7 #include "cl_collision.h"
13 // we have to include snd_main.h here only to get access to snd_renderbuffer->format.speed when writing the AVI headers
16 cvar_t scr_viewsize = {CVAR_SAVE, "viewsize","100", "how large the view should be, 110 disables inventory bar, 120 disables status bar"};
17 cvar_t scr_fov = {CVAR_SAVE, "fov","90", "field of vision, 1-170 degrees, default 90, some players use 110-130"};
18 cvar_t scr_conalpha = {CVAR_SAVE, "scr_conalpha", "1", "opacity of console background gfx/conback"};
19 cvar_t scr_conalphafactor = {CVAR_SAVE, "scr_conalphafactor", "1", "opacity of console background gfx/conback relative to scr_conalpha; when 0, gfx/conback is not drawn"};
20 cvar_t scr_conalpha2factor = {CVAR_SAVE, "scr_conalpha2factor", "0", "opacity of console background gfx/conback2 relative to scr_conalpha; when 0, gfx/conback2 is not drawn"};
21 cvar_t scr_conalpha3factor = {CVAR_SAVE, "scr_conalpha3factor", "0", "opacity of console background gfx/conback3 relative to scr_conalpha; when 0, gfx/conback3 is not drawn"};
22 cvar_t scr_conbrightness = {CVAR_SAVE, "scr_conbrightness", "1", "brightness of console background (0 = black, 1 = image)"};
23 cvar_t scr_conforcewhiledisconnected = {0, "scr_conforcewhiledisconnected", "1", "forces fullscreen console while disconnected"};
24 cvar_t scr_conscroll_x = {CVAR_SAVE, "scr_conscroll_x", "0", "scroll speed of gfx/conback in x direction"};
25 cvar_t scr_conscroll_y = {CVAR_SAVE, "scr_conscroll_y", "0", "scroll speed of gfx/conback in y direction"};
26 cvar_t scr_conscroll2_x = {CVAR_SAVE, "scr_conscroll2_x", "0", "scroll speed of gfx/conback2 in x direction"};
27 cvar_t scr_conscroll2_y = {CVAR_SAVE, "scr_conscroll2_y", "0", "scroll speed of gfx/conback2 in y direction"};
28 cvar_t scr_conscroll3_x = {CVAR_SAVE, "scr_conscroll3_x", "0", "scroll speed of gfx/conback3 in x direction"};
29 cvar_t scr_conscroll3_y = {CVAR_SAVE, "scr_conscroll3_y", "0", "scroll speed of gfx/conback3 in y direction"};
30 cvar_t scr_menuforcewhiledisconnected = {0, "scr_menuforcewhiledisconnected", "0", "forces menu while disconnected"};
31 cvar_t scr_centertime = {0, "scr_centertime","2", "how long centerprint messages show"};
32 cvar_t scr_showram = {CVAR_SAVE, "showram","1", "show ram icon if low on surface cache memory (not used)"};
33 cvar_t scr_showturtle = {CVAR_SAVE, "showturtle","0", "show turtle icon when framerate is too low"};
34 cvar_t scr_showpause = {CVAR_SAVE, "showpause","1", "show pause icon when game is paused"};
35 cvar_t scr_showbrand = {0, "showbrand","0", "shows gfx/brand.tga in a corner of the screen (different values select different positions, including centered)"};
36 cvar_t scr_printspeed = {0, "scr_printspeed","0", "speed of intermission printing (episode end texts), a value of 0 disables the slow printing"};
37 cvar_t scr_loadingscreen_background = {0, "scr_loadingscreen_background","0", "show the last visible background during loading screen (costs one screenful of video memory)"};
38 cvar_t scr_loadingscreen_scale = {0, "scr_loadingscreen_scale","1", "scale factor of the background"};
39 cvar_t scr_loadingscreen_scale_base = {0, "scr_loadingscreen_scale_base","0", "0 = console pixels, 1 = video pixels"};
40 cvar_t scr_loadingscreen_scale_limit = {0, "scr_loadingscreen_scale_limit","0", "0 = no limit, 1 = until first edge hits screen edge, 2 = until last edge hits screen edge, 3 = until width hits screen width, 4 = until height hits screen height"};
41 cvar_t scr_loadingscreen_count = {0, "scr_loadingscreen_count","1", "number of loading screen files to use randomly (named loading.tga, loading2.tga, loading3.tga, ...)"};
42 cvar_t scr_loadingscreen_barcolor = {0, "scr_loadingscreen_barcolor", "0 0 1", "rgb color of loadingscreen progress bar"};
43 cvar_t scr_loadingscreen_barheight = {0, "scr_loadingscreen_barheight", "8", "the height of the loadingscreen progress bar"};
44 cvar_t scr_infobar_height = {0, "scr_infobar_height", "8", "the height of the infobar items"};
45 cvar_t vid_conwidth = {CVAR_SAVE, "vid_conwidth", "640", "virtual width of 2D graphics system"};
46 cvar_t vid_conheight = {CVAR_SAVE, "vid_conheight", "480", "virtual height of 2D graphics system"};
47 cvar_t vid_pixelheight = {CVAR_SAVE, "vid_pixelheight", "1", "adjusts vertical field of vision to account for non-square pixels (1280x1024 on a CRT monitor for example)"};
48 cvar_t scr_screenshot_jpeg = {CVAR_SAVE, "scr_screenshot_jpeg","1", "save jpeg instead of targa"};
49 cvar_t scr_screenshot_jpeg_quality = {CVAR_SAVE, "scr_screenshot_jpeg_quality","0.9", "image quality of saved jpeg"};
50 cvar_t scr_screenshot_png = {CVAR_SAVE, "scr_screenshot_png","0", "save png instead of targa"};
51 cvar_t scr_screenshot_gammaboost = {CVAR_SAVE, "scr_screenshot_gammaboost","1", "gamma correction on saved screenshots and videos, 1.0 saves unmodified images"};
52 cvar_t scr_screenshot_hwgamma = {CVAR_SAVE, "scr_screenshot_hwgamma","1", "apply the video gamma ramp to saved screenshots and videos"};
53 cvar_t scr_screenshot_alpha = {CVAR_SAVE, "scr_screenshot_alpha","0", "try to write an alpha channel to screenshots (debugging feature)"};
54 cvar_t scr_screenshot_timestamp = {CVAR_SAVE, "scr_screenshot_timestamp", "1", "use a timestamp based number of the type YYYYMMDDHHMMSSsss instead of sequential numbering"};
55 // scr_screenshot_name is defined in fs.c
56 cvar_t cl_capturevideo = {0, "cl_capturevideo", "0", "enables saving of video to a .avi file using uncompressed I420 colorspace and PCM audio, note that scr_screenshot_gammaboost affects the brightness of the output)"};
57 cvar_t cl_capturevideo_printfps = {CVAR_SAVE, "cl_capturevideo_printfps", "1", "prints the frames per second captured in capturevideo (is only written to the log file, not to the console, as that would be visible on the video)"};
58 cvar_t cl_capturevideo_width = {CVAR_SAVE, "cl_capturevideo_width", "0", "scales all frames to this resolution before saving the video"};
59 cvar_t cl_capturevideo_height = {CVAR_SAVE, "cl_capturevideo_height", "0", "scales all frames to this resolution before saving the video"};
60 cvar_t cl_capturevideo_realtime = {0, "cl_capturevideo_realtime", "0", "causes video saving to operate in realtime (mostly useful while playing, not while capturing demos), this can produce a much lower quality video due to poor sound/video sync and will abort saving if your machine stalls for over a minute"};
61 cvar_t cl_capturevideo_fps = {CVAR_SAVE, "cl_capturevideo_fps", "30", "how many frames per second to save (29.97 for NTSC, 30 for typical PC video, 15 can be useful)"};
62 cvar_t cl_capturevideo_nameformat = {CVAR_SAVE, "cl_capturevideo_nameformat", "dpvideo", "prefix for saved videos (the date is encoded using strftime escapes)"};
63 cvar_t cl_capturevideo_number = {CVAR_SAVE, "cl_capturevideo_number", "1", "number to append to video filename, incremented each time a capture begins"};
64 cvar_t cl_capturevideo_ogg = {CVAR_SAVE, "cl_capturevideo_ogg", "1", "save captured video data as Ogg/Vorbis/Theora streams"};
65 cvar_t cl_capturevideo_framestep = {CVAR_SAVE, "cl_capturevideo_framestep", "1", "when set to n >= 1, render n frames to capture one (useful for motion blur like effects)"};
66 cvar_t r_letterbox = {0, "r_letterbox", "0", "reduces vertical height of view to simulate a letterboxed movie effect (can be used by mods for cutscenes)"};
67 cvar_t r_stereo_separation = {0, "r_stereo_separation", "4", "separation distance of eyes in the world (negative values are only useful for cross-eyed viewing)"};
68 cvar_t r_stereo_sidebyside = {0, "r_stereo_sidebyside", "0", "side by side views for those who can't afford glasses but can afford eye strain (note: use a negative r_stereo_separation if you want cross-eyed viewing)"};
69 cvar_t r_stereo_horizontal = {0, "r_stereo_horizontal", "0", "aspect skewed side by side view for special decoder/display hardware"};
70 cvar_t r_stereo_vertical = {0, "r_stereo_vertical", "0", "aspect skewed top and bottom view for special decoder/display hardware"};
71 cvar_t r_stereo_redblue = {0, "r_stereo_redblue", "0", "red/blue anaglyph stereo glasses (note: most of these glasses are actually red/cyan, try that one too)"};
72 cvar_t r_stereo_redcyan = {0, "r_stereo_redcyan", "0", "red/cyan anaglyph stereo glasses, the kind given away at drive-in movies like Creature From The Black Lagoon In 3D"};
73 cvar_t r_stereo_redgreen = {0, "r_stereo_redgreen", "0", "red/green anaglyph stereo glasses (for those who don't mind yellow)"};
74 cvar_t r_stereo_angle = {0, "r_stereo_angle", "0", "separation angle of eyes (makes the views look different directions, as an example, 90 gives a 90 degree separation where the views are 45 degrees left and 45 degrees right)"};
75 cvar_t scr_stipple = {0, "scr_stipple", "0", "interlacing-like stippling of the display"};
76 cvar_t scr_refresh = {0, "scr_refresh", "1", "allows you to completely shut off rendering for benchmarking purposes"};
77 cvar_t scr_screenshot_name_in_mapdir = {CVAR_SAVE, "scr_screenshot_name_in_mapdir", "0", "if set to 1, screenshots are placed in a subdirectory named like the map they are from"};
78 cvar_t shownetgraph = {CVAR_SAVE, "shownetgraph", "0", "shows a graph of packet sizes and other information, 0 = off, 1 = show client netgraph, 2 = show client and server netgraphs (when hosting a server)"};
79 cvar_t cl_demo_mousegrab = {0, "cl_demo_mousegrab", "0", "Allows reading the mouse input while playing demos. Useful for camera mods developed in csqc. (0: never, 1: always)"};
80 cvar_t timedemo_screenshotframelist = {0, "timedemo_screenshotframelist", "", "when performing a timedemo, take screenshots of each frame in this space-separated list - example: 1 201 401"};
81 cvar_t vid_touchscreen_outlinealpha = {0, "vid_touchscreen_outlinealpha", "0.25", "opacity of touchscreen area outlines"};
82 cvar_t vid_touchscreen_overlayalpha = {0, "vid_touchscreen_overlayalpha", "0.25", "opacity of touchscreen area icons"};
84 extern cvar_t v_glslgamma;
85 extern cvar_t sbar_info_pos;
86 extern cvar_t r_fog_clear;
87 #define WANT_SCREENSHOT_HWGAMMA (scr_screenshot_hwgamma.integer && vid_usinghwgamma)
89 int jpeg_supported = false;
91 qboolean scr_initialized; // ready to draw
93 float scr_con_current;
94 int scr_con_margin_bottom;
96 extern int con_vislines;
98 static void SCR_ScreenShot_f (void);
99 static void R_Envmap_f (void);
102 void R_ClearScreen(qboolean fogcolor);
105 ===============================================================================
109 ===============================================================================
112 char scr_centerstring[MAX_INPUTLINE];
113 float scr_centertime_start; // for slow victory printing
114 float scr_centertime_off;
115 int scr_center_lines;
117 int scr_erase_center;
118 char scr_infobarstring[MAX_INPUTLINE];
119 float scr_infobartime_off;
125 Called for important messages that should stay in the center of the screen
129 void SCR_CenterPrint(const char *str)
131 strlcpy (scr_centerstring, str, sizeof (scr_centerstring));
132 scr_centertime_off = scr_centertime.value;
133 scr_centertime_start = cl.time;
135 // count the number of lines for centering
136 scr_center_lines = 1;
146 void SCR_DrawCenterString (void)
153 if(cl.intermission == 2) // in finale,
154 if(sb_showscores) // make TAB hide the finale message (sb_showscores overrides finale in sbar.c)
157 if(scr_centertime.value <= 0 && !cl.intermission)
160 // the finale prints the characters one at a time, except if printspeed is an absurdly high value
161 if (cl.intermission && scr_printspeed.value > 0 && scr_printspeed.value < 1000000)
162 remaining = (int)(scr_printspeed.value * (cl.time - scr_centertime_start));
166 scr_erase_center = 0;
167 start = scr_centerstring;
172 if (scr_center_lines <= 4)
173 y = (int)(vid_conheight.integer*0.35);
180 // scan the number of characters on the line, not counting color codes
181 char *newline = strchr(start, '\n');
182 int l = newline ? (newline - start) : (int)strlen(start);
183 float width = DrawQ_TextWidth(start, l, 8, 8, false, FONT_CENTERPRINT);
185 x = (int) (vid_conwidth.integer - width)/2;
190 DrawQ_String(x, y, start, l, 8, 8, 1, 1, 1, 1, 0, &color, false, FONT_CENTERPRINT);
199 start = newline + 1; // skip the \n
203 void SCR_CheckDrawCenterString (void)
205 if (scr_center_lines > scr_erase_lines)
206 scr_erase_lines = scr_center_lines;
208 if (cl.time > cl.oldtime)
209 scr_centertime_off -= cl.time - cl.oldtime;
211 // don't draw if this is a normal stats-screen intermission,
212 // only if it is not an intermission, or a finale intermission
213 if (cl.intermission == 1)
215 if (scr_centertime_off <= 0 && !cl.intermission)
217 if (key_dest != key_game)
220 SCR_DrawCenterString ();
223 void SCR_DrawNetGraph_DrawGraph (int graphx, int graphy, int graphwidth, int graphheight, float graphscale, const char *label, float textsize, int packetcounter, netgraphitem_t *netgraph)
225 netgraphitem_t *graph;
226 int j, x, y, numlines;
228 char bytesstring[128];
229 float g[NETGRAPH_PACKETS][6];
232 float vertex3f[(NETGRAPH_PACKETS+2)*5*2*3];
233 float color4f[(NETGRAPH_PACKETS+2)*5*2*4];
236 DrawQ_Fill(graphx, graphy, graphwidth, graphheight + textsize * 2, 0, 0, 0, 0.5, 0);
237 // draw the bar graph itself
238 // advance the packet counter because it is the latest packet column being
239 // built up and should come last
240 packetcounter = (packetcounter + 1) % NETGRAPH_PACKETS;
241 memset(g, 0, sizeof(g));
242 for (j = 0;j < NETGRAPH_PACKETS;j++)
244 graph = netgraph + j;
245 g[j][0] = 1.0f - 0.25f * (realtime - graph->time);
251 if (graph->unreliablebytes == NETGRAPH_LOSTPACKET)
253 else if (graph->unreliablebytes == NETGRAPH_CHOKEDPACKET)
257 g[j][3] = 1.0f - graph->unreliablebytes * graphscale;
258 g[j][4] = g[j][3] - graph->reliablebytes * graphscale;
259 g[j][5] = g[j][4] - graph->ackbytes * graphscale;
260 // count bytes in the last second
261 if (realtime - graph->time < 1.0f)
262 totalbytes += graph->unreliablebytes + graph->reliablebytes + graph->ackbytes;
264 g[j][1] = bound(0.0f, g[j][1], 1.0f);
265 g[j][2] = bound(0.0f, g[j][2], 1.0f);
266 g[j][3] = bound(0.0f, g[j][3], 1.0f);
267 g[j][4] = bound(0.0f, g[j][4], 1.0f);
268 g[j][5] = bound(0.0f, g[j][5], 1.0f);
270 // render the lines for the graph
274 for (j = 0;j < NETGRAPH_PACKETS;j++)
277 b = g[(j+1)%NETGRAPH_PACKETS];
278 if (a[0] < 0.0f || b[0] > 1.0f || b[0] < a[0])
280 VectorSet(v, graphx + graphwidth * a[0], graphy + graphheight * a[2], 0.0f);v += 3;Vector4Set(c, 1.0f, 1.0f, 0.0f, 1.0f);c += 4;
281 VectorSet(v, graphx + graphwidth * b[0], graphy + graphheight * b[2], 0.0f);v += 3;Vector4Set(c, 1.0f, 1.0f, 0.0f, 1.0f);c += 4;
283 VectorSet(v, graphx + graphwidth * a[0], graphy + graphheight * a[1], 0.0f);v += 3;Vector4Set(c, 1.0f, 0.0f, 0.0f, 1.0f);c += 4;
284 VectorSet(v, graphx + graphwidth * b[0], graphy + graphheight * b[1], 0.0f);v += 3;Vector4Set(c, 1.0f, 0.0f, 0.0f, 1.0f);c += 4;
286 VectorSet(v, graphx + graphwidth * a[0], graphy + graphheight * a[5], 0.0f);v += 3;Vector4Set(c, 0.0f, 1.0f, 0.0f, 1.0f);c += 4;
287 VectorSet(v, graphx + graphwidth * b[0], graphy + graphheight * b[5], 0.0f);v += 3;Vector4Set(c, 0.0f, 1.0f, 0.0f, 1.0f);c += 4;
289 VectorSet(v, graphx + graphwidth * a[0], graphy + graphheight * a[4], 0.0f);v += 3;Vector4Set(c, 1.0f, 1.0f, 1.0f, 1.0f);c += 4;
290 VectorSet(v, graphx + graphwidth * b[0], graphy + graphheight * b[4], 0.0f);v += 3;Vector4Set(c, 1.0f, 1.0f, 1.0f, 1.0f);c += 4;
292 VectorSet(v, graphx + graphwidth * a[0], graphy + graphheight * a[3], 0.0f);v += 3;Vector4Set(c, 1.0f, 0.5f, 0.0f, 1.0f);c += 4;
293 VectorSet(v, graphx + graphwidth * b[0], graphy + graphheight * b[3], 0.0f);v += 3;Vector4Set(c, 1.0f, 0.5f, 0.0f, 1.0f);c += 4;
298 DrawQ_Lines(0.0f, numlines, vertex3f, color4f, 0);
300 y = graphy + graphheight;
301 dpsnprintf(bytesstring, sizeof(bytesstring), "%i", totalbytes);
302 DrawQ_String(x, y, label , 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false, FONT_DEFAULT);y += textsize;
303 DrawQ_String(x, y, bytesstring, 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false, FONT_DEFAULT);y += textsize;
311 void SCR_DrawNetGraph (void)
313 int i, separator1, separator2, graphwidth, graphheight, netgraph_x, netgraph_y, textsize, index, netgraphsperrow;
317 if (cls.state != ca_connected)
321 if (!shownetgraph.integer)
329 graphscale = 1.0f / 1500.0f;
331 netgraphsperrow = (vid_conwidth.integer + separator2) / (graphwidth * 2 + separator1 + separator2);
332 netgraphsperrow = max(netgraphsperrow, 1);
335 netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
336 netgraph_y = (vid_conheight.integer - 48 - sbar_info_pos.integer + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
338 SCR_DrawNetGraph_DrawGraph(netgraph_x , netgraph_y, graphwidth, graphheight, graphscale, "incoming", textsize, c->incoming_packetcounter, c->incoming_netgraph);
339 SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, "outgoing", textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
342 if (sv.active && shownetgraph.integer >= 2)
344 for (i = 0;i < svs.maxclients;i++)
346 c = svs.clients[i].netconnection;
349 netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
350 netgraph_y = (vid_conheight.integer - 48 + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
351 SCR_DrawNetGraph_DrawGraph(netgraph_x , netgraph_y, graphwidth, graphheight, graphscale, va("%s", svs.clients[i].name), textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
352 SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, "" , textsize, c->incoming_packetcounter, c->incoming_netgraph);
363 void SCR_DrawTurtle (void)
367 if (cls.state != ca_connected)
370 if (!scr_showturtle.integer)
373 if (cl.realframetime < 0.1)
383 DrawQ_Pic (0, 0, Draw_CachePic ("gfx/turtle"), 0, 0, 1, 1, 1, 1, 0);
391 void SCR_DrawNet (void)
393 if (cls.state != ca_connected)
395 if (realtime - cl.last_received_message < 0.3)
397 if (cls.demoplayback)
400 DrawQ_Pic (64, 0, Draw_CachePic ("gfx/net"), 0, 0, 1, 1, 1, 1, 0);
408 void SCR_DrawPause (void)
412 if (cls.state != ca_connected)
415 if (!scr_showpause.integer) // turn off for screenshots
421 pic = Draw_CachePic ("gfx/pause");
422 DrawQ_Pic ((vid_conwidth.integer - pic->width)/2, (vid_conheight.integer - pic->height)/2, pic, 0, 0, 1, 1, 1, 1, 0);
430 void SCR_DrawBrand (void)
435 if (!scr_showbrand.value)
438 pic = Draw_CachePic ("gfx/brand");
440 switch ((int)scr_showbrand.value)
442 case 1: // bottom left
444 y = vid_conheight.integer - pic->height;
446 case 2: // bottom centre
447 x = (vid_conwidth.integer - pic->width) / 2;
448 y = vid_conheight.integer - pic->height;
450 case 3: // bottom right
451 x = vid_conwidth.integer - pic->width;
452 y = vid_conheight.integer - pic->height;
454 case 4: // centre right
455 x = vid_conwidth.integer - pic->width;
456 y = (vid_conheight.integer - pic->height) / 2;
459 x = vid_conwidth.integer - pic->width;
462 case 6: // top centre
463 x = (vid_conwidth.integer - pic->width) / 2;
470 case 8: // centre left
472 y = (vid_conheight.integer - pic->height) / 2;
478 DrawQ_Pic (x, y, pic, 0, 0, 1, 1, 1, 1, 0);
486 static int SCR_DrawQWDownload(int offset)
488 // sync with SCR_InfobarHeight
491 float size = scr_infobar_height.value;
494 if (!cls.qw_downloadname[0])
496 cls.qw_downloadspeedrate = 0;
497 cls.qw_downloadspeedtime = realtime;
498 cls.qw_downloadspeedcount = 0;
501 if (realtime >= cls.qw_downloadspeedtime + 1)
503 cls.qw_downloadspeedrate = cls.qw_downloadspeedcount;
504 cls.qw_downloadspeedtime = realtime;
505 cls.qw_downloadspeedcount = 0;
507 if (cls.protocol == PROTOCOL_QUAKEWORLD)
508 dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i) at %i bytes/s", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadspeedrate);
510 dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i/%i) at %i bytes/s", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadmemorymaxsize, cls.qw_downloadspeedrate);
511 len = (int)strlen(temp);
512 x = (vid_conwidth.integer - DrawQ_TextWidth(temp, len, size, size, true, FONT_INFOBAR)) / 2;
513 y = vid_conheight.integer - size - offset;
514 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
515 DrawQ_String(x, y, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
520 SCR_DrawInfobarString
523 static int SCR_DrawInfobarString(int offset)
527 float size = scr_infobar_height.value;
529 len = (int)strlen(scr_infobarstring);
530 x = (vid_conwidth.integer - DrawQ_TextWidth(scr_infobarstring, len, size, size, false, FONT_INFOBAR)) / 2;
531 y = vid_conheight.integer - size - offset;
532 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
533 DrawQ_String(x, y, scr_infobarstring, len, size, size, 1, 1, 1, 1, 0, NULL, false, FONT_INFOBAR);
542 static int SCR_DrawCurlDownload(int offset)
544 // sync with SCR_InfobarHeight
549 float size = scr_infobar_height.value;
550 Curl_downloadinfo_t *downinfo;
554 downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo);
558 y = vid_conheight.integer - size * nDownloads - offset;
562 len = (int)strlen(addinfo);
563 x = (vid_conwidth.integer - DrawQ_TextWidth(addinfo, len, size, size, true, FONT_INFOBAR)) / 2;
564 DrawQ_Fill(0, y - size, vid_conwidth.integer, size, 1, 1, 1, cls.signon == SIGNONS ? 0.8 : 1, 0);
565 DrawQ_String(x, y - size, addinfo, len, size, size, 0, 0, 0, 1, 0, NULL, true, FONT_INFOBAR);
568 for(i = 0; i != nDownloads; ++i)
570 if(downinfo[i].queued)
571 dpsnprintf(temp, sizeof(temp), "Still in queue: %s", downinfo[i].filename);
572 else if(downinfo[i].progress <= 0)
573 dpsnprintf(temp, sizeof(temp), "Downloading %s ... ???.?%% @ %.1f KiB/s", downinfo[i].filename, downinfo[i].speed / 1024.0);
575 dpsnprintf(temp, sizeof(temp), "Downloading %s ... %5.1f%% @ %.1f KiB/s", downinfo[i].filename, 100.0 * downinfo[i].progress, downinfo[i].speed / 1024.0);
576 len = (int)strlen(temp);
577 x = (vid_conwidth.integer - DrawQ_TextWidth(temp, len, size, size, true, FONT_INFOBAR)) / 2;
578 DrawQ_Fill(0, y + i * size, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
579 DrawQ_String(x, y + i * size, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
584 return size * (nDownloads + (addinfo ? 1 : 0));
592 static void SCR_DrawInfobar(void)
595 offset += SCR_DrawQWDownload(offset);
596 offset += SCR_DrawCurlDownload(offset);
597 if(scr_infobartime_off > 0)
598 offset += SCR_DrawInfobarString(offset);
599 if(offset != scr_con_margin_bottom)
600 Con_DPrintf("broken console margin calculation: %d != %d\n", offset, scr_con_margin_bottom);
603 static int SCR_InfobarHeight(void)
606 Curl_downloadinfo_t *downinfo;
610 if (cl.time > cl.oldtime)
611 scr_infobartime_off -= cl.time - cl.oldtime;
612 if(scr_infobartime_off > 0)
614 if(cls.qw_downloadname[0])
617 downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo);
620 offset += (nDownloads + (addinfo ? 1 : 0));
623 offset *= scr_infobar_height.value;
633 void SCR_InfoBar_f(void)
637 scr_infobartime_off = atof(Cmd_Argv(1));
638 strlcpy(scr_infobarstring, Cmd_Argv(2), sizeof(scr_infobarstring));
642 Con_Printf("usage:\ninfobar expiretime \"string\"\n");
645 //=============================================================================
649 SCR_SetUpToDrawConsole
652 void SCR_SetUpToDrawConsole (void)
654 // lines of console to display
656 static int framecounter = 0;
660 if (scr_menuforcewhiledisconnected.integer && key_dest == key_game && cls.state == ca_disconnected)
662 if (framecounter >= 2)
670 if (scr_conforcewhiledisconnected.integer && key_dest == key_game && cls.signon != SIGNONS)
671 key_consoleactive |= KEY_CONSOLEACTIVE_FORCED;
673 key_consoleactive &= ~KEY_CONSOLEACTIVE_FORCED;
675 // decide on the height of the console
676 if (key_consoleactive & KEY_CONSOLEACTIVE_USER)
677 conlines = vid_conheight.integer/2; // half screen
679 conlines = 0; // none visible
681 scr_con_current = conlines;
689 void SCR_DrawConsole (void)
691 scr_con_margin_bottom = SCR_InfobarHeight();
692 if (key_consoleactive & KEY_CONSOLEACTIVE_FORCED)
695 Con_DrawConsole (vid_conheight.integer - scr_con_margin_bottom);
697 else if (scr_con_current)
698 Con_DrawConsole (min((int)scr_con_current, vid_conheight.integer - scr_con_margin_bottom));
705 SCR_BeginLoadingPlaque
709 void SCR_BeginLoadingPlaque (void)
711 // save console log up to this point to log_file if it was set by configs
715 SCR_UpdateLoadingScreen(false);
718 //=============================================================================
720 char r_speeds_timestring[4096];
721 int speedstringcount, r_timereport_active;
722 double r_timereport_temp = 0, r_timereport_current = 0, r_timereport_start = 0;
723 int r_speeds_longestitem = 0;
725 void R_TimeReport(const char *desc)
731 if (r_speeds.integer < 2 || !r_timereport_active)
735 if (r_speeds.integer == 2)
738 r_timereport_temp = r_timereport_current;
739 r_timereport_current = Sys_DoubleTime();
740 t = (int) ((r_timereport_current - r_timereport_temp) * 1000000.0 + 0.5);
742 length = dpsnprintf(tempbuf, sizeof(tempbuf), "%8i %s", t, desc);
743 length = min(length, (int)sizeof(tempbuf) - 1);
744 if (r_speeds_longestitem < length)
745 r_speeds_longestitem = length;
746 for (;length < r_speeds_longestitem;length++)
747 tempbuf[length] = ' ';
750 if (speedstringcount + length > (vid_conwidth.integer / 8))
752 strlcat(r_speeds_timestring, "\n", sizeof(r_speeds_timestring));
753 speedstringcount = 0;
755 strlcat(r_speeds_timestring, tempbuf, sizeof(r_speeds_timestring));
756 speedstringcount += length;
759 void R_TimeReport_BeginFrame(void)
761 speedstringcount = 0;
762 r_speeds_timestring[0] = 0;
763 r_timereport_active = false;
764 memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
766 if (r_speeds.integer >= 2)
768 r_timereport_active = true;
769 r_timereport_start = r_timereport_current = Sys_DoubleTime();
773 static int R_CountLeafTriangles(const dp_model_t *model, const mleaf_t *leaf)
775 int i, triangles = 0;
776 for (i = 0;i < leaf->numleafsurfaces;i++)
777 triangles += model->data_surfaces[leaf->firstleafsurface[i]].num_triangles;
781 extern cvar_t r_viewscale;
782 extern float viewscalefpsadjusted;
783 void R_TimeReport_EndFrame(void)
787 char string[1024+4096];
791 if (r_speeds.integer)
793 // put the location name in the r_speeds display as it greatly helps
794 // when creating loc files
795 loc = CL_Locs_FindNearest(cl.movement_origin);
796 viewleaf = (r_refdef.scene.worldmodel && r_refdef.scene.worldmodel->brush.PointInLeaf) ? r_refdef.scene.worldmodel->brush.PointInLeaf(r_refdef.scene.worldmodel, r_refdef.view.origin) : NULL;
797 dpsnprintf(string, sizeof(string),
798 "%6.0fus rendertime %3.0f%% viewscale %s%s %.3f cl.time%2.4f brightness\n"
799 "%3i renders org:'%+8.2f %+8.2f %+8.2f' dir:'%+2.3f %+2.3f %+2.3f'\n"
800 "%5i viewleaf%5i cluster%3i area%4i brushes%4i surfaces(%7i triangles)\n"
801 "%7i surfaces%7i triangles %5i entities (%7i surfaces%7i triangles)\n"
802 "%5i leafs%5i portals%6i/%6i particles%6i/%6i decals %3i%% quality\n"
803 "%7i lightmap updates (%7i pixels)%8iKB/%8iKB framedata\n"
804 "%4i lights%4i clears%4i scissored%7i light%7i shadow%7i dynamic\n"
805 "bouncegrid:%4i lights%6i particles%6i traces%6i hits%6i splats%6i bounces\n"
806 "collision cache efficiency:%6i cached%6i traced%6ianimated\n"
807 "%6i draws%8i vertices%8i triangles bloompixels%8i copied%8i drawn\n"
808 "updated%5i indexbuffers%8i bytes%5i vertexbuffers%8i bytes\n"
810 , r_refdef.lastdrawscreentime * 1000000.0, r_viewscale.value * sqrt(viewscalefpsadjusted) * 100.0f, loc ? "Location: " : "", loc ? loc->name : "", cl.time, r_refdef.view.colorscale
811 , r_refdef.stats.renders, r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], r_refdef.view.forward[0], r_refdef.view.forward[1], r_refdef.view.forward[2]
812 , viewleaf ? (int)(viewleaf - r_refdef.scene.worldmodel->brush.data_leafs) : -1, viewleaf ? viewleaf->clusterindex : -1, viewleaf ? viewleaf->areaindex : -1, viewleaf ? viewleaf->numleafbrushes : 0, viewleaf ? viewleaf->numleafsurfaces : 0, viewleaf ? R_CountLeafTriangles(r_refdef.scene.worldmodel, viewleaf) : 0
813 , r_refdef.stats.world_surfaces, r_refdef.stats.world_triangles, r_refdef.stats.entities, r_refdef.stats.entities_surfaces, r_refdef.stats.entities_triangles
814 , r_refdef.stats.world_leafs, r_refdef.stats.world_portals, r_refdef.stats.particles, cl.num_particles, r_refdef.stats.drawndecals, r_refdef.stats.totaldecals, (int)(100 * r_refdef.view.quality)
815 , r_refdef.stats.lightmapupdates, r_refdef.stats.lightmapupdatepixels, (r_refdef.stats.framedatacurrent+512) / 1024, (r_refdef.stats.framedatasize+512)/1024
816 , r_refdef.stats.lights, r_refdef.stats.lights_clears, r_refdef.stats.lights_scissored, r_refdef.stats.lights_lighttriangles, r_refdef.stats.lights_shadowtriangles, r_refdef.stats.lights_dynamicshadowtriangles
817 , r_refdef.stats.bouncegrid_lights, r_refdef.stats.bouncegrid_particles, r_refdef.stats.bouncegrid_traces, r_refdef.stats.bouncegrid_hits, r_refdef.stats.bouncegrid_splats, r_refdef.stats.bouncegrid_bounces
818 , r_refdef.stats.collisioncache_cached, r_refdef.stats.collisioncache_traced, r_refdef.stats.collisioncache_animated
819 , r_refdef.stats.draws, r_refdef.stats.draws_vertices, r_refdef.stats.draws_elements / 3, r_refdef.stats.bloom_copypixels, r_refdef.stats.bloom_drawpixels
820 , r_refdef.stats.indexbufferuploadcount, r_refdef.stats.indexbufferuploadsize, r_refdef.stats.vertexbufferuploadcount, r_refdef.stats.vertexbufferuploadsize
821 , r_speeds_timestring);
823 memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
825 speedstringcount = 0;
826 r_speeds_timestring[0] = 0;
827 r_timereport_active = false;
829 if (r_speeds.integer >= 2)
831 r_timereport_active = true;
832 r_timereport_start = r_timereport_current = Sys_DoubleTime();
838 if (string[strlen(string)-1] == '\n')
839 string[strlen(string)-1] = 0;
841 for (i = 0;string[i];i++)
842 if (string[i] == '\n')
844 y = vid_conheight.integer - sb_lines - lines * 8;
846 r_draw2d_force = true;
847 DrawQ_Fill(0, y, vid_conwidth.integer, lines * 8, 0, 0, 0, 0.5, 0);
851 while (string[i] && string[i] != '\n')
854 DrawQ_String(0, y, string + j, i - j, 8, 8, 1, 1, 1, 1, 0, NULL, true, FONT_DEFAULT);
855 if (string[i] == '\n')
859 r_draw2d_force = false;
870 void SCR_SizeUp_f (void)
872 Cvar_SetValue ("viewsize",scr_viewsize.value+10);
883 void SCR_SizeDown_f (void)
885 Cvar_SetValue ("viewsize",scr_viewsize.value-10);
888 void SCR_CaptureVideo_EndVideo(void);
889 void CL_Screen_Shutdown(void)
891 SCR_CaptureVideo_EndVideo();
894 void CL_Screen_Init(void)
896 Cvar_RegisterVariable (&scr_fov);
897 Cvar_RegisterVariable (&scr_viewsize);
898 Cvar_RegisterVariable (&scr_conalpha);
899 Cvar_RegisterVariable (&scr_conalphafactor);
900 Cvar_RegisterVariable (&scr_conalpha2factor);
901 Cvar_RegisterVariable (&scr_conalpha3factor);
902 Cvar_RegisterVariable (&scr_conscroll_x);
903 Cvar_RegisterVariable (&scr_conscroll_y);
904 Cvar_RegisterVariable (&scr_conscroll2_x);
905 Cvar_RegisterVariable (&scr_conscroll2_y);
906 Cvar_RegisterVariable (&scr_conscroll3_x);
907 Cvar_RegisterVariable (&scr_conscroll3_y);
908 Cvar_RegisterVariable (&scr_conbrightness);
909 Cvar_RegisterVariable (&scr_conforcewhiledisconnected);
910 Cvar_RegisterVariable (&scr_menuforcewhiledisconnected);
911 Cvar_RegisterVariable (&scr_loadingscreen_background);
912 Cvar_RegisterVariable (&scr_loadingscreen_scale);
913 Cvar_RegisterVariable (&scr_loadingscreen_scale_base);
914 Cvar_RegisterVariable (&scr_loadingscreen_scale_limit);
915 Cvar_RegisterVariable (&scr_loadingscreen_count);
916 Cvar_RegisterVariable (&scr_loadingscreen_barcolor);
917 Cvar_RegisterVariable (&scr_loadingscreen_barheight);
918 Cvar_RegisterVariable (&scr_infobar_height);
919 Cvar_RegisterVariable (&scr_showram);
920 Cvar_RegisterVariable (&scr_showturtle);
921 Cvar_RegisterVariable (&scr_showpause);
922 Cvar_RegisterVariable (&scr_showbrand);
923 Cvar_RegisterVariable (&scr_centertime);
924 Cvar_RegisterVariable (&scr_printspeed);
925 Cvar_RegisterVariable (&vid_conwidth);
926 Cvar_RegisterVariable (&vid_conheight);
927 Cvar_RegisterVariable (&vid_pixelheight);
928 Cvar_RegisterVariable (&scr_screenshot_jpeg);
929 Cvar_RegisterVariable (&scr_screenshot_jpeg_quality);
930 Cvar_RegisterVariable (&scr_screenshot_png);
931 Cvar_RegisterVariable (&scr_screenshot_gammaboost);
932 Cvar_RegisterVariable (&scr_screenshot_hwgamma);
933 Cvar_RegisterVariable (&scr_screenshot_name_in_mapdir);
934 Cvar_RegisterVariable (&scr_screenshot_alpha);
935 Cvar_RegisterVariable (&scr_screenshot_timestamp);
936 Cvar_RegisterVariable (&cl_capturevideo);
937 Cvar_RegisterVariable (&cl_capturevideo_printfps);
938 Cvar_RegisterVariable (&cl_capturevideo_width);
939 Cvar_RegisterVariable (&cl_capturevideo_height);
940 Cvar_RegisterVariable (&cl_capturevideo_realtime);
941 Cvar_RegisterVariable (&cl_capturevideo_fps);
942 Cvar_RegisterVariable (&cl_capturevideo_nameformat);
943 Cvar_RegisterVariable (&cl_capturevideo_number);
944 Cvar_RegisterVariable (&cl_capturevideo_ogg);
945 Cvar_RegisterVariable (&cl_capturevideo_framestep);
946 Cvar_RegisterVariable (&r_letterbox);
947 Cvar_RegisterVariable(&r_stereo_separation);
948 Cvar_RegisterVariable(&r_stereo_sidebyside);
949 Cvar_RegisterVariable(&r_stereo_horizontal);
950 Cvar_RegisterVariable(&r_stereo_vertical);
951 Cvar_RegisterVariable(&r_stereo_redblue);
952 Cvar_RegisterVariable(&r_stereo_redcyan);
953 Cvar_RegisterVariable(&r_stereo_redgreen);
954 Cvar_RegisterVariable(&r_stereo_angle);
955 Cvar_RegisterVariable(&scr_stipple);
956 Cvar_RegisterVariable(&scr_refresh);
957 Cvar_RegisterVariable(&shownetgraph);
958 Cvar_RegisterVariable(&cl_demo_mousegrab);
959 Cvar_RegisterVariable(&timedemo_screenshotframelist);
960 Cvar_RegisterVariable(&vid_touchscreen_outlinealpha);
961 Cvar_RegisterVariable(&vid_touchscreen_overlayalpha);
963 // if we want no console, turn it off here too
964 if (COM_CheckParm ("-noconsole"))
965 Cvar_SetQuick(&scr_conforcewhiledisconnected, "0");
967 Cmd_AddCommand ("sizeup",SCR_SizeUp_f, "increase view size (increases viewsize cvar)");
968 Cmd_AddCommand ("sizedown",SCR_SizeDown_f, "decrease view size (decreases viewsize cvar)");
969 Cmd_AddCommand ("screenshot",SCR_ScreenShot_f, "takes a screenshot of the next rendered frame");
970 Cmd_AddCommand ("envmap", R_Envmap_f, "render a cubemap (skybox) of the current scene");
971 Cmd_AddCommand ("infobar", SCR_InfoBar_f, "display a text in the infobar (usage: infobar expiretime string)");
973 SCR_CaptureVideo_Ogg_Init();
975 scr_initialized = true;
983 void SCR_ScreenShot_f (void)
985 static int shotnumber;
986 static char old_prefix_name[MAX_QPATH];
987 char prefix_name[MAX_QPATH];
988 char filename[MAX_QPATH];
989 unsigned char *buffer1;
990 unsigned char *buffer2;
991 qboolean jpeg = (scr_screenshot_jpeg.integer != 0);
992 qboolean png = (scr_screenshot_png.integer != 0) && !jpeg;
997 strlcpy(filename, Cmd_Argv(1), sizeof(filename));
998 ext = FS_FileExtension(filename);
999 if (!strcasecmp(ext, "jpg"))
1004 else if (!strcasecmp(ext, "tga"))
1009 else if (!strcasecmp(ext, "png"))
1016 Con_Printf("screenshot: supplied filename must end in .jpg or .tga or .png\n");
1020 else if (scr_screenshot_timestamp.integer)
1024 // TODO maybe make capturevideo and screenshot use similar name patterns?
1025 if (scr_screenshot_name_in_mapdir.integer && cl.worldbasename[0])
1026 dpsnprintf(prefix_name, sizeof(prefix_name), "%s/%s%s", cl.worldbasename, scr_screenshot_name.string, Sys_TimeString("%Y%m%d%H%M%S"));
1028 dpsnprintf(prefix_name, sizeof(prefix_name), "%s%s", scr_screenshot_name.string, Sys_TimeString("%Y%m%d%H%M%S"));
1030 // find a file name to save it to
1031 for (shotnumber100 = 0;shotnumber100 < 100;shotnumber100++)
1032 if (!FS_SysFileExists(va("%s/screenshots/%s-%02d.tga", fs_gamedir, prefix_name, shotnumber100))
1033 && !FS_SysFileExists(va("%s/screenshots/%s-%02d.jpg", fs_gamedir, prefix_name, shotnumber100))
1034 && !FS_SysFileExists(va("%s/screenshots/%s-%02d.png", fs_gamedir, prefix_name, shotnumber100)))
1036 if (shotnumber100 >= 100)
1038 Con_Print("Couldn't create the image file - already 100 shots taken this second!\n");
1042 dpsnprintf(filename, sizeof(filename), "screenshots/%s-%02d.%s", prefix_name, shotnumber100, jpeg ? "jpg" : png ? "png" : "tga");
1046 // TODO maybe make capturevideo and screenshot use similar name patterns?
1047 if (scr_screenshot_name_in_mapdir.integer && cl.worldbasename[0])
1048 dpsnprintf(prefix_name, sizeof(prefix_name), "%s/%s", cl.worldbasename, Sys_TimeString(scr_screenshot_name.string));
1050 dpsnprintf(prefix_name, sizeof(prefix_name), "%s", Sys_TimeString(scr_screenshot_name.string));
1052 // if prefix changed, gamedir or map changed, reset the shotnumber so
1054 // FIXME: should probably do this whenever FS_Rescan or something like that occurs?
1055 if (strcmp(old_prefix_name, prefix_name))
1057 dpsnprintf(old_prefix_name, sizeof(old_prefix_name), "%s", prefix_name );
1061 // find a file name to save it to
1062 for (;shotnumber < 1000000;shotnumber++)
1063 if (!FS_SysFileExists(va("%s/screenshots/%s%06d.tga", fs_gamedir, prefix_name, shotnumber))
1064 && !FS_SysFileExists(va("%s/screenshots/%s%06d.jpg", fs_gamedir, prefix_name, shotnumber))
1065 && !FS_SysFileExists(va("%s/screenshots/%s%06d.png", fs_gamedir, prefix_name, shotnumber)))
1067 if (shotnumber >= 1000000)
1069 Con_Print("Couldn't create the image file - you already have 1000000 screenshots!\n");
1073 dpsnprintf(filename, sizeof(filename), "screenshots/%s%06d.%s", prefix_name, shotnumber, jpeg ? "jpg" : png ? "png" : "tga");
1078 buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
1079 buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * (scr_screenshot_alpha.integer ? 4 : 3));
1081 if (SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, jpeg, png, true, scr_screenshot_alpha.integer != 0))
1082 Con_Printf("Wrote %s\n", filename);
1085 Con_Printf("Unable to write %s\n", filename);
1088 if(SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, false, false, true, scr_screenshot_alpha.integer != 0))
1090 strlcpy(filename + strlen(filename) - 3, "tga", 4);
1091 Con_Printf("Wrote %s\n", filename);
1100 void SCR_CaptureVideo_BeginVideo(void)
1104 int width = cl_capturevideo_width.integer, height = cl_capturevideo_height.integer;
1105 if (cls.capturevideo.active)
1107 memset(&cls.capturevideo, 0, sizeof(cls.capturevideo));
1108 // soundrate is figured out on the first SoundFrame
1110 if(width == 0 && height != 0)
1111 width = (int) (height * (double)vid.width / ((double)vid.height * vid_pixelheight.value)); // keep aspect
1112 if(width != 0 && height == 0)
1113 height = (int) (width * ((double)vid.height * vid_pixelheight.value) / (double)vid.width); // keep aspect
1115 if(width < 2 || width > vid.width) // can't scale up
1117 if(height < 2 || height > vid.height) // can't scale up
1118 height = vid.height;
1120 // ensure it's all even; if not, scale down a little
1126 cls.capturevideo.width = width;
1127 cls.capturevideo.height = height;
1128 cls.capturevideo.active = true;
1129 cls.capturevideo.framerate = bound(1, cl_capturevideo_fps.value, 1001) * bound(1, cl_capturevideo_framestep.integer, 64);
1130 cls.capturevideo.framestep = cl_capturevideo_framestep.integer;
1131 cls.capturevideo.soundrate = S_GetSoundRate();
1132 cls.capturevideo.soundchannels = S_GetSoundChannels();
1133 cls.capturevideo.startrealtime = realtime;
1134 cls.capturevideo.frame = cls.capturevideo.lastfpsframe = 0;
1135 cls.capturevideo.starttime = cls.capturevideo.lastfpstime = Sys_DoubleTime();
1136 cls.capturevideo.soundsampleframe = 0;
1137 cls.capturevideo.realtime = cl_capturevideo_realtime.integer != 0;
1138 cls.capturevideo.screenbuffer = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
1139 cls.capturevideo.outbuffer = (unsigned char *)Mem_Alloc(tempmempool, width * height * (4+4) + 18);
1140 dpsnprintf(cls.capturevideo.basename, sizeof(cls.capturevideo.basename), "video/%s%03i", Sys_TimeString(cl_capturevideo_nameformat.string), cl_capturevideo_number.integer);
1141 Cvar_SetValueQuick(&cl_capturevideo_number, cl_capturevideo_number.integer + 1);
1144 for (i = 0;i < 256;i++)
1146 unsigned char j = (unsigned char)bound(0, 255*pow(i/255.0, gamma), 255);
1147 cls.capturevideo.rgbgammatable[0][i] = j;
1148 cls.capturevideo.rgbgammatable[1][i] = j;
1149 cls.capturevideo.rgbgammatable[2][i] = j;
1153 R = Y + 1.4075 * (Cr - 128);
1154 G = Y + -0.3455 * (Cb - 128) + -0.7169 * (Cr - 128);
1155 B = Y + 1.7790 * (Cb - 128);
1156 Y = R * .299 + G * .587 + B * .114;
1157 Cb = R * -.169 + G * -.332 + B * .500 + 128.;
1158 Cr = R * .500 + G * -.419 + B * -.0813 + 128.;
1161 if(WANT_SCREENSHOT_HWGAMMA)
1163 VID_BuildGammaTables(&cls.capturevideo.vidramp[0], 256);
1167 // identity gamma table
1168 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp, 256);
1169 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256, 256);
1170 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256*2, 256);
1172 if(scr_screenshot_gammaboost.value != 1)
1174 double igamma = 1 / scr_screenshot_gammaboost.value;
1175 for (i = 0;i < 256 * 3;i++)
1176 cls.capturevideo.vidramp[i] = (unsigned short) (0.5 + pow(cls.capturevideo.vidramp[i] * (1.0 / 65535.0), igamma) * 65535.0);
1179 for (i = 0;i < 256;i++)
1181 r = 255*cls.capturevideo.vidramp[i]/65535.0;
1182 g = 255*cls.capturevideo.vidramp[i+256]/65535.0;
1183 b = 255*cls.capturevideo.vidramp[i+512]/65535.0;
1184 // NOTE: we have to round DOWN here, or integer overflows happen. Sorry for slightly wrong looking colors sometimes...
1185 // Y weights from RGB
1186 cls.capturevideo.rgbtoyuvscaletable[0][0][i] = (short)(r * 0.299);
1187 cls.capturevideo.rgbtoyuvscaletable[0][1][i] = (short)(g * 0.587);
1188 cls.capturevideo.rgbtoyuvscaletable[0][2][i] = (short)(b * 0.114);
1189 // Cb weights from RGB
1190 cls.capturevideo.rgbtoyuvscaletable[1][0][i] = (short)(r * -0.169);
1191 cls.capturevideo.rgbtoyuvscaletable[1][1][i] = (short)(g * -0.332);
1192 cls.capturevideo.rgbtoyuvscaletable[1][2][i] = (short)(b * 0.500);
1193 // Cr weights from RGB
1194 cls.capturevideo.rgbtoyuvscaletable[2][0][i] = (short)(r * 0.500);
1195 cls.capturevideo.rgbtoyuvscaletable[2][1][i] = (short)(g * -0.419);
1196 cls.capturevideo.rgbtoyuvscaletable[2][2][i] = (short)(b * -0.0813);
1197 // range reduction of YCbCr to valid signal range
1198 cls.capturevideo.yuvnormalizetable[0][i] = 16 + i * (236-16) / 256;
1199 cls.capturevideo.yuvnormalizetable[1][i] = 16 + i * (240-16) / 256;
1200 cls.capturevideo.yuvnormalizetable[2][i] = 16 + i * (240-16) / 256;
1203 if (cl_capturevideo_ogg.integer)
1205 if(SCR_CaptureVideo_Ogg_Available())
1207 SCR_CaptureVideo_Ogg_BeginVideo();
1211 Con_Print("cl_capturevideo_ogg: libraries not available. Capturing in AVI instead.\n");
1214 SCR_CaptureVideo_Avi_BeginVideo();
1217 void SCR_CaptureVideo_EndVideo(void)
1219 if (!cls.capturevideo.active)
1221 cls.capturevideo.active = false;
1223 Con_Printf("Finishing capture of %s.%s (%d frames, %d audio frames)\n", cls.capturevideo.basename, cls.capturevideo.formatextension, cls.capturevideo.frame, cls.capturevideo.soundsampleframe);
1225 if (cls.capturevideo.videofile)
1227 cls.capturevideo.endvideo();
1230 if (cls.capturevideo.screenbuffer)
1232 Mem_Free (cls.capturevideo.screenbuffer);
1233 cls.capturevideo.screenbuffer = NULL;
1236 if (cls.capturevideo.outbuffer)
1238 Mem_Free (cls.capturevideo.outbuffer);
1239 cls.capturevideo.outbuffer = NULL;
1242 memset(&cls.capturevideo, 0, sizeof(cls.capturevideo));
1245 static void SCR_ScaleDownBGRA(unsigned char *in, int inw, int inh, unsigned char *out, int outw, int outh)
1247 // TODO optimize this function
1252 // memcpy is faster than me
1253 if(inw == outw && inh == outh)
1255 memcpy(out, in, 4 * inw * inh);
1259 // otherwise: a box filter
1260 area = (float)outw * (float)outh / (float)inw / (float)inh;
1261 for(y = 0; y < outh; ++y)
1263 float iny0 = y / (float)outh * inh; int iny0_i = (int) floor(iny0);
1264 float iny1 = (y+1) / (float)outh * inh; int iny1_i = (int) ceil(iny1);
1265 for(x = 0; x < outw; ++x)
1267 float inx0 = x / (float)outw * inw; int inx0_i = (int) floor(inx0);
1268 float inx1 = (x+1) / (float)outw * inw; int inx1_i = (int) ceil(inx1);
1269 float r = 0, g = 0, b = 0, alpha = 0;
1272 for(yy = iny0_i; yy < iny1_i; ++yy)
1274 float ya = min(yy+1, iny1) - max(iny0, yy);
1275 for(xx = inx0_i; xx < inx1_i; ++xx)
1277 float a = ya * (min(xx+1, inx1) - max(inx0, xx));
1278 r += a * in[4*(xx + inw * yy)+0];
1279 g += a * in[4*(xx + inw * yy)+1];
1280 b += a * in[4*(xx + inw * yy)+2];
1281 alpha += a * in[4*(xx + inw * yy)+3];
1285 out[4*(x + outw * y)+0] = (unsigned char) (r * area);
1286 out[4*(x + outw * y)+1] = (unsigned char) (g * area);
1287 out[4*(x + outw * y)+2] = (unsigned char) (b * area);
1288 out[4*(x + outw * y)+3] = (unsigned char) (alpha * area);
1293 void SCR_CaptureVideo_VideoFrame(int newframestepframenum)
1296 int width = cls.capturevideo.width, height = cls.capturevideo.height;
1298 if(newframestepframenum == cls.capturevideo.framestepframe)
1302 // speed is critical here, so do saving as directly as possible
1304 GL_ReadPixelsBGRA(x, y, vid.width, vid.height, cls.capturevideo.screenbuffer);
1306 SCR_ScaleDownBGRA (cls.capturevideo.screenbuffer, vid.width, vid.height, cls.capturevideo.outbuffer, width, height);
1308 cls.capturevideo.videoframes(newframestepframenum - cls.capturevideo.framestepframe);
1309 cls.capturevideo.framestepframe = newframestepframenum;
1311 if(cl_capturevideo_printfps.integer)
1314 double t = Sys_DoubleTime();
1315 if(t > cls.capturevideo.lastfpstime + 1)
1317 double fps1 = (cls.capturevideo.frame - cls.capturevideo.lastfpsframe) / (t - cls.capturevideo.lastfpstime + 0.0000001);
1318 double fps = (cls.capturevideo.frame ) / (t - cls.capturevideo.starttime + 0.0000001);
1319 dpsnprintf(buf, sizeof(buf), "capturevideo: (%.1fs) last second %.3ffps, total %.3ffps\n", cls.capturevideo.frame / cls.capturevideo.framerate, fps1, fps);
1320 Sys_PrintToTerminal(buf);
1321 cls.capturevideo.lastfpstime = t;
1322 cls.capturevideo.lastfpsframe = cls.capturevideo.frame;
1327 void SCR_CaptureVideo_SoundFrame(const portable_sampleframe_t *paintbuffer, size_t length)
1329 cls.capturevideo.soundsampleframe += length;
1330 cls.capturevideo.soundframe(paintbuffer, length);
1333 void SCR_CaptureVideo(void)
1336 if (cl_capturevideo.integer)
1338 if (!cls.capturevideo.active)
1339 SCR_CaptureVideo_BeginVideo();
1340 if (cls.capturevideo.framerate != cl_capturevideo_fps.value * cl_capturevideo_framestep.integer)
1342 Con_Printf("You can not change the video framerate while recording a video.\n");
1343 Cvar_SetValueQuick(&cl_capturevideo_fps, cls.capturevideo.framerate / (double) cl_capturevideo_framestep.integer);
1345 // for AVI saving we have to make sure that sound is saved before video
1346 if (cls.capturevideo.soundrate && !cls.capturevideo.soundsampleframe)
1348 if (cls.capturevideo.realtime)
1350 // preserve sound sync by duplicating frames when running slow
1351 newframenum = (int)((realtime - cls.capturevideo.startrealtime) * cls.capturevideo.framerate);
1354 newframenum = cls.capturevideo.frame + 1;
1355 // if falling behind more than one second, stop
1356 if (newframenum - cls.capturevideo.frame > 60 * (int)ceil(cls.capturevideo.framerate))
1358 Cvar_SetValueQuick(&cl_capturevideo, 0);
1359 Con_Printf("video saving failed on frame %i, your machine is too slow for this capture speed.\n", cls.capturevideo.frame);
1360 SCR_CaptureVideo_EndVideo();
1364 SCR_CaptureVideo_VideoFrame(newframenum / cls.capturevideo.framestep);
1365 cls.capturevideo.frame = newframenum;
1366 if (cls.capturevideo.error)
1368 Cvar_SetValueQuick(&cl_capturevideo, 0);
1369 Con_Printf("video saving failed on frame %i, out of disk space? stopping video capture.\n", cls.capturevideo.frame);
1370 SCR_CaptureVideo_EndVideo();
1373 else if (cls.capturevideo.active)
1374 SCR_CaptureVideo_EndVideo();
1381 Grab six views for environment mapping tests
1388 qboolean flipx, flipy, flipdiagonaly;
1392 {{ 0, 0, 0}, "rt", false, false, false},
1393 {{ 0, 270, 0}, "ft", false, false, false},
1394 {{ 0, 180, 0}, "lf", false, false, false},
1395 {{ 0, 90, 0}, "bk", false, false, false},
1396 {{-90, 180, 0}, "up", true, true, false},
1397 {{ 90, 180, 0}, "dn", true, true, false},
1399 {{ 0, 0, 0}, "px", true, true, true},
1400 {{ 0, 90, 0}, "py", false, true, false},
1401 {{ 0, 180, 0}, "nx", false, false, true},
1402 {{ 0, 270, 0}, "ny", true, false, false},
1403 {{-90, 180, 0}, "pz", false, false, true},
1404 {{ 90, 180, 0}, "nz", false, false, true}
1407 static void R_Envmap_f (void)
1410 char filename[MAX_QPATH], basename[MAX_QPATH];
1411 unsigned char *buffer1;
1412 unsigned char *buffer2;
1414 if (Cmd_Argc() != 3)
1416 Con_Print("envmap <basename> <size>: save out 6 cubic environment map images, usable with loadsky, note that size must one of 128, 256, 512, or 1024 and can't be bigger than your current resolution\n");
1420 strlcpy (basename, Cmd_Argv(1), sizeof (basename));
1421 size = atoi(Cmd_Argv(2));
1422 if (size != 128 && size != 256 && size != 512 && size != 1024)
1424 Con_Print("envmap: size must be one of 128, 256, 512, or 1024\n");
1427 if (size > vid.width || size > vid.height)
1429 Con_Print("envmap: your resolution is not big enough to render that size\n");
1433 r_refdef.envmap = true;
1435 R_UpdateVariables();
1437 r_refdef.view.x = 0;
1438 r_refdef.view.y = 0;
1439 r_refdef.view.z = 0;
1440 r_refdef.view.width = size;
1441 r_refdef.view.height = size;
1442 r_refdef.view.depth = 1;
1443 r_refdef.view.useperspective = true;
1444 r_refdef.view.isoverlay = false;
1446 r_refdef.view.frustum_x = 1; // tan(45 * M_PI / 180.0);
1447 r_refdef.view.frustum_y = 1; // tan(45 * M_PI / 180.0);
1448 r_refdef.view.ortho_x = 90; // abused as angle by VM_CL_R_SetView
1449 r_refdef.view.ortho_y = 90; // abused as angle by VM_CL_R_SetView
1451 buffer1 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 4);
1452 buffer2 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3);
1454 for (j = 0;j < 12;j++)
1456 dpsnprintf(filename, sizeof(filename), "env/%s%s.tga", basename, envmapinfo[j].name);
1457 Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], envmapinfo[j].angles[0], envmapinfo[j].angles[1], envmapinfo[j].angles[2], 1);
1458 r_refdef.view.quality = 1;
1459 r_refdef.view.clear = true;
1463 SCR_ScreenShot(filename, buffer1, buffer2, 0, vid.height - (r_refdef.view.y + r_refdef.view.height), size, size, envmapinfo[j].flipx, envmapinfo[j].flipy, envmapinfo[j].flipdiagonaly, false, false, false, false);
1469 r_refdef.envmap = false;
1472 //=============================================================================
1474 void SHOWLMP_decodehide(void)
1478 lmplabel = MSG_ReadString();
1479 for (i = 0;i < cl.num_showlmps;i++)
1480 if (cl.showlmps[i].isactive && strcmp(cl.showlmps[i].label, lmplabel) == 0)
1482 cl.showlmps[i].isactive = false;
1487 void SHOWLMP_decodeshow(void)
1490 char lmplabel[256], picname[256];
1492 strlcpy (lmplabel,MSG_ReadString(), sizeof (lmplabel));
1493 strlcpy (picname, MSG_ReadString(), sizeof (picname));
1494 if (gamemode == GAME_NEHAHRA) // LordHavoc: nasty old legacy junk
1501 x = MSG_ReadShort();
1502 y = MSG_ReadShort();
1504 if (!cl.showlmps || cl.num_showlmps >= cl.max_showlmps)
1506 showlmp_t *oldshowlmps = cl.showlmps;
1507 cl.max_showlmps += 16;
1508 cl.showlmps = (showlmp_t *) Mem_Alloc(cls.levelmempool, cl.max_showlmps * sizeof(showlmp_t));
1509 if (cl.num_showlmps)
1510 memcpy(cl.showlmps, oldshowlmps, cl.num_showlmps * sizeof(showlmp_t));
1512 Mem_Free(oldshowlmps);
1514 for (k = 0;k < cl.max_showlmps;k++)
1515 if (cl.showlmps[k].isactive && !strcmp(cl.showlmps[k].label, lmplabel))
1517 if (k == cl.max_showlmps)
1518 for (k = 0;k < cl.max_showlmps;k++)
1519 if (!cl.showlmps[k].isactive)
1521 cl.showlmps[k].isactive = true;
1522 strlcpy (cl.showlmps[k].label, lmplabel, sizeof (cl.showlmps[k].label));
1523 strlcpy (cl.showlmps[k].pic, picname, sizeof (cl.showlmps[k].pic));
1524 cl.showlmps[k].x = x;
1525 cl.showlmps[k].y = y;
1526 cl.num_showlmps = max(cl.num_showlmps, k + 1);
1529 void SHOWLMP_drawall(void)
1532 for (i = 0;i < cl.num_showlmps;i++)
1533 if (cl.showlmps[i].isactive)
1534 DrawQ_Pic(cl.showlmps[i].x, cl.showlmps[i].y, Draw_CachePic_Flags (cl.showlmps[i].pic, CACHEPICFLAG_NOTPERSISTENT), 0, 0, 1, 1, 1, 1, 0);
1538 ==============================================================================
1542 ==============================================================================
1546 // buffer2: 3*w*h (or 4*w*h if screenshotting alpha too)
1547 qboolean SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *buffer2, int x, int y, int width, int height, qboolean flipx, qboolean flipy, qboolean flipdiagonal, qboolean jpeg, qboolean png, qboolean gammacorrect, qboolean keep_alpha)
1549 int indices[4] = {0,1,2,3}; // BGRA
1552 GL_ReadPixelsBGRA(x, y, width, height, buffer1);
1554 if(gammacorrect && (scr_screenshot_gammaboost.value != 1 || WANT_SCREENSHOT_HWGAMMA))
1557 double igamma = 1.0 / scr_screenshot_gammaboost.value;
1558 unsigned short vidramp[256 * 3];
1559 if(WANT_SCREENSHOT_HWGAMMA)
1561 VID_BuildGammaTables(&vidramp[0], 256);
1565 // identity gamma table
1566 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp, 256);
1567 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256, 256);
1568 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256*2, 256);
1570 if(scr_screenshot_gammaboost.value != 1)
1572 for (i = 0;i < 256 * 3;i++)
1573 vidramp[i] = (unsigned short) (0.5 + pow(vidramp[i] * (1.0 / 65535.0), igamma) * 65535.0);
1575 for (i = 0;i < width*height*4;i += 4)
1577 buffer1[i] = (unsigned char) (vidramp[buffer1[i] + 512] * 255.0 / 65535.0 + 0.5); // B
1578 buffer1[i+1] = (unsigned char) (vidramp[buffer1[i+1] + 256] * 255.0 / 65535.0 + 0.5); // G
1579 buffer1[i+2] = (unsigned char) (vidramp[buffer1[i+2]] * 255.0 / 65535.0 + 0.5); // R
1584 if(keep_alpha && !jpeg)
1587 flipy = !flipy; // TGA: not preflipped
1588 Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 4, 4, indices);
1590 ret = PNG_SaveImage_preflipped (filename, width, height, true, buffer2);
1592 ret = Image_WriteTGABGRA(filename, width, height, buffer2);
1599 indices[2] = 0; // RGB
1601 Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 3, 4, indices);
1603 ret = JPEG_SaveImage_preflipped (filename, width, height, buffer2);
1605 ret = PNG_SaveImage_preflipped (filename, width, height, false, buffer2);
1607 ret = Image_WriteTGABGR_preflipped (filename, width, height, buffer2);
1613 //=============================================================================
1615 int scr_numtouchscreenareas;
1616 scr_touchscreenarea_t scr_touchscreenareas[16];
1618 static void SCR_DrawTouchscreenOverlay(void)
1621 scr_touchscreenarea_t *a;
1623 for (i = 0, a = scr_touchscreenareas;i < scr_numtouchscreenareas;i++, a++)
1625 if (vid_touchscreen_outlinealpha.value > 0 && a->rect[0] >= 0 && a->rect[1] >= 0 && a->rect[2] >= 4 && a->rect[3] >= 4)
1627 DrawQ_Fill(a->rect[0] + 2, a->rect[1] , a->rect[2] - 4, 1 , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
1628 DrawQ_Fill(a->rect[0] + 1, a->rect[1] + 1, a->rect[2] - 2, 1 , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
1629 DrawQ_Fill(a->rect[0] , a->rect[1] + 2, 2 , a->rect[3] - 2, 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
1630 DrawQ_Fill(a->rect[0] + a->rect[2] - 2, a->rect[1] + 2, 2 , a->rect[3] - 2, 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
1631 DrawQ_Fill(a->rect[0] + 1, a->rect[1] + a->rect[3] - 2, a->rect[2] - 2, 1 , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
1632 DrawQ_Fill(a->rect[0] + 2, a->rect[1] + a->rect[3] - 1, a->rect[2] - 4, 1 , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
1634 pic = a->pic ? Draw_CachePic(a->pic) : NULL;
1635 if (pic && pic->tex != r_texture_notexture)
1636 DrawQ_Pic(a->rect[0], a->rect[1], Draw_CachePic(a->pic), a->rect[2], a->rect[3], 1, 1, 1, vid_touchscreen_overlayalpha.value * (0.5f + 0.5f * a->active), 0);
1640 extern void R_UpdateFog(void);
1641 void R_ClearScreen(qboolean fogcolor)
1643 float clearcolor[4];
1645 Vector4Clear(clearcolor);
1646 if (fogcolor && r_fog_clear.integer)
1649 VectorCopy(r_refdef.fogcolor, clearcolor);
1651 // clear depth is 1.0
1652 // LordHavoc: we use a stencil centered around 128 instead of 0,
1653 // to avoid clamping interfering with strange shadow volume
1656 GL_Clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | (vid.stencil ? GL_STENCIL_BUFFER_BIT : 0), clearcolor, 1.0f, 128);
1659 qboolean CL_VM_UpdateView (void);
1660 void SCR_DrawConsole (void);
1661 void R_Shadow_EditLights_DrawSelectedLightProperties(void);
1665 extern void Sbar_ShowFPS(void);
1666 void SCR_DrawScreen (void)
1672 R_UpdateVariables();
1674 // Quake uses clockwise winding, so these are swapped
1675 r_refdef.view.cullface_front = GL_BACK;
1676 r_refdef.view.cullface_back = GL_FRONT;
1678 if (cls.signon == SIGNONS)
1682 size = scr_viewsize.value * (1.0 / 100.0);
1683 size = min(size, 1);
1685 if (r_stereo_sidebyside.integer)
1687 r_refdef.view.width = (int)(vid.width * size / 2.5);
1688 r_refdef.view.height = (int)(vid.height * size / 2.5 * (1 - bound(0, r_letterbox.value, 100) / 100));
1689 r_refdef.view.depth = 1;
1690 r_refdef.view.x = (int)((vid.width - r_refdef.view.width * 2.5) * 0.5);
1691 r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
1692 r_refdef.view.z = 0;
1694 r_refdef.view.x += (int)(r_refdef.view.width * 1.5);
1696 else if (r_stereo_horizontal.integer)
1698 r_refdef.view.width = (int)(vid.width * size / 2);
1699 r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100));
1700 r_refdef.view.depth = 1;
1701 r_refdef.view.x = (int)((vid.width - r_refdef.view.width * 2.0)/2);
1702 r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
1703 r_refdef.view.z = 0;
1705 r_refdef.view.x += (int)(r_refdef.view.width);
1707 else if (r_stereo_vertical.integer)
1709 r_refdef.view.width = (int)(vid.width * size);
1710 r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100) / 2);
1711 r_refdef.view.depth = 1;
1712 r_refdef.view.x = (int)((vid.width - r_refdef.view.width)/2);
1713 r_refdef.view.y = (int)((vid.height - r_refdef.view.height * 2.0)/2);
1714 r_refdef.view.z = 0;
1716 r_refdef.view.y += (int)(r_refdef.view.height);
1720 r_refdef.view.width = (int)(vid.width * size);
1721 r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100));
1722 r_refdef.view.depth = 1;
1723 r_refdef.view.x = (int)((vid.width - r_refdef.view.width)/2);
1724 r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
1725 r_refdef.view.z = 0;
1728 // LordHavoc: viewzoom (zoom in for sniper rifles, etc)
1729 // LordHavoc: this is designed to produce widescreen fov values
1730 // when the screen is wider than 4/3 width/height aspect, to do
1731 // this it simply assumes the requested fov is the vertical fov
1732 // for a 4x3 display, if the ratio is not 4x3 this makes the fov
1733 // higher/lower according to the ratio
1734 r_refdef.view.useperspective = true;
1735 r_refdef.view.frustum_y = tan(scr_fov.value * M_PI / 360.0) * (3.0/4.0) * cl.viewzoom;
1736 r_refdef.view.frustum_x = r_refdef.view.frustum_y * (float)r_refdef.view.width / (float)r_refdef.view.height / vid_pixelheight.value;
1738 r_refdef.view.frustum_x *= r_refdef.frustumscale_x;
1739 r_refdef.view.frustum_y *= r_refdef.frustumscale_y;
1740 r_refdef.view.ortho_x = atan(r_refdef.view.frustum_x) * (360.0 / M_PI); // abused as angle by VM_CL_R_SetView
1741 r_refdef.view.ortho_y = atan(r_refdef.view.frustum_y) * (360.0 / M_PI); // abused as angle by VM_CL_R_SetView
1743 if(!CL_VM_UpdateView())
1747 if (!r_stereo_sidebyside.integer && !r_stereo_horizontal.integer && !r_stereo_vertical.integer)
1749 r_refdef.view.width = vid.width;
1750 r_refdef.view.height = vid.height;
1751 r_refdef.view.depth = 1;
1752 r_refdef.view.x = 0;
1753 r_refdef.view.y = 0;
1754 r_refdef.view.z = 0;
1755 r_refdef.view.useperspective = false;
1758 if (cls.timedemo && cls.td_frames > 0 && timedemo_screenshotframelist.string && timedemo_screenshotframelist.string[0])
1762 t = timedemo_screenshotframelist.string;
1770 if (framenum == cls.td_frames)
1772 while (*t && *t != ' ')
1777 // we need to take a screenshot of this frame...
1778 char filename[MAX_QPATH];
1779 unsigned char *buffer1;
1780 unsigned char *buffer2;
1781 dpsnprintf(filename, sizeof(filename), "timedemoscreenshots/%s%06d.tga", cls.demoname, cls.td_frames);
1782 buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
1783 buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3);
1784 SCR_ScreenShot(filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, false, false, true, false);
1791 if(!scr_con_current && !(key_consoleactive & KEY_CONSOLEACTIVE_FORCED))
1792 if ((key_dest == key_game || key_dest == key_message) && !r_letterbox.value)
1793 Con_DrawNotify (); // only draw notify in game
1795 if (cls.signon == SIGNONS)
1800 if (!r_letterbox.value)
1803 SCR_CheckDrawCenterString();
1805 SCR_DrawNetGraph ();
1808 R_Shadow_EditLights_DrawSelectedLightProperties();
1816 SCR_DrawTouchscreenOverlay();
1818 if (r_timereport_active)
1821 R_TimeReport_EndFrame();
1822 R_TimeReport_BeginFrame();
1832 typedef struct loadingscreenstack_s
1834 struct loadingscreenstack_s *prev;
1835 char msg[MAX_QPATH];
1836 float absolute_loading_amount_min; // this corresponds to relative completion 0 of this item
1837 float absolute_loading_amount_len; // this corresponds to relative completion 1 of this item
1838 float relative_completion; // 0 .. 1
1840 loadingscreenstack_t;
1841 static loadingscreenstack_t *loadingscreenstack = NULL;
1842 static qboolean loadingscreendone = false;
1843 static qboolean loadingscreencleared = false;
1844 static float loadingscreenheight = 0;
1845 rtexture_t *loadingscreentexture = NULL;
1846 static float loadingscreentexture_vertex3f[12];
1847 static float loadingscreentexture_texcoord2f[8];
1848 static int loadingscreenpic_number = 0;
1850 static void SCR_ClearLoadingScreenTexture(void)
1852 if(loadingscreentexture)
1853 R_FreeTexture(loadingscreentexture);
1854 loadingscreentexture = NULL;
1857 extern rtexturepool_t *r_main_texturepool;
1858 static void SCR_SetLoadingScreenTexture(void)
1861 float loadingscreentexture_w;
1862 float loadingscreentexture_h;
1864 SCR_ClearLoadingScreenTexture();
1866 if (vid.support.arb_texture_non_power_of_two)
1868 w = vid.width; h = vid.height;
1869 loadingscreentexture_w = loadingscreentexture_h = 1;
1873 w = CeilPowerOf2(vid.width); h = CeilPowerOf2(vid.height);
1874 loadingscreentexture_w = vid.width / (float) w;
1875 loadingscreentexture_h = vid.height / (float) h;
1878 loadingscreentexture = R_LoadTexture2D(r_main_texturepool, "loadingscreentexture", w, h, NULL, TEXTYPE_COLORBUFFER, TEXF_RENDERTARGET | TEXF_FORCENEAREST | TEXF_CLAMP, -1, NULL);
1879 R_Mesh_CopyToTexture(loadingscreentexture, 0, 0, 0, 0, vid.width, vid.height);
1881 loadingscreentexture_vertex3f[2] = loadingscreentexture_vertex3f[5] = loadingscreentexture_vertex3f[8] = loadingscreentexture_vertex3f[11] = 0;
1882 loadingscreentexture_vertex3f[0] = loadingscreentexture_vertex3f[9] = 0;
1883 loadingscreentexture_vertex3f[1] = loadingscreentexture_vertex3f[4] = 0;
1884 loadingscreentexture_vertex3f[3] = loadingscreentexture_vertex3f[6] = vid_conwidth.integer;
1885 loadingscreentexture_vertex3f[7] = loadingscreentexture_vertex3f[10] = vid_conheight.integer;
1886 loadingscreentexture_texcoord2f[0] = 0;loadingscreentexture_texcoord2f[1] = loadingscreentexture_h;
1887 loadingscreentexture_texcoord2f[2] = loadingscreentexture_w;loadingscreentexture_texcoord2f[3] = loadingscreentexture_h;
1888 loadingscreentexture_texcoord2f[4] = loadingscreentexture_w;loadingscreentexture_texcoord2f[5] = 0;
1889 loadingscreentexture_texcoord2f[6] = 0;loadingscreentexture_texcoord2f[7] = 0;
1892 void SCR_UpdateLoadingScreenIfShown(void)
1894 if(loadingscreendone)
1895 SCR_UpdateLoadingScreen(loadingscreencleared);
1898 void SCR_PushLoadingScreen (qboolean redraw, const char *msg, float len_in_parent)
1900 loadingscreenstack_t *s = (loadingscreenstack_t *) Z_Malloc(sizeof(loadingscreenstack_t));
1901 s->prev = loadingscreenstack;
1902 loadingscreenstack = s;
1904 strlcpy(s->msg, msg, sizeof(s->msg));
1905 s->relative_completion = 0;
1909 s->absolute_loading_amount_min = s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len * s->prev->relative_completion;
1910 s->absolute_loading_amount_len = s->prev->absolute_loading_amount_len * len_in_parent;
1911 if(s->absolute_loading_amount_len > s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len - s->absolute_loading_amount_min)
1912 s->absolute_loading_amount_len = s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len - s->absolute_loading_amount_min;
1916 s->absolute_loading_amount_min = 0;
1917 s->absolute_loading_amount_len = 1;
1921 SCR_UpdateLoadingScreenIfShown();
1924 void SCR_PopLoadingScreen (qboolean redraw)
1926 loadingscreenstack_t *s = loadingscreenstack;
1930 Con_DPrintf("Popping a loading screen item from an empty stack!\n");
1934 loadingscreenstack = s->prev;
1936 s->prev->relative_completion = (s->absolute_loading_amount_min + s->absolute_loading_amount_len - s->prev->absolute_loading_amount_min) / s->prev->absolute_loading_amount_len;
1940 SCR_UpdateLoadingScreenIfShown();
1943 void SCR_ClearLoadingScreen (qboolean redraw)
1945 while(loadingscreenstack)
1946 SCR_PopLoadingScreen(redraw && !loadingscreenstack->prev);
1949 static float SCR_DrawLoadingStack_r(loadingscreenstack_t *s, float y, float size)
1959 total += SCR_DrawLoadingStack_r(s->prev, y, 8);
1961 if(!s->prev || strcmp(s->msg, s->prev->msg))
1963 len = strlen(s->msg);
1964 x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2;
1966 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0);
1967 DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
1974 len = strlen(s->msg);
1975 x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2;
1977 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0);
1978 DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
1985 static void SCR_DrawLoadingStack(void)
1990 loadingscreenheight = SCR_DrawLoadingStack_r(loadingscreenstack, vid_conheight.integer, scr_loadingscreen_barheight.value);
1991 if(loadingscreenstack)
1993 // height = 32; // sorry, using the actual one is ugly
1994 GL_BlendFunc(GL_SRC_ALPHA, GL_ONE);
1995 GL_DepthRange(0, 1);
1996 GL_PolygonOffset(0, 0);
1997 GL_DepthTest(false);
1998 // R_Mesh_ResetTextureState();
1999 verts[2] = verts[5] = verts[8] = verts[11] = 0;
2000 verts[0] = verts[9] = 0;
2001 verts[1] = verts[4] = vid_conheight.integer - scr_loadingscreen_barheight.value;
2002 verts[3] = verts[6] = vid_conwidth.integer * loadingscreenstack->absolute_loading_amount_min;
2003 verts[7] = verts[10] = vid_conheight.integer;
2005 #if _MSC_VER >= 1400
2006 #define sscanf sscanf_s
2008 // ^^^^^^^^^^ blue component
2009 // ^^^^^^ bottom row
2010 // ^^^^^^^^^^^^ alpha is always on
2011 colors[0] = 0; colors[1] = 0; colors[2] = 0; colors[3] = 1;
2012 colors[4] = 0; colors[5] = 0; colors[6] = 0; colors[7] = 1;
2013 sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[8], &colors[9], &colors[10]); colors[11] = 1;
2014 sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[12], &colors[13], &colors[14]); colors[15] = 1;
2016 R_Mesh_PrepareVertices_Generic_Arrays(4, verts, colors, NULL);
2017 R_SetupShader_Generic(NULL, NULL, GL_MODULATE, 1, true, true);
2018 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
2020 // make sure everything is cleared, including the progress indicator
2021 if(loadingscreenheight < 8)
2022 loadingscreenheight = 8;
2026 static cachepic_t *loadingscreenpic;
2027 static float loadingscreenpic_vertex3f[12];
2028 static float loadingscreenpic_texcoord2f[8];
2030 static void SCR_DrawLoadingScreen_SharedSetup (qboolean clear)
2032 r_viewport_t viewport;
2033 float x, y, w, h, sw, sh, f;
2034 // release mouse grab while loading
2035 if (!vid.fullscreen)
2036 VID_SetMouse(false, false, false);
2038 r_refdef.draw2dstage = true;
2039 R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.width, vid.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL);
2040 R_Mesh_ResetRenderTargets();
2041 R_SetViewport(&viewport);
2042 GL_ColorMask(1,1,1,1);
2043 // when starting up a new video mode, make sure the screen is cleared to black
2044 if (clear || loadingscreentexture)
2045 GL_Clear(GL_COLOR_BUFFER_BIT, NULL, 1.0f, 0);
2048 R_EntityMatrix(&identitymatrix);
2049 // draw the loading plaque
2050 loadingscreenpic = Draw_CachePic_Flags (loadingscreenpic_number ? va("gfx/loading%d", loadingscreenpic_number+1) : "gfx/loading", loadingscreenpic_number ? CACHEPICFLAG_NOTPERSISTENT : 0);
2052 w = loadingscreenpic->width;
2053 h = loadingscreenpic->height;
2056 w *= scr_loadingscreen_scale.value;
2057 h *= scr_loadingscreen_scale.value;
2060 if(scr_loadingscreen_scale_base.integer)
2062 w *= vid_conwidth.integer / (float) vid.width;
2063 h *= vid_conheight.integer / (float) vid.height;
2066 // apply scale limit
2067 sw = w / vid_conwidth.integer;
2068 sh = h / vid_conheight.integer;
2070 switch(scr_loadingscreen_scale_limit.integer)
2091 x = (vid_conwidth.integer - w)/2;
2092 y = (vid_conheight.integer - h)/2;
2093 loadingscreenpic_vertex3f[2] = loadingscreenpic_vertex3f[5] = loadingscreenpic_vertex3f[8] = loadingscreenpic_vertex3f[11] = 0;
2094 loadingscreenpic_vertex3f[0] = loadingscreenpic_vertex3f[9] = x;
2095 loadingscreenpic_vertex3f[1] = loadingscreenpic_vertex3f[4] = y;
2096 loadingscreenpic_vertex3f[3] = loadingscreenpic_vertex3f[6] = x + w;
2097 loadingscreenpic_vertex3f[7] = loadingscreenpic_vertex3f[10] = y + h;
2098 loadingscreenpic_texcoord2f[0] = 0;loadingscreenpic_texcoord2f[1] = 0;
2099 loadingscreenpic_texcoord2f[2] = 1;loadingscreenpic_texcoord2f[3] = 0;
2100 loadingscreenpic_texcoord2f[4] = 1;loadingscreenpic_texcoord2f[5] = 1;
2101 loadingscreenpic_texcoord2f[6] = 0;loadingscreenpic_texcoord2f[7] = 1;
2104 static void SCR_DrawLoadingScreen (qboolean clear)
2106 // we only need to draw the image if it isn't already there
2107 GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2108 GL_DepthRange(0, 1);
2109 GL_PolygonOffset(0, 0);
2110 GL_DepthTest(false);
2111 // R_Mesh_ResetTextureState();
2113 if(loadingscreentexture)
2115 R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreentexture_vertex3f, NULL, loadingscreentexture_texcoord2f);
2116 R_SetupShader_Generic(loadingscreentexture, NULL, GL_MODULATE, 1, true, true);
2117 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
2119 R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreenpic_vertex3f, NULL, loadingscreenpic_texcoord2f);
2120 R_SetupShader_Generic(Draw_GetPicTexture(loadingscreenpic), NULL, GL_MODULATE, 1, true, true);
2121 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
2122 SCR_DrawLoadingStack();
2125 static void SCR_DrawLoadingScreen_SharedFinish (qboolean clear)
2132 void SCR_UpdateLoadingScreen (qboolean clear)
2134 keydest_t old_key_dest;
2135 int old_key_consoleactive;
2137 // don't do anything if not initialized yet
2138 if (vid_hidden || cls.state == ca_dedicated)
2141 if(!scr_loadingscreen_background.integer)
2144 if(loadingscreendone)
2145 clear |= loadingscreencleared;
2147 if(!loadingscreendone)
2148 loadingscreenpic_number = rand() % (scr_loadingscreen_count.integer > 1 ? scr_loadingscreen_count.integer : 1);
2151 SCR_ClearLoadingScreenTexture();
2152 else if(!loadingscreendone)
2153 SCR_SetLoadingScreenTexture();
2155 if(!loadingscreendone)
2157 loadingscreendone = true;
2158 loadingscreenheight = 0;
2160 loadingscreencleared = clear;
2163 SCR_DrawLoadingScreen_SharedSetup(clear);
2164 SCR_DrawLoadingScreen(clear);
2167 qglDrawBuffer(GL_BACK);
2168 SCR_DrawLoadingScreen_SharedSetup(clear);
2169 if (vid.stereobuffer)
2171 qglDrawBuffer(GL_BACK_LEFT);
2172 SCR_DrawLoadingScreen(clear);
2173 qglDrawBuffer(GL_BACK_RIGHT);
2174 SCR_DrawLoadingScreen(clear);
2179 qglDrawBuffer(GL_BACK);
2180 SCR_DrawLoadingScreen(clear);
2183 SCR_DrawLoadingScreen_SharedFinish(clear);
2185 // this goes into the event loop, and should prevent unresponsive cursor on vista
2186 old_key_dest = key_dest;
2187 old_key_consoleactive = key_consoleactive;
2188 key_dest = key_void;
2189 key_consoleactive = false;
2190 Key_EventQueue_Block(); Sys_SendKeyEvents();
2191 key_dest = old_key_dest;
2192 key_consoleactive = old_key_consoleactive;
2195 qboolean R_Stereo_ColorMasking(void)
2197 return r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer;
2200 qboolean R_Stereo_Active(void)
2202 return (vid.stereobuffer || r_stereo_sidebyside.integer || r_stereo_horizontal.integer || r_stereo_vertical.integer || R_Stereo_ColorMasking());
2205 extern cvar_t cl_minfps;
2206 extern cvar_t cl_minfps_fade;
2207 extern cvar_t cl_minfps_qualitymax;
2208 extern cvar_t cl_minfps_qualitymin;
2209 extern cvar_t cl_minfps_qualitypower;
2210 extern cvar_t cl_minfps_qualityscale;
2211 extern cvar_t r_viewscale_fpsscaling;
2212 static double cl_updatescreen_rendertime = 0;
2213 static double cl_updatescreen_quality = 1;
2214 extern void Sbar_ShowFPS_Update(void);
2215 void CL_UpdateScreen(void)
2219 double drawscreenstart;
2220 float conwidth, conheight;
2222 r_viewport_t viewport;
2224 Sbar_ShowFPS_Update();
2226 if (!scr_initialized || !con_initialized || !scr_refresh.integer)
2227 return; // not initialized yet
2229 loadingscreendone = false;
2231 if(gamemode == GAME_NEXUIZ || gamemode == GAME_XONOTIC)
2233 // play a bit with the palette (experimental)
2234 palette_rgb_pantscolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 0.0f*M_PI/3.0f));
2235 palette_rgb_pantscolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 2.0f*M_PI/3.0f));
2236 palette_rgb_pantscolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 4.0f*M_PI/3.0f));
2237 palette_rgb_shirtcolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time / M_PI + 5.0f*M_PI/3.0f));
2238 palette_rgb_shirtcolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time / M_PI + 3.0f*M_PI/3.0f));
2239 palette_rgb_shirtcolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time / M_PI + 1.0f*M_PI/3.0f));
2240 memcpy(palette_rgb_pantsscoreboard[15], palette_rgb_pantscolormap[15], sizeof(*palette_rgb_pantscolormap));
2241 memcpy(palette_rgb_shirtscoreboard[15], palette_rgb_shirtcolormap[15], sizeof(*palette_rgb_shirtcolormap));
2250 rendertime1 = Sys_DoubleTime();
2252 conwidth = bound(160, vid_conwidth.value, 32768);
2253 conheight = bound(90, vid_conheight.value, 24576);
2254 if (vid_conwidth.value != conwidth)
2255 Cvar_SetValue("vid_conwidth", conwidth);
2256 if (vid_conheight.value != conheight)
2257 Cvar_SetValue("vid_conheight", conheight);
2260 if (scr_viewsize.value < 30)
2261 Cvar_Set ("viewsize","30");
2262 if (scr_viewsize.value > 120)
2263 Cvar_Set ("viewsize","120");
2265 // bound field of view
2266 if (scr_fov.value < 1)
2267 Cvar_Set ("fov","1");
2268 if (scr_fov.value > 170)
2269 Cvar_Set ("fov","170");
2271 // intermission is always full screen
2272 if (cl.intermission)
2276 if (scr_viewsize.value >= 120)
2277 sb_lines = 0; // no status bar at all
2278 else if (scr_viewsize.value >= 110)
2279 sb_lines = 24; // no inventory
2284 Matrix4x4_OriginFromMatrix(&r_refdef.view.matrix, vieworigin);
2285 R_HDR_UpdateIrisAdaptation(vieworigin);
2287 r_refdef.view.colormask[0] = 1;
2288 r_refdef.view.colormask[1] = 1;
2289 r_refdef.view.colormask[2] = 1;
2291 SCR_SetUpToDrawConsole();
2297 qglDrawBuffer(GL_BACK);CHECKGLERROR
2298 // set dithering mode
2299 if (gl_dither.integer)
2301 qglEnable(GL_DITHER);CHECKGLERROR
2305 qglDisable(GL_DITHER);CHECKGLERROR
2310 R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.width, vid.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL);
2311 R_Mesh_ResetRenderTargets();
2312 R_SetViewport(&viewport);
2313 GL_ScissorTest(false);
2314 GL_ColorMask(1,1,1,1);
2317 R_ClearScreen(false);
2318 r_refdef.view.clear = false;
2319 r_refdef.view.isoverlay = false;
2320 f = pow((float)cl_updatescreen_quality, cl_minfps_qualitypower.value) * cl_minfps_qualityscale.value;
2321 r_refdef.view.quality = bound(cl_minfps_qualitymin.value, f, cl_minfps_qualitymax.value);
2324 if (qglPolygonStipple)
2326 if(scr_stipple.integer)
2328 GLubyte stipple[128];
2329 int i, s, width, parts;
2330 static int frame = 0;
2333 s = scr_stipple.integer;
2335 width = (s & 070) >> 3;
2337 qglEnable(GL_POLYGON_STIPPLE);CHECKGLERROR // 0x0B42
2338 for(i = 0; i < 128; ++i)
2341 stipple[i] = (((line >> width) + frame) & ((1 << parts) - 1)) ? 0x00 : 0xFF;
2343 qglPolygonStipple(stipple);CHECKGLERROR
2347 qglDisable(GL_POLYGON_STIPPLE);CHECKGLERROR
2352 if (r_viewscale_fpsscaling.integer)
2354 drawscreenstart = Sys_DoubleTime();
2356 if (R_Stereo_Active())
2360 if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer)
2362 r_refdef.view.colormask[0] = 1;
2363 r_refdef.view.colormask[1] = 0;
2364 r_refdef.view.colormask[2] = 0;
2367 if (vid.stereobuffer)
2368 qglDrawBuffer(GL_BACK_RIGHT);
2374 if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer)
2376 r_refdef.view.colormask[0] = 0;
2377 r_refdef.view.colormask[1] = r_stereo_redcyan.integer || r_stereo_redgreen.integer;
2378 r_refdef.view.colormask[2] = r_stereo_redcyan.integer || r_stereo_redblue.integer;
2381 if (vid.stereobuffer)
2382 qglDrawBuffer(GL_BACK_LEFT);
2389 if (r_viewscale_fpsscaling.integer)
2391 r_refdef.lastdrawscreentime = Sys_DoubleTime() - drawscreenstart;
2396 qglFlush(); // FIXME: should we really be using qglFlush here?
2398 // quality adjustment according to render time
2399 cl_updatescreen_rendertime += ((Sys_DoubleTime() - rendertime1) - cl_updatescreen_rendertime) * bound(0, cl_minfps_fade.value, 1);
2400 if (cl_minfps.value > 0 && cl_updatescreen_rendertime > 0 && !cls.timedemo && (!cls.capturevideo.active || !cls.capturevideo.realtime))
2401 cl_updatescreen_quality = 1 / (cl_updatescreen_rendertime * cl_minfps.value);
2403 cl_updatescreen_quality = 1;
2405 if (!vid_activewindow)
2406 VID_SetMouse(false, false, false);
2407 else if (key_consoleactive)
2408 VID_SetMouse(vid.fullscreen, false, false);
2409 else if (key_dest == key_menu_grabbed)
2410 VID_SetMouse(true, vid_mouse.integer && !in_client_mouse && !vid_touchscreen.integer, !vid_touchscreen.integer);
2411 else if (key_dest == key_menu)
2412 VID_SetMouse(vid.fullscreen, vid_mouse.integer && !in_client_mouse && !vid_touchscreen.integer, !vid_touchscreen.integer);
2414 VID_SetMouse(vid.fullscreen, vid_mouse.integer && !cl.csqc_wantsmousemove && cl_prydoncursor.integer <= 0 && (!cls.demoplayback || cl_demo_mousegrab.integer) && !vid_touchscreen.integer, !vid_touchscreen.integer);
2419 void CL_Screen_NewMap(void)