-import logging\r
-import sqlalchemy.sql.functions as func\r
-import sqlalchemy.sql.expression as expr\r
-import time\r
-from datetime import datetime, timedelta\r
-from pyramid.config import get_current_registry\r
-from pyramid.response import Response\r
-from sqlalchemy import desc\r
-from webhelpers.paginate import Page, PageURL\r
-from xonstat.models import *\r
-from xonstat.util import page_url, html_colors\r
-\r
-log = logging.getLogger(__name__)\r
-\r
-def server_index(request):\r
- """\r
- Provides a list of all the current servers. \r
- """\r
- if 'page' in request.matchdict:\r
- current_page = request.matchdict['page']\r
- else:\r
- current_page = 1\r
-\r
- try:\r
- server_q = DBSession.query(Server).\\r
- order_by(Server.name)\r
-\r
- servers = Page(server_q, current_page, url=page_url)\r
-\r
- \r
- except Exception as e:\r
- servers = None\r
-\r
- return {'servers':servers, }\r
-\r
-\r
-def server_info(request):\r
- """\r
- List the stored information about a given server.\r
- """\r
- server_id = request.matchdict['id']\r
-\r
- # get settings specific to this view\r
- settings = get_current_registry().settings\r
- try: \r
- leaderboard_lifetime = int(\r
- settings['xonstat.leaderboard_lifetime'])\r
- except:\r
- leaderboard_lifetime = 30\r
-\r
- leaderboard_count = 10\r
- recent_games_count = 20\r
-\r
- try:\r
- server = DBSession.query(Server).filter_by(server_id=server_id).one()\r
-\r
- # top maps by total times played\r
- top_maps = DBSession.query(Game.map_id, Map.name, \r
- func.count()).\\r
- filter(Map.map_id==Game.map_id).\\r
- filter(Game.server_id==server.server_id).\\r
- filter(Game.create_dt > \r
- (datetime.now() - timedelta(days=leaderboard_lifetime))).\\r
- order_by(expr.desc(func.count())).\\r
- group_by(Game.map_id).\\r
- group_by(Map.name).all()[0:10]\r
-\r
- for i in range(leaderboard_count-len(top_maps)):\r
- top_maps.append(('-', '-', '-'))\r
-\r
- # top players by score\r
- top_scorers = DBSession.query(Player.player_id, Player.nick, \r
- func.sum(PlayerGameStat.score)).\\r
- filter(Player.player_id == PlayerGameStat.player_id).\\r
- filter(Game.game_id == PlayerGameStat.game_id).\\r
- filter(Game.server_id == server.server_id).\\r
- filter(Player.player_id > 2).\\r
- filter(PlayerGameStat.create_dt > \r
- (datetime.now() - timedelta(days=leaderboard_lifetime))).\\r
- order_by(expr.desc(func.sum(PlayerGameStat.score))).\\r
- group_by(Player.nick).\\r
- group_by(Player.player_id).all()[0:10]\r
-\r
- top_scorers = [(player_id, html_colors(nick), score) \\r
- for (player_id, nick, score) in top_scorers]\r
-\r
- for i in range(leaderboard_count-len(top_scorers)):\r
- top_scorers.append(('-', '-', '-'))\r
-\r
- # top players by playing time\r
- top_players = DBSession.query(Player.player_id, Player.nick, \r
- func.sum(PlayerGameStat.alivetime)).\\r
- filter(Player.player_id == PlayerGameStat.player_id).\\r
- filter(Game.game_id == PlayerGameStat.game_id).\\r
- filter(Game.server_id == server.server_id).\\r
- filter(Player.player_id > 2).\\r
- filter(PlayerGameStat.create_dt > \r
- (datetime.now() - timedelta(days=leaderboard_lifetime))).\\r
- order_by(expr.desc(func.sum(PlayerGameStat.alivetime))).\\r
- group_by(Player.nick).\\r
- group_by(Player.player_id).all()[0:10]\r
-\r
- top_players = [(player_id, html_colors(nick), score) \\r
- for (player_id, nick, score) in top_players]\r
-\r
- for i in range(leaderboard_count-len(top_players)):\r
- top_players.append(('-', '-', '-'))\r
-\r
- # recent games played in descending order\r
- recent_games = DBSession.query(Game, Server, Map, PlayerGameStat).\\r
- filter(Game.server_id==Server.server_id).\\r
- filter(Game.map_id==Map.map_id).\\r
- filter(PlayerGameStat.game_id==Game.game_id).\\r
- filter(PlayerGameStat.rank==1).\\r
- filter(Server.server_id==server.server_id).\\r
- order_by(expr.desc(Game.start_dt)).all()[0:recent_games_count]\r
-\r
- for i in range(recent_games_count-len(recent_games)):\r
- recent_games.append(('-', '-', '-', '-'))\r
-\r
- except Exception as e:\r
- server = None\r
- recent_games = None\r
- top_players = None\r
- raise e\r
- return {'server':server,\r
- 'recent_games':recent_games,\r
- 'top_players': top_players,\r
- 'top_scorers': top_scorers,\r
- 'top_maps': top_maps,\r
- }\r
-\r
-\r
-def server_game_index(request):\r
- """\r
- List the games played on a given server. Paginated.\r
- """\r
- server_id = request.matchdict['server_id']\r
- current_page = request.matchdict['page']\r
-\r
- try:\r
- server = DBSession.query(Server).filter_by(server_id=server_id).one()\r
-\r
- games_q = DBSession.query(Game, Server, Map).\\r
- filter(Game.server_id == server_id).\\r
- filter(Game.server_id == Server.server_id).\\r
- filter(Game.map_id == Map.map_id).\\r
- order_by(Game.game_id.desc())\r
-\r
- games = Page(games_q, current_page, url=page_url)\r
- except Exception as e:\r
- server = None\r
- games = None\r
- raise e\r
-\r
- return {'games':games,\r
- 'server':server}\r
+import logging
+import sqlalchemy.sql.functions as func
+import sqlalchemy.sql.expression as expr
+from datetime import datetime, timedelta
+from pyramid.httpexceptions import HTTPNotFound
+from webhelpers.paginate import Page
+from xonstat.models import DBSession, Player, Server, Map, Game, PlayerGameStat
+from xonstat.util import page_url, html_colors
+from xonstat.views.helpers import RecentGame, recent_games_q
+
+log = logging.getLogger(__name__)
+
+
+# Defaults
+LEADERBOARD_LIFETIME = 30
+LEADERBOARD_COUNT = 10
+RECENT_GAMES_COUNT = 20
+
+
+class ServerIndex(object):
+ """Returns a list of servers."""
+
+ def __init__(self, request):
+ """Common parameter parsing."""
+ self.request = request
+ self.page = request.params.get("page", 1)
+ self.servers = self._data()
+
+ def _data(self):
+ """Returns the data shared by all renderers."""
+ try:
+ server_q = DBSession.query(Server).order_by(Server.server_id.desc())
+ servers = Page(server_q, self.page, items_per_page=25, url=page_url)
+
+ except:
+ servers = None
+
+ return servers
+
+ def html(self):
+ """For rendering this data using something HTML-based."""
+ return {
+ 'servers': self.servers,
+ }
+
+ def json(self):
+ """For rendering this data using JSON."""
+ return {
+ 'servers': [s.to_dict() for s in self.servers],
+ }
+
+
+class ServerInfo(object):
+ """Returns detailed information about a particular server."""
+
+ def __init__(self, request):
+ """Common parameter parsing."""
+ self.request = request
+ self.server_id = request.matchdict.get("id", None)
+
+ raw_lifetime = request.registry.settings.get('xonstat.leaderboard_lifetime',
+ LEADERBOARD_LIFETIME)
+ self.lifetime = int(raw_lifetime)
+
+ self.now = datetime.utcnow()
+ self.server_info = self._data()
+
+ def _top_maps(self):
+ """Top maps on this server by total times played."""
+ try:
+ top_maps = DBSession.query(Game.map_id, Map.name, func.count())\
+ .filter(Map.map_id==Game.map_id)\
+ .filter(Game.server_id==self.server_id)\
+ .filter(Game.create_dt > (self.now - timedelta(days=self.lifetime)))\
+ .group_by(Game.map_id)\
+ .group_by(Map.name) \
+ .order_by(expr.desc(func.count()))\
+ .limit(LEADERBOARD_COUNT)
+ except:
+ top_maps = None
+
+ return top_maps
+
+ def _top_scorers(self):
+ """Top scorers on this server by total score."""
+ try:
+ top_scorers = DBSession.query(Player.player_id, Player.nick,
+ func.sum(PlayerGameStat.score))\
+ .filter(Player.player_id == PlayerGameStat.player_id)\
+ .filter(Game.game_id == PlayerGameStat.game_id)\
+ .filter(Game.server_id == self.server_id)\
+ .filter(Player.player_id > 2)\
+ .filter(PlayerGameStat.create_dt >
+ (self.now - timedelta(days=LEADERBOARD_LIFETIME)))\
+ .order_by(expr.desc(func.sum(PlayerGameStat.score)))\
+ .group_by(Player.nick)\
+ .group_by(Player.player_id)\
+ .limit(LEADERBOARD_COUNT)
+
+ # We can't call a Python function directly in our query, so we have to convert
+ # it out-of-band.
+ top_scorers = [(player_id, html_colors(nick), score)
+ for (player_id, nick, score) in top_scorers]
+ except:
+ top_scorers = None
+
+ return top_scorers
+
+ def _top_players(self):
+ """Top players on this server by total playing time."""
+ try:
+ top_players = DBSession.query(Player.player_id, Player.nick,
+ func.sum(PlayerGameStat.alivetime))\
+ .filter(Player.player_id == PlayerGameStat.player_id)\
+ .filter(Game.game_id == PlayerGameStat.game_id)\
+ .filter(Game.server_id == self.server_id)\
+ .filter(Player.player_id > 2)\
+ .filter(PlayerGameStat.create_dt > (self.now - timedelta(days=self.lifetime)))\
+ .order_by(expr.desc(func.sum(PlayerGameStat.alivetime)))\
+ .group_by(Player.nick)\
+ .group_by(Player.player_id)\
+ .limit(LEADERBOARD_COUNT)
+
+ # We can't call a Python function directly in our query, so we have to convert
+ # it out-of-band.
+ top_players = [(player_id, html_colors(nick), score) \
+ for (player_id, nick, score) in top_players]
+
+ except:
+ top_players = None
+
+ return top_players
+
+ def _data(self):
+ """Returns the data shared by all renderers."""
+ try:
+ server = DBSession.query(Server).filter_by(server_id=self.server_id).one()
+
+ top_maps = self._top_maps()
+ top_scorers = self._top_scorers()
+ top_players = self._top_players()
+
+ rgs = recent_games_q(server_id=self.server_id).limit(RECENT_GAMES_COUNT).all()
+ recent_games = [RecentGame(row) for row in rgs]
+ except:
+ raise HTTPNotFound
+
+ return {
+ 'server': server,
+ 'recent_games': recent_games,
+ 'top_players': top_players,
+ 'top_scorers': top_scorers,
+ 'top_maps': top_maps,
+ }
+
+ def html(self):
+ """For rendering this data using something HTML-based."""
+ return self.server_info
+
+ def json(self):
+ """For rendering this data using JSON."""
+ return {"status":"Not implemented"}