4 #include "dpvsimpledecode.h"
6 mempool_t *clvideomempool;
8 int cl_videoplaying = false;
11 double cl_videostarttime;
13 double cl_videoframerate;
15 int cl_videoimagewidth;
16 int cl_videoimageheight;
17 int cl_videoimagedata_rmask;
18 int cl_videoimagedata_gmask;
19 int cl_videoimagedata_bmask;
20 int cl_videoimagedata_bytesperpixel;
21 void *cl_videoimagedata;
23 int cl_videosoundrate;
24 int cl_videosoundlength;
25 short *cl_videosounddata;
26 int cl_videosoundresamplelength;
27 short *cl_videosoundresampledata;
29 rtexture_t *cl_videotexture;
30 rtexturepool_t *cl_videotexturepool;
32 void CL_VideoFrame(void)
34 int frames, framenum, samples, s;
37 framenum = (realtime - cl_videostarttime) * cl_videoframerate;
38 //Con_Printf("frame %i\n", framenum);
42 while (cl_videoframenum < framenum)
46 if (dpvsimpledecode_video(cl_videostream, cl_videoimagedata, cl_videoimagedata_rmask, cl_videoimagedata_gmask, cl_videoimagedata_bmask, cl_videoimagedata_bytesperpixel, cl_videoimagewidth * cl_videoimagedata_bytesperpixel))
54 R_UpdateTexture(cl_videotexture, cl_videoimagedata);
55 //Draw_NewPic("engine_videoframe", cl_videoimagewidth, cl_videoimageheight, false, cl_videoimagedata);
57 if (cl_videosoundrate && (samples = S_RawSamples_QueueWantsMore()))
59 Con_DPrintf("%i = S_RawSamples_QueueWantsMore()\n", samples);
61 // calculate how much source data we need to fill the output...
62 s = samples * cl_videosoundrate / S_RawSamples_SampleRate();
64 // reallocate processing buffer if needed
65 if (cl_videosoundresamplelength < samples)
67 cl_videosoundresamplelength = samples + 100;
68 if (cl_videosoundresampledata)
69 Mem_Free(cl_videosoundresampledata);
70 cl_videosoundresampledata = Mem_Alloc(clvideomempool, cl_videosoundresamplelength * sizeof(short[2]));
73 // reallocate loading buffer if needed
74 if (cl_videosoundlength < s)
76 cl_videosoundlength = s + 100;
77 if (cl_videosounddata)
78 Mem_Free(cl_videosounddata);
79 cl_videosounddata = Mem_Alloc(clvideomempool, cl_videosoundlength * sizeof(short[2]));
82 dpvsimpledecode_audio(cl_videostream, cl_videosounddata, s);
83 S_ResampleBuffer16Stereo(cl_videosounddata, s, cl_videosoundresampledata, samples);
84 S_RawSamples_Enqueue(cl_videosoundresampledata, samples);
88 void CL_DrawVideo(void)
96 float s1, t1, s2, t2, x1, y1, x2, y2;
101 R_FragmentLocation(cl_videotexture, NULL, NULL, &s1, &t1, &s2, &t2);
102 texcoord2f[0] = s1;texcoord2f[1] = t1;
103 texcoord2f[2] = s2;texcoord2f[3] = t1;
104 texcoord2f[4] = s2;texcoord2f[5] = t2;
105 texcoord2f[6] = s1;texcoord2f[7] = t2;
106 R_FillColors(color4f, 4, 1, 1, 1, 1);
107 vertex3f[ 0] = x1;vertex3f[ 1] = y1;vertex3f[ 2] = 0;
108 vertex3f[ 3] = x2;vertex3f[ 4] = y1;vertex3f[ 5] = 0;
109 vertex3f[ 6] = x2;vertex3f[ 7] = y2;vertex3f[ 8] = 0;
110 vertex3f[ 9] = x1;vertex3f[10] = y2;vertex3f[11] = 0;
111 mesh.texture = cl_videotexture;
112 mesh.numtriangles = 2;
113 mesh.numvertices = 4;
114 mesh.element3i = polygonelements;
115 mesh.vertex3f = vertex3f;
116 mesh.texcoord2f = texcoord2f;
117 mesh.color4f = color4f;
118 DrawQ_Mesh(&mesh, 0);
119 //DrawQ_Pic(0, 0, "engine_videoframe", vid.conwidth, vid.conheight, 1, 1, 1, 1, 0);
123 void CL_VideoStart(char *filename)
126 cl_videostream = dpvsimpledecode_open(filename, &errorstring);
129 Con_Printf("unable to open \"%s\", error: %s\n", filename, errorstring);
133 cl_videoplaying = true;
134 cl_videostarttime = realtime;
135 cl_videoframenum = -1;
136 cl_videoframerate = dpvsimpledecode_getframerate(cl_videostream);
137 cl_videoimagewidth = dpvsimpledecode_getwidth(cl_videostream);
138 cl_videoimageheight = dpvsimpledecode_getheight(cl_videostream);
141 cl_videoimagedata_bytesperpixel = 4;
142 cl_videoimagedata_rmask = BigLong(0xFF000000);
143 cl_videoimagedata_gmask = BigLong(0x00FF0000);
144 cl_videoimagedata_bmask = BigLong(0x0000FF00);
145 cl_videoimagedata = Mem_Alloc(clvideomempool, cl_videoimagewidth * cl_videoimageheight * cl_videoimagedata_bytesperpixel);
146 //memset(cl_videoimagedata, 97, cl_videoimagewidth * cl_videoimageheight * cl_videoimagedata_bytesperpixel);
148 cl_videosoundrate = dpvsimpledecode_getsoundrate(cl_videostream);
149 cl_videosoundlength = 0;
150 cl_videosounddata = NULL;
151 cl_videosoundresamplelength = 0;
152 cl_videosoundresampledata = NULL;
154 cl_videotexturepool = R_AllocTexturePool();
155 cl_videotexture = R_LoadTexture2D(cl_videotexturepool, "videotexture", cl_videoimagewidth, cl_videoimageheight, NULL, TEXTYPE_RGBA, TEXF_FRAGMENT, NULL);
158 void CL_VideoStop(void)
160 cl_videoplaying = false;
162 S_RawSamples_ClearQueue();
165 dpvsimpledecode_close(cl_videostream);
166 cl_videostream = NULL;
168 if (cl_videoimagedata)
169 Mem_Free(cl_videoimagedata);
170 cl_videoimagedata = NULL;
172 if (cl_videosounddata)
173 Mem_Free(cl_videosounddata);
174 cl_videosounddata = NULL;
176 if (cl_videosoundresampledata)
177 Mem_Free(cl_videosoundresampledata);
178 cl_videosoundresampledata = NULL;
180 cl_videotexture = NULL;
181 R_FreeTexturePool(&cl_videotexturepool);
183 Draw_FreePic("engine_videoframe");
186 static void CL_PlayVideo_f(void)
192 Con_Printf ("usage: playvideo <videoname>\nplays video named video/<videoname>.dpv\n");
196 sprintf(name, "video/%s.dpv", Cmd_Argv(1));
200 static void CL_StopVideo_f(void)
205 void CL_Video_Init(void)
207 Cmd_AddCommand("playvideo", CL_PlayVideo_f);
208 Cmd_AddCommand("stopvideo", CL_StopVideo_f);
210 clvideomempool = Mem_AllocPool("CL_Video");