7 #include "cl_collision.h"
13 // we have to include snd_main.h here only to get access to snd_renderbuffer->format.speed when writing the AVI headers
16 cvar_t scr_viewsize = {CVAR_SAVE, "viewsize","100", "how large the view should be, 110 disables inventory bar, 120 disables status bar"};
17 cvar_t scr_fov = {CVAR_SAVE, "fov","90", "field of vision, 1-170 degrees, default 90, some players use 110-130"};
18 cvar_t scr_conalpha = {CVAR_SAVE, "scr_conalpha", "1", "opacity of console background gfx/conback"};
19 cvar_t scr_conalphafactor = {CVAR_SAVE, "scr_conalphafactor", "1", "opacity of console background gfx/conback relative to scr_conalpha; when 0, gfx/conback is not drawn"};
20 cvar_t scr_conalpha2factor = {CVAR_SAVE, "scr_conalpha2factor", "0", "opacity of console background gfx/conback2 relative to scr_conalpha; when 0, gfx/conback2 is not drawn"};
21 cvar_t scr_conalpha3factor = {CVAR_SAVE, "scr_conalpha3factor", "0", "opacity of console background gfx/conback3 relative to scr_conalpha; when 0, gfx/conback3 is not drawn"};
22 cvar_t scr_conbrightness = {CVAR_SAVE, "scr_conbrightness", "1", "brightness of console background (0 = black, 1 = image)"};
23 cvar_t scr_conforcewhiledisconnected = {0, "scr_conforcewhiledisconnected", "1", "forces fullscreen console while disconnected"};
24 cvar_t scr_conscroll_x = {CVAR_SAVE, "scr_conscroll_x", "0", "scroll speed of gfx/conback in x direction"};
25 cvar_t scr_conscroll_y = {CVAR_SAVE, "scr_conscroll_y", "0", "scroll speed of gfx/conback in y direction"};
26 cvar_t scr_conscroll2_x = {CVAR_SAVE, "scr_conscroll2_x", "0", "scroll speed of gfx/conback2 in x direction"};
27 cvar_t scr_conscroll2_y = {CVAR_SAVE, "scr_conscroll2_y", "0", "scroll speed of gfx/conback2 in y direction"};
28 cvar_t scr_conscroll3_x = {CVAR_SAVE, "scr_conscroll3_x", "0", "scroll speed of gfx/conback3 in x direction"};
29 cvar_t scr_conscroll3_y = {CVAR_SAVE, "scr_conscroll3_y", "0", "scroll speed of gfx/conback3 in y direction"};
30 cvar_t scr_menuforcewhiledisconnected = {0, "scr_menuforcewhiledisconnected", "0", "forces menu while disconnected"};
31 cvar_t scr_centertime = {0, "scr_centertime","2", "how long centerprint messages show"};
32 cvar_t scr_showram = {CVAR_SAVE, "showram","1", "show ram icon if low on surface cache memory (not used)"};
33 cvar_t scr_showturtle = {CVAR_SAVE, "showturtle","0", "show turtle icon when framerate is too low"};
34 cvar_t scr_showpause = {CVAR_SAVE, "showpause","1", "show pause icon when game is paused"};
35 cvar_t scr_showbrand = {0, "showbrand","0", "shows gfx/brand.tga in a corner of the screen (different values select different positions, including centered)"};
36 cvar_t scr_printspeed = {0, "scr_printspeed","0", "speed of intermission printing (episode end texts), a value of 0 disables the slow printing"};
37 cvar_t scr_loadingscreen_background = {0, "scr_loadingscreen_background","0", "show the last visible background during loading screen (costs one screenful of video memory)"};
38 cvar_t scr_loadingscreen_scale = {0, "scr_loadingscreen_scale","1", "scale factor of the background"};
39 cvar_t scr_loadingscreen_scale_base = {0, "scr_loadingscreen_scale_base","0", "0 = console pixels, 1 = video pixels"};
40 cvar_t scr_loadingscreen_scale_limit = {0, "scr_loadingscreen_scale_limit","0", "0 = no limit, 1 = until first edge hits screen edge, 2 = until last edge hits screen edge, 3 = until width hits screen width, 4 = until height hits screen height"};
41 cvar_t scr_loadingscreen_picture = {CVAR_SAVE, "scr_loadingscreen_picture", "gfx/loading", "picture shown during loading"};
42 cvar_t scr_loadingscreen_count = {0, "scr_loadingscreen_count","1", "number of loading screen files to use randomly (named loading.tga, loading2.tga, loading3.tga, ...)"};
43 cvar_t scr_loadingscreen_firstforstartup = {0, "scr_loadingscreen_firstforstartup","0", "remove loading.tga from random scr_loadingscreen_count selection and only display it on client startup, 0 = normal, 1 = firstforstartup"};
44 cvar_t scr_loadingscreen_barcolor = {0, "scr_loadingscreen_barcolor", "0 0 1", "rgb color of loadingscreen progress bar"};
45 cvar_t scr_loadingscreen_barheight = {0, "scr_loadingscreen_barheight", "8", "the height of the loadingscreen progress bar"};
46 cvar_t scr_loadingscreen_maxfps = {0, "scr_loadingscreen_maxfps", "10", "restrict maximal FPS for loading screen so it will not update very often (this will make lesser loading times on a maps loading large number of models)"};
47 cvar_t scr_infobar_height = {0, "scr_infobar_height", "8", "the height of the infobar items"};
48 cvar_t vid_conwidth = {CVAR_SAVE, "vid_conwidth", "640", "virtual width of 2D graphics system"};
49 cvar_t vid_conheight = {CVAR_SAVE, "vid_conheight", "480", "virtual height of 2D graphics system"};
50 cvar_t vid_pixelheight = {CVAR_SAVE, "vid_pixelheight", "1", "adjusts vertical field of vision to account for non-square pixels (1280x1024 on a CRT monitor for example)"};
51 cvar_t scr_screenshot_jpeg = {CVAR_SAVE, "scr_screenshot_jpeg","1", "save jpeg instead of targa"};
52 cvar_t scr_screenshot_jpeg_quality = {CVAR_SAVE, "scr_screenshot_jpeg_quality","0.9", "image quality of saved jpeg"};
53 cvar_t scr_screenshot_png = {CVAR_SAVE, "scr_screenshot_png","0", "save png instead of targa"};
54 cvar_t scr_screenshot_gammaboost = {CVAR_SAVE, "scr_screenshot_gammaboost","1", "gamma correction on saved screenshots and videos, 1.0 saves unmodified images"};
55 cvar_t scr_screenshot_hwgamma = {CVAR_SAVE, "scr_screenshot_hwgamma","1", "apply the video gamma ramp to saved screenshots and videos"};
56 cvar_t scr_screenshot_alpha = {CVAR_SAVE, "scr_screenshot_alpha","0", "try to write an alpha channel to screenshots (debugging feature)"};
57 cvar_t scr_screenshot_timestamp = {CVAR_SAVE, "scr_screenshot_timestamp", "1", "use a timestamp based number of the type YYYYMMDDHHMMSSsss instead of sequential numbering"};
58 // scr_screenshot_name is defined in fs.c
59 cvar_t cl_capturevideo = {0, "cl_capturevideo", "0", "enables saving of video to a .avi file using uncompressed I420 colorspace and PCM audio, note that scr_screenshot_gammaboost affects the brightness of the output)"};
60 cvar_t cl_capturevideo_demo_stop = {CVAR_SAVE, "cl_capturevideo_demo_stop", "1", "automatically stops video recording when demo ends"};
61 cvar_t cl_capturevideo_printfps = {CVAR_SAVE, "cl_capturevideo_printfps", "1", "prints the frames per second captured in capturevideo (is only written to the log file, not to the console, as that would be visible on the video)"};
62 cvar_t cl_capturevideo_width = {CVAR_SAVE, "cl_capturevideo_width", "0", "scales all frames to this resolution before saving the video"};
63 cvar_t cl_capturevideo_height = {CVAR_SAVE, "cl_capturevideo_height", "0", "scales all frames to this resolution before saving the video"};
64 cvar_t cl_capturevideo_realtime = {0, "cl_capturevideo_realtime", "0", "causes video saving to operate in realtime (mostly useful while playing, not while capturing demos), this can produce a much lower quality video due to poor sound/video sync and will abort saving if your machine stalls for over a minute"};
65 cvar_t cl_capturevideo_fps = {CVAR_SAVE, "cl_capturevideo_fps", "30", "how many frames per second to save (29.97 for NTSC, 30 for typical PC video, 15 can be useful)"};
66 cvar_t cl_capturevideo_nameformat = {CVAR_SAVE, "cl_capturevideo_nameformat", "dpvideo", "prefix for saved videos (the date is encoded using strftime escapes)"};
67 cvar_t cl_capturevideo_number = {CVAR_SAVE, "cl_capturevideo_number", "1", "number to append to video filename, incremented each time a capture begins"};
68 cvar_t cl_capturevideo_ogg = {CVAR_SAVE, "cl_capturevideo_ogg", "1", "save captured video data as Ogg/Vorbis/Theora streams"};
69 cvar_t cl_capturevideo_framestep = {CVAR_SAVE, "cl_capturevideo_framestep", "1", "when set to n >= 1, render n frames to capture one (useful for motion blur like effects)"};
70 cvar_t r_letterbox = {0, "r_letterbox", "0", "reduces vertical height of view to simulate a letterboxed movie effect (can be used by mods for cutscenes)"};
71 cvar_t r_stereo_separation = {0, "r_stereo_separation", "4", "separation distance of eyes in the world (negative values are only useful for cross-eyed viewing)"};
72 cvar_t r_stereo_sidebyside = {0, "r_stereo_sidebyside", "0", "side by side views for those who can't afford glasses but can afford eye strain (note: use a negative r_stereo_separation if you want cross-eyed viewing)"};
73 cvar_t r_stereo_horizontal = {0, "r_stereo_horizontal", "0", "aspect skewed side by side view for special decoder/display hardware"};
74 cvar_t r_stereo_vertical = {0, "r_stereo_vertical", "0", "aspect skewed top and bottom view for special decoder/display hardware"};
75 cvar_t r_stereo_redblue = {0, "r_stereo_redblue", "0", "red/blue anaglyph stereo glasses (note: most of these glasses are actually red/cyan, try that one too)"};
76 cvar_t r_stereo_redcyan = {0, "r_stereo_redcyan", "0", "red/cyan anaglyph stereo glasses, the kind given away at drive-in movies like Creature From The Black Lagoon In 3D"};
77 cvar_t r_stereo_redgreen = {0, "r_stereo_redgreen", "0", "red/green anaglyph stereo glasses (for those who don't mind yellow)"};
78 cvar_t r_stereo_angle = {0, "r_stereo_angle", "0", "separation angle of eyes (makes the views look different directions, as an example, 90 gives a 90 degree separation where the views are 45 degrees left and 45 degrees right)"};
79 cvar_t scr_stipple = {0, "scr_stipple", "0", "interlacing-like stippling of the display"};
80 cvar_t scr_refresh = {0, "scr_refresh", "1", "allows you to completely shut off rendering for benchmarking purposes"};
81 cvar_t scr_screenshot_name_in_mapdir = {CVAR_SAVE, "scr_screenshot_name_in_mapdir", "0", "if set to 1, screenshots are placed in a subdirectory named like the map they are from"};
82 cvar_t shownetgraph = {CVAR_SAVE, "shownetgraph", "0", "shows a graph of packet sizes and other information, 0 = off, 1 = show client netgraph, 2 = show client and server netgraphs (when hosting a server)"};
83 cvar_t cl_demo_mousegrab = {0, "cl_demo_mousegrab", "0", "Allows reading the mouse input while playing demos. Useful for camera mods developed in csqc. (0: never, 1: always)"};
84 cvar_t timedemo_screenshotframelist = {0, "timedemo_screenshotframelist", "", "when performing a timedemo, take screenshots of each frame in this space-separated list - example: 1 201 401"};
85 cvar_t vid_touchscreen_outlinealpha = {0, "vid_touchscreen_outlinealpha", "0.25", "opacity of touchscreen area outlines"};
86 cvar_t vid_touchscreen_overlayalpha = {0, "vid_touchscreen_overlayalpha", "0.25", "opacity of touchscreen area icons"};
87 cvar_t r_speeds_graph = {CVAR_SAVE, "r_speeds_graph", "0", "display a graph of renderer statistics "};
88 cvar_t r_speeds_graph_filter[8] =
90 {CVAR_SAVE, "r_speeds_graph_filter_r", "timedelta", "Red - display the specified renderer statistic"},
91 {CVAR_SAVE, "r_speeds_graph_filter_g", "batch_batches", "Green - display the specified renderer statistic"},
92 {CVAR_SAVE, "r_speeds_graph_filter_b", "batch_triangles", "Blue - display the specified renderer statistic"},
93 {CVAR_SAVE, "r_speeds_graph_filter_y", "fast_triangles", "Yellow - display the specified renderer statistic"},
94 {CVAR_SAVE, "r_speeds_graph_filter_c", "copytriangles_triangles", "Cyan - display the specified renderer statistic"},
95 {CVAR_SAVE, "r_speeds_graph_filter_m", "dynamic_triangles", "Magenta - display the specified renderer statistic"},
96 {CVAR_SAVE, "r_speeds_graph_filter_w", "animcache_shade_vertices", "White - display the specified renderer statistic"},
97 {CVAR_SAVE, "r_speeds_graph_filter_o", "animcache_shape_vertices", "Orange - display the specified renderer statistic"},
99 cvar_t r_speeds_graph_length = {CVAR_SAVE, "r_speeds_graph_length", "1024", "number of frames in statistics graph, can be from 4 to 8192"};
100 cvar_t r_speeds_graph_seconds = {CVAR_SAVE, "r_speeds_graph_seconds", "2", "number of seconds in graph, can be from 0.1 to 120"};
101 cvar_t r_speeds_graph_x = {CVAR_SAVE, "r_speeds_graph_x", "0", "position of graph"};
102 cvar_t r_speeds_graph_y = {CVAR_SAVE, "r_speeds_graph_y", "0", "position of graph"};
103 cvar_t r_speeds_graph_width = {CVAR_SAVE, "r_speeds_graph_width", "256", "size of graph"};
104 cvar_t r_speeds_graph_height = {CVAR_SAVE, "r_speeds_graph_height", "128", "size of graph"};
108 extern cvar_t v_glslgamma;
109 extern cvar_t sbar_info_pos;
110 extern cvar_t r_fog_clear;
111 #define WANT_SCREENSHOT_HWGAMMA (scr_screenshot_hwgamma.integer && vid_usinghwgamma)
113 int jpeg_supported = false;
115 qboolean scr_initialized; // ready to draw
117 float scr_con_current;
118 int scr_con_margin_bottom;
120 extern int con_vislines;
122 static void SCR_ScreenShot_f (void);
123 static void R_Envmap_f (void);
126 void R_ClearScreen(qboolean fogcolor);
129 ===============================================================================
133 ===============================================================================
136 char scr_centerstring[MAX_INPUTLINE];
137 float scr_centertime_start; // for slow victory printing
138 float scr_centertime_off;
139 int scr_center_lines;
141 int scr_erase_center;
142 char scr_infobarstring[MAX_INPUTLINE];
143 float scr_infobartime_off;
149 Called for important messages that should stay in the center of the screen
153 void SCR_CenterPrint(const char *str)
155 strlcpy (scr_centerstring, str, sizeof (scr_centerstring));
156 scr_centertime_off = scr_centertime.value;
157 scr_centertime_start = cl.time;
159 // count the number of lines for centering
160 scr_center_lines = 1;
170 static void SCR_DrawCenterString (void)
177 if(cl.intermission == 2) // in finale,
178 if(sb_showscores) // make TAB hide the finale message (sb_showscores overrides finale in sbar.c)
181 if(scr_centertime.value <= 0 && !cl.intermission)
184 // the finale prints the characters one at a time, except if printspeed is an absurdly high value
185 if (cl.intermission && scr_printspeed.value > 0 && scr_printspeed.value < 1000000)
186 remaining = (int)(scr_printspeed.value * (cl.time - scr_centertime_start));
190 scr_erase_center = 0;
191 start = scr_centerstring;
196 if (scr_center_lines <= 4)
197 y = (int)(vid_conheight.integer*0.35);
204 // scan the number of characters on the line, not counting color codes
205 char *newline = strchr(start, '\n');
206 int l = newline ? (newline - start) : (int)strlen(start);
207 float width = DrawQ_TextWidth(start, l, 8, 8, false, FONT_CENTERPRINT);
209 x = (int) (vid_conwidth.integer - width)/2;
214 DrawQ_String(x, y, start, l, 8, 8, 1, 1, 1, 1, 0, &color, false, FONT_CENTERPRINT);
223 start = newline + 1; // skip the \n
227 static void SCR_CheckDrawCenterString (void)
229 if (scr_center_lines > scr_erase_lines)
230 scr_erase_lines = scr_center_lines;
232 if (cl.time > cl.oldtime)
233 scr_centertime_off -= cl.time - cl.oldtime;
235 // don't draw if this is a normal stats-screen intermission,
236 // only if it is not an intermission, or a finale intermission
237 if (cl.intermission == 1)
239 if (scr_centertime_off <= 0 && !cl.intermission)
241 if (key_dest != key_game)
244 SCR_DrawCenterString ();
247 static void SCR_DrawNetGraph_DrawGraph (int graphx, int graphy, int graphwidth, int graphheight, float graphscale, const char *label, float textsize, int packetcounter, netgraphitem_t *netgraph)
249 netgraphitem_t *graph;
250 int j, x, y, numlines;
252 char bytesstring[128];
253 float g[NETGRAPH_PACKETS][6];
256 r_vertexgeneric_t vertex[(NETGRAPH_PACKETS+2)*5*2];
257 r_vertexgeneric_t *v;
258 DrawQ_Fill(graphx, graphy, graphwidth, graphheight + textsize * 2, 0, 0, 0, 0.5, 0);
259 // draw the bar graph itself
260 memset(g, 0, sizeof(g));
261 for (j = 0;j < NETGRAPH_PACKETS;j++)
263 graph = netgraph + j;
264 g[j][0] = 1.0f - 0.25f * (realtime - graph->time);
270 if (graph->unreliablebytes == NETGRAPH_LOSTPACKET)
272 else if (graph->unreliablebytes == NETGRAPH_CHOKEDPACKET)
276 g[j][3] = 1.0f - graph->unreliablebytes * graphscale;
277 g[j][4] = g[j][3] - graph->reliablebytes * graphscale;
278 g[j][5] = g[j][4] - graph->ackbytes * graphscale;
279 // count bytes in the last second
280 if (realtime - graph->time < 1.0f)
281 totalbytes += graph->unreliablebytes + graph->reliablebytes + graph->ackbytes;
283 g[j][1] = bound(0.0f, g[j][1], 1.0f);
284 g[j][2] = bound(0.0f, g[j][2], 1.0f);
285 g[j][3] = bound(0.0f, g[j][3], 1.0f);
286 g[j][4] = bound(0.0f, g[j][4], 1.0f);
287 g[j][5] = bound(0.0f, g[j][5], 1.0f);
289 // render the lines for the graph
292 for (j = 0;j < NETGRAPH_PACKETS;j++)
295 b = g[(j+1)%NETGRAPH_PACKETS];
296 if (a[0] < 0.0f || b[0] > 1.0f || b[0] < a[0])
298 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[2], 0.0f);Vector4Set(v->color4f, 1.0f, 1.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
299 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[2], 0.0f);Vector4Set(v->color4f, 1.0f, 1.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
301 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[1], 0.0f);Vector4Set(v->color4f, 1.0f, 0.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
302 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[1], 0.0f);Vector4Set(v->color4f, 1.0f, 0.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
304 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[5], 0.0f);Vector4Set(v->color4f, 0.0f, 1.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
305 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[5], 0.0f);Vector4Set(v->color4f, 0.0f, 1.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
307 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[4], 0.0f);Vector4Set(v->color4f, 1.0f, 1.0f, 1.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
308 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[4], 0.0f);Vector4Set(v->color4f, 1.0f, 1.0f, 1.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
310 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[3], 0.0f);Vector4Set(v->color4f, 1.0f, 0.5f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
311 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[3], 0.0f);Vector4Set(v->color4f, 1.0f, 0.5f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
317 R_Mesh_PrepareVertices_Generic(numlines*2, vertex, NULL);
318 DrawQ_Lines(0.0f, numlines, 0, false);
321 y = graphy + graphheight;
322 dpsnprintf(bytesstring, sizeof(bytesstring), "%i", totalbytes);
323 DrawQ_String(x, y, label , 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false, FONT_DEFAULT);y += textsize;
324 DrawQ_String(x, y, bytesstring, 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false, FONT_DEFAULT);y += textsize;
332 static void SCR_DrawNetGraph (void)
334 int i, separator1, separator2, graphwidth, graphheight, netgraph_x, netgraph_y, textsize, index, netgraphsperrow;
339 if (cls.state != ca_connected)
343 if (!shownetgraph.integer)
351 graphscale = 1.0f / 1500.0f;
353 netgraphsperrow = (vid_conwidth.integer + separator2) / (graphwidth * 2 + separator1 + separator2);
354 netgraphsperrow = max(netgraphsperrow, 1);
357 netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
358 netgraph_y = (vid_conheight.integer - 48 - sbar_info_pos.integer + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
360 SCR_DrawNetGraph_DrawGraph(netgraph_x , netgraph_y, graphwidth, graphheight, graphscale, "incoming", textsize, c->incoming_packetcounter, c->incoming_netgraph);
361 SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, "outgoing", textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
364 if (sv.active && shownetgraph.integer >= 2)
366 for (i = 0;i < svs.maxclients;i++)
368 c = svs.clients[i].netconnection;
371 netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
372 netgraph_y = (vid_conheight.integer - 48 + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
373 SCR_DrawNetGraph_DrawGraph(netgraph_x , netgraph_y, graphwidth, graphheight, graphscale, va(vabuf, sizeof(vabuf), "%s", svs.clients[i].name), textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
374 SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, "" , textsize, c->incoming_packetcounter, c->incoming_netgraph);
385 static void SCR_DrawTurtle (void)
389 if (cls.state != ca_connected)
392 if (!scr_showturtle.integer)
395 if (cl.realframetime < 0.1)
405 DrawQ_Pic (0, 0, Draw_CachePic ("gfx/turtle"), 0, 0, 1, 1, 1, 1, 0);
413 static void SCR_DrawNet (void)
415 if (cls.state != ca_connected)
417 if (realtime - cl.last_received_message < 0.3)
419 if (cls.demoplayback)
422 DrawQ_Pic (64, 0, Draw_CachePic ("gfx/net"), 0, 0, 1, 1, 1, 1, 0);
430 static void SCR_DrawPause (void)
434 if (cls.state != ca_connected)
437 if (!scr_showpause.integer) // turn off for screenshots
443 pic = Draw_CachePic ("gfx/pause");
444 DrawQ_Pic ((vid_conwidth.integer - pic->width)/2, (vid_conheight.integer - pic->height)/2, pic, 0, 0, 1, 1, 1, 1, 0);
452 static void SCR_DrawBrand (void)
457 if (!scr_showbrand.value)
460 pic = Draw_CachePic ("gfx/brand");
462 switch ((int)scr_showbrand.value)
464 case 1: // bottom left
466 y = vid_conheight.integer - pic->height;
468 case 2: // bottom centre
469 x = (vid_conwidth.integer - pic->width) / 2;
470 y = vid_conheight.integer - pic->height;
472 case 3: // bottom right
473 x = vid_conwidth.integer - pic->width;
474 y = vid_conheight.integer - pic->height;
476 case 4: // centre right
477 x = vid_conwidth.integer - pic->width;
478 y = (vid_conheight.integer - pic->height) / 2;
481 x = vid_conwidth.integer - pic->width;
484 case 6: // top centre
485 x = (vid_conwidth.integer - pic->width) / 2;
492 case 8: // centre left
494 y = (vid_conheight.integer - pic->height) / 2;
500 DrawQ_Pic (x, y, pic, 0, 0, 1, 1, 1, 1, 0);
508 static int SCR_DrawQWDownload(int offset)
510 // sync with SCR_InfobarHeight
513 float size = scr_infobar_height.value;
516 if (!cls.qw_downloadname[0])
518 cls.qw_downloadspeedrate = 0;
519 cls.qw_downloadspeedtime = realtime;
520 cls.qw_downloadspeedcount = 0;
523 if (realtime >= cls.qw_downloadspeedtime + 1)
525 cls.qw_downloadspeedrate = cls.qw_downloadspeedcount;
526 cls.qw_downloadspeedtime = realtime;
527 cls.qw_downloadspeedcount = 0;
529 if (cls.protocol == PROTOCOL_QUAKEWORLD)
530 dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i) at %i bytes/s", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadspeedrate);
532 dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i/%i) at %i bytes/s", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadmemorymaxsize, cls.qw_downloadspeedrate);
533 len = (int)strlen(temp);
534 x = (vid_conwidth.integer - DrawQ_TextWidth(temp, len, size, size, true, FONT_INFOBAR)) / 2;
535 y = vid_conheight.integer - size - offset;
536 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
537 DrawQ_String(x, y, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
542 SCR_DrawInfobarString
545 static int SCR_DrawInfobarString(int offset)
549 float size = scr_infobar_height.value;
551 len = (int)strlen(scr_infobarstring);
552 x = (vid_conwidth.integer - DrawQ_TextWidth(scr_infobarstring, len, size, size, false, FONT_INFOBAR)) / 2;
553 y = vid_conheight.integer - size - offset;
554 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
555 DrawQ_String(x, y, scr_infobarstring, len, size, size, 1, 1, 1, 1, 0, NULL, false, FONT_INFOBAR);
564 static int SCR_DrawCurlDownload(int offset)
566 // sync with SCR_InfobarHeight
571 float size = scr_infobar_height.value;
572 Curl_downloadinfo_t *downinfo;
574 char addinfobuf[128];
577 downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo, addinfobuf, sizeof(addinfobuf));
581 y = vid_conheight.integer - size * nDownloads - offset;
585 len = (int)strlen(addinfo);
586 x = (vid_conwidth.integer - DrawQ_TextWidth(addinfo, len, size, size, true, FONT_INFOBAR)) / 2;
587 DrawQ_Fill(0, y - size, vid_conwidth.integer, size, 1, 1, 1, cls.signon == SIGNONS ? 0.8 : 1, 0);
588 DrawQ_String(x, y - size, addinfo, len, size, size, 0, 0, 0, 1, 0, NULL, true, FONT_INFOBAR);
591 for(i = 0; i != nDownloads; ++i)
593 if(downinfo[i].queued)
594 dpsnprintf(temp, sizeof(temp), "Still in queue: %s", downinfo[i].filename);
595 else if(downinfo[i].progress <= 0)
596 dpsnprintf(temp, sizeof(temp), "Downloading %s ... ???.?%% @ %.1f KiB/s", downinfo[i].filename, downinfo[i].speed / 1024.0);
598 dpsnprintf(temp, sizeof(temp), "Downloading %s ... %5.1f%% @ %.1f KiB/s", downinfo[i].filename, 100.0 * downinfo[i].progress, downinfo[i].speed / 1024.0);
599 len = (int)strlen(temp);
600 x = (vid_conwidth.integer - DrawQ_TextWidth(temp, len, size, size, true, FONT_INFOBAR)) / 2;
601 DrawQ_Fill(0, y + i * size, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
602 DrawQ_String(x, y + i * size, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
607 return size * (nDownloads + (addinfo ? 1 : 0));
615 static void SCR_DrawInfobar(void)
618 offset += SCR_DrawQWDownload(offset);
619 offset += SCR_DrawCurlDownload(offset);
620 if(scr_infobartime_off > 0)
621 offset += SCR_DrawInfobarString(offset);
622 if(offset != scr_con_margin_bottom)
623 Con_DPrintf("broken console margin calculation: %d != %d\n", offset, scr_con_margin_bottom);
626 static int SCR_InfobarHeight(void)
629 Curl_downloadinfo_t *downinfo;
632 char addinfobuf[128];
634 if (cl.time > cl.oldtime)
635 scr_infobartime_off -= cl.time - cl.oldtime;
636 if(scr_infobartime_off > 0)
638 if(cls.qw_downloadname[0])
641 downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo, addinfobuf, sizeof(addinfobuf));
644 offset += (nDownloads + (addinfo ? 1 : 0));
647 offset *= scr_infobar_height.value;
657 static void SCR_InfoBar_f(void)
661 scr_infobartime_off = atof(Cmd_Argv(1));
662 strlcpy(scr_infobarstring, Cmd_Argv(2), sizeof(scr_infobarstring));
666 Con_Printf("usage:\ninfobar expiretime \"string\"\n");
669 //=============================================================================
673 SCR_SetUpToDrawConsole
676 static void SCR_SetUpToDrawConsole (void)
678 // lines of console to display
680 static int framecounter = 0;
684 if (scr_menuforcewhiledisconnected.integer && key_dest == key_game && cls.state == ca_disconnected)
686 if (framecounter >= 2)
694 if (scr_conforcewhiledisconnected.integer && key_dest == key_game && cls.signon != SIGNONS)
695 key_consoleactive |= KEY_CONSOLEACTIVE_FORCED;
697 key_consoleactive &= ~KEY_CONSOLEACTIVE_FORCED;
699 // decide on the height of the console
700 if (key_consoleactive & KEY_CONSOLEACTIVE_USER)
701 conlines = vid_conheight.integer/2; // half screen
703 conlines = 0; // none visible
705 scr_con_current = conlines;
713 void SCR_DrawConsole (void)
715 scr_con_margin_bottom = SCR_InfobarHeight();
716 if (key_consoleactive & KEY_CONSOLEACTIVE_FORCED)
719 Con_DrawConsole (vid_conheight.integer - scr_con_margin_bottom);
721 else if (scr_con_current)
722 Con_DrawConsole (min((int)scr_con_current, vid_conheight.integer - scr_con_margin_bottom));
729 SCR_BeginLoadingPlaque
733 void SCR_BeginLoadingPlaque (qboolean startup)
735 // save console log up to this point to log_file if it was set by configs
739 SCR_UpdateLoadingScreen(false, startup);
742 //=============================================================================
744 const char *r_stat_name[r_stat_count] =
751 "entities_triangles",
757 "lightmapupdatepixels",
767 "lights_lighttriangles",
768 "lights_shadowtriangles",
769 "lights_dynamicshadowtriangles",
771 "bouncegrid_particles",
775 "bouncegrid_bounces",
776 "photoncache_animated",
777 "photoncache_cached",
778 "photoncache_traced",
782 "indexbufferuploadcount",
783 "indexbufferuploadsize",
784 "vertexbufferuploadcount",
785 "vertexbufferuploadsize",
788 "bufferdatacurrent_vertex", // R_BUFFERDATA_ types are added to this index
789 "bufferdatacurrent_index16",
790 "bufferdatacurrent_index32",
791 "bufferdatacurrent_uniform",
792 "bufferdatasize_vertex", // R_BUFFERDATA_ types are added to this index
793 "bufferdatasize_index16",
794 "bufferdatasize_index32",
795 "bufferdatasize_uniform",
796 "animcache_vertexmesh_count",
797 "animcache_vertexmesh_vertices",
798 "animcache_vertexmesh_maxvertices",
799 "animcache_skeletal_count",
800 "animcache_skeletal_bones",
801 "animcache_skeletal_maxbones",
802 "animcache_shade_count",
803 "animcache_shade_vertices",
804 "animcache_shade_maxvertices",
805 "animcache_shape_count",
806 "animcache_shape_vertices",
807 "animcache_shape_maxvertices",
817 "copytriangles_batches",
818 "copytriangles_surfaces",
819 "copytriangles_vertices",
820 "copytriangles_triangles",
825 "dynamicskeletal_batches",
826 "dynamicskeletal_surfaces",
827 "dynamicskeletal_vertices",
828 "dynamicskeletal_triangles",
829 "dynamic_batches_because_cvar",
830 "dynamic_surfaces_because_cvar",
831 "dynamic_vertices_because_cvar",
832 "dynamic_triangles_because_cvar",
833 "dynamic_batches_because_lightmapvertex",
834 "dynamic_surfaces_because_lightmapvertex",
835 "dynamic_vertices_because_lightmapvertex",
836 "dynamic_triangles_because_lightmapvertex",
837 "dynamic_batches_because_deformvertexes_autosprite",
838 "dynamic_surfaces_because_deformvertexes_autosprite",
839 "dynamic_vertices_because_deformvertexes_autosprite",
840 "dynamic_triangles_because_deformvertexes_autosprite",
841 "dynamic_batches_because_deformvertexes_autosprite2",
842 "dynamic_surfaces_because_deformvertexes_autosprite2",
843 "dynamic_vertices_because_deformvertexes_autosprite2",
844 "dynamic_triangles_because_deformvertexes_autosprite2",
845 "dynamic_batches_because_deformvertexes_normal",
846 "dynamic_surfaces_because_deformvertexes_normal",
847 "dynamic_vertices_because_deformvertexes_normal",
848 "dynamic_triangles_because_deformvertexes_normal",
849 "dynamic_batches_because_deformvertexes_wave",
850 "dynamic_surfaces_because_deformvertexes_wave",
851 "dynamic_vertices_because_deformvertexes_wave",
852 "dynamic_triangles_because_deformvertexes_wave",
853 "dynamic_batches_because_deformvertexes_bulge",
854 "dynamic_surfaces_because_deformvertexes_bulge",
855 "dynamic_vertices_because_deformvertexes_bulge",
856 "dynamic_triangles_because_deformvertexes_bulge",
857 "dynamic_batches_because_deformvertexes_move",
858 "dynamic_surfaces_because_deformvertexes_move",
859 "dynamic_vertices_because_deformvertexes_move",
860 "dynamic_triangles_because_deformvertexes_move",
861 "dynamic_batches_because_tcgen_lightmap",
862 "dynamic_surfaces_because_tcgen_lightmap",
863 "dynamic_vertices_because_tcgen_lightmap",
864 "dynamic_triangles_because_tcgen_lightmap",
865 "dynamic_batches_because_tcgen_vector",
866 "dynamic_surfaces_because_tcgen_vector",
867 "dynamic_vertices_because_tcgen_vector",
868 "dynamic_triangles_because_tcgen_vector",
869 "dynamic_batches_because_tcgen_environment",
870 "dynamic_surfaces_because_tcgen_environment",
871 "dynamic_vertices_because_tcgen_environment",
872 "dynamic_triangles_because_tcgen_environment",
873 "dynamic_batches_because_tcmod_turbulent",
874 "dynamic_surfaces_because_tcmod_turbulent",
875 "dynamic_vertices_because_tcmod_turbulent",
876 "dynamic_triangles_because_tcmod_turbulent",
877 "dynamic_batches_because_interleavedarrays",
878 "dynamic_surfaces_because_interleavedarrays",
879 "dynamic_vertices_because_interleavedarrays",
880 "dynamic_triangles_because_interleavedarrays",
881 "dynamic_batches_because_nogaps",
882 "dynamic_surfaces_because_nogaps",
883 "dynamic_vertices_because_nogaps",
884 "dynamic_triangles_because_nogaps",
885 "dynamic_batches_because_derived",
886 "dynamic_surfaces_because_derived",
887 "dynamic_vertices_because_derived",
888 "dynamic_triangles_because_derived",
890 "entitycache_surfaces",
891 "entitycache_vertices",
892 "entitycache_triangles",
893 "entityanimate_count",
894 "entityanimate_surfaces",
895 "entityanimate_vertices",
896 "entityanimate_triangles",
897 "entityskeletal_count",
898 "entityskeletal_surfaces",
899 "entityskeletal_vertices",
900 "entityskeletal_triangles",
901 "entitystatic_count",
902 "entitystatic_surfaces",
903 "entitystatic_vertices",
904 "entitystatic_triangles",
905 "entitycustom_count",
906 "entitycustom_surfaces",
907 "entitycustom_vertices",
908 "entitycustom_triangles",
911 char r_speeds_timestring[4096];
912 int speedstringcount, r_timereport_active;
913 double r_timereport_temp = 0, r_timereport_current = 0, r_timereport_start = 0;
914 int r_speeds_longestitem = 0;
916 void R_TimeReport(const char *desc)
922 if (r_speeds.integer < 2 || !r_timereport_active)
926 if (r_speeds.integer == 2)
929 r_timereport_temp = r_timereport_current;
930 r_timereport_current = Sys_DirtyTime();
931 t = (int) ((r_timereport_current - r_timereport_temp) * 1000000.0 + 0.5);
933 length = dpsnprintf(tempbuf, sizeof(tempbuf), "%8i %s", t, desc);
934 length = min(length, (int)sizeof(tempbuf) - 1);
935 if (r_speeds_longestitem < length)
936 r_speeds_longestitem = length;
937 for (;length < r_speeds_longestitem;length++)
938 tempbuf[length] = ' ';
941 if (speedstringcount + length > (vid_conwidth.integer / 8))
943 strlcat(r_speeds_timestring, "\n", sizeof(r_speeds_timestring));
944 speedstringcount = 0;
946 strlcat(r_speeds_timestring, tempbuf, sizeof(r_speeds_timestring));
947 speedstringcount += length;
950 static void R_TimeReport_BeginFrame(void)
952 speedstringcount = 0;
953 r_speeds_timestring[0] = 0;
954 r_timereport_active = false;
955 memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
957 if (r_speeds.integer >= 2)
959 r_timereport_active = true;
960 r_timereport_start = r_timereport_current = Sys_DirtyTime();
964 static int R_CountLeafTriangles(const dp_model_t *model, const mleaf_t *leaf)
966 int i, triangles = 0;
967 for (i = 0;i < leaf->numleafsurfaces;i++)
968 triangles += model->data_surfaces[leaf->firstleafsurface[i]].num_triangles;
972 #define R_SPEEDS_GRAPH_COLORS 8
973 #define R_SPEEDS_GRAPH_TEXTLENGTH 64
974 static float r_speeds_graph_colors[R_SPEEDS_GRAPH_COLORS][4] = {{1, 0, 0, 1}, {0, 1, 0, 1}, {0, 0, 1, 1}, {1, 1, 0, 1}, {0, 1, 1, 1}, {1, 0, 1, 1}, {1, 1, 1, 1}, {1, 0.5f, 0, 1}};
976 extern cvar_t r_viewscale;
977 extern float viewscalefpsadjusted;
978 static void R_TimeReport_EndFrame(void)
982 char string[1024+4096];
984 static double oldtime = 0;
986 r_refdef.stats[r_stat_timedelta] = (int)((realtime - oldtime) * 1000000.0);
988 r_refdef.stats[r_stat_quality] = (int)(100 * r_refdef.view.quality);
991 if (r_speeds.integer)
993 // put the location name in the r_speeds display as it greatly helps
994 // when creating loc files
995 loc = CL_Locs_FindNearest(cl.movement_origin);
996 viewleaf = (r_refdef.scene.worldmodel && r_refdef.scene.worldmodel->brush.PointInLeaf) ? r_refdef.scene.worldmodel->brush.PointInLeaf(r_refdef.scene.worldmodel, r_refdef.view.origin) : NULL;
997 dpsnprintf(string, sizeof(string),
998 "%6ius time delta %s%s %.3f cl.time%2.4f brightness\n"
999 "%3i renders org:'%+8.2f %+8.2f %+8.2f' dir:'%+2.3f %+2.3f %+2.3f'\n"
1000 "%5i viewleaf%5i cluster%3i area%4i brushes%4i surfaces(%7i triangles)\n"
1001 "%7i surfaces%7i triangles %5i entities (%7i surfaces%7i triangles)\n"
1002 "%5i leafs%5i portals%6i/%6i particles%6i/%6i decals %3i%% quality\n"
1003 "%7i lightmap updates (%7i pixels)%8i/%8i framedata\n"
1004 "%4i lights%4i clears%4i scissored%7i light%7i shadow%7i dynamic\n"
1005 "bouncegrid:%4i lights%6i particles%6i traces%6i hits%6i splats%6i bounces\n"
1006 "photon cache efficiency:%6i cached%6i traced%6ianimated\n"
1007 "%6i draws%8i vertices%8i triangles bloompixels%8i copied%8i drawn\n"
1008 "updated%5i indexbuffers%8i bytes%5i vertexbuffers%8i bytes\n"
1009 "animcache%5ib gpuskeletal%7i vertices (%7i with normals)\n"
1010 "fastbatch%5i count%5i surfaces%7i vertices %7i triangles\n"
1011 "copytris%5i count%5i surfaces%7i vertices %7i triangles\n"
1012 "dynamic%5i count%5i surfaces%7i vertices%7i triangles\n"
1014 , r_refdef.stats[r_stat_timedelta], loc ? "Location: " : "", loc ? loc->name : "", cl.time, r_refdef.view.colorscale
1015 , r_refdef.stats[r_stat_renders], r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], r_refdef.view.forward[0], r_refdef.view.forward[1], r_refdef.view.forward[2]
1016 , viewleaf ? (int)(viewleaf - r_refdef.scene.worldmodel->brush.data_leafs) : -1, viewleaf ? viewleaf->clusterindex : -1, viewleaf ? viewleaf->areaindex : -1, viewleaf ? viewleaf->numleafbrushes : 0, viewleaf ? viewleaf->numleafsurfaces : 0, viewleaf ? R_CountLeafTriangles(r_refdef.scene.worldmodel, viewleaf) : 0
1017 , r_refdef.stats[r_stat_world_surfaces], r_refdef.stats[r_stat_world_triangles], r_refdef.stats[r_stat_entities], r_refdef.stats[r_stat_entities_surfaces], r_refdef.stats[r_stat_entities_triangles]
1018 , r_refdef.stats[r_stat_world_leafs], r_refdef.stats[r_stat_world_portals], r_refdef.stats[r_stat_particles], cl.num_particles, r_refdef.stats[r_stat_drawndecals], r_refdef.stats[r_stat_totaldecals], r_refdef.stats[r_stat_quality]
1019 , r_refdef.stats[r_stat_lightmapupdates], r_refdef.stats[r_stat_lightmapupdatepixels], r_refdef.stats[r_stat_framedatacurrent], r_refdef.stats[r_stat_framedatasize]
1020 , r_refdef.stats[r_stat_lights], r_refdef.stats[r_stat_lights_clears], r_refdef.stats[r_stat_lights_scissored], r_refdef.stats[r_stat_lights_lighttriangles], r_refdef.stats[r_stat_lights_shadowtriangles], r_refdef.stats[r_stat_lights_dynamicshadowtriangles]
1021 , r_refdef.stats[r_stat_bouncegrid_lights], r_refdef.stats[r_stat_bouncegrid_particles], r_refdef.stats[r_stat_bouncegrid_traces], r_refdef.stats[r_stat_bouncegrid_hits], r_refdef.stats[r_stat_bouncegrid_splats], r_refdef.stats[r_stat_bouncegrid_bounces]
1022 , r_refdef.stats[r_stat_photoncache_cached], r_refdef.stats[r_stat_photoncache_traced], r_refdef.stats[r_stat_photoncache_animated]
1023 , r_refdef.stats[r_stat_draws], r_refdef.stats[r_stat_draws_vertices], r_refdef.stats[r_stat_draws_elements] / 3, r_refdef.stats[r_stat_bloom_copypixels], r_refdef.stats[r_stat_bloom_drawpixels]
1024 , r_refdef.stats[r_stat_indexbufferuploadcount], r_refdef.stats[r_stat_indexbufferuploadsize], r_refdef.stats[r_stat_vertexbufferuploadcount], r_refdef.stats[r_stat_vertexbufferuploadsize]
1025 , r_refdef.stats[r_stat_animcache_skeletal_bones], r_refdef.stats[r_stat_animcache_shape_vertices], r_refdef.stats[r_stat_animcache_shade_vertices]
1026 , r_refdef.stats[r_stat_batch_fast_batches], r_refdef.stats[r_stat_batch_fast_surfaces], r_refdef.stats[r_stat_batch_fast_vertices], r_refdef.stats[r_stat_batch_fast_triangles]
1027 , r_refdef.stats[r_stat_batch_copytriangles_batches], r_refdef.stats[r_stat_batch_copytriangles_surfaces], r_refdef.stats[r_stat_batch_copytriangles_vertices], r_refdef.stats[r_stat_batch_copytriangles_triangles]
1028 , r_refdef.stats[r_stat_batch_dynamic_batches], r_refdef.stats[r_stat_batch_dynamic_surfaces], r_refdef.stats[r_stat_batch_dynamic_vertices], r_refdef.stats[r_stat_batch_dynamic_triangles]
1029 , r_speeds_timestring);
1032 speedstringcount = 0;
1033 r_speeds_timestring[0] = 0;
1034 r_timereport_active = false;
1036 if (r_speeds.integer >= 2)
1038 r_timereport_active = true;
1039 r_timereport_start = r_timereport_current = Sys_DirtyTime();
1044 if (string[strlen(string)-1] == '\n')
1045 string[strlen(string)-1] = 0;
1047 for (i = 0;string[i];i++)
1048 if (string[i] == '\n')
1050 y = vid_conheight.integer - sb_lines - lines * 8;
1052 r_draw2d_force = true;
1053 DrawQ_Fill(0, y, vid_conwidth.integer, lines * 8, 0, 0, 0, 0.5, 0);
1057 while (string[i] && string[i] != '\n')
1060 DrawQ_String(0, y, string + j, i - j, 8, 8, 1, 1, 1, 1, 0, NULL, true, FONT_DEFAULT);
1061 if (string[i] == '\n')
1065 r_draw2d_force = false;
1068 if (r_speeds_graph_length.integer != bound(4, r_speeds_graph_length.integer, 8192))
1069 Cvar_SetValueQuick(&r_speeds_graph_length, bound(4, r_speeds_graph_length.integer, 8192));
1070 if (fabs(r_speeds_graph_seconds.value - bound(0.1f, r_speeds_graph_seconds.value, 120.0f)) > 0.01f)
1071 Cvar_SetValueQuick(&r_speeds_graph_seconds, bound(0.1f, r_speeds_graph_seconds.value, 120.0f));
1072 if (r_speeds_graph.integer)
1074 // if we currently have no graph data, reset the graph data entirely
1075 if (!cls.r_speeds_graph_data)
1076 for (i = 0;i < r_stat_count;i++)
1077 cls.r_speeds_graph_datamin[i] = cls.r_speeds_graph_datamax[i] = r_refdef.stats[i];
1078 if (cls.r_speeds_graph_length != r_speeds_graph_length.integer)
1080 int i, stat, index, d, graph_length, *graph_data;
1081 cls.r_speeds_graph_length = r_speeds_graph_length.integer;
1082 cls.r_speeds_graph_current = 0;
1083 if (cls.r_speeds_graph_data)
1084 Mem_Free(cls.r_speeds_graph_data);
1085 cls.r_speeds_graph_data = (int *)Mem_Alloc(cls.permanentmempool, cls.r_speeds_graph_length * sizeof(r_refdef.stats));
1086 // initialize the graph to have the current values throughout history
1087 graph_data = cls.r_speeds_graph_data;
1088 graph_length = cls.r_speeds_graph_length;
1090 for (stat = 0;stat < r_stat_count;stat++)
1092 d = r_refdef.stats[stat];
1093 if (stat == r_stat_timedelta)
1095 for (i = 0;i < graph_length;i++)
1096 graph_data[index++] = d;
1102 if (cls.r_speeds_graph_length)
1104 cls.r_speeds_graph_length = 0;
1105 Mem_Free(cls.r_speeds_graph_data);
1106 cls.r_speeds_graph_data = NULL;
1107 cls.r_speeds_graph_current = 0;
1111 if (cls.r_speeds_graph_length)
1114 r_vertexgeneric_t *v;
1117 float x, y, width, height, scalex, scaley;
1118 int color, stat, stats, index, range_min, range_max;
1119 int graph_current, graph_length, *graph_data;
1120 int statindex[R_SPEEDS_GRAPH_COLORS];
1123 // add current stats to the graph_data
1124 cls.r_speeds_graph_current++;
1125 if (cls.r_speeds_graph_current >= cls.r_speeds_graph_length)
1126 cls.r_speeds_graph_current = 0;
1127 // poke each new stat into the current offset of its graph
1128 graph_data = cls.r_speeds_graph_data;
1129 graph_current = cls.r_speeds_graph_current;
1130 graph_length = cls.r_speeds_graph_length;
1131 for (stat = 0;stat < r_stat_count;stat++)
1132 graph_data[stat * graph_length + graph_current] = r_refdef.stats[stat];
1134 // update the graph ranges
1135 for (stat = 0;stat < r_stat_count;stat++)
1137 if (cls.r_speeds_graph_datamin[stat] > r_refdef.stats[stat])
1138 cls.r_speeds_graph_datamin[stat] = r_refdef.stats[stat];
1139 if (cls.r_speeds_graph_datamax[stat] < r_refdef.stats[stat])
1140 cls.r_speeds_graph_datamax[stat] = r_refdef.stats[stat];
1143 // force 2D drawing to occur even if r_render is 0
1144 r_draw2d_force = true;
1146 // position the graph
1147 width = r_speeds_graph_width.value;
1148 height = r_speeds_graph_height.value;
1149 x = bound(0, r_speeds_graph_x.value, vid_conwidth.value - width);
1150 y = bound(0, r_speeds_graph_y.value, vid_conheight.value - height);
1152 // fill background with a pattern of gray and black at one second intervals
1153 scalex = (float)width / (float)r_speeds_graph_seconds.value;
1154 for (i = 0;i < r_speeds_graph_seconds.integer + 1;i++)
1156 float x1 = x + width - (i + 1) * scalex;
1157 float x2 = x + width - i * scalex;
1161 DrawQ_Fill(x1, y, x2 - x1, height, 0.0f, 0.0f, 0.0f, 0.5f, 0);
1163 DrawQ_Fill(x1, y, x2 - x1, height, 0.2f, 0.2f, 0.2f, 0.5f, 0);
1166 // count how many stats match our pattern
1169 for (color = 0;color < R_SPEEDS_GRAPH_COLORS;color++)
1171 // look at all stat names and find ones matching the filter
1172 statindex[color] = -1;
1173 if (!r_speeds_graph_filter[color].string)
1175 for (stat = 0;stat < r_stat_count;stat++)
1176 if (!strcmp(r_stat_name[stat], r_speeds_graph_filter[color].string))
1178 if (stat >= r_stat_count)
1180 // record that this color is this stat for the line drawing loop
1181 statindex[color] = stat;
1182 // draw the legend text in the background of the graph
1183 dpsnprintf(legend, sizeof(legend), "%10i :%s", graph_data[stat * graph_length + graph_current], r_stat_name[stat]);
1184 DrawQ_String(x, y + stats * 8, legend, 0, 8, 8, r_speeds_graph_colors[color][0], r_speeds_graph_colors[color][1], r_speeds_graph_colors[color][2], r_speeds_graph_colors[color][3] * 1.00f, 0, NULL, true, FONT_DEFAULT);
1185 // count how many stats we need to graph in vertex buffer
1191 // legend text is drawn after the graphs
1192 // render the graph lines, we'll go back and render the legend text later
1193 scalex = (float)width / (1000000.0 * r_speeds_graph_seconds.value);
1194 // get space in a vertex buffer to draw this
1195 numlines = stats * (graph_length - 1);
1196 v = R_Mesh_PrepareVertices_Generic_Lock(numlines * 2);
1198 for (color = 0;color < R_SPEEDS_GRAPH_COLORS;color++)
1200 // look at all stat names and find ones matching the filter
1201 stat = statindex[color];
1204 // prefer to graph stats with 0 base, but if they are
1205 // negative we have no choice
1206 range_min = min(cls.r_speeds_graph_datamin[stat], 0);
1207 range_max = cls.r_speeds_graph_datamax[stat];
1208 // some stats we specifically override the graph scale on
1209 if (stat == r_stat_timedelta)
1211 if (range_max == range_min)
1213 scaley = height / (range_max - range_min);
1214 // generate lines (2 vertices each)
1215 // to deal with incomplete data we walk right to left
1216 data = graph_data + stat * graph_length;
1217 index = graph_current;
1219 for (i = 0;i < graph_length - 1;)
1221 v->vertex3f[0] = x + width - sum * scalex;
1222 if (v->vertex3f[0] < x)
1224 v->vertex3f[1] = y + height - (data[index] - range_min) * scaley;
1226 v->color4f[0] = r_speeds_graph_colors[color][0];
1227 v->color4f[1] = r_speeds_graph_colors[color][1];
1228 v->color4f[2] = r_speeds_graph_colors[color][2];
1229 v->color4f[3] = r_speeds_graph_colors[color][3];
1230 v->texcoord2f[0] = 0;
1231 v->texcoord2f[1] = 0;
1233 sum += graph_data[r_stat_timedelta * graph_length + index];
1236 index = graph_length - 1;
1238 v->vertex3f[0] = x + width - sum * scalex;
1239 if (v->vertex3f[0] < x)
1241 v->vertex3f[1] = y + height - (data[index] - range_min) * scaley;
1243 v->color4f[0] = r_speeds_graph_colors[color][0];
1244 v->color4f[1] = r_speeds_graph_colors[color][1];
1245 v->color4f[2] = r_speeds_graph_colors[color][2];
1246 v->color4f[3] = r_speeds_graph_colors[color][3];
1247 v->texcoord2f[0] = 0;
1248 v->texcoord2f[1] = 0;
1252 R_Mesh_PrepareVertices_Generic_Unlock();
1253 DrawQ_Lines(0.0f, numlines, 0, false);
1256 // return to not drawing anything if r_render is 0
1257 r_draw2d_force = false;
1260 memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
1270 static void SCR_SizeUp_f (void)
1272 Cvar_SetValue ("viewsize",scr_viewsize.value+10);
1283 static void SCR_SizeDown_f (void)
1285 Cvar_SetValue ("viewsize",scr_viewsize.value-10);
1288 void SCR_CaptureVideo_EndVideo(void);
1289 void CL_Screen_Shutdown(void)
1291 SCR_CaptureVideo_EndVideo();
1294 void CL_Screen_Init(void)
1297 Cvar_RegisterVariable (&scr_fov);
1298 Cvar_RegisterVariable (&scr_viewsize);
1299 Cvar_RegisterVariable (&scr_conalpha);
1300 Cvar_RegisterVariable (&scr_conalphafactor);
1301 Cvar_RegisterVariable (&scr_conalpha2factor);
1302 Cvar_RegisterVariable (&scr_conalpha3factor);
1303 Cvar_RegisterVariable (&scr_conscroll_x);
1304 Cvar_RegisterVariable (&scr_conscroll_y);
1305 Cvar_RegisterVariable (&scr_conscroll2_x);
1306 Cvar_RegisterVariable (&scr_conscroll2_y);
1307 Cvar_RegisterVariable (&scr_conscroll3_x);
1308 Cvar_RegisterVariable (&scr_conscroll3_y);
1309 Cvar_RegisterVariable (&scr_conbrightness);
1310 Cvar_RegisterVariable (&scr_conforcewhiledisconnected);
1311 Cvar_RegisterVariable (&scr_menuforcewhiledisconnected);
1312 Cvar_RegisterVariable (&scr_loadingscreen_background);
1313 Cvar_RegisterVariable (&scr_loadingscreen_scale);
1314 Cvar_RegisterVariable (&scr_loadingscreen_scale_base);
1315 Cvar_RegisterVariable (&scr_loadingscreen_scale_limit);
1316 Cvar_RegisterVariable (&scr_loadingscreen_picture);
1317 Cvar_RegisterVariable (&scr_loadingscreen_count);
1318 Cvar_RegisterVariable (&scr_loadingscreen_firstforstartup);
1319 Cvar_RegisterVariable (&scr_loadingscreen_barcolor);
1320 Cvar_RegisterVariable (&scr_loadingscreen_barheight);
1321 Cvar_RegisterVariable (&scr_loadingscreen_maxfps);
1322 Cvar_RegisterVariable (&scr_infobar_height);
1323 Cvar_RegisterVariable (&scr_showram);
1324 Cvar_RegisterVariable (&scr_showturtle);
1325 Cvar_RegisterVariable (&scr_showpause);
1326 Cvar_RegisterVariable (&scr_showbrand);
1327 Cvar_RegisterVariable (&scr_centertime);
1328 Cvar_RegisterVariable (&scr_printspeed);
1329 Cvar_RegisterVariable (&vid_conwidth);
1330 Cvar_RegisterVariable (&vid_conheight);
1331 Cvar_RegisterVariable (&vid_pixelheight);
1332 Cvar_RegisterVariable (&scr_screenshot_jpeg);
1333 Cvar_RegisterVariable (&scr_screenshot_jpeg_quality);
1334 Cvar_RegisterVariable (&scr_screenshot_png);
1335 Cvar_RegisterVariable (&scr_screenshot_gammaboost);
1336 Cvar_RegisterVariable (&scr_screenshot_hwgamma);
1337 Cvar_RegisterVariable (&scr_screenshot_name_in_mapdir);
1338 Cvar_RegisterVariable (&scr_screenshot_alpha);
1339 Cvar_RegisterVariable (&scr_screenshot_timestamp);
1340 Cvar_RegisterVariable (&cl_capturevideo);
1341 Cvar_RegisterVariable (&cl_capturevideo_demo_stop);
1342 Cvar_RegisterVariable (&cl_capturevideo_printfps);
1343 Cvar_RegisterVariable (&cl_capturevideo_width);
1344 Cvar_RegisterVariable (&cl_capturevideo_height);
1345 Cvar_RegisterVariable (&cl_capturevideo_realtime);
1346 Cvar_RegisterVariable (&cl_capturevideo_fps);
1347 Cvar_RegisterVariable (&cl_capturevideo_nameformat);
1348 Cvar_RegisterVariable (&cl_capturevideo_number);
1349 Cvar_RegisterVariable (&cl_capturevideo_ogg);
1350 Cvar_RegisterVariable (&cl_capturevideo_framestep);
1351 Cvar_RegisterVariable (&r_letterbox);
1352 Cvar_RegisterVariable(&r_stereo_separation);
1353 Cvar_RegisterVariable(&r_stereo_sidebyside);
1354 Cvar_RegisterVariable(&r_stereo_horizontal);
1355 Cvar_RegisterVariable(&r_stereo_vertical);
1356 Cvar_RegisterVariable(&r_stereo_redblue);
1357 Cvar_RegisterVariable(&r_stereo_redcyan);
1358 Cvar_RegisterVariable(&r_stereo_redgreen);
1359 Cvar_RegisterVariable(&r_stereo_angle);
1360 Cvar_RegisterVariable(&scr_stipple);
1361 Cvar_RegisterVariable(&scr_refresh);
1362 Cvar_RegisterVariable(&shownetgraph);
1363 Cvar_RegisterVariable(&cl_demo_mousegrab);
1364 Cvar_RegisterVariable(&timedemo_screenshotframelist);
1365 Cvar_RegisterVariable(&vid_touchscreen_outlinealpha);
1366 Cvar_RegisterVariable(&vid_touchscreen_overlayalpha);
1367 Cvar_RegisterVariable(&r_speeds_graph);
1368 for (i = 0;i < (int)(sizeof(r_speeds_graph_filter)/sizeof(r_speeds_graph_filter[0]));i++)
1369 Cvar_RegisterVariable(&r_speeds_graph_filter[i]);
1370 Cvar_RegisterVariable(&r_speeds_graph_length);
1371 Cvar_RegisterVariable(&r_speeds_graph_seconds);
1372 Cvar_RegisterVariable(&r_speeds_graph_x);
1373 Cvar_RegisterVariable(&r_speeds_graph_y);
1374 Cvar_RegisterVariable(&r_speeds_graph_width);
1375 Cvar_RegisterVariable(&r_speeds_graph_height);
1377 // if we want no console, turn it off here too
1378 if (COM_CheckParm ("-noconsole"))
1379 Cvar_SetQuick(&scr_conforcewhiledisconnected, "0");
1381 Cmd_AddCommand ("sizeup",SCR_SizeUp_f, "increase view size (increases viewsize cvar)");
1382 Cmd_AddCommand ("sizedown",SCR_SizeDown_f, "decrease view size (decreases viewsize cvar)");
1383 Cmd_AddCommand ("screenshot",SCR_ScreenShot_f, "takes a screenshot of the next rendered frame");
1384 Cmd_AddCommand ("envmap", R_Envmap_f, "render a cubemap (skybox) of the current scene");
1385 Cmd_AddCommand ("infobar", SCR_InfoBar_f, "display a text in the infobar (usage: infobar expiretime string)");
1387 SCR_CaptureVideo_Ogg_Init();
1389 scr_initialized = true;
1397 void SCR_ScreenShot_f (void)
1399 static int shotnumber;
1400 static char old_prefix_name[MAX_QPATH];
1401 char prefix_name[MAX_QPATH];
1402 char filename[MAX_QPATH];
1403 unsigned char *buffer1;
1404 unsigned char *buffer2;
1405 qboolean jpeg = (scr_screenshot_jpeg.integer != 0);
1406 qboolean png = (scr_screenshot_png.integer != 0) && !jpeg;
1409 if (Cmd_Argc() == 2)
1412 strlcpy(filename, Cmd_Argv(1), sizeof(filename));
1413 ext = FS_FileExtension(filename);
1414 if (!strcasecmp(ext, "jpg"))
1419 else if (!strcasecmp(ext, "tga"))
1424 else if (!strcasecmp(ext, "png"))
1431 Con_Printf("screenshot: supplied filename must end in .jpg or .tga or .png\n");
1435 else if (scr_screenshot_timestamp.integer)
1439 // TODO maybe make capturevideo and screenshot use similar name patterns?
1440 if (scr_screenshot_name_in_mapdir.integer && cl.worldbasename[0])
1441 dpsnprintf(prefix_name, sizeof(prefix_name), "%s/%s%s", cl.worldbasename, scr_screenshot_name.string, Sys_TimeString("%Y%m%d%H%M%S"));
1443 dpsnprintf(prefix_name, sizeof(prefix_name), "%s%s", scr_screenshot_name.string, Sys_TimeString("%Y%m%d%H%M%S"));
1445 // find a file name to save it to
1446 for (shotnumber100 = 0;shotnumber100 < 100;shotnumber100++)
1447 if (!FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.tga", fs_gamedir, prefix_name, shotnumber100))
1448 && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.jpg", fs_gamedir, prefix_name, shotnumber100))
1449 && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.png", fs_gamedir, prefix_name, shotnumber100)))
1451 if (shotnumber100 >= 100)
1453 Con_Print("Couldn't create the image file - already 100 shots taken this second!\n");
1457 dpsnprintf(filename, sizeof(filename), "screenshots/%s-%02d.%s", prefix_name, shotnumber100, jpeg ? "jpg" : png ? "png" : "tga");
1461 // TODO maybe make capturevideo and screenshot use similar name patterns?
1462 if (scr_screenshot_name_in_mapdir.integer && cl.worldbasename[0])
1463 dpsnprintf(prefix_name, sizeof(prefix_name), "%s/%s", cl.worldbasename, Sys_TimeString(scr_screenshot_name.string));
1465 dpsnprintf(prefix_name, sizeof(prefix_name), "%s", Sys_TimeString(scr_screenshot_name.string));
1467 // if prefix changed, gamedir or map changed, reset the shotnumber so
1469 // FIXME: should probably do this whenever FS_Rescan or something like that occurs?
1470 if (strcmp(old_prefix_name, prefix_name))
1472 dpsnprintf(old_prefix_name, sizeof(old_prefix_name), "%s", prefix_name );
1476 // find a file name to save it to
1477 for (;shotnumber < 1000000;shotnumber++)
1478 if (!FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.tga", fs_gamedir, prefix_name, shotnumber))
1479 && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.jpg", fs_gamedir, prefix_name, shotnumber))
1480 && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.png", fs_gamedir, prefix_name, shotnumber)))
1482 if (shotnumber >= 1000000)
1484 Con_Print("Couldn't create the image file - you already have 1000000 screenshots!\n");
1488 dpsnprintf(filename, sizeof(filename), "screenshots/%s%06d.%s", prefix_name, shotnumber, jpeg ? "jpg" : png ? "png" : "tga");
1493 buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
1494 buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * (scr_screenshot_alpha.integer ? 4 : 3));
1496 if (SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, jpeg, png, true, scr_screenshot_alpha.integer != 0))
1497 Con_Printf("Wrote %s\n", filename);
1500 Con_Printf("Unable to write %s\n", filename);
1503 if(SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, false, false, true, scr_screenshot_alpha.integer != 0))
1505 strlcpy(filename + strlen(filename) - 3, "tga", 4);
1506 Con_Printf("Wrote %s\n", filename);
1515 static void SCR_CaptureVideo_BeginVideo(void)
1519 int width = cl_capturevideo_width.integer, height = cl_capturevideo_height.integer;
1520 if (cls.capturevideo.active)
1522 memset(&cls.capturevideo, 0, sizeof(cls.capturevideo));
1523 // soundrate is figured out on the first SoundFrame
1525 if(width == 0 && height != 0)
1526 width = (int) (height * (double)vid.width / ((double)vid.height * vid_pixelheight.value)); // keep aspect
1527 if(width != 0 && height == 0)
1528 height = (int) (width * ((double)vid.height * vid_pixelheight.value) / (double)vid.width); // keep aspect
1530 if(width < 2 || width > vid.width) // can't scale up
1532 if(height < 2 || height > vid.height) // can't scale up
1533 height = vid.height;
1535 // ensure it's all even; if not, scale down a little
1541 cls.capturevideo.width = width;
1542 cls.capturevideo.height = height;
1543 cls.capturevideo.active = true;
1544 cls.capturevideo.framerate = bound(1, cl_capturevideo_fps.value, 1001) * bound(1, cl_capturevideo_framestep.integer, 64);
1545 cls.capturevideo.framestep = cl_capturevideo_framestep.integer;
1546 cls.capturevideo.soundrate = S_GetSoundRate();
1547 cls.capturevideo.soundchannels = S_GetSoundChannels();
1548 cls.capturevideo.startrealtime = realtime;
1549 cls.capturevideo.frame = cls.capturevideo.lastfpsframe = 0;
1550 cls.capturevideo.starttime = cls.capturevideo.lastfpstime = realtime;
1551 cls.capturevideo.soundsampleframe = 0;
1552 cls.capturevideo.realtime = cl_capturevideo_realtime.integer != 0;
1553 cls.capturevideo.screenbuffer = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
1554 cls.capturevideo.outbuffer = (unsigned char *)Mem_Alloc(tempmempool, width * height * (4+4) + 18);
1555 dpsnprintf(cls.capturevideo.basename, sizeof(cls.capturevideo.basename), "video/%s%03i", Sys_TimeString(cl_capturevideo_nameformat.string), cl_capturevideo_number.integer);
1556 Cvar_SetValueQuick(&cl_capturevideo_number, cl_capturevideo_number.integer + 1);
1559 for (i = 0;i < 256;i++)
1561 unsigned char j = (unsigned char)bound(0, 255*pow(i/255.0, gamma), 255);
1562 cls.capturevideo.rgbgammatable[0][i] = j;
1563 cls.capturevideo.rgbgammatable[1][i] = j;
1564 cls.capturevideo.rgbgammatable[2][i] = j;
1568 R = Y + 1.4075 * (Cr - 128);
1569 G = Y + -0.3455 * (Cb - 128) + -0.7169 * (Cr - 128);
1570 B = Y + 1.7790 * (Cb - 128);
1571 Y = R * .299 + G * .587 + B * .114;
1572 Cb = R * -.169 + G * -.332 + B * .500 + 128.;
1573 Cr = R * .500 + G * -.419 + B * -.0813 + 128.;
1576 if(WANT_SCREENSHOT_HWGAMMA)
1578 VID_BuildGammaTables(&cls.capturevideo.vidramp[0], 256);
1582 // identity gamma table
1583 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp, 256);
1584 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256, 256);
1585 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256*2, 256);
1587 if(scr_screenshot_gammaboost.value != 1)
1589 double igamma = 1 / scr_screenshot_gammaboost.value;
1590 for (i = 0;i < 256 * 3;i++)
1591 cls.capturevideo.vidramp[i] = (unsigned short) (0.5 + pow(cls.capturevideo.vidramp[i] * (1.0 / 65535.0), igamma) * 65535.0);
1594 for (i = 0;i < 256;i++)
1596 r = 255*cls.capturevideo.vidramp[i]/65535.0;
1597 g = 255*cls.capturevideo.vidramp[i+256]/65535.0;
1598 b = 255*cls.capturevideo.vidramp[i+512]/65535.0;
1599 // NOTE: we have to round DOWN here, or integer overflows happen. Sorry for slightly wrong looking colors sometimes...
1600 // Y weights from RGB
1601 cls.capturevideo.rgbtoyuvscaletable[0][0][i] = (short)(r * 0.299);
1602 cls.capturevideo.rgbtoyuvscaletable[0][1][i] = (short)(g * 0.587);
1603 cls.capturevideo.rgbtoyuvscaletable[0][2][i] = (short)(b * 0.114);
1604 // Cb weights from RGB
1605 cls.capturevideo.rgbtoyuvscaletable[1][0][i] = (short)(r * -0.169);
1606 cls.capturevideo.rgbtoyuvscaletable[1][1][i] = (short)(g * -0.332);
1607 cls.capturevideo.rgbtoyuvscaletable[1][2][i] = (short)(b * 0.500);
1608 // Cr weights from RGB
1609 cls.capturevideo.rgbtoyuvscaletable[2][0][i] = (short)(r * 0.500);
1610 cls.capturevideo.rgbtoyuvscaletable[2][1][i] = (short)(g * -0.419);
1611 cls.capturevideo.rgbtoyuvscaletable[2][2][i] = (short)(b * -0.0813);
1612 // range reduction of YCbCr to valid signal range
1613 cls.capturevideo.yuvnormalizetable[0][i] = 16 + i * (236-16) / 256;
1614 cls.capturevideo.yuvnormalizetable[1][i] = 16 + i * (240-16) / 256;
1615 cls.capturevideo.yuvnormalizetable[2][i] = 16 + i * (240-16) / 256;
1618 if (cl_capturevideo_ogg.integer)
1620 if(SCR_CaptureVideo_Ogg_Available())
1622 SCR_CaptureVideo_Ogg_BeginVideo();
1626 Con_Print("cl_capturevideo_ogg: libraries not available. Capturing in AVI instead.\n");
1629 SCR_CaptureVideo_Avi_BeginVideo();
1632 void SCR_CaptureVideo_EndVideo(void)
1634 if (!cls.capturevideo.active)
1636 cls.capturevideo.active = false;
1638 Con_Printf("Finishing capture of %s.%s (%d frames, %d audio frames)\n", cls.capturevideo.basename, cls.capturevideo.formatextension, cls.capturevideo.frame, cls.capturevideo.soundsampleframe);
1640 if (cls.capturevideo.videofile)
1642 cls.capturevideo.endvideo();
1645 if (cls.capturevideo.screenbuffer)
1647 Mem_Free (cls.capturevideo.screenbuffer);
1648 cls.capturevideo.screenbuffer = NULL;
1651 if (cls.capturevideo.outbuffer)
1653 Mem_Free (cls.capturevideo.outbuffer);
1654 cls.capturevideo.outbuffer = NULL;
1657 memset(&cls.capturevideo, 0, sizeof(cls.capturevideo));
1660 static void SCR_ScaleDownBGRA(unsigned char *in, int inw, int inh, unsigned char *out, int outw, int outh)
1662 // TODO optimize this function
1667 // memcpy is faster than me
1668 if(inw == outw && inh == outh)
1670 memcpy(out, in, 4 * inw * inh);
1674 // otherwise: a box filter
1675 area = (float)outw * (float)outh / (float)inw / (float)inh;
1676 for(y = 0; y < outh; ++y)
1678 float iny0 = y / (float)outh * inh; int iny0_i = (int) floor(iny0);
1679 float iny1 = (y+1) / (float)outh * inh; int iny1_i = (int) ceil(iny1);
1680 for(x = 0; x < outw; ++x)
1682 float inx0 = x / (float)outw * inw; int inx0_i = (int) floor(inx0);
1683 float inx1 = (x+1) / (float)outw * inw; int inx1_i = (int) ceil(inx1);
1684 float r = 0, g = 0, b = 0, alpha = 0;
1687 for(yy = iny0_i; yy < iny1_i; ++yy)
1689 float ya = min(yy+1, iny1) - max(iny0, yy);
1690 for(xx = inx0_i; xx < inx1_i; ++xx)
1692 float a = ya * (min(xx+1, inx1) - max(inx0, xx));
1693 r += a * in[4*(xx + inw * yy)+0];
1694 g += a * in[4*(xx + inw * yy)+1];
1695 b += a * in[4*(xx + inw * yy)+2];
1696 alpha += a * in[4*(xx + inw * yy)+3];
1700 out[4*(x + outw * y)+0] = (unsigned char) (r * area);
1701 out[4*(x + outw * y)+1] = (unsigned char) (g * area);
1702 out[4*(x + outw * y)+2] = (unsigned char) (b * area);
1703 out[4*(x + outw * y)+3] = (unsigned char) (alpha * area);
1708 static void SCR_CaptureVideo_VideoFrame(int newframestepframenum)
1711 int width = cls.capturevideo.width, height = cls.capturevideo.height;
1713 if(newframestepframenum == cls.capturevideo.framestepframe)
1717 // speed is critical here, so do saving as directly as possible
1719 GL_ReadPixelsBGRA(x, y, vid.width, vid.height, cls.capturevideo.screenbuffer);
1721 SCR_ScaleDownBGRA (cls.capturevideo.screenbuffer, vid.width, vid.height, cls.capturevideo.outbuffer, width, height);
1723 cls.capturevideo.videoframes(newframestepframenum - cls.capturevideo.framestepframe);
1724 cls.capturevideo.framestepframe = newframestepframenum;
1726 if(cl_capturevideo_printfps.integer)
1729 double t = realtime;
1730 if(t > cls.capturevideo.lastfpstime + 1)
1732 double fps1 = (cls.capturevideo.frame - cls.capturevideo.lastfpsframe) / (t - cls.capturevideo.lastfpstime + 0.0000001);
1733 double fps = (cls.capturevideo.frame ) / (t - cls.capturevideo.starttime + 0.0000001);
1734 dpsnprintf(buf, sizeof(buf), "capturevideo: (%.1fs) last second %.3ffps, total %.3ffps\n", cls.capturevideo.frame / cls.capturevideo.framerate, fps1, fps);
1735 Sys_PrintToTerminal(buf);
1736 cls.capturevideo.lastfpstime = t;
1737 cls.capturevideo.lastfpsframe = cls.capturevideo.frame;
1742 void SCR_CaptureVideo_SoundFrame(const portable_sampleframe_t *paintbuffer, size_t length)
1744 cls.capturevideo.soundsampleframe += length;
1745 cls.capturevideo.soundframe(paintbuffer, length);
1748 static void SCR_CaptureVideo(void)
1751 if (cl_capturevideo.integer)
1753 if (!cls.capturevideo.active)
1754 SCR_CaptureVideo_BeginVideo();
1755 if (cls.capturevideo.framerate != cl_capturevideo_fps.value * cl_capturevideo_framestep.integer)
1757 Con_Printf("You can not change the video framerate while recording a video.\n");
1758 Cvar_SetValueQuick(&cl_capturevideo_fps, cls.capturevideo.framerate / (double) cl_capturevideo_framestep.integer);
1760 // for AVI saving we have to make sure that sound is saved before video
1761 if (cls.capturevideo.soundrate && !cls.capturevideo.soundsampleframe)
1763 if (cls.capturevideo.realtime)
1765 // preserve sound sync by duplicating frames when running slow
1766 newframenum = (int)((realtime - cls.capturevideo.startrealtime) * cls.capturevideo.framerate);
1769 newframenum = cls.capturevideo.frame + 1;
1770 // if falling behind more than one second, stop
1771 if (newframenum - cls.capturevideo.frame > 60 * (int)ceil(cls.capturevideo.framerate))
1773 Cvar_SetValueQuick(&cl_capturevideo, 0);
1774 Con_Printf("video saving failed on frame %i, your machine is too slow for this capture speed.\n", cls.capturevideo.frame);
1775 SCR_CaptureVideo_EndVideo();
1779 SCR_CaptureVideo_VideoFrame(newframenum / cls.capturevideo.framestep);
1780 cls.capturevideo.frame = newframenum;
1781 if (cls.capturevideo.error)
1783 Cvar_SetValueQuick(&cl_capturevideo, 0);
1784 Con_Printf("video saving failed on frame %i, out of disk space? stopping video capture.\n", cls.capturevideo.frame);
1785 SCR_CaptureVideo_EndVideo();
1788 else if (cls.capturevideo.active)
1789 SCR_CaptureVideo_EndVideo();
1796 Grab six views for environment mapping tests
1803 qboolean flipx, flipy, flipdiagonaly;
1807 {{ 0, 0, 0}, "rt", false, false, false},
1808 {{ 0, 270, 0}, "ft", false, false, false},
1809 {{ 0, 180, 0}, "lf", false, false, false},
1810 {{ 0, 90, 0}, "bk", false, false, false},
1811 {{-90, 180, 0}, "up", true, true, false},
1812 {{ 90, 180, 0}, "dn", true, true, false},
1814 {{ 0, 0, 0}, "px", true, true, true},
1815 {{ 0, 90, 0}, "py", false, true, false},
1816 {{ 0, 180, 0}, "nx", false, false, true},
1817 {{ 0, 270, 0}, "ny", true, false, false},
1818 {{-90, 180, 0}, "pz", false, false, true},
1819 {{ 90, 180, 0}, "nz", false, false, true}
1822 static void R_Envmap_f (void)
1825 char filename[MAX_QPATH], basename[MAX_QPATH];
1826 unsigned char *buffer1;
1827 unsigned char *buffer2;
1829 if (Cmd_Argc() != 3)
1831 Con_Print("envmap <basename> <size>: save out 6 cubic environment map images, usable with loadsky, note that size must one of 128, 256, 512, or 1024 and can't be bigger than your current resolution\n");
1835 strlcpy (basename, Cmd_Argv(1), sizeof (basename));
1836 size = atoi(Cmd_Argv(2));
1837 if (size != 128 && size != 256 && size != 512 && size != 1024)
1839 Con_Print("envmap: size must be one of 128, 256, 512, or 1024\n");
1842 if (size > vid.width || size > vid.height)
1844 Con_Print("envmap: your resolution is not big enough to render that size\n");
1848 r_refdef.envmap = true;
1850 R_UpdateVariables();
1852 r_refdef.view.x = 0;
1853 r_refdef.view.y = 0;
1854 r_refdef.view.z = 0;
1855 r_refdef.view.width = size;
1856 r_refdef.view.height = size;
1857 r_refdef.view.depth = 1;
1858 r_refdef.view.useperspective = true;
1859 r_refdef.view.isoverlay = false;
1861 r_refdef.view.frustum_x = 1; // tan(45 * M_PI / 180.0);
1862 r_refdef.view.frustum_y = 1; // tan(45 * M_PI / 180.0);
1863 r_refdef.view.ortho_x = 90; // abused as angle by VM_CL_R_SetView
1864 r_refdef.view.ortho_y = 90; // abused as angle by VM_CL_R_SetView
1866 buffer1 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 4);
1867 buffer2 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3);
1869 for (j = 0;j < 12;j++)
1871 dpsnprintf(filename, sizeof(filename), "env/%s%s.tga", basename, envmapinfo[j].name);
1872 Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], envmapinfo[j].angles[0], envmapinfo[j].angles[1], envmapinfo[j].angles[2], 1);
1873 r_refdef.view.quality = 1;
1874 r_refdef.view.clear = true;
1878 SCR_ScreenShot(filename, buffer1, buffer2, 0, vid.height - (r_refdef.view.y + r_refdef.view.height), size, size, envmapinfo[j].flipx, envmapinfo[j].flipy, envmapinfo[j].flipdiagonaly, false, false, false, false);
1884 r_refdef.envmap = false;
1887 //=============================================================================
1889 void SHOWLMP_decodehide(void)
1893 lmplabel = MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring));
1894 for (i = 0;i < cl.num_showlmps;i++)
1895 if (cl.showlmps[i].isactive && strcmp(cl.showlmps[i].label, lmplabel) == 0)
1897 cl.showlmps[i].isactive = false;
1902 void SHOWLMP_decodeshow(void)
1905 char lmplabel[256], picname[256];
1907 strlcpy (lmplabel,MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof (lmplabel));
1908 strlcpy (picname, MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof (picname));
1909 if (gamemode == GAME_NEHAHRA) // LordHavoc: nasty old legacy junk
1911 x = MSG_ReadByte(&cl_message);
1912 y = MSG_ReadByte(&cl_message);
1916 x = MSG_ReadShort(&cl_message);
1917 y = MSG_ReadShort(&cl_message);
1919 if (!cl.showlmps || cl.num_showlmps >= cl.max_showlmps)
1921 showlmp_t *oldshowlmps = cl.showlmps;
1922 cl.max_showlmps += 16;
1923 cl.showlmps = (showlmp_t *) Mem_Alloc(cls.levelmempool, cl.max_showlmps * sizeof(showlmp_t));
1924 if (cl.num_showlmps)
1925 memcpy(cl.showlmps, oldshowlmps, cl.num_showlmps * sizeof(showlmp_t));
1927 Mem_Free(oldshowlmps);
1929 for (k = 0;k < cl.max_showlmps;k++)
1930 if (cl.showlmps[k].isactive && !strcmp(cl.showlmps[k].label, lmplabel))
1932 if (k == cl.max_showlmps)
1933 for (k = 0;k < cl.max_showlmps;k++)
1934 if (!cl.showlmps[k].isactive)
1936 cl.showlmps[k].isactive = true;
1937 strlcpy (cl.showlmps[k].label, lmplabel, sizeof (cl.showlmps[k].label));
1938 strlcpy (cl.showlmps[k].pic, picname, sizeof (cl.showlmps[k].pic));
1939 cl.showlmps[k].x = x;
1940 cl.showlmps[k].y = y;
1941 cl.num_showlmps = max(cl.num_showlmps, k + 1);
1944 void SHOWLMP_drawall(void)
1947 for (i = 0;i < cl.num_showlmps;i++)
1948 if (cl.showlmps[i].isactive)
1949 DrawQ_Pic(cl.showlmps[i].x, cl.showlmps[i].y, Draw_CachePic_Flags (cl.showlmps[i].pic, CACHEPICFLAG_NOTPERSISTENT), 0, 0, 1, 1, 1, 1, 0);
1953 ==============================================================================
1957 ==============================================================================
1961 // buffer2: 3*w*h (or 4*w*h if screenshotting alpha too)
1962 qboolean SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *buffer2, int x, int y, int width, int height, qboolean flipx, qboolean flipy, qboolean flipdiagonal, qboolean jpeg, qboolean png, qboolean gammacorrect, qboolean keep_alpha)
1964 int indices[4] = {0,1,2,3}; // BGRA
1967 GL_ReadPixelsBGRA(x, y, width, height, buffer1);
1969 if(gammacorrect && (scr_screenshot_gammaboost.value != 1 || WANT_SCREENSHOT_HWGAMMA))
1972 double igamma = 1.0 / scr_screenshot_gammaboost.value;
1973 unsigned short vidramp[256 * 3];
1974 if(WANT_SCREENSHOT_HWGAMMA)
1976 VID_BuildGammaTables(&vidramp[0], 256);
1980 // identity gamma table
1981 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp, 256);
1982 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256, 256);
1983 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256*2, 256);
1985 if(scr_screenshot_gammaboost.value != 1)
1987 for (i = 0;i < 256 * 3;i++)
1988 vidramp[i] = (unsigned short) (0.5 + pow(vidramp[i] * (1.0 / 65535.0), igamma) * 65535.0);
1990 for (i = 0;i < width*height*4;i += 4)
1992 buffer1[i] = (unsigned char) (vidramp[buffer1[i] + 512] * 255.0 / 65535.0 + 0.5); // B
1993 buffer1[i+1] = (unsigned char) (vidramp[buffer1[i+1] + 256] * 255.0 / 65535.0 + 0.5); // G
1994 buffer1[i+2] = (unsigned char) (vidramp[buffer1[i+2]] * 255.0 / 65535.0 + 0.5); // R
1999 if(keep_alpha && !jpeg)
2002 flipy = !flipy; // TGA: not preflipped
2003 Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 4, 4, indices);
2005 ret = PNG_SaveImage_preflipped (filename, width, height, true, buffer2);
2007 ret = Image_WriteTGABGRA(filename, width, height, buffer2);
2014 indices[2] = 0; // RGB
2016 Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 3, 4, indices);
2018 ret = JPEG_SaveImage_preflipped (filename, width, height, buffer2);
2020 ret = PNG_SaveImage_preflipped (filename, width, height, false, buffer2);
2022 ret = Image_WriteTGABGR_preflipped (filename, width, height, buffer2);
2028 //=============================================================================
2030 int scr_numtouchscreenareas;
2031 scr_touchscreenarea_t scr_touchscreenareas[16];
2033 static void SCR_DrawTouchscreenOverlay(void)
2036 scr_touchscreenarea_t *a;
2038 for (i = 0, a = scr_touchscreenareas;i < scr_numtouchscreenareas;i++, a++)
2040 if (vid_touchscreen_outlinealpha.value > 0 && a->rect[0] >= 0 && a->rect[1] >= 0 && a->rect[2] >= 4 && a->rect[3] >= 4)
2042 DrawQ_Fill(a->rect[0] + 2, a->rect[1] , a->rect[2] - 4, 1 , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2043 DrawQ_Fill(a->rect[0] + 1, a->rect[1] + 1, a->rect[2] - 2, 1 , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2044 DrawQ_Fill(a->rect[0] , a->rect[1] + 2, 2 , a->rect[3] - 2, 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2045 DrawQ_Fill(a->rect[0] + a->rect[2] - 2, a->rect[1] + 2, 2 , a->rect[3] - 2, 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2046 DrawQ_Fill(a->rect[0] + 1, a->rect[1] + a->rect[3] - 2, a->rect[2] - 2, 1 , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2047 DrawQ_Fill(a->rect[0] + 2, a->rect[1] + a->rect[3] - 1, a->rect[2] - 4, 1 , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2049 pic = a->pic ? Draw_CachePic(a->pic) : NULL;
2050 if (pic && pic->tex != r_texture_notexture)
2051 DrawQ_Pic(a->rect[0], a->rect[1], Draw_CachePic(a->pic), a->rect[2], a->rect[3], 1, 1, 1, vid_touchscreen_overlayalpha.value * (0.5f + 0.5f * a->active), 0);
2055 void R_ClearScreen(qboolean fogcolor)
2057 float clearcolor[4];
2059 Vector4Clear(clearcolor);
2060 if (fogcolor && r_fog_clear.integer)
2063 VectorCopy(r_refdef.fogcolor, clearcolor);
2065 // clear depth is 1.0
2066 // LordHavoc: we use a stencil centered around 128 instead of 0,
2067 // to avoid clamping interfering with strange shadow volume
2070 GL_Clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | (vid.stencil ? GL_STENCIL_BUFFER_BIT : 0), clearcolor, 1.0f, 128);
2075 static void SCR_DrawScreen (void)
2081 R_UpdateVariables();
2083 // Quake uses clockwise winding, so these are swapped
2084 r_refdef.view.cullface_front = GL_BACK;
2085 r_refdef.view.cullface_back = GL_FRONT;
2087 if (cls.signon == SIGNONS)
2091 size = scr_viewsize.value * (1.0 / 100.0);
2092 size = min(size, 1);
2094 if (r_stereo_sidebyside.integer)
2096 r_refdef.view.width = (int)(vid.width * size / 2.5);
2097 r_refdef.view.height = (int)(vid.height * size / 2.5 * (1 - bound(0, r_letterbox.value, 100) / 100));
2098 r_refdef.view.depth = 1;
2099 r_refdef.view.x = (int)((vid.width - r_refdef.view.width * 2.5) * 0.5);
2100 r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
2101 r_refdef.view.z = 0;
2103 r_refdef.view.x += (int)(r_refdef.view.width * 1.5);
2105 else if (r_stereo_horizontal.integer)
2107 r_refdef.view.width = (int)(vid.width * size / 2);
2108 r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100));
2109 r_refdef.view.depth = 1;
2110 r_refdef.view.x = (int)((vid.width - r_refdef.view.width * 2.0)/2);
2111 r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
2112 r_refdef.view.z = 0;
2114 r_refdef.view.x += (int)(r_refdef.view.width);
2116 else if (r_stereo_vertical.integer)
2118 r_refdef.view.width = (int)(vid.width * size);
2119 r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100) / 2);
2120 r_refdef.view.depth = 1;
2121 r_refdef.view.x = (int)((vid.width - r_refdef.view.width)/2);
2122 r_refdef.view.y = (int)((vid.height - r_refdef.view.height * 2.0)/2);
2123 r_refdef.view.z = 0;
2125 r_refdef.view.y += (int)(r_refdef.view.height);
2129 r_refdef.view.width = (int)(vid.width * size);
2130 r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100));
2131 r_refdef.view.depth = 1;
2132 r_refdef.view.x = (int)((vid.width - r_refdef.view.width)/2);
2133 r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
2134 r_refdef.view.z = 0;
2137 // LordHavoc: viewzoom (zoom in for sniper rifles, etc)
2138 // LordHavoc: this is designed to produce widescreen fov values
2139 // when the screen is wider than 4/3 width/height aspect, to do
2140 // this it simply assumes the requested fov is the vertical fov
2141 // for a 4x3 display, if the ratio is not 4x3 this makes the fov
2142 // higher/lower according to the ratio
2143 r_refdef.view.useperspective = true;
2144 r_refdef.view.frustum_y = tan(scr_fov.value * M_PI / 360.0) * (3.0/4.0) * cl.viewzoom;
2145 r_refdef.view.frustum_x = r_refdef.view.frustum_y * (float)r_refdef.view.width / (float)r_refdef.view.height / vid_pixelheight.value;
2147 r_refdef.view.frustum_x *= r_refdef.frustumscale_x;
2148 r_refdef.view.frustum_y *= r_refdef.frustumscale_y;
2149 r_refdef.view.ortho_x = atan(r_refdef.view.frustum_x) * (360.0 / M_PI); // abused as angle by VM_CL_R_SetView
2150 r_refdef.view.ortho_y = atan(r_refdef.view.frustum_y) * (360.0 / M_PI); // abused as angle by VM_CL_R_SetView
2152 if(!CL_VM_UpdateView())
2156 if (!r_stereo_sidebyside.integer && !r_stereo_horizontal.integer && !r_stereo_vertical.integer)
2158 r_refdef.view.width = vid.width;
2159 r_refdef.view.height = vid.height;
2160 r_refdef.view.depth = 1;
2161 r_refdef.view.x = 0;
2162 r_refdef.view.y = 0;
2163 r_refdef.view.z = 0;
2164 r_refdef.view.useperspective = false;
2167 if (cls.timedemo && cls.td_frames > 0 && timedemo_screenshotframelist.string && timedemo_screenshotframelist.string[0])
2171 t = timedemo_screenshotframelist.string;
2179 if (framenum == cls.td_frames)
2181 while (*t && *t != ' ')
2186 // we need to take a screenshot of this frame...
2187 char filename[MAX_QPATH];
2188 unsigned char *buffer1;
2189 unsigned char *buffer2;
2190 dpsnprintf(filename, sizeof(filename), "timedemoscreenshots/%s%06d.tga", cls.demoname, cls.td_frames);
2191 buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
2192 buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3);
2193 SCR_ScreenShot(filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, false, false, true, false);
2200 if(!scr_con_current && !(key_consoleactive & KEY_CONSOLEACTIVE_FORCED))
2201 if ((key_dest == key_game || key_dest == key_message) && !r_letterbox.value)
2202 Con_DrawNotify (); // only draw notify in game
2204 if (cls.signon == SIGNONS)
2209 if (!r_letterbox.value)
2212 SCR_CheckDrawCenterString();
2214 SCR_DrawNetGraph ();
2217 R_Shadow_EditLights_DrawSelectedLightProperties();
2225 SCR_DrawTouchscreenOverlay();
2227 if (r_timereport_active)
2230 R_TimeReport_EndFrame();
2231 R_TimeReport_BeginFrame();
2241 typedef struct loadingscreenstack_s
2243 struct loadingscreenstack_s *prev;
2244 char msg[MAX_QPATH];
2245 float absolute_loading_amount_min; // this corresponds to relative completion 0 of this item
2246 float absolute_loading_amount_len; // this corresponds to relative completion 1 of this item
2247 float relative_completion; // 0 .. 1
2249 loadingscreenstack_t;
2250 static loadingscreenstack_t *loadingscreenstack = NULL;
2251 static qboolean loadingscreendone = false;
2252 static qboolean loadingscreencleared = false;
2253 static float loadingscreenheight = 0;
2254 rtexture_t *loadingscreentexture = NULL;
2255 static float loadingscreentexture_vertex3f[12];
2256 static float loadingscreentexture_texcoord2f[8];
2257 static int loadingscreenpic_number = 0;
2259 static void SCR_ClearLoadingScreenTexture(void)
2261 if(loadingscreentexture)
2262 R_FreeTexture(loadingscreentexture);
2263 loadingscreentexture = NULL;
2266 extern rtexturepool_t *r_main_texturepool;
2267 static void SCR_SetLoadingScreenTexture(void)
2270 float loadingscreentexture_w;
2271 float loadingscreentexture_h;
2273 SCR_ClearLoadingScreenTexture();
2275 if (vid.support.arb_texture_non_power_of_two)
2277 w = vid.width; h = vid.height;
2278 loadingscreentexture_w = loadingscreentexture_h = 1;
2282 w = CeilPowerOf2(vid.width); h = CeilPowerOf2(vid.height);
2283 loadingscreentexture_w = vid.width / (float) w;
2284 loadingscreentexture_h = vid.height / (float) h;
2287 loadingscreentexture = R_LoadTexture2D(r_main_texturepool, "loadingscreentexture", w, h, NULL, TEXTYPE_COLORBUFFER, TEXF_RENDERTARGET | TEXF_FORCENEAREST | TEXF_CLAMP, -1, NULL);
2288 R_Mesh_CopyToTexture(loadingscreentexture, 0, 0, 0, 0, vid.width, vid.height);
2290 loadingscreentexture_vertex3f[2] = loadingscreentexture_vertex3f[5] = loadingscreentexture_vertex3f[8] = loadingscreentexture_vertex3f[11] = 0;
2291 loadingscreentexture_vertex3f[0] = loadingscreentexture_vertex3f[9] = 0;
2292 loadingscreentexture_vertex3f[1] = loadingscreentexture_vertex3f[4] = 0;
2293 loadingscreentexture_vertex3f[3] = loadingscreentexture_vertex3f[6] = vid_conwidth.integer;
2294 loadingscreentexture_vertex3f[7] = loadingscreentexture_vertex3f[10] = vid_conheight.integer;
2295 loadingscreentexture_texcoord2f[0] = 0;loadingscreentexture_texcoord2f[1] = loadingscreentexture_h;
2296 loadingscreentexture_texcoord2f[2] = loadingscreentexture_w;loadingscreentexture_texcoord2f[3] = loadingscreentexture_h;
2297 loadingscreentexture_texcoord2f[4] = loadingscreentexture_w;loadingscreentexture_texcoord2f[5] = 0;
2298 loadingscreentexture_texcoord2f[6] = 0;loadingscreentexture_texcoord2f[7] = 0;
2301 void SCR_UpdateLoadingScreenIfShown(void)
2303 if(loadingscreendone)
2304 SCR_UpdateLoadingScreen(loadingscreencleared, false);
2307 void SCR_PushLoadingScreen (qboolean redraw, const char *msg, float len_in_parent)
2309 loadingscreenstack_t *s = (loadingscreenstack_t *) Z_Malloc(sizeof(loadingscreenstack_t));
2310 s->prev = loadingscreenstack;
2311 loadingscreenstack = s;
2313 strlcpy(s->msg, msg, sizeof(s->msg));
2314 s->relative_completion = 0;
2318 s->absolute_loading_amount_min = s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len * s->prev->relative_completion;
2319 s->absolute_loading_amount_len = s->prev->absolute_loading_amount_len * len_in_parent;
2320 if(s->absolute_loading_amount_len > s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len - s->absolute_loading_amount_min)
2321 s->absolute_loading_amount_len = s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len - s->absolute_loading_amount_min;
2325 s->absolute_loading_amount_min = 0;
2326 s->absolute_loading_amount_len = 1;
2330 SCR_UpdateLoadingScreenIfShown();
2333 void SCR_PopLoadingScreen (qboolean redraw)
2335 loadingscreenstack_t *s = loadingscreenstack;
2339 Con_DPrintf("Popping a loading screen item from an empty stack!\n");
2343 loadingscreenstack = s->prev;
2345 s->prev->relative_completion = (s->absolute_loading_amount_min + s->absolute_loading_amount_len - s->prev->absolute_loading_amount_min) / s->prev->absolute_loading_amount_len;
2349 SCR_UpdateLoadingScreenIfShown();
2352 void SCR_ClearLoadingScreen (qboolean redraw)
2354 while(loadingscreenstack)
2355 SCR_PopLoadingScreen(redraw && !loadingscreenstack->prev);
2358 static float SCR_DrawLoadingStack_r(loadingscreenstack_t *s, float y, float size)
2368 total += SCR_DrawLoadingStack_r(s->prev, y, 8);
2370 if(!s->prev || strcmp(s->msg, s->prev->msg))
2372 len = strlen(s->msg);
2373 x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2;
2375 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0);
2376 DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
2383 len = strlen(s->msg);
2384 x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2;
2386 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0);
2387 DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
2394 static void SCR_DrawLoadingStack(void)
2399 loadingscreenheight = SCR_DrawLoadingStack_r(loadingscreenstack, vid_conheight.integer, scr_loadingscreen_barheight.value);
2400 if(loadingscreenstack)
2402 // height = 32; // sorry, using the actual one is ugly
2403 GL_BlendFunc(GL_SRC_ALPHA, GL_ONE);
2404 GL_DepthRange(0, 1);
2405 GL_PolygonOffset(0, 0);
2406 GL_DepthTest(false);
2407 // R_Mesh_ResetTextureState();
2408 verts[2] = verts[5] = verts[8] = verts[11] = 0;
2409 verts[0] = verts[9] = 0;
2410 verts[1] = verts[4] = vid_conheight.integer - scr_loadingscreen_barheight.value;
2411 verts[3] = verts[6] = vid_conwidth.integer * loadingscreenstack->absolute_loading_amount_min;
2412 verts[7] = verts[10] = vid_conheight.integer;
2414 #if _MSC_VER >= 1400
2415 #define sscanf sscanf_s
2417 // ^^^^^^^^^^ blue component
2418 // ^^^^^^ bottom row
2419 // ^^^^^^^^^^^^ alpha is always on
2420 colors[0] = 0; colors[1] = 0; colors[2] = 0; colors[3] = 1;
2421 colors[4] = 0; colors[5] = 0; colors[6] = 0; colors[7] = 1;
2422 sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[8], &colors[9], &colors[10]); colors[11] = 1;
2423 sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[12], &colors[13], &colors[14]); colors[15] = 1;
2425 R_Mesh_PrepareVertices_Generic_Arrays(4, verts, colors, NULL);
2426 R_SetupShader_Generic_NoTexture(true, true);
2427 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
2429 // make sure everything is cleared, including the progress indicator
2430 if(loadingscreenheight < 8)
2431 loadingscreenheight = 8;
2435 static cachepic_t *loadingscreenpic;
2436 static float loadingscreenpic_vertex3f[12];
2437 static float loadingscreenpic_texcoord2f[8];
2439 static void SCR_DrawLoadingScreen_SharedSetup (qboolean clear)
2441 r_viewport_t viewport;
2442 float x, y, w, h, sw, sh, f;
2444 // release mouse grab while loading
2445 if (!vid.fullscreen)
2446 VID_SetMouse(false, false, false);
2448 r_refdef.draw2dstage = true;
2449 R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.width, vid.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL);
2450 R_Mesh_SetRenderTargets(0, NULL, NULL, NULL, NULL, NULL);
2451 R_SetViewport(&viewport);
2452 GL_ColorMask(1,1,1,1);
2453 // when starting up a new video mode, make sure the screen is cleared to black
2454 if (clear || loadingscreentexture)
2455 GL_Clear(GL_COLOR_BUFFER_BIT, NULL, 1.0f, 0);
2458 R_EntityMatrix(&identitymatrix);
2459 // draw the loading plaque
2460 loadingscreenpic = Draw_CachePic_Flags (loadingscreenpic_number ? va(vabuf, sizeof(vabuf), "%s%d", scr_loadingscreen_picture.string, loadingscreenpic_number+1) : scr_loadingscreen_picture.string, loadingscreenpic_number ? CACHEPICFLAG_NOTPERSISTENT : 0);
2462 w = loadingscreenpic->width;
2463 h = loadingscreenpic->height;
2466 w *= scr_loadingscreen_scale.value;
2467 h *= scr_loadingscreen_scale.value;
2470 if(scr_loadingscreen_scale_base.integer)
2472 w *= vid_conwidth.integer / (float) vid.width;
2473 h *= vid_conheight.integer / (float) vid.height;
2476 // apply scale limit
2477 sw = w / vid_conwidth.integer;
2478 sh = h / vid_conheight.integer;
2480 switch(scr_loadingscreen_scale_limit.integer)
2501 x = (vid_conwidth.integer - w)/2;
2502 y = (vid_conheight.integer - h)/2;
2503 loadingscreenpic_vertex3f[2] = loadingscreenpic_vertex3f[5] = loadingscreenpic_vertex3f[8] = loadingscreenpic_vertex3f[11] = 0;
2504 loadingscreenpic_vertex3f[0] = loadingscreenpic_vertex3f[9] = x;
2505 loadingscreenpic_vertex3f[1] = loadingscreenpic_vertex3f[4] = y;
2506 loadingscreenpic_vertex3f[3] = loadingscreenpic_vertex3f[6] = x + w;
2507 loadingscreenpic_vertex3f[7] = loadingscreenpic_vertex3f[10] = y + h;
2508 loadingscreenpic_texcoord2f[0] = 0;loadingscreenpic_texcoord2f[1] = 0;
2509 loadingscreenpic_texcoord2f[2] = 1;loadingscreenpic_texcoord2f[3] = 0;
2510 loadingscreenpic_texcoord2f[4] = 1;loadingscreenpic_texcoord2f[5] = 1;
2511 loadingscreenpic_texcoord2f[6] = 0;loadingscreenpic_texcoord2f[7] = 1;
2514 static void SCR_DrawLoadingScreen (qboolean clear)
2516 // we only need to draw the image if it isn't already there
2517 GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2518 GL_DepthRange(0, 1);
2519 GL_PolygonOffset(0, 0);
2520 GL_DepthTest(false);
2521 // R_Mesh_ResetTextureState();
2523 if(loadingscreentexture)
2525 R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreentexture_vertex3f, NULL, loadingscreentexture_texcoord2f);
2526 R_SetupShader_Generic(loadingscreentexture, NULL, GL_MODULATE, 1, true, true, true);
2527 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
2529 R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreenpic_vertex3f, NULL, loadingscreenpic_texcoord2f);
2530 R_SetupShader_Generic(Draw_GetPicTexture(loadingscreenpic), NULL, GL_MODULATE, 1, true, true, false);
2531 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
2532 SCR_DrawLoadingStack();
2535 static void SCR_DrawLoadingScreen_SharedFinish (qboolean clear)
2542 static double loadingscreen_lastupdate;
2544 void SCR_UpdateLoadingScreen (qboolean clear, qboolean startup)
2546 keydest_t old_key_dest;
2547 int old_key_consoleactive;
2549 // don't do anything if not initialized yet
2550 if (vid_hidden || cls.state == ca_dedicated)
2553 // limit update rate
2554 if (scr_loadingscreen_maxfps.value)
2556 double t = Sys_DirtyTime();
2557 if ((t - loadingscreen_lastupdate) < 1.0f/scr_loadingscreen_maxfps.value)
2559 loadingscreen_lastupdate = t;
2562 if(!scr_loadingscreen_background.integer)
2565 if(loadingscreendone)
2566 clear |= loadingscreencleared;
2568 if(!loadingscreendone)
2570 if(startup && scr_loadingscreen_firstforstartup.integer)
2571 loadingscreenpic_number = 0;
2572 else if(scr_loadingscreen_firstforstartup.integer)
2573 if(scr_loadingscreen_count.integer > 1)
2574 loadingscreenpic_number = rand() % (scr_loadingscreen_count.integer - 1) + 1;
2576 loadingscreenpic_number = 0;
2578 loadingscreenpic_number = rand() % (scr_loadingscreen_count.integer > 1 ? scr_loadingscreen_count.integer : 1);
2582 SCR_ClearLoadingScreenTexture();
2583 else if(!loadingscreendone)
2584 SCR_SetLoadingScreenTexture();
2586 if(!loadingscreendone)
2588 loadingscreendone = true;
2589 loadingscreenheight = 0;
2591 loadingscreencleared = clear;
2594 SCR_DrawLoadingScreen_SharedSetup(clear);
2595 SCR_DrawLoadingScreen(clear);
2598 qglDrawBuffer(GL_BACK);
2599 SCR_DrawLoadingScreen_SharedSetup(clear);
2600 if (vid.stereobuffer)
2602 qglDrawBuffer(GL_BACK_LEFT);
2603 SCR_DrawLoadingScreen(clear);
2604 qglDrawBuffer(GL_BACK_RIGHT);
2605 SCR_DrawLoadingScreen(clear);
2610 qglDrawBuffer(GL_BACK);
2611 SCR_DrawLoadingScreen(clear);
2614 SCR_DrawLoadingScreen_SharedFinish(clear);
2616 // this goes into the event loop, and should prevent unresponsive cursor on vista
2617 old_key_dest = key_dest;
2618 old_key_consoleactive = key_consoleactive;
2619 key_dest = key_void;
2620 key_consoleactive = false;
2621 Key_EventQueue_Block(); Sys_SendKeyEvents();
2622 key_dest = old_key_dest;
2623 key_consoleactive = old_key_consoleactive;
2626 qboolean R_Stereo_ColorMasking(void)
2628 return r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer;
2631 qboolean R_Stereo_Active(void)
2633 return (vid.stereobuffer || r_stereo_sidebyside.integer || r_stereo_horizontal.integer || r_stereo_vertical.integer || R_Stereo_ColorMasking());
2636 extern cvar_t cl_minfps;
2637 extern cvar_t cl_minfps_fade;
2638 extern cvar_t cl_minfps_qualitymax;
2639 extern cvar_t cl_minfps_qualitymin;
2640 extern cvar_t cl_minfps_qualitymultiply;
2641 extern cvar_t cl_minfps_qualityhysteresis;
2642 extern cvar_t cl_minfps_qualitystepmax;
2643 extern cvar_t cl_minfps_force;
2644 static double cl_updatescreen_quality = 1;
2645 void CL_UpdateScreen(void)
2648 static double drawscreenstart = 0.0;
2649 double drawscreendelta;
2650 float conwidth, conheight;
2651 r_viewport_t viewport;
2655 drawscreendelta = Sys_DirtyTime() - drawscreenstart;
2656 if (cl_minfps.value > 0 && (cl_minfps_force.integer || !(cls.timedemo || (cls.capturevideo.active && !cls.capturevideo.realtime))) && drawscreendelta >= 0 && drawscreendelta < 60)
2658 // quality adjustment according to render time
2659 double actualframetime;
2660 double targetframetime;
2665 // fade lastdrawscreentime
2666 r_refdef.lastdrawscreentime += (drawscreendelta - r_refdef.lastdrawscreentime) * cl_minfps_fade.value;
2668 // find actual and target frame times
2669 actualframetime = r_refdef.lastdrawscreentime;
2670 targetframetime = (1.0 / cl_minfps.value);
2672 // we scale hysteresis by quality
2673 h = cl_updatescreen_quality * cl_minfps_qualityhysteresis.value;
2675 // calculate adjustment assuming linearity
2676 f = cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value;
2677 adjust = (targetframetime - actualframetime) * f;
2679 // one sided hysteresis
2681 adjust = max(0, adjust - h);
2684 // (targetframetime - actualframetime) * f > h
2685 // ((1.0 / cl_minfps.value) - actualframetime) * (cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value) > (cl_updatescreen_quality * cl_minfps_qualityhysteresis.value)
2686 // ((1.0 / cl_minfps.value) - actualframetime) * (cl_minfps_qualitymultiply.value / actualframetime) > cl_minfps_qualityhysteresis.value
2687 // (1.0 / cl_minfps.value) * (cl_minfps_qualitymultiply.value / actualframetime) - cl_minfps_qualitymultiply.value > cl_minfps_qualityhysteresis.value
2688 // (1.0 / cl_minfps.value) * (cl_minfps_qualitymultiply.value / actualframetime) > cl_minfps_qualityhysteresis.value + cl_minfps_qualitymultiply.value
2689 // (1.0 / cl_minfps.value) / actualframetime > (cl_minfps_qualityhysteresis.value + cl_minfps_qualitymultiply.value) / cl_minfps_qualitymultiply.value
2690 // (1.0 / cl_minfps.value) / actualframetime > 1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value
2691 // cl_minfps.value * actualframetime < 1.0 / (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value)
2692 // actualframetime < 1.0 / cl_minfps.value / (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value)
2693 // actualfps > cl_minfps.value * (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value)
2696 // (targetframetime - actualframetime) * f < 0
2697 // ((1.0 / cl_minfps.value) - actualframetime) * (cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value) < 0
2698 // ((1.0 / cl_minfps.value) - actualframetime) < 0
2699 // -actualframetime) < -(1.0 / cl_minfps.value)
2700 // actualfps < cl_minfps.value
2703 Con_Printf("adjust UP if fps > %f, adjust DOWN if fps < %f\n",
2704 cl_minfps.value * (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value),
2708 // don't adjust too much at once
2709 adjust = bound(-cl_minfps_qualitystepmax.value, adjust, cl_minfps_qualitystepmax.value);
2712 cl_updatescreen_quality += adjust;
2713 cl_updatescreen_quality = bound(max(0.01, cl_minfps_qualitymin.value), cl_updatescreen_quality, cl_minfps_qualitymax.value);
2717 cl_updatescreen_quality = 1;
2718 r_refdef.lastdrawscreentime = 0;
2722 drawscreenstart = Sys_DirtyTime();
2724 Sbar_ShowFPS_Update();
2726 if (!scr_initialized || !con_initialized || !scr_refresh.integer)
2727 return; // not initialized yet
2729 loadingscreendone = false;
2731 if(gamemode == GAME_NEXUIZ || gamemode == GAME_XONOTIC)
2733 // play a bit with the palette (experimental)
2734 palette_rgb_pantscolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 0.0f*M_PI/3.0f));
2735 palette_rgb_pantscolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 2.0f*M_PI/3.0f));
2736 palette_rgb_pantscolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 4.0f*M_PI/3.0f));
2737 palette_rgb_shirtcolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time / M_PI + 5.0f*M_PI/3.0f));
2738 palette_rgb_shirtcolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time / M_PI + 3.0f*M_PI/3.0f));
2739 palette_rgb_shirtcolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time / M_PI + 1.0f*M_PI/3.0f));
2740 memcpy(palette_rgb_pantsscoreboard[15], palette_rgb_pantscolormap[15], sizeof(*palette_rgb_pantscolormap));
2741 memcpy(palette_rgb_shirtscoreboard[15], palette_rgb_shirtcolormap[15], sizeof(*palette_rgb_shirtcolormap));
2750 conwidth = bound(160, vid_conwidth.value, 32768);
2751 conheight = bound(90, vid_conheight.value, 24576);
2752 if (vid_conwidth.value != conwidth)
2753 Cvar_SetValue("vid_conwidth", conwidth);
2754 if (vid_conheight.value != conheight)
2755 Cvar_SetValue("vid_conheight", conheight);
2758 if (scr_viewsize.value < 30)
2759 Cvar_Set ("viewsize","30");
2760 if (scr_viewsize.value > 120)
2761 Cvar_Set ("viewsize","120");
2763 // bound field of view
2764 if (scr_fov.value < 1)
2765 Cvar_Set ("fov","1");
2766 if (scr_fov.value > 170)
2767 Cvar_Set ("fov","170");
2769 // intermission is always full screen
2770 if (cl.intermission)
2774 if (scr_viewsize.value >= 120)
2775 sb_lines = 0; // no status bar at all
2776 else if (scr_viewsize.value >= 110)
2777 sb_lines = 24; // no inventory
2782 Matrix4x4_OriginFromMatrix(&r_refdef.view.matrix, vieworigin);
2783 R_HDR_UpdateIrisAdaptation(vieworigin);
2785 r_refdef.view.colormask[0] = 1;
2786 r_refdef.view.colormask[1] = 1;
2787 r_refdef.view.colormask[2] = 1;
2789 SCR_SetUpToDrawConsole();
2795 qglDrawBuffer(GL_BACK);CHECKGLERROR
2796 // set dithering mode
2797 if (gl_dither.integer)
2799 qglEnable(GL_DITHER);CHECKGLERROR
2803 qglDisable(GL_DITHER);CHECKGLERROR
2808 R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.width, vid.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL);
2809 R_Mesh_SetRenderTargets(0, NULL, NULL, NULL, NULL, NULL);
2810 R_SetViewport(&viewport);
2811 GL_ScissorTest(false);
2812 GL_ColorMask(1,1,1,1);
2815 R_ClearScreen(false);
2816 r_refdef.view.clear = false;
2817 r_refdef.view.isoverlay = false;
2819 // calculate r_refdef.view.quality
2820 r_refdef.view.quality = cl_updatescreen_quality;
2823 if (qglPolygonStipple)
2825 if(scr_stipple.integer)
2827 GLubyte stipple[128];
2828 int i, s, width, parts;
2829 static int frame = 0;
2832 s = scr_stipple.integer;
2834 width = (s & 070) >> 3;
2836 qglEnable(GL_POLYGON_STIPPLE);CHECKGLERROR // 0x0B42
2837 for(i = 0; i < 128; ++i)
2840 stipple[i] = (((line >> width) + frame) & ((1 << parts) - 1)) ? 0x00 : 0xFF;
2842 qglPolygonStipple(stipple);CHECKGLERROR
2846 qglDisable(GL_POLYGON_STIPPLE);CHECKGLERROR
2852 if (R_Stereo_Active())
2856 if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer)
2858 r_refdef.view.colormask[0] = 1;
2859 r_refdef.view.colormask[1] = 0;
2860 r_refdef.view.colormask[2] = 0;
2863 if (vid.stereobuffer)
2864 qglDrawBuffer(GL_BACK_RIGHT);
2869 r_refdef.view.clear = true;
2871 if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer)
2873 r_refdef.view.colormask[0] = 0;
2874 r_refdef.view.colormask[1] = r_stereo_redcyan.integer || r_stereo_redgreen.integer;
2875 r_refdef.view.colormask[2] = r_stereo_redcyan.integer || r_stereo_redblue.integer;
2878 if (vid.stereobuffer)
2879 qglDrawBuffer(GL_BACK_LEFT);
2890 qglFlush(); // FIXME: should we really be using qglFlush here?
2892 if (!vid_activewindow)
2893 VID_SetMouse(false, false, false);
2894 else if (key_consoleactive)
2895 VID_SetMouse(vid.fullscreen, false, false);
2896 else if (key_dest == key_menu_grabbed)
2897 VID_SetMouse(true, vid_mouse.integer && !in_client_mouse && !vid_touchscreen.integer, !vid_touchscreen.integer);
2898 else if (key_dest == key_menu)
2899 VID_SetMouse(vid.fullscreen, vid_mouse.integer && !in_client_mouse && !vid_touchscreen.integer, !vid_touchscreen.integer);
2901 VID_SetMouse(vid.fullscreen, vid_mouse.integer && !cl.csqc_wantsmousemove && cl_prydoncursor.integer <= 0 && (!cls.demoplayback || cl_demo_mousegrab.integer) && !vid_touchscreen.integer, !vid_touchscreen.integer);
2906 void CL_Screen_NewMap(void)