2 Copyright (C) 2006-2021 DarkPlaces contributors
4 This program is free software; you can redistribute it and/or
5 modify it under the terms of the GNU General Public License
6 as published by the Free Software Foundation; either version 2
7 of the License, or (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
13 See the GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
24 // LadyHavoc: changed to match MAX_EDICTS
25 #define CL_MAX_EDICTS MAX_EDICTS
27 #define ENTMASK_ENGINE 1
28 #define ENTMASK_ENGINEVIEWMODELS 2
29 #define ENTMASK_NORMAL 4
31 #define VF_MIN 1 //(vector)
32 #define VF_MIN_X 2 //(float)
33 #define VF_MIN_Y 3 //(float)
34 #define VF_SIZE 4 //(vector) (viewport size)
35 #define VF_SIZE_X 5 //(float)
36 #define VF_SIZE_Y 6 //(float)
37 #define VF_VIEWPORT 7 //(vector, vector)
38 #define VF_FOV 8 //(vector)
39 #define VF_FOVX 9 //(float)
40 #define VF_FOVY 10 //(float)
41 #define VF_ORIGIN 11 //(vector)
42 #define VF_ORIGIN_X 12 //(float)
43 #define VF_ORIGIN_Y 13 //(float)
44 #define VF_ORIGIN_Z 14 //(float)
45 #define VF_ANGLES 15 //(vector)
46 #define VF_ANGLES_X 16 //(float)
47 #define VF_ANGLES_Y 17 //(float)
48 #define VF_ANGLES_Z 18 //(float)
50 #define VF_DRAWWORLD 19 //(float) //actually world model and sky
51 #define VF_DRAWENGINESBAR 20 //(float)
52 #define VF_DRAWCROSSHAIR 21 //(float)
54 #define VF_CL_VIEWANGLES 33 //(vector) //sweet thing for RPGs/...
55 #define VF_CL_VIEWANGLES_X 34 //(float)
56 #define VF_CL_VIEWANGLES_Y 35 //(float)
57 #define VF_CL_VIEWANGLES_Z 36 //(float)
59 // FTEQW's extension range
60 #define VF_PERSPECTIVE 200 //(float)
62 // what is this doing here? This is a DP extension introduced by Black, should be in 4xx range
63 #define VF_CLEARSCREEN 201 //(float)
65 // what is this doing here? This is a DP extension introduced by VorteX, should be in 4xx range
66 #define VF_FOG_DENSITY 202 //(float)
67 #define VF_FOG_COLOR 203 //(vector)
68 #define VF_FOG_COLOR_R 204 //(float)
69 #define VF_FOG_COLOR_G 205 //(float)
70 #define VF_FOG_COLOR_B 206 //(float)
71 #define VF_FOG_ALPHA 207 //(float)
72 #define VF_FOG_START 208 //(float)
73 #define VF_FOG_END 209 //(float)
74 #define VF_FOG_HEIGHT 210 //(float)
75 #define VF_FOG_FADEDEPTH 211 //(float)
77 // DP's extension range
78 #define VF_MAINVIEW 400 //(float)
79 #define VF_MINFPS_QUALITY 401 //(float)
81 #define RF_VIEWMODEL 1 // The entity is never drawn in mirrors. In engines with realtime lighting, it casts no shadows.
82 #define RF_EXTERNALMODEL 2 // The entity is appears in mirrors but not in the normal view. It does still cast shadows in engines with realtime lighting.
83 #define RF_DEPTHHACK 4 // The entity appears closer to the view than normal, either by scaling it wierdly or by just using a depthrange. This will usually be found in conjunction with RF_VIEWMODEL
84 #define RF_ADDITIVE 8 // Add the entity acording to it's alpha values instead of the normal blend
85 #define RF_USEAXIS 16 // When set, the entity will use the v_forward, v_right and v_up globals instead of it's angles field for orientation. Angles will be ignored compleatly.
86 // Note that to use this properly, you'll NEED to use the predraw function to set the globals.
87 //#define RF_DOUBLESIDED 32
88 #define RF_USETRANSPARENTOFFSET 64 // Allows QC to customize origin used for transparent sorting via transparent_origin global, helps to fix transparent sorting bugs on a very large entities
89 #define RF_WORLDOBJECT 128 // for large outdoor entities that should not be culled
90 #define RF_MODELLIGHT 4096 // CSQC-set model light
91 #define RF_DYNAMICMODELLIGHT 8192 // origin-dependent model light
93 #define RF_FULLBRIGHT 256
94 #define RF_NOSHADOW 512
96 extern cvar_t csqc_progname; //[515]: csqc crc check and right csprogs name according to progs.dat
97 extern cvar_t csqc_progcrc;
98 extern cvar_t csqc_progsize;
99 extern cvar_t csqc_polygons_defaultmaterial_nocullface;
101 void CL_VM_PreventInformationLeaks(void);
103 qbool MakeDownloadPacket(const char *filename, unsigned char *data, size_t len, int crc, int cnt, sizebuf_t *buf, int protocol);
105 qbool CL_VM_GetEntitySoundOrigin(int entnum, vec3_t out);
107 qbool CL_VM_TransformView(int entnum, matrix4x4_t *viewmatrix, mplane_t *clipplane, vec3_t visorigin);
109 void CL_VM_Init(void);
110 void CL_VM_ShutDown(void);
111 void CL_VM_UpdateIntermissionState(int intermission);
112 void CL_VM_UpdateShowingScoresState(int showingscores);
113 qbool CL_VM_InputEvent(int eventtype, float x, float y);
114 qbool CL_VM_ConsoleCommand(const char *text);
115 void CL_VM_UpdateDmgGlobals(int dmg_take, int dmg_save, vec3_t dmg_origin);
116 void CL_VM_UpdateIntermissionState(int intermission);
117 qbool CL_VM_Event_Sound(int sound_num, float volume, int channel, float attenuation, int ent, vec3_t pos, int flags, float speed);
118 qbool CL_VM_Parse_TempEntity(void);
119 void CL_VM_Parse_StuffCmd(const char *msg);
120 void CL_VM_Parse_CenterPrint(const char *msg);
121 int CL_GetPitchSign(prvm_prog_t *prog, prvm_edict_t *ent);
122 int CL_GetTagMatrix(prvm_prog_t *prog, matrix4x4_t *out, prvm_edict_t *ent, int tagindex, prvm_vec_t *shadingorigin);
123 void CL_GetEntityMatrix(prvm_prog_t *prog, prvm_edict_t *ent, matrix4x4_t *out, qbool viewmatrix);
124 void QW_CL_StartUpload(unsigned char *data, int size);
126 void CSQC_UpdateNetworkTimes(double newtime, double oldtime);
127 void CSQC_AddPrintText(const char *msg);
128 void CSQC_ReadEntities(void);
129 void CSQC_RelinkAllEntities(int drawmask);
130 void CSQC_RelinkCSQCEntities(void);
131 void CSQC_Predraw(prvm_edict_t *ed);
132 void CSQC_Think(prvm_edict_t *ed);
133 qbool CSQC_AddRenderEdict(prvm_edict_t *ed, int edictnum);//csprogs.c
134 void CSQC_R_RecalcView(void);
136 model_t *CL_GetModelByIndex(int modelindex);
138 int CL_VM_GetViewEntity(void);