5 #include "cl_collision.h"
10 //============================================================================
12 //[515]: unsolved PROBLEMS
13 //- finish player physics code (cs_runplayerphysics)
15 //- RF_DEPTHHACK is not like it should be
16 //- add builtin that sets cl.viewangles instead of reading "input_angles" global
17 //- finish lines support for R_Polygon***
18 //- insert selecttraceline into traceline somehow
20 //4 feature darkplaces csqc: add builtin to clientside qc for reading triangles of model meshes (useful to orient a ui along a triangle of a model mesh)
21 //4 feature darkplaces csqc: add builtins to clientside qc for gl calls
23 extern cvar_t v_flipped;
25 r_refdef_view_t csqc_original_r_refdef_view;
26 r_refdef_view_t csqc_main_r_refdef_view;
28 // #1 void(vector ang) makevectors
29 static void VM_CL_makevectors (prvm_prog_t *prog)
31 vec3_t angles, forward, right, up;
32 VM_SAFEPARMCOUNT(1, VM_CL_makevectors);
33 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), angles);
34 AngleVectors(angles, forward, right, up);
35 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
36 VectorCopy(right, PRVM_clientglobalvector(v_right));
37 VectorCopy(up, PRVM_clientglobalvector(v_up));
40 // #2 void(entity e, vector o) setorigin
41 static void VM_CL_setorigin (prvm_prog_t *prog)
45 VM_SAFEPARMCOUNT(2, VM_CL_setorigin);
47 e = PRVM_G_EDICT(OFS_PARM0);
48 if (e == prog->edicts)
50 VM_Warning(prog, "setorigin: can not modify world entity\n");
55 VM_Warning(prog, "setorigin: can not modify free entity\n");
58 org = PRVM_G_VECTOR(OFS_PARM1);
59 VectorCopy (org, PRVM_clientedictvector(e, origin));
60 if(e->priv.required->mark == PRVM_EDICT_MARK_WAIT_FOR_SETORIGIN)
61 e->priv.required->mark = PRVM_EDICT_MARK_SETORIGIN_CAUGHT;
65 static void SetMinMaxSizePRVM (prvm_prog_t *prog, prvm_edict_t *e, prvm_vec_t *min, prvm_vec_t *max)
71 prog->error_cmd("SetMinMaxSize: backwards mins/maxs");
74 VectorCopy (min, PRVM_clientedictvector(e, mins));
75 VectorCopy (max, PRVM_clientedictvector(e, maxs));
76 VectorSubtract (max, min, PRVM_clientedictvector(e, size));
81 static void SetMinMaxSize (prvm_prog_t *prog, prvm_edict_t *e, const vec_t *min, const vec_t *max)
83 prvm_vec3_t mins, maxs;
84 VectorCopy(min, mins);
85 VectorCopy(max, maxs);
86 SetMinMaxSizePRVM(prog, e, mins, maxs);
89 // #3 void(entity e, string m) setmodel
90 static void VM_CL_setmodel (prvm_prog_t *prog)
97 VM_SAFEPARMCOUNT(2, VM_CL_setmodel);
99 e = PRVM_G_EDICT(OFS_PARM0);
100 PRVM_clientedictfloat(e, modelindex) = 0;
101 PRVM_clientedictstring(e, model) = 0;
103 m = PRVM_G_STRING(OFS_PARM1);
105 for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
107 if (!strcmp(cl.csqc_model_precache[i]->name, m))
109 mod = cl.csqc_model_precache[i];
110 PRVM_clientedictstring(e, model) = PRVM_SetEngineString(prog, mod->name);
111 PRVM_clientedictfloat(e, modelindex) = -(i+1);
117 for (i = 0;i < MAX_MODELS;i++)
119 mod = cl.model_precache[i];
120 if (mod && !strcmp(mod->name, m))
122 PRVM_clientedictstring(e, model) = PRVM_SetEngineString(prog, mod->name);
123 PRVM_clientedictfloat(e, modelindex) = i;
130 // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
131 // LadyHavoc: erm you broke it by commenting this out - setmodel must do setsize or else the qc can't find out the model size, and ssqc does this by necessity, consistency.
132 SetMinMaxSize (prog, e, mod->normalmins, mod->normalmaxs);
136 SetMinMaxSize (prog, e, vec3_origin, vec3_origin);
137 VM_Warning(prog, "setmodel: model '%s' not precached\n", m);
141 // #4 void(entity e, vector min, vector max) setsize
142 static void VM_CL_setsize (prvm_prog_t *prog)
146 VM_SAFEPARMCOUNT(3, VM_CL_setsize);
148 e = PRVM_G_EDICT(OFS_PARM0);
149 if (e == prog->edicts)
151 VM_Warning(prog, "setsize: can not modify world entity\n");
156 VM_Warning(prog, "setsize: can not modify free entity\n");
159 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), mins);
160 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), maxs);
162 SetMinMaxSize( prog, e, mins, maxs );
167 // #8 void(entity e, float chan, string samp, float volume, float atten[, float pitchchange[, float flags]]) sound
168 static void VM_CL_sound (prvm_prog_t *prog)
172 prvm_edict_t *entity;
180 VM_SAFEPARMCOUNTRANGE(5, 7, VM_CL_sound);
182 entity = PRVM_G_EDICT(OFS_PARM0);
183 channel = (int)PRVM_G_FLOAT(OFS_PARM1);
184 sample = PRVM_G_STRING(OFS_PARM2);
185 fvolume = PRVM_G_FLOAT(OFS_PARM3);
186 attenuation = PRVM_G_FLOAT(OFS_PARM4);
188 if (fvolume < 0 || fvolume > 1)
190 VM_Warning(prog, "VM_CL_sound: volume must be in range 0-1\n");
194 if (attenuation < 0 || attenuation > 4)
196 VM_Warning(prog, "VM_CL_sound: attenuation must be in range 0-4\n");
203 pitchchange = PRVM_G_FLOAT(OFS_PARM5);
209 // LadyHavoc: we only let the qc set certain flags, others are off-limits
210 flags = (int)PRVM_G_FLOAT(OFS_PARM6) & (CHANNELFLAG_RELIABLE | CHANNELFLAG_FORCELOOP | CHANNELFLAG_PAUSED | CHANNELFLAG_FULLVOLUME);
213 // sound_starttime exists instead of sound_startposition because in a
214 // networking sense you might not know when something is being received,
215 // so making sounds match up in sync would be impossible if relative
217 if (PRVM_clientglobalfloat(sound_starttime))
218 startposition = cl.time - PRVM_clientglobalfloat(sound_starttime);
222 if (!IS_CHAN(channel))
224 VM_Warning(prog, "VM_CL_sound: channel must be in range 0-127\n");
228 CL_VM_GetEntitySoundOrigin(MAX_EDICTS + PRVM_NUM_FOR_EDICT(entity), org);
229 S_StartSound_StartPosition_Flags(MAX_EDICTS + PRVM_NUM_FOR_EDICT(entity), channel, S_FindName(sample), org, fvolume, attenuation, startposition, flags, pitchchange > 0.0f ? pitchchange * 0.01f : 1.0f);
232 // #483 void(vector origin, string sample, float volume, float attenuation) pointsound
233 static void VM_CL_pointsound(prvm_prog_t *prog)
240 VM_SAFEPARMCOUNT(4, VM_CL_pointsound);
242 VectorCopy( PRVM_G_VECTOR(OFS_PARM0), org);
243 sample = PRVM_G_STRING(OFS_PARM1);
244 fvolume = PRVM_G_FLOAT(OFS_PARM2);
245 attenuation = PRVM_G_FLOAT(OFS_PARM3);
247 if (fvolume < 0 || fvolume > 1)
249 VM_Warning(prog, "VM_CL_pointsound: volume must be in range 0-1\n");
253 if (attenuation < 0 || attenuation > 4)
255 VM_Warning(prog, "VM_CL_pointsound: attenuation must be in range 0-4\n");
259 // Send World Entity as Entity to Play Sound (for CSQC, that is MAX_EDICTS)
260 S_StartSound(MAX_EDICTS, 0, S_FindName(sample), org, fvolume, attenuation);
263 // #14 entity() spawn
264 static void VM_CL_spawn (prvm_prog_t *prog)
267 ed = PRVM_ED_Alloc(prog);
271 static void CL_VM_SetTraceGlobals(prvm_prog_t *prog, const trace_t *trace, int svent)
273 VM_SetTraceGlobals(prog, trace);
274 PRVM_clientglobalfloat(trace_networkentity) = svent;
277 #define CL_HitNetworkBrushModels(move) !((move) == MOVE_WORLDONLY)
278 #define CL_HitNetworkPlayers(move) !((move) == MOVE_WORLDONLY || (move) == MOVE_NOMONSTERS)
280 // #16 void(vector v1, vector v2, float movetype, entity ignore) traceline
281 static void VM_CL_traceline (prvm_prog_t *prog)
288 // R_TimeReport("pretraceline");
290 VM_SAFEPARMCOUNTRANGE(4, 4, VM_CL_traceline);
292 prog->xfunction->builtinsprofile += 30;
294 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), v1);
295 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), v2);
296 move = (int)PRVM_G_FLOAT(OFS_PARM2);
297 ent = PRVM_G_EDICT(OFS_PARM3);
299 if (VEC_IS_NAN(v1[0]) || VEC_IS_NAN(v1[1]) || VEC_IS_NAN(v1[2]) || VEC_IS_NAN(v2[0]) || VEC_IS_NAN(v2[1]) || VEC_IS_NAN(v2[2]))
300 prog->error_cmd("%s: NAN errors detected in traceline('%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
302 trace = CL_TraceLine(v1, v2, move, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendtracelinelength.value, CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true, false);
304 CL_VM_SetTraceGlobals(prog, &trace, svent);
305 // R_TimeReport("traceline");
312 Used for use tracing and shot targeting
313 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
314 if the tryents flag is set.
316 tracebox (vector1, vector mins, vector maxs, vector2, tryents)
319 // LadyHavoc: added this for my own use, VERY useful, similar to traceline
320 static void VM_CL_tracebox (prvm_prog_t *prog)
322 vec3_t v1, v2, m1, m2;
327 // R_TimeReport("pretracebox");
328 VM_SAFEPARMCOUNTRANGE(6, 8, VM_CL_tracebox); // allow more parameters for future expansion
330 prog->xfunction->builtinsprofile += 30;
332 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), v1);
333 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), m1);
334 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), m2);
335 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), v2);
336 move = (int)PRVM_G_FLOAT(OFS_PARM4);
337 ent = PRVM_G_EDICT(OFS_PARM5);
339 if (VEC_IS_NAN(v1[0]) || VEC_IS_NAN(v1[1]) || VEC_IS_NAN(v1[2]) || VEC_IS_NAN(v2[0]) || VEC_IS_NAN(v2[1]) || VEC_IS_NAN(v2[2]))
340 prog->error_cmd("%s: NAN errors detected in tracebox('%f %f %f', '%f %f %f', '%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], m1[0], m1[1], m1[2], m2[0], m2[1], m2[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
342 trace = CL_TraceBox(v1, m1, m2, v2, move, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendtraceboxlength.value, CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true);
344 CL_VM_SetTraceGlobals(prog, &trace, svent);
345 // R_TimeReport("tracebox");
348 static trace_t CL_Trace_Toss (prvm_prog_t *prog, prvm_edict_t *tossent, prvm_edict_t *ignore, int *svent)
352 vec3_t start, end, mins, maxs, move;
353 vec3_t original_origin;
354 vec3_t original_velocity;
355 vec3_t original_angles;
356 vec3_t original_avelocity;
359 VectorCopy(PRVM_clientedictvector(tossent, origin) , original_origin );
360 VectorCopy(PRVM_clientedictvector(tossent, velocity) , original_velocity );
361 VectorCopy(PRVM_clientedictvector(tossent, angles) , original_angles );
362 VectorCopy(PRVM_clientedictvector(tossent, avelocity), original_avelocity);
364 gravity = PRVM_clientedictfloat(tossent, gravity);
367 gravity *= cl.movevars_gravity * 0.05;
369 for (i = 0;i < 200;i++) // LadyHavoc: sanity check; never trace more than 10 seconds
371 PRVM_clientedictvector(tossent, velocity)[2] -= gravity;
372 VectorMA (PRVM_clientedictvector(tossent, angles), 0.05, PRVM_clientedictvector(tossent, avelocity), PRVM_clientedictvector(tossent, angles));
373 VectorScale (PRVM_clientedictvector(tossent, velocity), 0.05, move);
374 VectorAdd (PRVM_clientedictvector(tossent, origin), move, end);
375 VectorCopy(PRVM_clientedictvector(tossent, origin), start);
376 VectorCopy(PRVM_clientedictvector(tossent, mins), mins);
377 VectorCopy(PRVM_clientedictvector(tossent, maxs), maxs);
378 trace = CL_TraceBox(start, mins, maxs, end, MOVE_NORMAL, tossent, CL_GenericHitSuperContentsMask(tossent), 0, 0, collision_extendmovelength.value, true, true, NULL, true);
379 VectorCopy (trace.endpos, PRVM_clientedictvector(tossent, origin));
381 if (trace.fraction < 1)
385 VectorCopy(original_origin , PRVM_clientedictvector(tossent, origin) );
386 VectorCopy(original_velocity , PRVM_clientedictvector(tossent, velocity) );
387 VectorCopy(original_angles , PRVM_clientedictvector(tossent, angles) );
388 VectorCopy(original_avelocity, PRVM_clientedictvector(tossent, avelocity));
393 static void VM_CL_tracetoss (prvm_prog_t *prog)
397 prvm_edict_t *ignore;
400 prog->xfunction->builtinsprofile += 600;
402 VM_SAFEPARMCOUNT(2, VM_CL_tracetoss);
404 ent = PRVM_G_EDICT(OFS_PARM0);
405 if (ent == prog->edicts)
407 VM_Warning(prog, "tracetoss: can not use world entity\n");
410 ignore = PRVM_G_EDICT(OFS_PARM1);
412 trace = CL_Trace_Toss (prog, ent, ignore, &svent);
414 CL_VM_SetTraceGlobals(prog, &trace, svent);
418 // #20 void(string s) precache_model
419 static void VM_CL_precache_model (prvm_prog_t *prog)
425 VM_SAFEPARMCOUNT(1, VM_CL_precache_model);
427 name = PRVM_G_STRING(OFS_PARM0);
428 for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
430 if(!strcmp(cl.csqc_model_precache[i]->name, name))
432 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
436 PRVM_G_FLOAT(OFS_RETURN) = 0;
437 m = Mod_ForName(name, false, false, name[0] == '*' ? cl.model_name[1] : NULL);
440 for (i = 0;i < MAX_MODELS;i++)
442 if (!cl.csqc_model_precache[i])
444 cl.csqc_model_precache[i] = (model_t*)m;
445 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
449 VM_Warning(prog, "VM_CL_precache_model: no free models\n");
452 VM_Warning(prog, "VM_CL_precache_model: model \"%s\" not found\n", name);
455 // #22 entity(vector org, float rad) findradius
456 static void VM_CL_findradius (prvm_prog_t *prog)
458 prvm_edict_t *ent, *chain;
459 vec_t radius, radius2;
460 vec3_t org, eorg, mins, maxs;
461 int i, numtouchedicts;
462 static prvm_edict_t *touchedicts[MAX_EDICTS];
465 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_findradius);
468 chainfield = PRVM_G_INT(OFS_PARM2);
470 chainfield = prog->fieldoffsets.chain;
472 prog->error_cmd("VM_findchain: %s doesnt have the specified chain field !", prog->name);
474 chain = (prvm_edict_t *)prog->edicts;
476 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
477 radius = PRVM_G_FLOAT(OFS_PARM1);
478 radius2 = radius * radius;
480 mins[0] = org[0] - (radius + 1);
481 mins[1] = org[1] - (radius + 1);
482 mins[2] = org[2] - (radius + 1);
483 maxs[0] = org[0] + (radius + 1);
484 maxs[1] = org[1] + (radius + 1);
485 maxs[2] = org[2] + (radius + 1);
486 numtouchedicts = World_EntitiesInBox(&cl.world, mins, maxs, MAX_EDICTS, touchedicts);
487 if (numtouchedicts > MAX_EDICTS)
489 // this never happens //[515]: for what then ?
490 Con_Printf("CSQC_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
491 numtouchedicts = MAX_EDICTS;
493 for (i = 0;i < numtouchedicts;i++)
495 ent = touchedicts[i];
496 // Quake did not return non-solid entities but darkplaces does
497 // (note: this is the reason you can't blow up fallen zombies)
498 if (PRVM_clientedictfloat(ent, solid) == SOLID_NOT && !sv_gameplayfix_blowupfallenzombies.integer)
500 // LadyHavoc: compare against bounding box rather than center so it
501 // doesn't miss large objects, and use DotProduct instead of Length
502 // for a major speedup
503 VectorSubtract(org, PRVM_clientedictvector(ent, origin), eorg);
504 if (sv_gameplayfix_findradiusdistancetobox.integer)
506 eorg[0] -= bound(PRVM_clientedictvector(ent, mins)[0], eorg[0], PRVM_clientedictvector(ent, maxs)[0]);
507 eorg[1] -= bound(PRVM_clientedictvector(ent, mins)[1], eorg[1], PRVM_clientedictvector(ent, maxs)[1]);
508 eorg[2] -= bound(PRVM_clientedictvector(ent, mins)[2], eorg[2], PRVM_clientedictvector(ent, maxs)[2]);
511 VectorMAMAM(1, eorg, -0.5f, PRVM_clientedictvector(ent, mins), -0.5f, PRVM_clientedictvector(ent, maxs), eorg);
512 if (DotProduct(eorg, eorg) < radius2)
514 PRVM_EDICTFIELDEDICT(ent, chainfield) = PRVM_EDICT_TO_PROG(chain);
519 VM_RETURN_EDICT(chain);
522 // #34 float() droptofloor
523 static void VM_CL_droptofloor (prvm_prog_t *prog)
526 vec3_t start, end, mins, maxs;
529 VM_SAFEPARMCOUNTRANGE(0, 2, VM_CL_droptofloor); // allow 2 parameters because the id1 defs.qc had an incorrect prototype
531 // assume failure if it returns early
532 PRVM_G_FLOAT(OFS_RETURN) = 0;
534 ent = PRVM_PROG_TO_EDICT(PRVM_clientglobaledict(self));
535 if (ent == prog->edicts)
537 VM_Warning(prog, "droptofloor: can not modify world entity\n");
542 VM_Warning(prog, "droptofloor: can not modify free entity\n");
546 VectorCopy(PRVM_clientedictvector(ent, origin), start);
547 VectorCopy(PRVM_clientedictvector(ent, mins), mins);
548 VectorCopy(PRVM_clientedictvector(ent, maxs), maxs);
549 VectorCopy(PRVM_clientedictvector(ent, origin), end);
550 if (cl.worldmodel->brush.isq3bsp)
552 else if (cl.worldmodel->brush.isq2bsp)
555 end[2] -= 256; // Quake, QuakeWorld
557 trace = CL_TraceBox(start, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, NULL, true);
559 if (trace.fraction != 1)
561 VectorCopy (trace.endpos, PRVM_clientedictvector(ent, origin));
562 PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) | FL_ONGROUND;
563 PRVM_clientedictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
564 PRVM_G_FLOAT(OFS_RETURN) = 1;
565 // if support is destroyed, keep suspended (gross hack for floating items in various maps)
566 // ent->priv.server->suspendedinairflag = true;
570 // #35 void(float style, string value) lightstyle
571 static void VM_CL_lightstyle (prvm_prog_t *prog)
576 VM_SAFEPARMCOUNT(2, VM_CL_lightstyle);
578 i = (int)PRVM_G_FLOAT(OFS_PARM0);
579 c = PRVM_G_STRING(OFS_PARM1);
580 if (i >= cl.max_lightstyle)
582 VM_Warning(prog, "VM_CL_lightstyle >= MAX_LIGHTSTYLES\n");
585 strlcpy (cl.lightstyle[i].map, c, sizeof (cl.lightstyle[i].map));
586 cl.lightstyle[i].map[MAX_STYLESTRING - 1] = 0;
587 cl.lightstyle[i].length = (int)strlen(cl.lightstyle[i].map);
590 // #40 float(entity e) checkbottom
591 static void VM_CL_checkbottom (prvm_prog_t *prog)
593 static int cs_yes, cs_no;
595 vec3_t mins, maxs, start, stop;
600 VM_SAFEPARMCOUNT(1, VM_CL_checkbottom);
601 ent = PRVM_G_EDICT(OFS_PARM0);
602 PRVM_G_FLOAT(OFS_RETURN) = 0;
604 VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, mins), mins);
605 VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, maxs), maxs);
607 // if all of the points under the corners are solid world, don't bother
608 // with the tougher checks
609 // the corners must be within 16 of the midpoint
610 start[2] = mins[2] - 1;
611 for (x=0 ; x<=1 ; x++)
612 for (y=0 ; y<=1 ; y++)
614 start[0] = x ? maxs[0] : mins[0];
615 start[1] = y ? maxs[1] : mins[1];
616 if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
621 PRVM_G_FLOAT(OFS_RETURN) = true;
622 return; // we got out easy
627 // check it for real...
631 // the midpoint must be within 16 of the bottom
632 start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
633 start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
634 stop[2] = start[2] - 2*sv_stepheight.value;
635 trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, NULL, true, false);
637 if (trace.fraction == 1.0)
640 mid = bottom = trace.endpos[2];
642 // the corners must be within 16 of the midpoint
643 for (x=0 ; x<=1 ; x++)
644 for (y=0 ; y<=1 ; y++)
646 start[0] = stop[0] = x ? maxs[0] : mins[0];
647 start[1] = stop[1] = y ? maxs[1] : mins[1];
649 trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, NULL, true, false);
651 if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
652 bottom = trace.endpos[2];
653 if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
658 PRVM_G_FLOAT(OFS_RETURN) = true;
661 // #41 float(vector v) pointcontents
662 static void VM_CL_pointcontents (prvm_prog_t *prog)
665 VM_SAFEPARMCOUNT(1, VM_CL_pointcontents);
666 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), point);
667 PRVM_G_FLOAT(OFS_RETURN) = Mod_Q1BSP_NativeContentsFromSuperContents(CL_PointSuperContents(point));
670 // #48 void(vector o, vector d, float color, float count) particle
671 static void VM_CL_particle (prvm_prog_t *prog)
676 VM_SAFEPARMCOUNT(4, VM_CL_particle);
678 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
679 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
680 color = (int)PRVM_G_FLOAT(OFS_PARM2);
681 count = (int)PRVM_G_FLOAT(OFS_PARM3);
682 CL_ParticleEffect(EFFECT_SVC_PARTICLE, count, org, org, dir, dir, NULL, color);
685 // #74 void(vector pos, string samp, float vol, float atten) ambientsound
686 static void VM_CL_ambientsound (prvm_prog_t *prog)
690 VM_SAFEPARMCOUNT(4, VM_CL_ambientsound);
691 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), f);
692 s = S_FindName(PRVM_G_STRING(OFS_PARM1));
693 S_StaticSound (s, f, PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM3)*64);
696 // #92 vector(vector org[, float lpflag]) getlight (DP_QC_GETLIGHT)
697 static void VM_CL_getlight (prvm_prog_t *prog)
699 vec3_t ambientcolor, diffusecolor, diffusenormal;
701 int flags = prog->argc >= 2 ? PRVM_G_FLOAT(OFS_PARM1) : LP_LIGHTMAP;
703 VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_getlight);
705 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), p);
706 R_CompleteLightPoint(ambientcolor, diffusecolor, diffusenormal, p, flags, r_refdef.scene.lightmapintensity, r_refdef.scene.ambientintensity);
707 VectorMA(ambientcolor, 0.5, diffusecolor, PRVM_G_VECTOR(OFS_RETURN));
708 if (PRVM_clientglobalvector(getlight_ambient))
709 VectorCopy(ambientcolor, PRVM_clientglobalvector(getlight_ambient));
710 if (PRVM_clientglobalvector(getlight_diffuse))
711 VectorCopy(diffusecolor, PRVM_clientglobalvector(getlight_diffuse));
712 if (PRVM_clientglobalvector(getlight_dir))
713 VectorCopy(diffusenormal, PRVM_clientglobalvector(getlight_dir));
716 //============================================================================
717 //[515]: SCENE MANAGER builtins
719 extern cvar_t v_yshearing;
720 void CSQC_R_RecalcView (void)
722 extern matrix4x4_t viewmodelmatrix_nobob;
723 extern matrix4x4_t viewmodelmatrix_withbob;
724 Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, cl.csqc_vieworigin[0], cl.csqc_vieworigin[1], cl.csqc_vieworigin[2], cl.csqc_viewangles[0], cl.csqc_viewangles[1], cl.csqc_viewangles[2], 1);
725 if (v_yshearing.value > 0)
726 Matrix4x4_QuakeToDuke3D(&r_refdef.view.matrix, &r_refdef.view.matrix, v_yshearing.value);
727 Matrix4x4_Copy(&viewmodelmatrix_nobob, &r_refdef.view.matrix);
728 Matrix4x4_ConcatScale(&viewmodelmatrix_nobob, cl_viewmodel_scale.value);
729 Matrix4x4_Concat(&viewmodelmatrix_withbob, &r_refdef.view.matrix, &cl.csqc_viewmodelmatrixfromengine);
732 //#300 void() clearscene (EXT_CSQC)
733 static void VM_CL_R_ClearScene (prvm_prog_t *prog)
735 VM_SAFEPARMCOUNT(0, VM_CL_R_ClearScene);
736 // clear renderable entity and light lists
737 r_refdef.scene.numentities = 0;
738 r_refdef.scene.numlights = 0;
739 // restore the view settings to the values that VM_CL_UpdateView received from the client code
740 r_refdef.view = csqc_original_r_refdef_view;
741 // polygonbegin without draw2d arg has to guess
742 prog->polygonbegin_guess2d = false;
743 VectorCopy(cl.csqc_vieworiginfromengine, cl.csqc_vieworigin);
744 VectorCopy(cl.csqc_viewanglesfromengine, cl.csqc_viewangles);
745 cl.csqc_vidvars.drawworld = r_drawworld.integer != 0;
746 cl.csqc_vidvars.drawenginesbar = false;
747 cl.csqc_vidvars.drawcrosshair = false;
749 // clear the CL_Mesh_Scene() used for CSQC polygons and engine effects, they will be added by CSQC_RelinkAllEntities and manually created by CSQC
750 CL_MeshEntities_Scene_Clear();
753 //#301 void(float mask) addentities (EXT_CSQC)
754 static void VM_CL_R_AddEntities (prvm_prog_t *prog)
756 double t = Sys_DirtyTime();
759 VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntities);
760 drawmask = (int)PRVM_G_FLOAT(OFS_PARM0);
761 CSQC_RelinkAllEntities(drawmask);
763 PRVM_clientglobalfloat(time) = cl.time;
764 for(i=1;i<prog->num_edicts;i++)
766 // so we can easily check if CSQC entity #edictnum is currently drawn
767 cl.csqcrenderentities[i].entitynumber = 0;
768 ed = &prog->edicts[i];
774 // note that for RF_USEAXIS entities, Predraw sets v_forward/v_right/v_up globals that are read by CSQC_AddRenderEdict
778 if(!((int)PRVM_clientedictfloat(ed, drawmask) & drawmask))
780 CSQC_AddRenderEdict(ed, i);
783 // callprofile fixing hack: do not include this time in what is counted for CSQC_UpdateView
784 t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
785 prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
788 //#302 void(entity ent) addentity (EXT_CSQC)
789 static void VM_CL_R_AddEntity (prvm_prog_t *prog)
791 double t = Sys_DirtyTime();
792 VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntity);
793 CSQC_AddRenderEdict(PRVM_G_EDICT(OFS_PARM0), 0);
794 t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
795 prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
798 //#303 float(float property, ...) setproperty (EXT_CSQC)
799 //#303 float(float property) getproperty
800 //#303 vector(float property) getpropertyvec
801 //#309 float(float property) getproperty
802 //#309 vector(float property) getpropertyvec
803 // VorteX: make this function be able to return previously set property if new value is not given
804 static void VM_CL_R_SetView (prvm_prog_t *prog)
810 VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_R_SetView);
812 c = (int)PRVM_G_FLOAT(OFS_PARM0);
820 VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.x, r_refdef.view.y, 0);
823 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.x;
826 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.y;
829 VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.width, r_refdef.view.height, 0);
832 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.width;
835 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.height;
838 VM_Warning(prog, "VM_CL_R_GetView : VF_VIEWPORT can't be retrieved, use VF_MIN/VF_SIZE instead\n");
841 VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.ortho_x, r_refdef.view.ortho_y, 0);
844 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ortho_x;
847 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ortho_y;
850 VectorCopy(cl.csqc_vieworigin, PRVM_G_VECTOR(OFS_RETURN));
853 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[0];
856 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[1];
859 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[2];
862 VectorCopy(cl.csqc_viewangles, PRVM_G_VECTOR(OFS_RETURN));
865 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[0];
868 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[1];
871 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[2];
874 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawworld;
876 case VF_DRAWENGINESBAR:
877 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawenginesbar;
879 case VF_DRAWCROSSHAIR:
880 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawcrosshair;
882 case VF_CL_VIEWANGLES:
883 VectorCopy(cl.viewangles, PRVM_G_VECTOR(OFS_RETURN));;
885 case VF_CL_VIEWANGLES_X:
886 PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[0];
888 case VF_CL_VIEWANGLES_Y:
889 PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[1];
891 case VF_CL_VIEWANGLES_Z:
892 PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[2];
895 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.useperspective;
898 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.isoverlay;
901 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ismain;
904 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_density;
907 PRVM_G_VECTOR(OFS_RETURN)[0] = r_refdef.fog_red;
908 PRVM_G_VECTOR(OFS_RETURN)[1] = r_refdef.fog_green;
909 PRVM_G_VECTOR(OFS_RETURN)[2] = r_refdef.fog_blue;
912 PRVM_G_VECTOR(OFS_RETURN)[0] = r_refdef.fog_red;
915 PRVM_G_VECTOR(OFS_RETURN)[1] = r_refdef.fog_green;
918 PRVM_G_VECTOR(OFS_RETURN)[2] = r_refdef.fog_blue;
921 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_alpha;
924 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_start;
927 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_end;
930 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_height;
932 case VF_FOG_FADEDEPTH:
933 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_fadedepth;
935 case VF_MINFPS_QUALITY:
936 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.quality;
939 PRVM_G_FLOAT(OFS_RETURN) = 0;
940 VM_Warning(prog, "VM_CL_R_GetView : unknown parm %i\n", c);
946 f = PRVM_G_VECTOR(OFS_PARM1);
947 k = PRVM_G_FLOAT(OFS_PARM1);
951 r_refdef.view.x = (int)(f[0]);
952 r_refdef.view.y = (int)(f[1]);
956 r_refdef.view.x = (int)(k);
960 r_refdef.view.y = (int)(k);
964 r_refdef.view.width = (int)(f[0]);
965 r_refdef.view.height = (int)(f[1]);
969 r_refdef.view.width = (int)(k);
973 r_refdef.view.height = (int)(k);
977 r_refdef.view.x = (int)(f[0]);
978 r_refdef.view.y = (int)(f[1]);
979 f = PRVM_G_VECTOR(OFS_PARM2);
980 r_refdef.view.width = (int)(f[0]);
981 r_refdef.view.height = (int)(f[1]);
985 r_refdef.view.frustum_x = tan(f[0] * M_PI / 360.0);r_refdef.view.ortho_x = f[0];
986 r_refdef.view.frustum_y = tan(f[1] * M_PI / 360.0);r_refdef.view.ortho_y = f[1];
989 r_refdef.view.frustum_x = tan(k * M_PI / 360.0);r_refdef.view.ortho_x = k;
992 r_refdef.view.frustum_y = tan(k * M_PI / 360.0);r_refdef.view.ortho_y = k;
995 VectorCopy(f, cl.csqc_vieworigin);
999 cl.csqc_vieworigin[0] = k;
1000 CSQC_R_RecalcView();
1003 cl.csqc_vieworigin[1] = k;
1004 CSQC_R_RecalcView();
1007 cl.csqc_vieworigin[2] = k;
1008 CSQC_R_RecalcView();
1011 VectorCopy(f, cl.csqc_viewangles);
1012 CSQC_R_RecalcView();
1015 cl.csqc_viewangles[0] = k;
1016 CSQC_R_RecalcView();
1019 cl.csqc_viewangles[1] = k;
1020 CSQC_R_RecalcView();
1023 cl.csqc_viewangles[2] = k;
1024 CSQC_R_RecalcView();
1027 cl.csqc_vidvars.drawworld = ((k != 0) && r_drawworld.integer);
1029 case VF_DRAWENGINESBAR:
1030 cl.csqc_vidvars.drawenginesbar = k != 0;
1032 case VF_DRAWCROSSHAIR:
1033 cl.csqc_vidvars.drawcrosshair = k != 0;
1035 case VF_CL_VIEWANGLES:
1036 VectorCopy(f, cl.viewangles);
1038 case VF_CL_VIEWANGLES_X:
1039 cl.viewangles[0] = k;
1041 case VF_CL_VIEWANGLES_Y:
1042 cl.viewangles[1] = k;
1044 case VF_CL_VIEWANGLES_Z:
1045 cl.viewangles[2] = k;
1047 case VF_PERSPECTIVE:
1048 r_refdef.view.useperspective = k != 0;
1050 case VF_CLEARSCREEN:
1051 r_refdef.view.isoverlay = !k;
1054 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ismain;
1056 case VF_FOG_DENSITY:
1057 r_refdef.fog_density = k;
1060 r_refdef.fog_red = f[0];
1061 r_refdef.fog_green = f[1];
1062 r_refdef.fog_blue = f[2];
1064 case VF_FOG_COLOR_R:
1065 r_refdef.fog_red = k;
1067 case VF_FOG_COLOR_G:
1068 r_refdef.fog_green = k;
1070 case VF_FOG_COLOR_B:
1071 r_refdef.fog_blue = k;
1074 r_refdef.fog_alpha = k;
1077 r_refdef.fog_start = k;
1080 r_refdef.fog_end = k;
1083 r_refdef.fog_height = k;
1085 case VF_FOG_FADEDEPTH:
1086 r_refdef.fog_fadedepth = k;
1088 case VF_MINFPS_QUALITY:
1089 r_refdef.view.quality = k;
1092 PRVM_G_FLOAT(OFS_RETURN) = 0;
1093 VM_Warning(prog, "VM_CL_R_SetView : unknown parm %i\n", c);
1096 PRVM_G_FLOAT(OFS_RETURN) = 1;
1099 //#305 void(vector org, float radius, vector lightcolours[, float style, string cubemapname, float pflags]) adddynamiclight (EXT_CSQC)
1100 static void VM_CL_R_AddDynamicLight (prvm_prog_t *prog)
1102 double t = Sys_DirtyTime();
1107 const char *cubemapname = NULL;
1108 int pflags = PFLAGS_CORONA | PFLAGS_FULLDYNAMIC;
1109 float coronaintensity = 1;
1110 float coronasizescale = 0.25;
1111 qbool castshadow = true;
1112 float ambientscale = 0;
1113 float diffusescale = 1;
1114 float specularscale = 1;
1116 vec3_t forward, left, up;
1117 VM_SAFEPARMCOUNTRANGE(3, 8, VM_CL_R_AddDynamicLight);
1119 // if we've run out of dlights, just return
1120 if (r_refdef.scene.numlights >= MAX_DLIGHTS)
1123 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
1124 radius = PRVM_G_FLOAT(OFS_PARM1);
1125 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), col);
1126 if (prog->argc >= 4)
1128 style = (int)PRVM_G_FLOAT(OFS_PARM3);
1129 if (style >= MAX_LIGHTSTYLES)
1131 Con_DPrintf("VM_CL_R_AddDynamicLight: out of bounds lightstyle index %i\n", style);
1135 if (prog->argc >= 5)
1136 cubemapname = PRVM_G_STRING(OFS_PARM4);
1137 if (prog->argc >= 6)
1138 pflags = (int)PRVM_G_FLOAT(OFS_PARM5);
1139 coronaintensity = (pflags & PFLAGS_CORONA) != 0;
1140 castshadow = (pflags & PFLAGS_NOSHADOW) == 0;
1142 VectorScale(PRVM_clientglobalvector(v_forward), radius, forward);
1143 VectorScale(PRVM_clientglobalvector(v_right), -radius, left);
1144 VectorScale(PRVM_clientglobalvector(v_up), radius, up);
1145 Matrix4x4_FromVectors(&matrix, forward, left, up, org);
1147 R_RTLight_Update(&r_refdef.scene.templights[r_refdef.scene.numlights], false, &matrix, col, style, cubemapname, castshadow, coronaintensity, coronasizescale, ambientscale, diffusescale, specularscale, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1148 r_refdef.scene.lights[r_refdef.scene.numlights] = &r_refdef.scene.templights[r_refdef.scene.numlights];r_refdef.scene.numlights++;
1149 t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
1150 prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
1153 //============================================================================
1155 //#310 vector (vector v) cs_unproject (EXT_CSQC)
1156 static void VM_CL_unproject (prvm_prog_t *prog)
1162 VM_SAFEPARMCOUNT(1, VM_CL_unproject);
1163 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), f);
1166 (-1.0 + 2.0 * (f[0] / vid_conwidth.integer)) * f[2] * -r_refdef.view.frustum_x,
1167 (-1.0 + 2.0 * (f[1] / vid_conheight.integer)) * f[2] * -r_refdef.view.frustum_y);
1168 if(v_flipped.integer)
1170 Matrix4x4_Transform(&r_refdef.view.matrix, temp, result);
1171 VectorCopy(result, PRVM_G_VECTOR(OFS_RETURN));
1174 //#311 vector (vector v) cs_project (EXT_CSQC)
1175 static void VM_CL_project (prvm_prog_t *prog)
1181 VM_SAFEPARMCOUNT(1, VM_CL_project);
1182 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), f);
1183 Matrix4x4_Invert_Full(&m, &r_refdef.view.matrix);
1184 Matrix4x4_Transform(&m, f, v);
1185 if(v_flipped.integer)
1187 VectorSet(PRVM_G_VECTOR(OFS_RETURN),
1188 vid_conwidth.integer * (0.5*(1.0+v[1]/v[0]/-r_refdef.view.frustum_x)),
1189 vid_conheight.integer * (0.5*(1.0+v[2]/v[0]/-r_refdef.view.frustum_y)),
1192 // after transforming, relative position to viewport (0..1) = 0.5 * (1 + v[2]/v[0]/-frustum_{x \or y})
1193 // as 2D drawing honors the viewport too, to get the same pixel, we simply multiply this by conwidth/height
1196 //=============================================================================
1197 // Draw builtins (client & menu)
1200 ========================
1203 void drawline(float width, vector pos1, vector pos2, vector rgb, float alpha, float flags)
1204 ========================
1206 void VM_drawline (prvm_prog_t *prog)
1208 prvm_vec_t *c1, *c2, *rgb;
1210 unsigned char flags;
1212 VM_SAFEPARMCOUNT(6, VM_drawline);
1214 // polygonbegin without draw2d arg has to guess
1215 prog->polygonbegin_guess2d = true;
1217 width = PRVM_G_FLOAT(OFS_PARM0);
1218 c1 = PRVM_G_VECTOR(OFS_PARM1);
1219 c2 = PRVM_G_VECTOR(OFS_PARM2);
1220 rgb = PRVM_G_VECTOR(OFS_PARM3);
1221 alpha = PRVM_G_FLOAT(OFS_PARM4);
1222 flags = (int)PRVM_G_FLOAT(OFS_PARM5);
1223 DrawQ_Line(width, c1[0], c1[1], c2[0], c2[1], rgb[0], rgb[1], rgb[2], alpha, flags);
1230 float iscachedpic(string pic)
1233 void VM_iscachedpic(prvm_prog_t *prog)
1235 VM_SAFEPARMCOUNT(1,VM_iscachedpic);
1237 // drawq hasnt such a function, thus always return true
1238 PRVM_G_FLOAT(OFS_RETURN) = false;
1245 string precache_pic(string pic)
1248 #define PRECACHE_PIC_FROMWAD 1 /* FTEQW, not supported here */
1249 #define PRECACHE_PIC_NOTPERSISTENT 2
1250 //#define PRECACHE_PIC_NOCLAMP 4
1251 #define PRECACHE_PIC_MIPMAP 8
1252 void VM_precache_pic(prvm_prog_t *prog)
1255 int flags = CACHEPICFLAG_FAILONMISSING;
1257 VM_SAFEPARMCOUNTRANGE(1, 2, VM_precache_pic);
1259 s = PRVM_G_STRING(OFS_PARM0);
1260 PRVM_G_INT(OFS_RETURN) = PRVM_G_INT(OFS_PARM0);
1261 VM_CheckEmptyString(prog, s);
1265 int f = PRVM_G_FLOAT(OFS_PARM1);
1266 if(f & PRECACHE_PIC_NOTPERSISTENT)
1267 flags |= CACHEPICFLAG_NOTPERSISTENT;
1268 //if(f & PRECACHE_PIC_NOCLAMP)
1269 // flags |= CACHEPICFLAG_NOCLAMP;
1270 if(f & PRECACHE_PIC_MIPMAP)
1271 flags |= CACHEPICFLAG_MIPMAP;
1274 if( !Draw_IsPicLoaded(Draw_CachePic_Flags(s, flags | CACHEPICFLAG_QUIET)) )
1275 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1285 void VM_freepic(prvm_prog_t *prog)
1289 VM_SAFEPARMCOUNT(1,VM_freepic);
1291 s = PRVM_G_STRING(OFS_PARM0);
1292 VM_CheckEmptyString(prog, s);
1297 static void getdrawfontscale(prvm_prog_t *prog, float *sx, float *sy)
1301 VectorCopy(PRVM_drawglobalvector(drawfontscale), v);
1302 if(VectorLength2(v) > 0)
1309 static dp_font_t *getdrawfont(prvm_prog_t *prog)
1311 int f = (int) PRVM_drawglobalfloat(drawfont);
1312 if(f < 0 || f >= dp_fonts.maxsize)
1313 return FONT_DEFAULT;
1314 return &dp_fonts.f[f];
1321 float drawcharacter(vector position, float character, vector scale, vector rgb, float alpha, float flag)
1324 void VM_drawcharacter(prvm_prog_t *prog)
1326 prvm_vec_t *pos,*scale,*rgb;
1330 VM_SAFEPARMCOUNT(6,VM_drawcharacter);
1332 // polygonbegin without draw2d arg has to guess
1333 prog->polygonbegin_guess2d = true;
1335 character = (char) PRVM_G_FLOAT(OFS_PARM1);
1338 PRVM_G_FLOAT(OFS_RETURN) = -1;
1339 VM_Warning(prog, "VM_drawcharacter: %s passed null character !\n",prog->name);
1343 pos = PRVM_G_VECTOR(OFS_PARM0);
1344 scale = PRVM_G_VECTOR(OFS_PARM2);
1345 rgb = PRVM_G_VECTOR(OFS_PARM3);
1346 flag = (int)PRVM_G_FLOAT(OFS_PARM5);
1348 if(flag < DRAWFLAG_NORMAL || flag >=DRAWFLAG_NUMFLAGS)
1350 PRVM_G_FLOAT(OFS_RETURN) = -2;
1351 VM_Warning(prog, "VM_drawcharacter: %s: wrong DRAWFLAG %i !\n",prog->name,flag);
1355 if(pos[2] || scale[2])
1356 VM_Warning(prog, "VM_drawcharacter: z value%c from %s discarded\n",(pos[2] && scale[2]) ? 's' : 0,((pos[2] && scale[2]) ? "pos and scale" : (pos[2] ? "pos" : "scale")));
1358 if(!scale[0] || !scale[1])
1360 PRVM_G_FLOAT(OFS_RETURN) = -3;
1361 VM_Warning(prog, "VM_drawcharacter: scale %s is null !\n", (scale[0] == 0) ? ((scale[1] == 0) ? "x and y" : "x") : "y");
1365 getdrawfontscale(prog, &sx, &sy);
1366 DrawQ_String_Scale(pos[0], pos[1], &character, 1, scale[0], scale[1], sx, sy, rgb[0], rgb[1], rgb[2], PRVM_G_FLOAT(OFS_PARM4), flag, NULL, true, getdrawfont(prog));
1367 PRVM_G_FLOAT(OFS_RETURN) = 1;
1374 float drawstring(vector position, string text, vector scale, vector rgb, float alpha[, float flag])
1377 void VM_drawstring(prvm_prog_t *prog)
1379 prvm_vec_t *pos,*scale,*rgb;
1383 VM_SAFEPARMCOUNTRANGE(5,6,VM_drawstring);
1385 // polygonbegin without draw2d arg has to guess
1386 prog->polygonbegin_guess2d = true;
1388 string = PRVM_G_STRING(OFS_PARM1);
1389 pos = PRVM_G_VECTOR(OFS_PARM0);
1390 scale = PRVM_G_VECTOR(OFS_PARM2);
1391 rgb = PRVM_G_VECTOR(OFS_PARM3);
1392 if (prog->argc >= 6)
1393 flag = (int)PRVM_G_FLOAT(OFS_PARM5);
1395 if(flag < DRAWFLAG_NORMAL || flag >=DRAWFLAG_NUMFLAGS)
1397 PRVM_G_FLOAT(OFS_RETURN) = -2;
1398 VM_Warning(prog, "VM_drawstring: %s: wrong DRAWFLAG %i !\n",prog->name,flag);
1402 if(!scale[0] || !scale[1])
1404 PRVM_G_FLOAT(OFS_RETURN) = -3;
1405 VM_Warning(prog, "VM_drawstring: scale %s is null !\n", (scale[0] == 0) ? ((scale[1] == 0) ? "x and y" : "x") : "y");
1409 if(pos[2] || scale[2])
1410 VM_Warning(prog, "VM_drawstring: z value%s from %s discarded\n",(pos[2] && scale[2]) ? "s" : " ",((pos[2] && scale[2]) ? "pos and scale" : (pos[2] ? "pos" : "scale")));
1412 getdrawfontscale(prog, &sx, &sy);
1413 DrawQ_String_Scale(pos[0], pos[1], string, 0, scale[0], scale[1], sx, sy, rgb[0], rgb[1], rgb[2], PRVM_G_FLOAT(OFS_PARM4), flag, NULL, true, getdrawfont(prog));
1414 //Font_DrawString(pos[0], pos[1], string, 0, scale[0], scale[1], rgb[0], rgb[1], rgb[2], PRVM_G_FLOAT(OFS_PARM4), flag, NULL, true);
1415 PRVM_G_FLOAT(OFS_RETURN) = 1;
1420 VM_drawcolorcodedstring
1422 float drawcolorcodedstring(vector position, string text, vector scale, float alpha, float flag)
1424 float drawcolorcodedstring(vector position, string text, vector scale, vector rgb, float alpha, float flag)
1427 void VM_drawcolorcodedstring(prvm_prog_t *prog)
1429 prvm_vec_t *pos, *scale;
1433 float sx, sy, alpha;
1435 VM_SAFEPARMCOUNTRANGE(5,6,VM_drawcolorcodedstring);
1437 // polygonbegin without draw2d arg has to guess
1438 prog->polygonbegin_guess2d = true;
1440 if (prog->argc == 6) // full 6 parms, like normal drawstring
1442 pos = PRVM_G_VECTOR(OFS_PARM0);
1443 string = PRVM_G_STRING(OFS_PARM1);
1444 scale = PRVM_G_VECTOR(OFS_PARM2);
1445 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), rgb);
1446 alpha = PRVM_G_FLOAT(OFS_PARM4);
1447 flag = (int)PRVM_G_FLOAT(OFS_PARM5);
1451 pos = PRVM_G_VECTOR(OFS_PARM0);
1452 string = PRVM_G_STRING(OFS_PARM1);
1453 scale = PRVM_G_VECTOR(OFS_PARM2);
1457 alpha = PRVM_G_FLOAT(OFS_PARM3);
1458 flag = (int)PRVM_G_FLOAT(OFS_PARM4);
1461 if(flag < DRAWFLAG_NORMAL || flag >= DRAWFLAG_NUMFLAGS)
1463 PRVM_G_FLOAT(OFS_RETURN) = -2;
1464 VM_Warning(prog, "VM_drawcolorcodedstring: %s: wrong DRAWFLAG %i !\n",prog->name,flag);
1468 if(!scale[0] || !scale[1])
1470 PRVM_G_FLOAT(OFS_RETURN) = -3;
1471 VM_Warning(prog, "VM_drawcolorcodedstring: scale %s is null !\n", (scale[0] == 0) ? ((scale[1] == 0) ? "x and y" : "x") : "y");
1475 if(pos[2] || scale[2])
1476 VM_Warning(prog, "VM_drawcolorcodedstring: z value%s from %s discarded\n",(pos[2] && scale[2]) ? "s" : " ",((pos[2] && scale[2]) ? "pos and scale" : (pos[2] ? "pos" : "scale")));
1478 getdrawfontscale(prog, &sx, &sy);
1479 DrawQ_String_Scale(pos[0], pos[1], string, 0, scale[0], scale[1], sx, sy, rgb[0], rgb[1], rgb[2], alpha, flag, NULL, false, getdrawfont(prog));
1480 if (prog->argc == 6) // also return vector of last color
1481 VectorCopy(DrawQ_Color, PRVM_G_VECTOR(OFS_RETURN));
1483 PRVM_G_FLOAT(OFS_RETURN) = 1;
1489 float stringwidth(string text, float allowColorCodes, float size)
1492 void VM_stringwidth(prvm_prog_t *prog)
1496 float mult; // sz is intended font size so we can later add freetype support, mult is font size multiplier in pixels per character cell
1500 VM_SAFEPARMCOUNTRANGE(2, 3, VM_stringwidth);
1502 getdrawfontscale(prog, &sx, &sy);
1505 Vector2Copy(PRVM_G_VECTOR(OFS_PARM2), szv);
1510 // we want the width for 8x8 font size, divided by 8
1511 Vector2Set(szv, 8, 8);
1513 // to make sure snapping is turned off, ALWAYS use a nontrivial scale in this case
1514 if(sx >= 0.9 && sx <= 1.1)
1522 string = PRVM_G_STRING(OFS_PARM0);
1523 colors = (int)PRVM_G_FLOAT(OFS_PARM1);
1525 PRVM_G_FLOAT(OFS_RETURN) = DrawQ_TextWidth_UntilWidth_TrackColors_Scale(string, &maxlen, szv[0], szv[1], sx, sy, NULL, !colors, getdrawfont(prog), 1000000000) * mult;
1529 mult = sz = PRVM_G_FLOAT(OFS_PARM2);
1537 string = PRVM_G_STRING(OFS_PARM0);
1538 colors = (int)PRVM_G_FLOAT(OFS_PARM1);
1540 PRVM_G_FLOAT(OFS_RETURN) = DrawQ_TextWidth(string, 0, !colors, getdrawfont()) * mult; // 1x1 characters, don't actually draw
1548 float findfont(string s)
1552 static float getdrawfontnum(const char *fontname)
1556 for(i = 0; i < dp_fonts.maxsize; ++i)
1557 if(!strcmp(dp_fonts.f[i].title, fontname))
1562 void VM_findfont(prvm_prog_t *prog)
1564 VM_SAFEPARMCOUNT(1,VM_findfont);
1565 PRVM_G_FLOAT(OFS_RETURN) = getdrawfontnum(PRVM_G_STRING(OFS_PARM0));
1572 float loadfont(string fontname, string fontmaps, string sizes, float slot)
1576 void VM_loadfont(prvm_prog_t *prog)
1578 const char *fontname, *filelist, *sizes, *c, *cm;
1579 char mainfont[MAX_QPATH];
1581 float sz, scale, voffset;
1584 VM_SAFEPARMCOUNTRANGE(3,6,VM_loadfont);
1586 fontname = PRVM_G_STRING(OFS_PARM0);
1588 fontname = "default";
1590 filelist = PRVM_G_STRING(OFS_PARM1);
1592 filelist = "gfx/conchars";
1594 sizes = PRVM_G_STRING(OFS_PARM2);
1600 if (prog->argc >= 4)
1602 i = PRVM_G_FLOAT(OFS_PARM3);
1603 if (i >= 0 && i < dp_fonts.maxsize)
1606 strlcpy(f->title, fontname, sizeof(f->title)); // replace name
1610 f = FindFont(fontname, true);
1613 PRVM_G_FLOAT(OFS_RETURN) = -1;
1614 return; // something go wrong
1617 memset(f->fallbacks, 0, sizeof(f->fallbacks));
1618 memset(f->fallback_faces, 0, sizeof(f->fallback_faces));
1620 // first font is handled "normally"
1621 c = strchr(filelist, ':');
1622 cm = strchr(filelist, ',');
1623 if(c && (!cm || c < cm))
1624 f->req_face = atoi(c+1);
1630 if(!c || (c - filelist) > MAX_QPATH)
1631 strlcpy(mainfont, filelist, sizeof(mainfont));
1634 memcpy(mainfont, filelist, c - filelist);
1635 mainfont[c - filelist] = 0;
1639 for(i = 0; i < MAX_FONT_FALLBACKS; ++i)
1641 c = strchr(filelist, ',');
1647 c = strchr(filelist, ':');
1648 cm = strchr(filelist, ',');
1649 if(c && (!cm || c < cm))
1650 f->fallback_faces[i] = atoi(c+1);
1653 f->fallback_faces[i] = 0; // f->req_face; could make it stick to the default-font's face index
1656 if(!c || (c-filelist) > MAX_QPATH)
1658 strlcpy(f->fallbacks[i], filelist, sizeof(mainfont));
1662 memcpy(f->fallbacks[i], filelist, c - filelist);
1663 f->fallbacks[i][c - filelist] = 0;
1668 for(i = 0; i < MAX_FONT_SIZES; ++i)
1669 f->req_sizes[i] = -1;
1670 for (numsizes = 0,c = sizes;;)
1672 if (!COM_ParseToken_VM_Tokenize(&c, 0))
1674 sz = atof(com_token);
1676 if (sz < 0.001f || sz > 1000.0f)
1678 VM_Warning(prog, "VM_loadfont: crap size %s", com_token);
1682 if (numsizes == MAX_FONT_SIZES)
1684 VM_Warning(prog, "VM_loadfont: MAX_FONT_SIZES = %i exceeded", MAX_FONT_SIZES);
1687 f->req_sizes[numsizes] = sz;
1691 // additional scale/hoffset parms
1694 if (prog->argc >= 5)
1696 scale = PRVM_G_FLOAT(OFS_PARM4);
1700 if (prog->argc >= 6)
1701 voffset = PRVM_G_FLOAT(OFS_PARM5);
1704 LoadFont(true, mainfont, f, scale, voffset);
1706 // return index of loaded font
1707 PRVM_G_FLOAT(OFS_RETURN) = (f - dp_fonts.f);
1714 float drawpic(vector position, string pic, vector size, vector rgb, float alpha, float flag)
1717 void VM_drawpic(prvm_prog_t *prog)
1719 const char *picname;
1720 prvm_vec_t *size, *pos, *rgb;
1723 VM_SAFEPARMCOUNTRANGE(5,6,VM_drawpic);
1725 // polygonbegin without draw2d arg has to guess
1726 prog->polygonbegin_guess2d = true;
1728 picname = PRVM_G_STRING(OFS_PARM1);
1729 VM_CheckEmptyString(prog, picname);
1731 // is pic cached ? no function yet for that
1734 PRVM_G_FLOAT(OFS_RETURN) = -4;
1735 VM_Warning(prog, "VM_drawpic: %s: %s not cached !\n", prog->name, picname);
1739 pos = PRVM_G_VECTOR(OFS_PARM0);
1740 size = PRVM_G_VECTOR(OFS_PARM2);
1741 rgb = PRVM_G_VECTOR(OFS_PARM3);
1742 if (prog->argc >= 6)
1743 flag = (int) PRVM_G_FLOAT(OFS_PARM5);
1745 if(flag < DRAWFLAG_NORMAL || flag >=DRAWFLAG_NUMFLAGS)
1747 PRVM_G_FLOAT(OFS_RETURN) = -2;
1748 VM_Warning(prog, "VM_drawpic: %s: wrong DRAWFLAG %i !\n",prog->name,flag);
1752 if(pos[2] || size[2])
1753 VM_Warning(prog, "VM_drawpic: z value%s from %s discarded\n",(pos[2] && size[2]) ? "s" : " ",((pos[2] && size[2]) ? "pos and size" : (pos[2] ? "pos" : "size")));
1755 DrawQ_Pic(pos[0], pos[1], Draw_CachePic_Flags (picname, CACHEPICFLAG_NOTPERSISTENT), size[0], size[1], rgb[0], rgb[1], rgb[2], PRVM_G_FLOAT(OFS_PARM4), flag);
1756 PRVM_G_FLOAT(OFS_RETURN) = 1;
1762 float drawrotpic(vector position, string pic, vector size, vector org, float angle, vector rgb, float alpha, float flag)
1765 void VM_drawrotpic(prvm_prog_t *prog)
1767 const char *picname;
1768 prvm_vec_t *size, *pos, *org, *rgb;
1771 VM_SAFEPARMCOUNT(8,VM_drawrotpic);
1773 // polygonbegin without draw2d arg has to guess
1774 prog->polygonbegin_guess2d = true;
1776 picname = PRVM_G_STRING(OFS_PARM1);
1777 VM_CheckEmptyString(prog, picname);
1779 // is pic cached ? no function yet for that
1782 PRVM_G_FLOAT(OFS_RETURN) = -4;
1783 VM_Warning(prog, "VM_drawrotpic: %s: %s not cached !\n", prog->name, picname);
1787 pos = PRVM_G_VECTOR(OFS_PARM0);
1788 size = PRVM_G_VECTOR(OFS_PARM2);
1789 org = PRVM_G_VECTOR(OFS_PARM3);
1790 rgb = PRVM_G_VECTOR(OFS_PARM5);
1791 flag = (int) PRVM_G_FLOAT(OFS_PARM7);
1793 if(flag < DRAWFLAG_NORMAL || flag >=DRAWFLAG_NUMFLAGS)
1795 PRVM_G_FLOAT(OFS_RETURN) = -2;
1796 VM_Warning(prog, "VM_drawrotpic: %s: wrong DRAWFLAG %i !\n",prog->name,flag);
1800 if(pos[2] || size[2] || org[2])
1801 VM_Warning(prog, "VM_drawrotpic: z value from pos/size/org discarded\n");
1803 DrawQ_RotPic(pos[0], pos[1], Draw_CachePic_Flags(picname, CACHEPICFLAG_NOTPERSISTENT), size[0], size[1], org[0], org[1], PRVM_G_FLOAT(OFS_PARM4), rgb[0], rgb[1], rgb[2], PRVM_G_FLOAT(OFS_PARM6), flag);
1804 PRVM_G_FLOAT(OFS_RETURN) = 1;
1810 float drawsubpic(vector position, vector size, string pic, vector srcPos, vector srcSize, vector rgb, float alpha, float flag)
1814 void VM_drawsubpic(prvm_prog_t *prog)
1816 const char *picname;
1817 prvm_vec_t *size, *pos, *rgb, *srcPos, *srcSize, alpha;
1820 VM_SAFEPARMCOUNT(8,VM_drawsubpic);
1822 // polygonbegin without draw2d arg has to guess
1823 prog->polygonbegin_guess2d = true;
1825 picname = PRVM_G_STRING(OFS_PARM2);
1826 VM_CheckEmptyString(prog, picname);
1828 // is pic cached ? no function yet for that
1831 PRVM_G_FLOAT(OFS_RETURN) = -4;
1832 VM_Warning(prog, "VM_drawsubpic: %s: %s not cached !\n", prog->name, picname);
1836 pos = PRVM_G_VECTOR(OFS_PARM0);
1837 size = PRVM_G_VECTOR(OFS_PARM1);
1838 srcPos = PRVM_G_VECTOR(OFS_PARM3);
1839 srcSize = PRVM_G_VECTOR(OFS_PARM4);
1840 rgb = PRVM_G_VECTOR(OFS_PARM5);
1841 alpha = PRVM_G_FLOAT(OFS_PARM6);
1842 flag = (int) PRVM_G_FLOAT(OFS_PARM7);
1844 if(flag < DRAWFLAG_NORMAL || flag >=DRAWFLAG_NUMFLAGS)
1846 PRVM_G_FLOAT(OFS_RETURN) = -2;
1847 VM_Warning(prog, "VM_drawsubpic: %s: wrong DRAWFLAG %i !\n",prog->name,flag);
1851 if(pos[2] || size[2])
1852 VM_Warning(prog, "VM_drawsubpic: z value%s from %s discarded\n",(pos[2] && size[2]) ? "s" : " ",((pos[2] && size[2]) ? "pos and size" : (pos[2] ? "pos" : "size")));
1854 DrawQ_SuperPic(pos[0], pos[1], Draw_CachePic_Flags (picname, CACHEPICFLAG_NOTPERSISTENT),
1856 srcPos[0], srcPos[1], rgb[0], rgb[1], rgb[2], alpha,
1857 srcPos[0] + srcSize[0], srcPos[1], rgb[0], rgb[1], rgb[2], alpha,
1858 srcPos[0], srcPos[1] + srcSize[1], rgb[0], rgb[1], rgb[2], alpha,
1859 srcPos[0] + srcSize[0], srcPos[1] + srcSize[1], rgb[0], rgb[1], rgb[2], alpha,
1861 PRVM_G_FLOAT(OFS_RETURN) = 1;
1868 float drawfill(vector position, vector size, vector rgb, float alpha, float flag)
1871 void VM_drawfill(prvm_prog_t *prog)
1873 prvm_vec_t *size, *pos, *rgb;
1876 VM_SAFEPARMCOUNT(5,VM_drawfill);
1878 // polygonbegin without draw2d arg has to guess
1879 prog->polygonbegin_guess2d = true;
1881 pos = PRVM_G_VECTOR(OFS_PARM0);
1882 size = PRVM_G_VECTOR(OFS_PARM1);
1883 rgb = PRVM_G_VECTOR(OFS_PARM2);
1884 flag = (int) PRVM_G_FLOAT(OFS_PARM4);
1886 if(flag < DRAWFLAG_NORMAL || flag >=DRAWFLAG_NUMFLAGS)
1888 PRVM_G_FLOAT(OFS_RETURN) = -2;
1889 VM_Warning(prog, "VM_drawfill: %s: wrong DRAWFLAG %i !\n",prog->name,flag);
1893 if(pos[2] || size[2])
1894 VM_Warning(prog, "VM_drawfill: z value%s from %s discarded\n",(pos[2] && size[2]) ? "s" : " ",((pos[2] && size[2]) ? "pos and size" : (pos[2] ? "pos" : "size")));
1896 DrawQ_Fill(pos[0], pos[1], size[0], size[1], rgb[0], rgb[1], rgb[2], PRVM_G_FLOAT(OFS_PARM3), flag);
1897 PRVM_G_FLOAT(OFS_RETURN) = 1;
1904 drawsetcliparea(float x, float y, float width, float height)
1907 void VM_drawsetcliparea(prvm_prog_t *prog)
1910 VM_SAFEPARMCOUNT(4,VM_drawsetcliparea);
1912 // polygonbegin without draw2d arg has to guess
1913 prog->polygonbegin_guess2d = true;
1915 x = bound(0, PRVM_G_FLOAT(OFS_PARM0), vid_conwidth.integer);
1916 y = bound(0, PRVM_G_FLOAT(OFS_PARM1), vid_conheight.integer);
1917 w = bound(0, PRVM_G_FLOAT(OFS_PARM2) + PRVM_G_FLOAT(OFS_PARM0) - x, (vid_conwidth.integer - x));
1918 h = bound(0, PRVM_G_FLOAT(OFS_PARM3) + PRVM_G_FLOAT(OFS_PARM1) - y, (vid_conheight.integer - y));
1920 DrawQ_SetClipArea(x, y, w, h);
1925 VM_drawresetcliparea
1930 void VM_drawresetcliparea(prvm_prog_t *prog)
1932 VM_SAFEPARMCOUNT(0,VM_drawresetcliparea);
1934 // polygonbegin without draw2d arg has to guess
1935 prog->polygonbegin_guess2d = true;
1937 DrawQ_ResetClipArea();
1944 vector getimagesize(string pic)
1947 void VM_getimagesize(prvm_prog_t *prog)
1952 VM_SAFEPARMCOUNT(1,VM_getimagesize);
1954 p = PRVM_G_STRING(OFS_PARM0);
1955 VM_CheckEmptyString(prog, p);
1957 pic = Draw_CachePic_Flags (p, CACHEPICFLAG_QUIET | CACHEPICFLAG_NOTPERSISTENT);
1958 if (!Draw_IsPicLoaded(pic))
1960 PRVM_G_VECTOR(OFS_RETURN)[0] = 0;
1961 PRVM_G_VECTOR(OFS_RETURN)[1] = 0;
1965 PRVM_G_VECTOR(OFS_RETURN)[0] = Draw_GetPicWidth(pic);
1966 PRVM_G_VECTOR(OFS_RETURN)[1] = Draw_GetPicHeight(pic);
1968 PRVM_G_VECTOR(OFS_RETURN)[2] = 0;
1971 //#330 float(float stnum) getstatf (EXT_CSQC)
1972 static void VM_CL_getstatf (prvm_prog_t *prog)
1980 VM_SAFEPARMCOUNT(1, VM_CL_getstatf);
1981 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1982 if(i < 0 || i >= MAX_CL_STATS)
1984 VM_Warning(prog, "VM_CL_getstatf: index>=MAX_CL_STATS or index<0\n");
1987 dat.l = cl.stats[i];
1988 PRVM_G_FLOAT(OFS_RETURN) = dat.f;
1991 //#331 float(float stnum) getstati (EXT_CSQC)
1992 static void VM_CL_getstati (prvm_prog_t *prog)
1995 int firstbit, bitcount;
1997 VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_getstati);
1999 index = (int)PRVM_G_FLOAT(OFS_PARM0);
2002 firstbit = (int)PRVM_G_FLOAT(OFS_PARM1);
2004 bitcount = (int)PRVM_G_FLOAT(OFS_PARM2);
2014 if(index < 0 || index >= MAX_CL_STATS)
2016 VM_Warning(prog, "VM_CL_getstati: index>=MAX_CL_STATS or index<0\n");
2019 i = cl.stats[index];
2020 if (bitcount != 32) //32 causes the mask to overflow, so there's nothing to subtract from.
2021 i = (((unsigned int)i)&(((1<<bitcount)-1)<<firstbit))>>firstbit;
2022 PRVM_G_FLOAT(OFS_RETURN) = i;
2025 //#332 string(float firststnum) getstats (EXT_CSQC)
2026 static void VM_CL_getstats (prvm_prog_t *prog)
2030 VM_SAFEPARMCOUNT(1, VM_CL_getstats);
2031 i = (int)PRVM_G_FLOAT(OFS_PARM0);
2032 if(i < 0 || i > MAX_CL_STATS-4)
2034 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
2035 VM_Warning(prog, "VM_CL_getstats: index>MAX_CL_STATS-4 or index<0\n");
2038 strlcpy(t, (char*)&cl.stats[i], sizeof(t));
2039 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, t);
2042 //#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
2043 static void VM_CL_setmodelindex (prvm_prog_t *prog)
2047 struct model_s *model;
2049 VM_SAFEPARMCOUNT(2, VM_CL_setmodelindex);
2051 t = PRVM_G_EDICT(OFS_PARM0);
2053 i = (int)PRVM_G_FLOAT(OFS_PARM1);
2055 PRVM_clientedictstring(t, model) = 0;
2056 PRVM_clientedictfloat(t, modelindex) = 0;
2061 model = CL_GetModelByIndex(i);
2064 VM_Warning(prog, "VM_CL_setmodelindex: null model\n");
2067 PRVM_clientedictstring(t, model) = PRVM_SetEngineString(prog, model->name);
2068 PRVM_clientedictfloat(t, modelindex) = i;
2070 // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
2073 SetMinMaxSize (prog, t, model->normalmins, model->normalmaxs);
2076 SetMinMaxSize (prog, t, vec3_origin, vec3_origin);
2079 //#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
2080 static void VM_CL_modelnameforindex (prvm_prog_t *prog)
2084 VM_SAFEPARMCOUNT(1, VM_CL_modelnameforindex);
2086 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
2087 model = CL_GetModelByIndex((int)PRVM_G_FLOAT(OFS_PARM0));
2088 PRVM_G_INT(OFS_RETURN) = model ? PRVM_SetEngineString(prog, model->name) : 0;
2091 //#335 float(string effectname) particleeffectnum (EXT_CSQC)
2092 static void VM_CL_particleeffectnum (prvm_prog_t *prog)
2095 VM_SAFEPARMCOUNT(1, VM_CL_particleeffectnum);
2096 i = CL_ParticleEffectIndexForName(PRVM_G_STRING(OFS_PARM0));
2099 PRVM_G_FLOAT(OFS_RETURN) = i;
2102 // #336 void(entity ent, float effectnum, vector start, vector end[, float color]) trailparticles (EXT_CSQC)
2103 static void VM_CL_trailparticles (prvm_prog_t *prog)
2106 vec3_t start, end, velocity;
2108 VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_trailparticles);
2110 t = PRVM_G_EDICT(OFS_PARM0);
2111 i = (int)PRVM_G_FLOAT(OFS_PARM1);
2112 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), start);
2113 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), end);
2114 VectorCopy(PRVM_clientedictvector(t, velocity), velocity);
2118 CL_ParticleTrail(i, 1, start, end, velocity, velocity, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0, true, true, NULL, NULL, 1);
2121 //#337 void(float effectnum, vector origin, vector dir, float count[, float color]) pointparticles (EXT_CSQC)
2122 static void VM_CL_pointparticles (prvm_prog_t *prog)
2127 VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_pointparticles);
2128 i = (int)PRVM_G_FLOAT(OFS_PARM0);
2129 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), f);
2130 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), v);
2131 n = PRVM_G_FLOAT(OFS_PARM3);
2134 CL_ParticleEffect(i, n, f, f, v, v, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0);
2137 //#502 void(float effectnum, entity own, vector origin_from, vector origin_to, vector dir_from, vector dir_to, float count, float extflags) boxparticles (DP_CSQC_BOXPARTICLES)
2138 static void VM_CL_boxparticles (prvm_prog_t *prog)
2141 // prvm_edict_t *own;
2142 vec3_t origin_from, origin_to, dir_from, dir_to;
2146 float tintmins[4], tintmaxs[4], fade;
2147 VM_SAFEPARMCOUNTRANGE(7, 8, VM_CL_boxparticles);
2149 effectnum = (int)PRVM_G_FLOAT(OFS_PARM0);
2152 // own = PRVM_G_EDICT(OFS_PARM1); // TODO find use for this
2153 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin_from);
2154 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), origin_to );
2155 VectorCopy(PRVM_G_VECTOR(OFS_PARM4), dir_from );
2156 VectorCopy(PRVM_G_VECTOR(OFS_PARM5), dir_to );
2157 count = PRVM_G_FLOAT(OFS_PARM6);
2159 flags = PRVM_G_FLOAT(OFS_PARM7);
2163 Vector4Set(tintmins, 1, 1, 1, 1);
2164 Vector4Set(tintmaxs, 1, 1, 1, 1);
2168 if(flags & 1) // read alpha
2170 tintmins[3] = PRVM_clientglobalfloat(particles_alphamin);
2171 tintmaxs[3] = PRVM_clientglobalfloat(particles_alphamax);
2173 if(flags & 2) // read color
2175 VectorCopy(PRVM_clientglobalvector(particles_colormin), tintmins);
2176 VectorCopy(PRVM_clientglobalvector(particles_colormax), tintmaxs);
2178 if(flags & 4) // read fade
2180 fade = PRVM_clientglobalfloat(particles_fade);
2182 if(flags & 128) // draw as trail
2188 CL_ParticleTrail(effectnum, count, origin_from, origin_to, dir_from, dir_to, NULL, 0, true, true, tintmins, tintmaxs, fade);
2190 CL_ParticleBox(effectnum, count, origin_from, origin_to, dir_from, dir_to, NULL, 0, true, true, tintmins, tintmaxs, fade);
2193 //#531 void(float pause) setpause
2194 static void VM_CL_setpause(prvm_prog_t *prog)
2196 VM_SAFEPARMCOUNT(1, VM_CL_setpause);
2199 if ((int)PRVM_G_FLOAT(OFS_PARM0) != 0)
2202 host.paused = false;
2206 //#343 void(float usecursor) setcursormode (DP_CSQC)
2207 static void VM_CL_setcursormode (prvm_prog_t *prog)
2209 VM_SAFEPARMCOUNT(1, VM_CL_setcursormode);
2210 cl.csqc_wantsmousemove = PRVM_G_FLOAT(OFS_PARM0) != 0;
2211 cl_ignoremousemoves = 2;
2214 //#344 vector() getmousepos (DP_CSQC)
2215 static void VM_CL_getmousepos(prvm_prog_t *prog)
2217 VM_SAFEPARMCOUNT(0,VM_CL_getmousepos);
2219 if (key_consoleactive || key_dest != key_game)
2220 VectorSet(PRVM_G_VECTOR(OFS_RETURN), 0, 0, 0);
2221 else if (cl.csqc_wantsmousemove)
2222 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_windowmouse_x * vid_conwidth.integer / vid.width, in_windowmouse_y * vid_conheight.integer / vid.height, 0);
2224 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_mouse_x * vid_conwidth.integer / vid.width, in_mouse_y * vid_conheight.integer / vid.height, 0);
2227 //#345 float(float framenum) getinputstate (EXT_CSQC)
2228 static void VM_CL_getinputstate (prvm_prog_t *prog)
2230 unsigned int i, frame;
2231 VM_SAFEPARMCOUNT(1, VM_CL_getinputstate);
2232 frame = (unsigned int)PRVM_G_FLOAT(OFS_PARM0);
2233 PRVM_G_FLOAT(OFS_RETURN) = false;
2234 for (i = 0;i < CL_MAX_USERCMDS;i++)
2236 if (cl.movecmd[i].sequence == frame)
2238 VectorCopy(cl.movecmd[i].viewangles, PRVM_clientglobalvector(input_angles));
2239 PRVM_clientglobalfloat(input_buttons) = cl.movecmd[i].buttons; // FIXME: this should not be directly exposed to csqc (translation layer needed?)
2240 PRVM_clientglobalvector(input_movevalues)[0] = cl.movecmd[i].forwardmove;
2241 PRVM_clientglobalvector(input_movevalues)[1] = cl.movecmd[i].sidemove;
2242 PRVM_clientglobalvector(input_movevalues)[2] = cl.movecmd[i].upmove;
2243 PRVM_clientglobalfloat(input_timelength) = cl.movecmd[i].frametime;
2244 // this probably shouldn't be here
2245 if(cl.movecmd[i].crouch)
2247 VectorCopy(cl.playercrouchmins, PRVM_clientglobalvector(pmove_mins));
2248 VectorCopy(cl.playercrouchmaxs, PRVM_clientglobalvector(pmove_maxs));
2252 VectorCopy(cl.playerstandmins, PRVM_clientglobalvector(pmove_mins));
2253 VectorCopy(cl.playerstandmaxs, PRVM_clientglobalvector(pmove_maxs));
2255 PRVM_G_FLOAT(OFS_RETURN) = true;
2260 //#346 void(float sens) setsensitivityscaler (EXT_CSQC)
2261 static void VM_CL_setsensitivityscale (prvm_prog_t *prog)
2263 VM_SAFEPARMCOUNT(1, VM_CL_setsensitivityscale);
2264 cl.sensitivityscale = PRVM_G_FLOAT(OFS_PARM0);
2267 //#347 void() runstandardplayerphysics (EXT_CSQC)
2268 #define PMF_JUMP_HELD 1 // matches FTEQW
2269 #define PMF_LADDER 2 // not used by DP, FTEQW sets this in runplayerphysics but does not read it
2270 #define PMF_DUCKED 4 // FIXME FTEQW doesn't have this for Q1 like movement because Q1 cannot crouch
2271 #define PMF_ONGROUND 8 // FIXME FTEQW doesn't have this for Q1 like movement and expects CSQC code to do its own trace, this is stupid CPU waste
2272 static void VM_CL_runplayerphysics (prvm_prog_t *prog)
2274 cl_clientmovement_state_t s;
2277 memset(&s, 0, sizeof(s));
2279 VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_runplayerphysics);
2281 ent = (prog->argc == 1 ? PRVM_G_EDICT(OFS_PARM0) : prog->edicts);
2282 if(ent == prog->edicts)
2286 VectorCopy(PRVM_clientglobalvector(pmove_org), s.origin);
2287 VectorCopy(PRVM_clientglobalvector(pmove_vel), s.velocity);
2288 VectorCopy(PRVM_clientglobalvector(pmove_mins), s.mins);
2289 VectorCopy(PRVM_clientglobalvector(pmove_maxs), s.maxs);
2291 s.waterjumptime = PRVM_clientglobalfloat(pmove_waterjumptime);
2292 s.cmd.canjump = (int)PRVM_clientglobalfloat(pmove_jump_held) == 0;
2298 VectorCopy(PRVM_clientedictvector(ent, origin), s.origin);
2299 VectorCopy(PRVM_clientedictvector(ent, velocity), s.velocity);
2300 VectorCopy(PRVM_clientedictvector(ent, mins), s.mins);
2301 VectorCopy(PRVM_clientedictvector(ent, maxs), s.maxs);
2302 s.crouched = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_DUCKED) != 0;
2303 s.waterjumptime = 0; // FIXME where do we get this from? FTEQW lacks support for this too
2304 s.cmd.canjump = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_JUMP_HELD) == 0;
2307 VectorCopy(PRVM_clientglobalvector(input_angles), s.cmd.viewangles);
2308 s.cmd.forwardmove = PRVM_clientglobalvector(input_movevalues)[0];
2309 s.cmd.sidemove = PRVM_clientglobalvector(input_movevalues)[1];
2310 s.cmd.upmove = PRVM_clientglobalvector(input_movevalues)[2];
2311 s.cmd.buttons = PRVM_clientglobalfloat(input_buttons);
2312 s.cmd.frametime = PRVM_clientglobalfloat(input_timelength);
2313 s.cmd.jump = (s.cmd.buttons & 2) != 0;
2314 s.cmd.crouch = (s.cmd.buttons & 16) != 0;
2316 CL_ClientMovement_PlayerMove_Frame(&s);
2318 if(ent == prog->edicts)
2321 VectorCopy(s.origin, PRVM_clientglobalvector(pmove_org));
2322 VectorCopy(s.velocity, PRVM_clientglobalvector(pmove_vel));
2323 PRVM_clientglobalfloat(pmove_jump_held) = !s.cmd.canjump;
2324 PRVM_clientglobalfloat(pmove_waterjumptime) = s.waterjumptime;
2329 VectorCopy(s.origin, PRVM_clientedictvector(ent, origin));
2330 VectorCopy(s.velocity, PRVM_clientedictvector(ent, velocity));
2331 PRVM_clientedictfloat(ent, pmove_flags) =
2332 (s.crouched ? PMF_DUCKED : 0) |
2333 (s.cmd.canjump ? 0 : PMF_JUMP_HELD) |
2334 (s.onground ? PMF_ONGROUND : 0);
2338 //#348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
2339 static void VM_CL_getplayerkey (prvm_prog_t *prog)
2345 VM_SAFEPARMCOUNT(2, VM_CL_getplayerkey);
2347 i = (int)PRVM_G_FLOAT(OFS_PARM0);
2348 c = PRVM_G_STRING(OFS_PARM1);
2349 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
2353 i = Sbar_GetSortedPlayerIndex(-1-i);
2354 if(i < 0 || i >= cl.maxclients)
2359 if(!strcasecmp(c, "name"))
2360 strlcpy(t, cl.scores[i].name, sizeof(t));
2362 if(!strcasecmp(c, "frags"))
2363 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].frags);
2365 if(!strcasecmp(c, "ping"))
2366 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_ping);
2368 if(!strcasecmp(c, "pl"))
2369 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_packetloss);
2371 if(!strcasecmp(c, "movementloss"))
2372 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_movementloss);
2374 if(!strcasecmp(c, "entertime"))
2375 dpsnprintf(t, sizeof(t), "%f", cl.scores[i].qw_entertime);
2377 if(!strcasecmp(c, "colors"))
2378 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors);
2380 if(!strcasecmp(c, "topcolor"))
2381 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors & 0xf0);
2383 if(!strcasecmp(c, "bottomcolor"))
2384 dpsnprintf(t, sizeof(t), "%i", (cl.scores[i].colors &15)<<4);
2386 if(!strcasecmp(c, "viewentity"))
2387 dpsnprintf(t, sizeof(t), "%i", i+1);
2390 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, t);
2393 //#351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
2394 static void VM_CL_setlistener (prvm_prog_t *prog)
2396 vec3_t origin, forward, left, up;
2397 VM_SAFEPARMCOUNT(4, VM_CL_setlistener);
2398 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), origin);
2399 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), forward);
2400 VectorNegate(PRVM_G_VECTOR(OFS_PARM2), left);
2401 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), up);
2402 Matrix4x4_FromVectors(&cl.csqc_listenermatrix, forward, left, up, origin);
2403 cl.csqc_usecsqclistener = true; //use csqc listener at this frame
2406 //#352 void(string cmdname) registercommand (EXT_CSQC)
2407 static void VM_CL_registercmd (prvm_prog_t *prog)
2409 VM_SAFEPARMCOUNT(1, VM_CL_registercmd);
2410 Cmd_AddCommand(CF_CLIENT, PRVM_G_STRING(OFS_PARM0), NULL, "console command created by QuakeC");
2413 //#360 float() readbyte (EXT_CSQC)
2414 static void VM_CL_ReadByte (prvm_prog_t *prog)
2416 VM_SAFEPARMCOUNT(0, VM_CL_ReadByte);
2417 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadByte(&cl_message);
2420 //#361 float() readchar (EXT_CSQC)
2421 static void VM_CL_ReadChar (prvm_prog_t *prog)
2423 VM_SAFEPARMCOUNT(0, VM_CL_ReadChar);
2424 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadChar(&cl_message);
2427 //#362 float() readshort (EXT_CSQC)
2428 static void VM_CL_ReadShort (prvm_prog_t *prog)
2430 VM_SAFEPARMCOUNT(0, VM_CL_ReadShort);
2431 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadShort(&cl_message);
2434 //#363 float() readlong (EXT_CSQC)
2435 static void VM_CL_ReadLong (prvm_prog_t *prog)
2437 VM_SAFEPARMCOUNT(0, VM_CL_ReadLong);
2438 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadLong(&cl_message);
2441 //#364 float() readcoord (EXT_CSQC)
2442 static void VM_CL_ReadCoord (prvm_prog_t *prog)
2444 VM_SAFEPARMCOUNT(0, VM_CL_ReadCoord);
2445 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadCoord(&cl_message, cls.protocol);
2448 //#365 float() readangle (EXT_CSQC)
2449 static void VM_CL_ReadAngle (prvm_prog_t *prog)
2451 VM_SAFEPARMCOUNT(0, VM_CL_ReadAngle);
2452 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadAngle(&cl_message, cls.protocol);
2455 //#366 string() readstring (EXT_CSQC)
2456 static void VM_CL_ReadString (prvm_prog_t *prog)
2458 VM_SAFEPARMCOUNT(0, VM_CL_ReadString);
2459 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)));
2462 //#367 float() readfloat (EXT_CSQC)
2463 static void VM_CL_ReadFloat (prvm_prog_t *prog)
2465 VM_SAFEPARMCOUNT(0, VM_CL_ReadFloat);
2466 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadFloat(&cl_message);
2469 //#501 string() readpicture (DP_CSQC_READWRITEPICTURE)
2470 extern cvar_t cl_readpicture_force;
2471 static void VM_CL_ReadPicture (prvm_prog_t *prog)
2474 unsigned char *data;
2476 unsigned short size;
2480 VM_SAFEPARMCOUNT(0, VM_CL_ReadPicture);
2482 name = MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring));
2483 size = (unsigned short) MSG_ReadShort(&cl_message);
2485 // check if a texture of that name exists
2486 // if yes, it is used and the data is discarded
2487 // if not, the (low quality) data is used to build a new texture, whose name will get returned
2489 pic = Draw_CachePic_Flags(name, CACHEPICFLAG_NOTPERSISTENT | CACHEPICFLAG_FAILONMISSING);
2493 if (Draw_IsPicLoaded(pic) && !cl_readpicture_force.integer)
2495 // texture found and loaded
2496 // skip over the jpeg as we don't need it
2497 for(i = 0; i < size; ++i)
2498 (void) MSG_ReadByte(&cl_message);
2502 // texture not found
2503 // use the attached jpeg as texture
2504 buf = (unsigned char *) Mem_Alloc(tempmempool, size);
2505 MSG_ReadBytes(&cl_message, size, buf);
2506 data = JPEG_LoadImage_BGRA(buf, size, NULL);
2508 Draw_NewPic(name, image_width, image_height, data, TEXTYPE_BGRA, TEXF_CLAMP);
2513 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, name);
2516 //////////////////////////////////////////////////////////
2518 static void VM_CL_makestatic (prvm_prog_t *prog)
2522 VM_SAFEPARMCOUNT(1, VM_CL_makestatic);
2524 ent = PRVM_G_EDICT(OFS_PARM0);
2525 if (ent == prog->edicts)
2527 VM_Warning(prog, "makestatic: can not modify world entity\n");
2532 VM_Warning(prog, "makestatic: can not modify free entity\n");
2536 if (cl.num_static_entities < cl.max_static_entities)
2539 entity_t *staticent = &cl.static_entities[cl.num_static_entities++];
2541 // copy it to the current state
2542 memset(staticent, 0, sizeof(*staticent));
2543 staticent->render.model = CL_GetModelByIndex((int)PRVM_clientedictfloat(ent, modelindex));
2544 staticent->render.framegroupblend[0].frame = (int)PRVM_clientedictfloat(ent, frame);
2545 staticent->render.framegroupblend[0].lerp = 1;
2546 // make torchs play out of sync
2547 staticent->render.framegroupblend[0].start = lhrandom(-10, -1);
2548 staticent->render.skinnum = (int)PRVM_clientedictfloat(ent, skin);
2549 staticent->render.effects = (int)PRVM_clientedictfloat(ent, effects);
2550 staticent->render.alpha = PRVM_clientedictfloat(ent, alpha);
2551 staticent->render.scale = PRVM_clientedictfloat(ent, scale);
2552 VectorCopy(PRVM_clientedictvector(ent, colormod), staticent->render.colormod);
2553 VectorCopy(PRVM_clientedictvector(ent, glowmod), staticent->render.glowmod);
2556 if (!staticent->render.alpha)
2557 staticent->render.alpha = 1.0f;
2558 if (!staticent->render.scale)
2559 staticent->render.scale = 1.0f;
2560 if (!VectorLength2(staticent->render.colormod))
2561 VectorSet(staticent->render.colormod, 1, 1, 1);
2562 if (!VectorLength2(staticent->render.glowmod))
2563 VectorSet(staticent->render.glowmod, 1, 1, 1);
2565 renderflags = (int)PRVM_clientedictfloat(ent, renderflags);
2566 if (renderflags & RF_USEAXIS)
2568 vec3_t forward, left, up, origin;
2569 VectorCopy(PRVM_clientglobalvector(v_forward), forward);
2570 VectorNegate(PRVM_clientglobalvector(v_right), left);
2571 VectorCopy(PRVM_clientglobalvector(v_up), up);
2572 VectorCopy(PRVM_clientedictvector(ent, origin), origin);
2573 Matrix4x4_FromVectors(&staticent->render.matrix, forward, left, up, origin);
2574 Matrix4x4_Scale(&staticent->render.matrix, staticent->render.scale, 1);
2577 Matrix4x4_CreateFromQuakeEntity(&staticent->render.matrix, PRVM_clientedictvector(ent, origin)[0], PRVM_clientedictvector(ent, origin)[1], PRVM_clientedictvector(ent, origin)[2], PRVM_clientedictvector(ent, angles)[0], PRVM_clientedictvector(ent, angles)[1], PRVM_clientedictvector(ent, angles)[2], staticent->render.scale);
2579 // either fullbright or lit
2580 if(!r_fullbright.integer)
2582 if (!(staticent->render.effects & EF_FULLBRIGHT))
2583 staticent->render.flags |= RENDER_LIGHT;
2585 // turn off shadows from transparent objects
2586 if (!(staticent->render.effects & (EF_NOSHADOW | EF_ADDITIVE | EF_NODEPTHTEST)) && (staticent->render.alpha >= 1))
2587 staticent->render.flags |= RENDER_SHADOW;
2588 if (staticent->render.effects & EF_NODEPTHTEST)
2589 staticent->render.flags |= RENDER_NODEPTHTEST;
2590 if (staticent->render.effects & EF_ADDITIVE)
2591 staticent->render.flags |= RENDER_ADDITIVE;
2592 if (staticent->render.effects & EF_DOUBLESIDED)
2593 staticent->render.flags |= RENDER_DOUBLESIDED;
2595 staticent->render.allowdecals = true;
2596 CL_UpdateRenderEntity(&staticent->render);
2599 Con_Printf("Too many static entities");
2601 // throw the entity away now
2602 PRVM_ED_Free(prog, ent);
2605 //=================================================================//
2611 copies data from one entity to another
2613 copyentity(src, dst)
2616 static void VM_CL_copyentity (prvm_prog_t *prog)
2618 prvm_edict_t *in, *out;
2619 VM_SAFEPARMCOUNT(2, VM_CL_copyentity);
2620 in = PRVM_G_EDICT(OFS_PARM0);
2621 if (in == prog->edicts)
2623 VM_Warning(prog, "copyentity: can not read world entity\n");
2628 VM_Warning(prog, "copyentity: can not read free entity\n");
2631 out = PRVM_G_EDICT(OFS_PARM1);
2632 if (out == prog->edicts)
2634 VM_Warning(prog, "copyentity: can not modify world entity\n");
2639 VM_Warning(prog, "copyentity: can not modify free entity\n");
2642 memcpy(out->fields.fp, in->fields.fp, prog->entityfields * sizeof(prvm_vec_t));
2644 if (VectorCompare(PRVM_clientedictvector(out, absmin), PRVM_clientedictvector(out, absmax)))
2649 //=================================================================//
2651 // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
2652 static void VM_CL_effect (prvm_prog_t *prog)
2656 VM_SAFEPARMCOUNT(5, VM_CL_effect);
2657 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
2659 model = Mod_FindName(PRVM_G_STRING(OFS_PARM1), NULL);
2661 CL_Effect(org, model, (int)PRVM_G_FLOAT(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), PRVM_G_FLOAT(OFS_PARM4));
2663 Con_Printf(CON_ERROR "VM_CL_effect: Could not load model '%s'\n", PRVM_G_STRING(OFS_PARM1));
2666 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
2667 static void VM_CL_te_blood (prvm_prog_t *prog)
2669 vec3_t pos, vel, pos2;
2670 VM_SAFEPARMCOUNT(3, VM_CL_te_blood);
2671 if (PRVM_G_FLOAT(OFS_PARM2) < 1)
2673 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2674 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
2675 CL_FindNonSolidLocation(pos, pos2, 4);
2676 CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
2679 // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
2680 static void VM_CL_te_bloodshower (prvm_prog_t *prog)
2683 vec3_t mincorner, maxcorner, vel1, vel2;
2684 VM_SAFEPARMCOUNT(4, VM_CL_te_bloodshower);
2685 if (PRVM_G_FLOAT(OFS_PARM3) < 1)
2687 speed = PRVM_G_FLOAT(OFS_PARM2);
2694 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
2695 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
2696 CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM3), mincorner, maxcorner, vel1, vel2, NULL, 0);
2699 // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
2700 static void VM_CL_te_explosionrgb (prvm_prog_t *prog)
2704 matrix4x4_t tempmatrix;
2705 VM_SAFEPARMCOUNT(2, VM_CL_te_explosionrgb);
2706 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2707 CL_FindNonSolidLocation(pos, pos2, 10);
2708 CL_ParticleExplosion(pos2);
2709 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
2710 CL_AllocLightFlash(NULL, &tempmatrix, 350, PRVM_G_VECTOR(OFS_PARM1)[0], PRVM_G_VECTOR(OFS_PARM1)[1], PRVM_G_VECTOR(OFS_PARM1)[2], 700, 0.5, NULL, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
2713 // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
2714 static void VM_CL_te_particlecube (prvm_prog_t *prog)
2716 vec3_t mincorner, maxcorner, vel;
2717 VM_SAFEPARMCOUNT(7, VM_CL_te_particlecube);
2718 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
2719 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
2720 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
2721 CL_ParticleCube(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), PRVM_G_FLOAT(OFS_PARM5), PRVM_G_FLOAT(OFS_PARM6));
2724 // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
2725 static void VM_CL_te_particlerain (prvm_prog_t *prog)
2727 vec3_t mincorner, maxcorner, vel;
2728 VM_SAFEPARMCOUNT(5, VM_CL_te_particlerain);
2729 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
2730 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
2731 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
2732 CL_ParticleRain(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 0);
2735 // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
2736 static void VM_CL_te_particlesnow (prvm_prog_t *prog)
2738 vec3_t mincorner, maxcorner, vel;
2739 VM_SAFEPARMCOUNT(5, VM_CL_te_particlesnow);
2740 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
2741 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
2742 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
2743 CL_ParticleRain(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 1);
2746 // #411 void(vector org, vector vel, float howmany) te_spark
2747 static void VM_CL_te_spark (prvm_prog_t *prog)
2749 vec3_t pos, pos2, vel;
2750 VM_SAFEPARMCOUNT(3, VM_CL_te_spark);
2752 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2753 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
2754 CL_FindNonSolidLocation(pos, pos2, 4);
2755 CL_ParticleEffect(EFFECT_TE_SPARK, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
2758 extern cvar_t cl_sound_ric_gunshot;
2759 // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
2760 static void VM_CL_te_gunshotquad (prvm_prog_t *prog)
2764 VM_SAFEPARMCOUNT(1, VM_CL_te_gunshotquad);
2766 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2767 CL_FindNonSolidLocation(pos, pos2, 4);
2768 CL_ParticleEffect(EFFECT_TE_GUNSHOTQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2769 if(cl_sound_ric_gunshot.integer >= 2)
2771 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2775 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2776 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2777 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2782 // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
2783 static void VM_CL_te_spikequad (prvm_prog_t *prog)
2787 VM_SAFEPARMCOUNT(1, VM_CL_te_spikequad);
2789 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2790 CL_FindNonSolidLocation(pos, pos2, 4);
2791 CL_ParticleEffect(EFFECT_TE_SPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2792 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2796 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2797 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2798 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2802 // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
2803 static void VM_CL_te_superspikequad (prvm_prog_t *prog)
2807 VM_SAFEPARMCOUNT(1, VM_CL_te_superspikequad);
2809 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2810 CL_FindNonSolidLocation(pos, pos2, 4);
2811 CL_ParticleEffect(EFFECT_TE_SUPERSPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2812 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos, 1, 1);
2816 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2817 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2818 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2822 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
2823 static void VM_CL_te_explosionquad (prvm_prog_t *prog)
2826 VM_SAFEPARMCOUNT(1, VM_CL_te_explosionquad);
2828 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2829 CL_FindNonSolidLocation(pos, pos2, 10);
2830 CL_ParticleEffect(EFFECT_TE_EXPLOSIONQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2831 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2834 // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
2835 static void VM_CL_te_smallflash (prvm_prog_t *prog)
2838 VM_SAFEPARMCOUNT(1, VM_CL_te_smallflash);
2840 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2841 CL_FindNonSolidLocation(pos, pos2, 10);
2842 CL_ParticleEffect(EFFECT_TE_SMALLFLASH, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2845 // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
2846 static void VM_CL_te_customflash (prvm_prog_t *prog)
2849 matrix4x4_t tempmatrix;
2850 VM_SAFEPARMCOUNT(4, VM_CL_te_customflash);
2852 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2853 CL_FindNonSolidLocation(pos, pos2, 4);
2854 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
2855 CL_AllocLightFlash(NULL, &tempmatrix, PRVM_G_FLOAT(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM3)[0], PRVM_G_VECTOR(OFS_PARM3)[1], PRVM_G_VECTOR(OFS_PARM3)[2], PRVM_G_FLOAT(OFS_PARM1) / PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM2), NULL, -1, true, 1, 0.25, 1, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
2858 // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
2859 static void VM_CL_te_gunshot (prvm_prog_t *prog)
2863 VM_SAFEPARMCOUNT(1, VM_CL_te_gunshot);
2865 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2866 CL_FindNonSolidLocation(pos, pos2, 4);
2867 CL_ParticleEffect(EFFECT_TE_GUNSHOT, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2868 if(cl_sound_ric_gunshot.integer == 1 || cl_sound_ric_gunshot.integer == 3)
2870 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2874 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2875 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2876 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2881 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
2882 static void VM_CL_te_spike (prvm_prog_t *prog)
2886 VM_SAFEPARMCOUNT(1, VM_CL_te_spike);
2888 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2889 CL_FindNonSolidLocation(pos, pos2, 4);
2890 CL_ParticleEffect(EFFECT_TE_SPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2891 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2895 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2896 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2897 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2901 // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
2902 static void VM_CL_te_superspike (prvm_prog_t *prog)
2906 VM_SAFEPARMCOUNT(1, VM_CL_te_superspike);
2908 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2909 CL_FindNonSolidLocation(pos, pos2, 4);
2910 CL_ParticleEffect(EFFECT_TE_SUPERSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2911 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2915 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2916 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2917 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2921 // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
2922 static void VM_CL_te_explosion (prvm_prog_t *prog)
2925 VM_SAFEPARMCOUNT(1, VM_CL_te_explosion);
2927 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2928 CL_FindNonSolidLocation(pos, pos2, 10);
2929 CL_ParticleEffect(EFFECT_TE_EXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2930 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2933 // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
2934 static void VM_CL_te_tarexplosion (prvm_prog_t *prog)
2937 VM_SAFEPARMCOUNT(1, VM_CL_te_tarexplosion);
2939 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2940 CL_FindNonSolidLocation(pos, pos2, 10);
2941 CL_ParticleEffect(EFFECT_TE_TAREXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2942 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2945 // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
2946 static void VM_CL_te_wizspike (prvm_prog_t *prog)
2949 VM_SAFEPARMCOUNT(1, VM_CL_te_wizspike);
2951 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2952 CL_FindNonSolidLocation(pos, pos2, 4);
2953 CL_ParticleEffect(EFFECT_TE_WIZSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2954 S_StartSound(-1, 0, cl.sfx_wizhit, pos2, 1, 1);
2957 // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
2958 static void VM_CL_te_knightspike (prvm_prog_t *prog)
2961 VM_SAFEPARMCOUNT(1, VM_CL_te_knightspike);
2963 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2964 CL_FindNonSolidLocation(pos, pos2, 4);
2965 CL_ParticleEffect(EFFECT_TE_KNIGHTSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2966 S_StartSound(-1, 0, cl.sfx_knighthit, pos2, 1, 1);
2969 // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
2970 static void VM_CL_te_lavasplash (prvm_prog_t *prog)
2973 VM_SAFEPARMCOUNT(1, VM_CL_te_lavasplash);
2974 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2975 CL_ParticleEffect(EFFECT_TE_LAVASPLASH, 1, pos, pos, vec3_origin, vec3_origin, NULL, 0);
2978 // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
2979 static void VM_CL_te_teleport (prvm_prog_t *prog)
2982 VM_SAFEPARMCOUNT(1, VM_CL_te_teleport);
2983 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2984 CL_ParticleEffect(EFFECT_TE_TELEPORT, 1, pos, pos, vec3_origin, vec3_origin, NULL, 0);
2987 // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
2988 static void VM_CL_te_explosion2 (prvm_prog_t *prog)
2990 vec3_t pos, pos2, color;
2991 matrix4x4_t tempmatrix;
2992 int colorStart, colorLength;
2993 unsigned char *tempcolor;
2994 VM_SAFEPARMCOUNT(3, VM_CL_te_explosion2);
2996 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2997 colorStart = (int)PRVM_G_FLOAT(OFS_PARM1);
2998 colorLength = (int)PRVM_G_FLOAT(OFS_PARM2);
2999 CL_FindNonSolidLocation(pos, pos2, 10);
3000 CL_ParticleExplosion2(pos2, colorStart, colorLength);
3001 tempcolor = palette_rgb[(rand()%colorLength) + colorStart];
3002 color[0] = tempcolor[0] * (2.0f / 255.0f);
3003 color[1] = tempcolor[1] * (2.0f / 255.0f);
3004 color[2] = tempcolor[2] * (2.0f / 255.0f);
3005 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
3006 CL_AllocLightFlash(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, NULL, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
3007 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
3011 // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
3012 static void VM_CL_te_lightning1 (prvm_prog_t *prog)
3015 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning1);
3016 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
3017 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
3018 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt, true);
3021 // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
3022 static void VM_CL_te_lightning2 (prvm_prog_t *prog)
3025 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning2);
3026 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
3027 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
3028 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt2, true);
3031 // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
3032 static void VM_CL_te_lightning3 (prvm_prog_t *prog)
3035 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning3);
3036 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
3037 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
3038 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt3, false);
3041 // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
3042 static void VM_CL_te_beam (prvm_prog_t *prog)
3045 VM_SAFEPARMCOUNT(3, VM_CL_te_beam);
3046 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
3047 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
3048 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_beam, false);
3051 // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
3052 static void VM_CL_te_plasmaburn (prvm_prog_t *prog)
3055 VM_SAFEPARMCOUNT(1, VM_CL_te_plasmaburn);
3057 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
3058 CL_FindNonSolidLocation(pos, pos2, 4);
3059 CL_ParticleEffect(EFFECT_TE_PLASMABURN, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
3062 // #457 void(vector org, vector velocity, float howmany) te_flamejet (DP_TE_FLAMEJET)
3063 static void VM_CL_te_flamejet (prvm_prog_t *prog)
3065 vec3_t pos, pos2, vel;
3066 VM_SAFEPARMCOUNT(3, VM_CL_te_flamejet);
3067 if (PRVM_G_FLOAT(OFS_PARM2) < 1)
3069 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
3070 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
3071 CL_FindNonSolidLocation(pos, pos2, 4);
3072 CL_ParticleEffect(EFFECT_TE_FLAMEJET, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
3076 // #443 void(entity e, entity tagentity, string tagname) setattachment
3077 static void VM_CL_setattachment (prvm_prog_t *prog)
3080 prvm_edict_t *tagentity;
3081 const char *tagname;
3085 VM_SAFEPARMCOUNT(3, VM_CL_setattachment);
3087 e = PRVM_G_EDICT(OFS_PARM0);
3088 tagentity = PRVM_G_EDICT(OFS_PARM1);
3089 tagname = PRVM_G_STRING(OFS_PARM2);
3091 if (e == prog->edicts)
3093 VM_Warning(prog, "setattachment: can not modify world entity\n");
3098 VM_Warning(prog, "setattachment: can not modify free entity\n");
3102 if (tagentity == NULL)
3103 tagentity = prog->edicts;
3106 if (tagentity != NULL && tagentity != prog->edicts && tagname && tagname[0])
3108 modelindex = (int)PRVM_clientedictfloat(tagentity, modelindex);
3109 model = CL_GetModelByIndex(modelindex);
3112 tagindex = Mod_Alias_GetTagIndexForName(model, (int)PRVM_clientedictfloat(tagentity, skin), tagname);
3114 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity), model->name);
3117 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i but it has no model\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity));
3120 PRVM_clientedictedict(e, tag_entity) = PRVM_EDICT_TO_PROG(tagentity);
3121 PRVM_clientedictfloat(e, tag_index) = tagindex;
3124 /////////////////////////////////////////
3125 // DP_MD3_TAGINFO extension coded by VorteX
3127 static int CL_GetTagIndex (prvm_prog_t *prog, prvm_edict_t *e, const char *tagname)
3129 model_t *model = CL_GetModelFromEdict(e);
3131 return Mod_Alias_GetTagIndexForName(model, (int)PRVM_clientedictfloat(e, skin), tagname);
3136 static int CL_GetExtendedTagInfo (prvm_prog_t *prog, prvm_edict_t *e, int tagindex, int *parentindex, const char **tagname, matrix4x4_t *tag_localmatrix)
3143 Matrix4x4_CreateIdentity(tag_localmatrix);
3146 && (model = CL_GetModelFromEdict(e))
3147 && model->animscenes)
3149 r = Mod_Alias_GetExtendedTagInfoForIndex(model, (int)PRVM_clientedictfloat(e, skin), e->priv.server->frameblend, &e->priv.server->skeleton, tagindex - 1, parentindex, tagname, tag_localmatrix);
3160 int CL_GetPitchSign(prvm_prog_t *prog, prvm_edict_t *ent)
3163 if ((model = CL_GetModelFromEdict(ent)) && model->type == mod_alias)
3168 void CL_GetEntityMatrix (prvm_prog_t *prog, prvm_edict_t *ent, matrix4x4_t *out, qbool viewmatrix)
3171 float pitchsign = 1;
3173 scale = PRVM_clientedictfloat(ent, scale);
3178 *out = r_refdef.view.matrix;
3179 else if ((int)PRVM_clientedictfloat(ent, renderflags) & RF_USEAXIS)
3185 VectorScale(PRVM_clientglobalvector(v_forward), scale, forward);
3186 VectorScale(PRVM_clientglobalvector(v_right), -scale, left);
3187 VectorScale(PRVM_clientglobalvector(v_up), scale, up);
3188 VectorCopy(PRVM_clientedictvector(ent, origin), origin);
3189 Matrix4x4_FromVectors(out, forward, left, up, origin);
3193 pitchsign = CL_GetPitchSign(prog, ent);
3194 Matrix4x4_CreateFromQuakeEntity(out, PRVM_clientedictvector(ent, origin)[0], PRVM_clientedictvector(ent, origin)[1], PRVM_clientedictvector(ent, origin)[2], pitchsign * PRVM_clientedictvector(ent, angles)[0], PRVM_clientedictvector(ent, angles)[1], PRVM_clientedictvector(ent, angles)[2], scale);
3198 static int CL_GetEntityLocalTagMatrix(prvm_prog_t *prog, prvm_edict_t *ent, int tagindex, matrix4x4_t *out)
3202 && (model = CL_GetModelFromEdict(ent))
3203 && model->animscenes)
3205 VM_GenerateFrameGroupBlend(prog, ent->priv.server->framegroupblend, ent);
3206 VM_FrameBlendFromFrameGroupBlend(ent->priv.server->frameblend, ent->priv.server->framegroupblend, model, cl.time);
3207 VM_UpdateEdictSkeleton(prog, ent, model, ent->priv.server->frameblend);
3208 return Mod_Alias_GetTagMatrix(model, ent->priv.server->frameblend, &ent->priv.server->skeleton, tagindex, out);
3210 *out = identitymatrix;
3214 // Warnings/errors code:
3215 // 0 - normal (everything all-right)
3218 // 3 - null or non-precached model
3219 // 4 - no tags with requested index
3220 // 5 - runaway loop at attachment chain
3221 extern cvar_t cl_bob;
3222 extern cvar_t cl_bobcycle;
3223 extern cvar_t cl_bobup;
3224 int CL_GetTagMatrix (prvm_prog_t *prog, matrix4x4_t *out, prvm_edict_t *ent, int tagindex, prvm_vec_t *returnshadingorigin)
3228 matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
3230 vec3_t shadingorigin;
3232 *out = identitymatrix; // warnings and errors return identical matrix
3234 if (ent == prog->edicts)
3239 model = CL_GetModelFromEdict(ent);
3243 tagmatrix = identitymatrix;
3247 if(attachloop >= 256)
3249 // apply transformation by child's tagindex on parent entity and then
3250 // by parent entity itself
3251 ret = CL_GetEntityLocalTagMatrix(prog, ent, tagindex - 1, &attachmatrix);
3252 if(ret && attachloop == 0)
3254 CL_GetEntityMatrix(prog, ent, &entitymatrix, false);
3255 Matrix4x4_Concat(&tagmatrix, &attachmatrix, out);
3256 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
3257 // next iteration we process the parent entity
3258 if (PRVM_clientedictedict(ent, tag_entity))
3260 tagindex = (int)PRVM_clientedictfloat(ent, tag_index);
3261 ent = PRVM_EDICT_NUM(PRVM_clientedictedict(ent, tag_entity));
3268 // RENDER_VIEWMODEL magic
3269 if ((int)PRVM_clientedictfloat(ent, renderflags) & RF_VIEWMODEL)
3271 Matrix4x4_Copy(&tagmatrix, out);
3273 CL_GetEntityMatrix(prog, prog->edicts, &entitymatrix, true);
3274 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
3277 // Cl_bob, ported from rendering code
3278 if (PRVM_clientedictfloat(ent, health) > 0 && cl_bob.value && cl_bobcycle.value)
3281 // LadyHavoc: this code is *weird*, but not replacable (I think it
3282 // should be done in QC on the server, but oh well, quake is quake)
3283 // LadyHavoc: figured out bobup: the time at which the sin is at 180
3284 // degrees (which allows lengthening or squishing the peak or valley)
3285 cycle = cl.time/cl_bobcycle.value;
3286 cycle -= (int)cycle;
3287 if (cycle < cl_bobup.value)
3288 cycle = sin(M_PI * cycle / cl_bobup.value);
3290 cycle = sin(M_PI + M_PI * (cycle-cl_bobup.value)/(1.0 - cl_bobup.value));
3291 // bob is proportional to velocity in the xy plane
3292 // (don't count Z, or jumping messes it up)
3293 bob = sqrt(PRVM_clientedictvector(ent, velocity)[0]*PRVM_clientedictvector(ent, velocity)[0] + PRVM_clientedictvector(ent, velocity)[1]*PRVM_clientedictvector(ent, velocity)[1])*cl_bob.value;
3294 bob = bob*0.3 + bob*0.7*cycle;
3295 Matrix4x4_AdjustOrigin(out, 0, 0, bound(-7, bob, 4));
3299 // return the origin of the view
3300 Matrix4x4_OriginFromMatrix(&r_refdef.view.matrix, shadingorigin);
3304 // return the origin of the root entity in the chain
3305 Matrix4x4_OriginFromMatrix(out, shadingorigin);
3307 if (returnshadingorigin)
3308 VectorCopy(shadingorigin, returnshadingorigin);
3312 // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
3313 static void VM_CL_gettagindex (prvm_prog_t *prog)
3316 const char *tag_name;
3319 VM_SAFEPARMCOUNT(2, VM_CL_gettagindex);
3321 ent = PRVM_G_EDICT(OFS_PARM0);
3322 tag_name = PRVM_G_STRING(OFS_PARM1);
3323 if (ent == prog->edicts)
3325 VM_Warning(prog, "VM_CL_gettagindex(entity #%i): can't affect world entity\n", PRVM_NUM_FOR_EDICT(ent));
3330 VM_Warning(prog, "VM_CL_gettagindex(entity #%i): can't affect free entity\n", PRVM_NUM_FOR_EDICT(ent));
3335 if (!CL_GetModelFromEdict(ent))
3336 Con_DPrintf("VM_CL_gettagindex(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(ent));
3339 tag_index = CL_GetTagIndex(prog, ent, tag_name);
3341 if(developer_extra.integer)
3342 Con_DPrintf("VM_CL_gettagindex(entity #%i): tag \"%s\" not found\n", PRVM_NUM_FOR_EDICT(ent), tag_name);
3344 PRVM_G_FLOAT(OFS_RETURN) = tag_index;
3347 // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
3348 static void VM_CL_gettaginfo (prvm_prog_t *prog)
3352 matrix4x4_t tag_matrix;
3353 matrix4x4_t tag_localmatrix;
3355 const char *tagname;
3357 vec3_t forward, left, up, origin;
3358 const model_t *model;
3360 VM_SAFEPARMCOUNT(2, VM_CL_gettaginfo);
3362 e = PRVM_G_EDICT(OFS_PARM0);
3363 tagindex = (int)PRVM_G_FLOAT(OFS_PARM1);
3364 returncode = CL_GetTagMatrix(prog, &tag_matrix, e, tagindex, NULL);
3365 Matrix4x4_ToVectors(&tag_matrix, forward, left, up, origin);
3366 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3367 VectorScale(left, -1, PRVM_clientglobalvector(v_right));
3368 VectorCopy(up, PRVM_clientglobalvector(v_up));
3369 VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
3370 model = CL_GetModelFromEdict(e);
3371 VM_GenerateFrameGroupBlend(prog, e->priv.server->framegroupblend, e);
3372 VM_FrameBlendFromFrameGroupBlend(e->priv.server->frameblend, e->priv.server->framegroupblend, model, cl.time);
3373 VM_UpdateEdictSkeleton(prog, e, model, e->priv.server->frameblend);
3374 CL_GetExtendedTagInfo(prog, e, tagindex, &parentindex, &tagname, &tag_localmatrix);
3375 Matrix4x4_ToVectors(&tag_localmatrix, forward, left, up, origin);
3377 PRVM_clientglobalfloat(gettaginfo_parent) = parentindex;
3378 PRVM_clientglobalstring(gettaginfo_name) = tagname ? PRVM_SetTempString(prog, tagname) : 0;
3379 VectorCopy(forward, PRVM_clientglobalvector(gettaginfo_forward));
3380 VectorScale(left, -1, PRVM_clientglobalvector(gettaginfo_right));
3381 VectorCopy(up, PRVM_clientglobalvector(gettaginfo_up));
3382 VectorCopy(origin, PRVM_clientglobalvector(gettaginfo_offset));
3387 VM_Warning(prog, "gettagindex: can't affect world entity\n");
3390 VM_Warning(prog, "gettagindex: can't affect free entity\n");
3393 Con_DPrintf("CL_GetTagMatrix(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(e));
3396 Con_DPrintf("CL_GetTagMatrix(entity #%i): model has no tag with requested index %i\n", PRVM_NUM_FOR_EDICT(e), tagindex);
3399 Con_DPrintf("CL_GetTagMatrix(entity #%i): runaway loop at attachment chain\n", PRVM_NUM_FOR_EDICT(e));
3404 //============================================================================
3406 //====================
3407 // DP_CSQC_SPAWNPARTICLE
3408 // a QC hook to engine's CL_NewParticle
3409 //====================
3411 // particle theme struct
3412 typedef struct vmparticletheme_s
3414 unsigned short typeindex;
3417 porientation_t orientation;
3428 float liquidfriction;
3430 float velocityjitter;
3431 qbool qualityreduction;
3440 float delaycollision;
3446 typedef struct vmparticlespawner_s
3451 vmparticletheme_t *themes;
3453 }vmparticlespawner_t;
3455 vmparticlespawner_t vmpartspawner;
3457 // TODO: automatic max_themes grow
3458 static void VM_InitParticleSpawner (prvm_prog_t *prog, int maxthemes)
3460 // bound max themes to not be an insane value
3463 if (maxthemes > 2048)
3465 // allocate and set up structure
3466 if (vmpartspawner.initialized) // reallocate
3468 Mem_FreePool(&vmpartspawner.pool);
3469 memset(&vmpartspawner, 0, sizeof(vmparticlespawner_t));
3471 vmpartspawner.pool = Mem_AllocPool("VMPARTICLESPAWNER", 0, NULL);
3472 vmpartspawner.themes = (vmparticletheme_t *)Mem_Alloc(vmpartspawner.pool, sizeof(vmparticletheme_t)*maxthemes);
3473 vmpartspawner.max_themes = maxthemes;
3474 vmpartspawner.initialized = true;
3475 vmpartspawner.verified = true;
3478 // reset particle theme to default values
3479 static void VM_ResetParticleTheme (vmparticletheme_t *theme)
3481 theme->initialized = true;
3482 theme->typeindex = pt_static;
3483 theme->blendmode = PBLEND_ADD;
3484 theme->orientation = PARTICLE_BILLBOARD;
3485 theme->color1 = 0x808080;
3486 theme->color2 = 0xFFFFFF;
3489 theme->sizeincrease = 0;
3491 theme->alphafade = 512;
3492 theme->gravity = 0.0f;
3493 theme->bounce = 0.0f;
3494 theme->airfriction = 1.0f;
3495 theme->liquidfriction = 4.0f;
3496 theme->originjitter = 0.0f;
3497 theme->velocityjitter = 0.0f;
3498 theme->qualityreduction = false;
3499 theme->lifetime = 4;
3501 theme->staincolor1 = -1;
3502 theme->staincolor2 = -1;
3503 theme->staintex = -1;
3504 theme->delayspawn = 0.0f;
3505 theme->delaycollision = 0.0f;
3506 theme->angle = 0.0f;
3510 // particle theme -> QC globals
3511 static void VM_CL_ParticleThemeToGlobals(vmparticletheme_t *theme, prvm_prog_t *prog)
3513 PRVM_clientglobalfloat(particle_type) = theme->typeindex;
3514 PRVM_clientglobalfloat(particle_blendmode) = theme->blendmode;
3515 PRVM_clientglobalfloat(particle_orientation) = theme->orientation;
3516 // VorteX: int only can store 0-255, not 0-256 which means 0 - 0,99609375...
3517 VectorSet(PRVM_clientglobalvector(particle_color1), (theme->color1 >> 16) & 0xFF, (theme->color1 >> 8) & 0xFF, (theme->color1 >> 0) & 0xFF);
3518 VectorSet(PRVM_clientglobalvector(particle_color2), (theme->color2 >> 16) & 0xFF, (theme->color2 >> 8) & 0xFF, (theme->color2 >> 0) & 0xFF);
3519 PRVM_clientglobalfloat(particle_tex) = (prvm_vec_t)theme->tex;
3520 PRVM_clientglobalfloat(particle_size) = theme->size;
3521 PRVM_clientglobalfloat(particle_sizeincrease) = theme->sizeincrease;
3522 PRVM_clientglobalfloat(particle_alpha) = theme->alpha/256;
3523 PRVM_clientglobalfloat(particle_alphafade) = theme->alphafade/256;
3524 PRVM_clientglobalfloat(particle_time) = theme->lifetime;
3525 PRVM_clientglobalfloat(particle_gravity) = theme->gravity;
3526 PRVM_clientglobalfloat(particle_bounce) = theme->bounce;
3527 PRVM_clientglobalfloat(particle_airfriction) = theme->airfriction;
3528 PRVM_clientglobalfloat(particle_liquidfriction) = theme->liquidfriction;
3529 PRVM_clientglobalfloat(particle_originjitter) = theme->originjitter;
3530 PRVM_clientglobalfloat(particle_velocityjitter) = theme->velocityjitter;
3531 PRVM_clientglobalfloat(particle_qualityreduction) = theme->qualityreduction;
3532 PRVM_clientglobalfloat(particle_stretch) = theme->stretch;
3533 VectorSet(PRVM_clientglobalvector(particle_staincolor1), ((int)theme->staincolor1 >> 16) & 0xFF, ((int)theme->staincolor1 >> 8) & 0xFF, ((int)theme->staincolor1 >> 0) & 0xFF);
3534 VectorSet(PRVM_clientglobalvector(particle_staincolor2), ((int)theme->staincolor2 >> 16) & 0xFF, ((int)theme->staincolor2 >> 8) & 0xFF, ((int)theme->staincolor2 >> 0) & 0xFF);
3535 PRVM_clientglobalfloat(particle_staintex) = (prvm_vec_t)theme->staintex;
3536 PRVM_clientglobalfloat(particle_stainalpha) = (prvm_vec_t)theme->stainalpha/256;
3537 PRVM_clientglobalfloat(particle_stainsize) = (prvm_vec_t)theme->stainsize;
3538 PRVM_clientglobalfloat(particle_delayspawn) = theme->delayspawn;
3539 PRVM_clientglobalfloat(particle_delaycollision) = theme->delaycollision;
3540 PRVM_clientglobalfloat(particle_angle) = theme->angle;
3541 PRVM_clientglobalfloat(particle_spin) = theme->spin;
3544 // QC globals -> particle theme
3545 static void VM_CL_ParticleThemeFromGlobals(vmparticletheme_t *theme, prvm_prog_t *prog)
3547 theme->typeindex = (unsigned short)PRVM_clientglobalfloat(particle_type);
3548 theme->blendmode = (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode);
3549 theme->orientation = (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation);
3550 theme->color1 = ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]);
3551 theme->color2 = ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]);
3552 theme->tex = (int)PRVM_clientglobalfloat(particle_tex);
3553 theme->size = PRVM_clientglobalfloat(particle_size);
3554 theme->sizeincrease = PRVM_clientglobalfloat(particle_sizeincrease);
3555 theme->alpha = PRVM_clientglobalfloat(particle_alpha)*256;
3556 theme->alphafade = PRVM_clientglobalfloat(particle_alphafade)*256;
3557 theme->lifetime = PRVM_clientglobalfloat(particle_time);
3558 theme->gravity = PRVM_clientglobalfloat(particle_gravity);
3559 theme->bounce = PRVM_clientglobalfloat(particle_bounce);
3560 theme->airfriction = PRVM_clientglobalfloat(particle_airfriction);
3561 theme->liquidfriction = PRVM_clientglobalfloat(particle_liquidfriction);
3562 theme->originjitter = PRVM_clientglobalfloat(particle_originjitter);
3563 theme->velocityjitter = PRVM_clientglobalfloat(particle_velocityjitter);
3564 theme->qualityreduction = PRVM_clientglobalfloat(particle_qualityreduction) != 0 ? true : false;
3565 theme->stretch = PRVM_clientglobalfloat(particle_stretch);
3566 theme->staincolor1 = ((int)PRVM_clientglobalvector(particle_staincolor1)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor1)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor1)[2]);
3567 theme->staincolor2 = (int)(PRVM_clientglobalvector(particle_staincolor2)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor2)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor2)[2]);
3568 theme->staintex =(int)PRVM_clientglobalfloat(particle_staintex);
3569 theme->stainalpha = PRVM_clientglobalfloat(particle_stainalpha)*256;
3570 theme->stainsize = PRVM_clientglobalfloat(particle_stainsize);
3571 theme->delayspawn = PRVM_clientglobalfloat(particle_delayspawn);
3572 theme->delaycollision = PRVM_clientglobalfloat(particle_delaycollision);
3573 theme->angle = PRVM_clientglobalfloat(particle_angle);
3574 theme->spin = PRVM_clientglobalfloat(particle_spin);
3577 // init particle spawner interface
3578 // # float(float max_themes) initparticlespawner
3579 static void VM_CL_InitParticleSpawner (prvm_prog_t *prog)
3581 VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_InitParticleSpawner);
3582 VM_InitParticleSpawner(prog, (int)PRVM_G_FLOAT(OFS_PARM0));
3583 vmpartspawner.themes[0].initialized = true;
3584 VM_ResetParticleTheme(&vmpartspawner.themes[0]);
3585 PRVM_G_FLOAT(OFS_RETURN) = (vmpartspawner.verified == true) ? 1 : 0;
3588 // void() resetparticle
3589 static void VM_CL_ResetParticle (prvm_prog_t *prog)
3591 VM_SAFEPARMCOUNT(0, VM_CL_ResetParticle);
3592 if (vmpartspawner.verified == false)
3594 VM_Warning(prog, "VM_CL_ResetParticle: particle spawner not initialized\n");
3597 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
3600 // void(float themenum) particletheme
3601 static void VM_CL_ParticleTheme (prvm_prog_t *prog)
3605 VM_SAFEPARMCOUNT(1, VM_CL_ParticleTheme);
3606 if (vmpartspawner.verified == false)
3608 VM_Warning(prog, "VM_CL_ParticleTheme: particle spawner not initialized\n");
3611 themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
3612 if (themenum < 0 || themenum >= vmpartspawner.max_themes)
3614 VM_Warning(prog, "VM_CL_ParticleTheme: bad theme number %i\n", themenum);
3615 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
3618 if (vmpartspawner.themes[themenum].initialized == false)
3620 VM_Warning(prog, "VM_CL_ParticleTheme: theme #%i not exists\n", themenum);
3621 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
3624 // load particle theme into globals
3625 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[themenum], prog);
3628 // float() saveparticletheme
3629 // void(float themenum) updateparticletheme
3630 static void VM_CL_ParticleThemeSave (prvm_prog_t *prog)
3634 VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_ParticleThemeSave);
3635 if (vmpartspawner.verified == false)
3637 VM_Warning(prog, "VM_CL_ParticleThemeSave: particle spawner not initialized\n");
3640 // allocate new theme, save it and return
3643 for (themenum = 0; themenum < vmpartspawner.max_themes; themenum++)
3644 if (vmpartspawner.themes[themenum].initialized == false)
3646 if (themenum >= vmpartspawner.max_themes)
3648 if (vmpartspawner.max_themes == 2048)
3649 VM_Warning(prog, "VM_CL_ParticleThemeSave: no free theme slots\n");
3651 VM_Warning(prog, "VM_CL_ParticleThemeSave: no free theme slots, try initparticlespawner() with highter max_themes\n");
3652 PRVM_G_FLOAT(OFS_RETURN) = -1;
3655 vmpartspawner.themes[themenum].initialized = true;
3656 VM_CL_ParticleThemeFromGlobals(&vmpartspawner.themes[themenum], prog);
3657 PRVM_G_FLOAT(OFS_RETURN) = themenum;
3660 // update existing theme
3661 themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
3662 if (themenum < 0 || themenum >= vmpartspawner.max_themes)
3664 VM_Warning(prog, "VM_CL_ParticleThemeSave: bad theme number %i\n", themenum);
3667 vmpartspawner.themes[themenum].initialized = true;
3668 VM_CL_ParticleThemeFromGlobals(&vmpartspawner.themes[themenum], prog);
3671 // void(float themenum) freeparticletheme
3672 static void VM_CL_ParticleThemeFree (prvm_prog_t *prog)
3676 VM_SAFEPARMCOUNT(1, VM_CL_ParticleThemeFree);
3677 if (vmpartspawner.verified == false)
3679 VM_Warning(prog, "VM_CL_ParticleThemeFree: particle spawner not initialized\n");
3682 themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
3684 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
3686 VM_Warning(prog, "VM_CL_ParticleThemeFree: bad theme number %i\n", themenum);
3689 if (vmpartspawner.themes[themenum].initialized == false)
3691 VM_Warning(prog, "VM_CL_ParticleThemeFree: theme #%i already freed\n", themenum);
3692 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
3696 VM_ResetParticleTheme(&vmpartspawner.themes[themenum]);
3697 vmpartspawner.themes[themenum].initialized = false;
3700 // float(vector org, vector dir, [float theme]) particle
3701 // returns 0 if failed, 1 if succesful
3702 static void VM_CL_SpawnParticle (prvm_prog_t *prog)
3705 vmparticletheme_t *theme;
3709 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_SpawnParticle);
3710 if (vmpartspawner.verified == false)
3712 VM_Warning(prog, "VM_CL_SpawnParticle: particle spawner not initialized\n");
3713 PRVM_G_FLOAT(OFS_RETURN) = 0;
3716 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
3717 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
3719 if (prog->argc < 3) // global-set particle
3721 part = CL_NewParticle(org,
3722 (unsigned short)PRVM_clientglobalfloat(particle_type),
3723 ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]),
3724 ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]),
3725 (int)PRVM_clientglobalfloat(particle_tex),
3726 PRVM_clientglobalfloat(particle_size),
3727 PRVM_clientglobalfloat(particle_sizeincrease),
3728 PRVM_clientglobalfloat(particle_alpha)*256,
3729 PRVM_clientglobalfloat(particle_alphafade)*256,
3730 PRVM_clientglobalfloat(particle_gravity),
3731 PRVM_clientglobalfloat(particle_bounce),
3738 PRVM_clientglobalfloat(particle_airfriction),
3739 PRVM_clientglobalfloat(particle_liquidfriction),
3740 PRVM_clientglobalfloat(particle_originjitter),
3741 PRVM_clientglobalfloat(particle_velocityjitter),
3742 (PRVM_clientglobalfloat(particle_qualityreduction)) ? true : false,
3743 PRVM_clientglobalfloat(particle_time),
3744 PRVM_clientglobalfloat(particle_stretch),
3745 (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode),
3746 (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation),
3747 (int)(PRVM_clientglobalvector(particle_staincolor1)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor1)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor1)[2]),
3748 (int)(PRVM_clientglobalvector(particle_staincolor2)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor2)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor2)[2]),
3749 (int)PRVM_clientglobalfloat(particle_staintex),
3750 PRVM_clientglobalfloat(particle_stainalpha)*256,
3751 PRVM_clientglobalfloat(particle_stainsize),
3752 PRVM_clientglobalfloat(particle_angle),
3753 PRVM_clientglobalfloat(particle_spin),
3757 PRVM_G_FLOAT(OFS_RETURN) = 0;
3760 if (PRVM_clientglobalfloat(particle_delayspawn))
3761 part->delayedspawn = cl.time + PRVM_clientglobalfloat(particle_delayspawn);
3762 //if (PRVM_clientglobalfloat(particle_delaycollision))
3763 // part->delayedcollisions = cl.time + PRVM_clientglobalfloat(particle_delaycollision);
3765 else // quick themed particle
3767 themenum = (int)PRVM_G_FLOAT(OFS_PARM2);
3768 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
3770 VM_Warning(prog, "VM_CL_SpawnParticle: bad theme number %i\n", themenum);
3771 PRVM_G_FLOAT(OFS_RETURN) = 0;
3774 theme = &vmpartspawner.themes[themenum];
3775 part = CL_NewParticle(org,
3781 theme->sizeincrease,
3793 theme->liquidfriction,
3794 theme->originjitter,
3795 theme->velocityjitter,
3796 theme->qualityreduction,
3811 PRVM_G_FLOAT(OFS_RETURN) = 0;
3814 if (theme->delayspawn)
3815 part->delayedspawn = cl.time + theme->delayspawn;
3816 //if (theme->delaycollision)
3817 // part->delayedcollisions = cl.time + theme->delaycollision;
3819 PRVM_G_FLOAT(OFS_RETURN) = 1;
3822 // float(vector org, vector dir, float spawndelay, float collisiondelay, [float theme]) delayedparticle
3823 // returns 0 if failed, 1 if success
3824 static void VM_CL_SpawnParticleDelayed (prvm_prog_t *prog)
3827 vmparticletheme_t *theme;
3831 VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_SpawnParticleDelayed);
3832 if (vmpartspawner.verified == false)
3834 VM_Warning(prog, "VM_CL_SpawnParticleDelayed: particle spawner not initialized\n");
3835 PRVM_G_FLOAT(OFS_RETURN) = 0;
3838 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
3839 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
3840 if (prog->argc < 5) // global-set particle
3841 part = CL_NewParticle(org,
3842 (unsigned short)PRVM_clientglobalfloat(particle_type),
3843 ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]),
3844 ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]),
3845 (int)PRVM_clientglobalfloat(particle_tex),
3846 PRVM_clientglobalfloat(particle_size),
3847 PRVM_clientglobalfloat(particle_sizeincrease),
3848 PRVM_clientglobalfloat(particle_alpha)*256,
3849 PRVM_clientglobalfloat(particle_alphafade)*256,
3850 PRVM_clientglobalfloat(particle_gravity),
3851 PRVM_clientglobalfloat(particle_bounce),
3858 PRVM_clientglobalfloat(particle_airfriction),
3859 PRVM_clientglobalfloat(particle_liquidfriction),
3860 PRVM_clientglobalfloat(particle_originjitter),
3861 PRVM_clientglobalfloat(particle_velocityjitter),
3862 (PRVM_clientglobalfloat(particle_qualityreduction)) ? true : false,
3863 PRVM_clientglobalfloat(particle_time),
3864 PRVM_clientglobalfloat(particle_stretch),
3865 (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode),
3866 (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation),
3867 ((int)PRVM_clientglobalvector(particle_staincolor1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_staincolor1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_staincolor1)[2]),
3868 ((int)PRVM_clientglobalvector(particle_staincolor2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_staincolor2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_staincolor2)[2]),
3869 (int)PRVM_clientglobalfloat(particle_staintex),
3870 PRVM_clientglobalfloat(particle_stainalpha)*256,
3871 PRVM_clientglobalfloat(particle_stainsize),
3872 PRVM_clientglobalfloat(particle_angle),
3873 PRVM_clientglobalfloat(particle_spin),
3875 else // themed particle
3877 themenum = (int)PRVM_G_FLOAT(OFS_PARM4);
3878 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
3880 VM_Warning(prog, "VM_CL_SpawnParticleDelayed: bad theme number %i\n", themenum);
3881 PRVM_G_FLOAT(OFS_RETURN) = 0;
3884 theme = &vmpartspawner.themes[themenum];
3885 part = CL_NewParticle(org,
3891 theme->sizeincrease,
3903 theme->liquidfriction,
3904 theme->originjitter,
3905 theme->velocityjitter,
3906 theme->qualityreduction,
3922 PRVM_G_FLOAT(OFS_RETURN) = 0;
3925 part->delayedspawn = cl.time + PRVM_G_FLOAT(OFS_PARM2);
3926 //part->delayedcollisions = cl.time + PRVM_G_FLOAT(OFS_PARM3);
3927 PRVM_G_FLOAT(OFS_RETURN) = 0;
3930 //====================
3931 //CSQC engine entities query
3932 //====================
3934 // float(float entitynum, float whatfld) getentity;
3935 // vector(float entitynum, float whatfld) getentityvec;
3936 // querying engine-drawn entity
3937 // VorteX: currently it's only tested with whatfld = 1..7
3938 static void VM_CL_GetEntity (prvm_prog_t *prog)
3940 int entnum, fieldnum;
3941 vec3_t forward, left, up, org;
3942 VM_SAFEPARMCOUNT(2, VM_CL_GetEntity);
3944 entnum = PRVM_G_FLOAT(OFS_PARM0);
3945 if (entnum < 0 || entnum >= cl.num_entities)
3947 PRVM_G_FLOAT(OFS_RETURN) = 0;
3950 fieldnum = PRVM_G_FLOAT(OFS_PARM1);
3953 case 0: // active state
3954 PRVM_G_FLOAT(OFS_RETURN) = cl.entities_active[entnum];
3957 Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
3958 VectorCopy(org, PRVM_G_VECTOR(OFS_RETURN));
3961 Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3962 VectorCopy(forward, PRVM_G_VECTOR(OFS_RETURN));
3965 Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3966 VectorNegate(left, PRVM_G_VECTOR(OFS_RETURN));
3969 Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3970 VectorCopy(up, PRVM_G_VECTOR(OFS_RETURN));
3973 PRVM_G_FLOAT(OFS_RETURN) = Matrix4x4_ScaleFromMatrix(&cl.entities[entnum].render.matrix);
3975 case 6: // origin + v_forward, v_right, v_up
3976 Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3977 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3978 VectorNegate(left, PRVM_clientglobalvector(v_right));
3979 VectorCopy(up, PRVM_clientglobalvector(v_up));
3980 VectorCopy(org, PRVM_G_VECTOR(OFS_RETURN));
3983 PRVM_G_FLOAT(OFS_RETURN) = cl.entities[entnum].render.alpha;
3986 VectorCopy(cl.entities[entnum].render.colormod, PRVM_G_VECTOR(OFS_RETURN));
3988 case 9: // pants colormod
3989 VectorCopy(cl.entities[entnum].render.colormap_pantscolor, PRVM_G_VECTOR(OFS_RETURN));
3991 case 10: // shirt colormod
3992 VectorCopy(cl.entities[entnum].render.colormap_shirtcolor, PRVM_G_VECTOR(OFS_RETURN));
3995 PRVM_G_FLOAT(OFS_RETURN) = cl.entities[entnum].render.skinnum;
3998 VectorCopy(cl.entities[entnum].render.mins, PRVM_G_VECTOR(OFS_RETURN));
4001 VectorCopy(cl.entities[entnum].render.maxs, PRVM_G_VECTOR(OFS_RETURN));
4004 Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
4005 VectorAdd(cl.entities[entnum].render.mins, org, PRVM_G_VECTOR(OFS_RETURN));
4008 Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
4009 VectorAdd(cl.entities[entnum].render.maxs, org, PRVM_G_VECTOR(OFS_RETURN));
4012 VectorMA(cl.entities[entnum].render.render_modellight_ambient, 0.5, cl.entities[entnum].render.render_modellight_diffuse, PRVM_G_VECTOR(OFS_RETURN));
4015 PRVM_G_FLOAT(OFS_RETURN) = 0;
4020 //====================
4021 //QC POLYGON functions
4022 //====================
4024 //#304 void() renderscene (EXT_CSQC)
4025 // moved that here to reset the polygons,
4026 // resetting them earlier causes R_Mesh_Draw to be called with numvertices = 0
4028 static void VM_CL_R_RenderScene (prvm_prog_t *prog)
4030 qbool ismain = r_refdef.view.ismain;
4031 double t = Sys_DirtyTime();
4032 VM_SAFEPARMCOUNT(0, VM_CL_R_RenderScene);
4037 // set the main view
4038 csqc_main_r_refdef_view = r_refdef.view;
4041 // now after all of the predraw we know the geometry in the scene mesh and can finalize it for rendering
4042 CL_MeshEntities_Scene_FinalizeRenderEntity();
4044 // we need to update any RENDER_VIEWMODEL entities at this point because
4045 // csqc supplies its own view matrix
4046 CL_UpdateViewEntities();
4047 CL_UpdateEntityShading();
4050 R_RenderView(0, NULL, NULL, r_refdef.view.x, r_refdef.view.y, r_refdef.view.width, r_refdef.view.height);
4052 // callprofile fixing hack: do not include this time in what is counted for CSQC_UpdateView
4053 t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
4054 prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
4056 // polygonbegin without draw2d arg has to guess
4057 prog->polygonbegin_guess2d = false;
4062 // clear the flags so no other view becomes "main" unless CSQC sets VF_MAINVIEW
4063 r_refdef.view.ismain = false;
4064 csqc_original_r_refdef_view.ismain = false;
4068 //void(string texturename, float flag[, float is2d]) R_BeginPolygon
4069 static void VM_CL_R_PolygonBegin (prvm_prog_t *prog)
4071 const char *texname;
4076 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_R_PolygonBegin);
4078 texname = PRVM_G_STRING(OFS_PARM0);
4079 drawflags = (int)PRVM_G_FLOAT(OFS_PARM1);
4080 if (prog->argc >= 3)
4081 draw2d = PRVM_G_FLOAT(OFS_PARM2) != 0;
4084 // weird hacky way to figure out if this is a 2D HUD polygon or a scene
4085 // polygon, for compatibility with mods aimed at old darkplaces versions
4086 // - polygonbegin_guess2d is 0 if the most recent major call was
4087 // clearscene, 1 if the most recent major call was drawpic (and similar)
4089 draw2d = prog->polygonbegin_guess2d;
4092 // we need to remember whether this is a 2D or 3D mesh we're adding to
4093 mod = draw2d ? CL_Mesh_UI() : CL_Mesh_Scene();
4094 prog->polygonbegin_model = mod;
4095 if (texname == NULL || texname[0] == 0)
4096 texname = "$whiteimage";
4097 strlcpy(prog->polygonbegin_texname, texname, sizeof(prog->polygonbegin_texname));
4098 prog->polygonbegin_drawflags = drawflags;
4099 prog->polygonbegin_numvertices = 0;
4102 //void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
4103 static void VM_CL_R_PolygonVertex (prvm_prog_t *prog)
4105 const prvm_vec_t *v = PRVM_G_VECTOR(OFS_PARM0);
4106 const prvm_vec_t *tc = PRVM_G_VECTOR(OFS_PARM1);
4107 const prvm_vec_t *c = PRVM_G_VECTOR(OFS_PARM2);
4108 const prvm_vec_t a = PRVM_G_FLOAT(OFS_PARM3);
4110 model_t *mod = prog->polygonbegin_model;
4112 VM_SAFEPARMCOUNT(4, VM_CL_R_PolygonVertex);
4116 VM_Warning(prog, "VM_CL_R_PolygonVertex: VM_CL_R_PolygonBegin wasn't called\n");
4120 if (prog->polygonbegin_maxvertices <= prog->polygonbegin_numvertices)
4122 prog->polygonbegin_maxvertices = max(16, prog->polygonbegin_maxvertices * 2);
4123 prog->polygonbegin_vertexdata = (float *)Mem_Realloc(prog->progs_mempool, prog->polygonbegin_vertexdata, prog->polygonbegin_maxvertices * sizeof(float[10]));
4125 o = prog->polygonbegin_vertexdata + prog->polygonbegin_numvertices++ * 10;
4139 //void() R_EndPolygon
4140 static void VM_CL_R_PolygonEnd (prvm_prog_t *prog)
4145 int e0 = 0, e1 = 0, e2 = 0;
4147 model_t *mod = prog->polygonbegin_model;
4152 VM_SAFEPARMCOUNT(0, VM_CL_R_PolygonEnd);
4155 VM_Warning(prog, "VM_CL_R_PolygonEnd: VM_CL_R_PolygonBegin wasn't called\n");
4159 // determine if vertex alpha is being used so we can provide that hint to GetTexture...
4162 for (i = 0; i < prog->polygonbegin_numvertices; i++)
4164 o = prog->polygonbegin_vertexdata + 10 * i;
4165 if (o[6] != 1.0f || o[7] != 1.0f || o[8] != 1.0f)
4171 // create the surface, looking up the best matching texture/shader
4172 materialflags = MATERIALFLAG_WALL;
4173 if (csqc_polygons_defaultmaterial_nocullface.integer)
4174 materialflags |= MATERIALFLAG_NOCULLFACE;
4176 materialflags |= MATERIALFLAG_VERTEXCOLOR;
4178 materialflags |= MATERIALFLAG_ALPHAGEN_VERTEX | MATERIALFLAG_ALPHA | MATERIALFLAG_BLENDED | MATERIALFLAG_NOSHADOW;
4179 tex = Mod_Mesh_GetTexture(mod, prog->polygonbegin_texname, prog->polygonbegin_drawflags, TEXF_ALPHA, materialflags);
4180 surf = Mod_Mesh_AddSurface(mod, tex, false);
4181 // create triangle fan
4182 for (i = 0; i < prog->polygonbegin_numvertices; i++)
4184 o = prog->polygonbegin_vertexdata + 10 * i;
4185 e2 = Mod_Mesh_IndexForVertex(mod, surf, o[0], o[1], o[2], 0, 0, 0, o[3], o[4], 0, 0, o[6], o[7], o[8], o[9]);
4187 Mod_Mesh_AddTriangle(mod, surf, e0, e1, e2);
4192 // build normals (since they are not provided)
4193 Mod_BuildNormals(surf->num_firstvertex, surf->num_vertices, surf->num_triangles, mod->surfmesh.data_vertex3f, mod->surfmesh.data_element3i + 3 * surf->num_firsttriangle, mod->surfmesh.data_normal3f, true);
4196 prog->polygonbegin_model = NULL;
4197 prog->polygonbegin_texname[0] = 0;
4198 prog->polygonbegin_drawflags = 0;
4199 prog->polygonbegin_numvertices = 0;
4206 Returns false if any part of the bottom of the entity is off an edge that
4211 static qbool CL_CheckBottom (prvm_edict_t *ent)
4213 prvm_prog_t *prog = CLVM_prog;
4214 vec3_t mins, maxs, start, stop;
4219 VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, mins), mins);
4220 VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, maxs), maxs);
4222 // if all of the points under the corners are solid world, don't bother
4223 // with the tougher checks
4224 // the corners must be within 16 of the midpoint
4225 start[2] = mins[2] - 1;
4226 for (x=0 ; x<=1 ; x++)
4227 for (y=0 ; y<=1 ; y++)
4229 start[0] = x ? maxs[0] : mins[0];
4230 start[1] = y ? maxs[1] : mins[1];
4231 if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
4235 return true; // we got out easy
4239 // check it for real...
4243 // the midpoint must be within 16 of the bottom
4244 start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
4245 start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
4246 stop[2] = start[2] - 2*sv_stepheight.value;
4247 trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, false, NULL, true, false);
4249 if (trace.fraction == 1.0)
4251 mid = bottom = trace.endpos[2];
4253 // the corners must be within 16 of the midpoint
4254 for (x=0 ; x<=1 ; x++)
4255 for (y=0 ; y<=1 ; y++)
4257 start[0] = stop[0] = x ? maxs[0] : mins[0];
4258 start[1] = stop[1] = y ? maxs[1] : mins[1];
4260 trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, false, NULL, true, false);
4262 if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
4263 bottom = trace.endpos[2];
4264 if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
4275 Called by monster program code.
4276 The move will be adjusted for slopes and stairs, but if the move isn't
4277 possible, no move is done and false is returned
4280 static qbool CL_movestep (prvm_edict_t *ent, vec3_t move, qbool relink, qbool noenemy, qbool settrace)
4282 prvm_prog_t *prog = CLVM_prog;
4284 vec3_t oldorg, neworg, end, traceendpos;
4285 vec3_t mins, maxs, start;
4288 prvm_edict_t *enemy;
4291 VectorCopy(PRVM_clientedictvector(ent, mins), mins);
4292 VectorCopy(PRVM_clientedictvector(ent, maxs), maxs);
4293 VectorCopy (PRVM_clientedictvector(ent, origin), oldorg);
4294 VectorAdd (PRVM_clientedictvector(ent, origin), move, neworg);
4296 // flying monsters don't step up
4297 if ( (int)PRVM_clientedictfloat(ent, flags) & (FL_SWIM | FL_FLY) )
4299 // try one move with vertical motion, then one without
4300 for (i=0 ; i<2 ; i++)
4302 VectorAdd (PRVM_clientedictvector(ent, origin), move, neworg);
4303 enemy = PRVM_PROG_TO_EDICT(PRVM_clientedictedict(ent, enemy));
4304 if (i == 0 && enemy != prog->edicts)
4306 dz = PRVM_clientedictvector(ent, origin)[2] - PRVM_clientedictvector(PRVM_PROG_TO_EDICT(PRVM_clientedictedict(ent, enemy)), origin)[2];
4312 VectorCopy(PRVM_clientedictvector(ent, origin), start);
4313 trace = CL_TraceBox(start, mins, maxs, neworg, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, &svent, true);
4315 CL_VM_SetTraceGlobals(prog, &trace, svent);
4317 if (trace.fraction == 1)
4319 VectorCopy(trace.endpos, traceendpos);
4320 if (((int)PRVM_clientedictfloat(ent, flags) & FL_SWIM) && !(CL_PointSuperContents(traceendpos) & SUPERCONTENTS_LIQUIDSMASK))
4321 return false; // swim monster left water
4323 VectorCopy (traceendpos, PRVM_clientedictvector(ent, origin));
4329 if (enemy == prog->edicts)
4336 // push down from a step height above the wished position
4337 neworg[2] += sv_stepheight.value;
4338 VectorCopy (neworg, end);
4339 end[2] -= sv_stepheight.value*2;
4341 trace = CL_TraceBox(neworg, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, &svent, true);
4343 CL_VM_SetTraceGlobals(prog, &trace, svent);
4345 if (trace.startsolid)
4347 neworg[2] -= sv_stepheight.value;
4348 trace = CL_TraceBox(neworg, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, &svent, true);
4350 CL_VM_SetTraceGlobals(prog, &trace, svent);
4351 if (trace.startsolid)
4354 if (trace.fraction == 1)
4356 // if monster had the ground pulled out, go ahead and fall
4357 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
4359 VectorAdd (PRVM_clientedictvector(ent, origin), move, PRVM_clientedictvector(ent, origin));
4362 PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) & ~FL_ONGROUND;
4366 return false; // walked off an edge
4369 // check point traces down for dangling corners
4370 VectorCopy (trace.endpos, PRVM_clientedictvector(ent, origin));
4372 if (!CL_CheckBottom (ent))
4374 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
4375 { // entity had floor mostly pulled out from underneath it
4376 // and is trying to correct
4381 VectorCopy (oldorg, PRVM_clientedictvector(ent, origin));
4385 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
4386 PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) & ~FL_PARTIALGROUND;
4388 PRVM_clientedictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
4400 float(float yaw, float dist[, settrace]) walkmove
4403 static void VM_CL_walkmove (prvm_prog_t *prog)
4412 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_walkmove);
4414 // assume failure if it returns early
4415 PRVM_G_FLOAT(OFS_RETURN) = 0;
4417 ent = PRVM_PROG_TO_EDICT(PRVM_clientglobaledict(self));
4418 if (ent == prog->edicts)
4420 VM_Warning(prog, "walkmove: can not modify world entity\n");
4425 VM_Warning(prog, "walkmove: can not modify free entity\n");
4428 yaw = PRVM_G_FLOAT(OFS_PARM0);
4429 dist = PRVM_G_FLOAT(OFS_PARM1);
4430 settrace = prog->argc >= 3 && PRVM_G_FLOAT(OFS_PARM2);
4432 if ( !( (int)PRVM_clientedictfloat(ent, flags) & (FL_ONGROUND|FL_FLY|FL_SWIM) ) )
4435 yaw = yaw*M_PI*2 / 360;
4437 move[0] = cos(yaw)*dist;
4438 move[1] = sin(yaw)*dist;
4441 // save program state, because CL_movestep may call other progs
4442 oldf = prog->xfunction;
4443 oldself = PRVM_clientglobaledict(self);
4445 PRVM_G_FLOAT(OFS_RETURN) = CL_movestep(ent, move, true, false, settrace);
4448 // restore program state
4449 prog->xfunction = oldf;
4450 PRVM_clientglobaledict(self) = oldself;
4457 string(string key) serverkey
4460 static void VM_CL_serverkey(prvm_prog_t *prog)
4462 char string[VM_STRINGTEMP_LENGTH];
4463 VM_SAFEPARMCOUNT(1, VM_CL_serverkey);
4464 InfoString_GetValue(cl.qw_serverinfo, PRVM_G_STRING(OFS_PARM0), string, sizeof(string));
4465 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, string);
4472 Checks if an entity is in a point's PVS.
4473 Should be fast but can be inexact.
4475 float checkpvs(vector viewpos, entity viewee) = #240;
4478 static void VM_CL_checkpvs (prvm_prog_t *prog)
4481 prvm_edict_t *viewee;
4487 unsigned char fatpvs[MAX_MAP_LEAFS/8];
4490 VM_SAFEPARMCOUNT(2, VM_CL_checkpvs);
4491 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), viewpos);
4492 viewee = PRVM_G_EDICT(OFS_PARM1);
4496 VM_Warning(prog, "checkpvs: can not check free entity\n");
4497 PRVM_G_FLOAT(OFS_RETURN) = 4;
4501 VectorAdd(PRVM_serveredictvector(viewee, origin), PRVM_serveredictvector(viewee, mins), mi);
4502 VectorAdd(PRVM_serveredictvector(viewee, origin), PRVM_serveredictvector(viewee, maxs), ma);
4505 if(!cl.worldmodel || !cl.worldmodel->brush.GetPVS || !cl.worldmodel->brush.BoxTouchingPVS)
4507 // no PVS support on this worldmodel... darn
4508 PRVM_G_FLOAT(OFS_RETURN) = 3;
4511 pvs = cl.worldmodel->brush.GetPVS(cl.worldmodel, viewpos);
4514 // viewpos isn't in any PVS... darn
4515 PRVM_G_FLOAT(OFS_RETURN) = 2;
4518 PRVM_G_FLOAT(OFS_RETURN) = cl.worldmodel->brush.BoxTouchingPVS(cl.worldmodel, pvs, mi, ma);
4520 // using fat PVS like FTEQW does (slow)
4521 if(!cl.worldmodel || !cl.worldmodel->brush.FatPVS || !cl.worldmodel->brush.BoxTouchingPVS)
4523 // no PVS support on this worldmodel... darn
4524 PRVM_G_FLOAT(OFS_RETURN) = 3;
4527 fatpvsbytes = cl.worldmodel->brush.FatPVS(cl.worldmodel, viewpos, 8, fatpvs, sizeof(fatpvs), false);
4530 // viewpos isn't in any PVS... darn
4531 PRVM_G_FLOAT(OFS_RETURN) = 2;
4534 PRVM_G_FLOAT(OFS_RETURN) = cl.worldmodel->brush.BoxTouchingPVS(cl.worldmodel, fatpvs, mi, ma);
4538 // #263 float(float modlindex) skel_create = #263; // (FTE_CSQC_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
4539 static void VM_CL_skel_create(prvm_prog_t *prog)
4541 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
4542 model_t *model = CL_GetModelByIndex(modelindex);
4543 skeleton_t *skeleton;
4545 PRVM_G_FLOAT(OFS_RETURN) = 0;
4546 if (!model || !model->num_bones)
4548 for (i = 0;i < MAX_EDICTS;i++)
4549 if (!prog->skeletons[i])
4551 if (i == MAX_EDICTS)
4553 prog->skeletons[i] = skeleton = (skeleton_t *)Mem_Alloc(cls.levelmempool, sizeof(skeleton_t) + model->num_bones * sizeof(matrix4x4_t));
4554 PRVM_G_FLOAT(OFS_RETURN) = i + 1;
4555 skeleton->model = model;
4556 skeleton->relativetransforms = (matrix4x4_t *)(skeleton+1);
4557 // initialize to identity matrices
4558 for (i = 0;i < skeleton->model->num_bones;i++)
4559 skeleton->relativetransforms[i] = identitymatrix;
4562 // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (FTE_CSQC_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
4563 static void VM_CL_skel_build(prvm_prog_t *prog)
4565 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4566 skeleton_t *skeleton;
4567 prvm_edict_t *ed = PRVM_G_EDICT(OFS_PARM1);
4568 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM2);
4569 float retainfrac = PRVM_G_FLOAT(OFS_PARM3);
4570 int firstbone = PRVM_G_FLOAT(OFS_PARM4) - 1;
4571 int lastbone = PRVM_G_FLOAT(OFS_PARM5) - 1;
4572 model_t *model = CL_GetModelByIndex(modelindex);
4576 framegroupblend_t framegroupblend[MAX_FRAMEGROUPBLENDS];
4577 frameblend_t frameblend[MAX_FRAMEBLENDS];
4578 matrix4x4_t bonematrix;
4580 PRVM_G_FLOAT(OFS_RETURN) = 0;
4581 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4583 firstbone = max(0, firstbone);
4584 lastbone = min(lastbone, model->num_bones - 1);
4585 lastbone = min(lastbone, skeleton->model->num_bones - 1);
4586 VM_GenerateFrameGroupBlend(prog, framegroupblend, ed);
4587 VM_FrameBlendFromFrameGroupBlend(frameblend, framegroupblend, model, cl.time);
4588 for (numblends = 0;numblends < MAX_FRAMEBLENDS && frameblend[numblends].lerp;numblends++)
4590 for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
4592 memset(&bonematrix, 0, sizeof(bonematrix));
4593 for (blendindex = 0;blendindex < numblends;blendindex++)
4595 Matrix4x4_FromBonePose7s(&matrix, model->num_posescale, model->data_poses7s + 7 * (frameblend[blendindex].subframe * model->num_bones + bonenum));
4596 Matrix4x4_Accumulate(&bonematrix, &matrix, frameblend[blendindex].lerp);
4598 Matrix4x4_Normalize3(&bonematrix, &bonematrix);
4599 Matrix4x4_Interpolate(&skeleton->relativetransforms[bonenum], &bonematrix, &skeleton->relativetransforms[bonenum], retainfrac);
4601 PRVM_G_FLOAT(OFS_RETURN) = skeletonindex + 1;
4604 // #265 float(float skel) skel_get_numbones = #265; // (FTE_CSQC_SKELETONOBJECTS) returns how many bones exist in the created skeleton
4605 static void VM_CL_skel_get_numbones(prvm_prog_t *prog)
4607 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4608 skeleton_t *skeleton;
4609 PRVM_G_FLOAT(OFS_RETURN) = 0;
4610 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4612 PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->num_bones;
4615 // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (FTE_CSQC_SKELETONOBJECTS) returns name of bone (as a tempstring)
4616 static void VM_CL_skel_get_bonename(prvm_prog_t *prog)
4618 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4619 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4620 skeleton_t *skeleton;
4621 PRVM_G_INT(OFS_RETURN) = 0;
4622 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4624 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
4626 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, skeleton->model->data_bones[bonenum].name);
4629 // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (FTE_CSQC_SKELETONOBJECTS) returns parent num for supplied bonenum, 0 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
4630 static void VM_CL_skel_get_boneparent(prvm_prog_t *prog)
4632 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4633 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4634 skeleton_t *skeleton;
4635 PRVM_G_FLOAT(OFS_RETURN) = 0;
4636 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4638 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
4640 PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->data_bones[bonenum].parent + 1;
4643 // #268 float(float skel, string tagname) skel_find_bone = #268; // (FTE_CSQC_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
4644 static void VM_CL_skel_find_bone(prvm_prog_t *prog)
4646 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4647 const char *tagname = PRVM_G_STRING(OFS_PARM1);
4648 skeleton_t *skeleton;
4649 PRVM_G_FLOAT(OFS_RETURN) = 0;
4650 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4652 PRVM_G_FLOAT(OFS_RETURN) = Mod_Alias_GetTagIndexForName(skeleton->model, 0, tagname);
4655 // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
4656 static void VM_CL_skel_get_bonerel(prvm_prog_t *prog)
4658 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4659 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4660 skeleton_t *skeleton;
4662 vec3_t forward, left, up, origin;
4663 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
4664 VectorClear(PRVM_clientglobalvector(v_forward));
4665 VectorClear(PRVM_clientglobalvector(v_right));
4666 VectorClear(PRVM_clientglobalvector(v_up));
4667 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4669 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
4671 matrix = skeleton->relativetransforms[bonenum];
4672 Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
4673 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
4674 VectorNegate(left, PRVM_clientglobalvector(v_right));
4675 VectorCopy(up, PRVM_clientglobalvector(v_up));
4676 VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
4679 // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
4680 static void VM_CL_skel_get_boneabs(prvm_prog_t *prog)
4682 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4683 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4684 skeleton_t *skeleton;
4687 vec3_t forward, left, up, origin;
4688 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
4689 VectorClear(PRVM_clientglobalvector(v_forward));
4690 VectorClear(PRVM_clientglobalvector(v_right));
4691 VectorClear(PRVM_clientglobalvector(v_up));
4692 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4694 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
4696 matrix = skeleton->relativetransforms[bonenum];
4697 // convert to absolute
4698 while ((bonenum = skeleton->model->data_bones[bonenum].parent) >= 0)
4701 Matrix4x4_Concat(&matrix, &skeleton->relativetransforms[bonenum], &temp);
4703 Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
4704 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
4705 VectorNegate(left, PRVM_clientglobalvector(v_right));
4706 VectorCopy(up, PRVM_clientglobalvector(v_up));
4707 VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
4710 // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (FTE_CSQC_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
4711 static void VM_CL_skel_set_bone(prvm_prog_t *prog)
4713 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4714 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4715 vec3_t forward, left, up, origin;
4716 skeleton_t *skeleton;
4718 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4720 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
4722 VectorCopy(PRVM_clientglobalvector(v_forward), forward);
4723 VectorNegate(PRVM_clientglobalvector(v_right), left);
4724 VectorCopy(PRVM_clientglobalvector(v_up), up);
4725 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
4726 Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
4727 skeleton->relativetransforms[bonenum] = matrix;
4730 // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
4731 static void VM_CL_skel_mul_bone(prvm_prog_t *prog)
4733 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4734 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4735 vec3_t forward, left, up, origin;
4736 skeleton_t *skeleton;
4739 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4741 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
4743 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
4744 VectorCopy(PRVM_clientglobalvector(v_forward), forward);
4745 VectorNegate(PRVM_clientglobalvector(v_right), left);
4746 VectorCopy(PRVM_clientglobalvector(v_up), up);
4747 Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
4748 temp = skeleton->relativetransforms[bonenum];
4749 Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
4752 // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
4753 static void VM_CL_skel_mul_bones(prvm_prog_t *prog)
4755 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4756 int firstbone = PRVM_G_FLOAT(OFS_PARM1) - 1;
4757 int lastbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
4759 vec3_t forward, left, up, origin;
4760 skeleton_t *skeleton;
4763 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4765 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), origin);
4766 VectorCopy(PRVM_clientglobalvector(v_forward), forward);
4767 VectorNegate(PRVM_clientglobalvector(v_right), left);
4768 VectorCopy(PRVM_clientglobalvector(v_up), up);
4769 Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
4770 firstbone = max(0, firstbone);
4771 lastbone = min(lastbone, skeleton->model->num_bones - 1);
4772 for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
4774 temp = skeleton->relativetransforms[bonenum];
4775 Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
4779 // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (FTE_CSQC_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
4780 static void VM_CL_skel_copybones(prvm_prog_t *prog)
4782 int skeletonindexdst = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4783 int skeletonindexsrc = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4784 int firstbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
4785 int lastbone = PRVM_G_FLOAT(OFS_PARM3) - 1;
4787 skeleton_t *skeletondst;
4788 skeleton_t *skeletonsrc;
4789 if (skeletonindexdst < 0 || skeletonindexdst >= MAX_EDICTS || !(skeletondst = prog->skeletons[skeletonindexdst]))
4791 if (skeletonindexsrc < 0 || skeletonindexsrc >= MAX_EDICTS || !(skeletonsrc = prog->skeletons[skeletonindexsrc]))
4793 firstbone = max(0, firstbone);
4794 lastbone = min(lastbone, skeletondst->model->num_bones - 1);
4795 lastbone = min(lastbone, skeletonsrc->model->num_bones - 1);
4796 for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
4797 skeletondst->relativetransforms[bonenum] = skeletonsrc->relativetransforms[bonenum];
4800 // #275 void(float skel) skel_delete = #275; // (FTE_CSQC_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
4801 static void VM_CL_skel_delete(prvm_prog_t *prog)
4803 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4804 skeleton_t *skeleton;
4805 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4808 prog->skeletons[skeletonindex] = NULL;
4811 // #276 float(float modlindex, string framename) frameforname = #276; // (FTE_CSQC_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
4812 static void VM_CL_frameforname(prvm_prog_t *prog)
4814 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
4815 model_t *model = CL_GetModelByIndex(modelindex);
4816 const char *name = PRVM_G_STRING(OFS_PARM1);
4818 PRVM_G_FLOAT(OFS_RETURN) = -1;
4819 if (!model || !model->animscenes)
4821 for (i = 0;i < model->numframes;i++)
4823 if (!strcasecmp(model->animscenes[i].name, name))
4825 PRVM_G_FLOAT(OFS_RETURN) = i;
4831 // #277 float(float modlindex, float framenum) frameduration = #277; // (FTE_CSQC_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
4832 static void VM_CL_frameduration(prvm_prog_t *prog)
4834 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
4835 model_t *model = CL_GetModelByIndex(modelindex);
4836 int framenum = (int)PRVM_G_FLOAT(OFS_PARM1);
4837 PRVM_G_FLOAT(OFS_RETURN) = 0;
4838 if (!model || !model->animscenes || framenum < 0 || framenum >= model->numframes)
4840 if (model->animscenes[framenum].framerate)
4841 PRVM_G_FLOAT(OFS_RETURN) = model->animscenes[framenum].framecount / model->animscenes[framenum].framerate;
4844 static void VM_CL_RotateMoves(prvm_prog_t *prog)
4847 * Obscure builtin used by GAME_XONOTIC.
4849 * Edits the input history of cl_movement by rotating all move commands
4850 * currently in the queue using the given transform.
4852 * The vector passed is an "angles transform" as used by warpzonelib, i.e.
4853 * v_angle-like (non-inverted) euler angles that perform the rotation
4854 * of the space that is to be done.
4856 * This is meant to be used as a fixangle replacement after passing
4857 * through a warpzone/portal: the client is told about the warp transform,
4858 * and calls this function in the same frame as the one on which the
4859 * client's origin got changed by the serverside teleport. Then this code
4860 * transforms the pre-warp input (which matches the empty space behind
4861 * the warp plane) into post-warp input (which matches the target area
4862 * of the warp). Also, at the same time, the client has to use
4863 * R_SetView to adjust VF_CL_VIEWANGLES according to the same transform.
4865 * This together allows warpzone motion to be perfectly predicted by
4868 * Furthermore, for perfect warpzone behaviour, the server side also
4869 * has to detect input the client sent before it received the origin
4870 * update, but after the warp occurred on the server, and has to adjust
4871 * input appropriately.
4874 vec3_t v = {0, 0, 0};
4876 VM_SAFEPARMCOUNT(1, VM_CL_RotateMoves);
4877 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), a);
4878 AngleVectorsFLU(a, x, y, z);
4879 Matrix4x4_FromVectors(&m, x, y, z, v);
4883 // #358 void(string cubemapname) loadcubemap
4884 static void VM_CL_loadcubemap(prvm_prog_t *prog)
4888 VM_SAFEPARMCOUNT(1, VM_CL_loadcubemap);
4889 name = PRVM_G_STRING(OFS_PARM0);
4893 #define REFDEFFLAG_TELEPORTED 1
4894 #define REFDEFFLAG_JUMPING 2
4895 #define REFDEFFLAG_DEAD 4
4896 #define REFDEFFLAG_INTERMISSION 8
4897 static void VM_CL_V_CalcRefdef(prvm_prog_t *prog)
4899 matrix4x4_t entrendermatrix;
4900 vec3_t clviewangles;
4906 float clstatsviewheight;
4910 VM_SAFEPARMCOUNT(2, VM_CL_V_CalcRefdef);
4911 ent = PRVM_G_EDICT(OFS_PARM0);
4912 flags = PRVM_G_FLOAT(OFS_PARM1);
4914 // use the CL_GetTagMatrix function on self to ensure consistent behavior (duplicate code would be bad)
4915 CL_GetTagMatrix(prog, &entrendermatrix, ent, 0, NULL);
4917 VectorCopy(cl.csqc_viewangles, clviewangles);
4918 teleported = (flags & REFDEFFLAG_TELEPORTED) != 0;
4919 clonground = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_ONGROUND) != 0;
4920 clcmdjump = (flags & REFDEFFLAG_JUMPING) != 0;
4921 clstatsviewheight = PRVM_clientedictvector(ent, view_ofs)[2];
4922 cldead = (flags & REFDEFFLAG_DEAD) != 0;
4923 cl.intermission = (flags & REFDEFFLAG_INTERMISSION) != 0;
4924 VectorCopy(PRVM_clientedictvector(ent, velocity), clvelocity);
4926 V_CalcRefdefUsing(&entrendermatrix, clviewangles, teleported, clonground, clcmdjump, clstatsviewheight, cldead, clvelocity);
4928 VectorCopy(cl.csqc_vieworiginfromengine, cl.csqc_vieworigin);
4929 VectorCopy(cl.csqc_viewanglesfromengine, cl.csqc_viewangles);
4930 CSQC_R_RecalcView();
4933 //============================================================================
4935 // To create a almost working builtin file from this replace:
4936 // "^NULL.*" with ""
4937 // "^{.*//.*}:Wh\(.*\)" with "\1"
4939 // "^.*//:Wh{\#:d*}:Wh{.*}" with "\2 = \1;"
4940 // "\n\n+" with "\n\n"
4942 prvm_builtin_t vm_cl_builtins[] = {
4943 NULL, // #0 NULL function (not callable) (QUAKE)
4944 VM_CL_makevectors, // #1 void(vector ang) makevectors (QUAKE)
4945 VM_CL_setorigin, // #2 void(entity e, vector o) setorigin (QUAKE)
4946 VM_CL_setmodel, // #3 void(entity e, string m) setmodel (QUAKE)
4947 VM_CL_setsize, // #4 void(entity e, vector min, vector max) setsize (QUAKE)
4948 NULL, // #5 void(entity e, vector min, vector max) setabssize (QUAKE)
4949 VM_break, // #6 void() break (QUAKE)
4950 VM_random, // #7 float() random (QUAKE)
4951 VM_CL_sound, // #8 void(entity e, float chan, string samp, float volume, float atten[, float pitchchange[, float flags]]) sound (QUAKE)
4952 VM_normalize, // #9 vector(vector v) normalize (QUAKE)
4953 VM_error, // #10 void(string e) error (QUAKE)
4954 VM_objerror, // #11 void(string e) objerror (QUAKE)
4955 VM_vlen, // #12 float(vector v) vlen (QUAKE)
4956 VM_vectoyaw, // #13 float(vector v) vectoyaw (QUAKE)
4957 VM_CL_spawn, // #14 entity() spawn (QUAKE)
4958 VM_remove, // #15 void(entity e) remove (QUAKE)
4959 VM_CL_traceline, // #16 void(vector v1, vector v2, float tryents, entity ignoreentity) traceline (QUAKE)
4960 NULL, // #17 entity() checkclient (QUAKE)
4961 VM_find, // #18 entity(entity start, .string fld, string match) find (QUAKE)
4962 VM_precache_sound, // #19 void(string s) precache_sound (QUAKE)
4963 VM_CL_precache_model, // #20 void(string s) precache_model (QUAKE)
4964 NULL, // #21 void(entity client, string s, ...) stuffcmd (QUAKE)
4965 VM_CL_findradius, // #22 entity(vector org, float rad) findradius (QUAKE)
4966 NULL, // #23 void(string s, ...) bprint (QUAKE)
4967 NULL, // #24 void(entity client, string s, ...) sprint (QUAKE)
4968 VM_dprint, // #25 void(string s, ...) dprint (QUAKE)
4969 VM_ftos, // #26 string(float f) ftos (QUAKE)
4970 VM_vtos, // #27 string(vector v) vtos (QUAKE)
4971 VM_coredump, // #28 void() coredump (QUAKE)
4972 VM_traceon, // #29 void() traceon (QUAKE)
4973 VM_traceoff, // #30 void() traceoff (QUAKE)
4974 VM_eprint, // #31 void(entity e) eprint (QUAKE)
4975 VM_CL_walkmove, // #32 float(float yaw, float dist[, float settrace]) walkmove (QUAKE)
4976 NULL, // #33 (QUAKE)
4977 VM_CL_droptofloor, // #34 float() droptofloor (QUAKE)
4978 VM_CL_lightstyle, // #35 void(float style, string value) lightstyle (QUAKE)
4979 VM_rint, // #36 float(float v) rint (QUAKE)
4980 VM_floor, // #37 float(float v) floor (QUAKE)
4981 VM_ceil, // #38 float(float v) ceil (QUAKE)
4982 NULL, // #39 (QUAKE)
4983 VM_CL_checkbottom, // #40 float(entity e) checkbottom (QUAKE)
4984 VM_CL_pointcontents, // #41 float(vector v) pointcontents (QUAKE)
4985 NULL, // #42 (QUAKE)
4986 VM_fabs, // #43 float(float f) fabs (QUAKE)
4987 NULL, // #44 vector(entity e, float speed) aim (QUAKE)
4988 VM_cvar, // #45 float(string s) cvar (QUAKE)
4989 VM_localcmd_local, // #46 void(string s) localcmd (QUAKE)
4990 VM_nextent, // #47 entity(entity e) nextent (QUAKE)
4991 VM_CL_particle, // #48 void(vector o, vector d, float color, float count) particle (QUAKE)
4992 VM_changeyaw, // #49 void() ChangeYaw (QUAKE)
4993 NULL, // #50 (QUAKE)
4994 VM_vectoangles, // #51 vector(vector v) vectoangles (QUAKE)
4995 NULL, // #52 void(float to, float f) WriteByte (QUAKE)
4996 NULL, // #53 void(float to, float f) WriteChar (QUAKE)
4997 NULL, // #54 void(float to, float f) WriteShort (QUAKE)
4998 NULL, // #55 void(float to, float f) WriteLong (QUAKE)
4999 NULL, // #56 void(float to, float f) WriteCoord (QUAKE)
5000 NULL, // #57 void(float to, float f) WriteAngle (QUAKE)
5001 NULL, // #58 void(float to, string s) WriteString (QUAKE)
5002 NULL, // #59 (QUAKE)
5003 VM_sin, // #60 float(float f) sin (DP_QC_SINCOSSQRTPOW)
5004 VM_cos, // #61 float(float f) cos (DP_QC_SINCOSSQRTPOW)
5005 VM_sqrt, // #62 float(float f) sqrt (DP_QC_SINCOSSQRTPOW)
5006 VM_changepitch, // #63 void(entity ent) changepitch (DP_QC_CHANGEPITCH)
5007 VM_CL_tracetoss, // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS)
5008 VM_etos, // #65 string(entity ent) etos (DP_QC_ETOS)
5009 NULL, // #66 (QUAKE)
5010 NULL, // #67 void(float step) movetogoal (QUAKE)
5011 VM_precache_file, // #68 string(string s) precache_file (QUAKE)
5012 VM_CL_makestatic, // #69 void(entity e) makestatic (QUAKE)
5013 NULL, // #70 void(string s) changelevel (QUAKE)
5014 NULL, // #71 (QUAKE)
5015 VM_cvar_set, // #72 void(string var, string val) cvar_set (QUAKE)
5016 NULL, // #73 void(entity client, strings) centerprint (QUAKE)
5017 VM_CL_ambientsound, // #74 void(vector pos, string samp, float vol, float atten) ambientsound (QUAKE)
5018 VM_CL_precache_model, // #75 string(string s) precache_model2 (QUAKE)
5019 VM_precache_sound, // #76 string(string s) precache_sound2 (QUAKE)
5020 VM_precache_file, // #77 string(string s) precache_file2 (QUAKE)
5021 NULL, // #78 void(entity e) setspawnparms (QUAKE)
5022 NULL, // #79 void(entity killer, entity killee) logfrag (QUAKEWORLD)
5023 NULL, // #80 string(entity e, string keyname) infokey (QUAKEWORLD)
5024 VM_stof, // #81 float(string s) stof (FRIK_FILE)
5025 NULL, // #82 void(vector where, float set) multicast (QUAKEWORLD)
5026 NULL, // #83 (QUAKE)
5027 NULL, // #84 (QUAKE)
5028 NULL, // #85 (QUAKE)
5029 NULL, // #86 (QUAKE)
5030 NULL, // #87 (QUAKE)
5031 NULL, // #88 (QUAKE)
5032 NULL, // #89 (QUAKE)
5033 VM_CL_tracebox, // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
5034 VM_randomvec, // #91 vector() randomvec (DP_QC_RANDOMVEC)
5035 VM_CL_getlight, // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
5036 VM_registercvar, // #93 float(string name, string value) registercvar (DP_REGISTERCVAR)
5037 VM_min, // #94 float(float a, floats) min (DP_QC_MINMAXBOUND)
5038 VM_max, // #95 float(float a, floats) max (DP_QC_MINMAXBOUND)
5039 VM_bound, // #96 float(float minimum, float val, float maximum) bound (DP_QC_MINMAXBOUND)
5040 VM_pow, // #97 float(float f, float f) pow (DP_QC_SINCOSSQRTPOW)
5041 VM_findfloat, // #98 entity(entity start, .float fld, float match) findfloat (DP_QC_FINDFLOAT)
5042 VM_checkextension, // #99 float(string s) checkextension (the basis of the extension system)
5043 // FrikaC and Telejano range #100-#199
5054 VM_fopen, // #110 float(string filename, float mode) fopen (FRIK_FILE)
5055 VM_fclose, // #111 void(float fhandle) fclose (FRIK_FILE)
5056 VM_fgets, // #112 string(float fhandle) fgets (FRIK_FILE)
5057 VM_fputs, // #113 void(float fhandle, string s) fputs (FRIK_FILE)
5058 VM_strlen, // #114 float(string s) strlen (FRIK_FILE)
5059 VM_strcat, // #115 string(string s1, string s2, ...) strcat (FRIK_FILE)
5060 VM_substring, // #116 string(string s, float start, float length) substring (FRIK_FILE)
5061 VM_stov, // #117 vector(string) stov (FRIK_FILE)
5062 VM_strzone, // #118 string(string s) strzone (FRIK_FILE)
5063 VM_strunzone, // #119 void(string s) strunzone (FRIK_FILE)
5121 VM_localsound, // #177
5144 // FTEQW range #200-#299
5163 VM_bitshift, // #218 float(float number, float quantity) bitshift (EXT_BITSHIFT)
5166 VM_strstrofs, // #221 float(string str, string sub[, float startpos]) strstrofs (FTE_STRINGS)
5167 VM_str2chr, // #222 float(string str, float ofs) str2chr (FTE_STRINGS)
5168 VM_chr2str, // #223 string(float c, ...) chr2str (FTE_STRINGS)
5169 VM_strconv, // #224 string(float ccase, float calpha, float cnum, string s, ...) strconv (FTE_STRINGS)
5170 VM_strpad, // #225 string(float chars, string s, ...) strpad (FTE_STRINGS)
5171 VM_infoadd, // #226 string(string info, string key, string value, ...) infoadd (FTE_STRINGS)
5172 VM_infoget, // #227 string(string info, string key) infoget (FTE_STRINGS)
5173 VM_strncmp, // #228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
5174 VM_strncasecmp, // #229 float(string s1, string s2) strcasecmp (FTE_STRINGS)
5175 VM_strncasecmp, // #230 float(string s1, string s2, float len) strncasecmp (FTE_STRINGS)
5177 NULL, // #232 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
5185 VM_CL_checkpvs, // #240
5208 VM_CL_skel_create, // #263 float(float modlindex) skel_create = #263; // (FTE_CSQC_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
5209 VM_CL_skel_build, // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (FTE_CSQC_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
5210 VM_CL_skel_get_numbones, // #265 float(float skel) skel_get_numbones = #265; // (FTE_CSQC_SKELETONOBJECTS) returns how many bones exist in the created skeleton
5211 VM_CL_skel_get_bonename, // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (FTE_CSQC_SKELETONOBJECTS) returns name of bone (as a tempstring)
5212 VM_CL_skel_get_boneparent, // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (FTE_CSQC_SKELETONOBJECTS) returns parent num for supplied bonenum, -1 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
5213 VM_CL_skel_find_bone, // #268 float(float skel, string tagname) skel_find_bone = #268; // (FTE_CSQC_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
5214 VM_CL_skel_get_bonerel, // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
5215 VM_CL_skel_get_boneabs, // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
5216 VM_CL_skel_set_bone, // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (FTE_CSQC_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
5217 VM_CL_skel_mul_bone, // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
5218 VM_CL_skel_mul_bones, // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
5219 VM_CL_skel_copybones, // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (FTE_CSQC_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
5220 VM_CL_skel_delete, // #275 void(float skel) skel_delete = #275; // (FTE_CSQC_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
5221 VM_CL_frameforname, // #276 float(float modlindex, string framename) frameforname = #276; // (FTE_CSQC_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
5222 VM_CL_frameduration, // #277 float(float modlindex, float framenum) frameduration = #277; // (FTE_CSQC_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
5245 // CSQC range #300-#399
5246 VM_CL_R_ClearScene, // #300 void() clearscene (EXT_CSQC)
5247 VM_CL_R_AddEntities, // #301 void(float mask) addentities (EXT_CSQC)
5248 VM_CL_R_AddEntity, // #302 void(entity ent) addentity (EXT_CSQC)
5249 VM_CL_R_SetView, // #303 float(float property, ...) setproperty (EXT_CSQC)
5250 VM_CL_R_RenderScene, // #304 void() renderscene (EXT_CSQC)
5251 VM_CL_R_AddDynamicLight, // #305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
5252 VM_CL_R_PolygonBegin, // #306 void(string texturename, float flag, float is2d[NYI: , float lines]) R_BeginPolygon
5253 VM_CL_R_PolygonVertex, // #307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
5254 VM_CL_R_PolygonEnd, // #308 void() R_EndPolygon
5255 VM_CL_R_SetView, // #309 float(float property) getproperty (EXT_CSQC)
5256 VM_CL_unproject, // #310 vector (vector v) cs_unproject (EXT_CSQC)
5257 VM_CL_project, // #311 vector (vector v) cs_project (EXT_CSQC)
5261 VM_drawline, // #315 void(float width, vector pos1, vector pos2, float flag) drawline (EXT_CSQC)
5262 VM_iscachedpic, // #316 float(string name) iscachedpic (EXT_CSQC)
5263 VM_precache_pic, // #317 string(string name, float trywad) precache_pic (EXT_CSQC)
5264 VM_getimagesize, // #318 vector(string picname) draw_getimagesize (EXT_CSQC)
5265 VM_freepic, // #319 void(string name) freepic (EXT_CSQC)
5266 VM_drawcharacter, // #320 float(vector position, float character, vector scale, vector rgb, float alpha, float flag) drawcharacter (EXT_CSQC)
5267 VM_drawstring, // #321 float(vector position, string text, vector scale, vector rgb, float alpha[, float flag]) drawstring (EXT_CSQC, DP_CSQC)
5268 VM_drawpic, // #322 float(vector position, string pic, vector size, vector rgb, float alpha[, float flag]) drawpic (EXT_CSQC)
5269 VM_drawfill, // #323 float(vector position, vector size, vector rgb, float alpha, float flag) drawfill (EXT_CSQC)
5270 VM_drawsetcliparea, // #324 void(float x, float y, float width, float height) drawsetcliparea
5271 VM_drawresetcliparea, // #325 void(void) drawresetcliparea
5272 VM_drawcolorcodedstring, // #326 float drawcolorcodedstring(vector position, string text, vector scale, vector rgb, float alpha, float flag) (EXT_CSQC)
5273 VM_stringwidth, // #327 // FIXME is this okay?
5274 VM_drawsubpic, // #328 // FIXME is this okay?
5275 VM_drawrotpic, // #329 // FIXME is this okay?
5276 VM_CL_getstatf, // #330 float(float stnum) getstatf (EXT_CSQC)
5277 VM_CL_getstati, // #331 float(float stnum) getstati (EXT_CSQC)
5278 VM_CL_getstats, // #332 string(float firststnum) getstats (EXT_CSQC)
5279 VM_CL_setmodelindex, // #333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
5280 VM_CL_modelnameforindex, // #334 string(float mdlindex) modelnameforindex (EXT_CSQC)
5281 VM_CL_particleeffectnum, // #335 float(string effectname) particleeffectnum (EXT_CSQC)
5282 VM_CL_trailparticles, // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
5283 VM_CL_pointparticles, // #337 void(float effectnum, vector origin [, vector dir, float count]) pointparticles (EXT_CSQC)
5284 VM_centerprint, // #338 void(string s, ...) centerprint (EXT_CSQC)
5285 VM_print, // #339 void(string s, ...) print (EXT_CSQC, DP_SV_PRINT)
5286 VM_keynumtostring, // #340 string(float keynum) keynumtostring (EXT_CSQC)
5287 VM_stringtokeynum, // #341 float(string keyname) stringtokeynum (EXT_CSQC)
5288 VM_getkeybind, // #342 string(float keynum[, float bindmap]) getkeybind (EXT_CSQC)
5289 VM_CL_setcursormode, // #343 void(float usecursor) setcursormode (DP_CSQC)
5290 VM_CL_getmousepos, // #344 vector() getmousepos (DP_CSQC)
5291 VM_CL_getinputstate, // #345 float(float framenum) getinputstate (EXT_CSQC)
5292 VM_CL_setsensitivityscale, // #346 void(float sens) setsensitivityscale (EXT_CSQC)
5293 VM_CL_runplayerphysics, // #347 void() runstandardplayerphysics (EXT_CSQC)
5294 VM_CL_getplayerkey, // #348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
5295 VM_CL_isdemo, // #349 float() isdemo (EXT_CSQC)
5296 VM_isserver, // #350 float() isserver (EXT_CSQC)
5297 VM_CL_setlistener, // #351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
5298 VM_CL_registercmd, // #352 void(string cmdname) registercommand (EXT_CSQC)
5299 VM_wasfreed, // #353 float(entity ent) wasfreed (EXT_CSQC) (should be availabe on server too)
5300 VM_CL_serverkey, // #354 string(string key) serverkey (EXT_CSQC)
5301 VM_CL_videoplaying, // #355
5302 VM_findfont, // #356 float(string fontname) loadfont (DP_GFX_FONTS)
5303 VM_loadfont, // #357 float(string fontname, string fontmaps, string sizes, float slot) loadfont (DP_GFX_FONTS)
5304 VM_CL_loadcubemap, // #358 void(string cubemapname) loadcubemap (DP_GFX_)
5306 VM_CL_ReadByte, // #360 float() readbyte (EXT_CSQC)
5307 VM_CL_ReadChar, // #361 float() readchar (EXT_CSQC)
5308 VM_CL_ReadShort, // #362 float() readshort (EXT_CSQC)
5309 VM_CL_ReadLong, // #363 float() readlong (EXT_CSQC)
5310 VM_CL_ReadCoord, // #364 float() readcoord (EXT_CSQC)
5311 VM_CL_ReadAngle, // #365 float() readangle (EXT_CSQC)
5312 VM_CL_ReadString, // #366 string() readstring (EXT_CSQC)
5313 VM_CL_ReadFloat, // #367 float() readfloat (EXT_CSQC)
5346 // LadyHavoc's range #400-#499
5347 VM_CL_copyentity, // #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY)
5348 NULL, // #401 void(entity ent, float colors) setcolor (DP_QC_SETCOLOR)
5349 VM_findchain, // #402 entity(.string fld, string match) findchain (DP_QC_FINDCHAIN)
5350 VM_findchainfloat, // #403 entity(.float fld, float match) findchainfloat (DP_QC_FINDCHAINFLOAT)
5351 VM_CL_effect, // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
5352 VM_CL_te_blood, // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
5353 VM_CL_te_bloodshower, // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
5354 VM_CL_te_explosionrgb, // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
5355 VM_CL_te_particlecube, // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
5356 VM_CL_te_particlerain, // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
5357 VM_CL_te_particlesnow, // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
5358 VM_CL_te_spark, // #411 void(vector org, vector vel, float howmany) te_spark (DP_TE_SPARK)
5359 VM_CL_te_gunshotquad, // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
5360 VM_CL_te_spikequad, // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
5361 VM_CL_te_superspikequad, // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
5362 VM_CL_te_explosionquad, // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
5363 VM_CL_te_smallflash, // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
5364 VM_CL_te_customflash, // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
5365 VM_CL_te_gunshot, // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
5366 VM_CL_te_spike, // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
5367 VM_CL_te_superspike, // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
5368 VM_CL_te_explosion, // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
5369 VM_CL_te_tarexplosion, // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
5370 VM_CL_te_wizspike, // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
5371 VM_CL_te_knightspike, // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
5372 VM_CL_te_lavasplash, // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
5373 VM_CL_te_teleport, // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
5374 VM_CL_te_explosion2, // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
5375 VM_CL_te_lightning1, // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
5376 VM_CL_te_lightning2, // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
5377 VM_CL_te_lightning3, // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
5378 VM_CL_te_beam, // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
5379 VM_vectorvectors, // #432 void(vector dir) vectorvectors (DP_QC_VECTORVECTORS)
5380 VM_CL_te_plasmaburn, // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
5381 VM_getsurfacenumpoints, // #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
5382 VM_getsurfacepoint, // #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
5383 VM_getsurfacenormal, // #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
5384 VM_getsurfacetexture, // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
5385 VM_getsurfacenearpoint, // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
5386 VM_getsurfaceclippedpoint, // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
5387 NULL, // #440 void(entity e, string s) clientcommand (KRIMZON_SV_PARSECLIENTCOMMAND)
5388 VM_tokenize, // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
5389 VM_argv, // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND)
5390 VM_CL_setattachment, // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
5391 VM_search_begin, // #444 float(string pattern, float caseinsensitive, float quiet) search_begin (DP_QC_FS_SEARCH)
5392 VM_search_end, // #445 void(float handle) search_end (DP_QC_FS_SEARCH)
5393 VM_search_getsize, // #446 float(float handle) search_getsize (DP_QC_FS_SEARCH)
5394 VM_search_getfilename, // #447 string(float handle, float num) search_getfilename (DP_QC_FS_SEARCH)
5395 VM_cvar_string, // #448 string(string s) cvar_string (DP_QC_CVAR_STRING)
5396 VM_findflags, // #449 entity(entity start, .float fld, float match) findflags (DP_QC_FINDFLAGS)
5397 VM_findchainflags, // #450 entity(.float fld, float match) findchainflags (DP_QC_FINDCHAINFLAGS)
5398 VM_CL_gettagindex, // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
5399 VM_CL_gettaginfo, // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
5400 NULL, // #453 void(entity clent) dropclient (DP_SV_DROPCLIENT)
5401 NULL, // #454 entity() spawnclient (DP_SV_BOTCLIENT)
5402 NULL, // #455 float(entity clent) clienttype (DP_SV_BOTCLIENT)
5403 NULL, // #456 void(float to, string s) WriteUnterminatedString (DP_SV_WRITEUNTERMINATEDSTRING)
5404 VM_CL_te_flamejet, // #457 void(vector org, vector vel, float howmany) te_flamejet (DP_TE_FLAMEJET)
5406 VM_ftoe, // #459 entity(float num) entitybyindex (DP_QC_EDICT_NUM)
5407 VM_buf_create, // #460 float() buf_create (DP_QC_STRINGBUFFERS)
5408 VM_buf_del, // #461 void(float bufhandle) buf_del (DP_QC_STRINGBUFFERS)
5409 VM_buf_getsize, // #462 float(float bufhandle) buf_getsize (DP_QC_STRINGBUFFERS)
5410 VM_buf_copy, // #463 void(float bufhandle_from, float bufhandle_to) buf_copy (DP_QC_STRINGBUFFERS)
5411 VM_buf_sort, // #464 void(float bufhandle, float sortpower, float backward) buf_sort (DP_QC_STRINGBUFFERS)
5412 VM_buf_implode, // #465 string(float bufhandle, string glue) buf_implode (DP_QC_STRINGBUFFERS)
5413 VM_bufstr_get, // #466 string(float bufhandle, float string_index) bufstr_get (DP_QC_STRINGBUFFERS)
5414 VM_bufstr_set, // #467 void(float bufhandle, float string_index, string str) bufstr_set (DP_QC_STRINGBUFFERS)
5415 VM_bufstr_add, // #468 float(float bufhandle, string str, float order) bufstr_add (DP_QC_STRINGBUFFERS)
5416 VM_bufstr_free, // #469 void(float bufhandle, float string_index) bufstr_free (DP_QC_STRINGBUFFERS)
5417 NULL, // #470 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
5418 VM_asin, // #471 float(float s) VM_asin (DP_QC_ASINACOSATANATAN2TAN)
5419 VM_acos, // #472 float(float c) VM_acos (DP_QC_ASINACOSATANATAN2TAN)
5420 VM_atan, // #473 float(float t) VM_atan (DP_QC_ASINACOSATANATAN2TAN)
5421 VM_atan2, // #474 float(float c, float s) VM_atan2 (DP_QC_ASINACOSATANATAN2TAN)
5422 VM_tan, // #475 float(float a) VM_tan (DP_QC_ASINACOSATANATAN2TAN)
5423 VM_strlennocol, // #476 float(string s) : DRESK - String Length (not counting color codes) (DP_QC_STRINGCOLORFUNCTIONS)
5424 VM_strdecolorize, // #477 string(string s) : DRESK - Decolorized String (DP_QC_STRINGCOLORFUNCTIONS)
5425 VM_strftime, // #478 string(float uselocaltime, string format, ...) (DP_QC_STRFTIME)
5426 VM_tokenizebyseparator, // #479 float(string s) tokenizebyseparator (DP_QC_TOKENIZEBYSEPARATOR)
5427 VM_strtolower, // #480 string(string s) VM_strtolower (DP_QC_STRING_CASE_FUNCTIONS)
5428 VM_strtoupper, // #481 string(string s) VM_strtoupper (DP_QC_STRING_CASE_FUNCTIONS)
5429 VM_cvar_defstring, // #482 string(string s) cvar_defstring (DP_QC_CVAR_DEFSTRING)
5430 VM_CL_pointsound, // #483 void(vector origin, string sample, float volume, float attenuation) pointsound (DP_SV_POINTSOUND)
5431 VM_strreplace, // #484 string(string search, string replace, string subject) strreplace (DP_QC_STRREPLACE)
5432 VM_strireplace, // #485 string(string search, string replace, string subject) strireplace (DP_QC_STRREPLACE)
5433 VM_getsurfacepointattribute,// #486 vector(entity e, float s, float n, float a) getsurfacepointattribute
5434 VM_gecko_create, // #487 float gecko_create( string name )
5435 VM_gecko_destroy, // #488 void gecko_destroy( string name )
5436 VM_gecko_navigate, // #489 void gecko_navigate( string name, string URI )
5437 VM_gecko_keyevent, // #490 float gecko_keyevent( string name, float key, float eventtype )
5438 VM_gecko_movemouse, // #491 void gecko_mousemove( string name, float x, float y )
5439 VM_gecko_resize, // #492 void gecko_resize( string name, float w, float h )
5440 VM_gecko_get_texture_extent, // #493 vector gecko_get_texture_extent( string name )
5441 VM_crc16, // #494 float(float caseinsensitive, string s, ...) crc16 = #494 (DP_QC_CRC16)
5442 VM_cvar_type, // #495 float(string name) cvar_type = #495; (DP_QC_CVAR_TYPE)
5443 VM_numentityfields, // #496 float() numentityfields = #496; (QP_QC_ENTITYDATA)
5444 VM_entityfieldname, // #497 string(float fieldnum) entityfieldname = #497; (DP_QC_ENTITYDATA)
5445 VM_entityfieldtype, // #498 float(float fieldnum) entityfieldtype = #498; (DP_QC_ENTITYDATA)
5446 VM_getentityfieldstring, // #499 string(float fieldnum, entity ent) getentityfieldstring = #499; (DP_QC_ENTITYDATA)
5447 VM_putentityfieldstring, // #500 float(float fieldnum, entity ent, string s) putentityfieldstring = #500; (DP_QC_ENTITYDATA)
5448 VM_CL_ReadPicture, // #501 string() ReadPicture = #501;
5449 VM_CL_boxparticles, // #502 void(float effectnum, entity own, vector origin_from, vector origin_to, vector dir_from, vector dir_to, float count) boxparticles (DP_CSQC_BOXPARTICLES)
5450 VM_whichpack, // #503 string(string) whichpack = #503;
5451 VM_CL_GetEntity, // #504 float(float entitynum, float fldnum) getentity = #504; vector(float entitynum, float fldnum) getentityvec = #504;
5457 VM_uri_escape, // #510 string(string in) uri_escape = #510;
5458 VM_uri_unescape, // #511 string(string in) uri_unescape = #511;
5459 VM_etof, // #512 float(entity ent) num_for_edict = #512 (DP_QC_NUM_FOR_EDICT)
5460 VM_uri_get, // #513 float(string uri, float id, [string post_contenttype, string post_delim, [float buf]]) uri_get = #513; (DP_QC_URI_GET, DP_QC_URI_POST)
5461 VM_tokenize_console, // #514 float(string str) tokenize_console = #514; (DP_QC_TOKENIZE_CONSOLE)
5462 VM_argv_start_index, // #515 float(float idx) argv_start_index = #515; (DP_QC_TOKENIZE_CONSOLE)
5463 VM_argv_end_index, // #516 float(float idx) argv_end_index = #516; (DP_QC_TOKENIZE_CONSOLE)
5464 VM_buf_cvarlist, // #517 void(float buf, string prefix, string antiprefix) buf_cvarlist = #517; (DP_QC_STRINGBUFFERS_CVARLIST)
5465 VM_cvar_description, // #518 float(string name) cvar_description = #518; (DP_QC_CVAR_DESCRIPTION)
5466 VM_gettime, // #519 float(float timer) gettime = #519; (DP_QC_GETTIME)
5467 VM_keynumtostring, // #520 string keynumtostring(float keynum)
5468 VM_findkeysforcommand, // #521 string findkeysforcommand(string command[, float bindmap])
5469 VM_CL_InitParticleSpawner, // #522 void(float max_themes) initparticlespawner (DP_CSQC_SPAWNPARTICLE)
5470 VM_CL_ResetParticle, // #523 void() resetparticle (DP_CSQC_SPAWNPARTICLE)
5471 VM_CL_ParticleTheme, // #524 void(float theme) particletheme (DP_CSQC_SPAWNPARTICLE)
5472 VM_CL_ParticleThemeSave, // #525 void() particlethemesave, void(float theme) particlethemeupdate (DP_CSQC_SPAWNPARTICLE)
5473 VM_CL_ParticleThemeFree, // #526 void() particlethemefree (DP_CSQC_SPAWNPARTICLE)
5474 VM_CL_SpawnParticle, // #527 float(vector org, vector vel, [float theme]) particle (DP_CSQC_SPAWNPARTICLE)
5475 VM_CL_SpawnParticleDelayed, // #528 float(vector org, vector vel, float delay, float collisiondelay, [float theme]) delayedparticle (DP_CSQC_SPAWNPARTICLE)
5476 VM_loadfromdata, // #529
5477 VM_loadfromfile, // #530
5478 VM_CL_setpause, // #531 float(float ispaused) setpause = #531 (DP_CSQC_SETPAUSE)
5480 VM_getsoundtime, // #533 float(entity e, float channel) getsoundtime = #533; (DP_SND_GETSOUNDTIME)
5481 VM_soundlength, // #534 float(string sample) soundlength = #534; (DP_SND_GETSOUNDTIME)
5482 VM_buf_loadfile, // #535 float(string filename, float bufhandle) buf_loadfile (DP_QC_STRINGBUFFERS_EXT_WIP)
5483 VM_buf_writefile, // #536 float(float filehandle, float bufhandle, float startpos, float numstrings) buf_writefile (DP_QC_STRINGBUFFERS_EXT_WIP)
5484 VM_bufstr_find, // #537 float(float bufhandle, string match, float matchrule, float startpos) bufstr_find (DP_QC_STRINGBUFFERS_EXT_WIP)
5485 VM_matchpattern, // #538 float(string s, string pattern, float matchrule) matchpattern (DP_QC_STRINGBUFFERS_EXT_WIP)
5487 VM_physics_enable, // #540 void(entity e, float physics_enabled) physics_enable = #540; (DP_PHYSICS_ODE)
5488 VM_physics_addforce, // #541 void(entity e, vector force, vector relative_ofs) physics_addforce = #541; (DP_PHYSICS_ODE)
5489 VM_physics_addtorque, // #542 void(entity e, vector torque) physics_addtorque = #542; (DP_PHYSICS_ODE)
5552 VM_callfunction, // #605
5553 VM_writetofile, // #606
5554 VM_isfunction, // #607
5557 VM_findkeysforcommand, // #610 string findkeysforcommand(string command[, float bindmap])
5560 VM_parseentitydata, // #613
5571 VM_CL_getextresponse, // #624 string getextresponse(void)
5574 VM_sprintf, // #627 string sprintf(string format, ...)
5575 VM_getsurfacenumtriangles, // #628 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACETRIANGLE)
5576 VM_getsurfacetriangle, // #629 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACETRIANGLE)
5577 VM_setkeybind, // #630 float(float key, string bind[, float bindmap]) setkeybind
5578 VM_getbindmaps, // #631 vector(void) getbindmap
5579 VM_setbindmaps, // #632 float(vector bm) setbindmap
5585 VM_CL_RotateMoves, // #638
5586 VM_digest_hex, // #639
5587 VM_CL_V_CalcRefdef, // #640 void(entity e) V_CalcRefdef (DP_CSQC_V_CALCREFDEF)
5589 VM_coverage, // #642
5593 const int vm_cl_numbuiltins = sizeof(vm_cl_builtins) / sizeof(prvm_builtin_t);
5595 void CLVM_init_cmd(prvm_prog_t *prog)
5598 prog->polygonbegin_model = NULL;
5599 prog->polygonbegin_guess2d = 0;
5602 void CLVM_reset_cmd(prvm_prog_t *prog)
5604 World_End(&cl.world);
5606 prog->polygonbegin_model = NULL;
5607 prog->polygonbegin_guess2d = 0;