A collection of smaller improvements to the badges generator
authorJan D. Behrens <zykure@web.de>
Wed, 29 Aug 2012 14:39:59 +0000 (16:39 +0200)
committerJan D. Behrens <zykure@web.de>
Wed, 29 Aug 2012 14:39:59 +0000 (16:39 +0200)
commita28e0dafc317ae4f938357013804dac889abc26d
tree20393abd7627e8fc8595a2d23bf58d8f99434198
parent42b2e1341918b7e4db247816eb2fd3f455f24e2d
A collection of smaller improvements to the badges generator
- Fixed a bug in the commandline parser
- Finally fixed the "win/loss" bug (new query, also a bit faster)
- Split up "render" and "data" parts of the code (skin.py & playerdata.py)
- Reworked overlay images for classic/minimal skin (source .xcf files included)
.gitignore
xonstat/batch/badges/clean.sh [new file with mode: 0644]
xonstat/batch/badges/gen_badges.py
xonstat/batch/badges/img/overlay_classic.png [new file with mode: 0644]
xonstat/batch/badges/img/overlay_classic.xcf [new file with mode: 0644]
xonstat/batch/badges/img/overlay_minimal.png [new file with mode: 0644]
xonstat/batch/badges/img/overlay_minimal.xcf [new file with mode: 0644]
xonstat/batch/badges/playerdata.py [new file with mode: 0644]
xonstat/batch/badges/skin.py [new file with mode: 0644]