7 #include "cl_collision.h"
13 // we have to include snd_main.h here only to get access to snd_renderbuffer->format.speed when writing the AVI headers
16 cvar_t scr_viewsize = {CVAR_SAVE, "viewsize","100", "how large the view should be, 110 disables inventory bar, 120 disables status bar"};
17 cvar_t scr_fov = {CVAR_SAVE, "fov","90", "field of vision, 1-170 degrees, default 90, some players use 110-130"};
18 cvar_t scr_conalpha = {CVAR_SAVE, "scr_conalpha", "1", "opacity of console background"};
19 cvar_t scr_conbrightness = {CVAR_SAVE, "scr_conbrightness", "1", "brightness of console background (0 = black, 1 = image)"};
20 cvar_t scr_conforcewhiledisconnected = {0, "scr_conforcewhiledisconnected", "1", "forces fullscreen console while disconnected"};
21 cvar_t scr_menuforcewhiledisconnected = {0, "scr_menuforcewhiledisconnected", "0", "forces menu while disconnected"};
22 cvar_t scr_centertime = {0, "scr_centertime","2", "how long centerprint messages show"};
23 cvar_t scr_showram = {CVAR_SAVE, "showram","1", "show ram icon if low on surface cache memory (not used)"};
24 cvar_t scr_showturtle = {CVAR_SAVE, "showturtle","0", "show turtle icon when framerate is too low"};
25 cvar_t scr_showpause = {CVAR_SAVE, "showpause","1", "show pause icon when game is paused"};
26 cvar_t scr_showbrand = {0, "showbrand","0", "shows gfx/brand.tga in a corner of the screen (different values select different positions, including centered)"};
27 cvar_t scr_printspeed = {0, "scr_printspeed","0", "speed of intermission printing (episode end texts), a value of 0 disables the slow printing"};
28 cvar_t scr_loadingscreen_background = {0, "scr_loadingscreen_background","0", "show the last visible background during loading screen (costs one screenful of video memory)"};
29 cvar_t scr_loadingscreen_count = {0, "scr_loadingscreen_count","1", "number of loading screen files to use randomly (named loading.tga, loading2.tga, loading3.tga, ...)"};
30 cvar_t scr_loadingscreen_barcolor = {0, "scr_loadingscreen_barcolor", "0 0 1", "rgb color of loadingscreen progress bar"};
31 cvar_t scr_loadingscreen_barheight = {0, "scr_loadingscreen_barheight", "8", "a height loadingscreen progress bar"};
32 cvar_t vid_conwidth = {CVAR_SAVE, "vid_conwidth", "640", "virtual width of 2D graphics system"};
33 cvar_t vid_conheight = {CVAR_SAVE, "vid_conheight", "480", "virtual height of 2D graphics system"};
34 cvar_t vid_pixelheight = {CVAR_SAVE, "vid_pixelheight", "1", "adjusts vertical field of vision to account for non-square pixels (1280x1024 on a CRT monitor for example)"};
35 cvar_t scr_screenshot_jpeg = {CVAR_SAVE, "scr_screenshot_jpeg","1", "save jpeg instead of targa"};
36 cvar_t scr_screenshot_jpeg_quality = {CVAR_SAVE, "scr_screenshot_jpeg_quality","0.9", "image quality of saved jpeg"};
37 cvar_t scr_screenshot_png = {CVAR_SAVE, "scr_screenshot_png","0", "save png instead of targa"};
38 cvar_t scr_screenshot_gammaboost = {CVAR_SAVE, "scr_screenshot_gammaboost","1", "gamma correction on saved screenshots and videos, 1.0 saves unmodified images"};
39 cvar_t scr_screenshot_hwgamma = {CVAR_SAVE, "scr_screenshot_hwgamma","1", "apply the video gamma ramp to saved screenshots and videos"};
40 cvar_t scr_screenshot_alpha = {CVAR_SAVE, "scr_screenshot_alpha","0", "try to write an alpha channel to screenshots (debugging feature)"};
41 // scr_screenshot_name is defined in fs.c
42 cvar_t cl_capturevideo = {0, "cl_capturevideo", "0", "enables saving of video to a .avi file using uncompressed I420 colorspace and PCM audio, note that scr_screenshot_gammaboost affects the brightness of the output)"};
43 cvar_t cl_capturevideo_printfps = {CVAR_SAVE, "cl_capturevideo_printfps", "1", "prints the frames per second captured in capturevideo (is only written to the log file, not to the console, as that would be visible on the video)"};
44 cvar_t cl_capturevideo_width = {CVAR_SAVE, "cl_capturevideo_width", "0", "scales all frames to this resolution before saving the video"};
45 cvar_t cl_capturevideo_height = {CVAR_SAVE, "cl_capturevideo_height", "0", "scales all frames to this resolution before saving the video"};
46 cvar_t cl_capturevideo_realtime = {0, "cl_capturevideo_realtime", "0", "causes video saving to operate in realtime (mostly useful while playing, not while capturing demos), this can produce a much lower quality video due to poor sound/video sync and will abort saving if your machine stalls for over a minute"};
47 cvar_t cl_capturevideo_fps = {CVAR_SAVE, "cl_capturevideo_fps", "30", "how many frames per second to save (29.97 for NTSC, 30 for typical PC video, 15 can be useful)"};
48 cvar_t cl_capturevideo_nameformat = {CVAR_SAVE, "cl_capturevideo_nameformat", "dpvideo", "prefix for saved videos (the date is encoded using strftime escapes)"};
49 cvar_t cl_capturevideo_number = {CVAR_SAVE, "cl_capturevideo_number", "1", "number to append to video filename, incremented each time a capture begins"};
50 cvar_t cl_capturevideo_ogg = {CVAR_SAVE, "cl_capturevideo_ogg", "1", "save captured video data as Ogg/Vorbis/Theora streams"};
51 cvar_t cl_capturevideo_framestep = {CVAR_SAVE, "cl_capturevideo_framestep", "1", "when set to n >= 1, render n frames to capture one (useful for motion blur like effects)"};
52 cvar_t r_letterbox = {0, "r_letterbox", "0", "reduces vertical height of view to simulate a letterboxed movie effect (can be used by mods for cutscenes)"};
53 cvar_t r_stereo_separation = {0, "r_stereo_separation", "4", "separation distance of eyes in the world (negative values are only useful for cross-eyed viewing)"};
54 cvar_t r_stereo_sidebyside = {0, "r_stereo_sidebyside", "0", "side by side views for those who can't afford glasses but can afford eye strain (note: use a negative r_stereo_separation if you want cross-eyed viewing)"};
55 cvar_t r_stereo_redblue = {0, "r_stereo_redblue", "0", "red/blue anaglyph stereo glasses (note: most of these glasses are actually red/cyan, try that one too)"};
56 cvar_t r_stereo_redcyan = {0, "r_stereo_redcyan", "0", "red/cyan anaglyph stereo glasses, the kind given away at drive-in movies like Creature From The Black Lagoon In 3D"};
57 cvar_t r_stereo_redgreen = {0, "r_stereo_redgreen", "0", "red/green anaglyph stereo glasses (for those who don't mind yellow)"};
58 cvar_t r_stereo_angle = {0, "r_stereo_angle", "0", "separation angle of eyes (makes the views look different directions, as an example, 90 gives a 90 degree separation where the views are 45 degrees left and 45 degrees right)"};
59 cvar_t scr_zoomwindow = {CVAR_SAVE, "scr_zoomwindow", "0", "displays a zoomed in overlay window"};
60 cvar_t scr_zoomwindow_viewsizex = {CVAR_SAVE, "scr_zoomwindow_viewsizex", "20", "horizontal viewsize of zoom window"};
61 cvar_t scr_zoomwindow_viewsizey = {CVAR_SAVE, "scr_zoomwindow_viewsizey", "20", "vertical viewsize of zoom window"};
62 cvar_t scr_zoomwindow_fov = {CVAR_SAVE, "scr_zoomwindow_fov", "20", "fov of zoom window"};
63 cvar_t scr_stipple = {0, "scr_stipple", "0", "interlacing-like stippling of the display"};
64 cvar_t scr_refresh = {0, "scr_refresh", "1", "allows you to completely shut off rendering for benchmarking purposes"};
65 cvar_t scr_screenshot_name_in_mapdir = {CVAR_SAVE, "scr_screenshot_name_in_mapdir", "0", "if set to 1, screenshots are placed in a subdirectory named like the map they are from"};
66 cvar_t shownetgraph = {CVAR_SAVE, "shownetgraph", "0", "shows a graph of packet sizes and other information, 0 = off, 1 = show client netgraph, 2 = show client and server netgraphs (when hosting a server)"};
67 cvar_t cl_demo_mousegrab = {0, "cl_demo_mousegrab", "0", "Allows reading the mouse input while playing demos. Useful for camera mods developed in csqc. (0: never, 1: always)"};
68 cvar_t timedemo_screenshotframelist = {0, "timedemo_screenshotframelist", "", "when performing a timedemo, take screenshots of each frame in this space-separated list - example: 1 201 401"};
70 extern cvar_t v_glslgamma;
71 extern cvar_t sbar_info_pos;
72 #define WANT_SCREENSHOT_HWGAMMA (scr_screenshot_hwgamma.integer && vid_usinghwgamma)
74 int jpeg_supported = false;
76 qboolean scr_initialized; // ready to draw
78 float scr_con_current;
79 int scr_con_margin_bottom;
81 extern int con_vislines;
83 static void SCR_ScreenShot_f (void);
84 static void R_Envmap_f (void);
87 void R_ClearScreen(qboolean fogcolor);
90 ===============================================================================
94 ===============================================================================
97 char scr_centerstring[MAX_INPUTLINE];
98 float scr_centertime_start; // for slow victory printing
99 float scr_centertime_off;
100 int scr_center_lines;
102 int scr_erase_center;
103 char scr_infobarstring[MAX_INPUTLINE];
104 float scr_infobartime_off;
110 Called for important messages that should stay in the center of the screen
114 void SCR_CenterPrint(const char *str)
116 strlcpy (scr_centerstring, str, sizeof (scr_centerstring));
117 scr_centertime_off = scr_centertime.value;
118 scr_centertime_start = cl.time;
120 // count the number of lines for centering
121 scr_center_lines = 1;
131 void SCR_DrawCenterString (void)
138 if(cl.intermission == 2) // in finale,
139 if(sb_showscores) // make TAB hide the finale message (sb_showscores overrides finale in sbar.c)
142 if(scr_centertime.value <= 0 && !cl.intermission)
145 // the finale prints the characters one at a time, except if printspeed is an absurdly high value
146 if (cl.intermission && scr_printspeed.value > 0 && scr_printspeed.value < 1000000)
147 remaining = (int)(scr_printspeed.value * (cl.time - scr_centertime_start));
151 scr_erase_center = 0;
152 start = scr_centerstring;
157 if (scr_center_lines <= 4)
158 y = (int)(vid_conheight.integer*0.35);
165 // scan the number of characters on the line, not counting color codes
166 char *newline = strchr(start, '\n');
167 int l = newline ? (newline - start) : (int)strlen(start);
168 float width = DrawQ_TextWidth(start, l, 8, 8, false, FONT_CENTERPRINT);
170 x = (int) (vid_conwidth.integer - width)/2;
175 DrawQ_String(x, y, start, l, 8, 8, 1, 1, 1, 1, 0, &color, false, FONT_CENTERPRINT);
184 start = newline + 1; // skip the \n
188 void SCR_CheckDrawCenterString (void)
190 if (scr_center_lines > scr_erase_lines)
191 scr_erase_lines = scr_center_lines;
193 if (cl.time > cl.oldtime)
194 scr_centertime_off -= cl.time - cl.oldtime;
196 // don't draw if this is a normal stats-screen intermission,
197 // only if it is not an intermission, or a finale intermission
198 if (cl.intermission == 1)
200 if (scr_centertime_off <= 0 && !cl.intermission)
202 if (key_dest != key_game)
205 SCR_DrawCenterString ();
208 void SCR_DrawNetGraph_DrawGraph (int graphx, int graphy, int graphwidth, int graphheight, float graphscale, const char *label, float textsize, int packetcounter, netgraphitem_t *netgraph)
210 netgraphitem_t *graph;
213 char bytesstring[128];
214 float g[NETGRAPH_PACKETS][6];
217 DrawQ_Fill(graphx, graphy, graphwidth, graphheight + textsize * 2, 0, 0, 0, 0.5, 0);
218 // draw the bar graph itself
219 // advance the packet counter because it is the latest packet column being
220 // built up and should come last
221 packetcounter = (packetcounter + 1) % NETGRAPH_PACKETS;
222 memset(g, 0, sizeof(g));
223 for (j = 0;j < NETGRAPH_PACKETS;j++)
225 graph = netgraph + j;
226 g[j][0] = 1.0f - 0.25f * (realtime - graph->time);
232 if (graph->unreliablebytes == NETGRAPH_LOSTPACKET)
234 else if (graph->unreliablebytes == NETGRAPH_CHOKEDPACKET)
238 g[j][3] = 1.0f - graph->unreliablebytes * graphscale;
239 g[j][4] = g[j][3] - graph->reliablebytes * graphscale;
240 g[j][5] = g[j][4] - graph->ackbytes * graphscale;
241 // count bytes in the last second
242 if (realtime - graph->time < 1.0f)
243 totalbytes += graph->unreliablebytes + graph->reliablebytes + graph->ackbytes;
245 g[j][1] = bound(0.0f, g[j][1], 1.0f);
246 g[j][2] = bound(0.0f, g[j][2], 1.0f);
247 g[j][3] = bound(0.0f, g[j][3], 1.0f);
248 g[j][4] = bound(0.0f, g[j][4], 1.0f);
249 g[j][5] = bound(0.0f, g[j][5], 1.0f);
251 // render the lines for the graph
252 for (j = 0;j < NETGRAPH_PACKETS;j++)
255 b = g[(j+1)%NETGRAPH_PACKETS];
256 if (a[0] < 0.0f || b[0] > 1.0f || b[0] < a[0])
258 DrawQ_Line(0.0f, graphx + graphwidth * a[0], graphy + graphheight * a[2], graphx + graphwidth * b[0], graphy + graphheight * b[2], 1.0f, 1.0f, 0.0f, 1.0f, 0);
259 DrawQ_Line(0.0f, graphx + graphwidth * a[0], graphy + graphheight * a[1], graphx + graphwidth * b[0], graphy + graphheight * b[1], 1.0f, 0.0f, 0.0f, 1.0f, 0);
260 DrawQ_Line(0.0f, graphx + graphwidth * a[0], graphy + graphheight * a[5], graphx + graphwidth * b[0], graphy + graphheight * b[5], 0.0f, 1.0f, 0.0f, 1.0f, 0);
261 DrawQ_Line(0.0f, graphx + graphwidth * a[0], graphy + graphheight * a[4], graphx + graphwidth * b[0], graphy + graphheight * b[4], 1.0f, 1.0f, 1.0f, 1.0f, 0);
262 DrawQ_Line(0.0f, graphx + graphwidth * a[0], graphy + graphheight * a[3], graphx + graphwidth * b[0], graphy + graphheight * b[3], 1.0f, 0.5f, 0.0f, 1.0f, 0);
265 y = graphy + graphheight;
266 dpsnprintf(bytesstring, sizeof(bytesstring), "%i", totalbytes);
267 DrawQ_String(x, y, label , 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false, FONT_DEFAULT);y += textsize;
268 DrawQ_String(x, y, bytesstring, 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false, FONT_DEFAULT);y += textsize;
276 void SCR_DrawNetGraph (void)
278 int i, separator1, separator2, graphwidth, graphheight, netgraph_x, netgraph_y, textsize, index, netgraphsperrow;
282 if (cls.state != ca_connected)
286 if (!shownetgraph.integer)
294 graphscale = 1.0f / 1500.0f;
296 netgraphsperrow = (vid_conwidth.integer + separator2) / (graphwidth * 2 + separator1 + separator2);
297 netgraphsperrow = max(netgraphsperrow, 1);
300 netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
301 netgraph_y = (vid_conheight.integer - 48 - sbar_info_pos.integer + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
303 SCR_DrawNetGraph_DrawGraph(netgraph_x , netgraph_y, graphwidth, graphheight, graphscale, "incoming", textsize, c->incoming_packetcounter, c->incoming_netgraph);
304 SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, "outgoing", textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
307 if (sv.active && shownetgraph.integer >= 2)
309 for (i = 0;i < svs.maxclients;i++)
311 c = svs.clients[i].netconnection;
314 netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
315 netgraph_y = (vid_conheight.integer - 48 + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
316 SCR_DrawNetGraph_DrawGraph(netgraph_x , netgraph_y, graphwidth, graphheight, graphscale, va("%s", svs.clients[i].name), textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
317 SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, "" , textsize, c->incoming_packetcounter, c->incoming_netgraph);
328 void SCR_DrawTurtle (void)
332 if (cls.state != ca_connected)
335 if (!scr_showturtle.integer)
338 if (cl.realframetime < 0.1)
348 DrawQ_Pic (0, 0, Draw_CachePic ("gfx/turtle"), 0, 0, 1, 1, 1, 1, 0);
356 void SCR_DrawNet (void)
358 if (cls.state != ca_connected)
360 if (realtime - cl.last_received_message < 0.3)
362 if (cls.demoplayback)
365 DrawQ_Pic (64, 0, Draw_CachePic ("gfx/net"), 0, 0, 1, 1, 1, 1, 0);
373 void SCR_DrawPause (void)
377 if (cls.state != ca_connected)
380 if (!scr_showpause.integer) // turn off for screenshots
386 pic = Draw_CachePic ("gfx/pause");
387 DrawQ_Pic ((vid_conwidth.integer - pic->width)/2, (vid_conheight.integer - pic->height)/2, pic, 0, 0, 1, 1, 1, 1, 0);
395 void SCR_DrawBrand (void)
400 if (!scr_showbrand.value)
403 pic = Draw_CachePic ("gfx/brand");
405 switch ((int)scr_showbrand.value)
407 case 1: // bottom left
409 y = vid_conheight.integer - pic->height;
411 case 2: // bottom centre
412 x = (vid_conwidth.integer - pic->width) / 2;
413 y = vid_conheight.integer - pic->height;
415 case 3: // bottom right
416 x = vid_conwidth.integer - pic->width;
417 y = vid_conheight.integer - pic->height;
419 case 4: // centre right
420 x = vid_conwidth.integer - pic->width;
421 y = (vid_conheight.integer - pic->height) / 2;
424 x = vid_conwidth.integer - pic->width;
427 case 6: // top centre
428 x = (vid_conwidth.integer - pic->width) / 2;
435 case 8: // centre left
437 y = (vid_conheight.integer - pic->height) / 2;
443 DrawQ_Pic (x, y, pic, 0, 0, 1, 1, 1, 1, 0);
451 static int SCR_DrawQWDownload(int offset)
453 // sync with SCR_InfobarHeight
459 if (!cls.qw_downloadname[0])
461 cls.qw_downloadspeedrate = 0;
462 cls.qw_downloadspeedtime = realtime;
463 cls.qw_downloadspeedcount = 0;
466 if (realtime >= cls.qw_downloadspeedtime + 1)
468 cls.qw_downloadspeedrate = cls.qw_downloadspeedcount;
469 cls.qw_downloadspeedtime = realtime;
470 cls.qw_downloadspeedcount = 0;
472 if (cls.protocol == PROTOCOL_QUAKEWORLD)
473 dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i) at %i bytes/s\n", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadspeedrate);
475 dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i/%i) at %i bytes/s\n", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadmemorymaxsize, cls.qw_downloadspeedrate);
476 len = (int)strlen(temp);
477 x = (vid_conwidth.integer - DrawQ_TextWidth(temp, len, size, size, true, FONT_INFOBAR)) / 2;
478 y = vid_conheight.integer - size - offset;
479 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
480 DrawQ_String(x, y, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
485 SCR_DrawInfobarString
488 static int SCR_DrawInfobarString(int offset)
494 len = (int)strlen(scr_infobarstring);
495 x = (vid_conwidth.integer - DrawQ_TextWidth(scr_infobarstring, len, size, size, false, FONT_INFOBAR)) / 2;
496 y = vid_conheight.integer - size - offset;
497 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
498 DrawQ_String(x, y, scr_infobarstring, len, size, size, 1, 1, 1, 1, 0, NULL, false, FONT_INFOBAR);
507 static int SCR_DrawCurlDownload(int offset)
509 // sync with SCR_InfobarHeight
515 Curl_downloadinfo_t *downinfo;
519 downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo);
523 y = vid_conheight.integer - size * nDownloads - offset;
527 len = (int)strlen(addinfo);
528 x = (vid_conwidth.integer - DrawQ_TextWidth(addinfo, len, size, size, true, FONT_INFOBAR)) / 2;
529 DrawQ_Fill(0, y - size, vid_conwidth.integer, size, 1, 1, 1, cls.signon == SIGNONS ? 0.8 : 1, 0);
530 DrawQ_String(x, y - size, addinfo, len, size, size, 0, 0, 0, 1, 0, NULL, true, FONT_INFOBAR);
533 for(i = 0; i != nDownloads; ++i)
535 if(downinfo[i].queued)
536 dpsnprintf(temp, sizeof(temp), "Still in queue: %s\n", downinfo[i].filename);
537 else if(downinfo[i].progress <= 0)
538 dpsnprintf(temp, sizeof(temp), "Downloading %s ... ???.?%% @ %.1f KiB/s\n", downinfo[i].filename, downinfo[i].speed / 1024.0);
540 dpsnprintf(temp, sizeof(temp), "Downloading %s ... %5.1f%% @ %.1f KiB/s\n", downinfo[i].filename, 100.0 * downinfo[i].progress, downinfo[i].speed / 1024.0);
541 len = (int)strlen(temp);
542 x = (vid_conwidth.integer - DrawQ_TextWidth(temp, len, size, size, true, FONT_INFOBAR)) / 2;
543 DrawQ_Fill(0, y + i * size, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
544 DrawQ_String(x, y + i * size, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
549 return 8 * (nDownloads + (addinfo ? 1 : 0));
557 static void SCR_DrawInfobar(void)
560 if(scr_infobartime_off > 0)
561 offset += SCR_DrawInfobarString(offset);
562 offset += SCR_DrawQWDownload(offset);
563 offset += SCR_DrawCurlDownload(offset);
564 if(offset != scr_con_margin_bottom)
565 Con_DPrintf("broken console margin calculation: %d != %d\n", offset, scr_con_margin_bottom);
568 static int SCR_InfobarHeight(void)
571 Curl_downloadinfo_t *downinfo;
575 if (cl.time > cl.oldtime)
576 scr_infobartime_off -= cl.time - cl.oldtime;
577 if(scr_infobartime_off > 0)
580 if(cls.qw_downloadname[0])
583 downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo);
586 offset += 8 * (nDownloads + (addinfo ? 1 : 0));
598 void SCR_InfoBar_f(void)
602 scr_infobartime_off = atof(Cmd_Argv(1));
603 strlcpy(scr_infobarstring, Cmd_Argv(2), sizeof(scr_infobarstring));
607 Con_Printf("usage:\ninfobar expiretime \"string\"\n");
610 //=============================================================================
614 SCR_SetUpToDrawConsole
617 void SCR_SetUpToDrawConsole (void)
619 // lines of console to display
621 static int framecounter = 0;
625 if (scr_menuforcewhiledisconnected.integer && key_dest == key_game && cls.state == ca_disconnected)
627 if (framecounter >= 2)
635 if (scr_conforcewhiledisconnected.integer && key_dest == key_game && cls.signon != SIGNONS)
636 key_consoleactive |= KEY_CONSOLEACTIVE_FORCED;
638 key_consoleactive &= ~KEY_CONSOLEACTIVE_FORCED;
640 // decide on the height of the console
641 if (key_consoleactive & KEY_CONSOLEACTIVE_USER)
642 conlines = vid_conheight.integer/2; // half screen
644 conlines = 0; // none visible
646 scr_con_current = conlines;
654 void SCR_DrawConsole (void)
656 scr_con_margin_bottom = SCR_InfobarHeight();
657 if (key_consoleactive & KEY_CONSOLEACTIVE_FORCED)
660 Con_DrawConsole (vid_conheight.integer - scr_con_margin_bottom);
662 else if (scr_con_current)
663 Con_DrawConsole (min((int)scr_con_current, vid_conheight.integer - scr_con_margin_bottom));
670 SCR_BeginLoadingPlaque
674 void SCR_BeginLoadingPlaque (void)
676 // save console log up to this point to log_file if it was set by configs
680 SCR_UpdateLoadingScreen(false);
683 //=============================================================================
685 char r_speeds_timestring[4096];
686 int speedstringcount, r_timereport_active;
687 double r_timereport_temp = 0, r_timereport_current = 0, r_timereport_start = 0;
688 int r_speeds_longestitem = 0;
690 void R_TimeReport(char *desc)
696 if (r_speeds.integer < 2 || !r_timereport_active)
700 if (r_speeds.integer == 2)
703 r_timereport_temp = r_timereport_current;
704 r_timereport_current = Sys_DoubleTime();
705 t = (int) ((r_timereport_current - r_timereport_temp) * 1000000.0 + 0.5);
707 length = dpsnprintf(tempbuf, sizeof(tempbuf), "%8i %s", t, desc);
708 length = min(length, (int)sizeof(tempbuf) - 1);
709 if (r_speeds_longestitem < length)
710 r_speeds_longestitem = length;
711 for (;length < r_speeds_longestitem;length++)
712 tempbuf[length] = ' ';
715 if (speedstringcount + length > (vid_conwidth.integer / 8))
717 strlcat(r_speeds_timestring, "\n", sizeof(r_speeds_timestring));
718 speedstringcount = 0;
720 strlcat(r_speeds_timestring, tempbuf, sizeof(r_speeds_timestring));
721 speedstringcount += length;
724 void R_TimeReport_BeginFrame(void)
726 speedstringcount = 0;
727 r_speeds_timestring[0] = 0;
728 r_timereport_active = false;
729 memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
731 if (r_speeds.integer >= 2 && cls.signon == SIGNONS && cls.state == ca_connected)
733 r_timereport_active = true;
734 r_timereport_start = r_timereport_current = Sys_DoubleTime();
738 static int R_CountLeafTriangles(const dp_model_t *model, const mleaf_t *leaf)
740 int i, triangles = 0;
741 for (i = 0;i < leaf->numleafsurfaces;i++)
742 triangles += model->data_surfaces[leaf->firstleafsurface[i]].num_triangles;
746 void R_TimeReport_EndFrame(void)
750 char string[1024+4096];
754 if (r_speeds.integer && cls.signon == SIGNONS && cls.state == ca_connected)
756 // put the location name in the r_speeds display as it greatly helps
757 // when creating loc files
758 loc = CL_Locs_FindNearest(cl.movement_origin);
759 viewleaf = (r_refdef.scene.worldmodel && r_refdef.scene.worldmodel->brush.PointInLeaf) ? r_refdef.scene.worldmodel->brush.PointInLeaf(r_refdef.scene.worldmodel, r_refdef.view.origin) : NULL;
760 dpsnprintf(string, sizeof(string),
762 "%3i renders org:'%+8.2f %+8.2f %+8.2f' dir:'%+2.3f %+2.3f %+2.3f'\n"
763 "%5i viewleaf%5i cluster%2i area%4i brushes%4i surfaces(%7i triangles)\n"
764 "%7i surfaces%7i triangles %5i entities (%7i surfaces%7i triangles)\n"
765 "%5i leafs%5i portals%6i/%6i particles%6i/%6i decals %3i%% quality\n"
766 "%7i lightmap updates (%7i pixels)\n"
767 "%4i lights%4i clears%4i scissored%7i light%7i shadow%7i dynamic\n"
768 "rendered%6i meshes%8i triangles bloompixels%8i copied%8i drawn\n"
769 "updated%5i indexbuffers%8i bytes%5i vertexbuffers%8i bytes\n"
771 , loc ? "Location: " : "", loc ? loc->name : ""
772 , r_refdef.stats.renders, r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], r_refdef.view.forward[0], r_refdef.view.forward[1], r_refdef.view.forward[2]
773 , viewleaf ? (int)(viewleaf - r_refdef.scene.worldmodel->brush.data_leafs) : -1, viewleaf ? viewleaf->clusterindex : -1, viewleaf ? viewleaf->areaindex : -1, viewleaf ? viewleaf->numleafbrushes : 0, viewleaf ? viewleaf->numleafsurfaces : 0, viewleaf ? R_CountLeafTriangles(r_refdef.scene.worldmodel, viewleaf) : 0
774 , r_refdef.stats.world_surfaces, r_refdef.stats.world_triangles, r_refdef.stats.entities, r_refdef.stats.entities_surfaces, r_refdef.stats.entities_triangles
775 , r_refdef.stats.world_leafs, r_refdef.stats.world_portals, r_refdef.stats.particles, cl.num_particles, r_refdef.stats.drawndecals, r_refdef.stats.totaldecals, (int)(100 * r_refdef.view.quality)
776 , r_refdef.stats.lightmapupdates, r_refdef.stats.lightmapupdatepixels
777 , r_refdef.stats.lights, r_refdef.stats.lights_clears, r_refdef.stats.lights_scissored, r_refdef.stats.lights_lighttriangles, r_refdef.stats.lights_shadowtriangles, r_refdef.stats.lights_dynamicshadowtriangles
778 , r_refdef.stats.meshes, r_refdef.stats.meshes_elements / 3, r_refdef.stats.bloom_copypixels, r_refdef.stats.bloom_drawpixels
779 , r_refdef.stats.indexbufferuploadcount, r_refdef.stats.indexbufferuploadsize, r_refdef.stats.vertexbufferuploadcount, r_refdef.stats.vertexbufferuploadsize
780 , r_speeds_timestring);
782 memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
784 speedstringcount = 0;
785 r_speeds_timestring[0] = 0;
786 r_timereport_active = false;
788 if (r_speeds.integer >= 2)
790 r_timereport_active = true;
791 r_timereport_start = r_timereport_current = Sys_DoubleTime();
797 if (string[strlen(string)-1] == '\n')
798 string[strlen(string)-1] = 0;
800 for (i = 0;string[i];i++)
801 if (string[i] == '\n')
803 y = vid_conheight.integer - sb_lines - lines * 8;
805 DrawQ_Fill(0, y, vid_conwidth.integer, lines * 8, 0, 0, 0, 0.5, 0);
809 while (string[i] && string[i] != '\n')
812 DrawQ_String(0, y, string + j, i - j, 8, 8, 1, 1, 1, 1, 0, NULL, true, FONT_DEFAULT);
813 if (string[i] == '\n')
827 void SCR_SizeUp_f (void)
829 Cvar_SetValue ("viewsize",scr_viewsize.value+10);
840 void SCR_SizeDown_f (void)
842 Cvar_SetValue ("viewsize",scr_viewsize.value-10);
845 void SCR_CaptureVideo_EndVideo(void);
846 void CL_Screen_Shutdown(void)
848 SCR_CaptureVideo_EndVideo();
851 void CL_Screen_Init(void)
853 Cvar_RegisterVariable (&scr_fov);
854 Cvar_RegisterVariable (&scr_viewsize);
855 Cvar_RegisterVariable (&scr_conalpha);
856 Cvar_RegisterVariable (&scr_conbrightness);
857 Cvar_RegisterVariable (&scr_conforcewhiledisconnected);
858 Cvar_RegisterVariable (&scr_menuforcewhiledisconnected);
859 Cvar_RegisterVariable (&scr_loadingscreen_background);
860 Cvar_RegisterVariable (&scr_loadingscreen_count);
861 Cvar_RegisterVariable (&scr_loadingscreen_barcolor);
862 Cvar_RegisterVariable (&scr_loadingscreen_barheight);
863 Cvar_RegisterVariable (&scr_showram);
864 Cvar_RegisterVariable (&scr_showturtle);
865 Cvar_RegisterVariable (&scr_showpause);
866 Cvar_RegisterVariable (&scr_showbrand);
867 Cvar_RegisterVariable (&scr_centertime);
868 Cvar_RegisterVariable (&scr_printspeed);
869 Cvar_RegisterVariable (&vid_conwidth);
870 Cvar_RegisterVariable (&vid_conheight);
871 Cvar_RegisterVariable (&vid_pixelheight);
872 Cvar_RegisterVariable (&scr_screenshot_jpeg);
873 Cvar_RegisterVariable (&scr_screenshot_jpeg_quality);
874 Cvar_RegisterVariable (&scr_screenshot_png);
875 Cvar_RegisterVariable (&scr_screenshot_gammaboost);
876 Cvar_RegisterVariable (&scr_screenshot_hwgamma);
877 Cvar_RegisterVariable (&scr_screenshot_name_in_mapdir);
878 Cvar_RegisterVariable (&scr_screenshot_alpha);
879 Cvar_RegisterVariable (&cl_capturevideo);
880 Cvar_RegisterVariable (&cl_capturevideo_printfps);
881 Cvar_RegisterVariable (&cl_capturevideo_width);
882 Cvar_RegisterVariable (&cl_capturevideo_height);
883 Cvar_RegisterVariable (&cl_capturevideo_realtime);
884 Cvar_RegisterVariable (&cl_capturevideo_fps);
885 Cvar_RegisterVariable (&cl_capturevideo_nameformat);
886 Cvar_RegisterVariable (&cl_capturevideo_number);
887 Cvar_RegisterVariable (&cl_capturevideo_ogg);
888 Cvar_RegisterVariable (&cl_capturevideo_framestep);
889 Cvar_RegisterVariable (&r_letterbox);
890 Cvar_RegisterVariable(&r_stereo_separation);
891 Cvar_RegisterVariable(&r_stereo_sidebyside);
892 Cvar_RegisterVariable(&r_stereo_redblue);
893 Cvar_RegisterVariable(&r_stereo_redcyan);
894 Cvar_RegisterVariable(&r_stereo_redgreen);
895 Cvar_RegisterVariable(&r_stereo_angle);
896 Cvar_RegisterVariable(&scr_zoomwindow);
897 Cvar_RegisterVariable(&scr_zoomwindow_viewsizex);
898 Cvar_RegisterVariable(&scr_zoomwindow_viewsizey);
899 Cvar_RegisterVariable(&scr_zoomwindow_fov);
900 Cvar_RegisterVariable(&scr_stipple);
901 Cvar_RegisterVariable(&scr_refresh);
902 Cvar_RegisterVariable(&shownetgraph);
903 Cvar_RegisterVariable(&cl_demo_mousegrab);
904 Cvar_RegisterVariable(&timedemo_screenshotframelist);
906 Cmd_AddCommand ("sizeup",SCR_SizeUp_f, "increase view size (increases viewsize cvar)");
907 Cmd_AddCommand ("sizedown",SCR_SizeDown_f, "decrease view size (decreases viewsize cvar)");
908 Cmd_AddCommand ("screenshot",SCR_ScreenShot_f, "takes a screenshot of the next rendered frame");
909 Cmd_AddCommand ("envmap", R_Envmap_f, "render a cubemap (skybox) of the current scene");
910 Cmd_AddCommand ("infobar", SCR_InfoBar_f, "display a text in the infobar (usage: infobar expiretime string)");
912 SCR_CaptureVideo_Ogg_Init();
914 scr_initialized = true;
922 void SCR_ScreenShot_f (void)
924 static int shotnumber;
925 static char old_prefix_name[MAX_QPATH];
926 char prefix_name[MAX_QPATH];
927 char filename[MAX_QPATH];
928 char mapname[MAX_QPATH];
929 unsigned char *buffer1;
930 unsigned char *buffer2;
931 qboolean jpeg = (scr_screenshot_jpeg.integer != 0);
932 qboolean png = (scr_screenshot_png.integer != 0) && !jpeg;
937 strlcpy(filename, Cmd_Argv(1), sizeof(filename));
938 ext = FS_FileExtension(filename);
939 if (!strcasecmp(ext, "jpg"))
944 else if (!strcasecmp(ext, "tga"))
949 else if (!strcasecmp(ext, "png"))
956 Con_Printf("screenshot: supplied filename must end in .jpg or .tga or .png\n");
962 // TODO maybe make capturevideo and screenshot use similar name patterns?
963 if (scr_screenshot_name_in_mapdir.integer && cl.worldmodel && *cl.worldmodel->name) {
964 // figure out the map's filename without path or extension
965 strlcpy(mapname, FS_FileWithoutPath(cl.worldmodel->name), sizeof(mapname));
966 if (strrchr(mapname, '.'))
967 *(strrchr(mapname, '.')) = 0;
968 dpsnprintf (prefix_name, sizeof(prefix_name), "%s/%s", mapname, Sys_TimeString(scr_screenshot_name.string));
970 dpsnprintf (prefix_name, sizeof(prefix_name), "%s", Sys_TimeString(scr_screenshot_name.string));
973 if (strcmp(old_prefix_name, prefix_name))
975 dpsnprintf(old_prefix_name, sizeof(old_prefix_name), "%s", prefix_name );
979 // find a file name to save it to
980 for (;shotnumber < 1000000;shotnumber++)
981 if (!FS_SysFileExists(va("%s/screenshots/%s%06d.tga", fs_gamedir, prefix_name, shotnumber)) && !FS_SysFileExists(va("%s/screenshots/%s%06d.jpg", fs_gamedir, prefix_name, shotnumber)) && !FS_SysFileExists(va("%s/screenshots/%s%06d.png", fs_gamedir, prefix_name, shotnumber)))
983 if (shotnumber >= 1000000)
985 Con_Print("Couldn't create the image file\n");
989 dpsnprintf(filename, sizeof(filename), "screenshots/%s%06d.%s", prefix_name, shotnumber, jpeg ? "jpg" : png ? "png" : "tga");
992 buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
993 buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * (scr_screenshot_alpha.integer ? 4 : 3));
995 if (SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, jpeg, png, true, scr_screenshot_alpha.integer))
996 Con_Printf("Wrote %s\n", filename);
999 Con_Printf("Unable to write %s\n", filename);
1002 if(SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, false, false, true, scr_screenshot_alpha.integer))
1004 strlcpy(filename + strlen(filename) - 3, "tga", 4);
1005 Con_Printf("Wrote %s\n", filename);
1016 void SCR_CaptureVideo_BeginVideo(void)
1020 int width = cl_capturevideo_width.integer, height = cl_capturevideo_height.integer;
1021 if (cls.capturevideo.active)
1023 memset(&cls.capturevideo, 0, sizeof(cls.capturevideo));
1024 // soundrate is figured out on the first SoundFrame
1026 if(width == 0 && height != 0)
1027 width = (int) (height * (double)vid.width / ((double)vid.height * vid_pixelheight.value)); // keep aspect
1028 if(width != 0 && height == 0)
1029 height = (int) (width * ((double)vid.height * vid_pixelheight.value) / (double)vid.width); // keep aspect
1031 if(width < 2 || width > vid.width) // can't scale up
1033 if(height < 2 || height > vid.height) // can't scale up
1034 height = vid.height;
1036 // ensure it's all even; if not, scale down a little
1042 cls.capturevideo.width = width;
1043 cls.capturevideo.height = height;
1044 cls.capturevideo.active = true;
1045 cls.capturevideo.framerate = bound(1, cl_capturevideo_fps.value, 1001) * bound(1, cl_capturevideo_framestep.integer, 64);
1046 cls.capturevideo.framestep = cl_capturevideo_framestep.integer;
1047 cls.capturevideo.soundrate = S_GetSoundRate();
1048 cls.capturevideo.soundchannels = S_GetSoundChannels();
1049 cls.capturevideo.startrealtime = realtime;
1050 cls.capturevideo.frame = cls.capturevideo.lastfpsframe = 0;
1051 cls.capturevideo.starttime = cls.capturevideo.lastfpstime = Sys_DoubleTime();
1052 cls.capturevideo.soundsampleframe = 0;
1053 cls.capturevideo.realtime = cl_capturevideo_realtime.integer != 0;
1054 cls.capturevideo.screenbuffer = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
1055 cls.capturevideo.outbuffer = (unsigned char *)Mem_Alloc(tempmempool, width * height * (4+4) + 18);
1056 dpsnprintf(cls.capturevideo.basename, sizeof(cls.capturevideo.basename), "video/%s%03i", Sys_TimeString(cl_capturevideo_nameformat.string), cl_capturevideo_number.integer);
1057 Cvar_SetValueQuick(&cl_capturevideo_number, cl_capturevideo_number.integer + 1);
1060 for (i = 0;i < 256;i++)
1062 unsigned char j = (unsigned char)bound(0, 255*pow(i/255.0, gamma), 255);
1063 cls.capturevideo.rgbgammatable[0][i] = j;
1064 cls.capturevideo.rgbgammatable[1][i] = j;
1065 cls.capturevideo.rgbgammatable[2][i] = j;
1069 R = Y + 1.4075 * (Cr - 128);
1070 G = Y + -0.3455 * (Cb - 128) + -0.7169 * (Cr - 128);
1071 B = Y + 1.7790 * (Cb - 128);
1072 Y = R * .299 + G * .587 + B * .114;
1073 Cb = R * -.169 + G * -.332 + B * .500 + 128.;
1074 Cr = R * .500 + G * -.419 + B * -.0813 + 128.;
1077 if(WANT_SCREENSHOT_HWGAMMA)
1079 VID_BuildGammaTables(&cls.capturevideo.vidramp[0], 256);
1083 // identity gamma table
1084 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp, 256);
1085 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256, 256);
1086 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256*2, 256);
1088 if(scr_screenshot_gammaboost.value != 1)
1090 double igamma = 1 / scr_screenshot_gammaboost.value;
1091 for (i = 0;i < 256 * 3;i++)
1092 cls.capturevideo.vidramp[i] = (unsigned short) (0.5 + pow(cls.capturevideo.vidramp[i] * (1.0 / 65535.0), igamma) * 65535.0);
1095 for (i = 0;i < 256;i++)
1097 r = 255*cls.capturevideo.vidramp[i]/65535.0;
1098 g = 255*cls.capturevideo.vidramp[i+256]/65535.0;
1099 b = 255*cls.capturevideo.vidramp[i+512]/65535.0;
1100 // NOTE: we have to round DOWN here, or integer overflows happen. Sorry for slightly wrong looking colors sometimes...
1101 // Y weights from RGB
1102 cls.capturevideo.rgbtoyuvscaletable[0][0][i] = (short)(r * 0.299);
1103 cls.capturevideo.rgbtoyuvscaletable[0][1][i] = (short)(g * 0.587);
1104 cls.capturevideo.rgbtoyuvscaletable[0][2][i] = (short)(b * 0.114);
1105 // Cb weights from RGB
1106 cls.capturevideo.rgbtoyuvscaletable[1][0][i] = (short)(r * -0.169);
1107 cls.capturevideo.rgbtoyuvscaletable[1][1][i] = (short)(g * -0.332);
1108 cls.capturevideo.rgbtoyuvscaletable[1][2][i] = (short)(b * 0.500);
1109 // Cr weights from RGB
1110 cls.capturevideo.rgbtoyuvscaletable[2][0][i] = (short)(r * 0.500);
1111 cls.capturevideo.rgbtoyuvscaletable[2][1][i] = (short)(g * -0.419);
1112 cls.capturevideo.rgbtoyuvscaletable[2][2][i] = (short)(b * -0.0813);
1113 // range reduction of YCbCr to valid signal range
1114 cls.capturevideo.yuvnormalizetable[0][i] = 16 + i * (236-16) / 256;
1115 cls.capturevideo.yuvnormalizetable[1][i] = 16 + i * (240-16) / 256;
1116 cls.capturevideo.yuvnormalizetable[2][i] = 16 + i * (240-16) / 256;
1119 if (cl_capturevideo_ogg.integer)
1121 if(SCR_CaptureVideo_Ogg_Available())
1123 SCR_CaptureVideo_Ogg_BeginVideo();
1127 Con_Print("cl_capturevideo_ogg: libraries not available. Capturing in AVI instead.\n");
1130 SCR_CaptureVideo_Avi_BeginVideo();
1133 void SCR_CaptureVideo_EndVideo(void)
1135 if (!cls.capturevideo.active)
1137 cls.capturevideo.active = false;
1139 Con_Printf("Finishing capture of %s.%s (%d frames, %d audio frames)\n", cls.capturevideo.basename, cls.capturevideo.formatextension, cls.capturevideo.frame, cls.capturevideo.soundsampleframe);
1141 if (cls.capturevideo.videofile)
1143 cls.capturevideo.endvideo();
1146 if (cls.capturevideo.screenbuffer)
1148 Mem_Free (cls.capturevideo.screenbuffer);
1149 cls.capturevideo.screenbuffer = NULL;
1152 if (cls.capturevideo.outbuffer)
1154 Mem_Free (cls.capturevideo.outbuffer);
1155 cls.capturevideo.outbuffer = NULL;
1158 memset(&cls.capturevideo, 0, sizeof(cls.capturevideo));
1161 static void SCR_ScaleDownBGRA(unsigned char *in, int inw, int inh, unsigned char *out, int outw, int outh)
1163 // TODO optimize this function
1168 // memcpy is faster than me
1169 if(inw == outw && inh == outh)
1171 memcpy(out, in, 4 * inw * inh);
1175 // otherwise: a box filter
1176 area = (float)outw * (float)outh / (float)inw / (float)inh;
1177 for(y = 0; y < outh; ++y)
1179 float iny0 = y / (float)outh * inh; int iny0_i = (int) floor(iny0);
1180 float iny1 = (y+1) / (float)outh * inh; int iny1_i = (int) ceil(iny1);
1181 for(x = 0; x < outw; ++x)
1183 float inx0 = x / (float)outw * inw; int inx0_i = (int) floor(inx0);
1184 float inx1 = (x+1) / (float)outw * inw; int inx1_i = (int) ceil(inx1);
1185 float r = 0, g = 0, b = 0, alpha = 0;
1188 for(yy = iny0_i; yy < iny1_i; ++yy)
1190 float ya = min(yy+1, iny1) - max(iny0, yy);
1191 for(xx = inx0_i; xx < inx1_i; ++xx)
1193 float a = ya * (min(xx+1, inx1) - max(inx0, xx));
1194 r += a * in[4*(xx + inw * yy)+0];
1195 g += a * in[4*(xx + inw * yy)+1];
1196 b += a * in[4*(xx + inw * yy)+2];
1197 alpha += a * in[4*(xx + inw * yy)+3];
1201 out[4*(x + outw * y)+0] = (unsigned char) (r * area);
1202 out[4*(x + outw * y)+1] = (unsigned char) (g * area);
1203 out[4*(x + outw * y)+2] = (unsigned char) (b * area);
1204 out[4*(x + outw * y)+3] = (unsigned char) (alpha * area);
1209 void SCR_CaptureVideo_VideoFrame(int newframestepframenum)
1212 int width = cls.capturevideo.width, height = cls.capturevideo.height;
1214 if(newframestepframenum == cls.capturevideo.framestepframe)
1218 // speed is critical here, so do saving as directly as possible
1220 qglReadPixels (x, y, vid.width, vid.height, GL_BGRA, GL_UNSIGNED_BYTE, cls.capturevideo.screenbuffer);CHECKGLERROR
1221 SCR_ScaleDownBGRA (cls.capturevideo.screenbuffer, vid.width, vid.height, cls.capturevideo.outbuffer, width, height);
1223 cls.capturevideo.videoframes(newframestepframenum - cls.capturevideo.framestepframe);
1224 cls.capturevideo.framestepframe = newframestepframenum;
1226 if(cl_capturevideo_printfps.integer)
1229 double t = Sys_DoubleTime();
1230 if(t > cls.capturevideo.lastfpstime + 1)
1232 double fps1 = (cls.capturevideo.frame - cls.capturevideo.lastfpsframe) / (t - cls.capturevideo.lastfpstime + 0.0000001);
1233 double fps = (cls.capturevideo.frame ) / (t - cls.capturevideo.starttime + 0.0000001);
1234 dpsnprintf(buf, sizeof(buf), "capturevideo: (%.1fs) last second %.3ffps, total %.3ffps\n", cls.capturevideo.frame / cls.capturevideo.framerate, fps1, fps);
1235 Sys_PrintToTerminal(buf);
1236 cls.capturevideo.lastfpstime = t;
1237 cls.capturevideo.lastfpsframe = cls.capturevideo.frame;
1242 void SCR_CaptureVideo_SoundFrame(const portable_sampleframe_t *paintbuffer, size_t length)
1244 cls.capturevideo.soundsampleframe += length;
1245 cls.capturevideo.soundframe(paintbuffer, length);
1248 void SCR_CaptureVideo(void)
1251 if (cl_capturevideo.integer)
1253 if (!cls.capturevideo.active)
1254 SCR_CaptureVideo_BeginVideo();
1255 if (cls.capturevideo.framerate != cl_capturevideo_fps.value * cl_capturevideo_framestep.integer)
1257 Con_Printf("You can not change the video framerate while recording a video.\n");
1258 Cvar_SetValueQuick(&cl_capturevideo_fps, cls.capturevideo.framerate / (double) cl_capturevideo_framestep.integer);
1260 // for AVI saving we have to make sure that sound is saved before video
1261 if (cls.capturevideo.soundrate && !cls.capturevideo.soundsampleframe)
1263 if (cls.capturevideo.realtime)
1265 // preserve sound sync by duplicating frames when running slow
1266 newframenum = (int)((realtime - cls.capturevideo.startrealtime) * cls.capturevideo.framerate);
1269 newframenum = cls.capturevideo.frame + 1;
1270 // if falling behind more than one second, stop
1271 if (newframenum - cls.capturevideo.frame > 60 * (int)ceil(cls.capturevideo.framerate))
1273 Cvar_SetValueQuick(&cl_capturevideo, 0);
1274 Con_Printf("video saving failed on frame %i, your machine is too slow for this capture speed.\n", cls.capturevideo.frame);
1275 SCR_CaptureVideo_EndVideo();
1279 SCR_CaptureVideo_VideoFrame(newframenum / cls.capturevideo.framestep);
1280 cls.capturevideo.frame = newframenum;
1281 if (cls.capturevideo.error)
1283 Cvar_SetValueQuick(&cl_capturevideo, 0);
1284 Con_Printf("video saving failed on frame %i, out of disk space? stopping video capture.\n", cls.capturevideo.frame);
1285 SCR_CaptureVideo_EndVideo();
1288 else if (cls.capturevideo.active)
1289 SCR_CaptureVideo_EndVideo();
1296 Grab six views for environment mapping tests
1303 qboolean flipx, flipy, flipdiagonaly;
1307 {{ 0, 0, 0}, "rt", false, false, false},
1308 {{ 0, 270, 0}, "ft", false, false, false},
1309 {{ 0, 180, 0}, "lf", false, false, false},
1310 {{ 0, 90, 0}, "bk", false, false, false},
1311 {{-90, 180, 0}, "up", true, true, false},
1312 {{ 90, 180, 0}, "dn", true, true, false},
1314 {{ 0, 0, 0}, "px", true, true, true},
1315 {{ 0, 90, 0}, "py", false, true, false},
1316 {{ 0, 180, 0}, "nx", false, false, true},
1317 {{ 0, 270, 0}, "ny", true, false, false},
1318 {{-90, 180, 0}, "pz", false, false, true},
1319 {{ 90, 180, 0}, "nz", false, false, true}
1322 static void R_Envmap_f (void)
1325 char filename[MAX_QPATH], basename[MAX_QPATH];
1326 unsigned char *buffer1;
1327 unsigned char *buffer2;
1329 if (Cmd_Argc() != 3)
1331 Con_Print("envmap <basename> <size>: save out 6 cubic environment map images, usable with loadsky, note that size must one of 128, 256, 512, or 1024 and can't be bigger than your current resolution\n");
1335 strlcpy (basename, Cmd_Argv(1), sizeof (basename));
1336 size = atoi(Cmd_Argv(2));
1337 if (size != 128 && size != 256 && size != 512 && size != 1024)
1339 Con_Print("envmap: size must be one of 128, 256, 512, or 1024\n");
1342 if (size > vid.width || size > vid.height)
1344 Con_Print("envmap: your resolution is not big enough to render that size\n");
1348 r_refdef.envmap = true;
1350 R_UpdateVariables();
1352 r_refdef.view.x = 0;
1353 r_refdef.view.y = 0;
1354 r_refdef.view.z = 0;
1355 r_refdef.view.width = size;
1356 r_refdef.view.height = size;
1357 r_refdef.view.depth = 1;
1358 r_refdef.view.useperspective = true;
1359 r_refdef.view.isoverlay = false;
1361 r_refdef.view.frustum_x = 1; // tan(45 * M_PI / 180.0);
1362 r_refdef.view.frustum_y = 1; // tan(45 * M_PI / 180.0);
1364 buffer1 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 4);
1365 buffer2 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3);
1367 for (j = 0;j < 12;j++)
1369 dpsnprintf(filename, sizeof(filename), "env/%s%s.tga", basename, envmapinfo[j].name);
1370 Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], envmapinfo[j].angles[0], envmapinfo[j].angles[1], envmapinfo[j].angles[2], 1);
1371 r_refdef.view.quality = 1;
1372 r_refdef.view.clear = true;
1376 SCR_ScreenShot(filename, buffer1, buffer2, 0, vid.height - (r_refdef.view.y + r_refdef.view.height), size, size, envmapinfo[j].flipx, envmapinfo[j].flipy, envmapinfo[j].flipdiagonaly, false, false, false, false);
1382 r_refdef.envmap = false;
1385 //=============================================================================
1387 void SHOWLMP_decodehide(void)
1391 lmplabel = MSG_ReadString();
1392 for (i = 0;i < cl.num_showlmps;i++)
1393 if (cl.showlmps[i].isactive && strcmp(cl.showlmps[i].label, lmplabel) == 0)
1395 cl.showlmps[i].isactive = false;
1400 void SHOWLMP_decodeshow(void)
1403 char lmplabel[256], picname[256];
1405 strlcpy (lmplabel,MSG_ReadString(), sizeof (lmplabel));
1406 strlcpy (picname, MSG_ReadString(), sizeof (picname));
1407 if (gamemode == GAME_NEHAHRA) // LordHavoc: nasty old legacy junk
1414 x = MSG_ReadShort();
1415 y = MSG_ReadShort();
1417 if (!cl.showlmps || cl.num_showlmps >= cl.max_showlmps)
1419 showlmp_t *oldshowlmps = cl.showlmps;
1420 cl.max_showlmps += 16;
1421 cl.showlmps = (showlmp_t *) Mem_Alloc(cls.levelmempool, cl.max_showlmps * sizeof(showlmp_t));
1422 if (cl.num_showlmps)
1423 memcpy(cl.showlmps, oldshowlmps, cl.num_showlmps * sizeof(showlmp_t));
1425 Mem_Free(oldshowlmps);
1427 for (k = 0;k < cl.max_showlmps;k++)
1428 if (cl.showlmps[k].isactive && !strcmp(cl.showlmps[k].label, lmplabel))
1430 if (k == cl.max_showlmps)
1431 for (k = 0;k < cl.max_showlmps;k++)
1432 if (!cl.showlmps[k].isactive)
1434 cl.showlmps[k].isactive = true;
1435 strlcpy (cl.showlmps[k].label, lmplabel, sizeof (cl.showlmps[k].label));
1436 strlcpy (cl.showlmps[k].pic, picname, sizeof (cl.showlmps[k].pic));
1437 cl.showlmps[k].x = x;
1438 cl.showlmps[k].y = y;
1439 cl.num_showlmps = max(cl.num_showlmps, k + 1);
1442 void SHOWLMP_drawall(void)
1445 for (i = 0;i < cl.num_showlmps;i++)
1446 if (cl.showlmps[i].isactive)
1447 DrawQ_Pic(cl.showlmps[i].x, cl.showlmps[i].y, Draw_CachePic (cl.showlmps[i].pic), 0, 0, 1, 1, 1, 1, 0);
1451 ==============================================================================
1455 ==============================================================================
1459 // buffer2: 3*w*h (or 4*w*h if screenshotting alpha too)
1460 qboolean SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *buffer2, int x, int y, int width, int height, qboolean flipx, qboolean flipy, qboolean flipdiagonal, qboolean jpeg, qboolean png, qboolean gammacorrect, qboolean keep_alpha)
1462 int indices[4] = {0,1,2,3}; // BGRA
1466 qglReadPixels (x, y, width, height, GL_BGRA, GL_UNSIGNED_BYTE, buffer1);CHECKGLERROR
1468 if(gammacorrect && (scr_screenshot_gammaboost.value != 1 || WANT_SCREENSHOT_HWGAMMA))
1471 double igamma = 1.0 / scr_screenshot_gammaboost.value;
1472 unsigned short vidramp[256 * 3];
1473 if(WANT_SCREENSHOT_HWGAMMA)
1475 VID_BuildGammaTables(&vidramp[0], 256);
1479 // identity gamma table
1480 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp, 256);
1481 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256, 256);
1482 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256*2, 256);
1484 if(scr_screenshot_gammaboost.value != 1)
1486 for (i = 0;i < 256 * 3;i++)
1487 vidramp[i] = (unsigned short) (0.5 + pow(vidramp[i] * (1.0 / 65535.0), igamma) * 65535.0);
1489 for (i = 0;i < width*height*4;i += 4)
1491 buffer1[i] = (unsigned char) (vidramp[buffer1[i] + 512] * 255.0 / 65535.0 + 0.5); // B
1492 buffer1[i+1] = (unsigned char) (vidramp[buffer1[i+1] + 256] * 255.0 / 65535.0 + 0.5); // G
1493 buffer1[i+2] = (unsigned char) (vidramp[buffer1[i+2]] * 255.0 / 65535.0 + 0.5); // R
1498 if(keep_alpha && !jpeg)
1501 flipy = !flipy; // TGA: not preflipped
1502 Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 4, 4, indices);
1504 ret = PNG_SaveImage_preflipped (filename, width, height, true, buffer2);
1506 ret = Image_WriteTGABGRA(filename, width, height, buffer2);
1513 indices[2] = 0; // RGB
1515 Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 3, 4, indices);
1517 ret = JPEG_SaveImage_preflipped (filename, width, height, buffer2);
1519 ret = PNG_SaveImage_preflipped (filename, width, height, false, buffer2);
1521 ret = Image_WriteTGABGR_preflipped (filename, width, height, buffer2);
1527 //=============================================================================
1529 extern void R_UpdateFogColor(void);
1530 void R_ClearScreen(qboolean fogcolor)
1537 qglClearColor(r_refdef.fogcolor[0],r_refdef.fogcolor[1],r_refdef.fogcolor[2],0);CHECKGLERROR
1541 qglClearColor(0,0,0,0);CHECKGLERROR
1543 qglClearDepth(1);CHECKGLERROR
1546 // LordHavoc: we use a stencil centered around 128 instead of 0,
1547 // to avoid clamping interfering with strange shadow volume
1549 qglClearStencil(128);CHECKGLERROR
1552 GL_Clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | (vid.stencil ? GL_STENCIL_BUFFER_BIT : 0));
1553 // set dithering mode
1554 if (gl_dither.integer)
1556 qglEnable(GL_DITHER);CHECKGLERROR
1560 qglDisable(GL_DITHER);CHECKGLERROR
1564 qboolean CL_VM_UpdateView (void);
1565 void SCR_DrawConsole (void);
1566 void R_Shadow_EditLights_DrawSelectedLightProperties(void);
1570 extern void Sbar_ShowFPS(void);
1571 void SCR_DrawScreen (void)
1577 R_UpdateVariables();
1579 // Quake uses clockwise winding, so these are swapped
1580 r_refdef.view.cullface_front = GL_BACK;
1581 r_refdef.view.cullface_back = GL_FRONT;
1583 if (cls.signon == SIGNONS)
1587 size = scr_viewsize.value * (1.0 / 100.0);
1588 size = min(size, 1);
1590 if (r_stereo_sidebyside.integer)
1592 r_refdef.view.width = (int)(vid.width * size / 2.5);
1593 r_refdef.view.height = (int)(vid.height * size / 2.5 * (1 - bound(0, r_letterbox.value, 100) / 100));
1594 r_refdef.view.depth = 1;
1595 r_refdef.view.x = (int)((vid.width - r_refdef.view.width * 2.5) * 0.5);
1596 r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
1597 r_refdef.view.z = 0;
1599 r_refdef.view.x += (int)(r_refdef.view.width * 1.5);
1603 r_refdef.view.width = (int)(vid.width * size);
1604 r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100));
1605 r_refdef.view.depth = 1;
1606 r_refdef.view.x = (int)((vid.width - r_refdef.view.width)/2);
1607 r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
1608 r_refdef.view.z = 0;
1611 // LordHavoc: viewzoom (zoom in for sniper rifles, etc)
1612 // LordHavoc: this is designed to produce widescreen fov values
1613 // when the screen is wider than 4/3 width/height aspect, to do
1614 // this it simply assumes the requested fov is the vertical fov
1615 // for a 4x3 display, if the ratio is not 4x3 this makes the fov
1616 // higher/lower according to the ratio
1617 r_refdef.view.useperspective = true;
1618 r_refdef.view.frustum_y = tan(scr_fov.value * M_PI / 360.0) * (3.0/4.0) * cl.viewzoom;
1619 r_refdef.view.frustum_x = r_refdef.view.frustum_y * (float)r_refdef.view.width / (float)r_refdef.view.height / vid_pixelheight.value;
1621 r_refdef.view.frustum_x *= r_refdef.frustumscale_x;
1622 r_refdef.view.frustum_y *= r_refdef.frustumscale_y;
1624 if(!CL_VM_UpdateView())
1627 if (scr_zoomwindow.integer)
1629 float sizex = bound(10, scr_zoomwindow_viewsizex.value, 100) / 100.0;
1630 float sizey = bound(10, scr_zoomwindow_viewsizey.value, 100) / 100.0;
1631 r_refdef.view.width = (int)(vid.width * sizex);
1632 r_refdef.view.height = (int)(vid.height * sizey);
1633 r_refdef.view.depth = 1;
1634 r_refdef.view.x = (int)((vid.width - r_refdef.view.width)/2);
1635 r_refdef.view.y = 0;
1636 r_refdef.view.z = 0;
1638 r_refdef.view.useperspective = true;
1639 r_refdef.view.frustum_y = tan(scr_zoomwindow_fov.value * M_PI / 360.0) * (3.0/4.0) * cl.viewzoom;
1640 r_refdef.view.frustum_x = r_refdef.view.frustum_y * vid_pixelheight.value * (float)r_refdef.view.width / (float)r_refdef.view.height;
1642 r_refdef.view.frustum_x *= r_refdef.frustumscale_x;
1643 r_refdef.view.frustum_y *= r_refdef.frustumscale_y;
1645 if(!CL_VM_UpdateView())
1650 if (!r_stereo_sidebyside.integer)
1652 r_refdef.view.width = vid.width;
1653 r_refdef.view.height = vid.height;
1654 r_refdef.view.depth = 1;
1655 r_refdef.view.x = 0;
1656 r_refdef.view.y = 0;
1657 r_refdef.view.z = 0;
1658 r_refdef.view.useperspective = false;
1661 if (cls.timedemo && cls.td_frames > 0 && timedemo_screenshotframelist.string && timedemo_screenshotframelist.string[0])
1665 t = timedemo_screenshotframelist.string;
1673 if (framenum == cls.td_frames)
1675 while (*t && *t != ' ')
1680 // we need to take a screenshot of this frame...
1681 char filename[MAX_QPATH];
1682 unsigned char *buffer1;
1683 unsigned char *buffer2;
1684 dpsnprintf(filename, sizeof(filename), "timedemoscreenshots/%s%06d.tga", cls.demoname, cls.td_frames);
1685 buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
1686 buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3);
1687 SCR_ScreenShot(filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, false, false, true, false);
1694 if(!scr_con_current && !(key_consoleactive & KEY_CONSOLEACTIVE_FORCED))
1695 if ((key_dest == key_game || key_dest == key_message) && !r_letterbox.value)
1696 Con_DrawNotify (); // only draw notify in game
1698 if (cls.signon == SIGNONS)
1703 if (!r_letterbox.value)
1707 SCR_CheckDrawCenterString();
1709 SCR_DrawNetGraph ();
1712 R_Shadow_EditLights_DrawSelectedLightProperties();
1720 if (r_timereport_active)
1723 if (cls.signon == SIGNONS)
1725 R_TimeReport_EndFrame();
1726 R_TimeReport_BeginFrame();
1736 typedef struct loadingscreenstack_s
1738 struct loadingscreenstack_s *prev;
1739 char msg[MAX_QPATH];
1740 float absolute_loading_amount_min; // this corresponds to relative completion 0 of this item
1741 float absolute_loading_amount_len; // this corresponds to relative completion 1 of this item
1742 float relative_completion; // 0 .. 1
1744 loadingscreenstack_t;
1745 static loadingscreenstack_t *loadingscreenstack = NULL;
1746 static double loadingscreentime = -1;
1747 static qboolean loadingscreencleared = false;
1748 static float loadingscreenheight = 0;
1749 rtexture_t *loadingscreentexture = NULL;
1750 static float loadingscreentexture_vertex3f[12];
1751 static float loadingscreentexture_texcoord2f[8];
1752 static int loadingscreenpic_number = 0;
1754 static void SCR_ClearLoadingScreenTexture(void)
1756 if(loadingscreentexture)
1757 R_FreeTexture(loadingscreentexture);
1758 loadingscreentexture = NULL;
1761 extern rtexturepool_t *r_main_texturepool;
1762 static void SCR_SetLoadingScreenTexture(void)
1765 float loadingscreentexture_w;
1766 float loadingscreentexture_h;
1768 SCR_ClearLoadingScreenTexture();
1770 if (vid.support.arb_texture_non_power_of_two)
1772 w = vid.width; h = vid.height;
1773 loadingscreentexture_w = loadingscreentexture_h = 1;
1777 w = CeilPowerOf2(vid.width); h = CeilPowerOf2(vid.height);
1778 loadingscreentexture_w = vid.width / (float) w;
1779 loadingscreentexture_h = vid.height / (float) h;
1782 loadingscreentexture = R_LoadTexture2D(r_main_texturepool, "loadingscreentexture", w, h, NULL, TEXTYPE_COLORBUFFER, TEXF_FORCENEAREST | TEXF_CLAMP, NULL);
1783 R_Mesh_CopyToTexture(loadingscreentexture, 0, 0, 0, 0, vid.width, vid.height);
1785 loadingscreentexture_vertex3f[2] = loadingscreentexture_vertex3f[5] = loadingscreentexture_vertex3f[8] = loadingscreentexture_vertex3f[11] = 0;
1786 loadingscreentexture_vertex3f[0] = loadingscreentexture_vertex3f[9] = 0;
1787 loadingscreentexture_vertex3f[1] = loadingscreentexture_vertex3f[4] = 0;
1788 loadingscreentexture_vertex3f[3] = loadingscreentexture_vertex3f[6] = vid_conwidth.integer;
1789 loadingscreentexture_vertex3f[7] = loadingscreentexture_vertex3f[10] = vid_conheight.integer;
1790 loadingscreentexture_texcoord2f[0] = 0;loadingscreentexture_texcoord2f[1] = loadingscreentexture_h;
1791 loadingscreentexture_texcoord2f[2] = loadingscreentexture_w;loadingscreentexture_texcoord2f[3] = loadingscreentexture_h;
1792 loadingscreentexture_texcoord2f[4] = loadingscreentexture_w;loadingscreentexture_texcoord2f[5] = 0;
1793 loadingscreentexture_texcoord2f[6] = 0;loadingscreentexture_texcoord2f[7] = 0;
1796 void SCR_UpdateLoadingScreenIfShown(void)
1798 if(realtime == loadingscreentime)
1799 SCR_UpdateLoadingScreen(loadingscreencleared);
1802 void SCR_PushLoadingScreen (qboolean redraw, const char *msg, float len_in_parent)
1804 loadingscreenstack_t *s = (loadingscreenstack_t *) Z_Malloc(sizeof(loadingscreenstack_t));
1805 s->prev = loadingscreenstack;
1806 loadingscreenstack = s;
1808 strlcpy(s->msg, msg, sizeof(s->msg));
1809 s->relative_completion = 0;
1813 s->absolute_loading_amount_min = s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len * s->prev->relative_completion;
1814 s->absolute_loading_amount_len = s->prev->absolute_loading_amount_len * len_in_parent;
1815 if(s->absolute_loading_amount_len > s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len - s->absolute_loading_amount_min)
1816 s->absolute_loading_amount_len = s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len - s->absolute_loading_amount_min;
1820 s->absolute_loading_amount_min = 0;
1821 s->absolute_loading_amount_len = 1;
1825 SCR_UpdateLoadingScreenIfShown();
1828 void SCR_PopLoadingScreen (qboolean redraw)
1830 loadingscreenstack_t *s = loadingscreenstack;
1834 Con_DPrintf("Popping a loading screen item from an empty stack!\n");
1838 loadingscreenstack = s->prev;
1840 s->prev->relative_completion = (s->absolute_loading_amount_min + s->absolute_loading_amount_len - s->prev->absolute_loading_amount_min) / s->prev->absolute_loading_amount_len;
1844 SCR_UpdateLoadingScreenIfShown();
1847 void SCR_ClearLoadingScreen (qboolean redraw)
1849 while(loadingscreenstack)
1850 SCR_PopLoadingScreen(redraw && !loadingscreenstack->prev);
1853 static float SCR_DrawLoadingStack_r(loadingscreenstack_t *s, float y, float size)
1863 total += SCR_DrawLoadingStack_r(s->prev, y, 8);
1865 if(!s->prev || strcmp(s->msg, s->prev->msg))
1867 len = strlen(s->msg);
1868 x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2;
1870 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0);
1871 DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
1878 len = strlen(s->msg);
1879 x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2;
1881 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0);
1882 DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
1889 static void SCR_DrawLoadingStack(void)
1894 loadingscreenheight = SCR_DrawLoadingStack_r(loadingscreenstack, vid_conheight.integer, scr_loadingscreen_barheight.value);
1895 if(loadingscreenstack)
1897 // height = 32; // sorry, using the actual one is ugly
1898 GL_BlendFunc(GL_SRC_ALPHA, GL_ONE);
1899 GL_DepthRange(0, 1);
1900 GL_PolygonOffset(0, 0);
1901 GL_DepthTest(false);
1902 R_Mesh_ResetTextureState();
1903 verts[2] = verts[5] = verts[8] = verts[11] = 0;
1904 verts[0] = verts[9] = 0;
1905 verts[1] = verts[4] = vid_conheight.integer - scr_loadingscreen_barheight.value;
1906 verts[3] = verts[6] = vid_conwidth.integer * loadingscreenstack->absolute_loading_amount_min;
1907 verts[7] = verts[10] = vid_conheight.integer;
1909 #if _MSC_VER >= 1400
1910 #define sscanf sscanf_s
1912 // ^^^^^^^^^^ blue component
1913 // ^^^^^^ bottom row
1914 // ^^^^^^^^^^^^ alpha is always on
1915 colors[0] = 0; colors[1] = 0; colors[2] = 0; colors[3] = 1;
1916 colors[4] = 0; colors[5] = 0; colors[6] = 0; colors[7] = 1;
1917 sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[8], &colors[9], &colors[10]); colors[11] = 1;
1918 sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[12], &colors[13], &colors[14]); colors[15] = 1;
1920 R_Mesh_PrepareVertices_Generic_Arrays(4, verts, colors, NULL);
1921 R_SetupShader_Generic(NULL, NULL, GL_MODULATE, 1);
1922 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
1924 // make sure everything is cleared, including the progress indicator
1925 if(loadingscreenheight < 8)
1926 loadingscreenheight = 8;
1930 static cachepic_t *loadingscreenpic;
1931 static float loadingscreenpic_vertex3f[12];
1932 static float loadingscreenpic_texcoord2f[8];
1934 static void SCR_DrawLoadingScreen_SharedSetup (qboolean clear)
1936 r_viewport_t viewport;
1938 // release mouse grab while loading
1939 if (!vid.fullscreen)
1940 VID_SetMouse(false, false, false);
1942 R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.width, vid.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL);
1943 R_SetViewport(&viewport);
1944 //qglDisable(GL_SCISSOR_TEST);CHECKGLERROR
1945 //qglDepthMask(1);CHECKGLERROR
1946 qglColorMask(1,1,1,1);CHECKGLERROR
1947 qglClearColor(0,0,0,0);CHECKGLERROR
1948 // when starting up a new video mode, make sure the screen is cleared to black
1950 qglClear(GL_COLOR_BUFFER_BIT);CHECKGLERROR
1953 R_EntityMatrix(&identitymatrix);
1954 // draw the loading plaque
1955 loadingscreenpic = Draw_CachePic (loadingscreenpic_number ? va("gfx/loading%d", loadingscreenpic_number+1) : "gfx/loading");
1956 x = (vid_conwidth.integer - loadingscreenpic->width)/2;
1957 y = (vid_conheight.integer - loadingscreenpic->height)/2;
1958 loadingscreenpic_vertex3f[2] = loadingscreenpic_vertex3f[5] = loadingscreenpic_vertex3f[8] = loadingscreenpic_vertex3f[11] = 0;
1959 loadingscreenpic_vertex3f[0] = loadingscreenpic_vertex3f[9] = x;
1960 loadingscreenpic_vertex3f[1] = loadingscreenpic_vertex3f[4] = y;
1961 loadingscreenpic_vertex3f[3] = loadingscreenpic_vertex3f[6] = x + loadingscreenpic->width;
1962 loadingscreenpic_vertex3f[7] = loadingscreenpic_vertex3f[10] = y + loadingscreenpic->height;
1963 loadingscreenpic_texcoord2f[0] = 0;loadingscreenpic_texcoord2f[1] = 0;
1964 loadingscreenpic_texcoord2f[2] = 1;loadingscreenpic_texcoord2f[3] = 0;
1965 loadingscreenpic_texcoord2f[4] = 1;loadingscreenpic_texcoord2f[5] = 1;
1966 loadingscreenpic_texcoord2f[6] = 0;loadingscreenpic_texcoord2f[7] = 1;
1969 static void SCR_DrawLoadingScreen (qboolean clear)
1971 // we only need to draw the image if it isn't already there
1972 GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1973 GL_DepthRange(0, 1);
1974 GL_PolygonOffset(0, 0);
1975 GL_DepthTest(false);
1976 R_Mesh_ResetTextureState();
1978 R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreentexture_vertex3f, NULL, loadingscreentexture_texcoord2f);
1979 if(loadingscreentexture)
1981 R_SetupShader_Generic(loadingscreentexture, NULL, GL_MODULATE, 1);
1982 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
1984 R_SetupShader_Generic(loadingscreenpic->tex, NULL, GL_MODULATE, 1);
1985 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
1986 SCR_DrawLoadingStack();
1989 static void SCR_DrawLoadingScreen_SharedFinish (qboolean clear)
1994 // however this IS necessary on Windows Vista
1998 void SCR_UpdateLoadingScreen (qboolean clear)
2000 keydest_t old_key_dest;
2001 int old_key_consoleactive;
2003 // don't do anything if not initialized yet
2004 if (vid_hidden || cls.state == ca_dedicated)
2007 if(!scr_loadingscreen_background.integer)
2010 if(loadingscreentime == realtime)
2011 clear |= loadingscreencleared;
2013 if(loadingscreentime != realtime)
2014 loadingscreenpic_number = rand() % (scr_loadingscreen_count.integer > 1 ? scr_loadingscreen_count.integer : 1);
2017 SCR_ClearLoadingScreenTexture();
2018 else if(loadingscreentime != realtime)
2019 SCR_SetLoadingScreenTexture();
2021 if(loadingscreentime != realtime)
2023 loadingscreentime = realtime;
2024 loadingscreenheight = 0;
2026 loadingscreencleared = clear;
2028 SCR_DrawLoadingScreen_SharedSetup(clear);
2029 if (vid.stereobuffer)
2031 qglDrawBuffer(GL_BACK_LEFT);
2032 SCR_DrawLoadingScreen(clear);
2033 qglDrawBuffer(GL_BACK_RIGHT);
2034 SCR_DrawLoadingScreen(clear);
2038 qglDrawBuffer(GL_BACK);
2039 SCR_DrawLoadingScreen(clear);
2041 SCR_DrawLoadingScreen_SharedFinish(clear);
2043 // this goes into the event loop, and should prevent unresponsive cursor on vista
2044 old_key_dest = key_dest;
2045 old_key_consoleactive = key_consoleactive;
2046 key_dest = key_void;
2047 key_consoleactive = false;
2048 Key_EventQueue_Block(); Sys_SendKeyEvents();
2049 key_dest = old_key_dest;
2050 key_consoleactive = old_key_consoleactive;
2053 qboolean R_Stereo_ColorMasking(void)
2055 return r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer;
2058 qboolean R_Stereo_Active(void)
2060 return (vid.stereobuffer || r_stereo_sidebyside.integer || R_Stereo_ColorMasking());
2063 extern cvar_t cl_minfps;
2064 extern cvar_t cl_minfps_fade;
2065 extern cvar_t cl_minfps_qualitymax;
2066 extern cvar_t cl_minfps_qualitymin;
2067 extern cvar_t cl_minfps_qualitypower;
2068 extern cvar_t cl_minfps_qualityscale;
2069 static double cl_updatescreen_rendertime = 0;
2070 static double cl_updatescreen_quality = 1;
2071 extern void Sbar_ShowFPS_Update(void);
2072 void CL_UpdateScreen(void)
2075 float conwidth, conheight;
2078 Sbar_ShowFPS_Update();
2080 if (!scr_initialized || !con_initialized || !scr_refresh.integer)
2081 return; // not initialized yet
2083 if(gamemode == GAME_NEXUIZ)
2085 // play a bit with the palette (experimental)
2086 palette_rgb_pantscolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 0.0f*M_PI/3.0f));
2087 palette_rgb_pantscolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 2.0f*M_PI/3.0f));
2088 palette_rgb_pantscolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 4.0f*M_PI/3.0f));
2089 palette_rgb_shirtcolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time / M_PI + 5.0f*M_PI/3.0f));
2090 palette_rgb_shirtcolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time / M_PI + 3.0f*M_PI/3.0f));
2091 palette_rgb_shirtcolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time / M_PI + 1.0f*M_PI/3.0f));
2092 memcpy(palette_rgb_pantsscoreboard[15], palette_rgb_pantscolormap[15], sizeof(*palette_rgb_pantscolormap));
2093 memcpy(palette_rgb_shirtscoreboard[15], palette_rgb_shirtcolormap[15], sizeof(*palette_rgb_shirtcolormap));
2099 rendertime1 = Sys_DoubleTime();
2101 conwidth = bound(160, vid_conwidth.value, 32768);
2102 conheight = bound(90, vid_conheight.value, 24576);
2103 if (vid_conwidth.value != conwidth)
2104 Cvar_SetValue("vid_conwidth", conwidth);
2105 if (vid_conheight.value != conheight)
2106 Cvar_SetValue("vid_conheight", conheight);
2109 if (scr_viewsize.value < 30)
2110 Cvar_Set ("viewsize","30");
2111 if (scr_viewsize.value > 120)
2112 Cvar_Set ("viewsize","120");
2114 // bound field of view
2115 if (scr_fov.value < 1)
2116 Cvar_Set ("fov","1");
2117 if (scr_fov.value > 170)
2118 Cvar_Set ("fov","170");
2120 // intermission is always full screen
2121 if (cl.intermission)
2125 if (scr_viewsize.value >= 120)
2126 sb_lines = 0; // no status bar at all
2127 else if (scr_viewsize.value >= 110)
2128 sb_lines = 24; // no inventory
2133 r_refdef.view.colormask[0] = 1;
2134 r_refdef.view.colormask[1] = 1;
2135 r_refdef.view.colormask[2] = 1;
2137 SCR_SetUpToDrawConsole();
2140 qglDrawBuffer(GL_BACK);CHECKGLERROR
2141 qglViewport(0, 0, vid.width, vid.height);CHECKGLERROR
2142 qglDisable(GL_SCISSOR_TEST);CHECKGLERROR
2143 qglDepthMask(1);CHECKGLERROR
2144 qglColorMask(1,1,1,1);CHECKGLERROR
2145 qglClearColor(0,0,0,0);CHECKGLERROR
2146 R_ClearScreen(false);
2147 r_refdef.view.clear = false;
2148 r_refdef.view.isoverlay = false;
2149 f = pow((float)cl_updatescreen_quality, cl_minfps_qualitypower.value) * cl_minfps_qualityscale.value;
2150 r_refdef.view.quality = bound(cl_minfps_qualitymin.value, f, cl_minfps_qualitymax.value);
2152 if (qglPolygonStipple)
2154 if(scr_stipple.integer)
2156 GLubyte stipple[128];
2157 int i, s, width, parts;
2158 static int frame = 0;
2161 s = scr_stipple.integer;
2163 width = (s & 070) >> 3;
2165 qglEnable(GL_POLYGON_STIPPLE);CHECKGLERROR // 0x0B42
2166 for(i = 0; i < 128; ++i)
2169 stipple[i] = (((line >> width) + frame) & ((1 << parts) - 1)) ? 0x00 : 0xFF;
2171 qglPolygonStipple(stipple);CHECKGLERROR
2175 qglDisable(GL_POLYGON_STIPPLE);CHECKGLERROR
2180 if (R_Stereo_Active())
2182 matrix4x4_t originalmatrix = r_refdef.view.matrix;
2183 matrix4x4_t offsetmatrix;
2184 Matrix4x4_CreateFromQuakeEntity(&offsetmatrix, 0, r_stereo_separation.value * 0.5f, 0, 0, r_stereo_angle.value * 0.5f, 0, 1);
2185 Matrix4x4_Concat(&r_refdef.view.matrix, &originalmatrix, &offsetmatrix);
2187 if (r_stereo_sidebyside.integer)
2190 if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer)
2192 r_refdef.view.colormask[0] = 1;
2193 r_refdef.view.colormask[1] = 0;
2194 r_refdef.view.colormask[2] = 0;
2197 if (vid.stereobuffer)
2198 qglDrawBuffer(GL_BACK_RIGHT);
2202 Matrix4x4_CreateFromQuakeEntity(&offsetmatrix, 0, r_stereo_separation.value * -0.5f, 0, 0, r_stereo_angle.value * -0.5f, 0, 1);
2203 Matrix4x4_Concat(&r_refdef.view.matrix, &originalmatrix, &offsetmatrix);
2205 if (r_stereo_sidebyside.integer)
2208 if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer)
2210 r_refdef.view.colormask[0] = 0;
2211 r_refdef.view.colormask[1] = r_stereo_redcyan.integer || r_stereo_redgreen.integer;
2212 r_refdef.view.colormask[2] = r_stereo_redcyan.integer || r_stereo_redblue.integer;
2215 if (vid.stereobuffer)
2216 qglDrawBuffer(GL_BACK_LEFT);
2220 r_refdef.view.matrix = originalmatrix;
2228 // quality adjustment according to render time
2230 qglFlush(); // FIXME: should we really be using qglFlush here?
2231 cl_updatescreen_rendertime += ((Sys_DoubleTime() - rendertime1) - cl_updatescreen_rendertime) * bound(0, cl_minfps_fade.value, 1);
2232 if (cl_minfps.value > 0 && cl_updatescreen_rendertime > 0 && !cls.timedemo && (!cls.capturevideo.active || !cls.capturevideo.realtime))
2233 cl_updatescreen_quality = 1 / (cl_updatescreen_rendertime * cl_minfps.value);
2235 cl_updatescreen_quality = 1;
2237 if (!vid_activewindow)
2238 VID_SetMouse(false, false, false);
2239 else if (key_consoleactive)
2240 VID_SetMouse(vid.fullscreen, false, false);
2241 else if (key_dest == key_menu_grabbed)
2242 VID_SetMouse(true, vid_mouse.integer && !in_client_mouse, true);
2243 else if (key_dest == key_menu)
2244 VID_SetMouse(vid.fullscreen, vid_mouse.integer && !in_client_mouse, true);
2246 VID_SetMouse(vid.fullscreen, vid_mouse.integer && !cl.csqc_wantsmousemove && (!cls.demoplayback || cl_demo_mousegrab.integer), true);
2251 void CL_Screen_NewMap(void)