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1014 *MESH_TFACE 1 1 5 4
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1015 *MESH_TFACE 2 0 1 3
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1016 *MESH_TFACE 3 0 2 1
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1017 *MESH_TFACE 4 4 5 6
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1020 *MESH_TFACE 7 4 6 7
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1021 *MESH_TFACE 8 8 9 10
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1025 *PROP_CASTSHADOW 1
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1190 *MESH_TFACE 6 3 6 8
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1200 *PROP_RECVSHADOW 1
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1206 *NODE_NAME "mat2model0surf18"
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1232 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000
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1233 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
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1241 *MESH_TVERT 0 0.750000 0.687500 1.000000
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1243 *MESH_TVERT 2 0.750000 0.562500 1.000000
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1249 *MESH_TFACE 1 3 0 1
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1252 *PROP_MOTIONBLUR 0
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1253 *PROP_CASTSHADOW 1
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1254 *PROP_RECVSHADOW 1
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1260 *NODE_NAME "mat2model0surf19"
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1262 *INHERIT_ROT 0 0 0
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1263 *INHERIT_SCL 0 0 0
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1275 *MESH_VERTEX_LIST {
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1289 *MESH_NUMTVERTEX 3
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1291 *MESH_TVERT 0 0.062500 0.562500 1.000000
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1292 *MESH_TVERT 1 0.109375 0.703125 1.000000
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1293 *MESH_TVERT 2 0.062500 0.750000 1.000000
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1300 *PROP_MOTIONBLUR 0
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1301 *PROP_CASTSHADOW 1
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1302 *PROP_RECVSHADOW 1
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1306 *NODE_NAME "mat2model0surf20"
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1308 *NODE_NAME "mat2model0surf20"
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1309 *INHERIT_POS 0 0 0
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1310 *INHERIT_ROT 0 0 0
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1311 *INHERIT_SCL 0 0 0
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1316 *TM_POS 0.000000 0.000000 0.000000
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1323 *MESH_VERTEX_LIST {
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1334 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
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1335 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000
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1339 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1341 *MESH_NUMTVERTEX 4
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1343 *MESH_TVERT 0 0.625000 0.687500 1.000000
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1344 *MESH_TVERT 1 0.562500 0.562500 1.000000
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1345 *MESH_TVERT 2 0.609375 0.703125 1.000000
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1346 *MESH_TVERT 3 0.625000 0.562500 1.000000
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1348 *MESH_NUMTVFACES 2
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1350 *MESH_TFACE 0 0 2 1
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1351 *MESH_TFACE 1 3 0 1
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1354 *PROP_MOTIONBLUR 0
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1355 *PROP_CASTSHADOW 1
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1356 *PROP_RECVSHADOW 1
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1360 *NODE_NAME "mat2model0surf21"
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1362 *NODE_NAME "mat2model0surf21"
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1363 *INHERIT_POS 0 0 0
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1364 *INHERIT_ROT 0 0 0
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1365 *INHERIT_SCL 0 0 0
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1370 *TM_POS 0.000000 0.000000 0.000000
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1376 *COMMENT "SURFACETYPE MST_PLANAR"
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1377 *MESH_VERTEX_LIST {
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1393 *MESH_VERTEXNORMAL 3 0.000000 -0.948683 0.316228
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1395 *MESH_VERTEXNORMAL 5 0.000000 -0.948683 0.316228
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1398 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1399 *MESH_FACE 1 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1400 *MESH_FACE 2 A: 2 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1401 *MESH_FACE 3 A: 3 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1403 *MESH_NUMTVERTEX 6
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1405 *MESH_TVERT 0 0.109375 0.703125 1.000000
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1406 *MESH_TVERT 1 0.062500 0.562500 1.000000
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1407 *MESH_TVERT 2 0.062500 0.750000 1.000000
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1409 *MESH_TVERT 4 -0.062500 0.750000 1.000000
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1410 *MESH_TVERT 5 -0.109375 0.703125 1.000000
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1412 *MESH_NUMTVFACES 4
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1414 *MESH_TFACE 0 0 2 1
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1415 *MESH_TFACE 1 1 2 3
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1416 *MESH_TFACE 2 2 4 3
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1417 *MESH_TFACE 3 3 4 5
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1420 *PROP_MOTIONBLUR 0
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1421 *PROP_CASTSHADOW 1
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1422 *PROP_RECVSHADOW 1
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1426 *NODE_NAME "mat2model0surf22"
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1428 *NODE_NAME "mat2model0surf22"
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1429 *INHERIT_POS 0 0 0
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1430 *INHERIT_ROT 0 0 0
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1431 *INHERIT_SCL 0 0 0
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1436 *TM_POS 0.000000 0.000000 0.000000
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1443 *MESH_VERTEX_LIST {
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1449 *MESH_VERTEX 5 -8.000000 8.000000 192.000000
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1452 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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1455 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000
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1461 *MESH_VERTEXNORMAL 5 0.000000 0.447214 -0.894427
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1464 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1465 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1466 *MESH_FACE 2 A: 3 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1467 *MESH_FACE 3 A: 5 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1469 *MESH_NUMTVERTEX 6
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1471 *MESH_TVERT 0 0.062500 0.187500 1.000000
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1472 *MESH_TVERT 1 0.031250 0.062500 1.000000
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1473 *MESH_TVERT 2 0.062500 0.062500 1.000000
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1475 *MESH_TVERT 4 -0.031250 0.062500 1.000000
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1476 *MESH_TVERT 5 -0.062500 0.062500 1.000000
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1478 *MESH_NUMTVFACES 4
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1480 *MESH_TFACE 0 0 2 1
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1481 *MESH_TFACE 1 3 0 1
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1482 *MESH_TFACE 2 3 1 4
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1483 *MESH_TFACE 3 5 3 4
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1486 *PROP_MOTIONBLUR 0
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1487 *PROP_CASTSHADOW 1
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1488 *PROP_RECVSHADOW 1
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1492 *NODE_NAME "mat2model0surf23"
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1494 *NODE_NAME "mat2model0surf23"
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1495 *INHERIT_POS 0 0 0
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1496 *INHERIT_ROT 0 0 0
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1497 *INHERIT_SCL 0 0 0
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1502 *TM_POS 0.000000 0.000000 0.000000
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1508 *COMMENT "SURFACETYPE MST_PLANAR"
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1509 *MESH_VERTEX_LIST {
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1516 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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1517 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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1518 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000
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1519 *MESH_VERTEXNORMAL 1 0.707107 0.707107 0.000000
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1520 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000
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1521 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
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1524 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1525 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1527 *MESH_NUMTVERTEX 4
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1529 *MESH_TVERT 0 0.031250 1.500000 1.000000
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1530 *MESH_TVERT 1 0.062500 0.062500 1.000000
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1531 *MESH_TVERT 2 0.031250 0.062500 1.000000
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1532 *MESH_TVERT 3 0.062500 1.500000 1.000000
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1534 *MESH_NUMTVFACES 2
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1536 *MESH_TFACE 0 0 2 1
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1537 *MESH_TFACE 1 3 0 1
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1540 *PROP_MOTIONBLUR 0
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1541 *PROP_CASTSHADOW 1
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1542 *PROP_RECVSHADOW 1
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1546 *NODE_NAME "mat2model0surf24"
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1548 *NODE_NAME "mat2model0surf24"
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1549 *INHERIT_POS 0 0 0
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1550 *INHERIT_ROT 0 0 0
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1551 *INHERIT_SCL 0 0 0
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1556 *TM_POS 0.000000 0.000000 0.000000
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1562 *COMMENT "SURFACETYPE MST_PLANAR"
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1563 *MESH_VERTEX_LIST {
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1566 *MESH_VERTEX 2 4.000000 -8.000000 192.000000
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1567 *MESH_VERTEX 3 8.000000 -4.000000 8.000000
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1570 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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1571 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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1572 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000
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1573 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
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1574 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
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1575 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000
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1578 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1579 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1581 *MESH_NUMTVERTEX 4
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1583 *MESH_TVERT 0 0.968750 1.500000 1.000000
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1584 *MESH_TVERT 1 0.937500 0.062500 1.000000
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1585 *MESH_TVERT 2 0.937500 1.500000 1.000000
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1586 *MESH_TVERT 3 0.968750 0.062500 1.000000
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1588 *MESH_NUMTVFACES 2
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1590 *MESH_TFACE 0 0 2 1
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1591 *MESH_TFACE 1 3 0 1
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1594 *PROP_MOTIONBLUR 0
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1595 *PROP_CASTSHADOW 1
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1596 *PROP_RECVSHADOW 1
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1600 *NODE_NAME "mat2model0surf25"
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1602 *NODE_NAME "mat2model0surf25"
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1603 *INHERIT_POS 0 0 0
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1604 *INHERIT_ROT 0 0 0
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1605 *INHERIT_SCL 0 0 0
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1610 *TM_POS 0.000000 0.000000 0.000000
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1616 *COMMENT "SURFACETYPE MST_PLANAR"
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1617 *MESH_VERTEX_LIST {
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1620 *MESH_VERTEX 2 8.000000 -8.000000 192.000000
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1622 *MESH_VERTEX 4 -8.000000 -24.000000 200.000000
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1626 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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1627 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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1629 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000
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1630 *MESH_VERTEXNORMAL 0 0.000000 -0.447214 -0.894427
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1631 *MESH_VERTEXNORMAL 1 0.000000 -0.447214 -0.894427
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1633 *MESH_VERTEXNORMAL 3 0.000000 -0.447214 -0.894427
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1634 *MESH_VERTEXNORMAL 4 0.000000 -0.447214 -0.894427
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1635 *MESH_VERTEXNORMAL 5 0.000000 -0.447214 -0.894427
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1638 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1639 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1640 *MESH_FACE 2 A: 3 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1641 *MESH_FACE 3 A: 5 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1643 *MESH_NUMTVERTEX 6
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1645 *MESH_TVERT 0 0.031250 0.937500 1.000000
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1646 *MESH_TVERT 1 0.062500 0.812500 1.000000
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1647 *MESH_TVERT 2 0.062500 0.937500 1.000000
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1648 *MESH_TVERT 3 -0.031250 0.937500 1.000000
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1649 *MESH_TVERT 4 -0.062500 0.812500 1.000000
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1650 *MESH_TVERT 5 -0.062500 0.937500 1.000000
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1652 *MESH_NUMTVFACES 4
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1654 *MESH_TFACE 0 0 2 1
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1655 *MESH_TFACE 1 3 0 1
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1656 *MESH_TFACE 2 3 1 4
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1657 *MESH_TFACE 3 5 3 4
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1660 *PROP_MOTIONBLUR 0
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1661 *PROP_CASTSHADOW 1
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1662 *PROP_RECVSHADOW 1
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1666 *NODE_NAME "mat2model0surf26"
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1668 *NODE_NAME "mat2model0surf26"
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1669 *INHERIT_POS 0 0 0
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1670 *INHERIT_ROT 0 0 0
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1671 *INHERIT_SCL 0 0 0
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1676 *TM_POS 0.000000 0.000000 0.000000
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1682 *COMMENT "SURFACETYPE MST_PLANAR"
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1683 *MESH_VERTEX_LIST {
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1686 *MESH_VERTEX 2 4.000000 8.000000 8.000000
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1687 *MESH_VERTEX 3 -4.000000 8.000000 192.000000
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1690 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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1692 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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1694 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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1695 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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1698 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1699 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1701 *MESH_NUMTVERTEX 4
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1703 *MESH_TVERT 0 0.031250 1.500000 1.000000
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1704 *MESH_TVERT 1 -0.031250 0.062500 1.000000
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1705 *MESH_TVERT 2 0.031250 0.062500 1.000000
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1706 *MESH_TVERT 3 -0.031250 1.500000 1.000000
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1708 *MESH_NUMTVFACES 2
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1710 *MESH_TFACE 0 0 2 1
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1711 *MESH_TFACE 1 3 0 1
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1714 *PROP_MOTIONBLUR 0
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1715 *PROP_CASTSHADOW 1
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1716 *PROP_RECVSHADOW 1
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1720 *NODE_NAME "mat2model0surf27"
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1722 *NODE_NAME "mat2model0surf27"
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1723 *INHERIT_POS 0 0 0
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1724 *INHERIT_ROT 0 0 0
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1725 *INHERIT_SCL 0 0 0
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1730 *TM_POS 0.000000 0.000000 0.000000
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1736 *COMMENT "SURFACETYPE MST_PLANAR"
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1737 *MESH_VERTEX_LIST {
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1740 *MESH_VERTEX 2 -4.000000 -8.000000 192.000000
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1741 *MESH_VERTEX 3 4.000000 -8.000000 8.000000
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1744 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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1748 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
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1749 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
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1752 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1753 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1755 *MESH_NUMTVERTEX 4
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1757 *MESH_TVERT 0 0.031250 1.500000 1.000000
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1758 *MESH_TVERT 1 -0.031250 0.062500 1.000000
\r
1759 *MESH_TVERT 2 -0.031250 1.500000 1.000000
\r
1760 *MESH_TVERT 3 0.031250 0.062500 1.000000
\r
1762 *MESH_NUMTVFACES 2
\r
1764 *MESH_TFACE 0 0 2 1
\r
1765 *MESH_TFACE 1 3 0 1
\r
1768 *PROP_MOTIONBLUR 0
\r
1769 *PROP_CASTSHADOW 1
\r
1770 *PROP_RECVSHADOW 1
\r
1774 *NODE_NAME "mat2model0surf28"
\r
1776 *NODE_NAME "mat2model0surf28"
\r
1777 *INHERIT_POS 0 0 0
\r
1778 *INHERIT_ROT 0 0 0
\r
1779 *INHERIT_SCL 0 0 0
\r
1784 *TM_POS 0.000000 0.000000 0.000000
\r
1790 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1791 *MESH_VERTEX_LIST {
\r
1792 *MESH_VERTEX 0 8.000000 48.000000 224.000000
\r
1793 *MESH_VERTEX 1 -8.000000 32.000000 224.000000
\r
1794 *MESH_VERTEX 2 -8.000000 48.000000 224.000000
\r
1795 *MESH_VERTEX 3 8.000000 32.000000 224.000000
\r
1798 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
1799 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
\r
1800 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
1801 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
1802 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
1803 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
1806 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1807 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1809 *MESH_NUMTVERTEX 4
\r
1811 *MESH_TVERT 0 0.062500 0.375000 1.000000
\r
1812 *MESH_TVERT 1 -0.062500 0.250000 1.000000
\r
1813 *MESH_TVERT 2 -0.062500 0.375000 1.000000
\r
1814 *MESH_TVERT 3 0.062500 0.250000 1.000000
\r
1816 *MESH_NUMTVFACES 2
\r
1818 *MESH_TFACE 0 0 2 1
\r
1819 *MESH_TFACE 1 3 0 1
\r
1822 *PROP_MOTIONBLUR 0
\r
1823 *PROP_CASTSHADOW 1
\r
1824 *PROP_RECVSHADOW 1
\r
1828 *NODE_NAME "mat2model0surf29"
\r
1830 *NODE_NAME "mat2model0surf29"
\r
1831 *INHERIT_POS 0 0 0
\r
1832 *INHERIT_ROT 0 0 0
\r
1833 *INHERIT_SCL 0 0 0
\r
1838 *TM_POS 0.000000 0.000000 0.000000
\r
1844 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1845 *MESH_VERTEX_LIST {
\r
1846 *MESH_VERTEX 0 -8.000000 4.000000 192.000000
\r
1847 *MESH_VERTEX 1 -8.000000 4.000000 8.000000
\r
1848 *MESH_VERTEX 2 -4.000000 8.000000 192.000000
\r
1849 *MESH_VERTEX 3 -4.000000 8.000000 8.000000
\r
1852 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
1853 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
\r
1854 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
\r
1855 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
\r
1856 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
\r
1857 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
\r
1860 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1861 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1863 *MESH_NUMTVERTEX 4
\r
1865 *MESH_TVERT 0 0.031250 1.500000 1.000000
\r
1866 *MESH_TVERT 1 0.031250 0.062500 1.000000
\r
1867 *MESH_TVERT 2 0.062500 1.500000 1.000000
\r
1868 *MESH_TVERT 3 0.062500 0.062500 1.000000
\r
1870 *MESH_NUMTVFACES 2
\r
1872 *MESH_TFACE 0 0 2 1
\r
1873 *MESH_TFACE 1 2 3 1
\r
1876 *PROP_MOTIONBLUR 0
\r
1877 *PROP_CASTSHADOW 1
\r
1878 *PROP_RECVSHADOW 1
\r
1882 *NODE_NAME "mat2model0surf30"
\r
1884 *NODE_NAME "mat2model0surf30"
\r
1885 *INHERIT_POS 0 0 0
\r
1886 *INHERIT_ROT 0 0 0
\r
1887 *INHERIT_SCL 0 0 0
\r
1892 *TM_POS 0.000000 0.000000 0.000000
\r
1898 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1899 *MESH_VERTEX_LIST {
\r
1900 *MESH_VERTEX 0 8.000000 0.000000 208.000000
\r
1901 *MESH_VERTEX 1 -8.000000 0.000000 208.000000
\r
1902 *MESH_VERTEX 2 8.000000 32.000000 224.000000
\r
1903 *MESH_VERTEX 3 -8.000000 32.000000 224.000000
\r
1906 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
1907 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
\r
1908 *MESH_VERTEXNORMAL 0 0.000000 -0.447214 0.894427
\r
1909 *MESH_VERTEXNORMAL 1 0.000000 -0.447214 0.894427
\r
1910 *MESH_VERTEXNORMAL 2 0.000000 -0.447214 0.894427
\r
1911 *MESH_VERTEXNORMAL 3 0.000000 -0.447214 0.894427
\r
1914 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1915 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1917 *MESH_NUMTVERTEX 4
\r
1919 *MESH_TVERT 0 0.062500 0.000000 1.000000
\r
1920 *MESH_TVERT 1 -0.062500 0.000000 1.000000
\r
1921 *MESH_TVERT 2 0.062500 0.250000 1.000000
\r
1922 *MESH_TVERT 3 -0.062500 0.250000 1.000000
\r
1924 *MESH_NUMTVFACES 2
\r
1926 *MESH_TFACE 0 0 2 1
\r
1927 *MESH_TFACE 1 2 3 1
\r
1930 *PROP_MOTIONBLUR 0
\r
1931 *PROP_CASTSHADOW 1
\r
1932 *PROP_RECVSHADOW 1
\r
1936 *NODE_NAME "mat2model0surf31"
\r
1938 *NODE_NAME "mat2model0surf31"
\r
1939 *INHERIT_POS 0 0 0
\r
1940 *INHERIT_ROT 0 0 0
\r
1941 *INHERIT_SCL 0 0 0
\r
1946 *TM_POS 0.000000 0.000000 0.000000
\r
1950 *MESH_NUMVERTEX 11
\r
1952 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1953 *MESH_VERTEX_LIST {
\r
1954 *MESH_VERTEX 0 -8.000000 32.000000 224.000000
\r
1955 *MESH_VERTEX 1 -8.000000 0.000000 208.000000
\r
1956 *MESH_VERTEX 2 -8.000000 24.000000 200.000000
\r
1957 *MESH_VERTEX 3 -8.000000 8.000000 192.000000
\r
1958 *MESH_VERTEX 4 -8.000000 4.000000 192.000000
\r
1959 *MESH_VERTEX 5 -8.000000 -4.000000 192.000000
\r
1960 *MESH_VERTEX 6 -8.000000 -4.000000 8.000000
\r
1961 *MESH_VERTEX 7 -8.000000 4.000000 8.000000
\r
1962 *MESH_VERTEX 8 -8.000000 -8.000000 192.000000
\r
1963 *MESH_VERTEX 9 -8.000000 -32.000000 224.000000
\r
1964 *MESH_VERTEX 10 -8.000000 -24.000000 200.000000
\r
1967 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
\r
1968 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
1969 *MESH_FACENORMAL 2 0.000000 1.000000 0.000000
\r
1970 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000
\r
1971 *MESH_FACENORMAL 4 0.418739 -0.894427 0.157027
\r
1972 *MESH_FACENORMAL 5 0.936329 0.000000 0.351123
\r
1973 *MESH_FACENORMAL 6 0.837478 0.447214 0.314054
\r
1974 *MESH_FACENORMAL 7 0.837478 -0.447214 0.314054
\r
1975 *MESH_FACENORMAL 8 0.971396 0.000000 0.237466
\r
1976 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
1977 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
1978 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
1979 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
\r
1980 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
\r
1981 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
\r
1982 *MESH_VERTEXNORMAL 6 -1.000000 0.000000 0.000000
\r
1983 *MESH_VERTEXNORMAL 7 -1.000000 0.000000 0.000000
\r
1984 *MESH_VERTEXNORMAL 8 -1.000000 0.000000 0.000000
\r
1985 *MESH_VERTEXNORMAL 9 -1.000000 0.000000 0.000000
\r
1986 *MESH_VERTEXNORMAL 10 -1.000000 0.000000 0.000000
\r
1989 *MESH_FACE 0 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1990 *MESH_FACE 1 A: 1 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1991 *MESH_FACE 2 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1992 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1993 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1994 *MESH_FACE 5 A: 1 B: 5 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1995 *MESH_FACE 6 A: 1 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1996 *MESH_FACE 7 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1997 *MESH_FACE 8 A: 8 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1999 *MESH_NUMTVERTEX 11
\r
2001 *MESH_TVERT 0 0.250000 1.750000 1.000000
\r
2002 *MESH_TVERT 1 0.000000 1.625000 1.000000
\r
2003 *MESH_TVERT 2 0.187500 1.562500 1.000000
\r
2004 *MESH_TVERT 3 0.062500 1.500000 1.000000
\r
2005 *MESH_TVERT 4 0.031250 1.500000 1.000000
\r
2006 *MESH_TVERT 5 -0.031250 1.500000 1.000000
\r
2007 *MESH_TVERT 6 -0.031250 0.062500 1.000000
\r
2008 *MESH_TVERT 7 0.031250 0.062500 1.000000
\r
2009 *MESH_TVERT 8 -0.062500 1.500000 1.000000
\r
2010 *MESH_TVERT 9 -0.250000 1.750000 1.000000
\r
2011 *MESH_TVERT 10 -0.187500 1.562500 1.000000
\r
2013 *MESH_NUMTVFACES 9
\r
2015 *MESH_TFACE 0 1 3 4
\r
2016 *MESH_TFACE 1 1 4 5
\r
2017 *MESH_TFACE 2 1 2 3
\r
2018 *MESH_TFACE 3 0 2 1
\r
2019 *MESH_TFACE 4 4 6 5
\r
2020 *MESH_TFACE 5 1 5 8
\r
2021 *MESH_TFACE 6 1 8 9
\r
2022 *MESH_TFACE 7 4 7 6
\r
2023 *MESH_TFACE 8 8 10 9
\r
2026 *PROP_MOTIONBLUR 0
\r
2027 *PROP_CASTSHADOW 1
\r
2028 *PROP_RECVSHADOW 1
\r
2032 *NODE_NAME "mat2model0surf32"
\r
2034 *NODE_NAME "mat2model0surf32"
\r
2035 *INHERIT_POS 0 0 0
\r
2036 *INHERIT_ROT 0 0 0
\r
2037 *INHERIT_SCL 0 0 0
\r
2042 *TM_POS 0.000000 0.000000 0.000000
\r
2048 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2049 *MESH_VERTEX_LIST {
\r
2050 *MESH_VERTEX 0 -4.000000 -8.000000 8.000000
\r
2051 *MESH_VERTEX 1 -8.000000 -4.000000 8.000000
\r
2052 *MESH_VERTEX 2 -4.000000 -8.000000 192.000000
\r
2053 *MESH_VERTEX 3 -8.000000 -4.000000 192.000000
\r
2056 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
2057 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
\r
2058 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000
\r
2059 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000
\r
2060 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
\r
2061 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
\r
2064 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2065 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2067 *MESH_NUMTVERTEX 4
\r
2069 *MESH_TVERT 0 0.937500 0.062500 1.000000
\r
2070 *MESH_TVERT 1 0.968750 0.062500 1.000000
\r
2071 *MESH_TVERT 2 0.937500 1.500000 1.000000
\r
2072 *MESH_TVERT 3 0.968750 1.500000 1.000000
\r
2074 *MESH_NUMTVFACES 2
\r
2076 *MESH_TFACE 0 0 2 1
\r
2077 *MESH_TFACE 1 2 3 1
\r
2080 *PROP_MOTIONBLUR 0
\r
2081 *PROP_CASTSHADOW 1
\r
2082 *PROP_RECVSHADOW 1
\r
2086 *NODE_NAME "mat2model0surf33"
\r
2088 *NODE_NAME "mat2model0surf33"
\r
2089 *INHERIT_POS 0 0 0
\r
2090 *INHERIT_ROT 0 0 0
\r
2091 *INHERIT_SCL 0 0 0
\r
2096 *TM_POS 0.000000 0.000000 0.000000
\r
2102 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2103 *MESH_VERTEX_LIST {
\r
2104 *MESH_VERTEX 0 8.000000 -32.000000 224.000000
\r
2105 *MESH_VERTEX 1 -8.000000 -32.000000 224.000000
\r
2106 *MESH_VERTEX 2 8.000000 0.000000 208.000000
\r
2107 *MESH_VERTEX 3 -8.000000 0.000000 208.000000
\r
2110 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
2111 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
\r
2112 *MESH_VERTEXNORMAL 0 0.000000 0.447214 0.894427
\r
2113 *MESH_VERTEXNORMAL 1 0.000000 0.447214 0.894427
\r
2114 *MESH_VERTEXNORMAL 2 0.000000 0.447214 0.894427
\r
2115 *MESH_VERTEXNORMAL 3 0.000000 0.447214 0.894427
\r
2118 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2119 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2121 *MESH_NUMTVERTEX 4
\r
2123 *MESH_TVERT 0 0.062500 0.750000 1.000000
\r
2124 *MESH_TVERT 1 -0.062500 0.750000 1.000000
\r
2125 *MESH_TVERT 2 0.062500 1.000000 1.000000
\r
2126 *MESH_TVERT 3 -0.062500 1.000000 1.000000
\r
2128 *MESH_NUMTVFACES 2
\r
2130 *MESH_TFACE 0 0 2 1
\r
2131 *MESH_TFACE 1 2 3 1
\r
2134 *PROP_MOTIONBLUR 0
\r
2135 *PROP_CASTSHADOW 1
\r
2136 *PROP_RECVSHADOW 1
\r
2140 *NODE_NAME "mat2model0surf34"
\r
2142 *NODE_NAME "mat2model0surf34"
\r
2143 *INHERIT_POS 0 0 0
\r
2144 *INHERIT_ROT 0 0 0
\r
2145 *INHERIT_SCL 0 0 0
\r
2150 *TM_POS 0.000000 0.000000 0.000000
\r
2156 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2157 *MESH_VERTEX_LIST {
\r
2158 *MESH_VERTEX 0 8.000000 -48.000000 224.000000
\r
2159 *MESH_VERTEX 1 -8.000000 -48.000000 224.000000
\r
2160 *MESH_VERTEX 2 8.000000 -32.000000 224.000000
\r
2161 *MESH_VERTEX 3 -8.000000 -32.000000 224.000000
\r
2164 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
2165 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
\r
2166 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
2167 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
2168 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
2169 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
2172 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2173 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2175 *MESH_NUMTVERTEX 4
\r
2177 *MESH_TVERT 0 0.062500 0.625000 1.000000
\r
2178 *MESH_TVERT 1 -0.062500 0.625000 1.000000
\r
2179 *MESH_TVERT 2 0.062500 0.750000 1.000000
\r
2180 *MESH_TVERT 3 -0.062500 0.750000 1.000000
\r
2182 *MESH_NUMTVFACES 2
\r
2184 *MESH_TFACE 0 0 2 1
\r
2185 *MESH_TFACE 1 2 3 1
\r
2188 *PROP_MOTIONBLUR 0
\r
2189 *PROP_CASTSHADOW 1
\r
2190 *PROP_RECVSHADOW 1
\r
2194 *NODE_NAME "mat2model0surf35"
\r
2196 *NODE_NAME "mat2model0surf35"
\r
2197 *INHERIT_POS 0 0 0
\r
2198 *INHERIT_ROT 0 0 0
\r
2199 *INHERIT_SCL 0 0 0
\r
2204 *TM_POS 0.000000 0.000000 0.000000
\r
2210 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2211 *MESH_VERTEX_LIST {
\r
2212 *MESH_VERTEX 0 -14.000000 30.000000 218.000000
\r
2213 *MESH_VERTEX 1 -8.000000 32.000000 224.000000
\r
2214 *MESH_VERTEX 2 -8.000000 24.000000 200.000000
\r
2217 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
2218 *MESH_VERTEXNORMAL 0 0.000000 -0.948683 0.316228
\r
2219 *MESH_VERTEXNORMAL 1 0.000000 -0.948683 0.316228
\r
2220 *MESH_VERTEXNORMAL 2 0.000000 -0.948683 0.316228
\r
2223 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2225 *MESH_NUMTVERTEX 3
\r
2227 *MESH_TVERT 0 0.890625 0.703125 1.000000
\r
2228 *MESH_TVERT 1 0.937500 0.750000 1.000000
\r
2229 *MESH_TVERT 2 0.937500 0.562500 1.000000
\r
2231 *MESH_NUMTVFACES 1
\r
2233 *MESH_TFACE 0 0 2 1
\r
2236 *PROP_MOTIONBLUR 0
\r
2237 *PROP_CASTSHADOW 1
\r
2238 *PROP_RECVSHADOW 1
\r
2242 *NODE_NAME "mat2model0surf36"
\r
2244 *NODE_NAME "mat2model0surf36"
\r
2245 *INHERIT_POS 0 0 0
\r
2246 *INHERIT_ROT 0 0 0
\r
2247 *INHERIT_SCL 0 0 0
\r
2252 *TM_POS 0.000000 0.000000 0.000000
\r
2258 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2259 *MESH_VERTEX_LIST {
\r
2260 *MESH_VERTEX 0 -14.000000 -30.000000 218.000000
\r
2261 *MESH_VERTEX 1 -8.000000 -24.000000 200.000000
\r
2262 *MESH_VERTEX 2 -8.000000 -32.000000 224.000000
\r
2265 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
2266 *MESH_VERTEXNORMAL 0 0.000000 0.948683 0.316228
\r
2267 *MESH_VERTEXNORMAL 1 0.000000 0.948683 0.316228
\r
2268 *MESH_VERTEXNORMAL 2 0.000000 0.948683 0.316228
\r
2271 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2273 *MESH_NUMTVERTEX 3
\r
2275 *MESH_TVERT 0 0.890625 0.703125 1.000000
\r
2276 *MESH_TVERT 1 0.937500 0.562500 1.000000
\r
2277 *MESH_TVERT 2 0.937500 0.750000 1.000000
\r
2279 *MESH_NUMTVFACES 1
\r
2281 *MESH_TFACE 0 0 2 1
\r
2284 *PROP_MOTIONBLUR 0
\r
2285 *PROP_CASTSHADOW 1
\r
2286 *PROP_RECVSHADOW 1
\r
2290 *NODE_NAME "mat2model0surf37"
\r
2292 *NODE_NAME "mat2model0surf37"
\r
2293 *INHERIT_POS 0 0 0
\r
2294 *INHERIT_ROT 0 0 0
\r
2295 *INHERIT_SCL 0 0 0
\r
2300 *TM_POS 0.000000 0.000000 0.000000
\r
2306 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2307 *MESH_VERTEX_LIST {
\r
2308 *MESH_VERTEX 0 -8.000000 48.000000 224.000000
\r
2309 *MESH_VERTEX 1 -16.000000 48.000000 216.000000
\r
2310 *MESH_VERTEX 2 -14.000000 50.000000 218.000000
\r
2311 *MESH_VERTEX 3 -8.000000 32.000000 224.000000
\r
2312 *MESH_VERTEX 4 -16.000000 32.000000 216.000000
\r
2313 *MESH_VERTEX 5 -14.000000 30.000000 218.000000
\r
2316 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
2317 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
\r
2318 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000
\r
2319 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000
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2320 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
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2321 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
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2322 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 0.707107
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2323 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
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2324 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 0.707107
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2325 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 0.707107
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2328 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2329 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2330 *MESH_FACE 2 A: 3 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2331 *MESH_FACE 3 A: 5 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2333 *MESH_NUMTVERTEX 6
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2335 *MESH_TVERT 0 0.937500 0.375000 1.000000
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2336 *MESH_TVERT 1 0.875000 0.375000 1.000000
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2337 *MESH_TVERT 2 0.890625 0.390625 1.000000
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2338 *MESH_TVERT 3 0.937500 0.250000 1.000000
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2339 *MESH_TVERT 4 0.875000 0.250000 1.000000
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2340 *MESH_TVERT 5 0.890625 0.234375 1.000000
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2342 *MESH_NUMTVFACES 4
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2344 *MESH_TFACE 0 0 2 1
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2345 *MESH_TFACE 1 3 0 1
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2346 *MESH_TFACE 2 3 1 4
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2347 *MESH_TFACE 3 5 3 4
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2350 *PROP_MOTIONBLUR 0
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2351 *PROP_CASTSHADOW 1
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2352 *PROP_RECVSHADOW 1
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2356 *NODE_NAME "mat2model0surf38"
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2358 *NODE_NAME "mat2model0surf38"
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2359 *INHERIT_POS 0 0 0
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2360 *INHERIT_ROT 0 0 0
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2361 *INHERIT_SCL 0 0 0
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2366 *TM_POS 0.000000 0.000000 0.000000
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2372 *COMMENT "SURFACETYPE MST_PLANAR"
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2373 *MESH_VERTEX_LIST {
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2375 *MESH_VERTEX 1 -16.000000 48.000000 200.000000
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2376 *MESH_VERTEX 2 -14.000000 50.000000 218.000000
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2377 *MESH_VERTEX 3 -8.000000 56.000000 200.000000
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2380 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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2381 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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2382 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
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2383 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
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2384 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
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2385 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
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2388 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2389 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2391 *MESH_NUMTVERTEX 4
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2393 *MESH_TVERT 0 0.375000 0.687500 1.000000
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2394 *MESH_TVERT 1 0.375000 0.562500 1.000000
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2395 *MESH_TVERT 2 0.390625 0.703125 1.000000
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2396 *MESH_TVERT 3 0.437500 0.562500 1.000000
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2398 *MESH_NUMTVFACES 2
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2400 *MESH_TFACE 0 0 2 1
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2401 *MESH_TFACE 1 2 3 1
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2404 *PROP_MOTIONBLUR 0
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2405 *PROP_CASTSHADOW 1
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2406 *PROP_RECVSHADOW 1
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2410 *NODE_NAME "mat2model0surf39"
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2412 *NODE_NAME "mat2model0surf39"
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2413 *INHERIT_POS 0 0 0
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2414 *INHERIT_ROT 0 0 0
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2415 *INHERIT_SCL 0 0 0
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2420 *TM_POS 0.000000 0.000000 0.000000
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2426 *COMMENT "SURFACETYPE MST_PLANAR"
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2427 *MESH_VERTEX_LIST {
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2428 *MESH_VERTEX 0 -16.000000 32.000000 216.000000
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2429 *MESH_VERTEX 1 -16.000000 32.000000 200.000000
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2430 *MESH_VERTEX 2 -16.000000 48.000000 216.000000
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2431 *MESH_VERTEX 3 -16.000000 48.000000 200.000000
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2434 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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2435 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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2436 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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2437 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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2438 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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2439 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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2442 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2443 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2445 *MESH_NUMTVERTEX 4
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2447 *MESH_TVERT 0 0.250000 0.687500 1.000000
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2448 *MESH_TVERT 1 0.250000 0.562500 1.000000
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2449 *MESH_TVERT 2 0.375000 0.687500 1.000000
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2450 *MESH_TVERT 3 0.375000 0.562500 1.000000
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2452 *MESH_NUMTVFACES 2
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2454 *MESH_TFACE 0 0 2 1
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2455 *MESH_TFACE 1 2 3 1
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2458 *PROP_MOTIONBLUR 0
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2459 *PROP_CASTSHADOW 1
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2460 *PROP_RECVSHADOW 1
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2464 *NODE_NAME "mat2model0surf40"
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2466 *NODE_NAME "mat2model0surf40"
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2467 *INHERIT_POS 0 0 0
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2468 *INHERIT_ROT 0 0 0
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2469 *INHERIT_SCL 0 0 0
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2474 *TM_POS 0.000000 0.000000 0.000000
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2480 *COMMENT "SURFACETYPE MST_PLANAR"
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2481 *MESH_VERTEX_LIST {
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2482 *MESH_VERTEX 0 -14.000000 30.000000 218.000000
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2483 *MESH_VERTEX 1 -16.000000 32.000000 200.000000
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2484 *MESH_VERTEX 2 -16.000000 32.000000 216.000000
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2485 *MESH_VERTEX 3 -8.000000 24.000000 200.000000
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2488 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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2489 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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2490 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000
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2491 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000
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2492 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
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2493 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
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2496 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2497 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2499 *MESH_NUMTVERTEX 4
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2501 *MESH_TVERT 0 0.234375 0.703125 1.000000
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2502 *MESH_TVERT 1 0.250000 0.562500 1.000000
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2503 *MESH_TVERT 2 0.250000 0.687500 1.000000
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2504 *MESH_TVERT 3 0.187500 0.562500 1.000000
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2506 *MESH_NUMTVFACES 2
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2508 *MESH_TFACE 0 0 2 1
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2509 *MESH_TFACE 1 3 0 1
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2512 *PROP_MOTIONBLUR 0
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2513 *PROP_CASTSHADOW 1
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2514 *PROP_RECVSHADOW 1
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2518 *NODE_NAME "mat2model0surf41"
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2520 *NODE_NAME "mat2model0surf41"
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2521 *INHERIT_POS 0 0 0
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2522 *INHERIT_ROT 0 0 0
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2523 *INHERIT_SCL 0 0 0
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2528 *TM_POS 0.000000 0.000000 0.000000
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2534 *COMMENT "SURFACETYPE MST_PLANAR"
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2535 *MESH_VERTEX_LIST {
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2536 *MESH_VERTEX 0 -16.000000 48.000000 -56.000000
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2537 *MESH_VERTEX 1 -16.000000 24.000000 8.000000
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2538 *MESH_VERTEX 2 -16.000000 24.000000 -56.000000
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2541 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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2542 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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2543 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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2544 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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2547 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2549 *MESH_NUMTVERTEX 3
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2551 *MESH_TVERT 0 0.375000 0.562500 1.000000
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2552 *MESH_TVERT 1 0.187500 1.062500 1.000000
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2553 *MESH_TVERT 2 0.187500 0.562500 1.000000
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2555 *MESH_NUMTVFACES 1
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2557 *MESH_TFACE 0 0 2 1
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2560 *PROP_MOTIONBLUR 0
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2561 *PROP_CASTSHADOW 1
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2562 *PROP_RECVSHADOW 1
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2566 *NODE_NAME "mat2model0surf42"
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2568 *NODE_NAME "mat2model0surf42"
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2569 *INHERIT_POS 0 0 0
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2570 *INHERIT_ROT 0 0 0
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2571 *INHERIT_SCL 0 0 0
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2576 *TM_POS 0.000000 0.000000 0.000000
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2582 *COMMENT "SURFACETYPE MST_PLANAR"
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2583 *MESH_VERTEX_LIST {
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2584 *MESH_VERTEX 0 16.000000 24.000000 8.000000
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2585 *MESH_VERTEX 1 -16.000000 24.000000 8.000000
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2586 *MESH_VERTEX 2 16.000000 48.000000 -56.000000
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2587 *MESH_VERTEX 3 -16.000000 48.000000 -56.000000
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2590 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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2591 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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2592 *MESH_VERTEXNORMAL 0 0.000000 0.936329 0.351123
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2593 *MESH_VERTEXNORMAL 1 0.000000 0.936329 0.351123
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2594 *MESH_VERTEXNORMAL 2 0.000000 0.936329 0.351123
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2595 *MESH_VERTEXNORMAL 3 0.000000 0.936329 0.351123
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2598 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2599 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2601 *MESH_NUMTVERTEX 4
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2603 *MESH_TVERT 0 0.125000 1.062500 1.000000
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2604 *MESH_TVERT 1 -0.125000 1.062500 1.000000
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2605 *MESH_TVERT 2 0.125000 0.562500 1.000000
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2606 *MESH_TVERT 3 -0.125000 0.562500 1.000000
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2608 *MESH_NUMTVFACES 2
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2610 *MESH_TFACE 0 0 2 1
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2611 *MESH_TFACE 1 2 3 1
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2614 *PROP_MOTIONBLUR 0
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2615 *PROP_CASTSHADOW 1
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2616 *PROP_RECVSHADOW 1
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2620 *NODE_NAME "mat2model0surf43"
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2622 *NODE_NAME "mat2model0surf43"
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2623 *INHERIT_POS 0 0 0
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2624 *INHERIT_ROT 0 0 0
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2625 *INHERIT_SCL 0 0 0
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2630 *TM_POS 0.000000 0.000000 0.000000
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2636 *COMMENT "SURFACETYPE MST_PLANAR"
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2637 *MESH_VERTEX_LIST {
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2639 *MESH_VERTEX 1 -16.000000 24.000000 8.000000
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2640 *MESH_VERTEX 2 16.000000 24.000000 8.000000
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2641 *MESH_VERTEX 3 24.000000 -16.000000 8.000000
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2642 *MESH_VERTEX 4 -24.000000 16.000000 8.000000
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2643 *MESH_VERTEX 5 16.000000 -24.000000 8.000000
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2644 *MESH_VERTEX 6 -24.000000 -16.000000 8.000000
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2645 *MESH_VERTEX 7 -16.000000 -24.000000 8.000000
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2648 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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2649 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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2650 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000
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2651 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000
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2652 *MESH_FACENORMAL 4 0.418739 -0.894427 0.157027
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2653 *MESH_FACENORMAL 5 0.837478 -0.447214 0.314054
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2654 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
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2655 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
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2656 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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2657 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
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2658 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000
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2659 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000
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2660 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000
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2661 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000
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2664 *MESH_FACE 0 A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2665 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2666 *MESH_FACE 2 A: 3 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2667 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2668 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2669 *MESH_FACE 5 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2671 *MESH_NUMTVERTEX 8
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2673 *MESH_TVERT 0 0.187500 1.125000 1.000000
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2674 *MESH_TVERT 1 -0.125000 1.187500 1.000000
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2675 *MESH_TVERT 2 0.125000 1.187500 1.000000
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2676 *MESH_TVERT 3 0.187500 0.875000 1.000000
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2677 *MESH_TVERT 4 -0.187500 1.125000 1.000000
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2678 *MESH_TVERT 5 0.125000 0.812500 1.000000
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2679 *MESH_TVERT 6 -0.187500 0.875000 1.000000
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2680 *MESH_TVERT 7 -0.125000 0.812500 1.000000
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2682 *MESH_NUMTVFACES 6
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2684 *MESH_TFACE 0 1 4 3
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2685 *MESH_TFACE 1 0 1 3
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2686 *MESH_TFACE 2 3 4 5
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2687 *MESH_TFACE 3 0 2 1
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2688 *MESH_TFACE 4 4 6 5
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2689 *MESH_TFACE 5 5 6 7
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2692 *PROP_MOTIONBLUR 0
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2693 *PROP_CASTSHADOW 1
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2694 *PROP_RECVSHADOW 1
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2698 *NODE_NAME "mat2model0surf44"
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2700 *NODE_NAME "mat2model0surf44"
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2701 *INHERIT_POS 0 0 0
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2702 *INHERIT_ROT 0 0 0
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2703 *INHERIT_SCL 0 0 0
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2708 *TM_POS 0.000000 0.000000 0.000000
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2714 *COMMENT "SURFACETYPE MST_PLANAR"
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2715 *MESH_VERTEX_LIST {
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2716 *MESH_VERTEX 0 -8.000000 -32.000000 224.000000
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2717 *MESH_VERTEX 1 -16.000000 -32.000000 216.000000
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2718 *MESH_VERTEX 2 -14.000000 -30.000000 218.000000
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2719 *MESH_VERTEX 3 -8.000000 -48.000000 224.000000
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2720 *MESH_VERTEX 4 -14.000000 -50.000000 218.000000
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2721 *MESH_VERTEX 5 -16.000000 -48.000000 216.000000
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2724 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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2725 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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2726 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000
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2727 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000
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2728 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
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2729 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
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2730 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 0.707107
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2731 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
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2732 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 0.707107
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2733 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 0.707107
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2736 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2737 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2738 *MESH_FACE 2 A: 4 B: 3 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2739 *MESH_FACE 3 A: 3 B: 1 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2741 *MESH_NUMTVERTEX 6
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2743 *MESH_TVERT 0 0.937500 0.750000 1.000000
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2744 *MESH_TVERT 1 0.875000 0.750000 1.000000
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2745 *MESH_TVERT 2 0.890625 0.765625 1.000000
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2746 *MESH_TVERT 3 0.937500 0.625000 1.000000
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2747 *MESH_TVERT 4 0.890625 0.609375 1.000000
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2748 *MESH_TVERT 5 0.875000 0.625000 1.000000
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2750 *MESH_NUMTVFACES 4
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2752 *MESH_TFACE 0 0 2 1
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2753 *MESH_TFACE 1 3 0 1
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2754 *MESH_TFACE 2 4 3 5
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2755 *MESH_TFACE 3 3 1 5
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2758 *PROP_MOTIONBLUR 0
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2759 *PROP_CASTSHADOW 1
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2760 *PROP_RECVSHADOW 1
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2764 *NODE_NAME "mat2model0surf45"
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2766 *NODE_NAME "mat2model0surf45"
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2767 *INHERIT_POS 0 0 0
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2768 *INHERIT_ROT 0 0 0
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2769 *INHERIT_SCL 0 0 0
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2774 *TM_POS 0.000000 0.000000 0.000000
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2780 *COMMENT "SURFACETYPE MST_PLANAR"
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2781 *MESH_VERTEX_LIST {
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2782 *MESH_VERTEX 0 -14.000000 -30.000000 218.000000
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2783 *MESH_VERTEX 1 -16.000000 -32.000000 200.000000
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2784 *MESH_VERTEX 2 -8.000000 -24.000000 200.000000
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2785 *MESH_VERTEX 3 -16.000000 -32.000000 216.000000
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2788 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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2789 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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2790 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
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2791 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
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2792 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
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2793 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
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2796 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2797 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2799 *MESH_NUMTVERTEX 4
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2801 *MESH_TVERT 0 0.765625 0.703125 1.000000
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2802 *MESH_TVERT 1 0.750000 0.562500 1.000000
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2803 *MESH_TVERT 2 0.812500 0.562500 1.000000
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2804 *MESH_TVERT 3 0.750000 0.687500 1.000000
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2806 *MESH_NUMTVFACES 2
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2808 *MESH_TFACE 0 0 2 1
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2809 *MESH_TFACE 1 3 0 1
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2812 *PROP_MOTIONBLUR 0
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2813 *PROP_CASTSHADOW 1
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2814 *PROP_RECVSHADOW 1
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2818 *NODE_NAME "mat2model0surf46"
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2820 *NODE_NAME "mat2model0surf46"
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2821 *INHERIT_POS 0 0 0
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2822 *INHERIT_ROT 0 0 0
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2823 *INHERIT_SCL 0 0 0
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2828 *TM_POS 0.000000 0.000000 0.000000
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2834 *COMMENT "SURFACETYPE MST_PLANAR"
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2835 *MESH_VERTEX_LIST {
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2836 *MESH_VERTEX 0 -16.000000 -48.000000 216.000000
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2837 *MESH_VERTEX 1 -16.000000 -48.000000 200.000000
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2838 *MESH_VERTEX 2 -16.000000 -32.000000 216.000000
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2839 *MESH_VERTEX 3 -16.000000 -32.000000 200.000000
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2842 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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2843 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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2844 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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2845 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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2846 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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2847 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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2850 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2851 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2853 *MESH_NUMTVERTEX 4
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2855 *MESH_TVERT 0 0.625000 0.687500 1.000000
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2856 *MESH_TVERT 1 0.625000 0.562500 1.000000
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2857 *MESH_TVERT 2 0.750000 0.687500 1.000000
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2858 *MESH_TVERT 3 0.750000 0.562500 1.000000
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2860 *MESH_NUMTVFACES 2
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2862 *MESH_TFACE 0 0 2 1
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2863 *MESH_TFACE 1 2 3 1
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2866 *PROP_MOTIONBLUR 0
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2867 *PROP_CASTSHADOW 1
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2868 *PROP_RECVSHADOW 1
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2872 *NODE_NAME "mat2model0surf47"
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2874 *NODE_NAME "mat2model0surf47"
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2875 *INHERIT_POS 0 0 0
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2876 *INHERIT_ROT 0 0 0
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2877 *INHERIT_SCL 0 0 0
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2882 *TM_POS 0.000000 0.000000 0.000000
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2888 *COMMENT "SURFACETYPE MST_PLANAR"
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2889 *MESH_VERTEX_LIST {
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2890 *MESH_VERTEX 0 16.000000 -24.000000 8.000000
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2891 *MESH_VERTEX 1 -16.000000 -48.000000 -56.000000
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2892 *MESH_VERTEX 2 -16.000000 -24.000000 8.000000
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2893 *MESH_VERTEX 3 16.000000 -48.000000 -56.000000
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2896 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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2897 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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2898 *MESH_VERTEXNORMAL 0 0.000000 -0.936329 0.351123
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2899 *MESH_VERTEXNORMAL 1 0.000000 -0.936329 0.351123
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2900 *MESH_VERTEXNORMAL 2 0.000000 -0.936329 0.351123
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2901 *MESH_VERTEXNORMAL 3 0.000000 -0.936329 0.351123
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2904 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2905 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2907 *MESH_NUMTVERTEX 4
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2909 *MESH_TVERT 0 0.125000 1.062500 1.000000
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2910 *MESH_TVERT 1 -0.125000 0.562500 1.000000
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2911 *MESH_TVERT 2 -0.125000 1.062500 1.000000
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2912 *MESH_TVERT 3 0.125000 0.562500 1.000000
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2914 *MESH_NUMTVFACES 2
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2916 *MESH_TFACE 0 0 2 1
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2917 *MESH_TFACE 1 3 0 1
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2920 *PROP_MOTIONBLUR 0
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2921 *PROP_CASTSHADOW 1
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2922 *PROP_RECVSHADOW 1
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2926 *NODE_NAME "mat2model0surf48"
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2928 *NODE_NAME "mat2model0surf48"
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2929 *INHERIT_POS 0 0 0
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2930 *INHERIT_ROT 0 0 0
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2931 *INHERIT_SCL 0 0 0
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2936 *TM_POS 0.000000 0.000000 0.000000
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2942 *COMMENT "SURFACETYPE MST_PLANAR"
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2943 *MESH_VERTEX_LIST {
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2944 *MESH_VERTEX 0 -16.000000 -24.000000 -56.000000
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2945 *MESH_VERTEX 1 -16.000000 -24.000000 8.000000
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2946 *MESH_VERTEX 2 -16.000000 -48.000000 -56.000000
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2949 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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2950 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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2951 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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2952 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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2955 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2957 *MESH_NUMTVERTEX 3
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2959 *MESH_TVERT 0 0.812500 0.562500 1.000000
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2960 *MESH_TVERT 1 0.812500 1.062500 1.000000
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2961 *MESH_TVERT 2 0.625000 0.562500 1.000000
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2963 *MESH_NUMTVFACES 1
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2965 *MESH_TFACE 0 0 2 1
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2968 *PROP_MOTIONBLUR 0
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2969 *PROP_CASTSHADOW 1
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2970 *PROP_RECVSHADOW 1
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2974 *NODE_NAME "mat2model0surf49"
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2976 *NODE_NAME "mat2model0surf49"
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2977 *INHERIT_POS 0 0 0
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2978 *INHERIT_ROT 0 0 0
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2979 *INHERIT_SCL 0 0 0
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2984 *TM_POS 0.000000 0.000000 0.000000
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2990 *COMMENT "SURFACETYPE MST_PLANAR"
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2991 *MESH_VERTEX_LIST {
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2992 *MESH_VERTEX 0 -14.000000 -50.000000 218.000000
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2993 *MESH_VERTEX 1 -16.000000 -48.000000 200.000000
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2994 *MESH_VERTEX 2 -16.000000 -48.000000 216.000000
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2995 *MESH_VERTEX 3 -8.000000 -56.000000 200.000000
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2998 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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2999 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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3000 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000
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3001 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000
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3002 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
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3003 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
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3006 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3007 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3009 *MESH_NUMTVERTEX 4
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3011 *MESH_TVERT 0 0.609375 0.703125 1.000000
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3012 *MESH_TVERT 1 0.625000 0.562500 1.000000
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3013 *MESH_TVERT 2 0.625000 0.687500 1.000000
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3014 *MESH_TVERT 3 0.562500 0.562500 1.000000
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3016 *MESH_NUMTVFACES 2
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3018 *MESH_TFACE 0 0 2 1
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3019 *MESH_TFACE 1 3 0 1
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3022 *PROP_MOTIONBLUR 0
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3023 *PROP_CASTSHADOW 1
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3024 *PROP_RECVSHADOW 1
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3028 *NODE_NAME "mat2model0surf50"
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3030 *NODE_NAME "mat2model0surf50"
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3031 *INHERIT_POS 0 0 0
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3032 *INHERIT_ROT 0 0 0
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3033 *INHERIT_SCL 0 0 0
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3038 *TM_POS 0.000000 0.000000 0.000000
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3044 *COMMENT "SURFACETYPE MST_PLANAR"
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3045 *MESH_VERTEX_LIST {
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3046 *MESH_VERTEX 0 -24.000000 16.000000 8.000000
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3047 *MESH_VERTEX 1 -24.000000 16.000000 -56.000000
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3048 *MESH_VERTEX 2 -16.000000 24.000000 8.000000
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3049 *MESH_VERTEX 3 -16.000000 24.000000 -56.000000
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3052 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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3053 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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3054 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
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3055 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
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3056 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
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3057 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
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3060 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3061 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3063 *MESH_NUMTVERTEX 4
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3065 *MESH_TVERT 0 0.125000 1.062500 1.000000
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3066 *MESH_TVERT 1 0.125000 0.562500 1.000000
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3067 *MESH_TVERT 2 0.187500 1.062500 1.000000
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3068 *MESH_TVERT 3 0.187500 0.562500 1.000000
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3070 *MESH_NUMTVFACES 2
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3072 *MESH_TFACE 0 0 2 1
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3073 *MESH_TFACE 1 2 3 1
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3076 *PROP_MOTIONBLUR 0
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3077 *PROP_CASTSHADOW 1
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3078 *PROP_RECVSHADOW 1
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3082 *NODE_NAME "mat2model0surf51"
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3084 *NODE_NAME "mat2model0surf51"
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3085 *INHERIT_POS 0 0 0
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3086 *INHERIT_ROT 0 0 0
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3087 *INHERIT_SCL 0 0 0
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3092 *TM_POS 0.000000 0.000000 0.000000
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3098 *COMMENT "SURFACETYPE MST_PLANAR"
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3099 *MESH_VERTEX_LIST {
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3100 *MESH_VERTEX 0 -16.000000 -24.000000 8.000000
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3101 *MESH_VERTEX 1 -24.000000 -16.000000 -56.000000
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3102 *MESH_VERTEX 2 -24.000000 -16.000000 8.000000
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3103 *MESH_VERTEX 3 -16.000000 -24.000000 -56.000000
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3106 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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3107 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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3108 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000
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3109 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000
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3110 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
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3111 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
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3114 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3115 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3117 *MESH_NUMTVERTEX 4
\r
3119 *MESH_TVERT 0 0.812500 1.062500 1.000000
\r
3120 *MESH_TVERT 1 0.875000 0.562500 1.000000
\r
3121 *MESH_TVERT 2 0.875000 1.062500 1.000000
\r
3122 *MESH_TVERT 3 0.812500 0.562500 1.000000
\r
3124 *MESH_NUMTVFACES 2
\r
3126 *MESH_TFACE 0 0 2 1
\r
3127 *MESH_TFACE 1 3 0 1
\r
3130 *PROP_MOTIONBLUR 0
\r
3131 *PROP_CASTSHADOW 1
\r
3132 *PROP_RECVSHADOW 1
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3136 *NODE_NAME "mat2model0surf52"
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3138 *NODE_NAME "mat2model0surf52"
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3139 *INHERIT_POS 0 0 0
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3140 *INHERIT_ROT 0 0 0
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3141 *INHERIT_SCL 0 0 0
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3146 *TM_POS 0.000000 0.000000 0.000000
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3152 *COMMENT "SURFACETYPE MST_PLANAR"
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3153 *MESH_VERTEX_LIST {
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3154 *MESH_VERTEX 0 -24.000000 16.000000 -56.000000
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3155 *MESH_VERTEX 1 -24.000000 16.000000 8.000000
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3156 *MESH_VERTEX 2 -48.000000 16.000000 -56.000000
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3159 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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3160 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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3161 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
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3162 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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3165 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3167 *MESH_NUMTVERTEX 3
\r
3169 *MESH_TVERT 0 0.812500 0.562500 1.000000
\r
3170 *MESH_TVERT 1 0.812500 1.062500 1.000000
\r
3171 *MESH_TVERT 2 0.625000 0.562500 1.000000
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3173 *MESH_NUMTVFACES 1
\r
3175 *MESH_TFACE 0 0 2 1
\r
3178 *PROP_MOTIONBLUR 0
\r
3179 *PROP_CASTSHADOW 1
\r
3180 *PROP_RECVSHADOW 1
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3184 *NODE_NAME "mat2model0surf53"
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3186 *NODE_NAME "mat2model0surf53"
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3187 *INHERIT_POS 0 0 0
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3188 *INHERIT_ROT 0 0 0
\r
3189 *INHERIT_SCL 0 0 0
\r
3194 *TM_POS 0.000000 0.000000 0.000000
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3200 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3201 *MESH_VERTEX_LIST {
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3202 *MESH_VERTEX 0 -24.000000 16.000000 8.000000
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3203 *MESH_VERTEX 1 -48.000000 -16.000000 -56.000000
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3204 *MESH_VERTEX 2 -48.000000 16.000000 -56.000000
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3205 *MESH_VERTEX 3 -24.000000 -16.000000 8.000000
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3208 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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3209 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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3210 *MESH_VERTEXNORMAL 0 -0.936329 0.000000 0.351123
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3211 *MESH_VERTEXNORMAL 1 -0.936329 0.000000 0.351123
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3212 *MESH_VERTEXNORMAL 2 -0.936329 0.000000 0.351123
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3213 *MESH_VERTEXNORMAL 3 -0.936329 0.000000 0.351123
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3216 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3217 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3219 *MESH_NUMTVERTEX 4
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3221 *MESH_TVERT 0 0.125000 1.062500 1.000000
\r
3222 *MESH_TVERT 1 -0.125000 0.562500 1.000000
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3223 *MESH_TVERT 2 0.125000 0.562500 1.000000
\r
3224 *MESH_TVERT 3 -0.125000 1.062500 1.000000
\r
3226 *MESH_NUMTVFACES 2
\r
3228 *MESH_TFACE 0 0 2 1
\r
3229 *MESH_TFACE 1 3 0 1
\r
3232 *PROP_MOTIONBLUR 0
\r
3233 *PROP_CASTSHADOW 1
\r
3234 *PROP_RECVSHADOW 1
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3238 *NODE_NAME "mat2model0surf54"
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3240 *NODE_NAME "mat2model0surf54"
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3241 *INHERIT_POS 0 0 0
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3242 *INHERIT_ROT 0 0 0
\r
3243 *INHERIT_SCL 0 0 0
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3248 *TM_POS 0.000000 0.000000 0.000000
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3254 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3255 *MESH_VERTEX_LIST {
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3256 *MESH_VERTEX 0 -48.000000 -16.000000 -56.000000
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3257 *MESH_VERTEX 1 -24.000000 -16.000000 8.000000
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3258 *MESH_VERTEX 2 -24.000000 -16.000000 -56.000000
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3261 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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3262 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
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3263 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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3264 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
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3267 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3269 *MESH_NUMTVERTEX 3
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3271 *MESH_TVERT 0 0.625000 0.562500 1.000000
\r
3272 *MESH_TVERT 1 0.812500 1.062500 1.000000
\r
3273 *MESH_TVERT 2 0.812500 0.562500 1.000000
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3275 *MESH_NUMTVFACES 1
\r
3277 *MESH_TFACE 0 0 2 1
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3280 *PROP_MOTIONBLUR 0
\r
3281 *PROP_CASTSHADOW 1
\r
3282 *PROP_RECVSHADOW 1
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3286 *NODE_NAME "mat3model0surf55"
\r
3288 *NODE_NAME "mat3model0surf55"
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3289 *INHERIT_POS 0 0 0
\r
3290 *INHERIT_ROT 0 0 0
\r
3291 *INHERIT_SCL 0 0 0
\r
3296 *TM_POS 0.000000 0.000000 0.000000
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3302 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3303 *MESH_VERTEX_LIST {
\r
3304 *MESH_VERTEX 0 8.000000 48.000000 200.000000
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3305 *MESH_VERTEX 1 -8.000000 32.000000 200.000000
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3306 *MESH_VERTEX 2 8.000000 32.000000 200.000000
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3307 *MESH_VERTEX 3 -8.000000 48.000000 200.000000
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3310 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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3311 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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3312 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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3313 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
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3314 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
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3315 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
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3318 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3319 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3321 *MESH_NUMTVERTEX 4
\r
3323 *MESH_TVERT 0 0.500000 1.000000 1.000000
\r
3324 *MESH_TVERT 1 -0.500000 0.000000 1.000000
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3325 *MESH_TVERT 2 0.500000 0.000000 1.000000
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3326 *MESH_TVERT 3 -0.500000 1.000000 1.000000
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3328 *MESH_NUMTVFACES 2
\r
3330 *MESH_TFACE 0 0 2 1
\r
3331 *MESH_TFACE 1 3 0 1
\r
3334 *PROP_MOTIONBLUR 0
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3335 *PROP_CASTSHADOW 1
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3336 *PROP_RECVSHADOW 1
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3340 *NODE_NAME "mat3model0surf56"
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3342 *NODE_NAME "mat3model0surf56"
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3343 *INHERIT_POS 0 0 0
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3344 *INHERIT_ROT 0 0 0
\r
3345 *INHERIT_SCL 0 0 0
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3350 *TM_POS 0.000000 0.000000 0.000000
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3356 *COMMENT "SURFACETYPE MST_PLANAR"
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3357 *MESH_VERTEX_LIST {
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3358 *MESH_VERTEX 0 -8.000000 -32.000000 200.000000
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3359 *MESH_VERTEX 1 -8.000000 -48.000000 200.000000
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3360 *MESH_VERTEX 2 8.000000 -32.000000 200.000000
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3361 *MESH_VERTEX 3 8.000000 -48.000000 200.000000
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3364 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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3365 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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3366 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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3367 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
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3368 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
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3369 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
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3372 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3373 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3375 *MESH_NUMTVERTEX 4
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3377 *MESH_TVERT 0 -0.500000 1.000000 1.000000
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3378 *MESH_TVERT 1 -0.500000 0.000000 1.000000
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3379 *MESH_TVERT 2 0.500000 1.000000 1.000000
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3380 *MESH_TVERT 3 0.500000 0.000000 1.000000
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3382 *MESH_NUMTVFACES 2
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3384 *MESH_TFACE 0 0 2 1
\r
3385 *MESH_TFACE 1 2 3 1
\r
3388 *PROP_MOTIONBLUR 0
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3389 *PROP_CASTSHADOW 1
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3390 *PROP_RECVSHADOW 1
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