From: Ant Zucaro Date: Sat, 4 Feb 2017 16:28:29 +0000 (-0500) Subject: Add logic to identify non-zero scores by humans. X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonstat.git;a=commitdiff_plain;h=6d0db53aa275ed0d7e03f266095d0697723701cc Add logic to identify non-zero scores by humans. This makes identifying blank games easier. --- diff --git a/xonstat/views/submission.py b/xonstat/views/submission.py index 373dc8a..14847ad 100644 --- a/xonstat/views/submission.py +++ b/xonstat/views/submission.py @@ -106,6 +106,9 @@ class Submission(object): # has a human player fired a shot? self.human_fired_weapon = False + # does any human have a non-zero score? + self.human_nonzero_score = False + def next_item(self): """Returns the next key:value pair off the queue.""" try: @@ -134,6 +137,7 @@ class Submission(object): player = {key: pid} player_fired_weapon = False + player_nonzero_score = False # Consume all following 'i' 'n' 't' 'e' records while len(self.q) > 0: @@ -147,6 +151,8 @@ class Submission(object): if sub_key.endswith("cnt-fired"): player_fired_weapon = True self.check_for_new_weapon_fired(sub_key) + elif sub_key == 'scoreboard-score' and int(value) != 0: + player_nonzero_score = True elif key == 'n': player[key] = unicode(value, 'utf-8') elif key in player_keys: @@ -164,6 +170,10 @@ class Submission(object): if player_fired_weapon: self.human_fired_weapon = True + + if player_nonzero_score: + self.human_nonzero_score = True + elif played and not human: self.bots.append(player) else: