From: Ant Zucaro Date: Tue, 25 Oct 2011 10:40:36 +0000 (-0400) Subject: Clean up cd_mutator stuff. X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonstatdb.git;a=commitdiff_plain;h=f8358c065f62bc305e724bb7dff950c076e25250 Clean up cd_mutator stuff. --- diff --git a/build/build_full.sql b/build/build_full.sql index c2632c0..9a0fabb 100755 --- a/build/build_full.sql +++ b/build/build_full.sql @@ -1,4 +1,5 @@ -- drop tables first in reverse order +drop table if exists server_hashkeys cascade; drop table if exists player_nicks cascade; drop table if exists db_version cascade; drop table if exists hashkeys cascade; @@ -33,6 +34,7 @@ drop table if exists players cascade; \i tables/hashkeys.tab \i tables/db_version.tab \i tables/player_nicks.tab +\i tables/server_hashkeys.tab begin; @@ -133,36 +135,36 @@ insert into cd_achievement(achievement_cd, descr, active_ind) values(20,'Be the highest scorer in a game.', 'Y'); -- mutators -insert into cd_mutator(mutator_cd, name) -values(1, 'g_dodging'); -insert into cd_mutator(mutator_cd, name) -values(2, 'g_minstagib'); -insert into cd_mutator(mutator_cd, name) -values(3, 'g_nix'); -insert into cd_mutator(mutator_cd, name) -values(4, 'g_rocket_flying'); -insert into cd_mutator(mutator_cd, name) -values(5, 'g_weaponarena'); -insert into cd_mutator(mutator_cd, name) -values(6, 'g_start_weapon_laser'); -insert into cd_mutator(mutator_cd, name) -values(7, 'sv_gravity'); -insert into cd_mutator(mutator_cd, name) -values(8, 'g_cloaked'); -insert into cd_mutator(mutator_cd, name) -values(9, 'g_grappling_hook'); -insert into cd_mutator(mutator_cd, name) -values(10, 'g_midair'); -insert into cd_mutator(mutator_cd, name) -values(11, 'g_vampire'); -insert into cd_mutator(mutator_cd, name) -values(12, 'g_pinata'); -insert into cd_mutator(mutator_cd, name) -values(13, 'g_weapon_stay'); -insert into cd_mutator(mutator_cd, name) -values(14, 'g_bloodloss'); -insert into cd_mutator(mutator_cd, name) -values(15, 'g_jetpack'); +--insert into cd_mutator(mutator_cd, name) +--values(1, 'g_dodging'); +--insert into cd_mutator(mutator_cd, name) +--values(2, 'g_minstagib'); +--insert into cd_mutator(mutator_cd, name) +--values(3, 'g_nix'); +--insert into cd_mutator(mutator_cd, name) +--values(4, 'g_rocket_flying'); +--insert into cd_mutator(mutator_cd, name) +--values(5, 'g_weaponarena'); +--insert into cd_mutator(mutator_cd, name) +--values(6, 'g_start_weapon_laser'); +--insert into cd_mutator(mutator_cd, name) +--values(7, 'sv_gravity'); +--insert into cd_mutator(mutator_cd, name) +--values(8, 'g_cloaked'); +--insert into cd_mutator(mutator_cd, name) +--values(9, 'g_grappling_hook'); +--insert into cd_mutator(mutator_cd, name) +--values(10, 'g_midair'); +--insert into cd_mutator(mutator_cd, name) +--values(11, 'g_vampire'); +--insert into cd_mutator(mutator_cd, name) +--values(12, 'g_pinata'); +--insert into cd_mutator(mutator_cd, name) +--values(13, 'g_weapon_stay'); +--insert into cd_mutator(mutator_cd, name) +--values(14, 'g_bloodloss'); +--insert into cd_mutator(mutator_cd, name) +--values(15, 'g_jetpack'); -- bots and untracked players have special records in player insert into players (nick) values ('Bot');