Add a pl/pgsql block to update the player_agg_stats_mv table.
authorAnt Zucaro <azucaro@gmail.com>
Sat, 13 May 2017 12:46:42 +0000 (08:46 -0400)
committerAnt Zucaro <azucaro@gmail.com>
Sat, 13 May 2017 12:46:42 +0000 (08:46 -0400)
scripts/refresh_player_agg_stats_mv.sql [new file with mode: 0644]

diff --git a/scripts/refresh_player_agg_stats_mv.sql b/scripts/refresh_player_agg_stats_mv.sql
new file mode 100644 (file)
index 0000000..cf99aa5
--- /dev/null
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+-- This transaction and corresponding anonymous block will update the
+-- player_agg_stats_mv table. Change the values of "since" and "until" below to
+-- control the window of players you want to update.
+begin; 
+
+do $$
+declare
+    since timestamp without time zone := now() at time zone 'UTC' - interval '4 weeks';
+    until timestamp without time zone := now() at time zone 'UTC';
+begin
+    -- clear the slots for the upcoming records
+    delete 
+    from player_agg_stats_mv
+    where player_id in (
+        select distinct player_id 
+        from player_game_stats
+        where player_id > 2
+        and create_dt between since and until
+    );
+
+    insert into player_agg_stats_mv
+    select
+       p.player_id,
+       agg_stats.game_type_cd game_type_cd,
+       p.nick,
+       p.stripped_nick,
+       max(agg_stats.create_dt) last_seen,
+       coalesce(sum(win) + sum(loss), 0) games,
+       coalesce(sum(win), 0) wins,
+       coalesce(sum(loss), 0) losses,
+       coalesce(sum(kills), 0) kills,
+       coalesce(sum(deaths), 0) deaths,
+       coalesce(sum(suicides), 0) suicides,
+       coalesce(sum(captures), 0) captures,
+       coalesce(sum(pickups), 0) pickups,
+       coalesce(sum(drops), 0) drops,
+       coalesce(sum(carrier_frags), 0) carrier_frags,
+       coalesce(round(sum(alivetime)/60), 0) alivetime    
+    from
+       (select
+          pgs.player_id,
+          g.game_id,
+          g.game_type_cd,
+          g.create_dt,
+          case                      
+             when g.winner = pgs.team then 1                      
+             when pgs.scoreboardpos = 1 then 1                      
+             else 0                    
+          end win,
+          case                      
+             when g.winner = pgs.team then 0                      
+             when pgs.scoreboardpos = 1 then 0                      
+             else 1                    
+          end loss,
+          pgs.kills,
+          pgs.deaths,
+          pgs.suicides,
+          pgs.captures,
+          pgs.pickups,
+          pgs.drops,
+          pgs.carrier_frags,
+          extract(epoch from pgs.alivetime) alivetime            
+       from
+          games g,
+          player_game_stats pgs             
+       where
+          g.game_id = pgs.game_id             
+          and pgs.player_id > 2
+          and pgs.player_id in (
+             select distinct player_id 
+             from player_game_stats
+             where player_id > 2
+             and create_dt between since and until
+          )
+       ) agg_stats
+    join
+       players p 
+          on p.player_id = agg_stats.player_id            
+       group by
+          p.player_id,
+          p.nick,
+          p.stripped_nick,
+          agg_stats.game_type_cd
+    ;
+
+exception when others then
+    raise notice 'something went wrong';
+end$$;
+
+commit;