5 #include "cl_collision.h"
10 //============================================================================
12 //[515]: unsolved PROBLEMS
13 //- finish player physics code (cs_runplayerphysics)
15 //- RF_DEPTHHACK is not like it should be
16 //- add builtin that sets cl.viewangles instead of reading "input_angles" global
17 //- finish lines support for R_Polygon***
18 //- insert selecttraceline into traceline somehow
20 //4 feature darkplaces csqc: add builtin to clientside qc for reading triangles of model meshes (useful to orient a ui along a triangle of a model mesh)
21 //4 feature darkplaces csqc: add builtins to clientside qc for gl calls
23 extern cvar_t v_flipped;
25 sfx_t *S_FindName(const char *name);
26 int Sbar_GetSortedPlayerIndex (int index);
27 void Sbar_SortFrags (void);
28 void CL_FindNonSolidLocation(const vec3_t in, vec3_t out, vec_t radius);
29 void CSQC_RelinkAllEntities (int drawmask);
30 void CSQC_RelinkCSQCEntities (void);
31 const char *Key_GetBind (int key);
33 // #1 void(vector ang) makevectors
34 static void VM_CL_makevectors (void)
36 VM_SAFEPARMCOUNT(1, VM_CL_makevectors);
37 AngleVectors (PRVM_G_VECTOR(OFS_PARM0), prog->globals.client->v_forward, prog->globals.client->v_right, prog->globals.client->v_up);
40 // #2 void(entity e, vector o) setorigin
41 void VM_CL_setorigin (void)
45 VM_SAFEPARMCOUNT(2, VM_CL_setorigin);
47 e = PRVM_G_EDICT(OFS_PARM0);
48 if (e == prog->edicts)
50 VM_Warning("setorigin: can not modify world entity\n");
53 if (e->priv.required->free)
55 VM_Warning("setorigin: can not modify free entity\n");
58 org = PRVM_G_VECTOR(OFS_PARM1);
59 VectorCopy (org, e->fields.client->origin);
63 static void SetMinMaxSize (prvm_edict_t *e, float *min, float *max)
69 PRVM_ERROR("SetMinMaxSize: backwards mins/maxs");
72 VectorCopy (min, e->fields.client->mins);
73 VectorCopy (max, e->fields.client->maxs);
74 VectorSubtract (max, min, e->fields.client->size);
79 // #3 void(entity e, string m) setmodel
80 void VM_CL_setmodel (void)
87 VM_SAFEPARMCOUNT(2, VM_CL_setmodel);
89 e = PRVM_G_EDICT(OFS_PARM0);
90 e->fields.client->modelindex = 0;
91 e->fields.client->model = 0;
93 m = PRVM_G_STRING(OFS_PARM1);
95 for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
97 if (!strcmp(cl.csqc_model_precache[i]->name, m))
99 mod = cl.csqc_model_precache[i];
100 e->fields.client->model = PRVM_SetEngineString(mod->name);
101 e->fields.client->modelindex = -(i+1);
107 for (i = 0;i < MAX_MODELS;i++)
109 mod = cl.model_precache[i];
110 if (mod && !strcmp(mod->name, m))
112 e->fields.client->model = PRVM_SetEngineString(mod->name);
113 e->fields.client->modelindex = i;
120 // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
121 //SetMinMaxSize (e, mod->normalmins, mod->normalmaxs);
125 SetMinMaxSize (e, vec3_origin, vec3_origin);
126 VM_Warning ("setmodel: model '%s' not precached\n", m);
130 // #4 void(entity e, vector min, vector max) setsize
131 static void VM_CL_setsize (void)
135 VM_SAFEPARMCOUNT(3, VM_CL_setsize);
137 e = PRVM_G_EDICT(OFS_PARM0);
138 if (e == prog->edicts)
140 VM_Warning("setsize: can not modify world entity\n");
143 if (e->priv.server->free)
145 VM_Warning("setsize: can not modify free entity\n");
148 min = PRVM_G_VECTOR(OFS_PARM1);
149 max = PRVM_G_VECTOR(OFS_PARM2);
151 SetMinMaxSize( e, min, max );
156 // #8 void(entity e, float chan, string samp, float volume, float atten) sound
157 static void VM_CL_sound (void)
161 prvm_edict_t *entity;
165 VM_SAFEPARMCOUNT(5, VM_CL_sound);
167 entity = PRVM_G_EDICT(OFS_PARM0);
168 channel = (int)PRVM_G_FLOAT(OFS_PARM1);
169 sample = PRVM_G_STRING(OFS_PARM2);
170 volume = PRVM_G_FLOAT(OFS_PARM3);
171 attenuation = PRVM_G_FLOAT(OFS_PARM4);
173 if (volume < 0 || volume > 1)
175 VM_Warning("VM_CL_sound: volume must be in range 0-1\n");
179 if (attenuation < 0 || attenuation > 4)
181 VM_Warning("VM_CL_sound: attenuation must be in range 0-4\n");
185 if (channel < 0 || channel > 7)
187 VM_Warning("VM_CL_sound: channel must be in range 0-7\n");
191 S_StartSound(32768 + PRVM_NUM_FOR_EDICT(entity), channel, S_FindName(sample), entity->fields.client->origin, volume, attenuation);
194 // #483 void(vector origin, string sample, float volume, float attenuation) pointsound
195 static void VM_CL_pointsound(void)
202 VM_SAFEPARMCOUNT(4, VM_CL_pointsound);
204 VectorCopy( PRVM_G_VECTOR(OFS_PARM0), org);
205 sample = PRVM_G_STRING(OFS_PARM1);
206 volume = PRVM_G_FLOAT(OFS_PARM2);
207 attenuation = PRVM_G_FLOAT(OFS_PARM3);
209 if (volume < 0 || volume > 1)
211 VM_Warning("VM_CL_pointsound: volume must be in range 0-1\n");
215 if (attenuation < 0 || attenuation > 4)
217 VM_Warning("VM_CL_pointsound: attenuation must be in range 0-4\n");
221 // Send World Entity as Entity to Play Sound (for CSQC, that is 32768)
222 S_StartSound(32768, 0, S_FindName(sample), org, volume, attenuation);
225 // #14 entity() spawn
226 static void VM_CL_spawn (void)
229 ed = PRVM_ED_Alloc();
233 void CL_VM_SetTraceGlobals(const trace_t *trace, int svent)
236 VM_SetTraceGlobals(trace);
237 if ((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.trace_networkentity)))
241 #define CL_HitNetworkBrushModels(move) !((move) == MOVE_WORLDONLY)
242 #define CL_HitNetworkPlayers(move) !((move) == MOVE_WORLDONLY || (move) == MOVE_NOMONSTERS)
244 // #16 void(vector v1, vector v2, float movetype, entity ignore) traceline
245 static void VM_CL_traceline (void)
252 VM_SAFEPARMCOUNTRANGE(4, 4, VM_CL_traceline);
254 prog->xfunction->builtinsprofile += 30;
256 v1 = PRVM_G_VECTOR(OFS_PARM0);
257 v2 = PRVM_G_VECTOR(OFS_PARM1);
258 move = (int)PRVM_G_FLOAT(OFS_PARM2);
259 ent = PRVM_G_EDICT(OFS_PARM3);
261 if (IS_NAN(v1[0]) || IS_NAN(v1[1]) || IS_NAN(v1[2]) || IS_NAN(v2[0]) || IS_NAN(v2[1]) || IS_NAN(v2[2]))
262 PRVM_ERROR("%s: NAN errors detected in traceline('%f %f %f', '%f %f %f', %i, entity %i)\n", PRVM_NAME, v1[0], v1[1], v1[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
264 trace = CL_Move(v1, vec3_origin, vec3_origin, v2, move, ent, CL_GenericHitSuperContentsMask(ent), CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true);
266 CL_VM_SetTraceGlobals(&trace, svent);
273 Used for use tracing and shot targeting
274 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
275 if the tryents flag is set.
277 tracebox (vector1, vector mins, vector maxs, vector2, tryents)
280 // LordHavoc: added this for my own use, VERY useful, similar to traceline
281 static void VM_CL_tracebox (void)
283 float *v1, *v2, *m1, *m2;
288 VM_SAFEPARMCOUNTRANGE(6, 8, VM_CL_tracebox); // allow more parameters for future expansion
290 prog->xfunction->builtinsprofile += 30;
292 v1 = PRVM_G_VECTOR(OFS_PARM0);
293 m1 = PRVM_G_VECTOR(OFS_PARM1);
294 m2 = PRVM_G_VECTOR(OFS_PARM2);
295 v2 = PRVM_G_VECTOR(OFS_PARM3);
296 move = (int)PRVM_G_FLOAT(OFS_PARM4);
297 ent = PRVM_G_EDICT(OFS_PARM5);
299 if (IS_NAN(v1[0]) || IS_NAN(v1[1]) || IS_NAN(v1[2]) || IS_NAN(v2[0]) || IS_NAN(v2[1]) || IS_NAN(v2[2]))
300 PRVM_ERROR("%s: NAN errors detected in tracebox('%f %f %f', '%f %f %f', '%f %f %f', '%f %f %f', %i, entity %i)\n", PRVM_NAME, v1[0], v1[1], v1[2], m1[0], m1[1], m1[2], m2[0], m2[1], m2[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
302 trace = CL_Move(v1, m1, m2, v2, move, ent, CL_GenericHitSuperContentsMask(ent), CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true);
304 CL_VM_SetTraceGlobals(&trace, svent);
307 trace_t CL_Trace_Toss (prvm_edict_t *tossent, prvm_edict_t *ignore, int *svent)
312 vec3_t original_origin;
313 vec3_t original_velocity;
314 vec3_t original_angles;
315 vec3_t original_avelocity;
319 VectorCopy(tossent->fields.client->origin , original_origin );
320 VectorCopy(tossent->fields.client->velocity , original_velocity );
321 VectorCopy(tossent->fields.client->angles , original_angles );
322 VectorCopy(tossent->fields.client->avelocity, original_avelocity);
324 val = PRVM_EDICTFIELDVALUE(tossent, prog->fieldoffsets.gravity);
325 if (val != NULL && val->_float != 0)
326 gravity = val->_float;
329 gravity *= cl.movevars_gravity * 0.05;
331 for (i = 0;i < 200;i++) // LordHavoc: sanity check; never trace more than 10 seconds
333 tossent->fields.client->velocity[2] -= gravity;
334 VectorMA (tossent->fields.client->angles, 0.05, tossent->fields.client->avelocity, tossent->fields.client->angles);
335 VectorScale (tossent->fields.client->velocity, 0.05, move);
336 VectorAdd (tossent->fields.client->origin, move, end);
337 trace = CL_Move (tossent->fields.client->origin, tossent->fields.client->mins, tossent->fields.client->maxs, end, MOVE_NORMAL, tossent, CL_GenericHitSuperContentsMask(tossent), true, true, NULL, true);
338 VectorCopy (trace.endpos, tossent->fields.client->origin);
340 if (trace.fraction < 1)
344 VectorCopy(original_origin , tossent->fields.client->origin );
345 VectorCopy(original_velocity , tossent->fields.client->velocity );
346 VectorCopy(original_angles , tossent->fields.client->angles );
347 VectorCopy(original_avelocity, tossent->fields.client->avelocity);
352 static void VM_CL_tracetoss (void)
356 prvm_edict_t *ignore;
359 prog->xfunction->builtinsprofile += 600;
361 VM_SAFEPARMCOUNT(2, VM_CL_tracetoss);
363 ent = PRVM_G_EDICT(OFS_PARM0);
364 if (ent == prog->edicts)
366 VM_Warning("tracetoss: can not use world entity\n");
369 ignore = PRVM_G_EDICT(OFS_PARM1);
371 trace = CL_Trace_Toss (ent, ignore, &svent);
373 CL_VM_SetTraceGlobals(&trace, svent);
377 // #20 void(string s) precache_model
378 void VM_CL_precache_model (void)
384 VM_SAFEPARMCOUNT(1, VM_CL_precache_model);
386 name = PRVM_G_STRING(OFS_PARM0);
387 for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
389 if(!strcmp(cl.csqc_model_precache[i]->name, name))
391 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
395 PRVM_G_FLOAT(OFS_RETURN) = 0;
396 m = Mod_ForName(name, false, false, name[0] == '*' ? cl.model_name[1] : NULL);
399 for (i = 0;i < MAX_MODELS;i++)
401 if (!cl.csqc_model_precache[i])
403 cl.csqc_model_precache[i] = (dp_model_t*)m;
404 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
408 VM_Warning("VM_CL_precache_model: no free models\n");
411 VM_Warning("VM_CL_precache_model: model \"%s\" not found\n", name);
414 int CSQC_EntitiesInBox (vec3_t mins, vec3_t maxs, int maxlist, prvm_edict_t **list)
419 ent = PRVM_NEXT_EDICT(prog->edicts);
420 for(k=0,i=1; i<prog->num_edicts ;i++, ent = PRVM_NEXT_EDICT(ent))
422 if (ent->priv.required->free)
424 if(BoxesOverlap(mins, maxs, ent->fields.client->absmin, ent->fields.client->absmax))
430 // #22 entity(vector org, float rad) findradius
431 static void VM_CL_findradius (void)
433 prvm_edict_t *ent, *chain;
434 vec_t radius, radius2;
435 vec3_t org, eorg, mins, maxs;
436 int i, numtouchedicts;
437 prvm_edict_t *touchedicts[MAX_EDICTS];
440 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_findradius);
443 chainfield = PRVM_G_INT(OFS_PARM2);
445 chainfield = prog->fieldoffsets.chain;
447 PRVM_ERROR("VM_findchain: %s doesnt have the specified chain field !", PRVM_NAME);
449 chain = (prvm_edict_t *)prog->edicts;
451 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
452 radius = PRVM_G_FLOAT(OFS_PARM1);
453 radius2 = radius * radius;
455 mins[0] = org[0] - (radius + 1);
456 mins[1] = org[1] - (radius + 1);
457 mins[2] = org[2] - (radius + 1);
458 maxs[0] = org[0] + (radius + 1);
459 maxs[1] = org[1] + (radius + 1);
460 maxs[2] = org[2] + (radius + 1);
461 numtouchedicts = CSQC_EntitiesInBox(mins, maxs, MAX_EDICTS, touchedicts);
462 if (numtouchedicts > MAX_EDICTS)
464 // this never happens //[515]: for what then ?
465 Con_Printf("CSQC_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
466 numtouchedicts = MAX_EDICTS;
468 for (i = 0;i < numtouchedicts;i++)
470 ent = touchedicts[i];
471 // Quake did not return non-solid entities but darkplaces does
472 // (note: this is the reason you can't blow up fallen zombies)
473 if (ent->fields.client->solid == SOLID_NOT && !sv_gameplayfix_blowupfallenzombies.integer)
475 // LordHavoc: compare against bounding box rather than center so it
476 // doesn't miss large objects, and use DotProduct instead of Length
477 // for a major speedup
478 VectorSubtract(org, ent->fields.client->origin, eorg);
479 if (sv_gameplayfix_findradiusdistancetobox.integer)
481 eorg[0] -= bound(ent->fields.client->mins[0], eorg[0], ent->fields.client->maxs[0]);
482 eorg[1] -= bound(ent->fields.client->mins[1], eorg[1], ent->fields.client->maxs[1]);
483 eorg[2] -= bound(ent->fields.client->mins[2], eorg[2], ent->fields.client->maxs[2]);
486 VectorMAMAM(1, eorg, -0.5f, ent->fields.client->mins, -0.5f, ent->fields.client->maxs, eorg);
487 if (DotProduct(eorg, eorg) < radius2)
489 PRVM_EDICTFIELDVALUE(ent, chainfield)->edict = PRVM_EDICT_TO_PROG(chain);
494 VM_RETURN_EDICT(chain);
497 // #34 float() droptofloor
498 static void VM_CL_droptofloor (void)
505 VM_SAFEPARMCOUNTRANGE(0, 2, VM_CL_droptofloor); // allow 2 parameters because the id1 defs.qc had an incorrect prototype
507 // assume failure if it returns early
508 PRVM_G_FLOAT(OFS_RETURN) = 0;
510 ent = PRVM_PROG_TO_EDICT(prog->globals.client->self);
511 if (ent == prog->edicts)
513 VM_Warning("droptofloor: can not modify world entity\n");
516 if (ent->priv.server->free)
518 VM_Warning("droptofloor: can not modify free entity\n");
522 VectorCopy (ent->fields.client->origin, end);
525 trace = CL_Move(ent->fields.client->origin, ent->fields.client->mins, ent->fields.client->maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
527 if (trace.fraction != 1)
529 VectorCopy (trace.endpos, ent->fields.client->origin);
530 ent->fields.client->flags = (int)ent->fields.client->flags | FL_ONGROUND;
531 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.groundentity)))
532 val->edict = PRVM_EDICT_TO_PROG(trace.ent);
533 PRVM_G_FLOAT(OFS_RETURN) = 1;
534 // if support is destroyed, keep suspended (gross hack for floating items in various maps)
535 // ent->priv.server->suspendedinairflag = true;
539 // #35 void(float style, string value) lightstyle
540 static void VM_CL_lightstyle (void)
545 VM_SAFEPARMCOUNT(2, VM_CL_lightstyle);
547 i = (int)PRVM_G_FLOAT(OFS_PARM0);
548 c = PRVM_G_STRING(OFS_PARM1);
549 if (i >= cl.max_lightstyle)
551 VM_Warning("VM_CL_lightstyle >= MAX_LIGHTSTYLES\n");
554 strlcpy (cl.lightstyle[i].map, MSG_ReadString(), sizeof (cl.lightstyle[i].map));
555 cl.lightstyle[i].map[MAX_STYLESTRING - 1] = 0;
556 cl.lightstyle[i].length = (int)strlen(cl.lightstyle[i].map);
559 // #40 float(entity e) checkbottom
560 static void VM_CL_checkbottom (void)
562 static int cs_yes, cs_no;
564 vec3_t mins, maxs, start, stop;
569 VM_SAFEPARMCOUNT(1, VM_CL_checkbottom);
570 ent = PRVM_G_EDICT(OFS_PARM0);
571 PRVM_G_FLOAT(OFS_RETURN) = 0;
573 VectorAdd (ent->fields.client->origin, ent->fields.client->mins, mins);
574 VectorAdd (ent->fields.client->origin, ent->fields.client->maxs, maxs);
576 // if all of the points under the corners are solid world, don't bother
577 // with the tougher checks
578 // the corners must be within 16 of the midpoint
579 start[2] = mins[2] - 1;
580 for (x=0 ; x<=1 ; x++)
581 for (y=0 ; y<=1 ; y++)
583 start[0] = x ? maxs[0] : mins[0];
584 start[1] = y ? maxs[1] : mins[1];
585 if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
590 PRVM_G_FLOAT(OFS_RETURN) = true;
591 return; // we got out easy
596 // check it for real...
600 // the midpoint must be within 16 of the bottom
601 start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
602 start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
603 stop[2] = start[2] - 2*sv_stepheight.value;
604 trace = CL_Move (start, vec3_origin, vec3_origin, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
606 if (trace.fraction == 1.0)
609 mid = bottom = trace.endpos[2];
611 // the corners must be within 16 of the midpoint
612 for (x=0 ; x<=1 ; x++)
613 for (y=0 ; y<=1 ; y++)
615 start[0] = stop[0] = x ? maxs[0] : mins[0];
616 start[1] = stop[1] = y ? maxs[1] : mins[1];
618 trace = CL_Move (start, vec3_origin, vec3_origin, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
620 if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
621 bottom = trace.endpos[2];
622 if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
627 PRVM_G_FLOAT(OFS_RETURN) = true;
630 // #41 float(vector v) pointcontents
631 static void VM_CL_pointcontents (void)
633 VM_SAFEPARMCOUNT(1, VM_CL_pointcontents);
634 PRVM_G_FLOAT(OFS_RETURN) = Mod_Q1BSP_NativeContentsFromSuperContents(NULL, CL_PointSuperContents(PRVM_G_VECTOR(OFS_PARM0)));
637 // #48 void(vector o, vector d, float color, float count) particle
638 static void VM_CL_particle (void)
643 VM_SAFEPARMCOUNT(4, VM_CL_particle);
645 org = PRVM_G_VECTOR(OFS_PARM0);
646 dir = PRVM_G_VECTOR(OFS_PARM1);
647 color = (int)PRVM_G_FLOAT(OFS_PARM2);
648 count = (int)PRVM_G_FLOAT(OFS_PARM3);
649 CL_ParticleEffect(EFFECT_SVC_PARTICLE, count, org, org, dir, dir, NULL, color);
652 // #74 void(vector pos, string samp, float vol, float atten) ambientsound
653 static void VM_CL_ambientsound (void)
657 VM_SAFEPARMCOUNT(4, VM_CL_ambientsound);
658 s = S_FindName(PRVM_G_STRING(OFS_PARM0));
659 f = PRVM_G_VECTOR(OFS_PARM1);
660 S_StaticSound (s, f, PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM3)*64);
663 // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
664 static void VM_CL_getlight (void)
666 vec3_t ambientcolor, diffusecolor, diffusenormal;
669 VM_SAFEPARMCOUNT(1, VM_CL_getlight);
671 p = PRVM_G_VECTOR(OFS_PARM0);
672 VectorClear(ambientcolor);
673 VectorClear(diffusecolor);
674 VectorClear(diffusenormal);
675 if (cl.worldmodel && cl.worldmodel->brush.LightPoint)
676 cl.worldmodel->brush.LightPoint(cl.worldmodel, p, ambientcolor, diffusecolor, diffusenormal);
677 VectorMA(ambientcolor, 0.5, diffusecolor, PRVM_G_VECTOR(OFS_RETURN));
681 //============================================================================
682 //[515]: SCENE MANAGER builtins
683 extern qboolean CSQC_AddRenderEdict (prvm_edict_t *ed);//csprogs.c
685 static void CSQC_R_RecalcView (void)
687 extern matrix4x4_t viewmodelmatrix;
688 Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, cl.csqc_origin[0], cl.csqc_origin[1], cl.csqc_origin[2], cl.csqc_angles[0], cl.csqc_angles[1], cl.csqc_angles[2], 1);
689 Matrix4x4_CreateFromQuakeEntity(&viewmodelmatrix, cl.csqc_origin[0], cl.csqc_origin[1], cl.csqc_origin[2], cl.csqc_angles[0], cl.csqc_angles[1], cl.csqc_angles[2], cl_viewmodel_scale.value);
692 void CL_RelinkLightFlashes(void);
693 //#300 void() clearscene (EXT_CSQC)
694 void VM_CL_R_ClearScene (void)
696 VM_SAFEPARMCOUNT(0, VM_CL_R_ClearScene);
697 // clear renderable entity and light lists
698 r_refdef.scene.numentities = 0;
699 r_refdef.scene.numlights = 0;
700 // FIXME: restore these to the values from VM_CL_UpdateView
704 r_refdef.view.width = vid.width;
705 r_refdef.view.height = vid.height;
706 r_refdef.view.depth = 1;
707 // FIXME: restore frustum_x/frustum_y
708 r_refdef.view.useperspective = true;
709 r_refdef.view.frustum_y = tan(scr_fov.value * M_PI / 360.0) * (3.0/4.0) * cl.viewzoom;
710 r_refdef.view.frustum_x = r_refdef.view.frustum_y * (float)r_refdef.view.width / (float)r_refdef.view.height / vid_pixelheight.value;
711 r_refdef.view.frustum_x *= r_refdef.frustumscale_x;
712 r_refdef.view.frustum_y *= r_refdef.frustumscale_y;
713 r_refdef.view.ortho_x = scr_fov.value * (3.0 / 4.0) * (float)r_refdef.view.width / (float)r_refdef.view.height / vid_pixelheight.value;
714 r_refdef.view.ortho_y = scr_fov.value * (3.0 / 4.0);
715 r_refdef.view.clear = true;
716 r_refdef.view.isoverlay = false;
717 // FIXME: restore cl.csqc_origin
718 // FIXME: restore cl.csqc_angles
719 cl.csqc_vidvars.drawworld = true;
720 cl.csqc_vidvars.drawenginesbar = false;
721 cl.csqc_vidvars.drawcrosshair = false;
724 //#301 void(float mask) addentities (EXT_CSQC)
725 extern void CSQC_Predraw (prvm_edict_t *ed);//csprogs.c
726 extern void CSQC_Think (prvm_edict_t *ed);//csprogs.c
727 void VM_CL_R_AddEntities (void)
731 VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntities);
732 drawmask = (int)PRVM_G_FLOAT(OFS_PARM0);
733 CSQC_RelinkAllEntities(drawmask);
734 CL_RelinkLightFlashes();
736 prog->globals.client->time = cl.time;
737 for(i=1;i<prog->num_edicts;i++)
739 ed = &prog->edicts[i];
740 if(ed->priv.required->free)
743 if(ed->priv.required->free)
745 // note that for RF_USEAXIS entities, Predraw sets v_forward/v_right/v_up globals that are read by CSQC_AddRenderEdict
747 if(ed->priv.required->free)
749 if(!((int)ed->fields.client->drawmask & drawmask))
751 CSQC_AddRenderEdict(ed);
755 //#302 void(entity ent) addentity (EXT_CSQC)
756 void VM_CL_R_AddEntity (void)
758 VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntity);
759 CSQC_AddRenderEdict(PRVM_G_EDICT(OFS_PARM0));
762 //#303 float(float property, ...) setproperty (EXT_CSQC)
763 void VM_CL_R_SetView (void)
769 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_R_SetView);
771 c = (int)PRVM_G_FLOAT(OFS_PARM0);
772 f = PRVM_G_VECTOR(OFS_PARM1);
773 k = PRVM_G_FLOAT(OFS_PARM1);
778 r_refdef.view.x = (int)(f[0]);
779 r_refdef.view.y = (int)(f[1]);
782 r_refdef.view.x = (int)(k);
785 r_refdef.view.y = (int)(k);
788 r_refdef.view.width = (int)(f[0]);
789 r_refdef.view.height = (int)(f[1]);
792 r_refdef.view.width = (int)(k);
795 r_refdef.view.height = (int)(k);
798 r_refdef.view.x = (int)(f[0]);
799 r_refdef.view.y = (int)(f[1]);
800 f = PRVM_G_VECTOR(OFS_PARM2);
801 r_refdef.view.width = (int)(f[0]);
802 r_refdef.view.height = (int)(f[1]);
805 r_refdef.view.frustum_x = tan(f[0] * M_PI / 360.0);r_refdef.view.ortho_x = f[0];
806 r_refdef.view.frustum_y = tan(f[1] * M_PI / 360.0);r_refdef.view.ortho_y = f[1];
809 r_refdef.view.frustum_x = tan(k * M_PI / 360.0);r_refdef.view.ortho_x = k;
812 r_refdef.view.frustum_y = tan(k * M_PI / 360.0);r_refdef.view.ortho_y = k;
815 VectorCopy(f, cl.csqc_origin);
819 cl.csqc_origin[0] = k;
823 cl.csqc_origin[1] = k;
827 cl.csqc_origin[2] = k;
831 VectorCopy(f, cl.csqc_angles);
835 cl.csqc_angles[0] = k;
839 cl.csqc_angles[1] = k;
843 cl.csqc_angles[2] = k;
847 cl.csqc_vidvars.drawworld = k;
849 case VF_DRAWENGINESBAR:
850 cl.csqc_vidvars.drawenginesbar = k;
852 case VF_DRAWCROSSHAIR:
853 cl.csqc_vidvars.drawcrosshair = k;
855 case VF_CL_VIEWANGLES:
856 VectorCopy(f, cl.viewangles);
858 case VF_CL_VIEWANGLES_X:
859 cl.viewangles[0] = k;
861 case VF_CL_VIEWANGLES_Y:
862 cl.viewangles[1] = k;
864 case VF_CL_VIEWANGLES_Z:
865 cl.viewangles[2] = k;
868 r_refdef.view.useperspective = k != 0;
871 r_refdef.view.isoverlay = !k;
874 PRVM_G_FLOAT(OFS_RETURN) = 0;
875 VM_Warning("VM_CL_R_SetView : unknown parm %i\n", c);
878 PRVM_G_FLOAT(OFS_RETURN) = 1;
881 //#305 void(vector org, float radius, vector lightcolours[, float style, string cubemapname, float pflags]) adddynamiclight (EXT_CSQC)
882 void VM_CL_R_AddDynamicLight (void)
888 const char *cubemapname = NULL;
889 int pflags = PFLAGS_CORONA | PFLAGS_FULLDYNAMIC;
890 float coronaintensity = 1;
891 float coronasizescale = 0.25;
892 qboolean castshadow = true;
893 float ambientscale = 0;
894 float diffusescale = 1;
895 float specularscale = 1;
897 vec3_t forward, left, up;
898 VM_SAFEPARMCOUNTRANGE(3, 8, VM_CL_R_AddDynamicLight);
900 // if we've run out of dlights, just return
901 if (r_refdef.scene.numlights >= MAX_DLIGHTS)
904 org = PRVM_G_VECTOR(OFS_PARM0);
905 radius = PRVM_G_FLOAT(OFS_PARM1);
906 col = PRVM_G_VECTOR(OFS_PARM2);
909 style = (int)PRVM_G_FLOAT(OFS_PARM3);
910 if (style >= MAX_LIGHTSTYLES)
912 Con_DPrintf("VM_CL_R_AddDynamicLight: out of bounds lightstyle index %i\n", style);
917 cubemapname = PRVM_G_STRING(OFS_PARM4);
919 pflags = (int)PRVM_G_FLOAT(OFS_PARM5);
920 coronaintensity = (pflags & PFLAGS_CORONA) != 0;
921 castshadow = (pflags & PFLAGS_NOSHADOW) == 0;
923 VectorScale(prog->globals.client->v_forward, radius, forward);
924 VectorScale(prog->globals.client->v_right, -radius, left);
925 VectorScale(prog->globals.client->v_up, radius, up);
926 Matrix4x4_FromVectors(&matrix, forward, left, up, org);
928 R_RTLight_Update(&r_refdef.scene.templights[r_refdef.scene.numlights], false, &matrix, col, style, cubemapname, castshadow, coronaintensity, coronasizescale, ambientscale, diffusescale, specularscale, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
929 r_refdef.scene.lights[r_refdef.scene.numlights] = &r_refdef.scene.templights[r_refdef.scene.numlights++];
932 //============================================================================
934 //#310 vector (vector v) cs_unproject (EXT_CSQC)
935 static void VM_CL_unproject (void)
940 VM_SAFEPARMCOUNT(1, VM_CL_unproject);
941 f = PRVM_G_VECTOR(OFS_PARM0);
942 if(v_flipped.integer)
943 f[0] = (2 * r_refdef.view.x + r_refdef.view.width) * (vid_conwidth.integer / (float) vid.width) - f[0];
946 (-1.0 + 2.0 * (f[0] / (vid_conwidth.integer / (float) vid.width) - r_refdef.view.x) / r_refdef.view.width) * f[2] * -r_refdef.view.frustum_x,
947 (-1.0 + 2.0 * (f[1] / (vid_conheight.integer / (float) vid.height) - r_refdef.view.y) / r_refdef.view.height) * f[2] * -r_refdef.view.frustum_y);
948 Matrix4x4_Transform(&r_refdef.view.matrix, temp, PRVM_G_VECTOR(OFS_RETURN));
951 //#311 vector (vector v) cs_project (EXT_CSQC)
952 static void VM_CL_project (void)
958 VM_SAFEPARMCOUNT(1, VM_CL_project);
959 f = PRVM_G_VECTOR(OFS_PARM0);
960 Matrix4x4_Invert_Simple(&m, &r_refdef.view.matrix);
961 Matrix4x4_Transform(&m, f, v);
962 if(v_flipped.integer)
964 VectorSet(PRVM_G_VECTOR(OFS_RETURN),
965 (vid_conwidth.integer / (float) vid.width) * (r_refdef.view.x + r_refdef.view.width*0.5*(1.0+v[1]/v[0]/-r_refdef.view.frustum_x)),
966 (vid_conheight.integer / (float) vid.height) * (r_refdef.view.y + r_refdef.view.height*0.5*(1.0+v[2]/v[0]/-r_refdef.view.frustum_y)),
970 //#330 float(float stnum) getstatf (EXT_CSQC)
971 static void VM_CL_getstatf (void)
979 VM_SAFEPARMCOUNT(1, VM_CL_getstatf);
980 i = (int)PRVM_G_FLOAT(OFS_PARM0);
981 if(i < 0 || i >= MAX_CL_STATS)
983 VM_Warning("VM_CL_getstatf: index>=MAX_CL_STATS or index<0\n");
987 PRVM_G_FLOAT(OFS_RETURN) = dat.f;
990 //#331 float(float stnum) getstati (EXT_CSQC)
991 static void VM_CL_getstati (void)
994 int firstbit, bitcount;
996 VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_getstati);
998 index = (int)PRVM_G_FLOAT(OFS_PARM0);
1001 firstbit = (int)PRVM_G_FLOAT(OFS_PARM1);
1003 bitcount = (int)PRVM_G_FLOAT(OFS_PARM2);
1013 if(index < 0 || index >= MAX_CL_STATS)
1015 VM_Warning("VM_CL_getstati: index>=MAX_CL_STATS or index<0\n");
1018 i = cl.stats[index];
1019 if (bitcount != 32) //32 causes the mask to overflow, so there's nothing to subtract from.
1020 i = (((unsigned int)i)&(((1<<bitcount)-1)<<firstbit))>>firstbit;
1021 PRVM_G_FLOAT(OFS_RETURN) = i;
1024 //#332 string(float firststnum) getstats (EXT_CSQC)
1025 static void VM_CL_getstats (void)
1029 VM_SAFEPARMCOUNT(1, VM_CL_getstats);
1030 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1031 if(i < 0 || i > MAX_CL_STATS-4)
1033 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1034 VM_Warning("VM_CL_getstats: index>MAX_CL_STATS-4 or index<0\n");
1037 strlcpy(t, (char*)&cl.stats[i], sizeof(t));
1038 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(t);
1041 //#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
1042 static void VM_CL_setmodelindex (void)
1046 struct model_s *model;
1048 VM_SAFEPARMCOUNT(2, VM_CL_setmodelindex);
1050 t = PRVM_G_EDICT(OFS_PARM0);
1052 i = (int)PRVM_G_FLOAT(OFS_PARM1);
1054 t->fields.client->model = 0;
1055 t->fields.client->modelindex = 0;
1060 model = CL_GetModelByIndex(i);
1063 VM_Warning("VM_CL_setmodelindex: null model\n");
1066 t->fields.client->model = PRVM_SetEngineString(model->name);
1067 t->fields.client->modelindex = i;
1069 // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
1072 SetMinMaxSize (t, model->normalmins, model->normalmaxs);
1075 SetMinMaxSize (t, vec3_origin, vec3_origin);
1078 //#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
1079 static void VM_CL_modelnameforindex (void)
1083 VM_SAFEPARMCOUNT(1, VM_CL_modelnameforindex);
1085 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1086 model = CL_GetModelByIndex((int)PRVM_G_FLOAT(OFS_PARM0));
1087 PRVM_G_INT(OFS_RETURN) = model ? PRVM_SetEngineString(model->name) : 0;
1090 //#335 float(string effectname) particleeffectnum (EXT_CSQC)
1091 static void VM_CL_particleeffectnum (void)
1094 VM_SAFEPARMCOUNT(1, VM_CL_particleeffectnum);
1095 i = CL_ParticleEffectIndexForName(PRVM_G_STRING(OFS_PARM0));
1098 PRVM_G_FLOAT(OFS_RETURN) = i;
1101 // #336 void(entity ent, float effectnum, vector start, vector end[, float color]) trailparticles (EXT_CSQC)
1102 static void VM_CL_trailparticles (void)
1107 VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_trailparticles);
1109 t = PRVM_G_EDICT(OFS_PARM0);
1110 i = (int)PRVM_G_FLOAT(OFS_PARM1);
1111 start = PRVM_G_VECTOR(OFS_PARM2);
1112 end = PRVM_G_VECTOR(OFS_PARM3);
1116 CL_ParticleEffect(i, VectorDistance(start, end), start, end, t->fields.client->velocity, t->fields.client->velocity, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0);
1119 //#337 void(float effectnum, vector origin, vector dir, float count[, float color]) pointparticles (EXT_CSQC)
1120 static void VM_CL_pointparticles (void)
1124 VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_pointparticles);
1125 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1126 f = PRVM_G_VECTOR(OFS_PARM1);
1127 v = PRVM_G_VECTOR(OFS_PARM2);
1128 n = (int)PRVM_G_FLOAT(OFS_PARM3);
1131 CL_ParticleEffect(i, n, f, f, v, v, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0);
1134 //#342 string(float keynum) getkeybind (EXT_CSQC)
1135 static void VM_CL_getkeybind (void)
1137 VM_SAFEPARMCOUNT(1, VM_CL_getkeybind);
1138 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(Key_GetBind((int)PRVM_G_FLOAT(OFS_PARM0)));
1141 //#343 void(float usecursor) setcursormode (EXT_CSQC)
1142 static void VM_CL_setcursormode (void)
1144 VM_SAFEPARMCOUNT(1, VM_CL_setcursormode);
1145 cl.csqc_wantsmousemove = PRVM_G_FLOAT(OFS_PARM0);
1146 cl_ignoremousemoves = 2;
1149 //#344 vector() getmousepos (EXT_CSQC)
1150 static void VM_CL_getmousepos(void)
1152 VM_SAFEPARMCOUNT(0,VM_CL_getmousepos);
1154 if (key_consoleactive || key_dest != key_game)
1155 VectorSet(PRVM_G_VECTOR(OFS_RETURN), 0, 0, 0);
1156 else if (cl.csqc_wantsmousemove)
1157 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_windowmouse_x * vid_conwidth.integer / vid.width, in_windowmouse_y * vid_conheight.integer / vid.height, 0);
1159 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_mouse_x * vid_conwidth.integer / vid.width, in_mouse_y * vid_conheight.integer / vid.height, 0);
1162 //#345 float(float framenum) getinputstate (EXT_CSQC)
1163 static void VM_CL_getinputstate (void)
1166 VM_SAFEPARMCOUNT(1, VM_CL_getinputstate);
1167 frame = (int)PRVM_G_FLOAT(OFS_PARM0);
1168 PRVM_G_FLOAT(OFS_RETURN) = false;
1169 for (i = 0;i < CL_MAX_USERCMDS;i++)
1171 if (cl.movecmd[i].sequence == frame)
1173 VectorCopy(cl.movecmd[i].viewangles, prog->globals.client->input_angles);
1174 prog->globals.client->input_buttons = cl.movecmd[i].buttons; // FIXME: this should not be directly exposed to csqc (translation layer needed?)
1175 prog->globals.client->input_movevalues[0] = cl.movecmd[i].forwardmove;
1176 prog->globals.client->input_movevalues[1] = cl.movecmd[i].sidemove;
1177 prog->globals.client->input_movevalues[2] = cl.movecmd[i].upmove;
1178 prog->globals.client->input_timelength = cl.movecmd[i].frametime;
1179 if(cl.movecmd[i].crouch)
1181 VectorCopy(cl.playercrouchmins, prog->globals.client->pmove_mins);
1182 VectorCopy(cl.playercrouchmaxs, prog->globals.client->pmove_maxs);
1186 VectorCopy(cl.playerstandmins, prog->globals.client->pmove_mins);
1187 VectorCopy(cl.playerstandmaxs, prog->globals.client->pmove_maxs);
1189 PRVM_G_FLOAT(OFS_RETURN) = true;
1194 //#346 void(float sens) setsensitivityscaler (EXT_CSQC)
1195 static void VM_CL_setsensitivityscale (void)
1197 VM_SAFEPARMCOUNT(1, VM_CL_setsensitivityscale);
1198 cl.sensitivityscale = PRVM_G_FLOAT(OFS_PARM0);
1201 //#347 void() runstandardplayerphysics (EXT_CSQC)
1202 static void VM_CL_runplayerphysics (void)
1206 //#348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
1207 static void VM_CL_getplayerkey (void)
1213 VM_SAFEPARMCOUNT(2, VM_CL_getplayerkey);
1215 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1216 c = PRVM_G_STRING(OFS_PARM1);
1217 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1221 i = Sbar_GetSortedPlayerIndex(-1-i);
1222 if(i < 0 || i >= cl.maxclients)
1227 if(!strcasecmp(c, "name"))
1228 strlcpy(t, cl.scores[i].name, sizeof(t));
1230 if(!strcasecmp(c, "frags"))
1231 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].frags);
1233 if(!strcasecmp(c, "ping"))
1234 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_ping);
1236 if(!strcasecmp(c, "pl"))
1237 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_packetloss);
1239 if(!strcasecmp(c, "entertime"))
1240 dpsnprintf(t, sizeof(t), "%f", cl.scores[i].qw_entertime);
1242 if(!strcasecmp(c, "colors"))
1243 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors);
1245 if(!strcasecmp(c, "topcolor"))
1246 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors & 0xf0);
1248 if(!strcasecmp(c, "bottomcolor"))
1249 dpsnprintf(t, sizeof(t), "%i", (cl.scores[i].colors &15)<<4);
1251 if(!strcasecmp(c, "viewentity"))
1252 dpsnprintf(t, sizeof(t), "%i", i+1);
1255 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(t);
1258 //#349 float() isdemo (EXT_CSQC)
1259 static void VM_CL_isdemo (void)
1261 VM_SAFEPARMCOUNT(0, VM_CL_isdemo);
1262 PRVM_G_FLOAT(OFS_RETURN) = cls.demoplayback;
1265 //#351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
1266 static void VM_CL_setlistener (void)
1268 VM_SAFEPARMCOUNT(4, VM_CL_setlistener);
1269 Matrix4x4_FromVectors(&cl.csqc_listenermatrix, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), PRVM_G_VECTOR(OFS_PARM3), PRVM_G_VECTOR(OFS_PARM0));
1270 cl.csqc_usecsqclistener = true; //use csqc listener at this frame
1273 //#352 void(string cmdname) registercommand (EXT_CSQC)
1274 static void VM_CL_registercmd (void)
1277 VM_SAFEPARMCOUNT(1, VM_CL_registercmd);
1278 if(!Cmd_Exists(PRVM_G_STRING(OFS_PARM0)))
1282 alloclen = strlen(PRVM_G_STRING(OFS_PARM0)) + 1;
1283 t = (char *)Z_Malloc(alloclen);
1284 memcpy(t, PRVM_G_STRING(OFS_PARM0), alloclen);
1285 Cmd_AddCommand(t, NULL, "console command created by QuakeC");
1288 Cmd_AddCommand(PRVM_G_STRING(OFS_PARM0), NULL, "console command created by QuakeC");
1292 //#360 float() readbyte (EXT_CSQC)
1293 static void VM_CL_ReadByte (void)
1295 VM_SAFEPARMCOUNT(0, VM_CL_ReadByte);
1296 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadByte();
1299 //#361 float() readchar (EXT_CSQC)
1300 static void VM_CL_ReadChar (void)
1302 VM_SAFEPARMCOUNT(0, VM_CL_ReadChar);
1303 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadChar();
1306 //#362 float() readshort (EXT_CSQC)
1307 static void VM_CL_ReadShort (void)
1309 VM_SAFEPARMCOUNT(0, VM_CL_ReadShort);
1310 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadShort();
1313 //#363 float() readlong (EXT_CSQC)
1314 static void VM_CL_ReadLong (void)
1316 VM_SAFEPARMCOUNT(0, VM_CL_ReadLong);
1317 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadLong();
1320 //#364 float() readcoord (EXT_CSQC)
1321 static void VM_CL_ReadCoord (void)
1323 VM_SAFEPARMCOUNT(0, VM_CL_ReadCoord);
1324 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadCoord(cls.protocol);
1327 //#365 float() readangle (EXT_CSQC)
1328 static void VM_CL_ReadAngle (void)
1330 VM_SAFEPARMCOUNT(0, VM_CL_ReadAngle);
1331 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadAngle(cls.protocol);
1334 //#366 string() readstring (EXT_CSQC)
1335 static void VM_CL_ReadString (void)
1337 VM_SAFEPARMCOUNT(0, VM_CL_ReadString);
1338 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(MSG_ReadString());
1341 //#367 float() readfloat (EXT_CSQC)
1342 static void VM_CL_ReadFloat (void)
1344 VM_SAFEPARMCOUNT(0, VM_CL_ReadFloat);
1345 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadFloat();
1348 //#501 string() readpicture (DP_CSQC_READWRITEPICTURE)
1349 extern cvar_t cl_readpicture_force;
1350 static void VM_CL_ReadPicture (void)
1353 unsigned char *data;
1359 VM_SAFEPARMCOUNT(0, VM_CL_ReadPicture);
1361 name = MSG_ReadString();
1362 size = MSG_ReadShort();
1364 // check if a texture of that name exists
1365 // if yes, it is used and the data is discarded
1366 // if not, the (low quality) data is used to build a new texture, whose name will get returned
1368 pic = Draw_CachePic_Flags (name, CACHEPICFLAG_NOTPERSISTENT);
1372 if(pic->tex == r_texture_notexture)
1373 pic->tex = NULL; // don't overwrite the notexture by Draw_NewPic
1374 if(pic->tex && !cl_readpicture_force.integer)
1376 // texture found and loaded
1377 // skip over the jpeg as we don't need it
1378 for(i = 0; i < size; ++i)
1383 // texture not found
1384 // use the attached jpeg as texture
1385 buf = (unsigned char *) Mem_Alloc(tempmempool, size);
1386 MSG_ReadBytes(size, buf);
1387 data = JPEG_LoadImage_BGRA(buf, size);
1389 Draw_NewPic(name, image_width, image_height, false, data);
1394 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(name);
1397 //////////////////////////////////////////////////////////
1399 static void VM_CL_makestatic (void)
1403 VM_SAFEPARMCOUNT(1, VM_CL_makestatic);
1405 ent = PRVM_G_EDICT(OFS_PARM0);
1406 if (ent == prog->edicts)
1408 VM_Warning("makestatic: can not modify world entity\n");
1411 if (ent->priv.server->free)
1413 VM_Warning("makestatic: can not modify free entity\n");
1417 if (cl.num_static_entities < cl.max_static_entities)
1421 entity_t *staticent = &cl.static_entities[cl.num_static_entities++];
1423 // copy it to the current state
1424 memset(staticent, 0, sizeof(*staticent));
1425 staticent->render.model = CL_GetModelByIndex((int)ent->fields.client->modelindex);
1426 staticent->render.framegroupblend[0].frame = (int)ent->fields.client->frame;
1427 staticent->render.framegroupblend[0].lerp = 1;
1428 // make torchs play out of sync
1429 staticent->render.framegroupblend[0].start = lhrandom(-10, -1);
1430 staticent->render.skinnum = (int)ent->fields.client->skin;
1431 staticent->render.effects = (int)ent->fields.client->effects;
1432 staticent->render.alpha = 1;
1433 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.alpha)) && val->_float) staticent->render.alpha = val->_float;
1434 staticent->render.scale = 1;
1435 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.scale)) && val->_float) staticent->render.scale = val->_float;
1436 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.colormod)) && VectorLength2(val->vector)) VectorCopy(val->vector, staticent->render.colormod);
1439 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.renderflags)) && val->_float) renderflags = (int)val->_float;
1440 if (renderflags & RF_USEAXIS)
1443 VectorNegate(prog->globals.client->v_right, left);
1444 Matrix4x4_FromVectors(&staticent->render.matrix, prog->globals.client->v_forward, left, prog->globals.client->v_up, ent->fields.client->origin);
1445 Matrix4x4_Scale(&staticent->render.matrix, staticent->render.scale, 1);
1448 Matrix4x4_CreateFromQuakeEntity(&staticent->render.matrix, ent->fields.client->origin[0], ent->fields.client->origin[1], ent->fields.client->origin[2], ent->fields.client->angles[0], ent->fields.client->angles[1], ent->fields.client->angles[2], staticent->render.scale);
1450 // either fullbright or lit
1451 if (!(staticent->render.effects & EF_FULLBRIGHT) && !r_fullbright.integer)
1452 staticent->render.flags |= RENDER_LIGHT;
1453 // turn off shadows from transparent objects
1454 if (!(staticent->render.effects & (EF_NOSHADOW | EF_ADDITIVE | EF_NODEPTHTEST)) && (staticent->render.alpha >= 1))
1455 staticent->render.flags |= RENDER_SHADOW;
1457 CL_UpdateRenderEntity(&staticent->render);
1460 Con_Printf("Too many static entities");
1462 // throw the entity away now
1466 //=================================================================//
1472 copies data from one entity to another
1474 copyentity(src, dst)
1477 static void VM_CL_copyentity (void)
1479 prvm_edict_t *in, *out;
1480 VM_SAFEPARMCOUNT(2, VM_CL_copyentity);
1481 in = PRVM_G_EDICT(OFS_PARM0);
1482 if (in == prog->edicts)
1484 VM_Warning("copyentity: can not read world entity\n");
1487 if (in->priv.server->free)
1489 VM_Warning("copyentity: can not read free entity\n");
1492 out = PRVM_G_EDICT(OFS_PARM1);
1493 if (out == prog->edicts)
1495 VM_Warning("copyentity: can not modify world entity\n");
1498 if (out->priv.server->free)
1500 VM_Warning("copyentity: can not modify free entity\n");
1503 memcpy(out->fields.vp, in->fields.vp, prog->progs->entityfields * 4);
1507 //=================================================================//
1509 // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
1510 static void VM_CL_effect (void)
1512 VM_SAFEPARMCOUNT(5, VM_CL_effect);
1513 CL_Effect(PRVM_G_VECTOR(OFS_PARM0), (int)PRVM_G_FLOAT(OFS_PARM1), (int)PRVM_G_FLOAT(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), PRVM_G_FLOAT(OFS_PARM4));
1516 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
1517 static void VM_CL_te_blood (void)
1521 VM_SAFEPARMCOUNT(3, VM_CL_te_blood);
1522 if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1524 pos = PRVM_G_VECTOR(OFS_PARM0);
1525 CL_FindNonSolidLocation(pos, pos2, 4);
1526 CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM1), NULL, 0);
1529 // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
1530 static void VM_CL_te_bloodshower (void)
1534 VM_SAFEPARMCOUNT(4, VM_CL_te_bloodshower);
1535 if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1537 speed = PRVM_G_FLOAT(OFS_PARM2);
1544 CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM3), PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), vel1, vel2, NULL, 0);
1547 // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
1548 static void VM_CL_te_explosionrgb (void)
1552 matrix4x4_t tempmatrix;
1553 VM_SAFEPARMCOUNT(2, VM_CL_te_explosionrgb);
1554 pos = PRVM_G_VECTOR(OFS_PARM0);
1555 CL_FindNonSolidLocation(pos, pos2, 10);
1556 CL_ParticleExplosion(pos2);
1557 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1558 CL_AllocLightFlash(NULL, &tempmatrix, 350, PRVM_G_VECTOR(OFS_PARM1)[0], PRVM_G_VECTOR(OFS_PARM1)[1], PRVM_G_VECTOR(OFS_PARM1)[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1561 // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
1562 static void VM_CL_te_particlecube (void)
1564 VM_SAFEPARMCOUNT(7, VM_CL_te_particlecube);
1565 CL_ParticleCube(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), PRVM_G_FLOAT(OFS_PARM5), PRVM_G_FLOAT(OFS_PARM6));
1568 // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
1569 static void VM_CL_te_particlerain (void)
1571 VM_SAFEPARMCOUNT(5, VM_CL_te_particlerain);
1572 CL_ParticleRain(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 0);
1575 // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
1576 static void VM_CL_te_particlesnow (void)
1578 VM_SAFEPARMCOUNT(5, VM_CL_te_particlesnow);
1579 CL_ParticleRain(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 1);
1582 // #411 void(vector org, vector vel, float howmany) te_spark
1583 static void VM_CL_te_spark (void)
1587 VM_SAFEPARMCOUNT(3, VM_CL_te_spark);
1589 pos = PRVM_G_VECTOR(OFS_PARM0);
1590 CL_FindNonSolidLocation(pos, pos2, 4);
1591 CL_ParticleEffect(EFFECT_TE_SPARK, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM1), NULL, 0);
1594 extern cvar_t cl_sound_ric_gunshot;
1595 // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
1596 static void VM_CL_te_gunshotquad (void)
1601 VM_SAFEPARMCOUNT(1, VM_CL_te_gunshotquad);
1603 pos = PRVM_G_VECTOR(OFS_PARM0);
1604 CL_FindNonSolidLocation(pos, pos2, 4);
1605 CL_ParticleEffect(EFFECT_TE_GUNSHOTQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1606 if(cl_sound_ric_gunshot.integer >= 2)
1608 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1612 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1613 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1614 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1619 // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
1620 static void VM_CL_te_spikequad (void)
1625 VM_SAFEPARMCOUNT(1, VM_CL_te_spikequad);
1627 pos = PRVM_G_VECTOR(OFS_PARM0);
1628 CL_FindNonSolidLocation(pos, pos2, 4);
1629 CL_ParticleEffect(EFFECT_TE_SPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1630 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1634 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1635 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1636 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1640 // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
1641 static void VM_CL_te_superspikequad (void)
1646 VM_SAFEPARMCOUNT(1, VM_CL_te_superspikequad);
1648 pos = PRVM_G_VECTOR(OFS_PARM0);
1649 CL_FindNonSolidLocation(pos, pos2, 4);
1650 CL_ParticleEffect(EFFECT_TE_SUPERSPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1651 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos, 1, 1);
1655 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1656 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1657 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1661 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
1662 static void VM_CL_te_explosionquad (void)
1666 VM_SAFEPARMCOUNT(1, VM_CL_te_explosionquad);
1668 pos = PRVM_G_VECTOR(OFS_PARM0);
1669 CL_FindNonSolidLocation(pos, pos2, 10);
1670 CL_ParticleEffect(EFFECT_TE_EXPLOSIONQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1671 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1674 // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
1675 static void VM_CL_te_smallflash (void)
1679 VM_SAFEPARMCOUNT(1, VM_CL_te_smallflash);
1681 pos = PRVM_G_VECTOR(OFS_PARM0);
1682 CL_FindNonSolidLocation(pos, pos2, 10);
1683 CL_ParticleEffect(EFFECT_TE_SMALLFLASH, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1686 // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
1687 static void VM_CL_te_customflash (void)
1691 matrix4x4_t tempmatrix;
1692 VM_SAFEPARMCOUNT(4, VM_CL_te_customflash);
1694 pos = PRVM_G_VECTOR(OFS_PARM0);
1695 CL_FindNonSolidLocation(pos, pos2, 4);
1696 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1697 CL_AllocLightFlash(NULL, &tempmatrix, PRVM_G_FLOAT(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM3)[0], PRVM_G_VECTOR(OFS_PARM3)[1], PRVM_G_VECTOR(OFS_PARM3)[2], PRVM_G_FLOAT(OFS_PARM1) / PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM2), 0, -1, true, 1, 0.25, 1, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1700 // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
1701 static void VM_CL_te_gunshot (void)
1706 VM_SAFEPARMCOUNT(1, VM_CL_te_gunshot);
1708 pos = PRVM_G_VECTOR(OFS_PARM0);
1709 CL_FindNonSolidLocation(pos, pos2, 4);
1710 CL_ParticleEffect(EFFECT_TE_GUNSHOT, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1711 if(cl_sound_ric_gunshot.integer == 1 || cl_sound_ric_gunshot.integer == 3)
1713 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1717 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1718 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1719 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1724 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
1725 static void VM_CL_te_spike (void)
1730 VM_SAFEPARMCOUNT(1, VM_CL_te_spike);
1732 pos = PRVM_G_VECTOR(OFS_PARM0);
1733 CL_FindNonSolidLocation(pos, pos2, 4);
1734 CL_ParticleEffect(EFFECT_TE_SPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1735 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1739 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1740 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1741 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1745 // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
1746 static void VM_CL_te_superspike (void)
1751 VM_SAFEPARMCOUNT(1, VM_CL_te_superspike);
1753 pos = PRVM_G_VECTOR(OFS_PARM0);
1754 CL_FindNonSolidLocation(pos, pos2, 4);
1755 CL_ParticleEffect(EFFECT_TE_SUPERSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1756 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1760 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1761 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1762 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1766 // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
1767 static void VM_CL_te_explosion (void)
1771 VM_SAFEPARMCOUNT(1, VM_CL_te_explosion);
1773 pos = PRVM_G_VECTOR(OFS_PARM0);
1774 CL_FindNonSolidLocation(pos, pos2, 10);
1775 CL_ParticleEffect(EFFECT_TE_EXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1776 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1779 // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
1780 static void VM_CL_te_tarexplosion (void)
1784 VM_SAFEPARMCOUNT(1, VM_CL_te_tarexplosion);
1786 pos = PRVM_G_VECTOR(OFS_PARM0);
1787 CL_FindNonSolidLocation(pos, pos2, 10);
1788 CL_ParticleEffect(EFFECT_TE_TAREXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1789 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1792 // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
1793 static void VM_CL_te_wizspike (void)
1797 VM_SAFEPARMCOUNT(1, VM_CL_te_wizspike);
1799 pos = PRVM_G_VECTOR(OFS_PARM0);
1800 CL_FindNonSolidLocation(pos, pos2, 4);
1801 CL_ParticleEffect(EFFECT_TE_WIZSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1802 S_StartSound(-1, 0, cl.sfx_wizhit, pos2, 1, 1);
1805 // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
1806 static void VM_CL_te_knightspike (void)
1810 VM_SAFEPARMCOUNT(1, VM_CL_te_knightspike);
1812 pos = PRVM_G_VECTOR(OFS_PARM0);
1813 CL_FindNonSolidLocation(pos, pos2, 4);
1814 CL_ParticleEffect(EFFECT_TE_KNIGHTSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1815 S_StartSound(-1, 0, cl.sfx_knighthit, pos2, 1, 1);
1818 // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
1819 static void VM_CL_te_lavasplash (void)
1821 VM_SAFEPARMCOUNT(1, VM_CL_te_lavasplash);
1822 CL_ParticleEffect(EFFECT_TE_LAVASPLASH, 1, PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM0), vec3_origin, vec3_origin, NULL, 0);
1825 // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
1826 static void VM_CL_te_teleport (void)
1828 VM_SAFEPARMCOUNT(1, VM_CL_te_teleport);
1829 CL_ParticleEffect(EFFECT_TE_TELEPORT, 1, PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM0), vec3_origin, vec3_origin, NULL, 0);
1832 // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
1833 static void VM_CL_te_explosion2 (void)
1837 matrix4x4_t tempmatrix;
1838 int colorStart, colorLength;
1839 unsigned char *tempcolor;
1840 VM_SAFEPARMCOUNT(3, VM_CL_te_explosion2);
1842 pos = PRVM_G_VECTOR(OFS_PARM0);
1843 colorStart = (int)PRVM_G_FLOAT(OFS_PARM1);
1844 colorLength = (int)PRVM_G_FLOAT(OFS_PARM2);
1845 CL_FindNonSolidLocation(pos, pos2, 10);
1846 CL_ParticleExplosion2(pos2, colorStart, colorLength);
1847 tempcolor = palette_rgb[(rand()%colorLength) + colorStart];
1848 color[0] = tempcolor[0] * (2.0f / 255.0f);
1849 color[1] = tempcolor[1] * (2.0f / 255.0f);
1850 color[2] = tempcolor[2] * (2.0f / 255.0f);
1851 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1852 CL_AllocLightFlash(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1853 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1857 // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
1858 static void VM_CL_te_lightning1 (void)
1860 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning1);
1861 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt, true);
1864 // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
1865 static void VM_CL_te_lightning2 (void)
1867 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning2);
1868 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt2, true);
1871 // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
1872 static void VM_CL_te_lightning3 (void)
1874 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning3);
1875 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt3, false);
1878 // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
1879 static void VM_CL_te_beam (void)
1881 VM_SAFEPARMCOUNT(3, VM_CL_te_beam);
1882 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_beam, false);
1885 // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
1886 static void VM_CL_te_plasmaburn (void)
1890 VM_SAFEPARMCOUNT(1, VM_CL_te_plasmaburn);
1892 pos = PRVM_G_VECTOR(OFS_PARM0);
1893 CL_FindNonSolidLocation(pos, pos2, 4);
1894 CL_ParticleEffect(EFFECT_TE_PLASMABURN, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1897 // #457 void(vector org, vector velocity, float howmany) te_flamejet (DP_TE_FLAMEJET)
1898 static void VM_CL_te_flamejet (void)
1902 VM_SAFEPARMCOUNT(3, VM_CL_te_flamejet);
1903 if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1905 pos = PRVM_G_VECTOR(OFS_PARM0);
1906 CL_FindNonSolidLocation(pos, pos2, 4);
1907 CL_ParticleEffect(EFFECT_TE_FLAMEJET, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM1), NULL, 0);
1911 //====================================================================
1914 extern void clippointtosurface(dp_model_t *model, msurface_t *surface, vec3_t p, vec3_t out);
1916 static msurface_t *cl_getsurface(dp_model_t *model, int surfacenum)
1918 if (surfacenum < 0 || surfacenum >= model->nummodelsurfaces)
1920 return model->data_surfaces + surfacenum + model->firstmodelsurface;
1923 // #434 float(entity e, float s) getsurfacenumpoints
1924 static void VM_CL_getsurfacenumpoints(void)
1927 msurface_t *surface;
1928 VM_SAFEPARMCOUNT(2, VM_CL_getsurfacenumpoints);
1929 // return 0 if no such surface
1930 if (!(model = CL_GetModelFromEdict(PRVM_G_EDICT(OFS_PARM0))) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1932 PRVM_G_FLOAT(OFS_RETURN) = 0;
1936 // note: this (incorrectly) assumes it is a simple polygon
1937 PRVM_G_FLOAT(OFS_RETURN) = surface->num_vertices;
1940 // #435 vector(entity e, float s, float n) getsurfacepoint
1941 static void VM_CL_getsurfacepoint(void)
1945 msurface_t *surface;
1947 VM_SAFEPARMCOUNT(3, VM_CL_getsurfacenumpoints);
1948 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
1949 ed = PRVM_G_EDICT(OFS_PARM0);
1950 if (!(model = CL_GetModelFromEdict(ed)) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1952 // note: this (incorrectly) assumes it is a simple polygon
1953 pointnum = (int)PRVM_G_FLOAT(OFS_PARM2);
1954 if (pointnum < 0 || pointnum >= surface->num_vertices)
1956 // FIXME: implement rotation/scaling
1957 VectorAdd(&(model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex)[pointnum * 3], ed->fields.client->origin, PRVM_G_VECTOR(OFS_RETURN));
1959 //PF_getsurfacepointattribute, // #486 vector(entity e, float s, float n, float a) getsurfacepointattribute = #486;
1960 // float SPA_POSITION = 0;
1961 // float SPA_S_AXIS = 1;
1962 // float SPA_T_AXIS = 2;
1963 // float SPA_R_AXIS = 3; // same as SPA_NORMAL
1964 // float SPA_TEXCOORDS0 = 4;
1965 // float SPA_LIGHTMAP0_TEXCOORDS = 5;
1966 // float SPA_LIGHTMAP0_COLOR = 6;
1967 // TODO: add some wrapper code and merge VM_CL/SV_getsurface* [12/16/2007 Black]
1968 static void VM_CL_getsurfacepointattribute(void)
1972 msurface_t *surface;
1976 VM_SAFEPARMCOUNT(4, VM_CL_getsurfacenumpoints);
1977 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
1978 ed = PRVM_G_EDICT(OFS_PARM0);
1979 if (!(model = CL_GetModelFromEdict(ed)) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1981 // note: this (incorrectly) assumes it is a simple polygon
1982 pointnum = (int)PRVM_G_FLOAT(OFS_PARM2);
1983 if (pointnum < 0 || pointnum >= surface->num_vertices)
1986 // FIXME: implement rotation/scaling
1987 attributetype = (int) PRVM_G_FLOAT(OFS_PARM3);
1989 switch( attributetype ) {
1990 // float SPA_POSITION = 0;
1992 VectorAdd(&(model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex)[pointnum * 3], ed->fields.client->origin, PRVM_G_VECTOR(OFS_RETURN));
1994 // float SPA_S_AXIS = 1;
1996 VectorCopy(&(model->surfmesh.data_svector3f + 3 * surface->num_firstvertex)[pointnum * 3], PRVM_G_VECTOR(OFS_RETURN));
1998 // float SPA_T_AXIS = 2;
2000 VectorCopy(&(model->surfmesh.data_tvector3f + 3 * surface->num_firstvertex)[pointnum * 3], PRVM_G_VECTOR(OFS_RETURN));
2002 // float SPA_R_AXIS = 3; // same as SPA_NORMAL
2004 VectorCopy(&(model->surfmesh.data_normal3f + 3 * surface->num_firstvertex)[pointnum * 3], PRVM_G_VECTOR(OFS_RETURN));
2006 // float SPA_TEXCOORDS0 = 4;
2008 float *ret = PRVM_G_VECTOR(OFS_RETURN);
2009 float *texcoord = &(model->surfmesh.data_texcoordtexture2f + 2 * surface->num_firstvertex)[pointnum * 2];
2010 ret[0] = texcoord[0];
2011 ret[1] = texcoord[1];
2015 // float SPA_LIGHTMAP0_TEXCOORDS = 5;
2017 float *ret = PRVM_G_VECTOR(OFS_RETURN);
2018 float *texcoord = &(model->surfmesh.data_texcoordlightmap2f + 2 * surface->num_firstvertex)[pointnum * 2];
2019 ret[0] = texcoord[0];
2020 ret[1] = texcoord[1];
2024 // float SPA_LIGHTMAP0_COLOR = 6;
2026 // ignore alpha for now..
2027 VectorCopy( &(model->surfmesh.data_lightmapcolor4f + 4 * surface->num_firstvertex)[pointnum * 4], PRVM_G_VECTOR(OFS_RETURN));
2030 VectorSet( PRVM_G_VECTOR(OFS_RETURN), 0.0f, 0.0f, 0.0f );
2034 // #436 vector(entity e, float s) getsurfacenormal
2035 static void VM_CL_getsurfacenormal(void)
2038 msurface_t *surface;
2040 VM_SAFEPARMCOUNT(2, VM_CL_getsurfacenormal);
2041 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
2042 if (!(model = CL_GetModelFromEdict(PRVM_G_EDICT(OFS_PARM0))) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
2044 // FIXME: implement rotation/scaling
2045 // note: this (incorrectly) assumes it is a simple polygon
2046 // note: this only returns the first triangle, so it doesn't work very
2047 // well for curved surfaces or arbitrary meshes
2048 TriangleNormal((model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex), (model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex) + 3, (model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex) + 6, normal);
2049 VectorNormalize(normal);
2050 VectorCopy(normal, PRVM_G_VECTOR(OFS_RETURN));
2053 // #437 string(entity e, float s) getsurfacetexture
2054 static void VM_CL_getsurfacetexture(void)
2057 msurface_t *surface;
2058 VM_SAFEPARMCOUNT(2, VM_CL_getsurfacetexture);
2059 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
2060 if (!(model = CL_GetModelFromEdict(PRVM_G_EDICT(OFS_PARM0))) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
2062 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(surface->texture->name);
2065 // #438 float(entity e, vector p) getsurfacenearpoint
2066 static void VM_CL_getsurfacenearpoint(void)
2068 int surfacenum, best;
2070 vec_t dist, bestdist;
2072 dp_model_t *model = NULL;
2073 msurface_t *surface;
2075 VM_SAFEPARMCOUNT(2, VM_CL_getsurfacenearpoint);
2076 PRVM_G_FLOAT(OFS_RETURN) = -1;
2077 ed = PRVM_G_EDICT(OFS_PARM0);
2078 if(!(model = CL_GetModelFromEdict(ed)) || !model->num_surfaces)
2081 // FIXME: implement rotation/scaling
2082 point = PRVM_G_VECTOR(OFS_PARM1);
2083 VectorSubtract(point, ed->fields.client->origin, p);
2085 bestdist = 1000000000;
2086 for (surfacenum = 0;surfacenum < model->nummodelsurfaces;surfacenum++)
2088 surface = model->data_surfaces + surfacenum + model->firstmodelsurface;
2089 // first see if the nearest point on the surface's box is closer than the previous match
2090 clipped[0] = bound(surface->mins[0], p[0], surface->maxs[0]) - p[0];
2091 clipped[1] = bound(surface->mins[1], p[1], surface->maxs[1]) - p[1];
2092 clipped[2] = bound(surface->mins[2], p[2], surface->maxs[2]) - p[2];
2093 dist = VectorLength2(clipped);
2094 if (dist < bestdist)
2096 // it is, check the nearest point on the actual geometry
2097 clippointtosurface(model, surface, p, clipped);
2098 VectorSubtract(clipped, p, clipped);
2099 dist += VectorLength2(clipped);
2100 if (dist < bestdist)
2102 // that's closer too, store it as the best match
2108 PRVM_G_FLOAT(OFS_RETURN) = best;
2111 // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint
2112 static void VM_CL_getsurfaceclippedpoint(void)
2116 msurface_t *surface;
2118 VM_SAFEPARMCOUNT(3, VM_CL_getsurfaceclippedpoint);
2119 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
2120 ed = PRVM_G_EDICT(OFS_PARM0);
2121 if (!(model = CL_GetModelFromEdict(ed)) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
2123 // FIXME: implement rotation/scaling
2124 VectorSubtract(PRVM_G_VECTOR(OFS_PARM2), ed->fields.client->origin, p);
2125 clippointtosurface(model, surface, p, out);
2126 // FIXME: implement rotation/scaling
2127 VectorAdd(out, ed->fields.client->origin, PRVM_G_VECTOR(OFS_RETURN));
2130 // #443 void(entity e, entity tagentity, string tagname) setattachment
2131 void VM_CL_setattachment (void)
2134 prvm_edict_t *tagentity;
2135 const char *tagname;
2139 VM_SAFEPARMCOUNT(3, VM_CL_setattachment);
2141 e = PRVM_G_EDICT(OFS_PARM0);
2142 tagentity = PRVM_G_EDICT(OFS_PARM1);
2143 tagname = PRVM_G_STRING(OFS_PARM2);
2145 if (e == prog->edicts)
2147 VM_Warning("setattachment: can not modify world entity\n");
2150 if (e->priv.server->free)
2152 VM_Warning("setattachment: can not modify free entity\n");
2156 if (tagentity == NULL)
2157 tagentity = prog->edicts;
2159 v = PRVM_EDICTFIELDVALUE(e, prog->fieldoffsets.tag_entity);
2161 v->edict = PRVM_EDICT_TO_PROG(tagentity);
2163 v = PRVM_EDICTFIELDVALUE(e, prog->fieldoffsets.tag_index);
2166 if (tagentity != NULL && tagentity != prog->edicts && tagname && tagname[0])
2168 modelindex = (int)tagentity->fields.client->modelindex;
2169 model = CL_GetModelByIndex(modelindex);
2172 v->_float = Mod_Alias_GetTagIndexForName(model, (int)tagentity->fields.client->skin, tagname);
2174 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity), model->name);
2177 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i but it has no model\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity));
2181 /////////////////////////////////////////
2182 // DP_MD3_TAGINFO extension coded by VorteX
2184 int CL_GetTagIndex (prvm_edict_t *e, const char *tagname)
2186 dp_model_t *model = CL_GetModelFromEdict(e);
2188 return Mod_Alias_GetTagIndexForName(model, (int)e->fields.client->skin, tagname);
2193 int CL_GetExtendedTagInfo (prvm_edict_t *e, int tagindex, int *parentindex, const char **tagname, matrix4x4_t *tag_localmatrix)
2201 Matrix4x4_CreateIdentity(tag_localmatrix);
2204 && (model = CL_GetModelFromEdict(e))
2205 && model->animscenes)
2207 frame = (int)e->fields.client->frame;
2208 if (frame < 0 || frame >= model->numframes)
2211 r = Mod_Alias_GetExtendedTagInfoForIndex(model, (int)e->fields.client->skin, model->animscenes[frame].firstframe, tagindex - 1, parentindex, tagname, tag_localmatrix);
2222 void CL_GetEntityMatrix (prvm_edict_t *ent, matrix4x4_t *out, qboolean viewmatrix)
2230 val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.scale);
2231 if (val && val->_float != 0)
2232 scale = val->_float;
2234 // TODO do we need the same weird angle inverting logic here as in the server side case?
2236 Matrix4x4_CreateFromQuakeEntity(out, cl.csqc_origin[0], cl.csqc_origin[1], cl.csqc_origin[2], cl.csqc_angles[0], cl.csqc_angles[1], cl.csqc_angles[2], scale * cl_viewmodel_scale.value);
2240 if ((model = CL_GetModelFromEdict(ent)) && model->type == mod_alias)
2242 Matrix4x4_CreateFromQuakeEntity(out, ent->fields.client->origin[0], ent->fields.client->origin[1], ent->fields.client->origin[2], pitchsign * ent->fields.client->angles[0], ent->fields.client->angles[1], ent->fields.client->angles[2], scale);
2247 int CL_GetEntityLocalTagMatrix(prvm_edict_t *ent, int tagindex, matrix4x4_t *out)
2252 && (model = CL_GetModelFromEdict(ent))
2253 && model->animscenes)
2255 // if model has wrong frame, engine automatically switches to model first frame
2256 frame = (int)ent->fields.client->frame;
2257 if (frame < 0 || frame >= model->numframes)
2259 return Mod_Alias_GetTagMatrix(model, model->animscenes[frame].firstframe, tagindex, out);
2261 *out = identitymatrix;
2265 // Warnings/errors code:
2266 // 0 - normal (everything all-right)
2269 // 3 - null or non-precached model
2270 // 4 - no tags with requested index
2271 // 5 - runaway loop at attachment chain
2272 extern cvar_t cl_bob;
2273 extern cvar_t cl_bobcycle;
2274 extern cvar_t cl_bobup;
2275 int CL_GetTagMatrix (matrix4x4_t *out, prvm_edict_t *ent, int tagindex)
2280 matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
2283 *out = identitymatrix; // warnings and errors return identical matrix
2285 if (ent == prog->edicts)
2287 if (ent->priv.server->free)
2290 model = CL_GetModelFromEdict(ent);
2294 tagmatrix = identitymatrix;
2298 if(attachloop >= 256)
2300 // apply transformation by child's tagindex on parent entity and then
2301 // by parent entity itself
2302 ret = CL_GetEntityLocalTagMatrix(ent, tagindex - 1, &attachmatrix);
2303 if(ret && attachloop == 0)
2305 CL_GetEntityMatrix(ent, &entitymatrix, false);
2306 Matrix4x4_Concat(&tagmatrix, &attachmatrix, out);
2307 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2308 // next iteration we process the parent entity
2309 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.tag_entity)) && val->edict)
2311 tagindex = (int)PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.tag_index)->_float;
2312 ent = PRVM_EDICT_NUM(val->edict);
2319 // RENDER_VIEWMODEL magic
2320 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.renderflags)) && (RF_VIEWMODEL & (int)val->_float))
2322 Matrix4x4_Copy(&tagmatrix, out);
2324 CL_GetEntityMatrix(prog->edicts, &entitymatrix, true);
2325 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2328 // Cl_bob, ported from rendering code
2329 if (ent->fields.client->health > 0 && cl_bob.value && cl_bobcycle.value)
2332 // LordHavoc: this code is *weird*, but not replacable (I think it
2333 // should be done in QC on the server, but oh well, quake is quake)
2334 // LordHavoc: figured out bobup: the time at which the sin is at 180
2335 // degrees (which allows lengthening or squishing the peak or valley)
2336 cycle = cl.time/cl_bobcycle.value;
2337 cycle -= (int)cycle;
2338 if (cycle < cl_bobup.value)
2339 cycle = sin(M_PI * cycle / cl_bobup.value);
2341 cycle = sin(M_PI + M_PI * (cycle-cl_bobup.value)/(1.0 - cl_bobup.value));
2342 // bob is proportional to velocity in the xy plane
2343 // (don't count Z, or jumping messes it up)
2344 bob = sqrt(ent->fields.client->velocity[0]*ent->fields.client->velocity[0] + ent->fields.client->velocity[1]*ent->fields.client->velocity[1])*cl_bob.value;
2345 bob = bob*0.3 + bob*0.7*cycle;
2346 Matrix4x4_AdjustOrigin(out, 0, 0, bound(-7, bob, 4));
2353 // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
2354 void VM_CL_gettagindex (void)
2357 const char *tag_name;
2358 int modelindex, tag_index;
2360 VM_SAFEPARMCOUNT(2, VM_CL_gettagindex);
2362 ent = PRVM_G_EDICT(OFS_PARM0);
2363 tag_name = PRVM_G_STRING(OFS_PARM1);
2364 if (ent == prog->edicts)
2366 VM_Warning("gettagindex: can't affect world entity\n");
2369 if (ent->priv.server->free)
2371 VM_Warning("gettagindex: can't affect free entity\n");
2375 modelindex = (int)ent->fields.client->modelindex;
2377 if (modelindex >= MAX_MODELS || (modelindex <= -MAX_MODELS /* client models */))
2378 Con_DPrintf("gettagindex(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(ent));
2381 tag_index = CL_GetTagIndex(ent, tag_name);
2383 Con_DPrintf("gettagindex(entity #%i): tag \"%s\" not found\n", PRVM_NUM_FOR_EDICT(ent), tag_name);
2385 PRVM_G_FLOAT(OFS_RETURN) = tag_index;
2388 // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
2389 void VM_CL_gettaginfo (void)
2393 matrix4x4_t tag_matrix;
2394 matrix4x4_t tag_localmatrix;
2396 const char *tagname;
2399 vec3_t fo, le, up, trans;
2401 VM_SAFEPARMCOUNT(2, VM_CL_gettaginfo);
2403 e = PRVM_G_EDICT(OFS_PARM0);
2404 tagindex = (int)PRVM_G_FLOAT(OFS_PARM1);
2405 returncode = CL_GetTagMatrix(&tag_matrix, e, tagindex);
2406 Matrix4x4_ToVectors(&tag_matrix, prog->globals.client->v_forward, le, prog->globals.client->v_up, PRVM_G_VECTOR(OFS_RETURN));
2407 VectorScale(le, -1, prog->globals.client->v_right);
2408 CL_GetExtendedTagInfo(e, tagindex, &parentindex, &tagname, &tag_localmatrix);
2409 Matrix4x4_ToVectors(&tag_localmatrix, fo, le, up, trans);
2411 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_parent)))
2412 val->_float = parentindex;
2413 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_name)))
2414 val->string = tagname ? PRVM_SetTempString(tagname) : 0;
2415 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_offset)))
2416 VectorCopy(trans, val->vector);
2417 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_forward)))
2418 VectorCopy(fo, val->vector);
2419 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_right)))
2420 VectorScale(le, -1, val->vector);
2421 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_up)))
2422 VectorCopy(up, val->vector);
2427 VM_Warning("gettagindex: can't affect world entity\n");
2430 VM_Warning("gettagindex: can't affect free entity\n");
2433 Con_DPrintf("CL_GetTagMatrix(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(e));
2436 Con_DPrintf("CL_GetTagMatrix(entity #%i): model has no tag with requested index %i\n", PRVM_NUM_FOR_EDICT(e), tagindex);
2439 Con_DPrintf("CL_GetTagMatrix(entity #%i): runaway loop at attachment chain\n", PRVM_NUM_FOR_EDICT(e));
2444 //============================================================================
2446 //====================
2447 //QC POLYGON functions
2448 //====================
2450 #define VMPOLYGONS_MAXPOINTS 64
2452 typedef struct vmpolygons_triangle_s
2454 rtexture_t *texture;
2456 unsigned short elements[3];
2457 }vmpolygons_triangle_t;
2459 typedef struct vmpolygons_s
2462 qboolean initialized;
2463 double progstarttime;
2467 float *data_vertex3f;
2468 float *data_color4f;
2469 float *data_texcoord2f;
2473 vmpolygons_triangle_t *data_triangles;
2474 unsigned short *data_sortedelement3s;
2476 qboolean begin_active;
2477 rtexture_t *begin_texture;
2480 float begin_vertex[VMPOLYGONS_MAXPOINTS][3];
2481 float begin_color[VMPOLYGONS_MAXPOINTS][4];
2482 float begin_texcoord[VMPOLYGONS_MAXPOINTS][2];
2485 // FIXME: make VM_CL_R_Polygon functions use Debug_Polygon functions?
2486 vmpolygons_t vmpolygons[PRVM_MAXPROGS];
2488 //#304 void() renderscene (EXT_CSQC)
2489 // moved that here to reset the polygons,
2490 // resetting them earlier causes R_Mesh_Draw to be called with numvertices = 0
2492 void VM_CL_R_RenderScene (void)
2494 vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
2495 VM_SAFEPARMCOUNT(0, VM_CL_R_RenderScene);
2496 // we need to update any RENDER_VIEWMODEL entities at this point because
2497 // csqc supplies its own view matrix
2498 CL_UpdateViewEntities();
2502 polys->num_vertices = polys->num_triangles = 0;
2503 polys->progstarttime = prog->starttime;
2506 static void VM_ResizePolygons(vmpolygons_t *polys)
2508 float *oldvertex3f = polys->data_vertex3f;
2509 float *oldcolor4f = polys->data_color4f;
2510 float *oldtexcoord2f = polys->data_texcoord2f;
2511 vmpolygons_triangle_t *oldtriangles = polys->data_triangles;
2512 unsigned short *oldsortedelement3s = polys->data_sortedelement3s;
2513 polys->max_vertices = min(polys->max_triangles*3, 65536);
2514 polys->data_vertex3f = (float *)Mem_Alloc(polys->pool, polys->max_vertices*sizeof(float[3]));
2515 polys->data_color4f = (float *)Mem_Alloc(polys->pool, polys->max_vertices*sizeof(float[4]));
2516 polys->data_texcoord2f = (float *)Mem_Alloc(polys->pool, polys->max_vertices*sizeof(float[2]));
2517 polys->data_triangles = (vmpolygons_triangle_t *)Mem_Alloc(polys->pool, polys->max_triangles*sizeof(vmpolygons_triangle_t));
2518 polys->data_sortedelement3s = (unsigned short *)Mem_Alloc(polys->pool, polys->max_triangles*sizeof(unsigned short[3]));
2519 if (polys->num_vertices)
2521 memcpy(polys->data_vertex3f, oldvertex3f, polys->num_vertices*sizeof(float[3]));
2522 memcpy(polys->data_color4f, oldcolor4f, polys->num_vertices*sizeof(float[4]));
2523 memcpy(polys->data_texcoord2f, oldtexcoord2f, polys->num_vertices*sizeof(float[2]));
2525 if (polys->num_triangles)
2527 memcpy(polys->data_triangles, oldtriangles, polys->num_triangles*sizeof(vmpolygons_triangle_t));
2528 memcpy(polys->data_sortedelement3s, oldsortedelement3s, polys->num_triangles*sizeof(unsigned short[3]));
2531 Mem_Free(oldvertex3f);
2533 Mem_Free(oldcolor4f);
2535 Mem_Free(oldtexcoord2f);
2537 Mem_Free(oldtriangles);
2538 if (oldsortedelement3s)
2539 Mem_Free(oldsortedelement3s);
2542 static void VM_InitPolygons (vmpolygons_t* polys)
2544 memset(polys, 0, sizeof(*polys));
2545 polys->pool = Mem_AllocPool("VMPOLY", 0, NULL);
2546 polys->max_triangles = 1024;
2547 VM_ResizePolygons(polys);
2548 polys->initialized = true;
2551 static void VM_DrawPolygonCallback (const entity_render_t *ent, const rtlight_t *rtlight, int numsurfaces, int *surfacelist)
2553 int surfacelistindex;
2554 vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
2555 if(polys->progstarttime != prog->starttime) // from other progs? won't draw these (this can cause crashes!)
2557 R_Mesh_ResetTextureState();
2558 R_Mesh_Matrix(&identitymatrix);
2559 GL_CullFace(GL_NONE);
2560 R_Mesh_VertexPointer(polys->data_vertex3f, 0, 0);
2561 R_Mesh_ColorPointer(polys->data_color4f, 0, 0);
2562 R_Mesh_TexCoordPointer(0, 2, polys->data_texcoord2f, 0, 0);
2563 R_SetupGenericShader(true);
2565 for (surfacelistindex = 0;surfacelistindex < numsurfaces;)
2567 int numtriangles = 0;
2568 rtexture_t *tex = polys->data_triangles[surfacelist[surfacelistindex]].texture;
2569 int drawflag = polys->data_triangles[surfacelist[surfacelistindex]].drawflag;
2570 // this can't call _DrawQ_ProcessDrawFlag, but should be in sync with it
2571 // FIXME factor this out
2572 if(drawflag == DRAWFLAG_ADDITIVE)
2573 GL_BlendFunc(GL_SRC_ALPHA, GL_ONE);
2574 else if(drawflag == DRAWFLAG_MODULATE)
2575 GL_BlendFunc(GL_DST_COLOR, GL_ZERO);
2576 else if(drawflag == DRAWFLAG_2XMODULATE)
2577 GL_BlendFunc(GL_DST_COLOR,GL_SRC_COLOR);
2578 else if(drawflag == DRAWFLAG_SCREEN)
2579 GL_BlendFunc(GL_ONE_MINUS_DST_COLOR,GL_ONE);
2581 GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2582 R_Mesh_TexBind(0, R_GetTexture(tex));
2584 for (;surfacelistindex < numsurfaces;surfacelistindex++)
2586 if (polys->data_triangles[surfacelist[surfacelistindex]].texture != tex || polys->data_triangles[surfacelist[surfacelistindex]].drawflag != drawflag)
2588 VectorCopy(polys->data_triangles[surfacelist[surfacelistindex]].elements, polys->data_sortedelement3s + 3*numtriangles);
2591 R_Mesh_Draw(0, polys->num_vertices, 0, numtriangles, NULL, polys->data_sortedelement3s, 0, 0);
2595 void VMPolygons_Store(vmpolygons_t *polys)
2597 if (r_refdef.draw2dstage)
2599 // draw the polygon as 2D immediately
2600 drawqueuemesh_t mesh;
2601 mesh.texture = polys->begin_texture;
2602 mesh.num_vertices = polys->begin_vertices;
2603 mesh.num_triangles = polys->begin_vertices-2;
2604 mesh.data_element3s = polygonelements;
2605 mesh.data_vertex3f = polys->begin_vertex[0];
2606 mesh.data_color4f = polys->begin_color[0];
2607 mesh.data_texcoord2f = polys->begin_texcoord[0];
2608 DrawQ_Mesh(&mesh, polys->begin_drawflag);
2612 // queue the polygon as 3D for sorted transparent rendering later
2614 if (polys->max_triangles < polys->num_triangles + polys->begin_vertices-2)
2616 polys->max_triangles *= 2;
2617 VM_ResizePolygons(polys);
2619 if (polys->num_vertices + polys->begin_vertices <= polys->max_vertices)
2621 // needle in a haystack!
2622 // polys->num_vertices was used for copying where we actually want to copy begin_vertices
2623 // that also caused it to not render the first polygon that is added
2625 memcpy(polys->data_vertex3f + polys->num_vertices * 3, polys->begin_vertex[0], polys->begin_vertices * sizeof(float[3]));
2626 memcpy(polys->data_color4f + polys->num_vertices * 4, polys->begin_color[0], polys->begin_vertices * sizeof(float[4]));
2627 memcpy(polys->data_texcoord2f + polys->num_vertices * 2, polys->begin_texcoord[0], polys->begin_vertices * sizeof(float[2]));
2628 for (i = 0;i < polys->begin_vertices-2;i++)
2630 polys->data_triangles[polys->num_triangles].texture = polys->begin_texture;
2631 polys->data_triangles[polys->num_triangles].drawflag = polys->begin_drawflag;
2632 polys->data_triangles[polys->num_triangles].elements[0] = polys->num_vertices;
2633 polys->data_triangles[polys->num_triangles].elements[1] = polys->num_vertices + i+1;
2634 polys->data_triangles[polys->num_triangles].elements[2] = polys->num_vertices + i+2;
2635 polys->num_triangles++;
2637 polys->num_vertices += polys->begin_vertices;
2640 polys->begin_active = false;
2643 // TODO: move this into the client code and clean-up everything else, too! [1/6/2008 Black]
2644 // LordHavoc: agreed, this is a mess
2645 void VM_CL_AddPolygonsToMeshQueue (void)
2648 vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
2651 // only add polygons of the currently active prog to the queue - if there is none, we're done
2655 if (!polys->num_triangles)
2658 for (i = 0;i < polys->num_triangles;i++)
2660 VectorMAMAM(1.0f / 3.0f, polys->data_vertex3f + 3*polys->data_triangles[i].elements[0], 1.0f / 3.0f, polys->data_vertex3f + 3*polys->data_triangles[i].elements[1], 1.0f / 3.0f, polys->data_vertex3f + 3*polys->data_triangles[i].elements[2], center);
2661 R_MeshQueue_AddTransparent(center, VM_DrawPolygonCallback, NULL, i, NULL);
2664 /*polys->num_triangles = 0; // now done after rendering the scene,
2665 polys->num_vertices = 0; // otherwise it's not rendered at all and prints an error message --blub */
2668 //void(string texturename, float flag) R_BeginPolygon
2669 void VM_CL_R_PolygonBegin (void)
2671 const char *picname;
2673 vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
2676 // TODO instead of using skinframes here (which provides the benefit of
2677 // better management of flags, and is more suited for 3D rendering), what
2678 // about supporting Q3 shaders?
2680 VM_SAFEPARMCOUNT(2, VM_CL_R_PolygonBegin);
2682 if (!polys->initialized)
2683 VM_InitPolygons(polys);
2684 if(polys->progstarttime != prog->starttime)
2686 // from another progs? then reset the polys first (fixes crashes on map change, because that can make skinframe textures invalid)
2687 polys->num_vertices = polys->num_triangles = 0;
2688 polys->progstarttime = prog->starttime;
2690 if (polys->begin_active)
2692 VM_Warning("VM_CL_R_PolygonBegin: called twice without VM_CL_R_PolygonBegin after first\n");
2695 picname = PRVM_G_STRING(OFS_PARM0);
2701 if((int)PRVM_G_FLOAT(OFS_PARM1) & DRAWFLAG_MIPMAP)
2706 sf = R_SkinFrame_FindNextByName(sf, picname);
2708 while(sf && sf->textureflags != tf);
2710 if(!sf || !sf->base)
2711 sf = R_SkinFrame_LoadExternal(picname, tf, true);
2714 R_SkinFrame_MarkUsed(sf);
2717 polys->begin_texture = (sf && sf->base) ? sf->base : r_texture_white;
2718 polys->begin_drawflag = (int)PRVM_G_FLOAT(OFS_PARM1) & DRAWFLAG_MASK;
2719 polys->begin_vertices = 0;
2720 polys->begin_active = true;
2723 //void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
2724 void VM_CL_R_PolygonVertex (void)
2726 vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
2728 VM_SAFEPARMCOUNT(4, VM_CL_R_PolygonVertex);
2730 if (!polys->begin_active)
2732 VM_Warning("VM_CL_R_PolygonVertex: VM_CL_R_PolygonBegin wasn't called\n");
2736 if (polys->begin_vertices >= VMPOLYGONS_MAXPOINTS)
2738 VM_Warning("VM_CL_R_PolygonVertex: may have %i vertices max\n", VMPOLYGONS_MAXPOINTS);
2742 polys->begin_vertex[polys->begin_vertices][0] = PRVM_G_VECTOR(OFS_PARM0)[0];
2743 polys->begin_vertex[polys->begin_vertices][1] = PRVM_G_VECTOR(OFS_PARM0)[1];
2744 polys->begin_vertex[polys->begin_vertices][2] = PRVM_G_VECTOR(OFS_PARM0)[2];
2745 polys->begin_texcoord[polys->begin_vertices][0] = PRVM_G_VECTOR(OFS_PARM1)[0];
2746 polys->begin_texcoord[polys->begin_vertices][1] = PRVM_G_VECTOR(OFS_PARM1)[1];
2747 polys->begin_color[polys->begin_vertices][0] = PRVM_G_VECTOR(OFS_PARM2)[0];
2748 polys->begin_color[polys->begin_vertices][1] = PRVM_G_VECTOR(OFS_PARM2)[1];
2749 polys->begin_color[polys->begin_vertices][2] = PRVM_G_VECTOR(OFS_PARM2)[2];
2750 polys->begin_color[polys->begin_vertices][3] = PRVM_G_FLOAT(OFS_PARM3);
2751 polys->begin_vertices++;
2754 //void() R_EndPolygon
2755 void VM_CL_R_PolygonEnd (void)
2757 vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
2759 VM_SAFEPARMCOUNT(0, VM_CL_R_PolygonEnd);
2760 if (!polys->begin_active)
2762 VM_Warning("VM_CL_R_PolygonEnd: VM_CL_R_PolygonBegin wasn't called\n");
2765 polys->begin_active = false;
2766 if (polys->begin_vertices >= 3)
2767 VMPolygons_Store(polys);
2769 VM_Warning("VM_CL_R_PolygonEnd: %i vertices isn't a good choice\n", polys->begin_vertices);
2772 static vmpolygons_t debugPolys;
2774 void Debug_PolygonBegin(const char *picname, int drawflag)
2776 if(!debugPolys.initialized)
2777 VM_InitPolygons(&debugPolys);
2778 if(debugPolys.begin_active)
2780 Con_Printf("Debug_PolygonBegin: called twice without Debug_PolygonEnd after first\n");
2783 debugPolys.begin_texture = picname[0] ? Draw_CachePic (picname)->tex : r_texture_white;
2784 debugPolys.begin_drawflag = drawflag;
2785 debugPolys.begin_vertices = 0;
2786 debugPolys.begin_active = true;
2789 void Debug_PolygonVertex(float x, float y, float z, float s, float t, float r, float g, float b, float a)
2791 if(!debugPolys.begin_active)
2793 Con_Printf("Debug_PolygonVertex: Debug_PolygonBegin wasn't called\n");
2797 if(debugPolys.begin_vertices > VMPOLYGONS_MAXPOINTS)
2799 Con_Printf("Debug_PolygonVertex: may have %i vertices max\n", VMPOLYGONS_MAXPOINTS);
2803 debugPolys.begin_vertex[debugPolys.begin_vertices][0] = x;
2804 debugPolys.begin_vertex[debugPolys.begin_vertices][1] = y;
2805 debugPolys.begin_vertex[debugPolys.begin_vertices][2] = z;
2806 debugPolys.begin_texcoord[debugPolys.begin_vertices][0] = s;
2807 debugPolys.begin_texcoord[debugPolys.begin_vertices][1] = t;
2808 debugPolys.begin_color[debugPolys.begin_vertices][0] = r;
2809 debugPolys.begin_color[debugPolys.begin_vertices][1] = g;
2810 debugPolys.begin_color[debugPolys.begin_vertices][2] = b;
2811 debugPolys.begin_color[debugPolys.begin_vertices][3] = a;
2812 debugPolys.begin_vertices++;
2815 void Debug_PolygonEnd(void)
2817 if (!debugPolys.begin_active)
2819 Con_Printf("Debug_PolygonEnd: Debug_PolygonBegin wasn't called\n");
2822 debugPolys.begin_active = false;
2823 if (debugPolys.begin_vertices >= 3)
2824 VMPolygons_Store(&debugPolys);
2826 Con_Printf("Debug_PolygonEnd: %i vertices isn't a good choice\n", debugPolys.begin_vertices);
2833 Returns false if any part of the bottom of the entity is off an edge that
2838 qboolean CL_CheckBottom (prvm_edict_t *ent)
2840 vec3_t mins, maxs, start, stop;
2845 VectorAdd (ent->fields.client->origin, ent->fields.client->mins, mins);
2846 VectorAdd (ent->fields.client->origin, ent->fields.client->maxs, maxs);
2848 // if all of the points under the corners are solid world, don't bother
2849 // with the tougher checks
2850 // the corners must be within 16 of the midpoint
2851 start[2] = mins[2] - 1;
2852 for (x=0 ; x<=1 ; x++)
2853 for (y=0 ; y<=1 ; y++)
2855 start[0] = x ? maxs[0] : mins[0];
2856 start[1] = y ? maxs[1] : mins[1];
2857 if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
2861 return true; // we got out easy
2865 // check it for real...
2869 // the midpoint must be within 16 of the bottom
2870 start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
2871 start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
2872 stop[2] = start[2] - 2*sv_stepheight.value;
2873 trace = CL_Move (start, vec3_origin, vec3_origin, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), true, false, NULL, true);
2875 if (trace.fraction == 1.0)
2877 mid = bottom = trace.endpos[2];
2879 // the corners must be within 16 of the midpoint
2880 for (x=0 ; x<=1 ; x++)
2881 for (y=0 ; y<=1 ; y++)
2883 start[0] = stop[0] = x ? maxs[0] : mins[0];
2884 start[1] = stop[1] = y ? maxs[1] : mins[1];
2886 trace = CL_Move (start, vec3_origin, vec3_origin, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), true, false, NULL, true);
2888 if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
2889 bottom = trace.endpos[2];
2890 if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
2901 Called by monster program code.
2902 The move will be adjusted for slopes and stairs, but if the move isn't
2903 possible, no move is done and false is returned
2906 qboolean CL_movestep (prvm_edict_t *ent, vec3_t move, qboolean relink, qboolean noenemy, qboolean settrace)
2909 vec3_t oldorg, neworg, end, traceendpos;
2912 prvm_edict_t *enemy;
2916 VectorCopy (ent->fields.client->origin, oldorg);
2917 VectorAdd (ent->fields.client->origin, move, neworg);
2919 // flying monsters don't step up
2920 if ( (int)ent->fields.client->flags & (FL_SWIM | FL_FLY) )
2922 // try one move with vertical motion, then one without
2923 for (i=0 ; i<2 ; i++)
2925 VectorAdd (ent->fields.client->origin, move, neworg);
2926 enemy = PRVM_PROG_TO_EDICT(ent->fields.client->enemy);
2927 if (i == 0 && enemy != prog->edicts)
2929 dz = ent->fields.client->origin[2] - PRVM_PROG_TO_EDICT(ent->fields.client->enemy)->fields.client->origin[2];
2935 trace = CL_Move (ent->fields.client->origin, ent->fields.client->mins, ent->fields.client->maxs, neworg, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, &svent, true);
2937 CL_VM_SetTraceGlobals(&trace, svent);
2939 if (trace.fraction == 1)
2941 VectorCopy(trace.endpos, traceendpos);
2942 if (((int)ent->fields.client->flags & FL_SWIM) && !(CL_PointSuperContents(traceendpos) & SUPERCONTENTS_LIQUIDSMASK))
2943 return false; // swim monster left water
2945 VectorCopy (traceendpos, ent->fields.client->origin);
2951 if (enemy == prog->edicts)
2958 // push down from a step height above the wished position
2959 neworg[2] += sv_stepheight.value;
2960 VectorCopy (neworg, end);
2961 end[2] -= sv_stepheight.value*2;
2963 trace = CL_Move (neworg, ent->fields.client->mins, ent->fields.client->maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, &svent, true);
2965 CL_VM_SetTraceGlobals(&trace, svent);
2967 if (trace.startsolid)
2969 neworg[2] -= sv_stepheight.value;
2970 trace = CL_Move (neworg, ent->fields.client->mins, ent->fields.client->maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, &svent, true);
2972 CL_VM_SetTraceGlobals(&trace, svent);
2973 if (trace.startsolid)
2976 if (trace.fraction == 1)
2978 // if monster had the ground pulled out, go ahead and fall
2979 if ( (int)ent->fields.client->flags & FL_PARTIALGROUND )
2981 VectorAdd (ent->fields.client->origin, move, ent->fields.client->origin);
2984 ent->fields.client->flags = (int)ent->fields.client->flags & ~FL_ONGROUND;
2988 return false; // walked off an edge
2991 // check point traces down for dangling corners
2992 VectorCopy (trace.endpos, ent->fields.client->origin);
2994 if (!CL_CheckBottom (ent))
2996 if ( (int)ent->fields.client->flags & FL_PARTIALGROUND )
2997 { // entity had floor mostly pulled out from underneath it
2998 // and is trying to correct
3003 VectorCopy (oldorg, ent->fields.client->origin);
3007 if ( (int)ent->fields.client->flags & FL_PARTIALGROUND )
3008 ent->fields.client->flags = (int)ent->fields.client->flags & ~FL_PARTIALGROUND;
3010 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.groundentity)))
3011 val->edict = PRVM_EDICT_TO_PROG(trace.ent);
3023 float(float yaw, float dist[, settrace]) walkmove
3026 static void VM_CL_walkmove (void)
3035 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_walkmove);
3037 // assume failure if it returns early
3038 PRVM_G_FLOAT(OFS_RETURN) = 0;
3040 ent = PRVM_PROG_TO_EDICT(prog->globals.client->self);
3041 if (ent == prog->edicts)
3043 VM_Warning("walkmove: can not modify world entity\n");
3046 if (ent->priv.server->free)
3048 VM_Warning("walkmove: can not modify free entity\n");
3051 yaw = PRVM_G_FLOAT(OFS_PARM0);
3052 dist = PRVM_G_FLOAT(OFS_PARM1);
3053 settrace = prog->argc >= 3 && PRVM_G_FLOAT(OFS_PARM2);
3055 if ( !( (int)ent->fields.client->flags & (FL_ONGROUND|FL_FLY|FL_SWIM) ) )
3058 yaw = yaw*M_PI*2 / 360;
3060 move[0] = cos(yaw)*dist;
3061 move[1] = sin(yaw)*dist;
3064 // save program state, because CL_movestep may call other progs
3065 oldf = prog->xfunction;
3066 oldself = prog->globals.client->self;
3068 PRVM_G_FLOAT(OFS_RETURN) = CL_movestep(ent, move, true, false, settrace);
3071 // restore program state
3072 prog->xfunction = oldf;
3073 prog->globals.client->self = oldself;
3080 string(string key) serverkey
3083 void VM_CL_serverkey(void)
3085 char string[VM_STRINGTEMP_LENGTH];
3086 VM_SAFEPARMCOUNT(1, VM_CL_serverkey);
3087 InfoString_GetValue(cl.qw_serverinfo, PRVM_G_STRING(OFS_PARM0), string, sizeof(string));
3088 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(string);
3095 Checks if an entity is in a point's PVS.
3096 Should be fast but can be inexact.
3098 float checkpvs(vector viewpos, entity viewee) = #240;
3101 static void VM_CL_checkpvs (void)
3104 prvm_edict_t *viewee;
3109 static int fatpvsbytes;
3110 static unsigned char fatpvs[MAX_MAP_LEAFS/8];
3113 VM_SAFEPARMCOUNT(2, VM_SV_checkpvs);
3114 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), viewpos);
3115 viewee = PRVM_G_EDICT(OFS_PARM1);
3117 if(viewee->priv.required->free)
3119 VM_Warning("checkpvs: can not check free entity\n");
3120 PRVM_G_FLOAT(OFS_RETURN) = 4;
3124 VectorAdd(viewee->fields.server->origin, viewee->fields.server->mins, mi);
3125 VectorAdd(viewee->fields.server->origin, viewee->fields.server->maxs, ma);
3128 if(!sv.worldmodel->brush.GetPVS || !sv.worldmodel->brush.BoxTouchingPVS)
3130 // no PVS support on this worldmodel... darn
3131 PRVM_G_FLOAT(OFS_RETURN) = 3;
3134 pvs = sv.worldmodel->brush.GetPVS(sv.worldmodel, viewpos);
3137 // viewpos isn't in any PVS... darn
3138 PRVM_G_FLOAT(OFS_RETURN) = 2;
3141 PRVM_G_FLOAT(OFS_RETURN) = sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, pvs, mi, ma);
3143 // using fat PVS like FTEQW does (slow)
3144 if(!sv.worldmodel->brush.FatPVS || !sv.worldmodel->brush.BoxTouchingPVS)
3146 // no PVS support on this worldmodel... darn
3147 PRVM_G_FLOAT(OFS_RETURN) = 3;
3150 fatpvsbytes = sv.worldmodel->brush.FatPVS(sv.worldmodel, viewpos, 8, fatpvs, sizeof(fatpvs), false);
3153 // viewpos isn't in any PVS... darn
3154 PRVM_G_FLOAT(OFS_RETURN) = 2;
3157 PRVM_G_FLOAT(OFS_RETURN) = sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, fatpvs, mi, ma);
3160 //============================================================================
3162 // To create a almost working builtin file from this replace:
3163 // "^NULL.*" with ""
3164 // "^{.*//.*}:Wh\(.*\)" with "\1"
3166 // "^.*//:Wh{\#:d*}:Wh{.*}" with "\2 = \1;"
3167 // "\n\n+" with "\n\n"
3169 prvm_builtin_t vm_cl_builtins[] = {
3170 NULL, // #0 NULL function (not callable) (QUAKE)
3171 VM_CL_makevectors, // #1 void(vector ang) makevectors (QUAKE)
3172 VM_CL_setorigin, // #2 void(entity e, vector o) setorigin (QUAKE)
3173 VM_CL_setmodel, // #3 void(entity e, string m) setmodel (QUAKE)
3174 VM_CL_setsize, // #4 void(entity e, vector min, vector max) setsize (QUAKE)
3175 NULL, // #5 void(entity e, vector min, vector max) setabssize (QUAKE)
3176 VM_break, // #6 void() break (QUAKE)
3177 VM_random, // #7 float() random (QUAKE)
3178 VM_CL_sound, // #8 void(entity e, float chan, string samp) sound (QUAKE)
3179 VM_normalize, // #9 vector(vector v) normalize (QUAKE)
3180 VM_error, // #10 void(string e) error (QUAKE)
3181 VM_objerror, // #11 void(string e) objerror (QUAKE)
3182 VM_vlen, // #12 float(vector v) vlen (QUAKE)
3183 VM_vectoyaw, // #13 float(vector v) vectoyaw (QUAKE)
3184 VM_CL_spawn, // #14 entity() spawn (QUAKE)
3185 VM_remove, // #15 void(entity e) remove (QUAKE)
3186 VM_CL_traceline, // #16 void(vector v1, vector v2, float tryents, entity ignoreentity) traceline (QUAKE)
3187 NULL, // #17 entity() checkclient (QUAKE)
3188 VM_find, // #18 entity(entity start, .string fld, string match) find (QUAKE)
3189 VM_precache_sound, // #19 void(string s) precache_sound (QUAKE)
3190 VM_CL_precache_model, // #20 void(string s) precache_model (QUAKE)
3191 NULL, // #21 void(entity client, string s, ...) stuffcmd (QUAKE)
3192 VM_CL_findradius, // #22 entity(vector org, float rad) findradius (QUAKE)
3193 NULL, // #23 void(string s, ...) bprint (QUAKE)
3194 NULL, // #24 void(entity client, string s, ...) sprint (QUAKE)
3195 VM_dprint, // #25 void(string s, ...) dprint (QUAKE)
3196 VM_ftos, // #26 string(float f) ftos (QUAKE)
3197 VM_vtos, // #27 string(vector v) vtos (QUAKE)
3198 VM_coredump, // #28 void() coredump (QUAKE)
3199 VM_traceon, // #29 void() traceon (QUAKE)
3200 VM_traceoff, // #30 void() traceoff (QUAKE)
3201 VM_eprint, // #31 void(entity e) eprint (QUAKE)
3202 VM_CL_walkmove, // #32 float(float yaw, float dist[, float settrace]) walkmove (QUAKE)
3203 NULL, // #33 (QUAKE)
3204 VM_CL_droptofloor, // #34 float() droptofloor (QUAKE)
3205 VM_CL_lightstyle, // #35 void(float style, string value) lightstyle (QUAKE)
3206 VM_rint, // #36 float(float v) rint (QUAKE)
3207 VM_floor, // #37 float(float v) floor (QUAKE)
3208 VM_ceil, // #38 float(float v) ceil (QUAKE)
3209 NULL, // #39 (QUAKE)
3210 VM_CL_checkbottom, // #40 float(entity e) checkbottom (QUAKE)
3211 VM_CL_pointcontents, // #41 float(vector v) pointcontents (QUAKE)
3212 NULL, // #42 (QUAKE)
3213 VM_fabs, // #43 float(float f) fabs (QUAKE)
3214 NULL, // #44 vector(entity e, float speed) aim (QUAKE)
3215 VM_cvar, // #45 float(string s) cvar (QUAKE)
3216 VM_localcmd, // #46 void(string s) localcmd (QUAKE)
3217 VM_nextent, // #47 entity(entity e) nextent (QUAKE)
3218 VM_CL_particle, // #48 void(vector o, vector d, float color, float count) particle (QUAKE)
3219 VM_changeyaw, // #49 void() ChangeYaw (QUAKE)
3220 NULL, // #50 (QUAKE)
3221 VM_vectoangles, // #51 vector(vector v) vectoangles (QUAKE)
3222 NULL, // #52 void(float to, float f) WriteByte (QUAKE)
3223 NULL, // #53 void(float to, float f) WriteChar (QUAKE)
3224 NULL, // #54 void(float to, float f) WriteShort (QUAKE)
3225 NULL, // #55 void(float to, float f) WriteLong (QUAKE)
3226 NULL, // #56 void(float to, float f) WriteCoord (QUAKE)
3227 NULL, // #57 void(float to, float f) WriteAngle (QUAKE)
3228 NULL, // #58 void(float to, string s) WriteString (QUAKE)
3229 NULL, // #59 (QUAKE)
3230 VM_sin, // #60 float(float f) sin (DP_QC_SINCOSSQRTPOW)
3231 VM_cos, // #61 float(float f) cos (DP_QC_SINCOSSQRTPOW)
3232 VM_sqrt, // #62 float(float f) sqrt (DP_QC_SINCOSSQRTPOW)
3233 VM_changepitch, // #63 void(entity ent) changepitch (DP_QC_CHANGEPITCH)
3234 VM_CL_tracetoss, // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS)
3235 VM_etos, // #65 string(entity ent) etos (DP_QC_ETOS)
3236 NULL, // #66 (QUAKE)
3237 NULL, // #67 void(float step) movetogoal (QUAKE)
3238 VM_precache_file, // #68 string(string s) precache_file (QUAKE)
3239 VM_CL_makestatic, // #69 void(entity e) makestatic (QUAKE)
3240 NULL, // #70 void(string s) changelevel (QUAKE)
3241 NULL, // #71 (QUAKE)
3242 VM_cvar_set, // #72 void(string var, string val) cvar_set (QUAKE)
3243 NULL, // #73 void(entity client, strings) centerprint (QUAKE)
3244 VM_CL_ambientsound, // #74 void(vector pos, string samp, float vol, float atten) ambientsound (QUAKE)
3245 VM_CL_precache_model, // #75 string(string s) precache_model2 (QUAKE)
3246 VM_precache_sound, // #76 string(string s) precache_sound2 (QUAKE)
3247 VM_precache_file, // #77 string(string s) precache_file2 (QUAKE)
3248 NULL, // #78 void(entity e) setspawnparms (QUAKE)
3249 NULL, // #79 void(entity killer, entity killee) logfrag (QUAKEWORLD)
3250 NULL, // #80 string(entity e, string keyname) infokey (QUAKEWORLD)
3251 VM_stof, // #81 float(string s) stof (FRIK_FILE)
3252 NULL, // #82 void(vector where, float set) multicast (QUAKEWORLD)
3253 NULL, // #83 (QUAKE)
3254 NULL, // #84 (QUAKE)
3255 NULL, // #85 (QUAKE)
3256 NULL, // #86 (QUAKE)
3257 NULL, // #87 (QUAKE)
3258 NULL, // #88 (QUAKE)
3259 NULL, // #89 (QUAKE)
3260 VM_CL_tracebox, // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
3261 VM_randomvec, // #91 vector() randomvec (DP_QC_RANDOMVEC)
3262 VM_CL_getlight, // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
3263 VM_registercvar, // #93 float(string name, string value) registercvar (DP_REGISTERCVAR)
3264 VM_min, // #94 float(float a, floats) min (DP_QC_MINMAXBOUND)
3265 VM_max, // #95 float(float a, floats) max (DP_QC_MINMAXBOUND)
3266 VM_bound, // #96 float(float minimum, float val, float maximum) bound (DP_QC_MINMAXBOUND)
3267 VM_pow, // #97 float(float f, float f) pow (DP_QC_SINCOSSQRTPOW)
3268 VM_findfloat, // #98 entity(entity start, .float fld, float match) findfloat (DP_QC_FINDFLOAT)
3269 VM_checkextension, // #99 float(string s) checkextension (the basis of the extension system)
3270 // FrikaC and Telejano range #100-#199
3281 VM_fopen, // #110 float(string filename, float mode) fopen (FRIK_FILE)
3282 VM_fclose, // #111 void(float fhandle) fclose (FRIK_FILE)
3283 VM_fgets, // #112 string(float fhandle) fgets (FRIK_FILE)
3284 VM_fputs, // #113 void(float fhandle, string s) fputs (FRIK_FILE)
3285 VM_strlen, // #114 float(string s) strlen (FRIK_FILE)
3286 VM_strcat, // #115 string(string s1, string s2, ...) strcat (FRIK_FILE)
3287 VM_substring, // #116 string(string s, float start, float length) substring (FRIK_FILE)
3288 VM_stov, // #117 vector(string) stov (FRIK_FILE)
3289 VM_strzone, // #118 string(string s) strzone (FRIK_FILE)
3290 VM_strunzone, // #119 void(string s) strunzone (FRIK_FILE)
3371 // FTEQW range #200-#299
3390 VM_bitshift, // #218 float(float number, float quantity) bitshift (EXT_BITSHIFT)
3393 VM_strstrofs, // #221 float(string str, string sub[, float startpos]) strstrofs (FTE_STRINGS)
3394 VM_str2chr, // #222 float(string str, float ofs) str2chr (FTE_STRINGS)
3395 VM_chr2str, // #223 string(float c, ...) chr2str (FTE_STRINGS)
3396 VM_strconv, // #224 string(float ccase, float calpha, float cnum, string s, ...) strconv (FTE_STRINGS)
3397 VM_strpad, // #225 string(float chars, string s, ...) strpad (FTE_STRINGS)
3398 VM_infoadd, // #226 string(string info, string key, string value, ...) infoadd (FTE_STRINGS)
3399 VM_infoget, // #227 string(string info, string key) infoget (FTE_STRINGS)
3400 VM_strncmp, // #228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
3401 VM_strncasecmp, // #229 float(string s1, string s2) strcasecmp (FTE_STRINGS)
3402 VM_strncasecmp, // #230 float(string s1, string s2, float len) strncasecmp (FTE_STRINGS)
3404 NULL, // #232 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
3412 VM_CL_checkpvs, // #240
3472 // CSQC range #300-#399
3473 VM_CL_R_ClearScene, // #300 void() clearscene (EXT_CSQC)
3474 VM_CL_R_AddEntities, // #301 void(float mask) addentities (EXT_CSQC)
3475 VM_CL_R_AddEntity, // #302 void(entity ent) addentity (EXT_CSQC)
3476 VM_CL_R_SetView, // #303 float(float property, ...) setproperty (EXT_CSQC)
3477 VM_CL_R_RenderScene, // #304 void() renderscene (EXT_CSQC)
3478 VM_CL_R_AddDynamicLight, // #305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
3479 VM_CL_R_PolygonBegin, // #306 void(string texturename, float flag[, float is2d, float lines]) R_BeginPolygon
3480 VM_CL_R_PolygonVertex, // #307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
3481 VM_CL_R_PolygonEnd, // #308 void() R_EndPolygon
3482 NULL /* R_LoadWorldModel in menu VM, should stay unassigned in client*/, // #309
3483 VM_CL_unproject, // #310 vector (vector v) cs_unproject (EXT_CSQC)
3484 VM_CL_project, // #311 vector (vector v) cs_project (EXT_CSQC)
3488 VM_drawline, // #315 void(float width, vector pos1, vector pos2, float flag) drawline (EXT_CSQC)
3489 VM_iscachedpic, // #316 float(string name) iscachedpic (EXT_CSQC)
3490 VM_precache_pic, // #317 string(string name, float trywad) precache_pic (EXT_CSQC)
3491 VM_getimagesize, // #318 vector(string picname) draw_getimagesize (EXT_CSQC)
3492 VM_freepic, // #319 void(string name) freepic (EXT_CSQC)
3493 VM_drawcharacter, // #320 float(vector position, float character, vector scale, vector rgb, float alpha, float flag) drawcharacter (EXT_CSQC)
3494 VM_drawstring, // #321 float(vector position, string text, vector scale, vector rgb, float alpha, float flag) drawstring (EXT_CSQC)
3495 VM_drawpic, // #322 float(vector position, string pic, vector size, vector rgb, float alpha, float flag) drawpic (EXT_CSQC)
3496 VM_drawfill, // #323 float(vector position, vector size, vector rgb, float alpha, float flag) drawfill (EXT_CSQC)
3497 VM_drawsetcliparea, // #324 void(float x, float y, float width, float height) drawsetcliparea
3498 VM_drawresetcliparea, // #325 void(void) drawresetcliparea
3499 VM_drawcolorcodedstring, // #326 float drawcolorcodedstring(vector position, string text, vector scale, vector rgb, float alpha, float flag) (EXT_CSQC)
3500 VM_stringwidth, // #327 // FIXME is this okay?
3501 VM_drawsubpic, // #328 // FIXME is this okay?
3502 VM_drawrotpic, // #329 // FIXME is this okay?
3503 VM_CL_getstatf, // #330 float(float stnum) getstatf (EXT_CSQC)
3504 VM_CL_getstati, // #331 float(float stnum) getstati (EXT_CSQC)
3505 VM_CL_getstats, // #332 string(float firststnum) getstats (EXT_CSQC)
3506 VM_CL_setmodelindex, // #333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
3507 VM_CL_modelnameforindex, // #334 string(float mdlindex) modelnameforindex (EXT_CSQC)
3508 VM_CL_particleeffectnum, // #335 float(string effectname) particleeffectnum (EXT_CSQC)
3509 VM_CL_trailparticles, // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
3510 VM_CL_pointparticles, // #337 void(float effectnum, vector origin [, vector dir, float count]) pointparticles (EXT_CSQC)
3511 VM_centerprint, // #338 void(string s, ...) centerprint (EXT_CSQC)
3512 VM_print, // #339 void(string s, ...) print (EXT_CSQC, DP_SV_PRINT)
3513 VM_keynumtostring, // #340 string(float keynum) keynumtostring (EXT_CSQC)
3514 VM_stringtokeynum, // #341 float(string keyname) stringtokeynum (EXT_CSQC)
3515 VM_CL_getkeybind, // #342 string(float keynum) getkeybind (EXT_CSQC)
3516 VM_CL_setcursormode, // #343 void(float usecursor) setcursormode (EXT_CSQC)
3517 VM_CL_getmousepos, // #344 vector() getmousepos (EXT_CSQC)
3518 VM_CL_getinputstate, // #345 float(float framenum) getinputstate (EXT_CSQC)
3519 VM_CL_setsensitivityscale, // #346 void(float sens) setsensitivityscale (EXT_CSQC)
3520 VM_CL_runplayerphysics, // #347 void() runstandardplayerphysics (EXT_CSQC)
3521 VM_CL_getplayerkey, // #348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
3522 VM_CL_isdemo, // #349 float() isdemo (EXT_CSQC)
3523 VM_isserver, // #350 float() isserver (EXT_CSQC)
3524 VM_CL_setlistener, // #351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
3525 VM_CL_registercmd, // #352 void(string cmdname) registercommand (EXT_CSQC)
3526 VM_wasfreed, // #353 float(entity ent) wasfreed (EXT_CSQC) (should be availabe on server too)
3527 VM_CL_serverkey, // #354 string(string key) serverkey (EXT_CSQC)
3533 VM_CL_ReadByte, // #360 float() readbyte (EXT_CSQC)
3534 VM_CL_ReadChar, // #361 float() readchar (EXT_CSQC)
3535 VM_CL_ReadShort, // #362 float() readshort (EXT_CSQC)
3536 VM_CL_ReadLong, // #363 float() readlong (EXT_CSQC)
3537 VM_CL_ReadCoord, // #364 float() readcoord (EXT_CSQC)
3538 VM_CL_ReadAngle, // #365 float() readangle (EXT_CSQC)
3539 VM_CL_ReadString, // #366 string() readstring (EXT_CSQC)
3540 VM_CL_ReadFloat, // #367 float() readfloat (EXT_CSQC)
3573 // LordHavoc's range #400-#499
3574 VM_CL_copyentity, // #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY)
3575 NULL, // #401 void(entity ent, float colors) setcolor (DP_QC_SETCOLOR)
3576 VM_findchain, // #402 entity(.string fld, string match) findchain (DP_QC_FINDCHAIN)
3577 VM_findchainfloat, // #403 entity(.float fld, float match) findchainfloat (DP_QC_FINDCHAINFLOAT)
3578 VM_CL_effect, // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
3579 VM_CL_te_blood, // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
3580 VM_CL_te_bloodshower, // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
3581 VM_CL_te_explosionrgb, // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
3582 VM_CL_te_particlecube, // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
3583 VM_CL_te_particlerain, // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
3584 VM_CL_te_particlesnow, // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
3585 VM_CL_te_spark, // #411 void(vector org, vector vel, float howmany) te_spark (DP_TE_SPARK)
3586 VM_CL_te_gunshotquad, // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
3587 VM_CL_te_spikequad, // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
3588 VM_CL_te_superspikequad, // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
3589 VM_CL_te_explosionquad, // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
3590 VM_CL_te_smallflash, // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
3591 VM_CL_te_customflash, // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
3592 VM_CL_te_gunshot, // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
3593 VM_CL_te_spike, // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
3594 VM_CL_te_superspike, // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
3595 VM_CL_te_explosion, // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
3596 VM_CL_te_tarexplosion, // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
3597 VM_CL_te_wizspike, // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
3598 VM_CL_te_knightspike, // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
3599 VM_CL_te_lavasplash, // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
3600 VM_CL_te_teleport, // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
3601 VM_CL_te_explosion2, // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
3602 VM_CL_te_lightning1, // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
3603 VM_CL_te_lightning2, // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
3604 VM_CL_te_lightning3, // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
3605 VM_CL_te_beam, // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
3606 VM_vectorvectors, // #432 void(vector dir) vectorvectors (DP_QC_VECTORVECTORS)
3607 VM_CL_te_plasmaburn, // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
3608 VM_CL_getsurfacenumpoints, // #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
3609 VM_CL_getsurfacepoint, // #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
3610 VM_CL_getsurfacenormal, // #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
3611 VM_CL_getsurfacetexture, // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
3612 VM_CL_getsurfacenearpoint, // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
3613 VM_CL_getsurfaceclippedpoint, // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
3614 NULL, // #440 void(entity e, string s) clientcommand (KRIMZON_SV_PARSECLIENTCOMMAND)
3615 VM_tokenize, // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
3616 VM_argv, // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND)
3617 VM_CL_setattachment, // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
3618 VM_search_begin, // #444 float(string pattern, float caseinsensitive, float quiet) search_begin (DP_QC_FS_SEARCH)
3619 VM_search_end, // #445 void(float handle) search_end (DP_QC_FS_SEARCH)
3620 VM_search_getsize, // #446 float(float handle) search_getsize (DP_QC_FS_SEARCH)
3621 VM_search_getfilename, // #447 string(float handle, float num) search_getfilename (DP_QC_FS_SEARCH)
3622 VM_cvar_string, // #448 string(string s) cvar_string (DP_QC_CVAR_STRING)
3623 VM_findflags, // #449 entity(entity start, .float fld, float match) findflags (DP_QC_FINDFLAGS)
3624 VM_findchainflags, // #450 entity(.float fld, float match) findchainflags (DP_QC_FINDCHAINFLAGS)
3625 VM_CL_gettagindex, // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
3626 VM_CL_gettaginfo, // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
3627 NULL, // #453 void(entity clent) dropclient (DP_SV_DROPCLIENT)
3628 NULL, // #454 entity() spawnclient (DP_SV_BOTCLIENT)
3629 NULL, // #455 float(entity clent) clienttype (DP_SV_BOTCLIENT)
3630 NULL, // #456 void(float to, string s) WriteUnterminatedString (DP_SV_WRITEUNTERMINATEDSTRING)
3631 VM_CL_te_flamejet, // #457 void(vector org, vector vel, float howmany) te_flamejet (DP_TE_FLAMEJET)
3633 VM_ftoe, // #459 entity(float num) entitybyindex (DP_QC_EDICT_NUM)
3634 VM_buf_create, // #460 float() buf_create (DP_QC_STRINGBUFFERS)
3635 VM_buf_del, // #461 void(float bufhandle) buf_del (DP_QC_STRINGBUFFERS)
3636 VM_buf_getsize, // #462 float(float bufhandle) buf_getsize (DP_QC_STRINGBUFFERS)
3637 VM_buf_copy, // #463 void(float bufhandle_from, float bufhandle_to) buf_copy (DP_QC_STRINGBUFFERS)
3638 VM_buf_sort, // #464 void(float bufhandle, float sortpower, float backward) buf_sort (DP_QC_STRINGBUFFERS)
3639 VM_buf_implode, // #465 string(float bufhandle, string glue) buf_implode (DP_QC_STRINGBUFFERS)
3640 VM_bufstr_get, // #466 string(float bufhandle, float string_index) bufstr_get (DP_QC_STRINGBUFFERS)
3641 VM_bufstr_set, // #467 void(float bufhandle, float string_index, string str) bufstr_set (DP_QC_STRINGBUFFERS)
3642 VM_bufstr_add, // #468 float(float bufhandle, string str, float order) bufstr_add (DP_QC_STRINGBUFFERS)
3643 VM_bufstr_free, // #469 void(float bufhandle, float string_index) bufstr_free (DP_QC_STRINGBUFFERS)
3644 NULL, // #470 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
3645 VM_asin, // #471 float(float s) VM_asin (DP_QC_ASINACOSATANATAN2TAN)
3646 VM_acos, // #472 float(float c) VM_acos (DP_QC_ASINACOSATANATAN2TAN)
3647 VM_atan, // #473 float(float t) VM_atan (DP_QC_ASINACOSATANATAN2TAN)
3648 VM_atan2, // #474 float(float c, float s) VM_atan2 (DP_QC_ASINACOSATANATAN2TAN)
3649 VM_tan, // #475 float(float a) VM_tan (DP_QC_ASINACOSATANATAN2TAN)
3650 VM_strlennocol, // #476 float(string s) : DRESK - String Length (not counting color codes) (DP_QC_STRINGCOLORFUNCTIONS)
3651 VM_strdecolorize, // #477 string(string s) : DRESK - Decolorized String (DP_QC_STRINGCOLORFUNCTIONS)
3652 VM_strftime, // #478 string(float uselocaltime, string format, ...) (DP_QC_STRFTIME)
3653 VM_tokenizebyseparator, // #479 float(string s) tokenizebyseparator (DP_QC_TOKENIZEBYSEPARATOR)
3654 VM_strtolower, // #480 string(string s) VM_strtolower (DP_QC_STRING_CASE_FUNCTIONS)
3655 VM_strtoupper, // #481 string(string s) VM_strtoupper (DP_QC_STRING_CASE_FUNCTIONS)
3656 VM_cvar_defstring, // #482 string(string s) cvar_defstring (DP_QC_CVAR_DEFSTRING)
3657 VM_CL_pointsound, // #483 void(vector origin, string sample, float volume, float attenuation) pointsound (DP_SV_POINTSOUND)
3658 VM_strreplace, // #484 string(string search, string replace, string subject) strreplace (DP_QC_STRREPLACE)
3659 VM_strireplace, // #485 string(string search, string replace, string subject) strireplace (DP_QC_STRREPLACE)
3660 VM_CL_getsurfacepointattribute,// #486 vector(entity e, float s, float n, float a) getsurfacepointattribute
3661 VM_gecko_create, // #487 float gecko_create( string name )
3662 VM_gecko_destroy, // #488 void gecko_destroy( string name )
3663 VM_gecko_navigate, // #489 void gecko_navigate( string name, string URI )
3664 VM_gecko_keyevent, // #490 float gecko_keyevent( string name, float key, float eventtype )
3665 VM_gecko_movemouse, // #491 void gecko_mousemove( string name, float x, float y )
3666 VM_gecko_resize, // #492 void gecko_resize( string name, float w, float h )
3667 VM_gecko_get_texture_extent, // #493 vector gecko_get_texture_extent( string name )
3668 VM_crc16, // #494 float(float caseinsensitive, string s, ...) crc16 = #494 (DP_QC_CRC16)
3669 VM_cvar_type, // #495 float(string name) cvar_type = #495; (DP_QC_CVAR_TYPE)
3670 VM_numentityfields, // #496 float() numentityfields = #496; (QP_QC_ENTITYDATA)
3671 VM_entityfieldname, // #497 string(float fieldnum) entityfieldname = #497; (DP_QC_ENTITYDATA)
3672 VM_entityfieldtype, // #498 float(float fieldnum) entityfieldtype = #498; (DP_QC_ENTITYDATA)
3673 VM_getentityfieldstring, // #499 string(float fieldnum, entity ent) getentityfieldstring = #499; (DP_QC_ENTITYDATA)
3674 VM_putentityfieldstring, // #500 float(float fieldnum, entity ent, string s) putentityfieldstring = #500; (DP_QC_ENTITYDATA)
3675 VM_CL_ReadPicture, // #501 string() ReadPicture = #501;
3677 VM_whichpack, // #503 string(string) whichpack = #503;
3684 VM_uri_escape, // #510 string(string in) uri_escape = #510;
3685 VM_uri_unescape, // #511 string(string in) uri_unescape = #511;
3686 VM_etof, // #512 float(entity ent) num_for_edict = #512 (DP_QC_NUM_FOR_EDICT)
3687 VM_uri_get, // #513 float(string uril, float id) uri_get = #512; (DP_QC_URI_GET)
3688 VM_tokenize_console, // #514 float(string str) tokenize_console = #514; (DP_QC_TOKENIZE_CONSOLE)
3689 VM_argv_start_index, // #515 float(float idx) argv_start_index = #515; (DP_QC_TOKENIZE_CONSOLE)
3690 VM_argv_end_index, // #516 float(float idx) argv_end_index = #516; (DP_QC_TOKENIZE_CONSOLE)
3691 VM_buf_cvarlist, // #517 void(float buf, string prefix, string antiprefix) buf_cvarlist = #517; (DP_QC_STRINGBUFFERS_CVARLIST)
3692 VM_cvar_description, // #518 float(string name) cvar_description = #518; (DP_QC_CVAR_DESCRIPTION)
3693 VM_gettime, // #519 float(float timer) gettime = #519; (DP_QC_GETTIME)
3694 VM_keynumtostring, // #520 string keynumtostring(float keynum)
3695 VM_findkeysforcommand, // #521 string findkeysforcommand(string command)
3798 VM_getextresponse, // #624 string getextresponse(void)
3802 const int vm_cl_numbuiltins = sizeof(vm_cl_builtins) / sizeof(prvm_builtin_t);
3804 void VM_Polygons_Reset(void)
3806 vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
3808 // TODO: replace vm_polygons stuff with a more general debugging polygon system, and make vm_polygons functions use that system
3809 if(polys->initialized)
3811 Mem_FreePool(&polys->pool);
3812 polys->initialized = false;
3816 void VM_CL_Cmd_Init(void)
3819 VM_Polygons_Reset();
3822 void VM_CL_Cmd_Reset(void)
3825 VM_Polygons_Reset();