]> de.git.xonotic.org Git - xonotic/darkplaces.git/blob - darkplaces-sdl-vs2012.vcxproj
fix several visual studio projects which did not have CONFIG_MENU added
[xonotic/darkplaces.git] / darkplaces-sdl-vs2012.vcxproj
1 <?xml version="1.0" encoding="utf-8"?>\r
2 <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">\r
3   <ItemGroup Label="ProjectConfigurations">\r
4     <ProjectConfiguration Include="Debug|Win32">\r
5       <Configuration>Debug</Configuration>\r
6       <Platform>Win32</Platform>\r
7     </ProjectConfiguration>\r
8     <ProjectConfiguration Include="Debug|x64">\r
9       <Configuration>Debug</Configuration>\r
10       <Platform>x64</Platform>\r
11     </ProjectConfiguration>\r
12     <ProjectConfiguration Include="Release|Win32">\r
13       <Configuration>Release</Configuration>\r
14       <Platform>Win32</Platform>\r
15     </ProjectConfiguration>\r
16     <ProjectConfiguration Include="Release|x64">\r
17       <Configuration>Release</Configuration>\r
18       <Platform>x64</Platform>\r
19     </ProjectConfiguration>\r
20   </ItemGroup>\r
21   <PropertyGroup Label="Globals">\r
22     <ProjectGuid>{7470C8B3-FCA7-42D3-9909-5F9E735C7C51}</ProjectGuid>\r
23     <RootNamespace>darkplacessdl</RootNamespace>\r
24     <Keyword>Win32Proj</Keyword>\r
25     <ProjectName>darkplaces-sdl-vs2012</ProjectName>\r
26   </PropertyGroup>\r
27   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />\r
28   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">\r
29     <ConfigurationType>Application</ConfigurationType>\r
30     <PlatformToolset>v110</PlatformToolset>\r
31     <CharacterSet>MultiByte</CharacterSet>\r
32     <WholeProgramOptimization>true</WholeProgramOptimization>\r
33   </PropertyGroup>\r
34   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">\r
35     <ConfigurationType>Application</ConfigurationType>\r
36     <PlatformToolset>v110</PlatformToolset>\r
37     <CharacterSet>MultiByte</CharacterSet>\r
38   </PropertyGroup>\r
39   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">\r
40     <ConfigurationType>Application</ConfigurationType>\r
41     <PlatformToolset>v110</PlatformToolset>\r
42     <CharacterSet>MultiByte</CharacterSet>\r
43     <WholeProgramOptimization>true</WholeProgramOptimization>\r
44   </PropertyGroup>\r
45   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">\r
46     <ConfigurationType>Application</ConfigurationType>\r
47     <PlatformToolset>v110</PlatformToolset>\r
48     <CharacterSet>MultiByte</CharacterSet>\r
49   </PropertyGroup>\r
50   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />\r
51   <ImportGroup Label="ExtensionSettings">\r
52   </ImportGroup>\r
53   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">\r
54     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
55     <Import Project="vs2012_win32.props" />\r
56   </ImportGroup>\r
57   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">\r
58     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
59     <Import Project="vs2012_win32.props" />\r
60   </ImportGroup>\r
61   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">\r
62     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
63     <Import Project="vs2012_win64.props" />\r
64   </ImportGroup>\r
65   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">\r
66     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
67     <Import Project="vs2012_win64.props" />\r
68   </ImportGroup>\r
69   <PropertyGroup Label="UserMacros" />\r
70   <PropertyGroup>\r
71     <_ProjectFileVersion>11.0.50727.1</_ProjectFileVersion>\r
72   </PropertyGroup>\r
73   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">\r
74     <OutDir>$(SolutionDir)$(Configuration)-$(ProjectName)\</OutDir>\r
75     <IntDir>$(Configuration)-$(ProjectName)\</IntDir>\r
76     <LinkIncremental>true</LinkIncremental>\r
77   </PropertyGroup>\r
78   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">\r
79     <OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>\r
80     <IntDir>$(Platform)\$(Configuration)\</IntDir>\r
81     <LinkIncremental>true</LinkIncremental>\r
82   </PropertyGroup>\r
83   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">\r
84     <OutDir>$(SolutionDir)\</OutDir>\r
85     <IntDir>$(Configuration)-$(ProjectName)\</IntDir>\r
86     <LinkIncremental>false</LinkIncremental>\r
87   </PropertyGroup>\r
88   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">\r
89     <OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>\r
90     <IntDir>$(Platform)\$(Configuration)\</IntDir>\r
91     <LinkIncremental>false</LinkIncremental>\r
92   </PropertyGroup>\r
93   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">\r
94     <ClCompile>\r
95       <Optimization>Disabled</Optimization>\r
96       <PreprocessorDefinitions>CONFIG_MENU;WIN32;_DEBUG;_WINDOWS;_FILE_OFFSET_BITS=64;__KERNEL_STRICT_NAMES;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
97       <MinimalRebuild>true</MinimalRebuild>\r
98       <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>\r
99       <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>\r
100       <PrecompiledHeader />\r
101       <WarningLevel>Level4</WarningLevel>\r
102       <DebugInformationFormat>EditAndContinue</DebugInformationFormat>\r
103       <DisableSpecificWarnings>4706;4127;4100;4055;4054;4244;4305;4702;%(DisableSpecificWarnings)</DisableSpecificWarnings>\r
104     </ClCompile>\r
105     <Link>\r
106       <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>\r
107       <IgnoreSpecificDefaultLibraries>msvcrt.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>\r
108       <GenerateDebugInformation>true</GenerateDebugInformation>\r
109       <SubSystem>Windows</SubSystem>\r
110       <TargetMachine>MachineX86</TargetMachine>\r
111     </Link>\r
112   </ItemDefinitionGroup>\r
113   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">\r
114     <Midl>\r
115       <TargetEnvironment>X64</TargetEnvironment>\r
116     </Midl>\r
117     <ClCompile>\r
118       <Optimization>Disabled</Optimization>\r
119       <PreprocessorDefinitions>CONFIG_MENU;WIN32;WIN64;_DEBUG;_WINDOWS;_FILE_OFFSET_BITS=64;__KERNEL_STRICT_NAMES;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
120       <MinimalRebuild>true</MinimalRebuild>\r
121       <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>\r
122       <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>\r
123       <PrecompiledHeader />\r
124       <WarningLevel>Level4</WarningLevel>\r
125       <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>\r
126       <DisableSpecificWarnings>4706;4127;4100;4055;4054;4244;4305;4702;%(DisableSpecificWarnings)</DisableSpecificWarnings>\r
127     </ClCompile>\r
128     <Link>\r
129       <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>\r
130       <IgnoreSpecificDefaultLibraries>msvcrt.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>\r
131       <GenerateDebugInformation>true</GenerateDebugInformation>\r
132       <SubSystem>Windows</SubSystem>\r
133       <TargetMachine>MachineX64</TargetMachine>\r
134     </Link>\r
135   </ItemDefinitionGroup>\r
136   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">\r
137     <ClCompile>\r
138       <Optimization>MaxSpeed</Optimization>\r
139       <IntrinsicFunctions>true</IntrinsicFunctions>\r
140       <PreprocessorDefinitions>CONFIG_MENU;WIN32;NDEBUG;_WINDOWS;_FILE_OFFSET_BITS=64;__KERNEL_STRICT_NAMES;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
141       <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>\r
142       <FunctionLevelLinking>true</FunctionLevelLinking>\r
143       <PrecompiledHeader />\r
144       <WarningLevel>Level4</WarningLevel>\r
145       <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>\r
146       <DisableSpecificWarnings>4706;4127;4100;4055;4054;4244;4305;4702;%(DisableSpecificWarnings)</DisableSpecificWarnings>\r
147     </ClCompile>\r
148     <Link>\r
149       <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>\r
150       <GenerateDebugInformation>true</GenerateDebugInformation>\r
151       <SubSystem>Windows</SubSystem>\r
152       <OptimizeReferences>true</OptimizeReferences>\r
153       <EnableCOMDATFolding>true</EnableCOMDATFolding>\r
154       <TargetMachine>MachineX86</TargetMachine>\r
155     </Link>\r
156   </ItemDefinitionGroup>\r
157   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">\r
158     <Midl>\r
159       <TargetEnvironment>X64</TargetEnvironment>\r
160     </Midl>\r
161     <ClCompile>\r
162       <Optimization>MaxSpeed</Optimization>\r
163       <IntrinsicFunctions>true</IntrinsicFunctions>\r
164       <PreprocessorDefinitions>CONFIG_MENU;WIN32;WIN64;NDEBUG;_WINDOWS;_FILE_OFFSET_BITS=64;__KERNEL_STRICT_NAMES;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
165       <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>\r
166       <FunctionLevelLinking>true</FunctionLevelLinking>\r
167       <PrecompiledHeader />\r
168       <WarningLevel>Level4</WarningLevel>\r
169       <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>\r
170       <DisableSpecificWarnings>4706;4127;4100;4055;4054;4244;4305;4702;%(DisableSpecificWarnings)</DisableSpecificWarnings>\r
171     </ClCompile>\r
172     <Link>\r
173       <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>\r
174       <GenerateDebugInformation>true</GenerateDebugInformation>\r
175       <SubSystem>Windows</SubSystem>\r
176       <OptimizeReferences>true</OptimizeReferences>\r
177       <EnableCOMDATFolding>true</EnableCOMDATFolding>\r
178       <TargetMachine>MachineX64</TargetMachine>\r
179     </Link>\r
180   </ItemDefinitionGroup>\r
181   <ItemGroup>\r
182     <ClCompile Include="bih.c" />\r
183     <ClCompile Include="builddate.c" />\r
184     <ClCompile Include="cap_avi.c" />\r
185     <ClCompile Include="cap_ogg.c" />\r
186     <ClCompile Include="cd_sdl.c" />\r
187     <ClCompile Include="cd_shared.c" />\r
188     <ClCompile Include="cl_collision.c" />\r
189     <ClCompile Include="cl_demo.c" />\r
190     <ClCompile Include="cl_dyntexture.c" />\r
191     <ClCompile Include="cl_input.c" />\r
192     <ClCompile Include="cl_main.c" />\r
193     <ClCompile Include="cl_parse.c" />\r
194     <ClCompile Include="cl_particles.c" />\r
195     <ClCompile Include="cl_screen.c" />\r
196     <ClCompile Include="cl_video.c" />\r
197     <ClCompile Include="clvm_cmds.c" />\r
198     <ClCompile Include="cmd.c" />\r
199     <ClCompile Include="collision.c" />\r
200     <ClCompile Include="common.c" />\r
201     <ClCompile Include="console.c" />\r
202     <ClCompile Include="crypto.c" />\r
203     <ClCompile Include="csprogs.c" />\r
204     <ClCompile Include="curves.c" />\r
205     <ClCompile Include="cvar.c" />\r
206     <ClCompile Include="dpsoftrast.c" />\r
207     <ClCompile Include="dpvsimpledecode.c" />\r
208     <ClCompile Include="filematch.c" />\r
209     <ClCompile Include="fractalnoise.c" />\r
210     <ClCompile Include="fs.c" />\r
211     <ClCompile Include="ft2.c" />\r
212     <ClCompile Include="gl_backend.c" />\r
213     <ClCompile Include="gl_draw.c" />\r
214     <ClCompile Include="gl_rmain.c" />\r
215     <ClCompile Include="gl_rsurf.c" />\r
216     <ClCompile Include="gl_textures.c" />\r
217     <ClCompile Include="hmac.c" />\r
218     <ClCompile Include="host.c" />\r
219     <ClCompile Include="host_cmd.c" />\r
220     <ClCompile Include="image.c" />\r
221     <ClCompile Include="image_png.c" />\r
222     <ClCompile Include="jpeg.c" />\r
223     <ClCompile Include="keys.c" />\r
224     <ClCompile Include="lhnet.c" />\r
225     <ClCompile Include="libcurl.c" />\r
226     <ClCompile Include="mathlib.c" />\r
227     <ClCompile Include="matrixlib.c" />\r
228     <ClCompile Include="mdfour.c" />\r
229     <ClCompile Include="menu.c" />\r
230     <ClCompile Include="meshqueue.c" />\r
231     <ClCompile Include="mod_skeletal_animatevertices_generic.c" />\r
232     <ClCompile Include="mod_skeletal_animatevertices_sse.c" />\r
233     <ClCompile Include="model_alias.c" />\r
234     <ClCompile Include="model_brush.c" />\r
235     <ClCompile Include="model_shared.c" />\r
236     <ClCompile Include="model_sprite.c" />\r
237     <ClCompile Include="mvm_cmds.c" />\r
238     <ClCompile Include="netconn.c" />\r
239     <ClCompile Include="palette.c" />\r
240     <ClCompile Include="polygon.c" />\r
241     <ClCompile Include="portals.c" />\r
242     <ClCompile Include="protocol.c" />\r
243     <ClCompile Include="prvm_cmds.c" />\r
244     <ClCompile Include="prvm_edict.c" />\r
245     <ClCompile Include="prvm_exec.c" />\r
246     <ClCompile Include="r_explosion.c" />\r
247     <ClCompile Include="r_lightning.c" />\r
248     <ClCompile Include="r_modules.c" />\r
249     <ClCompile Include="r_shadow.c" />\r
250     <ClCompile Include="r_sky.c" />\r
251     <ClCompile Include="r_sprites.c" />\r
252     <ClCompile Include="sbar.c" />\r
253     <ClCompile Include="snd_main.c" />\r
254     <ClCompile Include="snd_mem.c" />\r
255     <ClCompile Include="snd_mix.c" />\r
256     <ClCompile Include="snd_ogg.c" />\r
257     <ClCompile Include="snd_sdl.c" />\r
258     <ClCompile Include="snd_wav.c" />\r
259     <ClCompile Include="sv_demo.c" />\r
260     <ClCompile Include="sv_main.c" />\r
261     <ClCompile Include="sv_move.c" />\r
262     <ClCompile Include="sv_phys.c" />\r
263     <ClCompile Include="sv_user.c" />\r
264     <ClCompile Include="svbsp.c" />\r
265     <ClCompile Include="svvm_cmds.c" />\r
266     <ClCompile Include="sys_sdl.c" />\r
267     <ClCompile Include="sys_shared.c" />\r
268     <ClCompile Include="thread_sdl.c" />\r
269     <ClCompile Include="utf8lib.c" />\r
270     <ClCompile Include="vid_sdl.c" />\r
271     <ClCompile Include="vid_shared.c" />\r
272     <ClCompile Include="view.c" />\r
273     <ClCompile Include="wad.c" />\r
274     <ClCompile Include="world.c" />\r
275     <ClCompile Include="zone.c" />\r
276   </ItemGroup>\r
277   <ItemGroup>\r
278     <ClInclude Include="bih.h" />\r
279     <ClInclude Include="bspfile.h" />\r
280     <ClInclude Include="cap_avi.h" />\r
281     <ClInclude Include="cap_ogg.h" />\r
282     <ClInclude Include="cdaudio.h" />\r
283     <ClInclude Include="cl_collision.h" />\r
284     <ClInclude Include="cl_dyntexture.h" />\r
285     <ClInclude Include="cl_gecko.h" />\r
286     <ClInclude Include="cl_screen.h" />\r
287     <ClInclude Include="cl_video.h" />\r
288     <ClInclude Include="client.h" />\r
289     <ClInclude Include="clprogdefs.h" />\r
290     <ClInclude Include="clvm_cmds.h" />\r
291     <ClInclude Include="cmd.h" />\r
292     <ClInclude Include="collision.h" />\r
293     <ClInclude Include="common.h" />\r
294     <ClInclude Include="console.h" />\r
295     <ClInclude Include="crypto.h" />\r
296     <ClInclude Include="csprogs.h" />\r
297     <ClInclude Include="curves.h" />\r
298     <ClInclude Include="cvar.h" />\r
299     <ClInclude Include="dpsoftrast.h" />\r
300     <ClInclude Include="dpvsimpledecode.h" />\r
301     <ClInclude Include="draw.h" />\r
302     <ClInclude Include="fs.h" />\r
303     <ClInclude Include="ft2.h" />\r
304     <ClInclude Include="ft2_defs.h" />\r
305     <ClInclude Include="ft2_fontdefs.h" />\r
306     <ClInclude Include="gl_backend.h" />\r
307     <ClInclude Include="glquake.h" />\r
308     <ClInclude Include="hmac.h" />\r
309     <ClInclude Include="image.h" />\r
310     <ClInclude Include="image_png.h" />\r
311     <ClInclude Include="input.h" />\r
312     <ClInclude Include="intoverflow.h" />\r
313     <ClInclude Include="jpeg.h" />\r
314     <ClInclude Include="keys.h" />\r
315     <ClInclude Include="lhfont.h" />\r
316     <ClInclude Include="lhnet.h" />\r
317     <ClInclude Include="libcurl.h" />\r
318     <ClInclude Include="mathlib.h" />\r
319     <ClInclude Include="matrixlib.h" />\r
320     <ClInclude Include="mdfour.h" />\r
321     <ClInclude Include="menu.h" />\r
322     <ClInclude Include="meshqueue.h" />\r
323     <ClInclude Include="mod_skeletal_animatevertices_generic.h" />\r
324     <ClInclude Include="mod_skeletal_animatevertices_sse.h" />\r
325     <ClInclude Include="model_alias.h" />\r
326     <ClInclude Include="model_brush.h" />\r
327     <ClInclude Include="model_dpmodel.h" />\r
328     <ClInclude Include="model_iqm.h" />\r
329     <ClInclude Include="model_psk.h" />\r
330     <ClInclude Include="model_shared.h" />\r
331     <ClInclude Include="model_sprite.h" />\r
332     <ClInclude Include="model_zymotic.h" />\r
333     <ClInclude Include="modelgen.h" />\r
334     <ClInclude Include="mprogdefs.h" />\r
335     <ClInclude Include="netconn.h" />\r
336     <ClInclude Include="palette.h" />\r
337     <ClInclude Include="polygon.h" />\r
338     <ClInclude Include="portals.h" />\r
339     <ClInclude Include="pr_comp.h" />\r
340     <ClInclude Include="progdefs.h" />\r
341     <ClInclude Include="progs.h" />\r
342     <ClInclude Include="progsvm.h" />\r
343     <ClInclude Include="protocol.h" />\r
344     <ClInclude Include="prvm_cmds.h" />\r
345     <ClInclude Include="prvm_execprogram.h" />\r
346     <ClInclude Include="qtypes.h" />\r
347     <ClInclude Include="quakedef.h" />\r
348     <ClInclude Include="r_lerpanim.h" />\r
349     <ClInclude Include="r_modules.h" />\r
350     <ClInclude Include="r_shadow.h" />\r
351     <ClInclude Include="r_textures.h" />\r
352     <ClInclude Include="render.h" />\r
353     <ClInclude Include="resource.h" />\r
354     <ClInclude Include="sbar.h" />\r
355     <ClInclude Include="screen.h" />\r
356     <ClInclude Include="SDLMain.h" />\r
357     <ClInclude Include="server.h" />\r
358     <ClInclude Include="shader_glsl.h" />\r
359     <ClInclude Include="shader_hlsl.h" />\r
360     <ClInclude Include="snd_main.h" />\r
361     <ClInclude Include="snd_ogg.h" />\r
362     <ClInclude Include="snd_wav.h" />\r
363     <ClInclude Include="sound.h" />\r
364     <ClInclude Include="spritegn.h" />\r
365     <ClInclude Include="sv_demo.h" />\r
366     <ClInclude Include="svbsp.h" />\r
367     <ClInclude Include="sys.h" />\r
368     <ClInclude Include="thread.h" />\r
369     <ClInclude Include="timing.h" />\r
370     <ClInclude Include="utf8lib.h" />\r
371     <ClInclude Include="vid.h" />\r
372     <ClInclude Include="wad.h" />\r
373     <ClInclude Include="world.h" />\r
374     <ClInclude Include="zone.h" />\r
375   </ItemGroup>\r
376   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />\r
377   <ImportGroup Label="ExtensionTargets">\r
378   </ImportGroup>\r
379 </Project>