7 #include "cl_collision.h"
13 // we have to include snd_main.h here only to get access to snd_renderbuffer->format.speed when writing the AVI headers
16 cvar_t scr_viewsize = {CVAR_SAVE, "viewsize","100", "how large the view should be, 110 disables inventory bar, 120 disables status bar"};
17 cvar_t scr_fov = {CVAR_SAVE, "fov","90", "field of vision, 1-170 degrees, default 90, some players use 110-130"};
18 cvar_t scr_conalpha = {CVAR_SAVE, "scr_conalpha", "1", "opacity of console background gfx/conback"};
19 cvar_t scr_conalphafactor = {CVAR_SAVE, "scr_conalphafactor", "1", "opacity of console background gfx/conback relative to scr_conalpha; when 0, gfx/conback is not drawn"};
20 cvar_t scr_conalpha2factor = {CVAR_SAVE, "scr_conalpha2factor", "0", "opacity of console background gfx/conback2 relative to scr_conalpha; when 0, gfx/conback2 is not drawn"};
21 cvar_t scr_conalpha3factor = {CVAR_SAVE, "scr_conalpha3factor", "0", "opacity of console background gfx/conback3 relative to scr_conalpha; when 0, gfx/conback3 is not drawn"};
22 cvar_t scr_conbrightness = {CVAR_SAVE, "scr_conbrightness", "1", "brightness of console background (0 = black, 1 = image)"};
23 cvar_t scr_conforcewhiledisconnected = {0, "scr_conforcewhiledisconnected", "1", "forces fullscreen console while disconnected"};
24 cvar_t scr_conscroll_x = {CVAR_SAVE, "scr_conscroll_x", "0", "scroll speed of gfx/conback in x direction"};
25 cvar_t scr_conscroll_y = {CVAR_SAVE, "scr_conscroll_y", "0", "scroll speed of gfx/conback in y direction"};
26 cvar_t scr_conscroll2_x = {CVAR_SAVE, "scr_conscroll2_x", "0", "scroll speed of gfx/conback2 in x direction"};
27 cvar_t scr_conscroll2_y = {CVAR_SAVE, "scr_conscroll2_y", "0", "scroll speed of gfx/conback2 in y direction"};
28 cvar_t scr_conscroll3_x = {CVAR_SAVE, "scr_conscroll3_x", "0", "scroll speed of gfx/conback3 in x direction"};
29 cvar_t scr_conscroll3_y = {CVAR_SAVE, "scr_conscroll3_y", "0", "scroll speed of gfx/conback3 in y direction"};
30 cvar_t scr_menuforcewhiledisconnected = {0, "scr_menuforcewhiledisconnected", "0", "forces menu while disconnected"};
31 cvar_t scr_centertime = {0, "scr_centertime","2", "how long centerprint messages show"};
32 cvar_t scr_showram = {CVAR_SAVE, "showram","1", "show ram icon if low on surface cache memory (not used)"};
33 cvar_t scr_showturtle = {CVAR_SAVE, "showturtle","0", "show turtle icon when framerate is too low"};
34 cvar_t scr_showpause = {CVAR_SAVE, "showpause","1", "show pause icon when game is paused"};
35 cvar_t scr_showbrand = {0, "showbrand","0", "shows gfx/brand.tga in a corner of the screen (different values select different positions, including centered)"};
36 cvar_t scr_printspeed = {0, "scr_printspeed","0", "speed of intermission printing (episode end texts), a value of 0 disables the slow printing"};
37 cvar_t scr_loadingscreen_background = {0, "scr_loadingscreen_background","0", "show the last visible background during loading screen (costs one screenful of video memory)"};
38 cvar_t scr_loadingscreen_scale = {0, "scr_loadingscreen_scale","1", "scale factor of the background"};
39 cvar_t scr_loadingscreen_scale_base = {0, "scr_loadingscreen_scale_base","0", "0 = console pixels, 1 = video pixels"};
40 cvar_t scr_loadingscreen_scale_limit = {0, "scr_loadingscreen_scale_limit","0", "0 = no limit, 1 = until first edge hits screen edge, 2 = until last edge hits screen edge, 3 = until width hits screen width, 4 = until height hits screen height"};
41 cvar_t scr_loadingscreen_picture = {CVAR_SAVE, "scr_loadingscreen_picture", "gfx/loading", "picture shown during loading"};
42 cvar_t scr_loadingscreen_count = {0, "scr_loadingscreen_count","1", "number of loading screen files to use randomly (named loading.tga, loading2.tga, loading3.tga, ...)"};
43 cvar_t scr_loadingscreen_firstforstartup = {0, "scr_loadingscreen_firstforstartup","0", "remove loading.tga from random scr_loadingscreen_count selection and only display it on client startup, 0 = normal, 1 = firstforstartup"};
44 cvar_t scr_loadingscreen_barcolor = {0, "scr_loadingscreen_barcolor", "0 0 1", "rgb color of loadingscreen progress bar"};
45 cvar_t scr_loadingscreen_barheight = {0, "scr_loadingscreen_barheight", "8", "the height of the loadingscreen progress bar"};
46 cvar_t scr_loadingscreen_maxfps = {0, "scr_loadingscreen_maxfps", "10", "restrict maximal FPS for loading screen so it will not update very often (this will make lesser loading times on a maps loading large number of models)"};
47 cvar_t scr_infobar_height = {0, "scr_infobar_height", "8", "the height of the infobar items"};
48 cvar_t vid_conwidth = {CVAR_SAVE, "vid_conwidth", "640", "virtual width of 2D graphics system"};
49 cvar_t vid_conheight = {CVAR_SAVE, "vid_conheight", "480", "virtual height of 2D graphics system"};
50 cvar_t vid_pixelheight = {CVAR_SAVE, "vid_pixelheight", "1", "adjusts vertical field of vision to account for non-square pixels (1280x1024 on a CRT monitor for example)"};
51 cvar_t scr_screenshot_jpeg = {CVAR_SAVE, "scr_screenshot_jpeg","1", "save jpeg instead of targa"};
52 cvar_t scr_screenshot_jpeg_quality = {CVAR_SAVE, "scr_screenshot_jpeg_quality","0.9", "image quality of saved jpeg"};
53 cvar_t scr_screenshot_png = {CVAR_SAVE, "scr_screenshot_png","0", "save png instead of targa"};
54 cvar_t scr_screenshot_gammaboost = {CVAR_SAVE, "scr_screenshot_gammaboost","1", "gamma correction on saved screenshots and videos, 1.0 saves unmodified images"};
55 cvar_t scr_screenshot_hwgamma = {CVAR_SAVE, "scr_screenshot_hwgamma","1", "apply the video gamma ramp to saved screenshots and videos"};
56 cvar_t scr_screenshot_alpha = {CVAR_SAVE, "scr_screenshot_alpha","0", "try to write an alpha channel to screenshots (debugging feature)"};
57 cvar_t scr_screenshot_timestamp = {CVAR_SAVE, "scr_screenshot_timestamp", "1", "use a timestamp based number of the type YYYYMMDDHHMMSSsss instead of sequential numbering"};
58 // scr_screenshot_name is defined in fs.c
59 cvar_t cl_capturevideo = {0, "cl_capturevideo", "0", "enables saving of video to a .avi file using uncompressed I420 colorspace and PCM audio, note that scr_screenshot_gammaboost affects the brightness of the output)"};
60 cvar_t cl_capturevideo_demo_stop = {CVAR_SAVE, "cl_capturevideo_demo_stop", "1", "automatically stops video recording when demo ends"};
61 cvar_t cl_capturevideo_printfps = {CVAR_SAVE, "cl_capturevideo_printfps", "1", "prints the frames per second captured in capturevideo (is only written to the log file, not to the console, as that would be visible on the video)"};
62 cvar_t cl_capturevideo_width = {CVAR_SAVE, "cl_capturevideo_width", "0", "scales all frames to this resolution before saving the video"};
63 cvar_t cl_capturevideo_height = {CVAR_SAVE, "cl_capturevideo_height", "0", "scales all frames to this resolution before saving the video"};
64 cvar_t cl_capturevideo_realtime = {0, "cl_capturevideo_realtime", "0", "causes video saving to operate in realtime (mostly useful while playing, not while capturing demos), this can produce a much lower quality video due to poor sound/video sync and will abort saving if your machine stalls for over a minute"};
65 cvar_t cl_capturevideo_fps = {CVAR_SAVE, "cl_capturevideo_fps", "30", "how many frames per second to save (29.97 for NTSC, 30 for typical PC video, 15 can be useful)"};
66 cvar_t cl_capturevideo_nameformat = {CVAR_SAVE, "cl_capturevideo_nameformat", "dpvideo", "prefix for saved videos (the date is encoded using strftime escapes)"};
67 cvar_t cl_capturevideo_number = {CVAR_SAVE, "cl_capturevideo_number", "1", "number to append to video filename, incremented each time a capture begins"};
68 cvar_t cl_capturevideo_ogg = {CVAR_SAVE, "cl_capturevideo_ogg", "1", "save captured video data as Ogg/Vorbis/Theora streams"};
69 cvar_t cl_capturevideo_framestep = {CVAR_SAVE, "cl_capturevideo_framestep", "1", "when set to n >= 1, render n frames to capture one (useful for motion blur like effects)"};
70 cvar_t r_letterbox = {0, "r_letterbox", "0", "reduces vertical height of view to simulate a letterboxed movie effect (can be used by mods for cutscenes)"};
71 cvar_t r_stereo_separation = {0, "r_stereo_separation", "4", "separation distance of eyes in the world (negative values are only useful for cross-eyed viewing)"};
72 cvar_t r_stereo_sidebyside = {0, "r_stereo_sidebyside", "0", "side by side views for those who can't afford glasses but can afford eye strain (note: use a negative r_stereo_separation if you want cross-eyed viewing)"};
73 cvar_t r_stereo_horizontal = {0, "r_stereo_horizontal", "0", "aspect skewed side by side view for special decoder/display hardware"};
74 cvar_t r_stereo_vertical = {0, "r_stereo_vertical", "0", "aspect skewed top and bottom view for special decoder/display hardware"};
75 cvar_t r_stereo_redblue = {0, "r_stereo_redblue", "0", "red/blue anaglyph stereo glasses (note: most of these glasses are actually red/cyan, try that one too)"};
76 cvar_t r_stereo_redcyan = {0, "r_stereo_redcyan", "0", "red/cyan anaglyph stereo glasses, the kind given away at drive-in movies like Creature From The Black Lagoon In 3D"};
77 cvar_t r_stereo_redgreen = {0, "r_stereo_redgreen", "0", "red/green anaglyph stereo glasses (for those who don't mind yellow)"};
78 cvar_t r_stereo_angle = {0, "r_stereo_angle", "0", "separation angle of eyes (makes the views look different directions, as an example, 90 gives a 90 degree separation where the views are 45 degrees left and 45 degrees right)"};
79 cvar_t scr_stipple = {0, "scr_stipple", "0", "interlacing-like stippling of the display"};
80 cvar_t scr_refresh = {0, "scr_refresh", "1", "allows you to completely shut off rendering for benchmarking purposes"};
81 cvar_t scr_screenshot_name_in_mapdir = {CVAR_SAVE, "scr_screenshot_name_in_mapdir", "0", "if set to 1, screenshots are placed in a subdirectory named like the map they are from"};
82 cvar_t shownetgraph = {CVAR_SAVE, "shownetgraph", "0", "shows a graph of packet sizes and other information, 0 = off, 1 = show client netgraph, 2 = show client and server netgraphs (when hosting a server)"};
83 cvar_t cl_demo_mousegrab = {0, "cl_demo_mousegrab", "0", "Allows reading the mouse input while playing demos. Useful for camera mods developed in csqc. (0: never, 1: always)"};
84 cvar_t timedemo_screenshotframelist = {0, "timedemo_screenshotframelist", "", "when performing a timedemo, take screenshots of each frame in this space-separated list - example: 1 201 401"};
85 cvar_t vid_touchscreen_outlinealpha = {0, "vid_touchscreen_outlinealpha", "0.25", "opacity of touchscreen area outlines"};
86 cvar_t vid_touchscreen_overlayalpha = {0, "vid_touchscreen_overlayalpha", "0.25", "opacity of touchscreen area icons"};
87 cvar_t r_speeds_graph = {CVAR_SAVE, "r_speeds_graph", "0", "display a graph of renderer statistics "};
88 cvar_t r_speeds_graph_filter[8] =
90 {CVAR_SAVE, "r_speeds_graph_filter_r", "timedelta", "Red - display the specified renderer statistic"},
91 {CVAR_SAVE, "r_speeds_graph_filter_g", "batch_batches", "Green - display the specified renderer statistic"},
92 {CVAR_SAVE, "r_speeds_graph_filter_b", "batch_triangles", "Blue - display the specified renderer statistic"},
93 {CVAR_SAVE, "r_speeds_graph_filter_y", "fast_triangles", "Yellow - display the specified renderer statistic"},
94 {CVAR_SAVE, "r_speeds_graph_filter_c", "copytriangles_triangles", "Cyan - display the specified renderer statistic"},
95 {CVAR_SAVE, "r_speeds_graph_filter_m", "dynamic_triangles", "Magenta - display the specified renderer statistic"},
96 {CVAR_SAVE, "r_speeds_graph_filter_w", "animcache_shade_vertices", "White - display the specified renderer statistic"},
97 {CVAR_SAVE, "r_speeds_graph_filter_o", "animcache_shape_vertices", "Orange - display the specified renderer statistic"},
99 cvar_t r_speeds_graph_length = {CVAR_SAVE, "r_speeds_graph_length", "1024", "number of frames in statistics graph, can be from 4 to 8192"};
100 cvar_t r_speeds_graph_seconds = {CVAR_SAVE, "r_speeds_graph_seconds", "2", "number of seconds in graph, can be from 0.1 to 120"};
101 cvar_t r_speeds_graph_x = {CVAR_SAVE, "r_speeds_graph_x", "0", "position of graph"};
102 cvar_t r_speeds_graph_y = {CVAR_SAVE, "r_speeds_graph_y", "0", "position of graph"};
103 cvar_t r_speeds_graph_width = {CVAR_SAVE, "r_speeds_graph_width", "256", "size of graph"};
104 cvar_t r_speeds_graph_height = {CVAR_SAVE, "r_speeds_graph_height", "128", "size of graph"};
108 extern cvar_t v_glslgamma;
109 extern cvar_t sbar_info_pos;
110 extern cvar_t r_fog_clear;
111 #define WANT_SCREENSHOT_HWGAMMA (scr_screenshot_hwgamma.integer && vid_usinghwgamma)
113 int jpeg_supported = false;
115 qboolean scr_initialized; // ready to draw
117 float scr_con_current;
118 int scr_con_margin_bottom;
120 extern int con_vislines;
122 static void SCR_ScreenShot_f (void);
123 static void R_Envmap_f (void);
126 void R_ClearScreen(qboolean fogcolor);
129 ===============================================================================
133 ===============================================================================
136 char scr_centerstring[MAX_INPUTLINE];
137 float scr_centertime_start; // for slow victory printing
138 float scr_centertime_off;
139 int scr_center_lines;
141 int scr_erase_center;
142 char scr_infobarstring[MAX_INPUTLINE];
143 float scr_infobartime_off;
149 Called for important messages that should stay in the center of the screen
153 void SCR_CenterPrint(const char *str)
155 strlcpy (scr_centerstring, str, sizeof (scr_centerstring));
156 scr_centertime_off = scr_centertime.value;
157 scr_centertime_start = cl.time;
159 // count the number of lines for centering
160 scr_center_lines = 1;
170 static void SCR_DrawCenterString (void)
177 if(cl.intermission == 2) // in finale,
178 if(sb_showscores) // make TAB hide the finale message (sb_showscores overrides finale in sbar.c)
181 if(scr_centertime.value <= 0 && !cl.intermission)
184 // the finale prints the characters one at a time, except if printspeed is an absurdly high value
185 if (cl.intermission && scr_printspeed.value > 0 && scr_printspeed.value < 1000000)
186 remaining = (int)(scr_printspeed.value * (cl.time - scr_centertime_start));
190 scr_erase_center = 0;
191 start = scr_centerstring;
196 if (scr_center_lines <= 4)
197 y = (int)(vid_conheight.integer*0.35);
204 // scan the number of characters on the line, not counting color codes
205 char *newline = strchr(start, '\n');
206 int l = newline ? (newline - start) : (int)strlen(start);
207 float width = DrawQ_TextWidth(start, l, 8, 8, false, FONT_CENTERPRINT);
209 x = (int) (vid_conwidth.integer - width)/2;
214 DrawQ_String(x, y, start, l, 8, 8, 1, 1, 1, 1, 0, &color, false, FONT_CENTERPRINT);
223 start = newline + 1; // skip the \n
227 static void SCR_CheckDrawCenterString (void)
229 if (scr_center_lines > scr_erase_lines)
230 scr_erase_lines = scr_center_lines;
232 if (cl.time > cl.oldtime)
233 scr_centertime_off -= cl.time - cl.oldtime;
235 // don't draw if this is a normal stats-screen intermission,
236 // only if it is not an intermission, or a finale intermission
237 if (cl.intermission == 1)
239 if (scr_centertime_off <= 0 && !cl.intermission)
241 if (key_dest != key_game)
244 SCR_DrawCenterString ();
247 static void SCR_DrawNetGraph_DrawGraph (int graphx, int graphy, int graphwidth, int graphheight, float graphscale, int graphlimit, const char *label, float textsize, int packetcounter, netgraphitem_t *netgraph)
249 netgraphitem_t *graph;
250 int j, x, y, numlines;
252 char bytesstring[128];
253 float g[NETGRAPH_PACKETS][7];
256 r_vertexgeneric_t vertex[(NETGRAPH_PACKETS+2)*6*2];
257 r_vertexgeneric_t *v;
258 DrawQ_Fill(graphx, graphy, graphwidth, graphheight + textsize * 2, 0, 0, 0, 0.5, 0);
259 // draw the bar graph itself
260 memset(g, 0, sizeof(g));
261 for (j = 0;j < NETGRAPH_PACKETS;j++)
263 graph = netgraph + j;
264 g[j][0] = 1.0f - 0.25f * (realtime - graph->time);
271 if (graph->unreliablebytes == NETGRAPH_LOSTPACKET)
273 else if (graph->unreliablebytes == NETGRAPH_CHOKEDPACKET)
277 if(netgraph[j].time >= netgraph[(j+NETGRAPH_PACKETS-1)%NETGRAPH_PACKETS].time)
278 if(graph->unreliablebytes + graph->reliablebytes + graph->ackbytes >= graphlimit * (netgraph[j].time - netgraph[(j+NETGRAPH_PACKETS-1)%NETGRAPH_PACKETS].time))
280 g[j][3] = 1.0f - graph->unreliablebytes * graphscale;
281 g[j][4] = g[j][3] - graph->reliablebytes * graphscale;
282 g[j][5] = g[j][4] - graph->ackbytes * graphscale;
283 // count bytes in the last second
284 if (realtime - graph->time < 1.0f)
285 totalbytes += graph->unreliablebytes + graph->reliablebytes + graph->ackbytes;
287 if(graph->cleartime >= 0)
288 g[j][6] = 0.5f + 0.5f * (2.0 / M_PI) * atan((M_PI / 2.0) * (graph->cleartime - graph->time));
289 g[j][1] = bound(0.0f, g[j][1], 1.0f);
290 g[j][2] = bound(0.0f, g[j][2], 1.0f);
291 g[j][3] = bound(0.0f, g[j][3], 1.0f);
292 g[j][4] = bound(0.0f, g[j][4], 1.0f);
293 g[j][5] = bound(0.0f, g[j][5], 1.0f);
294 g[j][6] = bound(0.0f, g[j][6], 1.0f);
296 // render the lines for the graph
299 for (j = 0;j < NETGRAPH_PACKETS;j++)
302 b = g[(j+1)%NETGRAPH_PACKETS];
303 if (a[0] < 0.0f || b[0] > 1.0f || b[0] < a[0])
305 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[2], 0.0f);Vector4Set(v->color4f, 1.0f, 1.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
306 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[2], 0.0f);Vector4Set(v->color4f, 1.0f, 1.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
308 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[1], 0.0f);Vector4Set(v->color4f, 1.0f, 0.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
309 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[1], 0.0f);Vector4Set(v->color4f, 1.0f, 0.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
311 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[5], 0.0f);Vector4Set(v->color4f, 0.0f, 1.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
312 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[5], 0.0f);Vector4Set(v->color4f, 0.0f, 1.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
314 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[4], 0.0f);Vector4Set(v->color4f, 1.0f, 1.0f, 1.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
315 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[4], 0.0f);Vector4Set(v->color4f, 1.0f, 1.0f, 1.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
317 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[3], 0.0f);Vector4Set(v->color4f, 1.0f, 0.5f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
318 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[3], 0.0f);Vector4Set(v->color4f, 1.0f, 0.5f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
320 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[6], 0.0f);Vector4Set(v->color4f, 0.0f, 0.0f, 1.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
321 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[6], 0.0f);Vector4Set(v->color4f, 0.0f, 0.0f, 1.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
327 R_Mesh_PrepareVertices_Generic(numlines*2, vertex, NULL, 0);
328 DrawQ_Lines(0.0f, numlines, 0, false);
331 y = graphy + graphheight;
332 dpsnprintf(bytesstring, sizeof(bytesstring), "%i", totalbytes);
333 DrawQ_String(x, y, label , 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false, FONT_DEFAULT);y += textsize;
334 DrawQ_String(x, y, bytesstring, 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false, FONT_DEFAULT);y += textsize;
342 static void SCR_DrawNetGraph (void)
344 int i, separator1, separator2, graphwidth, graphheight, netgraph_x, netgraph_y, textsize, index, netgraphsperrow, graphlimit;
349 if (cls.state != ca_connected)
353 if (!shownetgraph.integer)
361 graphscale = 1.0f / 1500.0f;
362 graphlimit = cl_rate.integer;
364 netgraphsperrow = (vid_conwidth.integer + separator2) / (graphwidth * 2 + separator1 + separator2);
365 netgraphsperrow = max(netgraphsperrow, 1);
368 netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
369 netgraph_y = (vid_conheight.integer - 48 - sbar_info_pos.integer + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
371 SCR_DrawNetGraph_DrawGraph(netgraph_x , netgraph_y, graphwidth, graphheight, graphscale, graphlimit, "incoming", textsize, c->incoming_packetcounter, c->incoming_netgraph);
372 SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, graphlimit, "outgoing", textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
375 if (sv.active && shownetgraph.integer >= 2)
377 for (i = 0;i < svs.maxclients;i++)
379 c = svs.clients[i].netconnection;
382 netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
383 netgraph_y = (vid_conheight.integer - 48 + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
384 SCR_DrawNetGraph_DrawGraph(netgraph_x , netgraph_y, graphwidth, graphheight, graphscale, graphlimit, va(vabuf, sizeof(vabuf), "%s", svs.clients[i].name), textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
385 SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, graphlimit, "" , textsize, c->incoming_packetcounter, c->incoming_netgraph);
396 static void SCR_DrawTurtle (void)
400 if (cls.state != ca_connected)
403 if (!scr_showturtle.integer)
406 if (cl.realframetime < 0.1)
416 DrawQ_Pic (0, 0, Draw_CachePic ("gfx/turtle"), 0, 0, 1, 1, 1, 1, 0);
424 static void SCR_DrawNet (void)
426 if (cls.state != ca_connected)
428 if (realtime - cl.last_received_message < 0.3)
430 if (cls.demoplayback)
433 DrawQ_Pic (64, 0, Draw_CachePic ("gfx/net"), 0, 0, 1, 1, 1, 1, 0);
441 static void SCR_DrawPause (void)
445 if (cls.state != ca_connected)
448 if (!scr_showpause.integer) // turn off for screenshots
454 pic = Draw_CachePic ("gfx/pause");
455 DrawQ_Pic ((vid_conwidth.integer - pic->width)/2, (vid_conheight.integer - pic->height)/2, pic, 0, 0, 1, 1, 1, 1, 0);
463 static void SCR_DrawBrand (void)
468 if (!scr_showbrand.value)
471 pic = Draw_CachePic ("gfx/brand");
473 switch ((int)scr_showbrand.value)
475 case 1: // bottom left
477 y = vid_conheight.integer - pic->height;
479 case 2: // bottom centre
480 x = (vid_conwidth.integer - pic->width) / 2;
481 y = vid_conheight.integer - pic->height;
483 case 3: // bottom right
484 x = vid_conwidth.integer - pic->width;
485 y = vid_conheight.integer - pic->height;
487 case 4: // centre right
488 x = vid_conwidth.integer - pic->width;
489 y = (vid_conheight.integer - pic->height) / 2;
492 x = vid_conwidth.integer - pic->width;
495 case 6: // top centre
496 x = (vid_conwidth.integer - pic->width) / 2;
503 case 8: // centre left
505 y = (vid_conheight.integer - pic->height) / 2;
511 DrawQ_Pic (x, y, pic, 0, 0, 1, 1, 1, 1, 0);
519 static int SCR_DrawQWDownload(int offset)
521 // sync with SCR_InfobarHeight
524 float size = scr_infobar_height.value;
527 if (!cls.qw_downloadname[0])
529 cls.qw_downloadspeedrate = 0;
530 cls.qw_downloadspeedtime = realtime;
531 cls.qw_downloadspeedcount = 0;
534 if (realtime >= cls.qw_downloadspeedtime + 1)
536 cls.qw_downloadspeedrate = cls.qw_downloadspeedcount;
537 cls.qw_downloadspeedtime = realtime;
538 cls.qw_downloadspeedcount = 0;
540 if (cls.protocol == PROTOCOL_QUAKEWORLD)
541 dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i) at %i bytes/s", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadspeedrate);
543 dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i/%i) at %i bytes/s", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadmemorymaxsize, cls.qw_downloadspeedrate);
544 len = (int)strlen(temp);
545 x = (vid_conwidth.integer - DrawQ_TextWidth(temp, len, size, size, true, FONT_INFOBAR)) / 2;
546 y = vid_conheight.integer - size - offset;
547 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
548 DrawQ_String(x, y, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
553 SCR_DrawInfobarString
556 static int SCR_DrawInfobarString(int offset)
560 float size = scr_infobar_height.value;
562 len = (int)strlen(scr_infobarstring);
563 x = (vid_conwidth.integer - DrawQ_TextWidth(scr_infobarstring, len, size, size, false, FONT_INFOBAR)) / 2;
564 y = vid_conheight.integer - size - offset;
565 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
566 DrawQ_String(x, y, scr_infobarstring, len, size, size, 1, 1, 1, 1, 0, NULL, false, FONT_INFOBAR);
575 static int SCR_DrawCurlDownload(int offset)
577 // sync with SCR_InfobarHeight
582 float size = scr_infobar_height.value;
583 Curl_downloadinfo_t *downinfo;
585 char addinfobuf[128];
588 downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo, addinfobuf, sizeof(addinfobuf));
592 y = vid_conheight.integer - size * nDownloads - offset;
596 len = (int)strlen(addinfo);
597 x = (vid_conwidth.integer - DrawQ_TextWidth(addinfo, len, size, size, true, FONT_INFOBAR)) / 2;
598 DrawQ_Fill(0, y - size, vid_conwidth.integer, size, 1, 1, 1, cls.signon == SIGNONS ? 0.8 : 1, 0);
599 DrawQ_String(x, y - size, addinfo, len, size, size, 0, 0, 0, 1, 0, NULL, true, FONT_INFOBAR);
602 for(i = 0; i != nDownloads; ++i)
604 if(downinfo[i].queued)
605 dpsnprintf(temp, sizeof(temp), "Still in queue: %s", downinfo[i].filename);
606 else if(downinfo[i].progress <= 0)
607 dpsnprintf(temp, sizeof(temp), "Downloading %s ... ???.?%% @ %.1f KiB/s", downinfo[i].filename, downinfo[i].speed / 1024.0);
609 dpsnprintf(temp, sizeof(temp), "Downloading %s ... %5.1f%% @ %.1f KiB/s", downinfo[i].filename, 100.0 * downinfo[i].progress, downinfo[i].speed / 1024.0);
610 len = (int)strlen(temp);
611 x = (vid_conwidth.integer - DrawQ_TextWidth(temp, len, size, size, true, FONT_INFOBAR)) / 2;
612 DrawQ_Fill(0, y + i * size, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
613 DrawQ_String(x, y + i * size, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
618 return size * (nDownloads + (addinfo ? 1 : 0));
626 static void SCR_DrawInfobar(void)
629 offset += SCR_DrawQWDownload(offset);
630 offset += SCR_DrawCurlDownload(offset);
631 if(scr_infobartime_off > 0)
632 offset += SCR_DrawInfobarString(offset);
633 if(offset != scr_con_margin_bottom)
634 Con_DPrintf("broken console margin calculation: %d != %d\n", offset, scr_con_margin_bottom);
637 static int SCR_InfobarHeight(void)
640 Curl_downloadinfo_t *downinfo;
643 char addinfobuf[128];
645 if (cl.time > cl.oldtime)
646 scr_infobartime_off -= cl.time - cl.oldtime;
647 if(scr_infobartime_off > 0)
649 if(cls.qw_downloadname[0])
652 downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo, addinfobuf, sizeof(addinfobuf));
655 offset += (nDownloads + (addinfo ? 1 : 0));
658 offset *= scr_infobar_height.value;
668 static void SCR_InfoBar_f(void)
672 scr_infobartime_off = atof(Cmd_Argv(1));
673 strlcpy(scr_infobarstring, Cmd_Argv(2), sizeof(scr_infobarstring));
677 Con_Printf("usage:\ninfobar expiretime \"string\"\n");
680 //=============================================================================
684 SCR_SetUpToDrawConsole
687 static void SCR_SetUpToDrawConsole (void)
689 // lines of console to display
691 static int framecounter = 0;
695 if (scr_menuforcewhiledisconnected.integer && key_dest == key_game && cls.state == ca_disconnected)
697 if (framecounter >= 2)
705 if (scr_conforcewhiledisconnected.integer && key_dest == key_game && cls.signon != SIGNONS)
706 key_consoleactive |= KEY_CONSOLEACTIVE_FORCED;
708 key_consoleactive &= ~KEY_CONSOLEACTIVE_FORCED;
710 // decide on the height of the console
711 if (key_consoleactive & KEY_CONSOLEACTIVE_USER)
712 conlines = vid_conheight.integer/2; // half screen
714 conlines = 0; // none visible
716 scr_con_current = conlines;
724 void SCR_DrawConsole (void)
726 scr_con_margin_bottom = SCR_InfobarHeight();
727 if (key_consoleactive & KEY_CONSOLEACTIVE_FORCED)
730 Con_DrawConsole (vid_conheight.integer - scr_con_margin_bottom);
732 else if (scr_con_current)
733 Con_DrawConsole (min((int)scr_con_current, vid_conheight.integer - scr_con_margin_bottom));
740 SCR_BeginLoadingPlaque
744 void SCR_BeginLoadingPlaque (qboolean startup)
746 // save console log up to this point to log_file if it was set by configs
750 SCR_UpdateLoadingScreen(false, startup);
753 //=============================================================================
755 const char *r_stat_name[r_stat_count] =
762 "entities_triangles",
768 "lightmapupdatepixels",
778 "lights_lighttriangles",
779 "lights_shadowtriangles",
780 "lights_dynamicshadowtriangles",
782 "bouncegrid_particles",
786 "bouncegrid_bounces",
787 "photoncache_animated",
788 "photoncache_cached",
789 "photoncache_traced",
793 "indexbufferuploadcount",
794 "indexbufferuploadsize",
795 "vertexbufferuploadcount",
796 "vertexbufferuploadsize",
799 "bufferdatacurrent_vertex", // R_BUFFERDATA_ types are added to this index
800 "bufferdatacurrent_index16",
801 "bufferdatacurrent_index32",
802 "bufferdatacurrent_uniform",
803 "bufferdatasize_vertex", // R_BUFFERDATA_ types are added to this index
804 "bufferdatasize_index16",
805 "bufferdatasize_index32",
806 "bufferdatasize_uniform",
807 "animcache_vertexmesh_count",
808 "animcache_vertexmesh_vertices",
809 "animcache_vertexmesh_maxvertices",
810 "animcache_skeletal_count",
811 "animcache_skeletal_bones",
812 "animcache_skeletal_maxbones",
813 "animcache_shade_count",
814 "animcache_shade_vertices",
815 "animcache_shade_maxvertices",
816 "animcache_shape_count",
817 "animcache_shape_vertices",
818 "animcache_shape_maxvertices",
828 "copytriangles_batches",
829 "copytriangles_surfaces",
830 "copytriangles_vertices",
831 "copytriangles_triangles",
836 "dynamicskeletal_batches",
837 "dynamicskeletal_surfaces",
838 "dynamicskeletal_vertices",
839 "dynamicskeletal_triangles",
840 "dynamic_batches_because_cvar",
841 "dynamic_surfaces_because_cvar",
842 "dynamic_vertices_because_cvar",
843 "dynamic_triangles_because_cvar",
844 "dynamic_batches_because_lightmapvertex",
845 "dynamic_surfaces_because_lightmapvertex",
846 "dynamic_vertices_because_lightmapvertex",
847 "dynamic_triangles_because_lightmapvertex",
848 "dynamic_batches_because_deformvertexes_autosprite",
849 "dynamic_surfaces_because_deformvertexes_autosprite",
850 "dynamic_vertices_because_deformvertexes_autosprite",
851 "dynamic_triangles_because_deformvertexes_autosprite",
852 "dynamic_batches_because_deformvertexes_autosprite2",
853 "dynamic_surfaces_because_deformvertexes_autosprite2",
854 "dynamic_vertices_because_deformvertexes_autosprite2",
855 "dynamic_triangles_because_deformvertexes_autosprite2",
856 "dynamic_batches_because_deformvertexes_normal",
857 "dynamic_surfaces_because_deformvertexes_normal",
858 "dynamic_vertices_because_deformvertexes_normal",
859 "dynamic_triangles_because_deformvertexes_normal",
860 "dynamic_batches_because_deformvertexes_wave",
861 "dynamic_surfaces_because_deformvertexes_wave",
862 "dynamic_vertices_because_deformvertexes_wave",
863 "dynamic_triangles_because_deformvertexes_wave",
864 "dynamic_batches_because_deformvertexes_bulge",
865 "dynamic_surfaces_because_deformvertexes_bulge",
866 "dynamic_vertices_because_deformvertexes_bulge",
867 "dynamic_triangles_because_deformvertexes_bulge",
868 "dynamic_batches_because_deformvertexes_move",
869 "dynamic_surfaces_because_deformvertexes_move",
870 "dynamic_vertices_because_deformvertexes_move",
871 "dynamic_triangles_because_deformvertexes_move",
872 "dynamic_batches_because_tcgen_lightmap",
873 "dynamic_surfaces_because_tcgen_lightmap",
874 "dynamic_vertices_because_tcgen_lightmap",
875 "dynamic_triangles_because_tcgen_lightmap",
876 "dynamic_batches_because_tcgen_vector",
877 "dynamic_surfaces_because_tcgen_vector",
878 "dynamic_vertices_because_tcgen_vector",
879 "dynamic_triangles_because_tcgen_vector",
880 "dynamic_batches_because_tcgen_environment",
881 "dynamic_surfaces_because_tcgen_environment",
882 "dynamic_vertices_because_tcgen_environment",
883 "dynamic_triangles_because_tcgen_environment",
884 "dynamic_batches_because_tcmod_turbulent",
885 "dynamic_surfaces_because_tcmod_turbulent",
886 "dynamic_vertices_because_tcmod_turbulent",
887 "dynamic_triangles_because_tcmod_turbulent",
888 "dynamic_batches_because_interleavedarrays",
889 "dynamic_surfaces_because_interleavedarrays",
890 "dynamic_vertices_because_interleavedarrays",
891 "dynamic_triangles_because_interleavedarrays",
892 "dynamic_batches_because_nogaps",
893 "dynamic_surfaces_because_nogaps",
894 "dynamic_vertices_because_nogaps",
895 "dynamic_triangles_because_nogaps",
896 "dynamic_batches_because_derived",
897 "dynamic_surfaces_because_derived",
898 "dynamic_vertices_because_derived",
899 "dynamic_triangles_because_derived",
901 "entitycache_surfaces",
902 "entitycache_vertices",
903 "entitycache_triangles",
904 "entityanimate_count",
905 "entityanimate_surfaces",
906 "entityanimate_vertices",
907 "entityanimate_triangles",
908 "entityskeletal_count",
909 "entityskeletal_surfaces",
910 "entityskeletal_vertices",
911 "entityskeletal_triangles",
912 "entitystatic_count",
913 "entitystatic_surfaces",
914 "entitystatic_vertices",
915 "entitystatic_triangles",
916 "entitycustom_count",
917 "entitycustom_surfaces",
918 "entitycustom_vertices",
919 "entitycustom_triangles",
922 char r_speeds_timestring[4096];
923 int speedstringcount, r_timereport_active;
924 double r_timereport_temp = 0, r_timereport_current = 0, r_timereport_start = 0;
925 int r_speeds_longestitem = 0;
927 void R_TimeReport(const char *desc)
933 if (r_speeds.integer < 2 || !r_timereport_active)
937 if (r_speeds.integer == 2)
940 r_timereport_temp = r_timereport_current;
941 r_timereport_current = Sys_DirtyTime();
942 t = (int) ((r_timereport_current - r_timereport_temp) * 1000000.0 + 0.5);
944 length = dpsnprintf(tempbuf, sizeof(tempbuf), "%8i %s", t, desc);
945 length = min(length, (int)sizeof(tempbuf) - 1);
946 if (r_speeds_longestitem < length)
947 r_speeds_longestitem = length;
948 for (;length < r_speeds_longestitem;length++)
949 tempbuf[length] = ' ';
952 if (speedstringcount + length > (vid_conwidth.integer / 8))
954 strlcat(r_speeds_timestring, "\n", sizeof(r_speeds_timestring));
955 speedstringcount = 0;
957 strlcat(r_speeds_timestring, tempbuf, sizeof(r_speeds_timestring));
958 speedstringcount += length;
961 static void R_TimeReport_BeginFrame(void)
963 speedstringcount = 0;
964 r_speeds_timestring[0] = 0;
965 r_timereport_active = false;
966 memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
968 if (r_speeds.integer >= 2)
970 r_timereport_active = true;
971 r_timereport_start = r_timereport_current = Sys_DirtyTime();
975 static int R_CountLeafTriangles(const dp_model_t *model, const mleaf_t *leaf)
977 int i, triangles = 0;
978 for (i = 0;i < leaf->numleafsurfaces;i++)
979 triangles += model->data_surfaces[leaf->firstleafsurface[i]].num_triangles;
983 #define R_SPEEDS_GRAPH_COLORS 8
984 #define R_SPEEDS_GRAPH_TEXTLENGTH 64
985 static float r_speeds_graph_colors[R_SPEEDS_GRAPH_COLORS][4] = {{1, 0, 0, 1}, {0, 1, 0, 1}, {0, 0, 1, 1}, {1, 1, 0, 1}, {0, 1, 1, 1}, {1, 0, 1, 1}, {1, 1, 1, 1}, {1, 0.5f, 0, 1}};
987 extern cvar_t r_viewscale;
988 extern float viewscalefpsadjusted;
989 static void R_TimeReport_EndFrame(void)
993 char string[1024+4096];
995 static double oldtime = 0;
997 r_refdef.stats[r_stat_timedelta] = (int)((realtime - oldtime) * 1000000.0);
999 r_refdef.stats[r_stat_quality] = (int)(100 * r_refdef.view.quality);
1002 if (r_speeds.integer)
1004 // put the location name in the r_speeds display as it greatly helps
1005 // when creating loc files
1006 loc = CL_Locs_FindNearest(cl.movement_origin);
1007 viewleaf = (r_refdef.scene.worldmodel && r_refdef.scene.worldmodel->brush.PointInLeaf) ? r_refdef.scene.worldmodel->brush.PointInLeaf(r_refdef.scene.worldmodel, r_refdef.view.origin) : NULL;
1008 dpsnprintf(string, sizeof(string),
1009 "%6ius time delta %s%s %.3f cl.time%2.4f brightness\n"
1010 "%3i renders org:'%+8.2f %+8.2f %+8.2f' dir:'%+2.3f %+2.3f %+2.3f'\n"
1011 "%5i viewleaf%5i cluster%3i area%4i brushes%4i surfaces(%7i triangles)\n"
1012 "%7i surfaces%7i triangles %5i entities (%7i surfaces%7i triangles)\n"
1013 "%5i leafs%5i portals%6i/%6i particles%6i/%6i decals %3i%% quality\n"
1014 "%7i lightmap updates (%7i pixels)%8i/%8i framedata\n"
1015 "%4i lights%4i clears%4i scissored%7i light%7i shadow%7i dynamic\n"
1016 "bouncegrid:%4i lights%6i particles%6i traces%6i hits%6i splats%6i bounces\n"
1017 "photon cache efficiency:%6i cached%6i traced%6ianimated\n"
1018 "%6i draws%8i vertices%8i triangles bloompixels%8i copied%8i drawn\n"
1019 "updated%5i indexbuffers%8i bytes%5i vertexbuffers%8i bytes\n"
1020 "animcache%5ib gpuskeletal%7i vertices (%7i with normals)\n"
1021 "fastbatch%5i count%5i surfaces%7i vertices %7i triangles\n"
1022 "copytris%5i count%5i surfaces%7i vertices %7i triangles\n"
1023 "dynamic%5i count%5i surfaces%7i vertices%7i triangles\n"
1025 , r_refdef.stats[r_stat_timedelta], loc ? "Location: " : "", loc ? loc->name : "", cl.time, r_refdef.view.colorscale
1026 , r_refdef.stats[r_stat_renders], r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], r_refdef.view.forward[0], r_refdef.view.forward[1], r_refdef.view.forward[2]
1027 , viewleaf ? (int)(viewleaf - r_refdef.scene.worldmodel->brush.data_leafs) : -1, viewleaf ? viewleaf->clusterindex : -1, viewleaf ? viewleaf->areaindex : -1, viewleaf ? viewleaf->numleafbrushes : 0, viewleaf ? viewleaf->numleafsurfaces : 0, viewleaf ? R_CountLeafTriangles(r_refdef.scene.worldmodel, viewleaf) : 0
1028 , r_refdef.stats[r_stat_world_surfaces], r_refdef.stats[r_stat_world_triangles], r_refdef.stats[r_stat_entities], r_refdef.stats[r_stat_entities_surfaces], r_refdef.stats[r_stat_entities_triangles]
1029 , r_refdef.stats[r_stat_world_leafs], r_refdef.stats[r_stat_world_portals], r_refdef.stats[r_stat_particles], cl.num_particles, r_refdef.stats[r_stat_drawndecals], r_refdef.stats[r_stat_totaldecals], r_refdef.stats[r_stat_quality]
1030 , r_refdef.stats[r_stat_lightmapupdates], r_refdef.stats[r_stat_lightmapupdatepixels], r_refdef.stats[r_stat_framedatacurrent], r_refdef.stats[r_stat_framedatasize]
1031 , r_refdef.stats[r_stat_lights], r_refdef.stats[r_stat_lights_clears], r_refdef.stats[r_stat_lights_scissored], r_refdef.stats[r_stat_lights_lighttriangles], r_refdef.stats[r_stat_lights_shadowtriangles], r_refdef.stats[r_stat_lights_dynamicshadowtriangles]
1032 , r_refdef.stats[r_stat_bouncegrid_lights], r_refdef.stats[r_stat_bouncegrid_particles], r_refdef.stats[r_stat_bouncegrid_traces], r_refdef.stats[r_stat_bouncegrid_hits], r_refdef.stats[r_stat_bouncegrid_splats], r_refdef.stats[r_stat_bouncegrid_bounces]
1033 , r_refdef.stats[r_stat_photoncache_cached], r_refdef.stats[r_stat_photoncache_traced], r_refdef.stats[r_stat_photoncache_animated]
1034 , r_refdef.stats[r_stat_draws], r_refdef.stats[r_stat_draws_vertices], r_refdef.stats[r_stat_draws_elements] / 3, r_refdef.stats[r_stat_bloom_copypixels], r_refdef.stats[r_stat_bloom_drawpixels]
1035 , r_refdef.stats[r_stat_indexbufferuploadcount], r_refdef.stats[r_stat_indexbufferuploadsize], r_refdef.stats[r_stat_vertexbufferuploadcount], r_refdef.stats[r_stat_vertexbufferuploadsize]
1036 , r_refdef.stats[r_stat_animcache_skeletal_bones], r_refdef.stats[r_stat_animcache_shape_vertices], r_refdef.stats[r_stat_animcache_shade_vertices]
1037 , r_refdef.stats[r_stat_batch_fast_batches], r_refdef.stats[r_stat_batch_fast_surfaces], r_refdef.stats[r_stat_batch_fast_vertices], r_refdef.stats[r_stat_batch_fast_triangles]
1038 , r_refdef.stats[r_stat_batch_copytriangles_batches], r_refdef.stats[r_stat_batch_copytriangles_surfaces], r_refdef.stats[r_stat_batch_copytriangles_vertices], r_refdef.stats[r_stat_batch_copytriangles_triangles]
1039 , r_refdef.stats[r_stat_batch_dynamic_batches], r_refdef.stats[r_stat_batch_dynamic_surfaces], r_refdef.stats[r_stat_batch_dynamic_vertices], r_refdef.stats[r_stat_batch_dynamic_triangles]
1040 , r_speeds_timestring);
1043 speedstringcount = 0;
1044 r_speeds_timestring[0] = 0;
1045 r_timereport_active = false;
1047 if (r_speeds.integer >= 2)
1049 r_timereport_active = true;
1050 r_timereport_start = r_timereport_current = Sys_DirtyTime();
1055 if (string[strlen(string)-1] == '\n')
1056 string[strlen(string)-1] = 0;
1058 for (i = 0;string[i];i++)
1059 if (string[i] == '\n')
1061 y = vid_conheight.integer - sb_lines - lines * 8;
1063 r_draw2d_force = true;
1064 DrawQ_Fill(0, y, vid_conwidth.integer, lines * 8, 0, 0, 0, 0.5, 0);
1068 while (string[i] && string[i] != '\n')
1071 DrawQ_String(0, y, string + j, i - j, 8, 8, 1, 1, 1, 1, 0, NULL, true, FONT_DEFAULT);
1072 if (string[i] == '\n')
1076 r_draw2d_force = false;
1079 if (r_speeds_graph_length.integer != bound(4, r_speeds_graph_length.integer, 8192))
1080 Cvar_SetValueQuick(&r_speeds_graph_length, bound(4, r_speeds_graph_length.integer, 8192));
1081 if (fabs(r_speeds_graph_seconds.value - bound(0.1f, r_speeds_graph_seconds.value, 120.0f)) > 0.01f)
1082 Cvar_SetValueQuick(&r_speeds_graph_seconds, bound(0.1f, r_speeds_graph_seconds.value, 120.0f));
1083 if (r_speeds_graph.integer)
1085 // if we currently have no graph data, reset the graph data entirely
1086 if (!cls.r_speeds_graph_data)
1087 for (i = 0;i < r_stat_count;i++)
1088 cls.r_speeds_graph_datamin[i] = cls.r_speeds_graph_datamax[i] = r_refdef.stats[i];
1089 if (cls.r_speeds_graph_length != r_speeds_graph_length.integer)
1091 int i, stat, index, d, graph_length, *graph_data;
1092 cls.r_speeds_graph_length = r_speeds_graph_length.integer;
1093 cls.r_speeds_graph_current = 0;
1094 if (cls.r_speeds_graph_data)
1095 Mem_Free(cls.r_speeds_graph_data);
1096 cls.r_speeds_graph_data = (int *)Mem_Alloc(cls.permanentmempool, cls.r_speeds_graph_length * sizeof(r_refdef.stats));
1097 // initialize the graph to have the current values throughout history
1098 graph_data = cls.r_speeds_graph_data;
1099 graph_length = cls.r_speeds_graph_length;
1101 for (stat = 0;stat < r_stat_count;stat++)
1103 d = r_refdef.stats[stat];
1104 if (stat == r_stat_timedelta)
1106 for (i = 0;i < graph_length;i++)
1107 graph_data[index++] = d;
1113 if (cls.r_speeds_graph_length)
1115 cls.r_speeds_graph_length = 0;
1116 Mem_Free(cls.r_speeds_graph_data);
1117 cls.r_speeds_graph_data = NULL;
1118 cls.r_speeds_graph_current = 0;
1122 if (cls.r_speeds_graph_length)
1125 r_vertexgeneric_t *v;
1128 float x, y, width, height, scalex, scaley;
1129 int color, stat, stats, index, range_min, range_max;
1130 int graph_current, graph_length, *graph_data;
1131 int statindex[R_SPEEDS_GRAPH_COLORS];
1134 // add current stats to the graph_data
1135 cls.r_speeds_graph_current++;
1136 if (cls.r_speeds_graph_current >= cls.r_speeds_graph_length)
1137 cls.r_speeds_graph_current = 0;
1138 // poke each new stat into the current offset of its graph
1139 graph_data = cls.r_speeds_graph_data;
1140 graph_current = cls.r_speeds_graph_current;
1141 graph_length = cls.r_speeds_graph_length;
1142 for (stat = 0;stat < r_stat_count;stat++)
1143 graph_data[stat * graph_length + graph_current] = r_refdef.stats[stat];
1145 // update the graph ranges
1146 for (stat = 0;stat < r_stat_count;stat++)
1148 if (cls.r_speeds_graph_datamin[stat] > r_refdef.stats[stat])
1149 cls.r_speeds_graph_datamin[stat] = r_refdef.stats[stat];
1150 if (cls.r_speeds_graph_datamax[stat] < r_refdef.stats[stat])
1151 cls.r_speeds_graph_datamax[stat] = r_refdef.stats[stat];
1154 // force 2D drawing to occur even if r_render is 0
1155 r_draw2d_force = true;
1157 // position the graph
1158 width = r_speeds_graph_width.value;
1159 height = r_speeds_graph_height.value;
1160 x = bound(0, r_speeds_graph_x.value, vid_conwidth.value - width);
1161 y = bound(0, r_speeds_graph_y.value, vid_conheight.value - height);
1163 // fill background with a pattern of gray and black at one second intervals
1164 scalex = (float)width / (float)r_speeds_graph_seconds.value;
1165 for (i = 0;i < r_speeds_graph_seconds.integer + 1;i++)
1167 float x1 = x + width - (i + 1) * scalex;
1168 float x2 = x + width - i * scalex;
1172 DrawQ_Fill(x1, y, x2 - x1, height, 0.0f, 0.0f, 0.0f, 0.5f, 0);
1174 DrawQ_Fill(x1, y, x2 - x1, height, 0.2f, 0.2f, 0.2f, 0.5f, 0);
1177 // count how many stats match our pattern
1180 for (color = 0;color < R_SPEEDS_GRAPH_COLORS;color++)
1182 // look at all stat names and find ones matching the filter
1183 statindex[color] = -1;
1184 if (!r_speeds_graph_filter[color].string)
1186 for (stat = 0;stat < r_stat_count;stat++)
1187 if (!strcmp(r_stat_name[stat], r_speeds_graph_filter[color].string))
1189 if (stat >= r_stat_count)
1191 // record that this color is this stat for the line drawing loop
1192 statindex[color] = stat;
1193 // draw the legend text in the background of the graph
1194 dpsnprintf(legend, sizeof(legend), "%10i :%s", graph_data[stat * graph_length + graph_current], r_stat_name[stat]);
1195 DrawQ_String(x, y + stats * 8, legend, 0, 8, 8, r_speeds_graph_colors[color][0], r_speeds_graph_colors[color][1], r_speeds_graph_colors[color][2], r_speeds_graph_colors[color][3] * 1.00f, 0, NULL, true, FONT_DEFAULT);
1196 // count how many stats we need to graph in vertex buffer
1202 // legend text is drawn after the graphs
1203 // render the graph lines, we'll go back and render the legend text later
1204 scalex = (float)width / (1000000.0 * r_speeds_graph_seconds.value);
1205 // get space in a vertex buffer to draw this
1206 numlines = stats * (graph_length - 1);
1207 v = R_Mesh_PrepareVertices_Generic_Lock(numlines * 2);
1209 for (color = 0;color < R_SPEEDS_GRAPH_COLORS;color++)
1211 // look at all stat names and find ones matching the filter
1212 stat = statindex[color];
1215 // prefer to graph stats with 0 base, but if they are
1216 // negative we have no choice
1217 range_min = min(cls.r_speeds_graph_datamin[stat], 0);
1218 range_max = cls.r_speeds_graph_datamax[stat];
1219 // some stats we specifically override the graph scale on
1220 if (stat == r_stat_timedelta)
1222 if (range_max == range_min)
1224 scaley = height / (range_max - range_min);
1225 // generate lines (2 vertices each)
1226 // to deal with incomplete data we walk right to left
1227 data = graph_data + stat * graph_length;
1228 index = graph_current;
1230 for (i = 0;i < graph_length - 1;)
1232 v->vertex3f[0] = x + width - sum * scalex;
1233 if (v->vertex3f[0] < x)
1235 v->vertex3f[1] = y + height - (data[index] - range_min) * scaley;
1237 v->color4f[0] = r_speeds_graph_colors[color][0];
1238 v->color4f[1] = r_speeds_graph_colors[color][1];
1239 v->color4f[2] = r_speeds_graph_colors[color][2];
1240 v->color4f[3] = r_speeds_graph_colors[color][3];
1241 v->texcoord2f[0] = 0;
1242 v->texcoord2f[1] = 0;
1244 sum += graph_data[r_stat_timedelta * graph_length + index];
1247 index = graph_length - 1;
1249 v->vertex3f[0] = x + width - sum * scalex;
1250 if (v->vertex3f[0] < x)
1252 v->vertex3f[1] = y + height - (data[index] - range_min) * scaley;
1254 v->color4f[0] = r_speeds_graph_colors[color][0];
1255 v->color4f[1] = r_speeds_graph_colors[color][1];
1256 v->color4f[2] = r_speeds_graph_colors[color][2];
1257 v->color4f[3] = r_speeds_graph_colors[color][3];
1258 v->texcoord2f[0] = 0;
1259 v->texcoord2f[1] = 0;
1263 R_Mesh_PrepareVertices_Generic_Unlock();
1264 DrawQ_Lines(0.0f, numlines, 0, false);
1267 // return to not drawing anything if r_render is 0
1268 r_draw2d_force = false;
1271 memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
1281 static void SCR_SizeUp_f (void)
1283 Cvar_SetValue ("viewsize",scr_viewsize.value+10);
1294 static void SCR_SizeDown_f (void)
1296 Cvar_SetValue ("viewsize",scr_viewsize.value-10);
1299 void SCR_CaptureVideo_EndVideo(void);
1300 void CL_Screen_Shutdown(void)
1302 SCR_CaptureVideo_EndVideo();
1305 void CL_Screen_Init(void)
1308 Cvar_RegisterVariable (&scr_fov);
1309 Cvar_RegisterVariable (&scr_viewsize);
1310 Cvar_RegisterVariable (&scr_conalpha);
1311 Cvar_RegisterVariable (&scr_conalphafactor);
1312 Cvar_RegisterVariable (&scr_conalpha2factor);
1313 Cvar_RegisterVariable (&scr_conalpha3factor);
1314 Cvar_RegisterVariable (&scr_conscroll_x);
1315 Cvar_RegisterVariable (&scr_conscroll_y);
1316 Cvar_RegisterVariable (&scr_conscroll2_x);
1317 Cvar_RegisterVariable (&scr_conscroll2_y);
1318 Cvar_RegisterVariable (&scr_conscroll3_x);
1319 Cvar_RegisterVariable (&scr_conscroll3_y);
1320 Cvar_RegisterVariable (&scr_conbrightness);
1321 Cvar_RegisterVariable (&scr_conforcewhiledisconnected);
1322 Cvar_RegisterVariable (&scr_menuforcewhiledisconnected);
1323 Cvar_RegisterVariable (&scr_loadingscreen_background);
1324 Cvar_RegisterVariable (&scr_loadingscreen_scale);
1325 Cvar_RegisterVariable (&scr_loadingscreen_scale_base);
1326 Cvar_RegisterVariable (&scr_loadingscreen_scale_limit);
1327 Cvar_RegisterVariable (&scr_loadingscreen_picture);
1328 Cvar_RegisterVariable (&scr_loadingscreen_count);
1329 Cvar_RegisterVariable (&scr_loadingscreen_firstforstartup);
1330 Cvar_RegisterVariable (&scr_loadingscreen_barcolor);
1331 Cvar_RegisterVariable (&scr_loadingscreen_barheight);
1332 Cvar_RegisterVariable (&scr_loadingscreen_maxfps);
1333 Cvar_RegisterVariable (&scr_infobar_height);
1334 Cvar_RegisterVariable (&scr_showram);
1335 Cvar_RegisterVariable (&scr_showturtle);
1336 Cvar_RegisterVariable (&scr_showpause);
1337 Cvar_RegisterVariable (&scr_showbrand);
1338 Cvar_RegisterVariable (&scr_centertime);
1339 Cvar_RegisterVariable (&scr_printspeed);
1340 Cvar_RegisterVariable (&vid_conwidth);
1341 Cvar_RegisterVariable (&vid_conheight);
1342 Cvar_RegisterVariable (&vid_pixelheight);
1343 Cvar_RegisterVariable (&scr_screenshot_jpeg);
1344 Cvar_RegisterVariable (&scr_screenshot_jpeg_quality);
1345 Cvar_RegisterVariable (&scr_screenshot_png);
1346 Cvar_RegisterVariable (&scr_screenshot_gammaboost);
1347 Cvar_RegisterVariable (&scr_screenshot_hwgamma);
1348 Cvar_RegisterVariable (&scr_screenshot_name_in_mapdir);
1349 Cvar_RegisterVariable (&scr_screenshot_alpha);
1350 Cvar_RegisterVariable (&scr_screenshot_timestamp);
1351 Cvar_RegisterVariable (&cl_capturevideo);
1352 Cvar_RegisterVariable (&cl_capturevideo_demo_stop);
1353 Cvar_RegisterVariable (&cl_capturevideo_printfps);
1354 Cvar_RegisterVariable (&cl_capturevideo_width);
1355 Cvar_RegisterVariable (&cl_capturevideo_height);
1356 Cvar_RegisterVariable (&cl_capturevideo_realtime);
1357 Cvar_RegisterVariable (&cl_capturevideo_fps);
1358 Cvar_RegisterVariable (&cl_capturevideo_nameformat);
1359 Cvar_RegisterVariable (&cl_capturevideo_number);
1360 Cvar_RegisterVariable (&cl_capturevideo_ogg);
1361 Cvar_RegisterVariable (&cl_capturevideo_framestep);
1362 Cvar_RegisterVariable (&r_letterbox);
1363 Cvar_RegisterVariable(&r_stereo_separation);
1364 Cvar_RegisterVariable(&r_stereo_sidebyside);
1365 Cvar_RegisterVariable(&r_stereo_horizontal);
1366 Cvar_RegisterVariable(&r_stereo_vertical);
1367 Cvar_RegisterVariable(&r_stereo_redblue);
1368 Cvar_RegisterVariable(&r_stereo_redcyan);
1369 Cvar_RegisterVariable(&r_stereo_redgreen);
1370 Cvar_RegisterVariable(&r_stereo_angle);
1371 Cvar_RegisterVariable(&scr_stipple);
1372 Cvar_RegisterVariable(&scr_refresh);
1373 Cvar_RegisterVariable(&shownetgraph);
1374 Cvar_RegisterVariable(&cl_demo_mousegrab);
1375 Cvar_RegisterVariable(&timedemo_screenshotframelist);
1376 Cvar_RegisterVariable(&vid_touchscreen_outlinealpha);
1377 Cvar_RegisterVariable(&vid_touchscreen_overlayalpha);
1378 Cvar_RegisterVariable(&r_speeds_graph);
1379 for (i = 0;i < (int)(sizeof(r_speeds_graph_filter)/sizeof(r_speeds_graph_filter[0]));i++)
1380 Cvar_RegisterVariable(&r_speeds_graph_filter[i]);
1381 Cvar_RegisterVariable(&r_speeds_graph_length);
1382 Cvar_RegisterVariable(&r_speeds_graph_seconds);
1383 Cvar_RegisterVariable(&r_speeds_graph_x);
1384 Cvar_RegisterVariable(&r_speeds_graph_y);
1385 Cvar_RegisterVariable(&r_speeds_graph_width);
1386 Cvar_RegisterVariable(&r_speeds_graph_height);
1388 // if we want no console, turn it off here too
1389 if (COM_CheckParm ("-noconsole"))
1390 Cvar_SetQuick(&scr_conforcewhiledisconnected, "0");
1392 Cmd_AddCommand ("sizeup",SCR_SizeUp_f, "increase view size (increases viewsize cvar)");
1393 Cmd_AddCommand ("sizedown",SCR_SizeDown_f, "decrease view size (decreases viewsize cvar)");
1394 Cmd_AddCommand ("screenshot",SCR_ScreenShot_f, "takes a screenshot of the next rendered frame");
1395 Cmd_AddCommand ("envmap", R_Envmap_f, "render a cubemap (skybox) of the current scene");
1396 Cmd_AddCommand ("infobar", SCR_InfoBar_f, "display a text in the infobar (usage: infobar expiretime string)");
1398 SCR_CaptureVideo_Ogg_Init();
1400 scr_initialized = true;
1408 void SCR_ScreenShot_f (void)
1410 static int shotnumber;
1411 static char old_prefix_name[MAX_QPATH];
1412 char prefix_name[MAX_QPATH];
1413 char filename[MAX_QPATH];
1414 unsigned char *buffer1;
1415 unsigned char *buffer2;
1416 qboolean jpeg = (scr_screenshot_jpeg.integer != 0);
1417 qboolean png = (scr_screenshot_png.integer != 0) && !jpeg;
1420 if (Cmd_Argc() == 2)
1423 strlcpy(filename, Cmd_Argv(1), sizeof(filename));
1424 ext = FS_FileExtension(filename);
1425 if (!strcasecmp(ext, "jpg"))
1430 else if (!strcasecmp(ext, "tga"))
1435 else if (!strcasecmp(ext, "png"))
1442 Con_Printf("screenshot: supplied filename must end in .jpg or .tga or .png\n");
1446 else if (scr_screenshot_timestamp.integer)
1450 // TODO maybe make capturevideo and screenshot use similar name patterns?
1451 if (scr_screenshot_name_in_mapdir.integer && cl.worldbasename[0])
1452 dpsnprintf(prefix_name, sizeof(prefix_name), "%s/%s%s", cl.worldbasename, scr_screenshot_name.string, Sys_TimeString("%Y%m%d%H%M%S"));
1454 dpsnprintf(prefix_name, sizeof(prefix_name), "%s%s", scr_screenshot_name.string, Sys_TimeString("%Y%m%d%H%M%S"));
1456 // find a file name to save it to
1457 for (shotnumber100 = 0;shotnumber100 < 100;shotnumber100++)
1458 if (!FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.tga", fs_gamedir, prefix_name, shotnumber100))
1459 && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.jpg", fs_gamedir, prefix_name, shotnumber100))
1460 && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.png", fs_gamedir, prefix_name, shotnumber100)))
1462 if (shotnumber100 >= 100)
1464 Con_Print("Couldn't create the image file - already 100 shots taken this second!\n");
1468 dpsnprintf(filename, sizeof(filename), "screenshots/%s-%02d.%s", prefix_name, shotnumber100, jpeg ? "jpg" : png ? "png" : "tga");
1472 // TODO maybe make capturevideo and screenshot use similar name patterns?
1473 if (scr_screenshot_name_in_mapdir.integer && cl.worldbasename[0])
1474 dpsnprintf(prefix_name, sizeof(prefix_name), "%s/%s", cl.worldbasename, Sys_TimeString(scr_screenshot_name.string));
1476 dpsnprintf(prefix_name, sizeof(prefix_name), "%s", Sys_TimeString(scr_screenshot_name.string));
1478 // if prefix changed, gamedir or map changed, reset the shotnumber so
1480 // FIXME: should probably do this whenever FS_Rescan or something like that occurs?
1481 if (strcmp(old_prefix_name, prefix_name))
1483 dpsnprintf(old_prefix_name, sizeof(old_prefix_name), "%s", prefix_name );
1487 // find a file name to save it to
1488 for (;shotnumber < 1000000;shotnumber++)
1489 if (!FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.tga", fs_gamedir, prefix_name, shotnumber))
1490 && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.jpg", fs_gamedir, prefix_name, shotnumber))
1491 && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.png", fs_gamedir, prefix_name, shotnumber)))
1493 if (shotnumber >= 1000000)
1495 Con_Print("Couldn't create the image file - you already have 1000000 screenshots!\n");
1499 dpsnprintf(filename, sizeof(filename), "screenshots/%s%06d.%s", prefix_name, shotnumber, jpeg ? "jpg" : png ? "png" : "tga");
1504 buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
1505 buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * (scr_screenshot_alpha.integer ? 4 : 3));
1507 if (SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, jpeg, png, true, scr_screenshot_alpha.integer != 0))
1508 Con_Printf("Wrote %s\n", filename);
1511 Con_Printf("Unable to write %s\n", filename);
1514 if(SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, false, false, true, scr_screenshot_alpha.integer != 0))
1516 strlcpy(filename + strlen(filename) - 3, "tga", 4);
1517 Con_Printf("Wrote %s\n", filename);
1526 static void SCR_CaptureVideo_BeginVideo(void)
1530 int width = cl_capturevideo_width.integer, height = cl_capturevideo_height.integer;
1531 if (cls.capturevideo.active)
1533 memset(&cls.capturevideo, 0, sizeof(cls.capturevideo));
1534 // soundrate is figured out on the first SoundFrame
1536 if(width == 0 && height != 0)
1537 width = (int) (height * (double)vid.width / ((double)vid.height * vid_pixelheight.value)); // keep aspect
1538 if(width != 0 && height == 0)
1539 height = (int) (width * ((double)vid.height * vid_pixelheight.value) / (double)vid.width); // keep aspect
1541 if(width < 2 || width > vid.width) // can't scale up
1543 if(height < 2 || height > vid.height) // can't scale up
1544 height = vid.height;
1546 // ensure it's all even; if not, scale down a little
1552 cls.capturevideo.width = width;
1553 cls.capturevideo.height = height;
1554 cls.capturevideo.active = true;
1555 cls.capturevideo.framerate = bound(1, cl_capturevideo_fps.value, 1001) * bound(1, cl_capturevideo_framestep.integer, 64);
1556 cls.capturevideo.framestep = cl_capturevideo_framestep.integer;
1557 cls.capturevideo.soundrate = S_GetSoundRate();
1558 cls.capturevideo.soundchannels = S_GetSoundChannels();
1559 cls.capturevideo.startrealtime = realtime;
1560 cls.capturevideo.frame = cls.capturevideo.lastfpsframe = 0;
1561 cls.capturevideo.starttime = cls.capturevideo.lastfpstime = realtime;
1562 cls.capturevideo.soundsampleframe = 0;
1563 cls.capturevideo.realtime = cl_capturevideo_realtime.integer != 0;
1564 cls.capturevideo.screenbuffer = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
1565 cls.capturevideo.outbuffer = (unsigned char *)Mem_Alloc(tempmempool, width * height * (4+4) + 18);
1566 dpsnprintf(cls.capturevideo.basename, sizeof(cls.capturevideo.basename), "video/%s%03i", Sys_TimeString(cl_capturevideo_nameformat.string), cl_capturevideo_number.integer);
1567 Cvar_SetValueQuick(&cl_capturevideo_number, cl_capturevideo_number.integer + 1);
1570 for (i = 0;i < 256;i++)
1572 unsigned char j = (unsigned char)bound(0, 255*pow(i/255.0, gamma), 255);
1573 cls.capturevideo.rgbgammatable[0][i] = j;
1574 cls.capturevideo.rgbgammatable[1][i] = j;
1575 cls.capturevideo.rgbgammatable[2][i] = j;
1579 R = Y + 1.4075 * (Cr - 128);
1580 G = Y + -0.3455 * (Cb - 128) + -0.7169 * (Cr - 128);
1581 B = Y + 1.7790 * (Cb - 128);
1582 Y = R * .299 + G * .587 + B * .114;
1583 Cb = R * -.169 + G * -.332 + B * .500 + 128.;
1584 Cr = R * .500 + G * -.419 + B * -.0813 + 128.;
1587 if(WANT_SCREENSHOT_HWGAMMA)
1589 VID_BuildGammaTables(&cls.capturevideo.vidramp[0], 256);
1593 // identity gamma table
1594 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp, 256);
1595 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256, 256);
1596 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256*2, 256);
1598 if(scr_screenshot_gammaboost.value != 1)
1600 double igamma = 1 / scr_screenshot_gammaboost.value;
1601 for (i = 0;i < 256 * 3;i++)
1602 cls.capturevideo.vidramp[i] = (unsigned short) (0.5 + pow(cls.capturevideo.vidramp[i] * (1.0 / 65535.0), igamma) * 65535.0);
1605 for (i = 0;i < 256;i++)
1607 r = 255*cls.capturevideo.vidramp[i]/65535.0;
1608 g = 255*cls.capturevideo.vidramp[i+256]/65535.0;
1609 b = 255*cls.capturevideo.vidramp[i+512]/65535.0;
1610 // NOTE: we have to round DOWN here, or integer overflows happen. Sorry for slightly wrong looking colors sometimes...
1611 // Y weights from RGB
1612 cls.capturevideo.rgbtoyuvscaletable[0][0][i] = (short)(r * 0.299);
1613 cls.capturevideo.rgbtoyuvscaletable[0][1][i] = (short)(g * 0.587);
1614 cls.capturevideo.rgbtoyuvscaletable[0][2][i] = (short)(b * 0.114);
1615 // Cb weights from RGB
1616 cls.capturevideo.rgbtoyuvscaletable[1][0][i] = (short)(r * -0.169);
1617 cls.capturevideo.rgbtoyuvscaletable[1][1][i] = (short)(g * -0.332);
1618 cls.capturevideo.rgbtoyuvscaletable[1][2][i] = (short)(b * 0.500);
1619 // Cr weights from RGB
1620 cls.capturevideo.rgbtoyuvscaletable[2][0][i] = (short)(r * 0.500);
1621 cls.capturevideo.rgbtoyuvscaletable[2][1][i] = (short)(g * -0.419);
1622 cls.capturevideo.rgbtoyuvscaletable[2][2][i] = (short)(b * -0.0813);
1623 // range reduction of YCbCr to valid signal range
1624 cls.capturevideo.yuvnormalizetable[0][i] = 16 + i * (236-16) / 256;
1625 cls.capturevideo.yuvnormalizetable[1][i] = 16 + i * (240-16) / 256;
1626 cls.capturevideo.yuvnormalizetable[2][i] = 16 + i * (240-16) / 256;
1629 if (cl_capturevideo_ogg.integer)
1631 if(SCR_CaptureVideo_Ogg_Available())
1633 SCR_CaptureVideo_Ogg_BeginVideo();
1637 Con_Print("cl_capturevideo_ogg: libraries not available. Capturing in AVI instead.\n");
1640 SCR_CaptureVideo_Avi_BeginVideo();
1643 void SCR_CaptureVideo_EndVideo(void)
1645 if (!cls.capturevideo.active)
1647 cls.capturevideo.active = false;
1649 Con_Printf("Finishing capture of %s.%s (%d frames, %d audio frames)\n", cls.capturevideo.basename, cls.capturevideo.formatextension, cls.capturevideo.frame, cls.capturevideo.soundsampleframe);
1651 if (cls.capturevideo.videofile)
1653 cls.capturevideo.endvideo();
1656 if (cls.capturevideo.screenbuffer)
1658 Mem_Free (cls.capturevideo.screenbuffer);
1659 cls.capturevideo.screenbuffer = NULL;
1662 if (cls.capturevideo.outbuffer)
1664 Mem_Free (cls.capturevideo.outbuffer);
1665 cls.capturevideo.outbuffer = NULL;
1668 memset(&cls.capturevideo, 0, sizeof(cls.capturevideo));
1671 static void SCR_ScaleDownBGRA(unsigned char *in, int inw, int inh, unsigned char *out, int outw, int outh)
1673 // TODO optimize this function
1678 // memcpy is faster than me
1679 if(inw == outw && inh == outh)
1681 memcpy(out, in, 4 * inw * inh);
1685 // otherwise: a box filter
1686 area = (float)outw * (float)outh / (float)inw / (float)inh;
1687 for(y = 0; y < outh; ++y)
1689 float iny0 = y / (float)outh * inh; int iny0_i = (int) floor(iny0);
1690 float iny1 = (y+1) / (float)outh * inh; int iny1_i = (int) ceil(iny1);
1691 for(x = 0; x < outw; ++x)
1693 float inx0 = x / (float)outw * inw; int inx0_i = (int) floor(inx0);
1694 float inx1 = (x+1) / (float)outw * inw; int inx1_i = (int) ceil(inx1);
1695 float r = 0, g = 0, b = 0, alpha = 0;
1698 for(yy = iny0_i; yy < iny1_i; ++yy)
1700 float ya = min(yy+1, iny1) - max(iny0, yy);
1701 for(xx = inx0_i; xx < inx1_i; ++xx)
1703 float a = ya * (min(xx+1, inx1) - max(inx0, xx));
1704 r += a * in[4*(xx + inw * yy)+0];
1705 g += a * in[4*(xx + inw * yy)+1];
1706 b += a * in[4*(xx + inw * yy)+2];
1707 alpha += a * in[4*(xx + inw * yy)+3];
1711 out[4*(x + outw * y)+0] = (unsigned char) (r * area);
1712 out[4*(x + outw * y)+1] = (unsigned char) (g * area);
1713 out[4*(x + outw * y)+2] = (unsigned char) (b * area);
1714 out[4*(x + outw * y)+3] = (unsigned char) (alpha * area);
1719 static void SCR_CaptureVideo_VideoFrame(int newframestepframenum)
1722 int width = cls.capturevideo.width, height = cls.capturevideo.height;
1724 if(newframestepframenum == cls.capturevideo.framestepframe)
1728 // speed is critical here, so do saving as directly as possible
1730 GL_ReadPixelsBGRA(x, y, vid.width, vid.height, cls.capturevideo.screenbuffer);
1732 SCR_ScaleDownBGRA (cls.capturevideo.screenbuffer, vid.width, vid.height, cls.capturevideo.outbuffer, width, height);
1734 cls.capturevideo.videoframes(newframestepframenum - cls.capturevideo.framestepframe);
1735 cls.capturevideo.framestepframe = newframestepframenum;
1737 if(cl_capturevideo_printfps.integer)
1740 double t = realtime;
1741 if(t > cls.capturevideo.lastfpstime + 1)
1743 double fps1 = (cls.capturevideo.frame - cls.capturevideo.lastfpsframe) / (t - cls.capturevideo.lastfpstime + 0.0000001);
1744 double fps = (cls.capturevideo.frame ) / (t - cls.capturevideo.starttime + 0.0000001);
1745 dpsnprintf(buf, sizeof(buf), "capturevideo: (%.1fs) last second %.3ffps, total %.3ffps\n", cls.capturevideo.frame / cls.capturevideo.framerate, fps1, fps);
1746 Sys_PrintToTerminal(buf);
1747 cls.capturevideo.lastfpstime = t;
1748 cls.capturevideo.lastfpsframe = cls.capturevideo.frame;
1753 void SCR_CaptureVideo_SoundFrame(const portable_sampleframe_t *paintbuffer, size_t length)
1755 cls.capturevideo.soundsampleframe += length;
1756 cls.capturevideo.soundframe(paintbuffer, length);
1759 static void SCR_CaptureVideo(void)
1762 if (cl_capturevideo.integer)
1764 if (!cls.capturevideo.active)
1765 SCR_CaptureVideo_BeginVideo();
1766 if (cls.capturevideo.framerate != cl_capturevideo_fps.value * cl_capturevideo_framestep.integer)
1768 Con_Printf("You can not change the video framerate while recording a video.\n");
1769 Cvar_SetValueQuick(&cl_capturevideo_fps, cls.capturevideo.framerate / (double) cl_capturevideo_framestep.integer);
1771 // for AVI saving we have to make sure that sound is saved before video
1772 if (cls.capturevideo.soundrate && !cls.capturevideo.soundsampleframe)
1774 if (cls.capturevideo.realtime)
1776 // preserve sound sync by duplicating frames when running slow
1777 newframenum = (int)((realtime - cls.capturevideo.startrealtime) * cls.capturevideo.framerate);
1780 newframenum = cls.capturevideo.frame + 1;
1781 // if falling behind more than one second, stop
1782 if (newframenum - cls.capturevideo.frame > 60 * (int)ceil(cls.capturevideo.framerate))
1784 Cvar_SetValueQuick(&cl_capturevideo, 0);
1785 Con_Printf("video saving failed on frame %i, your machine is too slow for this capture speed.\n", cls.capturevideo.frame);
1786 SCR_CaptureVideo_EndVideo();
1790 SCR_CaptureVideo_VideoFrame(newframenum / cls.capturevideo.framestep);
1791 cls.capturevideo.frame = newframenum;
1792 if (cls.capturevideo.error)
1794 Cvar_SetValueQuick(&cl_capturevideo, 0);
1795 Con_Printf("video saving failed on frame %i, out of disk space? stopping video capture.\n", cls.capturevideo.frame);
1796 SCR_CaptureVideo_EndVideo();
1799 else if (cls.capturevideo.active)
1800 SCR_CaptureVideo_EndVideo();
1807 Grab six views for environment mapping tests
1814 qboolean flipx, flipy, flipdiagonaly;
1818 {{ 0, 0, 0}, "rt", false, false, false},
1819 {{ 0, 270, 0}, "ft", false, false, false},
1820 {{ 0, 180, 0}, "lf", false, false, false},
1821 {{ 0, 90, 0}, "bk", false, false, false},
1822 {{-90, 180, 0}, "up", true, true, false},
1823 {{ 90, 180, 0}, "dn", true, true, false},
1825 {{ 0, 0, 0}, "px", true, true, true},
1826 {{ 0, 90, 0}, "py", false, true, false},
1827 {{ 0, 180, 0}, "nx", false, false, true},
1828 {{ 0, 270, 0}, "ny", true, false, false},
1829 {{-90, 180, 0}, "pz", false, false, true},
1830 {{ 90, 180, 0}, "nz", false, false, true}
1833 static void R_Envmap_f (void)
1836 char filename[MAX_QPATH], basename[MAX_QPATH];
1837 unsigned char *buffer1;
1838 unsigned char *buffer2;
1840 if (Cmd_Argc() != 3)
1842 Con_Print("envmap <basename> <size>: save out 6 cubic environment map images, usable with loadsky, note that size must one of 128, 256, 512, or 1024 and can't be bigger than your current resolution\n");
1846 strlcpy (basename, Cmd_Argv(1), sizeof (basename));
1847 size = atoi(Cmd_Argv(2));
1848 if (size != 128 && size != 256 && size != 512 && size != 1024)
1850 Con_Print("envmap: size must be one of 128, 256, 512, or 1024\n");
1853 if (size > vid.width || size > vid.height)
1855 Con_Print("envmap: your resolution is not big enough to render that size\n");
1859 r_refdef.envmap = true;
1861 R_UpdateVariables();
1863 r_refdef.view.x = 0;
1864 r_refdef.view.y = 0;
1865 r_refdef.view.z = 0;
1866 r_refdef.view.width = size;
1867 r_refdef.view.height = size;
1868 r_refdef.view.depth = 1;
1869 r_refdef.view.useperspective = true;
1870 r_refdef.view.isoverlay = false;
1872 r_refdef.view.frustum_x = 1; // tan(45 * M_PI / 180.0);
1873 r_refdef.view.frustum_y = 1; // tan(45 * M_PI / 180.0);
1874 r_refdef.view.ortho_x = 90; // abused as angle by VM_CL_R_SetView
1875 r_refdef.view.ortho_y = 90; // abused as angle by VM_CL_R_SetView
1877 buffer1 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 4);
1878 buffer2 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3);
1880 for (j = 0;j < 12;j++)
1882 dpsnprintf(filename, sizeof(filename), "env/%s%s.tga", basename, envmapinfo[j].name);
1883 Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], envmapinfo[j].angles[0], envmapinfo[j].angles[1], envmapinfo[j].angles[2], 1);
1884 r_refdef.view.quality = 1;
1885 r_refdef.view.clear = true;
1889 SCR_ScreenShot(filename, buffer1, buffer2, 0, vid.height - (r_refdef.view.y + r_refdef.view.height), size, size, envmapinfo[j].flipx, envmapinfo[j].flipy, envmapinfo[j].flipdiagonaly, false, false, false, false);
1895 r_refdef.envmap = false;
1898 //=============================================================================
1900 void SHOWLMP_decodehide(void)
1904 lmplabel = MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring));
1905 for (i = 0;i < cl.num_showlmps;i++)
1906 if (cl.showlmps[i].isactive && strcmp(cl.showlmps[i].label, lmplabel) == 0)
1908 cl.showlmps[i].isactive = false;
1913 void SHOWLMP_decodeshow(void)
1916 char lmplabel[256], picname[256];
1918 strlcpy (lmplabel,MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof (lmplabel));
1919 strlcpy (picname, MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof (picname));
1920 if (gamemode == GAME_NEHAHRA) // LordHavoc: nasty old legacy junk
1922 x = MSG_ReadByte(&cl_message);
1923 y = MSG_ReadByte(&cl_message);
1927 x = MSG_ReadShort(&cl_message);
1928 y = MSG_ReadShort(&cl_message);
1930 if (!cl.showlmps || cl.num_showlmps >= cl.max_showlmps)
1932 showlmp_t *oldshowlmps = cl.showlmps;
1933 cl.max_showlmps += 16;
1934 cl.showlmps = (showlmp_t *) Mem_Alloc(cls.levelmempool, cl.max_showlmps * sizeof(showlmp_t));
1935 if (cl.num_showlmps)
1936 memcpy(cl.showlmps, oldshowlmps, cl.num_showlmps * sizeof(showlmp_t));
1938 Mem_Free(oldshowlmps);
1940 for (k = 0;k < cl.max_showlmps;k++)
1941 if (cl.showlmps[k].isactive && !strcmp(cl.showlmps[k].label, lmplabel))
1943 if (k == cl.max_showlmps)
1944 for (k = 0;k < cl.max_showlmps;k++)
1945 if (!cl.showlmps[k].isactive)
1947 cl.showlmps[k].isactive = true;
1948 strlcpy (cl.showlmps[k].label, lmplabel, sizeof (cl.showlmps[k].label));
1949 strlcpy (cl.showlmps[k].pic, picname, sizeof (cl.showlmps[k].pic));
1950 cl.showlmps[k].x = x;
1951 cl.showlmps[k].y = y;
1952 cl.num_showlmps = max(cl.num_showlmps, k + 1);
1955 void SHOWLMP_drawall(void)
1958 for (i = 0;i < cl.num_showlmps;i++)
1959 if (cl.showlmps[i].isactive)
1960 DrawQ_Pic(cl.showlmps[i].x, cl.showlmps[i].y, Draw_CachePic_Flags (cl.showlmps[i].pic, CACHEPICFLAG_NOTPERSISTENT), 0, 0, 1, 1, 1, 1, 0);
1964 ==============================================================================
1968 ==============================================================================
1972 // buffer2: 3*w*h (or 4*w*h if screenshotting alpha too)
1973 qboolean SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *buffer2, int x, int y, int width, int height, qboolean flipx, qboolean flipy, qboolean flipdiagonal, qboolean jpeg, qboolean png, qboolean gammacorrect, qboolean keep_alpha)
1975 int indices[4] = {0,1,2,3}; // BGRA
1978 GL_ReadPixelsBGRA(x, y, width, height, buffer1);
1980 if(gammacorrect && (scr_screenshot_gammaboost.value != 1 || WANT_SCREENSHOT_HWGAMMA))
1983 double igamma = 1.0 / scr_screenshot_gammaboost.value;
1984 unsigned short vidramp[256 * 3];
1985 if(WANT_SCREENSHOT_HWGAMMA)
1987 VID_BuildGammaTables(&vidramp[0], 256);
1991 // identity gamma table
1992 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp, 256);
1993 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256, 256);
1994 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256*2, 256);
1996 if(scr_screenshot_gammaboost.value != 1)
1998 for (i = 0;i < 256 * 3;i++)
1999 vidramp[i] = (unsigned short) (0.5 + pow(vidramp[i] * (1.0 / 65535.0), igamma) * 65535.0);
2001 for (i = 0;i < width*height*4;i += 4)
2003 buffer1[i] = (unsigned char) (vidramp[buffer1[i] + 512] * 255.0 / 65535.0 + 0.5); // B
2004 buffer1[i+1] = (unsigned char) (vidramp[buffer1[i+1] + 256] * 255.0 / 65535.0 + 0.5); // G
2005 buffer1[i+2] = (unsigned char) (vidramp[buffer1[i+2]] * 255.0 / 65535.0 + 0.5); // R
2010 if(keep_alpha && !jpeg)
2013 flipy = !flipy; // TGA: not preflipped
2014 Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 4, 4, indices);
2016 ret = PNG_SaveImage_preflipped (filename, width, height, true, buffer2);
2018 ret = Image_WriteTGABGRA(filename, width, height, buffer2);
2025 indices[2] = 0; // RGB
2027 Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 3, 4, indices);
2029 ret = JPEG_SaveImage_preflipped (filename, width, height, buffer2);
2031 ret = PNG_SaveImage_preflipped (filename, width, height, false, buffer2);
2033 ret = Image_WriteTGABGR_preflipped (filename, width, height, buffer2);
2039 //=============================================================================
2041 int scr_numtouchscreenareas;
2042 scr_touchscreenarea_t scr_touchscreenareas[16];
2044 static void SCR_DrawTouchscreenOverlay(void)
2047 scr_touchscreenarea_t *a;
2049 for (i = 0, a = scr_touchscreenareas;i < scr_numtouchscreenareas;i++, a++)
2051 if (vid_touchscreen_outlinealpha.value > 0 && a->rect[0] >= 0 && a->rect[1] >= 0 && a->rect[2] >= 4 && a->rect[3] >= 4)
2053 DrawQ_Fill(a->rect[0] + 2, a->rect[1] , a->rect[2] - 4, 1 , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2054 DrawQ_Fill(a->rect[0] + 1, a->rect[1] + 1, a->rect[2] - 2, 1 , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2055 DrawQ_Fill(a->rect[0] , a->rect[1] + 2, 2 , a->rect[3] - 2, 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2056 DrawQ_Fill(a->rect[0] + a->rect[2] - 2, a->rect[1] + 2, 2 , a->rect[3] - 2, 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2057 DrawQ_Fill(a->rect[0] + 1, a->rect[1] + a->rect[3] - 2, a->rect[2] - 2, 1 , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2058 DrawQ_Fill(a->rect[0] + 2, a->rect[1] + a->rect[3] - 1, a->rect[2] - 4, 1 , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2060 pic = a->pic ? Draw_CachePic(a->pic) : NULL;
2061 if (pic && pic->tex != r_texture_notexture)
2062 DrawQ_Pic(a->rect[0], a->rect[1], Draw_CachePic(a->pic), a->rect[2], a->rect[3], 1, 1, 1, vid_touchscreen_overlayalpha.value * (0.5f + 0.5f * a->active), 0);
2066 void R_ClearScreen(qboolean fogcolor)
2068 float clearcolor[4];
2070 Vector4Clear(clearcolor);
2071 if (fogcolor && r_fog_clear.integer)
2074 VectorCopy(r_refdef.fogcolor, clearcolor);
2076 // clear depth is 1.0
2077 // LordHavoc: we use a stencil centered around 128 instead of 0,
2078 // to avoid clamping interfering with strange shadow volume
2081 GL_Clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | (vid.stencil ? GL_STENCIL_BUFFER_BIT : 0), clearcolor, 1.0f, 128);
2086 static void SCR_DrawScreen (void)
2092 R_UpdateVariables();
2094 // Quake uses clockwise winding, so these are swapped
2095 r_refdef.view.cullface_front = GL_BACK;
2096 r_refdef.view.cullface_back = GL_FRONT;
2098 if (cls.signon == SIGNONS)
2102 size = scr_viewsize.value * (1.0 / 100.0);
2103 size = min(size, 1);
2105 if (r_stereo_sidebyside.integer)
2107 r_refdef.view.width = (int)(vid.width * size / 2.5);
2108 r_refdef.view.height = (int)(vid.height * size / 2.5 * (1 - bound(0, r_letterbox.value, 100) / 100));
2109 r_refdef.view.depth = 1;
2110 r_refdef.view.x = (int)((vid.width - r_refdef.view.width * 2.5) * 0.5);
2111 r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
2112 r_refdef.view.z = 0;
2114 r_refdef.view.x += (int)(r_refdef.view.width * 1.5);
2116 else if (r_stereo_horizontal.integer)
2118 r_refdef.view.width = (int)(vid.width * size / 2);
2119 r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100));
2120 r_refdef.view.depth = 1;
2121 r_refdef.view.x = (int)((vid.width - r_refdef.view.width * 2.0)/2);
2122 r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
2123 r_refdef.view.z = 0;
2125 r_refdef.view.x += (int)(r_refdef.view.width);
2127 else if (r_stereo_vertical.integer)
2129 r_refdef.view.width = (int)(vid.width * size);
2130 r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100) / 2);
2131 r_refdef.view.depth = 1;
2132 r_refdef.view.x = (int)((vid.width - r_refdef.view.width)/2);
2133 r_refdef.view.y = (int)((vid.height - r_refdef.view.height * 2.0)/2);
2134 r_refdef.view.z = 0;
2136 r_refdef.view.y += (int)(r_refdef.view.height);
2140 r_refdef.view.width = (int)(vid.width * size);
2141 r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100));
2142 r_refdef.view.depth = 1;
2143 r_refdef.view.x = (int)((vid.width - r_refdef.view.width)/2);
2144 r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
2145 r_refdef.view.z = 0;
2148 // LordHavoc: viewzoom (zoom in for sniper rifles, etc)
2149 // LordHavoc: this is designed to produce widescreen fov values
2150 // when the screen is wider than 4/3 width/height aspect, to do
2151 // this it simply assumes the requested fov is the vertical fov
2152 // for a 4x3 display, if the ratio is not 4x3 this makes the fov
2153 // higher/lower according to the ratio
2154 r_refdef.view.useperspective = true;
2155 r_refdef.view.frustum_y = tan(scr_fov.value * M_PI / 360.0) * (3.0/4.0) * cl.viewzoom;
2156 r_refdef.view.frustum_x = r_refdef.view.frustum_y * (float)r_refdef.view.width / (float)r_refdef.view.height / vid_pixelheight.value;
2158 r_refdef.view.frustum_x *= r_refdef.frustumscale_x;
2159 r_refdef.view.frustum_y *= r_refdef.frustumscale_y;
2160 r_refdef.view.ortho_x = atan(r_refdef.view.frustum_x) * (360.0 / M_PI); // abused as angle by VM_CL_R_SetView
2161 r_refdef.view.ortho_y = atan(r_refdef.view.frustum_y) * (360.0 / M_PI); // abused as angle by VM_CL_R_SetView
2163 if(!CL_VM_UpdateView(r_stereo_side ? 0.0 : max(0.0, cl.time - cl.oldtime)))
2167 if (!r_stereo_sidebyside.integer && !r_stereo_horizontal.integer && !r_stereo_vertical.integer)
2169 r_refdef.view.width = vid.width;
2170 r_refdef.view.height = vid.height;
2171 r_refdef.view.depth = 1;
2172 r_refdef.view.x = 0;
2173 r_refdef.view.y = 0;
2174 r_refdef.view.z = 0;
2175 r_refdef.view.useperspective = false;
2178 if (cls.timedemo && cls.td_frames > 0 && timedemo_screenshotframelist.string && timedemo_screenshotframelist.string[0])
2182 t = timedemo_screenshotframelist.string;
2190 if (framenum == cls.td_frames)
2192 while (*t && *t != ' ')
2197 // we need to take a screenshot of this frame...
2198 char filename[MAX_QPATH];
2199 unsigned char *buffer1;
2200 unsigned char *buffer2;
2201 dpsnprintf(filename, sizeof(filename), "timedemoscreenshots/%s%06d.tga", cls.demoname, cls.td_frames);
2202 buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
2203 buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3);
2204 SCR_ScreenShot(filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, false, false, true, false);
2211 if(!scr_con_current && !(key_consoleactive & KEY_CONSOLEACTIVE_FORCED))
2212 if ((key_dest == key_game || key_dest == key_message) && !r_letterbox.value)
2213 Con_DrawNotify (); // only draw notify in game
2215 if (cls.signon == SIGNONS)
2220 if (!r_letterbox.value)
2223 SCR_CheckDrawCenterString();
2225 SCR_DrawNetGraph ();
2228 R_Shadow_EditLights_DrawSelectedLightProperties();
2236 SCR_DrawTouchscreenOverlay();
2238 if (r_timereport_active)
2241 R_TimeReport_EndFrame();
2242 R_TimeReport_BeginFrame();
2252 typedef struct loadingscreenstack_s
2254 struct loadingscreenstack_s *prev;
2255 char msg[MAX_QPATH];
2256 float absolute_loading_amount_min; // this corresponds to relative completion 0 of this item
2257 float absolute_loading_amount_len; // this corresponds to relative completion 1 of this item
2258 float relative_completion; // 0 .. 1
2260 loadingscreenstack_t;
2261 static loadingscreenstack_t *loadingscreenstack = NULL;
2262 static qboolean loadingscreendone = false;
2263 static qboolean loadingscreencleared = false;
2264 static float loadingscreenheight = 0;
2265 rtexture_t *loadingscreentexture = NULL;
2266 static float loadingscreentexture_vertex3f[12];
2267 static float loadingscreentexture_texcoord2f[8];
2268 static int loadingscreenpic_number = 0;
2270 static void SCR_ClearLoadingScreenTexture(void)
2272 if(loadingscreentexture)
2273 R_FreeTexture(loadingscreentexture);
2274 loadingscreentexture = NULL;
2277 extern rtexturepool_t *r_main_texturepool;
2278 static void SCR_SetLoadingScreenTexture(void)
2281 float loadingscreentexture_w;
2282 float loadingscreentexture_h;
2284 SCR_ClearLoadingScreenTexture();
2286 if (vid.support.arb_texture_non_power_of_two)
2288 w = vid.width; h = vid.height;
2289 loadingscreentexture_w = loadingscreentexture_h = 1;
2293 w = CeilPowerOf2(vid.width); h = CeilPowerOf2(vid.height);
2294 loadingscreentexture_w = vid.width / (float) w;
2295 loadingscreentexture_h = vid.height / (float) h;
2298 loadingscreentexture = R_LoadTexture2D(r_main_texturepool, "loadingscreentexture", w, h, NULL, TEXTYPE_COLORBUFFER, TEXF_RENDERTARGET | TEXF_FORCENEAREST | TEXF_CLAMP, -1, NULL);
2299 R_Mesh_CopyToTexture(loadingscreentexture, 0, 0, 0, 0, vid.width, vid.height);
2301 loadingscreentexture_vertex3f[2] = loadingscreentexture_vertex3f[5] = loadingscreentexture_vertex3f[8] = loadingscreentexture_vertex3f[11] = 0;
2302 loadingscreentexture_vertex3f[0] = loadingscreentexture_vertex3f[9] = 0;
2303 loadingscreentexture_vertex3f[1] = loadingscreentexture_vertex3f[4] = 0;
2304 loadingscreentexture_vertex3f[3] = loadingscreentexture_vertex3f[6] = vid_conwidth.integer;
2305 loadingscreentexture_vertex3f[7] = loadingscreentexture_vertex3f[10] = vid_conheight.integer;
2306 loadingscreentexture_texcoord2f[0] = 0;loadingscreentexture_texcoord2f[1] = loadingscreentexture_h;
2307 loadingscreentexture_texcoord2f[2] = loadingscreentexture_w;loadingscreentexture_texcoord2f[3] = loadingscreentexture_h;
2308 loadingscreentexture_texcoord2f[4] = loadingscreentexture_w;loadingscreentexture_texcoord2f[5] = 0;
2309 loadingscreentexture_texcoord2f[6] = 0;loadingscreentexture_texcoord2f[7] = 0;
2312 void SCR_UpdateLoadingScreenIfShown(void)
2314 if(loadingscreendone)
2315 SCR_UpdateLoadingScreen(loadingscreencleared, false);
2318 void SCR_PushLoadingScreen (qboolean redraw, const char *msg, float len_in_parent)
2320 loadingscreenstack_t *s = (loadingscreenstack_t *) Z_Malloc(sizeof(loadingscreenstack_t));
2321 s->prev = loadingscreenstack;
2322 loadingscreenstack = s;
2324 strlcpy(s->msg, msg, sizeof(s->msg));
2325 s->relative_completion = 0;
2329 s->absolute_loading_amount_min = s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len * s->prev->relative_completion;
2330 s->absolute_loading_amount_len = s->prev->absolute_loading_amount_len * len_in_parent;
2331 if(s->absolute_loading_amount_len > s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len - s->absolute_loading_amount_min)
2332 s->absolute_loading_amount_len = s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len - s->absolute_loading_amount_min;
2336 s->absolute_loading_amount_min = 0;
2337 s->absolute_loading_amount_len = 1;
2341 SCR_UpdateLoadingScreenIfShown();
2344 void SCR_PopLoadingScreen (qboolean redraw)
2346 loadingscreenstack_t *s = loadingscreenstack;
2350 Con_DPrintf("Popping a loading screen item from an empty stack!\n");
2354 loadingscreenstack = s->prev;
2356 s->prev->relative_completion = (s->absolute_loading_amount_min + s->absolute_loading_amount_len - s->prev->absolute_loading_amount_min) / s->prev->absolute_loading_amount_len;
2360 SCR_UpdateLoadingScreenIfShown();
2363 void SCR_ClearLoadingScreen (qboolean redraw)
2365 while(loadingscreenstack)
2366 SCR_PopLoadingScreen(redraw && !loadingscreenstack->prev);
2369 static float SCR_DrawLoadingStack_r(loadingscreenstack_t *s, float y, float size)
2379 total += SCR_DrawLoadingStack_r(s->prev, y, 8);
2381 if(!s->prev || strcmp(s->msg, s->prev->msg))
2383 len = strlen(s->msg);
2384 x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2;
2386 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0);
2387 DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
2394 len = strlen(s->msg);
2395 x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2;
2397 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0);
2398 DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
2405 static void SCR_DrawLoadingStack(void)
2410 loadingscreenheight = SCR_DrawLoadingStack_r(loadingscreenstack, vid_conheight.integer, scr_loadingscreen_barheight.value);
2411 if(loadingscreenstack)
2413 // height = 32; // sorry, using the actual one is ugly
2414 GL_BlendFunc(GL_SRC_ALPHA, GL_ONE);
2415 GL_DepthRange(0, 1);
2416 GL_PolygonOffset(0, 0);
2417 GL_DepthTest(false);
2418 // R_Mesh_ResetTextureState();
2419 verts[2] = verts[5] = verts[8] = verts[11] = 0;
2420 verts[0] = verts[9] = 0;
2421 verts[1] = verts[4] = vid_conheight.integer - scr_loadingscreen_barheight.value;
2422 verts[3] = verts[6] = vid_conwidth.integer * loadingscreenstack->absolute_loading_amount_min;
2423 verts[7] = verts[10] = vid_conheight.integer;
2425 #if _MSC_VER >= 1400
2426 #define sscanf sscanf_s
2428 // ^^^^^^^^^^ blue component
2429 // ^^^^^^ bottom row
2430 // ^^^^^^^^^^^^ alpha is always on
2431 colors[0] = 0; colors[1] = 0; colors[2] = 0; colors[3] = 1;
2432 colors[4] = 0; colors[5] = 0; colors[6] = 0; colors[7] = 1;
2433 sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[8], &colors[9], &colors[10]); colors[11] = 1;
2434 sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[12], &colors[13], &colors[14]); colors[15] = 1;
2436 R_Mesh_PrepareVertices_Generic_Arrays(4, verts, colors, NULL);
2437 R_SetupShader_Generic_NoTexture(true, true);
2438 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
2440 // make sure everything is cleared, including the progress indicator
2441 if(loadingscreenheight < 8)
2442 loadingscreenheight = 8;
2446 static cachepic_t *loadingscreenpic;
2447 static float loadingscreenpic_vertex3f[12];
2448 static float loadingscreenpic_texcoord2f[8];
2450 static void SCR_DrawLoadingScreen_SharedSetup (qboolean clear)
2452 r_viewport_t viewport;
2453 float x, y, w, h, sw, sh, f;
2455 // release mouse grab while loading
2456 if (!vid.fullscreen)
2457 VID_SetMouse(false, false, false);
2459 r_refdef.draw2dstage = true;
2460 R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.width, vid.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL);
2461 R_Mesh_SetRenderTargets(0, NULL, NULL, NULL, NULL, NULL);
2462 R_SetViewport(&viewport);
2463 GL_ColorMask(1,1,1,1);
2464 // when starting up a new video mode, make sure the screen is cleared to black
2465 if (clear || loadingscreentexture)
2466 GL_Clear(GL_COLOR_BUFFER_BIT, NULL, 1.0f, 0);
2469 R_EntityMatrix(&identitymatrix);
2470 // draw the loading plaque
2471 loadingscreenpic = Draw_CachePic_Flags (loadingscreenpic_number ? va(vabuf, sizeof(vabuf), "%s%d", scr_loadingscreen_picture.string, loadingscreenpic_number+1) : scr_loadingscreen_picture.string, loadingscreenpic_number ? CACHEPICFLAG_NOTPERSISTENT : 0);
2473 w = loadingscreenpic->width;
2474 h = loadingscreenpic->height;
2477 w *= scr_loadingscreen_scale.value;
2478 h *= scr_loadingscreen_scale.value;
2481 if(scr_loadingscreen_scale_base.integer)
2483 w *= vid_conwidth.integer / (float) vid.width;
2484 h *= vid_conheight.integer / (float) vid.height;
2487 // apply scale limit
2488 sw = w / vid_conwidth.integer;
2489 sh = h / vid_conheight.integer;
2491 switch(scr_loadingscreen_scale_limit.integer)
2512 x = (vid_conwidth.integer - w)/2;
2513 y = (vid_conheight.integer - h)/2;
2514 loadingscreenpic_vertex3f[2] = loadingscreenpic_vertex3f[5] = loadingscreenpic_vertex3f[8] = loadingscreenpic_vertex3f[11] = 0;
2515 loadingscreenpic_vertex3f[0] = loadingscreenpic_vertex3f[9] = x;
2516 loadingscreenpic_vertex3f[1] = loadingscreenpic_vertex3f[4] = y;
2517 loadingscreenpic_vertex3f[3] = loadingscreenpic_vertex3f[6] = x + w;
2518 loadingscreenpic_vertex3f[7] = loadingscreenpic_vertex3f[10] = y + h;
2519 loadingscreenpic_texcoord2f[0] = 0;loadingscreenpic_texcoord2f[1] = 0;
2520 loadingscreenpic_texcoord2f[2] = 1;loadingscreenpic_texcoord2f[3] = 0;
2521 loadingscreenpic_texcoord2f[4] = 1;loadingscreenpic_texcoord2f[5] = 1;
2522 loadingscreenpic_texcoord2f[6] = 0;loadingscreenpic_texcoord2f[7] = 1;
2525 static void SCR_DrawLoadingScreen (qboolean clear)
2527 // we only need to draw the image if it isn't already there
2528 GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2529 GL_DepthRange(0, 1);
2530 GL_PolygonOffset(0, 0);
2531 GL_DepthTest(false);
2532 // R_Mesh_ResetTextureState();
2534 if(loadingscreentexture)
2536 R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreentexture_vertex3f, NULL, loadingscreentexture_texcoord2f);
2537 R_SetupShader_Generic(loadingscreentexture, NULL, GL_MODULATE, 1, true, true, true);
2538 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
2540 R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreenpic_vertex3f, NULL, loadingscreenpic_texcoord2f);
2541 R_SetupShader_Generic(Draw_GetPicTexture(loadingscreenpic), NULL, GL_MODULATE, 1, true, true, false);
2542 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
2543 SCR_DrawLoadingStack();
2546 static void SCR_DrawLoadingScreen_SharedFinish (qboolean clear)
2553 static double loadingscreen_lastupdate;
2555 void SCR_UpdateLoadingScreen (qboolean clear, qboolean startup)
2557 keydest_t old_key_dest;
2558 int old_key_consoleactive;
2560 // don't do anything if not initialized yet
2561 if (vid_hidden || cls.state == ca_dedicated)
2564 // limit update rate
2565 if (scr_loadingscreen_maxfps.value)
2567 double t = Sys_DirtyTime();
2568 if ((t - loadingscreen_lastupdate) < 1.0f/scr_loadingscreen_maxfps.value)
2570 loadingscreen_lastupdate = t;
2573 if(!scr_loadingscreen_background.integer)
2576 if(loadingscreendone)
2577 clear |= loadingscreencleared;
2579 if(!loadingscreendone)
2581 if(startup && scr_loadingscreen_firstforstartup.integer)
2582 loadingscreenpic_number = 0;
2583 else if(scr_loadingscreen_firstforstartup.integer)
2584 if(scr_loadingscreen_count.integer > 1)
2585 loadingscreenpic_number = rand() % (scr_loadingscreen_count.integer - 1) + 1;
2587 loadingscreenpic_number = 0;
2589 loadingscreenpic_number = rand() % (scr_loadingscreen_count.integer > 1 ? scr_loadingscreen_count.integer : 1);
2593 SCR_ClearLoadingScreenTexture();
2594 else if(!loadingscreendone)
2595 SCR_SetLoadingScreenTexture();
2597 if(!loadingscreendone)
2599 loadingscreendone = true;
2600 loadingscreenheight = 0;
2602 loadingscreencleared = clear;
2605 SCR_DrawLoadingScreen_SharedSetup(clear);
2606 SCR_DrawLoadingScreen(clear);
2609 qglDrawBuffer(GL_BACK);
2610 SCR_DrawLoadingScreen_SharedSetup(clear);
2611 if (vid.stereobuffer && qglDrawBuffer)
2613 qglDrawBuffer(GL_BACK_LEFT);
2614 SCR_DrawLoadingScreen(clear);
2615 qglDrawBuffer(GL_BACK_RIGHT);
2616 SCR_DrawLoadingScreen(clear);
2621 qglDrawBuffer(GL_BACK);
2622 SCR_DrawLoadingScreen(clear);
2625 SCR_DrawLoadingScreen_SharedFinish(clear);
2627 // this goes into the event loop, and should prevent unresponsive cursor on vista
2628 old_key_dest = key_dest;
2629 old_key_consoleactive = key_consoleactive;
2630 key_dest = key_void;
2631 key_consoleactive = false;
2632 Key_EventQueue_Block(); Sys_SendKeyEvents();
2633 key_dest = old_key_dest;
2634 key_consoleactive = old_key_consoleactive;
2637 qboolean R_Stereo_ColorMasking(void)
2639 return r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer;
2642 qboolean R_Stereo_Active(void)
2644 return (vid.stereobuffer || r_stereo_sidebyside.integer || r_stereo_horizontal.integer || r_stereo_vertical.integer || R_Stereo_ColorMasking());
2647 extern cvar_t cl_minfps;
2648 extern cvar_t cl_minfps_fade;
2649 extern cvar_t cl_minfps_qualitymax;
2650 extern cvar_t cl_minfps_qualitymin;
2651 extern cvar_t cl_minfps_qualitymultiply;
2652 extern cvar_t cl_minfps_qualityhysteresis;
2653 extern cvar_t cl_minfps_qualitystepmax;
2654 extern cvar_t cl_minfps_force;
2655 static double cl_updatescreen_quality = 1;
2656 void CL_UpdateScreen(void)
2659 static double drawscreenstart = 0.0;
2660 double drawscreendelta;
2661 float conwidth, conheight;
2662 r_viewport_t viewport;
2666 drawscreendelta = Sys_DirtyTime() - drawscreenstart;
2667 if (cl_minfps.value > 0 && (cl_minfps_force.integer || !(cls.timedemo || (cls.capturevideo.active && !cls.capturevideo.realtime))) && drawscreendelta >= 0 && drawscreendelta < 60)
2669 // quality adjustment according to render time
2670 double actualframetime;
2671 double targetframetime;
2676 // fade lastdrawscreentime
2677 r_refdef.lastdrawscreentime += (drawscreendelta - r_refdef.lastdrawscreentime) * cl_minfps_fade.value;
2679 // find actual and target frame times
2680 actualframetime = r_refdef.lastdrawscreentime;
2681 targetframetime = (1.0 / cl_minfps.value);
2683 // we scale hysteresis by quality
2684 h = cl_updatescreen_quality * cl_minfps_qualityhysteresis.value;
2686 // calculate adjustment assuming linearity
2687 f = cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value;
2688 adjust = (targetframetime - actualframetime) * f;
2690 // one sided hysteresis
2692 adjust = max(0, adjust - h);
2695 // (targetframetime - actualframetime) * f > h
2696 // ((1.0 / cl_minfps.value) - actualframetime) * (cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value) > (cl_updatescreen_quality * cl_minfps_qualityhysteresis.value)
2697 // ((1.0 / cl_minfps.value) - actualframetime) * (cl_minfps_qualitymultiply.value / actualframetime) > cl_minfps_qualityhysteresis.value
2698 // (1.0 / cl_minfps.value) * (cl_minfps_qualitymultiply.value / actualframetime) - cl_minfps_qualitymultiply.value > cl_minfps_qualityhysteresis.value
2699 // (1.0 / cl_minfps.value) * (cl_minfps_qualitymultiply.value / actualframetime) > cl_minfps_qualityhysteresis.value + cl_minfps_qualitymultiply.value
2700 // (1.0 / cl_minfps.value) / actualframetime > (cl_minfps_qualityhysteresis.value + cl_minfps_qualitymultiply.value) / cl_minfps_qualitymultiply.value
2701 // (1.0 / cl_minfps.value) / actualframetime > 1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value
2702 // cl_minfps.value * actualframetime < 1.0 / (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value)
2703 // actualframetime < 1.0 / cl_minfps.value / (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value)
2704 // actualfps > cl_minfps.value * (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value)
2707 // (targetframetime - actualframetime) * f < 0
2708 // ((1.0 / cl_minfps.value) - actualframetime) * (cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value) < 0
2709 // ((1.0 / cl_minfps.value) - actualframetime) < 0
2710 // -actualframetime) < -(1.0 / cl_minfps.value)
2711 // actualfps < cl_minfps.value
2714 Con_Printf("adjust UP if fps > %f, adjust DOWN if fps < %f\n",
2715 cl_minfps.value * (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value),
2719 // don't adjust too much at once
2720 adjust = bound(-cl_minfps_qualitystepmax.value, adjust, cl_minfps_qualitystepmax.value);
2723 cl_updatescreen_quality += adjust;
2724 cl_updatescreen_quality = bound(max(0.01, cl_minfps_qualitymin.value), cl_updatescreen_quality, cl_minfps_qualitymax.value);
2728 cl_updatescreen_quality = 1;
2729 r_refdef.lastdrawscreentime = 0;
2733 drawscreenstart = Sys_DirtyTime();
2735 Sbar_ShowFPS_Update();
2737 if (!scr_initialized || !con_initialized || !scr_refresh.integer)
2738 return; // not initialized yet
2740 loadingscreendone = false;
2742 if(gamemode == GAME_NEXUIZ || gamemode == GAME_XONOTIC)
2744 // play a bit with the palette (experimental)
2745 palette_rgb_pantscolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 0.0f*M_PI/3.0f));
2746 palette_rgb_pantscolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 2.0f*M_PI/3.0f));
2747 palette_rgb_pantscolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 4.0f*M_PI/3.0f));
2748 palette_rgb_shirtcolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time / M_PI + 5.0f*M_PI/3.0f));
2749 palette_rgb_shirtcolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time / M_PI + 3.0f*M_PI/3.0f));
2750 palette_rgb_shirtcolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time / M_PI + 1.0f*M_PI/3.0f));
2751 memcpy(palette_rgb_pantsscoreboard[15], palette_rgb_pantscolormap[15], sizeof(*palette_rgb_pantscolormap));
2752 memcpy(palette_rgb_shirtscoreboard[15], palette_rgb_shirtcolormap[15], sizeof(*palette_rgb_shirtcolormap));
2761 conwidth = bound(160, vid_conwidth.value, 32768);
2762 conheight = bound(90, vid_conheight.value, 24576);
2763 if (vid_conwidth.value != conwidth)
2764 Cvar_SetValue("vid_conwidth", conwidth);
2765 if (vid_conheight.value != conheight)
2766 Cvar_SetValue("vid_conheight", conheight);
2769 if (scr_viewsize.value < 30)
2770 Cvar_Set ("viewsize","30");
2771 if (scr_viewsize.value > 120)
2772 Cvar_Set ("viewsize","120");
2774 // bound field of view
2775 if (scr_fov.value < 1)
2776 Cvar_Set ("fov","1");
2777 if (scr_fov.value > 170)
2778 Cvar_Set ("fov","170");
2780 // intermission is always full screen
2781 if (cl.intermission)
2785 if (scr_viewsize.value >= 120)
2786 sb_lines = 0; // no status bar at all
2787 else if (scr_viewsize.value >= 110)
2788 sb_lines = 24; // no inventory
2793 R_FrameData_NewFrame();
2794 R_BufferData_NewFrame();
2796 Matrix4x4_OriginFromMatrix(&r_refdef.view.matrix, vieworigin);
2797 R_HDR_UpdateIrisAdaptation(vieworigin);
2799 r_refdef.view.colormask[0] = 1;
2800 r_refdef.view.colormask[1] = 1;
2801 r_refdef.view.colormask[2] = 1;
2803 SCR_SetUpToDrawConsole();
2809 qglDrawBuffer(GL_BACK);CHECKGLERROR
2810 // set dithering mode
2811 if (gl_dither.integer)
2813 qglEnable(GL_DITHER);CHECKGLERROR
2817 qglDisable(GL_DITHER);CHECKGLERROR
2822 R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.width, vid.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL);
2823 R_Mesh_SetRenderTargets(0, NULL, NULL, NULL, NULL, NULL);
2824 R_SetViewport(&viewport);
2825 GL_ScissorTest(false);
2826 GL_ColorMask(1,1,1,1);
2829 R_ClearScreen(false);
2830 r_refdef.view.clear = false;
2831 r_refdef.view.isoverlay = false;
2833 // calculate r_refdef.view.quality
2834 r_refdef.view.quality = cl_updatescreen_quality;
2837 if (qglPolygonStipple)
2839 if(scr_stipple.integer)
2841 GLubyte stipple[128];
2842 int i, s, width, parts;
2843 static int frame = 0;
2846 s = scr_stipple.integer;
2848 width = (s & 070) >> 3;
2850 qglEnable(GL_POLYGON_STIPPLE);CHECKGLERROR // 0x0B42
2851 for(i = 0; i < 128; ++i)
2854 stipple[i] = (((line >> width) + frame) & ((1 << parts) - 1)) ? 0x00 : 0xFF;
2856 qglPolygonStipple(stipple);CHECKGLERROR
2860 qglDisable(GL_POLYGON_STIPPLE);CHECKGLERROR
2866 if (R_Stereo_Active())
2870 if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer)
2872 r_refdef.view.colormask[0] = 1;
2873 r_refdef.view.colormask[1] = 0;
2874 r_refdef.view.colormask[2] = 0;
2877 if (vid.stereobuffer)
2878 qglDrawBuffer(GL_BACK_RIGHT);
2883 r_refdef.view.clear = true;
2885 if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer)
2887 r_refdef.view.colormask[0] = 0;
2888 r_refdef.view.colormask[1] = r_stereo_redcyan.integer || r_stereo_redgreen.integer;
2889 r_refdef.view.colormask[2] = r_stereo_redcyan.integer || r_stereo_redblue.integer;
2892 if (vid.stereobuffer)
2893 qglDrawBuffer(GL_BACK_LEFT);
2904 qglFlush(); // FIXME: should we really be using qglFlush here?
2906 if (!vid_activewindow)
2907 VID_SetMouse(false, false, false);
2908 else if (key_consoleactive)
2909 VID_SetMouse(vid.fullscreen, false, false);
2910 else if (key_dest == key_menu_grabbed)
2911 VID_SetMouse(true, vid_mouse.integer && !in_client_mouse && !vid_touchscreen.integer, !vid_touchscreen.integer);
2912 else if (key_dest == key_menu)
2913 VID_SetMouse(vid.fullscreen, vid_mouse.integer && !in_client_mouse && !vid_touchscreen.integer, !vid_touchscreen.integer);
2915 VID_SetMouse(vid.fullscreen, vid_mouse.integer && !cl.csqc_wantsmousemove && cl_prydoncursor.integer <= 0 && (!cls.demoplayback || cl_demo_mousegrab.integer) && !vid_touchscreen.integer, !vid_touchscreen.integer);
2920 void CL_Screen_NewMap(void)