent_games_q(server_id=server_id).limit(recent_games_count).all()
- recent_games = [RecentGame(row) for row in rgs]
-
- except Exception as e:
- server = None
- recent_games = None
- top_players = None
- raise e
- return {'server':server,
- 'recent_games':recent_games,
- 'top_players': top_players,
- 'top_scorers': top_scorers,
- 'top_maps': top_maps,
- }
-
-
-def server_info(request):
- """
- List the stored information about a given server.
- """
- serverinfo_data = _server_info_data(request)
-
- # FIXME: code clone, should get these from _server_info_data
- leaderboard_count = 10
- recent_games_count = 20
-
- for i in range(leaderboard_count-len(serverinfo_data['top_maps'])):
- serverinfo_data['top_maps'].append(('-', '-', '-'))
-
- for i in range(leaderboard_count-len(serverinfo_data['top_scorers'])):
- serverinfo_data['top_scorers'].append(('-', '-', '-'))
-
- for i in range(leaderboard_count-len(serverinfo_data['top_players'])):
- serverinfo_data['top_players'].append(('-', '-', '-'))
-
- return serverinfo_data
-
-
-def server_info_json(request):
- """
- List the stored information about a given server. JSON.
- """
- return [{'status':'not implemented'}]
-
-
-def _server_game_index_data(request):
- server_id = request.matchdict['server_id']
- current_page = request.matchdict['page']
-
- try:
- server = DBSession.query(Server).filter_by(server_id=server_id).one()
-
- games_q = DBSession.query(Game, Server, Map).\
- filter(Game.server_id == server_id).\
- filter(Game.server_id == Server.server_id).\
- filter(Game.map_id == Map.map_id).\
- order_by(Game.game_id.desc())
-
- games = Page(games_q, current_page, url=page_url)
- except Exception as e:
- server = None
- games = None
- raise e
-
- return {'games':games,
- 'server':server}
-
-
-def server_game_index(request):
- """
- List the games played on a given server. Paginated.
- """
- return _server_game_index_data(request)
-
-
-def server_game_index_json(request):
- """
- List the games played on a given server. Paginated. JSON.
- """
- return [{'status':'not implemented'}]
+
+# Defaults
+LEADERBOARD_LIFETIME = 30
+LEADERBOARD_COUNT = 10
+INDEX_COUNT = 20
+RECENT_GAMES_COUNT = 20
+
+
+class ServerIndex(object):
+ """Returns a list of servers."""
+
+ def __init__(self, request):
+ """Common parameter parsing."""
+ self.request = request
+ self.page = request.params.get("page", 1)
+ self.servers = self.server_index()
+
+ def server_index(self):
+ """Returns the raw data shared by all renderers."""
+ try:
+ server_q = DBSession.query(Server)\
+ .filter(Server.active_ind)\
+ .order_by(Server.server_id.desc())
+ servers = Page(server_q, self.page, items_per_page=25, url=page_url)
+
+ except Exception as e:
+ log.debug(e)
+ raise HTTPNotFound
+
+ return servers
+
+ def html(self):
+ """For rendering this data using something HTML-based."""
+ return {
+ 'servers': self.servers,
+ }
+
+ def json(self):
+ """For rendering this data using JSON."""
+ return {
+ 'servers': [s.to_dict() for s in self.servers],
+ }
+
+
+class ServerInfoBase(object):
+ """Baseline parameter parsing for Server URLs with a server_id in them."""
+
+ def __init__(self, request, limit=None, last=None):
+ """Common parameter parsing."""
+ self.request = request
+ self.server_id = request.matchdict.get("id", None)
+
+ raw_lifetime = LEADERBOARD_LIFETIME
+
+ self.lifetime = int(raw_lifetime)
+
+ self.limit = request.params.get("limit", limit)
+ self.last = request.params.get("last", last)
+ self.now = datetime.utcnow()
+
+
+class ServerTopMaps(ServerInfoBase):
+ """Returns the top maps played on a given server."""
+
+ def __init__(self, request, limit=INDEX_COUNT, last=None):
+ """Common parameter parsing."""
+ super(ServerTopMaps, self).__init__(request, limit, last)
+
+ self.top_maps = self.top_maps()
+
+ def top_maps(self):
+ """Returns the raw data shared by all renderers."""
+ try:
+ top_maps_q = DBSession.query(
+ fg.row_number().over(order_by=expr.desc(func.count())).label("rank"),
+ Game.map_id, Map.name, func.count().label("times_played"))\
+ .filter(Map.map_id == Game.map_id)\
+ .filter(Game.server_id == self.server_id)\
+ .filter(Game.create_dt > (self.now - timedelta(days=self.lifetime)))\
+ .group_by(Game.map_id)\
+ .group_by(Map.name) \
+ .order_by(expr.desc(func.count()))
+
+ if self.last:
+ top_maps_q = top_maps_q.offset(self.last)
+
+ if self.limit:
+ top_maps_q = top_maps_q.limit(self.limit)
+
+ top_maps = top_maps_q.all()
+ except Exception as e:
+ log.debug(e)
+ raise HTTPNotFound
+
+ return top_maps
+
+ def html(self):
+ """Returns the HTML-ready representation."""
+
+ # build the query string
+ query = {}
+ if len(self.top_maps) > 1:
+ query['last'] = self.top_maps[-1].rank
+
+ return {
+ "server_id": self.server_id,
+ "top_maps": self.top_maps,
+ "lifetime": self.lifetime,
+ "query": query,
+ }
+
+ def json(self):
+ """For rendering this data using JSON."""
+ top_maps = [{
+ "rank": tm.rank,
+ "map_id": tm.map_id,
+ "map_name": tm.name,
+ "times_played": tm.times_played,
+ } for tm in self.top_maps]
+
+ return {
+ "server_id": self.server_id,
+ "top_maps": top_maps,
+ }
+
+
+class ServerTopScorers(ServerInfoBase):
+ """Returns the top scorers on a given server."""
+
+ def __init__(self, request, limit=INDEX_COUNT, last=None):
+ """Common parameter parsing."""
+ super(ServerTopScorers, self).__init__(request, limit, last)
+ self.top_scorers = self.top_scorers()
+
+ def top_scorers(self):
+ """Top scorers on this server by total score."""
+ try:
+ top_scorers_q = DBSession.query(
+ fg.row_number().over(
+ order_by=expr.desc(func.sum(PlayerGameStat.score))).label("rank"),
+ Player.player_id, Player.nick,
+ func.sum(PlayerGameStat.score).label("total_score"))\
+ .filter(Player.player_id == PlayerGameStat.player_id)\
+ .filter(Game.game_id == PlayerGameStat.game_id)\
+ .filter(Game.server_id == self.server_id)\
+ .filter(Player.player_id > 2)\
+ .filter(PlayerGameStat.create_dt >
+ (self.now - timedelta(days=self.lifetime)))\
+ .order_by(expr.desc(func.sum(PlayerGameStat.score)))\
+ .group_by(Player.nick)\
+ .group_by(Player.player_id)
+
+ if self.last:
+ top_scorers_q = top_scorers_q.offset(self.last)
+
+ if self.limit:
+ top_scorers_q = top_scorers_q.limit(self.limit)
+
+ top_scorers = top_scorers_q.all()
+
+ except Exception as e:
+ log.debug(e)
+ raise HTTPNotFound
+
+ return top_scorers
+
+ def html(self):
+ """Returns an HTML-ready representation."""
+ TopScorer = namedtuple("TopScorer", ["rank", "player_id", "nick", "total_score"])
+
+ top_scorers = [TopScorer(ts.rank, ts.player_id, html_colors(ts.nick), ts.total_score)
+ for ts in self.top_scorers]
+
+ # build the query string
+ query = {}
+ if len(top_scorers) > 1:
+ query['last'] = top_scorers[-1].rank
+
+ return {
+ "server_id": self.server_id,
+ "top_scorers": top_scorers,
+ "lifetime": self.lifetime,
+ "query": query,
+ }
+
+ def json(self):
+ """For rendering this data using JSON."""
+ top_scorers = [{
+ "rank": ts.rank,
+ "player_id": ts.player_id,
+ "nick": ts.nick,
+ "score": ts.total_score,
+ } for ts in self.top_scorers]
+
+ return {
+ "server_id": self.server_id,
+ "top_scorers": top_scorers,
+ }
+
+
+class ServerTopPlayers(ServerInfoBase):
+ """Returns the top players by playing time on a given server."""
+
+ def __init__(self, request, limit=INDEX_COUNT, last=None):
+ """Common parameter parsing."""
+ super(ServerTopPlayers, self).__init__(request, limit, last)
+ self.top_players = self.top_players()
+
+ def top_players(self):
+ """Top players on this server by total playing time."""
+ try:
+ top_players_q = DBSession.query(
+ fg.row_number().over(
+ order_by=expr.desc(func.sum(PlayerGameStat.alivetime))).label("rank"),
+ Player.player_id, Player.nick,
+ func.sum(PlayerGameStat.alivetime).label("alivetime"))\
+ .filter(Player.player_id == PlayerGameStat.player_id)\
+ .filter(Game.game_id == PlayerGameStat.game_id)\
+ .filter(Game.server_id == self.server_id)\
+ .filter(Player.player_id > 2)\
+ .filter(PlayerGameStat.create_dt > (self.now - timedelta(days=self.lifetime)))\
+ .order_by(expr.desc(func.sum(PlayerGameStat.alivetime)))\
+ .group_by(Player.nick)\
+ .group_by(Player.player_id)
+
+ if self.last:
+ top_players_q = top_players_q.offset(self.last)
+
+ if self.limit:
+ top_players_q = top_players_q.limit(self.limit)
+
+ top_players = top_players_q.all()
+
+ except Exception as e:
+ log.debug(e)
+ raise HTTPNotFound
+
+ return top_players
+
+ def html(self):
+ """Returns the HTML-ready representation."""
+ TopPlayer = namedtuple("TopPlayer", ["rank", "player_id", "nick", "alivetime"])
+
+ top_players = [TopPlayer(tp.rank, tp.player_id, html_colors(tp.nick), tp.alivetime)
+ for tp in self.top_players]
+
+ # build the query string
+ query = {}
+ if len(top_players) > 1:
+ query['last'] = top_players[-1].rank
+
+ return {
+ "server_id": self.server_id,
+ "top_players": top_players,
+ "lifetime": self.lifetime,
+ "query": query,
+ }
+
+ def json(self):
+ """For rendering this data using JSON."""
+ top_players = [{
+ "rank": ts.rank,
+ "player_id": ts.player_id,
+ "nick": ts.nick,
+ "time": ts.alivetime.total_seconds(),
+ } for ts in self.top_players]
+
+ return {
+ "server_id": self.server_id,
+ "top_players": top_players,
+ }
+
+
+class ServerInfo(ServerInfoBase):
+ """Returns detailed information about a particular server."""
+
+ def __init__(self, request):
+ """Common data and parameters."""
+ super(ServerInfo, self).__init__(request)
+
+ # this view uses data from other views, so we'll save the data at that level
+ try:
+ self.server = DBSession.query(Server)\
+ .filter(Server.active_ind)\
+ .filter(Server.server_id == self.server_id)\
+ .one()
+
+ self.top_maps_v = ServerTopMaps(self.request, limit=LEADERBOARD_COUNT)
+ self.top_scorers_v = ServerTopScorers(self.request, limit=LEADERBOARD_COUNT)
+ self.top_players_v = ServerTopPlayers(self.request, limit=LEADERBOARD_COUNT)
+
+ rgs = recent_games_q(server_id=self.server_id).limit(RECENT_GAMES_COUNT).all()
+ self.recent_games = [RecentGame(row) for row in rgs]
+ except:
+ raise HTTPNotFound
+
+ def html(self):
+ """For rendering this data using something HTML-based."""
+ return {
+ 'server': self.server,
+ 'top_players': self.top_players_v.html().get("top_players", None),
+ 'top_scorers': self.top_scorers_v.html().get("top_scorers", None),
+ 'top_maps': self.top_maps_v.html().get("top_maps", None),
+ 'recent_games': self.recent_games,
+ 'lifetime': self.lifetime,
+ }
+
+ def json(self):
+ """For rendering this data using JSON."""
+ return {
+ 'server': self.server.to_dict(),
+ 'top_players': self.top_players_v.json(),
+ 'top_scorers': self.top_scorers_v.json(),
+ 'top_maps': self.top_maps_v.json(),
+ 'recent_games': [rg.to_dict() for rg in self.recent_games],
+ }