Add Xolonium glyph support. No more ASCII-only!
authorAnt Zucaro <azucaro@gmail.com>
Sun, 11 May 2014 00:22:46 +0000 (20:22 -0400)
committerAnt Zucaro <azucaro@gmail.com>
Sun, 11 May 2014 00:22:46 +0000 (20:22 -0400)
commitf12c58e59c214ff64dbe68addfe84daeb6f3b051
treeff318dce7b366d5d8252c27db6f94ef0a0cd65f8
parent70184dd7c21701e84af0d69c9db503444d71dc0a
Add Xolonium glyph support. No more ASCII-only!

Our wonderful font artist sev has been working hard on the
Xolonium font for quite some time. He has posted a darkplaces to
standard unicode code point mapping for me to utilize in turning
the characters chosen in-game with actual glyphs in his font. The
result is awesome!
xonstat/static/css/app.css
xonstat/static/css/app.min.css
xonstat/static/css/fonts/xolonium.eot [new file with mode: 0644]
xonstat/static/css/fonts/xolonium.otf [new file with mode: 0644]
xonstat/static/css/fonts/xolonium.svg [new file with mode: 0644]
xonstat/static/css/fonts/xolonium.ttf [new file with mode: 0644]
xonstat/static/css/fonts/xolonium.woff [new file with mode: 0644]
xonstat/util.py