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1283 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
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1284 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
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1287 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1288 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1290 *MESH_NUMTVERTEX 4
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1292 *MESH_TVERT 0 -0.500000 1.500000 1.000000
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1293 *MESH_TVERT 1 -0.500000 0.500000 1.000000
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1294 *MESH_TVERT 2 0.500000 1.500000 1.000000
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1295 *MESH_TVERT 3 0.500000 0.500000 1.000000
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1297 *MESH_NUMTVFACES 2
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1299 *MESH_TFACE 0 0 2 1
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1300 *MESH_TFACE 1 2 3 1
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1303 *PROP_MOTIONBLUR 0
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1304 *PROP_CASTSHADOW 1
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1305 *PROP_RECVSHADOW 1
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1309 *NODE_NAME "mat5model0surf59"
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1311 *NODE_NAME "mat5model0surf59"
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1312 *INHERIT_POS 0 0 0
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1313 *INHERIT_ROT 0 0 0
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1314 *INHERIT_SCL 0 0 0
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1319 *TM_POS 0.000000 0.000000 0.000000
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1325 *COMMENT "SURFACETYPE MST_PLANAR"
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1326 *MESH_VERTEX_LIST {
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1329 *MESH_VERTEX 2 -36.000000 1.000000 12.000000
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1330 *MESH_VERTEX 3 36.000000 1.000000 12.000000
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1333 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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1334 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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1335 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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1336 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
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1337 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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1338 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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1341 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1342 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1344 *MESH_NUMTVERTEX 4
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1346 *MESH_TVERT 0 0.000000 0.000000 1.000000
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1347 *MESH_TVERT 1 0.000000 1.000000 1.000000
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1348 *MESH_TVERT 2 1.000000 1.000000 1.000000
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1349 *MESH_TVERT 3 1.000000 0.000000 1.000000
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1351 *MESH_NUMTVFACES 2
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1353 *MESH_TFACE 0 0 2 1
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1354 *MESH_TFACE 1 0 3 2
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1357 *PROP_MOTIONBLUR 0
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1358 *PROP_CASTSHADOW 1
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1359 *PROP_RECVSHADOW 1
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1363 *NODE_NAME "mat5model0surf60"
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1365 *NODE_NAME "mat5model0surf60"
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1366 *INHERIT_POS 0 0 0
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1367 *INHERIT_ROT 0 0 0
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1368 *INHERIT_SCL 0 0 0
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1373 *TM_POS 0.000000 0.000000 0.000000
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1379 *COMMENT "SURFACETYPE MST_PLANAR"
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1380 *MESH_VERTEX_LIST {
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1382 *MESH_VERTEX 1 36.000000 -1.000000 116.000000
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1383 *MESH_VERTEX 2 36.000000 -1.000000 12.000000
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1384 *MESH_VERTEX 3 -36.000000 -1.000000 12.000000
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1387 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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1388 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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1389 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
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1390 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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1391 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
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1392 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
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1395 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1396 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1398 *MESH_NUMTVERTEX 4
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1400 *MESH_TVERT 0 0.000000 0.000000 1.000000
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1401 *MESH_TVERT 1 0.000000 1.000000 1.000000
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1402 *MESH_TVERT 2 1.000000 1.000000 1.000000
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1403 *MESH_TVERT 3 1.000000 0.000000 1.000000
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1405 *MESH_NUMTVFACES 2
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1407 *MESH_TFACE 0 0 2 1
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1408 *MESH_TFACE 1 0 3 2
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1411 *PROP_MOTIONBLUR 0
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1412 *PROP_CASTSHADOW 1
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1413 *PROP_RECVSHADOW 1
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1417 *NODE_NAME "mat6model0surf61"
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1419 *NODE_NAME "mat6model0surf61"
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1420 *INHERIT_POS 0 0 0
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1421 *INHERIT_ROT 0 0 0
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1422 *INHERIT_SCL 0 0 0
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1427 *TM_POS 0.000000 0.000000 0.000000
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1433 *COMMENT "SURFACETYPE MST_PLANAR"
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1434 *MESH_VERTEX_LIST {
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1436 *MESH_VERTEX 1 52.000000 0.000000 112.000000
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1437 *MESH_VERTEX 2 50.000000 2.000000 112.000000
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1438 *MESH_VERTEX 3 50.000000 2.000000 96.000000
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1439 *MESH_VERTEX 4 50.000000 -2.000000 112.000000
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1440 *MESH_VERTEX 5 50.000000 -2.000000 96.000000
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1443 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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1444 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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1445 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
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1446 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
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1447 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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1448 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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1449 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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1450 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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1451 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
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1452 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
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1455 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1456 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1457 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1458 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1460 *MESH_NUMTVERTEX 6
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1462 *MESH_TVERT 0 0.044194 0.000000 1.000000
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1463 *MESH_TVERT 1 0.044194 0.125000 1.000000
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1464 *MESH_TVERT 2 0.066291 0.125000 1.000000
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1465 *MESH_TVERT 3 0.066291 0.000000 1.000000
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1466 *MESH_TVERT 4 0.022097 0.125000 1.000000
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1467 *MESH_TVERT 5 0.022097 0.000000 1.000000
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1469 *MESH_NUMTVFACES 4
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1471 *MESH_TFACE 0 0 2 1
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1472 *MESH_TFACE 1 0 3 2
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1473 *MESH_TFACE 2 4 0 1
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1474 *MESH_TFACE 3 4 5 0
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1477 *PROP_MOTIONBLUR 0
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1478 *PROP_CASTSHADOW 1
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1479 *PROP_RECVSHADOW 1
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1483 *NODE_NAME "mat6model0surf62"
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1485 *NODE_NAME "mat6model0surf62"
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1486 *INHERIT_POS 0 0 0
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1487 *INHERIT_ROT 0 0 0
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1488 *INHERIT_SCL 0 0 0
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1493 *TM_POS 0.000000 0.000000 0.000000
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1499 *COMMENT "SURFACETYPE MST_PLANAR"
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1500 *MESH_VERTEX_LIST {
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1502 *MESH_VERTEX 1 52.000000 0.000000 32.000000
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1503 *MESH_VERTEX 2 50.000000 2.000000 32.000000
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1504 *MESH_VERTEX 3 50.000000 2.000000 16.000000
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1505 *MESH_VERTEX 4 50.000000 -2.000000 32.000000
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1506 *MESH_VERTEX 5 50.000000 -2.000000 16.000000
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1509 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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1510 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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1511 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
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1512 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
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1513 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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1514 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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1515 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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1516 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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1517 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
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1518 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
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1521 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1522 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1523 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1524 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1526 *MESH_NUMTVERTEX 6
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1528 *MESH_TVERT 0 0.044194 0.000000 1.000000
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1529 *MESH_TVERT 1 0.044194 0.125000 1.000000
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1530 *MESH_TVERT 2 0.066291 0.125000 1.000000
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1531 *MESH_TVERT 3 0.066291 0.000000 1.000000
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1532 *MESH_TVERT 4 0.022097 0.125000 1.000000
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1533 *MESH_TVERT 5 0.022097 0.000000 1.000000
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1535 *MESH_NUMTVFACES 4
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1537 *MESH_TFACE 0 0 2 1
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1538 *MESH_TFACE 1 0 3 2
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1539 *MESH_TFACE 2 4 0 1
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1540 *MESH_TFACE 3 4 5 0
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1543 *PROP_MOTIONBLUR 0
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1544 *PROP_CASTSHADOW 1
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1545 *PROP_RECVSHADOW 1
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1549 *NODE_NAME "mat6model0surf63"
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1551 *NODE_NAME "mat6model0surf63"
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1552 *INHERIT_POS 0 0 0
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1553 *INHERIT_ROT 0 0 0
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1554 *INHERIT_SCL 0 0 0
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1559 *TM_POS 0.000000 0.000000 0.000000
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1565 *COMMENT "SURFACETYPE MST_PLANAR"
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1566 *MESH_VERTEX_LIST {
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1567 *MESH_VERTEX 0 52.000000 0.000000 112.000000
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1568 *MESH_VERTEX 1 50.000000 -2.000000 112.000000
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1569 *MESH_VERTEX 2 50.000000 2.000000 112.000000
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1570 *MESH_VERTEX 3 48.000000 0.000000 112.000000
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1573 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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1574 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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1575 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
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1576 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
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1577 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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1578 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
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1581 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1582 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1584 *MESH_NUMTVERTEX 4
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1586 *MESH_TVERT 0 0.406250 1.000000 1.000000
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1587 *MESH_TVERT 1 0.390625 0.984375 1.000000
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1588 *MESH_TVERT 2 0.390625 1.015625 1.000000
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1589 *MESH_TVERT 3 0.375000 1.000000 1.000000
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1591 *MESH_NUMTVFACES 2
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1593 *MESH_TFACE 0 0 2 1
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1594 *MESH_TFACE 1 3 1 2
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1597 *PROP_MOTIONBLUR 0
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1598 *PROP_CASTSHADOW 1
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1599 *PROP_RECVSHADOW 1
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1603 *NODE_NAME "mat6model0surf64"
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1605 *NODE_NAME "mat6model0surf64"
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1606 *INHERIT_POS 0 0 0
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1607 *INHERIT_ROT 0 0 0
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1608 *INHERIT_SCL 0 0 0
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1613 *TM_POS 0.000000 0.000000 0.000000
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1619 *COMMENT "SURFACETYPE MST_PLANAR"
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1620 *MESH_VERTEX_LIST {
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1621 *MESH_VERTEX 0 52.000000 0.000000 96.000000
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1622 *MESH_VERTEX 1 50.000000 2.000000 96.000000
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1623 *MESH_VERTEX 2 50.000000 -2.000000 96.000000
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1624 *MESH_VERTEX 3 48.000000 0.000000 96.000000
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1627 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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1628 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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1629 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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1630 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
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1631 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
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1632 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
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1635 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1636 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1638 *MESH_NUMTVERTEX 4
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1640 *MESH_TVERT 0 0.406250 1.000000 1.000000
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1641 *MESH_TVERT 1 0.390625 1.015625 1.000000
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1642 *MESH_TVERT 2 0.390625 0.984375 1.000000
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1643 *MESH_TVERT 3 0.375000 1.000000 1.000000
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1645 *MESH_NUMTVFACES 2
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1647 *MESH_TFACE 0 0 2 1
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1648 *MESH_TFACE 1 3 1 2
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1651 *PROP_MOTIONBLUR 0
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1652 *PROP_CASTSHADOW 1
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1653 *PROP_RECVSHADOW 1
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1657 *NODE_NAME "mat6model0surf65"
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1659 *NODE_NAME "mat6model0surf65"
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1660 *INHERIT_POS 0 0 0
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1661 *INHERIT_ROT 0 0 0
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1662 *INHERIT_SCL 0 0 0
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1667 *TM_POS 0.000000 0.000000 0.000000
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1673 *COMMENT "SURFACETYPE MST_PLANAR"
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1674 *MESH_VERTEX_LIST {
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1675 *MESH_VERTEX 0 52.000000 0.000000 32.000000
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1676 *MESH_VERTEX 1 50.000000 -2.000000 32.000000
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1677 *MESH_VERTEX 2 50.000000 2.000000 32.000000
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1678 *MESH_VERTEX 3 48.000000 0.000000 32.000000
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1681 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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1682 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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1683 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
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1685 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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1686 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
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1689 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1690 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1692 *MESH_NUMTVERTEX 4
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1694 *MESH_TVERT 0 0.406250 1.000000 1.000000
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1695 *MESH_TVERT 1 0.390625 0.984375 1.000000
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1696 *MESH_TVERT 2 0.390625 1.015625 1.000000
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1697 *MESH_TVERT 3 0.375000 1.000000 1.000000
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1699 *MESH_NUMTVFACES 2
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1701 *MESH_TFACE 0 0 2 1
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1702 *MESH_TFACE 1 3 1 2
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1705 *PROP_MOTIONBLUR 0
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1706 *PROP_CASTSHADOW 1
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1707 *PROP_RECVSHADOW 1
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1711 *NODE_NAME "mat6model0surf66"
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1713 *NODE_NAME "mat6model0surf66"
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1714 *INHERIT_POS 0 0 0
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1715 *INHERIT_ROT 0 0 0
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1716 *INHERIT_SCL 0 0 0
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1721 *TM_POS 0.000000 0.000000 0.000000
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1727 *COMMENT "SURFACETYPE MST_PLANAR"
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1728 *MESH_VERTEX_LIST {
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1731 *MESH_VERTEX 2 50.000000 -2.000000 16.000000
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1732 *MESH_VERTEX 3 48.000000 0.000000 16.000000
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1735 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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1736 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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1737 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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1738 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
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1739 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
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1740 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
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1743 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1744 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1746 *MESH_NUMTVERTEX 4
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1748 *MESH_TVERT 0 0.406250 1.000000 1.000000
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1749 *MESH_TVERT 1 0.390625 1.015625 1.000000
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1750 *MESH_TVERT 2 0.390625 0.984375 1.000000
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1751 *MESH_TVERT 3 0.375000 1.000000 1.000000
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1753 *MESH_NUMTVFACES 2
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1755 *MESH_TFACE 0 0 2 1
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1756 *MESH_TFACE 1 3 1 2
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1759 *PROP_MOTIONBLUR 0
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1760 *PROP_CASTSHADOW 1
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1761 *PROP_RECVSHADOW 1
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1765 *NODE_NAME "mat6model0surf67"
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1767 *NODE_NAME "mat6model0surf67"
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1768 *INHERIT_POS 0 0 0
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1769 *INHERIT_ROT 0 0 0
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1770 *INHERIT_SCL 0 0 0
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1775 *TM_POS 0.000000 0.000000 0.000000
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1781 *COMMENT "SURFACETYPE MST_PLANAR"
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1782 *MESH_VERTEX_LIST {
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1785 *MESH_VERTEX 2 48.000000 0.000000 96.000000
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1786 *MESH_VERTEX 3 50.000000 2.000000 96.000000
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1787 *MESH_VERTEX 4 48.000000 0.000000 96.000000
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1788 *MESH_VERTEX 5 48.000000 0.000000 112.000000
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1789 *MESH_VERTEX 6 50.000000 -2.000000 112.000000
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1790 *MESH_VERTEX 7 50.000000 -2.000000 96.000000
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1793 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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1794 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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1795 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
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1796 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
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1797 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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1798 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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1799 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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1800 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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1801 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
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1802 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
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1803 *MESH_VERTEXNORMAL 6 0.000000 -1.000000 0.000000
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1804 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000
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1807 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1808 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1809 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1810 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1812 *MESH_NUMTVERTEX 8
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1814 *MESH_TVERT 0 0.066291 0.125000 1.000000
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1815 *MESH_TVERT 1 0.088388 0.125000 1.000000
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1816 *MESH_TVERT 2 0.088388 0.000000 1.000000
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1817 *MESH_TVERT 3 0.066291 0.000000 1.000000
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1818 *MESH_TVERT 4 0.000000 0.000000 1.000000
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1819 *MESH_TVERT 5 0.000000 0.125000 1.000000
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1820 *MESH_TVERT 6 0.022097 0.125000 1.000000
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1821 *MESH_TVERT 7 0.022097 0.000000 1.000000
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1823 *MESH_NUMTVFACES 4
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1825 *MESH_TFACE 0 0 2 1
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1826 *MESH_TFACE 1 0 3 2
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1827 *MESH_TFACE 2 4 6 5
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1828 *MESH_TFACE 3 4 7 6
\r
1831 *PROP_MOTIONBLUR 0
\r
1832 *PROP_CASTSHADOW 1
\r
1833 *PROP_RECVSHADOW 1
\r
1837 *NODE_NAME "mat6model0surf68"
\r
1839 *NODE_NAME "mat6model0surf68"
\r
1840 *INHERIT_POS 0 0 0
\r
1841 *INHERIT_ROT 0 0 0
\r
1842 *INHERIT_SCL 0 0 0
\r
1847 *TM_POS 0.000000 0.000000 0.000000
\r
1853 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1854 *MESH_VERTEX_LIST {
\r
1855 *MESH_VERTEX 0 50.000000 2.000000 32.000000
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1856 *MESH_VERTEX 1 48.000000 0.000000 32.000000
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1857 *MESH_VERTEX 2 48.000000 0.000000 16.000000
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1858 *MESH_VERTEX 3 50.000000 2.000000 16.000000
\r
1859 *MESH_VERTEX 4 48.000000 0.000000 16.000000
\r
1860 *MESH_VERTEX 5 48.000000 0.000000 32.000000
\r
1861 *MESH_VERTEX 6 50.000000 -2.000000 32.000000
\r
1862 *MESH_VERTEX 7 50.000000 -2.000000 16.000000
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1865 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
1866 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
1867 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
1868 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
1869 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
1870 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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1871 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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1872 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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1873 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
\r
1874 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
\r
1875 *MESH_VERTEXNORMAL 6 0.000000 -1.000000 0.000000
\r
1876 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000
\r
1879 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1880 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1881 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1882 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1884 *MESH_NUMTVERTEX 8
\r
1886 *MESH_TVERT 0 0.066291 0.125000 1.000000
\r
1887 *MESH_TVERT 1 0.088388 0.125000 1.000000
\r
1888 *MESH_TVERT 2 0.088388 0.000000 1.000000
\r
1889 *MESH_TVERT 3 0.066291 0.000000 1.000000
\r
1890 *MESH_TVERT 4 0.000000 0.000000 1.000000
\r
1891 *MESH_TVERT 5 0.000000 0.125000 1.000000
\r
1892 *MESH_TVERT 6 0.022097 0.125000 1.000000
\r
1893 *MESH_TVERT 7 0.022097 0.000000 1.000000
\r
1895 *MESH_NUMTVFACES 4
\r
1897 *MESH_TFACE 0 0 2 1
\r
1898 *MESH_TFACE 1 0 3 2
\r
1899 *MESH_TFACE 2 4 6 5
\r
1900 *MESH_TFACE 3 4 7 6
\r
1903 *PROP_MOTIONBLUR 0
\r
1904 *PROP_CASTSHADOW 1
\r
1905 *PROP_RECVSHADOW 1
\r
1909 *NODE_NAME "mat6model0surf69"
\r
1911 *NODE_NAME "mat6model0surf69"
\r
1912 *INHERIT_POS 0 0 0
\r
1913 *INHERIT_ROT 0 0 0
\r
1914 *INHERIT_SCL 0 0 0
\r
1919 *TM_POS 0.000000 0.000000 0.000000
\r
1925 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1926 *MESH_VERTEX_LIST {
\r
1927 *MESH_VERTEX 0 -37.000000 -3.000000 72.000000
\r
1928 *MESH_VERTEX 1 -37.000000 3.000000 72.000000
\r
1929 *MESH_VERTEX 2 -37.000000 3.000000 56.000000
\r
1930 *MESH_VERTEX 3 -37.000000 -3.000000 56.000000
\r
1933 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
1934 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
1935 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000
\r
1936 *MESH_VERTEXNORMAL 1 0.707107 0.707107 0.000000
\r
1937 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000
\r
1938 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000
\r
1941 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1942 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1944 *MESH_NUMTVERTEX 4
\r
1946 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
1947 *MESH_TVERT 1 0.000000 0.046875 1.000000
\r
1948 *MESH_TVERT 2 0.125000 0.046875 1.000000
\r
1949 *MESH_TVERT 3 0.125000 0.000000 1.000000
\r
1951 *MESH_NUMTVFACES 2
\r
1953 *MESH_TFACE 0 0 2 1
\r
1954 *MESH_TFACE 1 0 3 2
\r
1957 *PROP_MOTIONBLUR 0
\r
1958 *PROP_CASTSHADOW 1
\r
1959 *PROP_RECVSHADOW 1
\r
1963 *NODE_NAME "mat6model0surf70"
\r
1965 *NODE_NAME "mat6model0surf70"
\r
1966 *INHERIT_POS 0 0 0
\r
1967 *INHERIT_ROT 0 0 0
\r
1968 *INHERIT_SCL 0 0 0
\r
1973 *TM_POS 0.000000 0.000000 0.000000
\r
1979 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1980 *MESH_VERTEX_LIST {
\r
1981 *MESH_VERTEX 0 -39.000000 6.000000 64.000000
\r
1982 *MESH_VERTEX 1 -39.000000 5.000000 64.000000
\r
1983 *MESH_VERTEX 2 -40.000000 5.000000 67.000000
\r
1984 *MESH_VERTEX 3 -40.000000 6.000000 67.000000
\r
1987 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
1988 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
1989 *MESH_VERTEXNORMAL 0 0.948683 0.000000 0.316228
\r
1990 *MESH_VERTEXNORMAL 1 0.948683 0.000000 0.316228
\r
1991 *MESH_VERTEXNORMAL 2 0.948683 0.000000 0.316228
\r
1992 *MESH_VERTEXNORMAL 3 0.948683 0.000000 0.316228
\r
1995 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1996 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1998 *MESH_NUMTVERTEX 4
\r
2000 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
2001 *MESH_TVERT 1 0.000000 0.015625 1.000000
\r
2002 *MESH_TVERT 2 0.062500 0.015625 1.000000
\r
2003 *MESH_TVERT 3 0.062500 0.000000 1.000000
\r
2005 *MESH_NUMTVFACES 2
\r
2007 *MESH_TFACE 0 0 2 1
\r
2008 *MESH_TFACE 1 0 3 2
\r
2011 *PROP_MOTIONBLUR 0
\r
2012 *PROP_CASTSHADOW 1
\r
2013 *PROP_RECVSHADOW 1
\r
2017 *NODE_NAME "mat6model0surf71"
\r
2019 *NODE_NAME "mat6model0surf71"
\r
2020 *INHERIT_POS 0 0 0
\r
2021 *INHERIT_ROT 0 0 0
\r
2022 *INHERIT_SCL 0 0 0
\r
2027 *TM_POS 0.000000 0.000000 0.000000
\r
2033 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2034 *MESH_VERTEX_LIST {
\r
2035 *MESH_VERTEX 0 -40.000000 5.000000 61.000000
\r
2036 *MESH_VERTEX 1 -39.000000 5.000000 64.000000
\r
2037 *MESH_VERTEX 2 -39.000000 6.000000 64.000000
\r
2038 *MESH_VERTEX 3 -40.000000 6.000000 61.000000
\r
2041 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
2042 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
2043 *MESH_VERTEXNORMAL 0 0.948683 0.000000 -0.316228
\r
2044 *MESH_VERTEXNORMAL 1 0.948683 0.000000 -0.316228
\r
2045 *MESH_VERTEXNORMAL 2 0.948683 0.000000 -0.316228
\r
2046 *MESH_VERTEXNORMAL 3 0.948683 0.000000 -0.316228
\r
2049 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2050 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2052 *MESH_NUMTVERTEX 4
\r
2054 *MESH_TVERT 0 0.437500 0.015625 1.000000
\r
2055 *MESH_TVERT 1 0.500000 0.015625 1.000000
\r
2056 *MESH_TVERT 2 0.500000 0.000000 1.000000
\r
2057 *MESH_TVERT 3 0.437500 0.000000 1.000000
\r
2059 *MESH_NUMTVFACES 2
\r
2061 *MESH_TFACE 0 0 2 1
\r
2062 *MESH_TFACE 1 0 3 2
\r
2065 *PROP_MOTIONBLUR 0
\r
2066 *PROP_CASTSHADOW 1
\r
2067 *PROP_RECVSHADOW 1
\r
2071 *NODE_NAME "mat6model0surf72"
\r
2073 *NODE_NAME "mat6model0surf72"
\r
2074 *INHERIT_POS 0 0 0
\r
2075 *INHERIT_ROT 0 0 0
\r
2076 *INHERIT_SCL 0 0 0
\r
2081 *TM_POS 0.000000 0.000000 0.000000
\r
2087 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2088 *MESH_VERTEX_LIST {
\r
2089 *MESH_VERTEX 0 -40.000000 -5.000000 67.000000
\r
2090 *MESH_VERTEX 1 -39.000000 -5.000000 64.000000
\r
2091 *MESH_VERTEX 2 -39.000000 -6.000000 64.000000
\r
2092 *MESH_VERTEX 3 -40.000000 -6.000000 67.000000
\r
2095 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
2096 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
2097 *MESH_VERTEXNORMAL 0 0.948683 0.000000 0.316228
\r
2098 *MESH_VERTEXNORMAL 1 0.948683 0.000000 0.316228
\r
2099 *MESH_VERTEXNORMAL 2 0.948683 0.000000 0.316228
\r
2100 *MESH_VERTEXNORMAL 3 0.948683 0.000000 0.316228
\r
2103 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2104 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2106 *MESH_NUMTVERTEX 4
\r
2108 *MESH_TVERT 0 0.187500 0.015625 1.000000
\r
2109 *MESH_TVERT 1 0.250000 0.015625 1.000000
\r
2110 *MESH_TVERT 2 0.250000 0.000000 1.000000
\r
2111 *MESH_TVERT 3 0.187500 0.000000 1.000000
\r
2113 *MESH_NUMTVFACES 2
\r
2115 *MESH_TFACE 0 0 2 1
\r
2116 *MESH_TFACE 1 0 3 2
\r
2119 *PROP_MOTIONBLUR 0
\r
2120 *PROP_CASTSHADOW 1
\r
2121 *PROP_RECVSHADOW 1
\r
2125 *NODE_NAME "mat6model0surf73"
\r
2127 *NODE_NAME "mat6model0surf73"
\r
2128 *INHERIT_POS 0 0 0
\r
2129 *INHERIT_ROT 0 0 0
\r
2130 *INHERIT_SCL 0 0 0
\r
2135 *TM_POS 0.000000 0.000000 0.000000
\r
2141 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2142 *MESH_VERTEX_LIST {
\r
2143 *MESH_VERTEX 0 -39.000000 -6.000000 64.000000
\r
2144 *MESH_VERTEX 1 -39.000000 -5.000000 64.000000
\r
2145 *MESH_VERTEX 2 -40.000000 -5.000000 61.000000
\r
2146 *MESH_VERTEX 3 -40.000000 -6.000000 61.000000
\r
2149 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
2150 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
2151 *MESH_VERTEXNORMAL 0 0.948683 0.000000 -0.316228
\r
2152 *MESH_VERTEXNORMAL 1 0.948683 0.000000 -0.316228
\r
2153 *MESH_VERTEXNORMAL 2 0.948683 0.000000 -0.316228
\r
2154 *MESH_VERTEXNORMAL 3 0.948683 0.000000 -0.316228
\r
2157 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2158 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2160 *MESH_NUMTVERTEX 4
\r
2162 *MESH_TVERT 0 0.250000 0.000000 1.000000
\r
2163 *MESH_TVERT 1 0.250000 0.015625 1.000000
\r
2164 *MESH_TVERT 2 0.312500 0.015625 1.000000
\r
2165 *MESH_TVERT 3 0.312500 0.000000 1.000000
\r
2167 *MESH_NUMTVFACES 2
\r
2169 *MESH_TFACE 0 0 2 1
\r
2170 *MESH_TFACE 1 0 3 2
\r
2173 *PROP_MOTIONBLUR 0
\r
2174 *PROP_CASTSHADOW 1
\r
2175 *PROP_RECVSHADOW 1
\r
2179 *NODE_NAME "mat6model0surf74"
\r
2181 *NODE_NAME "mat6model0surf74"
\r
2182 *INHERIT_POS 0 0 0
\r
2183 *INHERIT_ROT 0 0 0
\r
2184 *INHERIT_SCL 0 0 0
\r
2189 *TM_POS 0.000000 0.000000 0.000000
\r
2195 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2196 *MESH_VERTEX_LIST {
\r
2197 *MESH_VERTEX 0 -43.000000 6.000000 68.000000
\r
2198 *MESH_VERTEX 1 -43.000000 6.000000 64.000000
\r
2199 *MESH_VERTEX 2 -40.000000 6.000000 67.000000
\r
2200 *MESH_VERTEX 3 -39.000000 6.000000 64.000000
\r
2201 *MESH_VERTEX 4 -40.000000 6.000000 61.000000
\r
2202 *MESH_VERTEX 5 -43.000000 6.000000 60.000000
\r
2203 *MESH_VERTEX 6 -46.000004 6.000000 67.000000
\r
2204 *MESH_VERTEX 7 -46.000004 6.000000 61.000000
\r
2205 *MESH_VERTEX 8 -47.000004 6.000000 64.000000
\r
2208 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
2209 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
2210 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
2211 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
2212 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
2213 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
2214 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
2215 *MESH_FACENORMAL 7 0.000000 0.000000 1.000000
\r
2216 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
2217 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
2218 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
2219 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
2220 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000
\r
2221 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000
\r
2222 *MESH_VERTEXNORMAL 6 0.000000 1.000000 0.000000
\r
2223 *MESH_VERTEXNORMAL 7 0.000000 1.000000 0.000000
\r
2224 *MESH_VERTEXNORMAL 8 0.000000 1.000000 0.000000
\r
2227 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2228 *MESH_FACE 1 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2229 *MESH_FACE 2 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2230 *MESH_FACE 3 A: 1 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2231 *MESH_FACE 4 A: 0 B: 1 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2232 *MESH_FACE 5 A: 1 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2233 *MESH_FACE 6 A: 1 B: 8 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2234 *MESH_FACE 7 A: 1 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2236 *MESH_NUMTVERTEX 9
\r
2238 *MESH_TVERT 0 0.328125 1.062500 1.000000
\r
2239 *MESH_TVERT 1 0.328125 1.000000 1.000000
\r
2240 *MESH_TVERT 2 0.281250 1.046875 1.000000
\r
2241 *MESH_TVERT 3 0.265625 1.000000 1.000000
\r
2242 *MESH_TVERT 4 0.281250 0.953125 1.000000
\r
2243 *MESH_TVERT 5 0.328125 0.937500 1.000000
\r
2244 *MESH_TVERT 6 0.375000 1.046875 1.000000
\r
2245 *MESH_TVERT 7 0.375000 0.953125 1.000000
\r
2246 *MESH_TVERT 8 0.390625 1.000000 1.000000
\r
2248 *MESH_NUMTVFACES 8
\r
2250 *MESH_TFACE 0 0 2 1
\r
2251 *MESH_TFACE 1 1 2 3
\r
2252 *MESH_TFACE 2 1 3 4
\r
2253 *MESH_TFACE 3 1 4 5
\r
2254 *MESH_TFACE 4 0 1 6
\r
2255 *MESH_TFACE 5 1 5 7
\r
2256 *MESH_TFACE 6 1 8 6
\r
2257 *MESH_TFACE 7 1 7 8
\r
2260 *PROP_MOTIONBLUR 0
\r
2261 *PROP_CASTSHADOW 1
\r
2262 *PROP_RECVSHADOW 1
\r
2266 *NODE_NAME "mat6model0surf75"
\r
2268 *NODE_NAME "mat6model0surf75"
\r
2269 *INHERIT_POS 0 0 0
\r
2270 *INHERIT_ROT 0 0 0
\r
2271 *INHERIT_SCL 0 0 0
\r
2276 *TM_POS 0.000000 0.000000 0.000000
\r
2282 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2283 *MESH_VERTEX_LIST {
\r
2284 *MESH_VERTEX 0 -40.000000 5.000000 67.000000
\r
2285 *MESH_VERTEX 1 -43.000000 5.000000 68.000000
\r
2286 *MESH_VERTEX 2 -43.000000 6.000000 68.000000
\r
2287 *MESH_VERTEX 3 -40.000000 6.000000 67.000000
\r
2290 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
2291 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
2292 *MESH_VERTEXNORMAL 0 0.316228 0.000000 0.948683
\r
2293 *MESH_VERTEXNORMAL 1 0.316228 0.000000 0.948683
\r
2294 *MESH_VERTEXNORMAL 2 0.316228 0.000000 0.948683
\r
2295 *MESH_VERTEXNORMAL 3 0.316228 -0.000000 0.948683
\r
2298 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2299 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2301 *MESH_NUMTVERTEX 4
\r
2303 *MESH_TVERT 0 0.062500 0.015625 1.000000
\r
2304 *MESH_TVERT 1 0.125000 0.015625 1.000000
\r
2305 *MESH_TVERT 2 0.125000 0.000000 1.000000
\r
2306 *MESH_TVERT 3 0.062500 0.000000 1.000000
\r
2308 *MESH_NUMTVFACES 2
\r
2310 *MESH_TFACE 0 0 2 1
\r
2311 *MESH_TFACE 1 0 3 2
\r
2314 *PROP_MOTIONBLUR 0
\r
2315 *PROP_CASTSHADOW 1
\r
2316 *PROP_RECVSHADOW 1
\r
2320 *NODE_NAME "mat6model0surf76"
\r
2322 *NODE_NAME "mat6model0surf76"
\r
2323 *INHERIT_POS 0 0 0
\r
2324 *INHERIT_ROT 0 0 0
\r
2325 *INHERIT_SCL 0 0 0
\r
2330 *TM_POS 0.000000 0.000000 0.000000
\r
2336 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2337 *MESH_VERTEX_LIST {
\r
2338 *MESH_VERTEX 0 -38.999996 5.000000 64.000000
\r
2339 *MESH_VERTEX 1 -43.000000 5.000000 64.000000
\r
2340 *MESH_VERTEX 2 -39.999996 5.000000 67.000000
\r
2341 *MESH_VERTEX 3 -43.000000 5.000000 68.000000
\r
2342 *MESH_VERTEX 4 -39.999996 5.000000 61.000000
\r
2343 *MESH_VERTEX 5 -43.000000 5.000000 60.000000
\r
2344 *MESH_VERTEX 6 -46.000000 5.000000 67.000000
\r
2345 *MESH_VERTEX 7 -46.000000 5.000000 61.000000
\r
2346 *MESH_VERTEX 8 -47.000000 5.000000 64.000000
\r
2349 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
2350 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
2351 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
2352 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
2353 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
2354 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
2355 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
2356 *MESH_FACENORMAL 7 0.000000 0.000000 1.000000
\r
2357 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
2358 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
2359 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
\r
2360 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
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2365 *MESH_VERTEXNORMAL 8 0.000000 -1.000000 0.000000
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2368 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2369 *MESH_FACE 1 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2370 *MESH_FACE 2 A: 0 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2371 *MESH_FACE 3 A: 1 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2372 *MESH_FACE 4 A: 1 B: 3 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2373 *MESH_FACE 5 A: 1 B: 7 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2374 *MESH_FACE 6 A: 1 B: 6 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2375 *MESH_FACE 7 A: 1 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2377 *MESH_NUMTVERTEX 9
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2379 *MESH_TVERT 0 0.265625 1.000000 1.000000
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2380 *MESH_TVERT 1 0.328125 1.000000 1.000000
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2381 *MESH_TVERT 2 0.281250 1.046875 1.000000
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2382 *MESH_TVERT 3 0.328125 1.062500 1.000000
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2383 *MESH_TVERT 4 0.281250 0.953125 1.000000
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2384 *MESH_TVERT 5 0.328125 0.937500 1.000000
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2385 *MESH_TVERT 6 0.375000 1.046875 1.000000
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2386 *MESH_TVERT 7 0.375000 0.953125 1.000000
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2387 *MESH_TVERT 8 0.390625 1.000000 1.000000
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2389 *MESH_NUMTVFACES 8
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2391 *MESH_TFACE 0 0 2 1
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2392 *MESH_TFACE 1 1 2 3
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2393 *MESH_TFACE 2 0 1 4
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2394 *MESH_TFACE 3 1 5 4
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2395 *MESH_TFACE 4 1 3 6
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2396 *MESH_TFACE 5 1 7 5
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2397 *MESH_TFACE 6 1 6 8
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2398 *MESH_TFACE 7 1 8 7
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2401 *PROP_MOTIONBLUR 0
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2402 *PROP_CASTSHADOW 1
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2403 *PROP_RECVSHADOW 1
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2407 *NODE_NAME "mat6model0surf77"
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2409 *NODE_NAME "mat6model0surf77"
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2410 *INHERIT_POS 0 0 0
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2411 *INHERIT_ROT 0 0 0
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2412 *INHERIT_SCL 0 0 0
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2417 *TM_POS 0.000000 0.000000 0.000000
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2423 *COMMENT "SURFACETYPE MST_PLANAR"
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2424 *MESH_VERTEX_LIST {
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2426 *MESH_VERTEX 1 -43.000000 5.000000 60.000000
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2427 *MESH_VERTEX 2 -40.000000 5.000000 61.000000
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2428 *MESH_VERTEX 3 -40.000000 6.000000 61.000000
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2431 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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2432 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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2433 *MESH_VERTEXNORMAL 0 0.316228 0.000000 -0.948683
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2434 *MESH_VERTEXNORMAL 1 0.316228 0.000000 -0.948683
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2435 *MESH_VERTEXNORMAL 2 0.316228 0.000000 -0.948683
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2436 *MESH_VERTEXNORMAL 3 0.316228 0.000000 -0.948683
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2439 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2440 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2442 *MESH_NUMTVERTEX 4
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2444 *MESH_TVERT 0 0.375000 0.000000 1.000000
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2445 *MESH_TVERT 1 0.375000 0.015625 1.000000
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2446 *MESH_TVERT 2 0.437500 0.015625 1.000000
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2447 *MESH_TVERT 3 0.437500 0.000000 1.000000
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2449 *MESH_NUMTVFACES 2
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2451 *MESH_TFACE 0 0 2 1
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2452 *MESH_TFACE 1 0 3 2
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2455 *PROP_MOTIONBLUR 0
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2456 *PROP_CASTSHADOW 1
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2457 *PROP_RECVSHADOW 1
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2461 *NODE_NAME "mat6model0surf78"
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2463 *NODE_NAME "mat6model0surf78"
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2464 *INHERIT_POS 0 0 0
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2465 *INHERIT_ROT 0 0 0
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2466 *INHERIT_SCL 0 0 0
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2471 *TM_POS 0.000000 0.000000 0.000000
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2477 *COMMENT "SURFACETYPE MST_PLANAR"
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2478 *MESH_VERTEX_LIST {
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2479 *MESH_VERTEX 0 -41.000000 5.000000 64.000000
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2480 *MESH_VERTEX 1 -41.000000 3.000000 64.000000
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2481 *MESH_VERTEX 2 -43.000000 3.000000 66.000000
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2482 *MESH_VERTEX 3 -43.000000 5.000000 66.000000
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2483 *MESH_VERTEX 4 -45.000000 5.000000 64.000000
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2484 *MESH_VERTEX 5 -45.000000 3.000000 64.000000
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2487 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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2488 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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2489 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
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2490 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
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2491 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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2492 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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2493 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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2494 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
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2495 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
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2496 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
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2499 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2500 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2501 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2502 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2504 *MESH_NUMTVERTEX 6
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2506 *MESH_TVERT 0 0.000000 0.000000 1.000000
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2507 *MESH_TVERT 1 0.000000 0.031250 1.000000
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2508 *MESH_TVERT 2 0.044194 0.031250 1.000000
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2509 *MESH_TVERT 3 0.044194 0.000000 1.000000
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2510 *MESH_TVERT 4 0.088388 0.000000 1.000000
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2511 *MESH_TVERT 5 0.088388 0.031250 1.000000
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2513 *MESH_NUMTVFACES 4
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2515 *MESH_TFACE 0 0 2 1
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2516 *MESH_TFACE 1 0 3 2
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2517 *MESH_TFACE 2 2 3 4
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2518 *MESH_TFACE 3 2 4 5
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2521 *PROP_MOTIONBLUR 0
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2522 *PROP_CASTSHADOW 1
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2523 *PROP_RECVSHADOW 1
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2527 *NODE_NAME "mat6model0surf79"
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2529 *NODE_NAME "mat6model0surf79"
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2530 *INHERIT_POS 0 0 0
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2531 *INHERIT_ROT 0 0 0
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2532 *INHERIT_SCL 0 0 0
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2537 *TM_POS 0.000000 0.000000 0.000000
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2543 *COMMENT "SURFACETYPE MST_PLANAR"
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2544 *MESH_VERTEX_LIST {
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2545 *MESH_VERTEX 0 -43.000000 3.000000 62.000000
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2546 *MESH_VERTEX 1 -41.000000 3.000000 64.000000
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2547 *MESH_VERTEX 2 -41.000000 5.000000 64.000000
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2548 *MESH_VERTEX 3 -43.000000 5.000000 62.000000
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2549 *MESH_VERTEX 4 -45.000000 5.000000 64.000000
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2550 *MESH_VERTEX 5 -45.000000 3.000000 64.000000
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2553 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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2554 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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2555 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
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2556 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
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2557 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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2558 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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2559 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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2560 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
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2561 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
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2562 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
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2565 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2566 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2567 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2568 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2570 *MESH_NUMTVERTEX 6
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2572 *MESH_TVERT 0 0.132583 0.031250 1.000000
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2573 *MESH_TVERT 1 0.176777 0.031250 1.000000
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2574 *MESH_TVERT 2 0.176777 0.000000 1.000000
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2575 *MESH_TVERT 3 0.132583 0.000000 1.000000
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2576 *MESH_TVERT 4 0.088388 0.000000 1.000000
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2577 *MESH_TVERT 5 0.088388 0.031250 1.000000
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2579 *MESH_NUMTVFACES 4
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2581 *MESH_TFACE 0 0 2 1
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2582 *MESH_TFACE 1 0 3 2
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2583 *MESH_TFACE 2 4 3 0
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2584 *MESH_TFACE 3 4 0 5
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2587 *PROP_MOTIONBLUR 0
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2588 *PROP_CASTSHADOW 1
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2589 *PROP_RECVSHADOW 1
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2593 *NODE_NAME "mat6model0surf80"
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2595 *NODE_NAME "mat6model0surf80"
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2596 *INHERIT_POS 0 0 0
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2597 *INHERIT_ROT 0 0 0
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2598 *INHERIT_SCL 0 0 0
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2603 *TM_POS 0.000000 0.000000 0.000000
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2609 *COMMENT "SURFACETYPE MST_PLANAR"
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2610 *MESH_VERTEX_LIST {
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2611 *MESH_VERTEX 0 -43.000000 -3.000000 66.000000
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2612 *MESH_VERTEX 1 -41.000000 -3.000000 64.000000
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2613 *MESH_VERTEX 2 -41.000000 -5.000000 64.000000
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2614 *MESH_VERTEX 3 -43.000000 -5.000000 66.000000
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2615 *MESH_VERTEX 4 -45.000000 -5.000000 64.000000
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2616 *MESH_VERTEX 5 -45.000000 -3.000000 64.000000
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2619 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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2620 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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2621 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
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2622 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
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2623 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
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2624 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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2625 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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2626 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
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2627 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
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2628 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
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2631 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2632 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2633 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2634 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2636 *MESH_NUMTVERTEX 6
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2638 *MESH_TVERT 0 0.044194 0.031250 1.000000
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2639 *MESH_TVERT 1 0.088388 0.031250 1.000000
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2640 *MESH_TVERT 2 0.088388 0.000000 1.000000
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2641 *MESH_TVERT 3 0.044194 0.000000 1.000000
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2642 *MESH_TVERT 4 0.000000 0.000000 1.000000
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2643 *MESH_TVERT 5 0.000000 0.031250 1.000000
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2645 *MESH_NUMTVFACES 4
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2647 *MESH_TFACE 0 0 2 1
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2648 *MESH_TFACE 1 0 3 2
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2649 *MESH_TFACE 2 4 3 0
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2650 *MESH_TFACE 3 4 0 5
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2653 *PROP_MOTIONBLUR 0
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2654 *PROP_CASTSHADOW 1
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2655 *PROP_RECVSHADOW 1
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2659 *NODE_NAME "mat6model0surf81"
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2661 *NODE_NAME "mat6model0surf81"
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2662 *INHERIT_POS 0 0 0
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2663 *INHERIT_ROT 0 0 0
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2664 *INHERIT_SCL 0 0 0
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2669 *TM_POS 0.000000 0.000000 0.000000
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2675 *COMMENT "SURFACETYPE MST_PLANAR"
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2676 *MESH_VERTEX_LIST {
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2677 *MESH_VERTEX 0 -43.000000 -5.000000 68.000000
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2678 *MESH_VERTEX 1 -43.000000 -5.000000 64.000000
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2679 *MESH_VERTEX 2 -40.000000 -5.000000 67.000000
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2680 *MESH_VERTEX 3 -39.000000 -5.000000 64.000000
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2681 *MESH_VERTEX 4 -40.000000 -5.000000 61.000000
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2682 *MESH_VERTEX 5 -43.000000 -5.000000 60.000000
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2683 *MESH_VERTEX 6 -46.000004 -5.000000 67.000000
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2684 *MESH_VERTEX 7 -46.000004 -5.000000 61.000000
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2685 *MESH_VERTEX 8 -47.000004 -5.000000 64.000000
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2688 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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2689 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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2690 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
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2691 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
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2692 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
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2693 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
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2694 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
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2695 *MESH_FACENORMAL 7 0.000000 0.000000 1.000000
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2696 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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2697 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
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2698 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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2699 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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2700 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000
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2701 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000
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2702 *MESH_VERTEXNORMAL 6 0.000000 1.000000 0.000000
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2703 *MESH_VERTEXNORMAL 7 0.000000 1.000000 0.000000
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2704 *MESH_VERTEXNORMAL 8 0.000000 1.000000 0.000000
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2707 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2708 *MESH_FACE 1 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2709 *MESH_FACE 2 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2710 *MESH_FACE 3 A: 1 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2711 *MESH_FACE 4 A: 0 B: 1 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2712 *MESH_FACE 5 A: 1 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2713 *MESH_FACE 6 A: 1 B: 8 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2714 *MESH_FACE 7 A: 1 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2716 *MESH_NUMTVERTEX 9
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2718 *MESH_TVERT 0 0.328125 1.062500 1.000000
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2719 *MESH_TVERT 1 0.328125 1.000000 1.000000
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2720 *MESH_TVERT 2 0.375000 1.046875 1.000000
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2721 *MESH_TVERT 3 0.390625 1.000000 1.000000
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2722 *MESH_TVERT 4 0.375000 0.953125 1.000000
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2723 *MESH_TVERT 5 0.328125 0.937500 1.000000
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2724 *MESH_TVERT 6 0.281250 1.046875 1.000000
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2725 *MESH_TVERT 7 0.281250 0.953125 1.000000
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2726 *MESH_TVERT 8 0.265625 1.000000 1.000000
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2728 *MESH_NUMTVFACES 8
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2730 *MESH_TFACE 0 0 2 1
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2731 *MESH_TFACE 1 1 2 3
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2732 *MESH_TFACE 2 1 3 4
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2733 *MESH_TFACE 3 1 4 5
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2734 *MESH_TFACE 4 0 1 6
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2735 *MESH_TFACE 5 1 5 7
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2736 *MESH_TFACE 6 1 8 6
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2737 *MESH_TFACE 7 1 7 8
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2740 *PROP_MOTIONBLUR 0
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2741 *PROP_CASTSHADOW 1
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2742 *PROP_RECVSHADOW 1
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2746 *NODE_NAME "mat6model0surf82"
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2748 *NODE_NAME "mat6model0surf82"
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2749 *INHERIT_POS 0 0 0
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2750 *INHERIT_ROT 0 0 0
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2751 *INHERIT_SCL 0 0 0
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2756 *TM_POS 0.000000 0.000000 0.000000
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2762 *COMMENT "SURFACETYPE MST_PLANAR"
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2763 *MESH_VERTEX_LIST {
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2764 *MESH_VERTEX 0 -41.000000 -5.000000 64.000000
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2765 *MESH_VERTEX 1 -41.000000 -3.000000 64.000000
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2766 *MESH_VERTEX 2 -43.000000 -3.000000 62.000000
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2767 *MESH_VERTEX 3 -43.000000 -5.000000 62.000000
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2768 *MESH_VERTEX 4 -45.000000 -5.000000 64.000000
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2769 *MESH_VERTEX 5 -45.000000 -3.000000 64.000000
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2772 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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2773 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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2774 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
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2775 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
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2776 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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2777 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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2778 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
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2779 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
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2780 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
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2781 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
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2784 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2785 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2786 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2787 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2789 *MESH_NUMTVERTEX 6
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2791 *MESH_TVERT 0 0.088388 0.000000 1.000000
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2792 *MESH_TVERT 1 0.088388 0.031250 1.000000
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2793 *MESH_TVERT 2 0.132583 0.031250 1.000000
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2794 *MESH_TVERT 3 0.132583 0.000000 1.000000
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2795 *MESH_TVERT 4 0.176777 0.000000 1.000000
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2796 *MESH_TVERT 5 0.176777 0.031250 1.000000
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2798 *MESH_NUMTVFACES 4
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2800 *MESH_TFACE 0 0 2 1
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2801 *MESH_TFACE 1 0 3 2
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2802 *MESH_TFACE 2 2 3 4
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2803 *MESH_TFACE 3 2 4 5
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2806 *PROP_MOTIONBLUR 0
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2807 *PROP_CASTSHADOW 1
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2808 *PROP_RECVSHADOW 1
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2812 *NODE_NAME "mat6model0surf83"
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2814 *NODE_NAME "mat6model0surf83"
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2815 *INHERIT_POS 0 0 0
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2816 *INHERIT_ROT 0 0 0
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2817 *INHERIT_SCL 0 0 0
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2822 *TM_POS 0.000000 0.000000 0.000000
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2828 *COMMENT "SURFACETYPE MST_PLANAR"
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2829 *MESH_VERTEX_LIST {
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2830 *MESH_VERTEX 0 -43.000000 -6.000000 68.000000
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2831 *MESH_VERTEX 1 -43.000000 -5.000000 68.000000
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2832 *MESH_VERTEX 2 -40.000000 -5.000000 67.000000
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2833 *MESH_VERTEX 3 -40.000000 -6.000000 67.000000
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2836 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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2837 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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2838 *MESH_VERTEXNORMAL 0 0.316228 -0.000000 0.948683
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2839 *MESH_VERTEXNORMAL 1 0.316228 -0.000000 0.948683
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2840 *MESH_VERTEXNORMAL 2 0.316228 -0.000000 0.948683
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2841 *MESH_VERTEXNORMAL 3 0.316228 0.000000 0.948683
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2844 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2845 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2847 *MESH_NUMTVERTEX 4
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2849 *MESH_TVERT 0 0.125000 0.000000 1.000000
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2850 *MESH_TVERT 1 0.125000 0.015625 1.000000
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2851 *MESH_TVERT 2 0.187500 0.015625 1.000000
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2852 *MESH_TVERT 3 0.187500 0.000000 1.000000
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2854 *MESH_NUMTVFACES 2
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2856 *MESH_TFACE 0 0 2 1
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2857 *MESH_TFACE 1 0 3 2
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2860 *PROP_MOTIONBLUR 0
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2861 *PROP_CASTSHADOW 1
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2862 *PROP_RECVSHADOW 1
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2866 *NODE_NAME "mat6model0surf84"
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2868 *NODE_NAME "mat6model0surf84"
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2869 *INHERIT_POS 0 0 0
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2870 *INHERIT_ROT 0 0 0
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2871 *INHERIT_SCL 0 0 0
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2876 *TM_POS 0.000000 0.000000 0.000000
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2882 *COMMENT "SURFACETYPE MST_PLANAR"
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2883 *MESH_VERTEX_LIST {
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2884 *MESH_VERTEX 0 -38.999996 -6.000000 64.000000
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2885 *MESH_VERTEX 1 -43.000000 -6.000000 64.000000
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2886 *MESH_VERTEX 2 -39.999996 -6.000000 67.000000
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2887 *MESH_VERTEX 3 -43.000000 -6.000000 68.000000
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2888 *MESH_VERTEX 4 -39.999996 -6.000000 61.000000
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2889 *MESH_VERTEX 5 -43.000000 -6.000000 60.000000
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2890 *MESH_VERTEX 6 -46.000000 -6.000000 67.000000
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2891 *MESH_VERTEX 7 -46.000000 -6.000000 61.000000
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2892 *MESH_VERTEX 8 -47.000000 -6.000000 64.000000
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2895 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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2896 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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2897 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
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2898 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
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2899 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
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2900 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
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2901 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
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2902 *MESH_FACENORMAL 7 0.000000 0.000000 1.000000
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2903 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
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2904 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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2905 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
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2906 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
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2907 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
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2908 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
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2909 *MESH_VERTEXNORMAL 6 0.000000 -1.000000 0.000000
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2910 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000
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2911 *MESH_VERTEXNORMAL 8 0.000000 -1.000000 0.000000
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2914 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2915 *MESH_FACE 1 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2916 *MESH_FACE 2 A: 0 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2917 *MESH_FACE 3 A: 1 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2918 *MESH_FACE 4 A: 1 B: 3 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2919 *MESH_FACE 5 A: 1 B: 7 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2920 *MESH_FACE 6 A: 1 B: 6 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2921 *MESH_FACE 7 A: 1 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2923 *MESH_NUMTVERTEX 9
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2925 *MESH_TVERT 0 0.390625 1.000000 1.000000
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2926 *MESH_TVERT 1 0.328125 1.000000 1.000000
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2927 *MESH_TVERT 2 0.375000 1.046875 1.000000
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2928 *MESH_TVERT 3 0.328125 1.062500 1.000000
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2929 *MESH_TVERT 4 0.375000 0.953125 1.000000
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2930 *MESH_TVERT 5 0.328125 0.937500 1.000000
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2931 *MESH_TVERT 6 0.281250 1.046875 1.000000
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2932 *MESH_TVERT 7 0.281250 0.953125 1.000000
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2933 *MESH_TVERT 8 0.265625 1.000000 1.000000
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2935 *MESH_NUMTVFACES 8
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2937 *MESH_TFACE 0 0 2 1
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2938 *MESH_TFACE 1 1 2 3
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2939 *MESH_TFACE 2 0 1 4
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2940 *MESH_TFACE 3 1 5 4
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2941 *MESH_TFACE 4 1 3 6
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2942 *MESH_TFACE 5 1 7 5
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2943 *MESH_TFACE 6 1 6 8
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2944 *MESH_TFACE 7 1 8 7
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2947 *PROP_MOTIONBLUR 0
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2948 *PROP_CASTSHADOW 1
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2949 *PROP_RECVSHADOW 1
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2953 *NODE_NAME "mat6model0surf85"
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2955 *NODE_NAME "mat6model0surf85"
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2956 *INHERIT_POS 0 0 0
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2957 *INHERIT_ROT 0 0 0
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2958 *INHERIT_SCL 0 0 0
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2963 *TM_POS 0.000000 0.000000 0.000000
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2969 *COMMENT "SURFACETYPE MST_PLANAR"
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2970 *MESH_VERTEX_LIST {
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2971 *MESH_VERTEX 0 -40.000000 -5.000000 61.000000
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2972 *MESH_VERTEX 1 -43.000000 -5.000000 60.000000
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2973 *MESH_VERTEX 2 -43.000000 -6.000000 60.000000
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2974 *MESH_VERTEX 3 -40.000000 -6.000000 61.000000
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2977 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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2978 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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2979 *MESH_VERTEXNORMAL 0 0.316228 0.000000 -0.948683
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2980 *MESH_VERTEXNORMAL 1 0.316228 0.000000 -0.948683
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2981 *MESH_VERTEXNORMAL 2 0.316228 0.000000 -0.948683
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2982 *MESH_VERTEXNORMAL 3 0.316228 0.000000 -0.948683
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2985 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2986 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2988 *MESH_NUMTVERTEX 4
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2990 *MESH_TVERT 0 0.312500 0.015625 1.000000
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2991 *MESH_TVERT 1 0.375000 0.015625 1.000000
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2992 *MESH_TVERT 2 0.375000 0.000000 1.000000
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2993 *MESH_TVERT 3 0.312500 0.000000 1.000000
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2995 *MESH_NUMTVFACES 2
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2997 *MESH_TFACE 0 0 2 1
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2998 *MESH_TFACE 1 0 3 2
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3001 *PROP_MOTIONBLUR 0
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3002 *PROP_CASTSHADOW 1
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3003 *PROP_RECVSHADOW 1
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3007 *NODE_NAME "mat6model0surf86"
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3009 *NODE_NAME "mat6model0surf86"
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3010 *INHERIT_POS 0 0 0
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3011 *INHERIT_ROT 0 0 0
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3012 *INHERIT_SCL 0 0 0
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3017 *TM_POS 0.000000 0.000000 0.000000
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3023 *COMMENT "SURFACETYPE MST_PLANAR"
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3024 *MESH_VERTEX_LIST {
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3025 *MESH_VERTEX 0 -43.000000 6.000000 68.000000
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3026 *MESH_VERTEX 1 -43.000000 5.000000 68.000000
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3027 *MESH_VERTEX 2 -46.000000 5.000000 67.000000
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3028 *MESH_VERTEX 3 -46.000000 6.000000 67.000000
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3031 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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3032 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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3033 *MESH_VERTEXNORMAL 0 -0.316228 0.000000 0.948683
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3034 *MESH_VERTEXNORMAL 1 -0.316228 0.000000 0.948683
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3035 *MESH_VERTEXNORMAL 2 -0.316228 0.000000 0.948683
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3036 *MESH_VERTEXNORMAL 3 -0.316228 0.000000 0.948683
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3039 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3040 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3042 *MESH_NUMTVERTEX 4
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3044 *MESH_TVERT 0 0.125000 0.000000 1.000000
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3045 *MESH_TVERT 1 0.125000 0.015625 1.000000
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3046 *MESH_TVERT 2 0.187500 0.015625 1.000000
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3047 *MESH_TVERT 3 0.187500 0.000000 1.000000
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3049 *MESH_NUMTVFACES 2
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3051 *MESH_TFACE 0 0 2 1
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3052 *MESH_TFACE 1 0 3 2
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3055 *PROP_MOTIONBLUR 0
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3056 *PROP_CASTSHADOW 1
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3057 *PROP_RECVSHADOW 1
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3061 *NODE_NAME "mat6model0surf87"
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3063 *NODE_NAME "mat6model0surf87"
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3064 *INHERIT_POS 0 0 0
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3065 *INHERIT_ROT 0 0 0
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3066 *INHERIT_SCL 0 0 0
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3071 *TM_POS 0.000000 0.000000 0.000000
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3077 *COMMENT "SURFACETYPE MST_PLANAR"
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3078 *MESH_VERTEX_LIST {
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3079 *MESH_VERTEX 0 -46.000000 5.000000 61.000000
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3080 *MESH_VERTEX 1 -43.000000 5.000000 60.000000
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3081 *MESH_VERTEX 2 -43.000000 6.000000 60.000000
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3082 *MESH_VERTEX 3 -46.000000 6.000000 61.000000
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3085 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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3086 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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3087 *MESH_VERTEXNORMAL 0 -0.316228 0.000000 -0.948683
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3088 *MESH_VERTEXNORMAL 1 -0.316228 0.000000 -0.948683
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3089 *MESH_VERTEXNORMAL 2 -0.316228 0.000000 -0.948683
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3090 *MESH_VERTEXNORMAL 3 -0.316228 0.000000 -0.948683
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3093 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3094 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3096 *MESH_NUMTVERTEX 4
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3098 *MESH_TVERT 0 0.312500 0.015625 1.000000
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3099 *MESH_TVERT 1 0.375000 0.015625 1.000000
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3100 *MESH_TVERT 2 0.375000 0.000000 1.000000
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3101 *MESH_TVERT 3 0.312500 0.000000 1.000000
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3103 *MESH_NUMTVFACES 2
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3105 *MESH_TFACE 0 0 2 1
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3106 *MESH_TFACE 1 0 3 2
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3109 *PROP_MOTIONBLUR 0
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3110 *PROP_CASTSHADOW 1
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3111 *PROP_RECVSHADOW 1
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3115 *NODE_NAME "mat6model0surf88"
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3117 *NODE_NAME "mat6model0surf88"
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3118 *INHERIT_POS 0 0 0
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3119 *INHERIT_ROT 0 0 0
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3120 *INHERIT_SCL 0 0 0
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3125 *TM_POS 0.000000 0.000000 0.000000
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3131 *COMMENT "SURFACETYPE MST_PLANAR"
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3132 *MESH_VERTEX_LIST {
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3133 *MESH_VERTEX 0 -46.000000 -5.000000 67.000000
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3134 *MESH_VERTEX 1 -43.000000 -5.000000 68.000000
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3135 *MESH_VERTEX 2 -43.000000 -6.000000 68.000000
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3136 *MESH_VERTEX 3 -46.000000 -6.000000 67.000000
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3139 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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3140 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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3141 *MESH_VERTEXNORMAL 0 -0.316228 0.000000 0.948683
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3142 *MESH_VERTEXNORMAL 1 -0.316228 0.000000 0.948683
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3143 *MESH_VERTEXNORMAL 2 -0.316228 0.000000 0.948683
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3144 *MESH_VERTEXNORMAL 3 -0.316228 0.000000 0.948683
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3147 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3148 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3150 *MESH_NUMTVERTEX 4
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3152 *MESH_TVERT 0 0.062500 0.015625 1.000000
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3153 *MESH_TVERT 1 0.125000 0.015625 1.000000
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3154 *MESH_TVERT 2 0.125000 0.000000 1.000000
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3155 *MESH_TVERT 3 0.062500 0.000000 1.000000
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3157 *MESH_NUMTVFACES 2
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3159 *MESH_TFACE 0 0 2 1
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3160 *MESH_TFACE 1 0 3 2
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3163 *PROP_MOTIONBLUR 0
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3164 *PROP_CASTSHADOW 1
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3165 *PROP_RECVSHADOW 1
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3169 *NODE_NAME "mat6model0surf89"
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3171 *NODE_NAME "mat6model0surf89"
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3172 *INHERIT_POS 0 0 0
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3173 *INHERIT_ROT 0 0 0
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3174 *INHERIT_SCL 0 0 0
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3179 *TM_POS 0.000000 0.000000 0.000000
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3185 *COMMENT "SURFACETYPE MST_PLANAR"
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3186 *MESH_VERTEX_LIST {
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3187 *MESH_VERTEX 0 -43.000000 -6.000000 60.000000
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3188 *MESH_VERTEX 1 -43.000000 -5.000000 60.000000
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3189 *MESH_VERTEX 2 -46.000000 -5.000000 61.000000
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3190 *MESH_VERTEX 3 -46.000000 -6.000000 61.000000
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3193 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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3194 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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3195 *MESH_VERTEXNORMAL 0 -0.316228 0.000000 -0.948683
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3196 *MESH_VERTEXNORMAL 1 -0.316228 0.000000 -0.948683
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3197 *MESH_VERTEXNORMAL 2 -0.316228 0.000000 -0.948683
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3198 *MESH_VERTEXNORMAL 3 -0.316228 0.000000 -0.948683
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3201 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3202 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3204 *MESH_NUMTVERTEX 4
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3206 *MESH_TVERT 0 0.375000 0.000000 1.000000
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3207 *MESH_TVERT 1 0.375000 0.015625 1.000000
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3208 *MESH_TVERT 2 0.437500 0.015625 1.000000
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3209 *MESH_TVERT 3 0.437500 0.000000 1.000000
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3211 *MESH_NUMTVFACES 2
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3213 *MESH_TFACE 0 0 2 1
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3214 *MESH_TFACE 1 0 3 2
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3217 *PROP_MOTIONBLUR 0
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3218 *PROP_CASTSHADOW 1
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3219 *PROP_RECVSHADOW 1
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3223 *NODE_NAME "mat6model0surf90"
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3225 *NODE_NAME "mat6model0surf90"
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3226 *INHERIT_POS 0 0 0
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3227 *INHERIT_ROT 0 0 0
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3228 *INHERIT_SCL 0 0 0
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3233 *TM_POS 0.000000 0.000000 0.000000
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3239 *COMMENT "SURFACETYPE MST_PLANAR"
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3240 *MESH_VERTEX_LIST {
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3241 *MESH_VERTEX 0 -46.000000 5.000000 67.000000
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3242 *MESH_VERTEX 1 -47.000000 5.000000 64.000000
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3243 *MESH_VERTEX 2 -47.000000 6.000000 64.000000
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3244 *MESH_VERTEX 3 -46.000000 6.000000 67.000000
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3247 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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3248 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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3249 *MESH_VERTEXNORMAL 0 -0.948683 0.000000 0.316228
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3250 *MESH_VERTEXNORMAL 1 -0.948683 0.000000 0.316228
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3251 *MESH_VERTEXNORMAL 2 -0.948683 0.000000 0.316228
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3252 *MESH_VERTEXNORMAL 3 -0.948683 0.000000 0.316228
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3255 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3256 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3258 *MESH_NUMTVERTEX 4
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3260 *MESH_TVERT 0 0.187500 0.015625 1.000000
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3261 *MESH_TVERT 1 0.250000 0.015625 1.000000
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3262 *MESH_TVERT 2 0.250000 0.000000 1.000000
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3263 *MESH_TVERT 3 0.187500 0.000000 1.000000
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3265 *MESH_NUMTVFACES 2
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3267 *MESH_TFACE 0 0 2 1
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3268 *MESH_TFACE 1 0 3 2
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3271 *PROP_MOTIONBLUR 0
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3272 *PROP_CASTSHADOW 1
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3273 *PROP_RECVSHADOW 1
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3277 *NODE_NAME "mat6model0surf91"
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3279 *NODE_NAME "mat6model0surf91"
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3280 *INHERIT_POS 0 0 0
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3281 *INHERIT_ROT 0 0 0
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3282 *INHERIT_SCL 0 0 0
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3287 *TM_POS 0.000000 0.000000 0.000000
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3293 *COMMENT "SURFACETYPE MST_PLANAR"
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3294 *MESH_VERTEX_LIST {
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3295 *MESH_VERTEX 0 -47.000000 6.000000 64.000000
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3296 *MESH_VERTEX 1 -47.000000 5.000000 64.000000
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3297 *MESH_VERTEX 2 -46.000000 5.000000 61.000000
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3298 *MESH_VERTEX 3 -46.000000 6.000000 61.000000
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3301 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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3302 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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3303 *MESH_VERTEXNORMAL 0 -0.948683 -0.000000 -0.316228
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3304 *MESH_VERTEXNORMAL 1 -0.948683 -0.000000 -0.316228
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3305 *MESH_VERTEXNORMAL 2 -0.948683 -0.000000 -0.316228
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3306 *MESH_VERTEXNORMAL 3 -0.948683 0.000000 -0.316228
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3309 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3310 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3312 *MESH_NUMTVERTEX 4
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3314 *MESH_TVERT 0 0.250000 0.000000 1.000000
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3315 *MESH_TVERT 1 0.250000 0.015625 1.000000
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3316 *MESH_TVERT 2 0.312500 0.015625 1.000000
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3317 *MESH_TVERT 3 0.312500 0.000000 1.000000
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3319 *MESH_NUMTVFACES 2
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3321 *MESH_TFACE 0 0 2 1
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3322 *MESH_TFACE 1 0 3 2
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3325 *PROP_MOTIONBLUR 0
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3326 *PROP_CASTSHADOW 1
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3327 *PROP_RECVSHADOW 1
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3331 *NODE_NAME "mat6model0surf92"
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3333 *NODE_NAME "mat6model0surf92"
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3334 *INHERIT_POS 0 0 0
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3335 *INHERIT_ROT 0 0 0
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3336 *INHERIT_SCL 0 0 0
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3341 *TM_POS 0.000000 0.000000 0.000000
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3347 *COMMENT "SURFACETYPE MST_PLANAR"
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3348 *MESH_VERTEX_LIST {
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3349 *MESH_VERTEX 0 -47.000000 -6.000000 64.000000
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3350 *MESH_VERTEX 1 -47.000000 -5.000000 64.000000
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3351 *MESH_VERTEX 2 -46.000000 -5.000000 67.000000
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3352 *MESH_VERTEX 3 -46.000000 -6.000000 67.000000
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3355 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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3356 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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3357 *MESH_VERTEXNORMAL 0 -0.948683 0.000000 0.316228
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3358 *MESH_VERTEXNORMAL 1 -0.948683 0.000000 0.316228
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3359 *MESH_VERTEXNORMAL 2 -0.948683 0.000000 0.316228
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3360 *MESH_VERTEXNORMAL 3 -0.948683 0.000000 0.316228
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3363 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3364 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3366 *MESH_NUMTVERTEX 4
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3368 *MESH_TVERT 0 0.000000 0.000000 1.000000
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3369 *MESH_TVERT 1 0.000000 0.015625 1.000000
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3370 *MESH_TVERT 2 0.062500 0.015625 1.000000
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3371 *MESH_TVERT 3 0.062500 0.000000 1.000000
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3373 *MESH_NUMTVFACES 2
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3375 *MESH_TFACE 0 0 2 1
\r
3376 *MESH_TFACE 1 0 3 2
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3379 *PROP_MOTIONBLUR 0
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3380 *PROP_CASTSHADOW 1
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3381 *PROP_RECVSHADOW 1
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3385 *NODE_NAME "mat6model0surf93"
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3387 *NODE_NAME "mat6model0surf93"
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3388 *INHERIT_POS 0 0 0
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3389 *INHERIT_ROT 0 0 0
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3390 *INHERIT_SCL 0 0 0
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3395 *TM_POS 0.000000 0.000000 0.000000
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3401 *COMMENT "SURFACETYPE MST_PLANAR"
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3402 *MESH_VERTEX_LIST {
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3403 *MESH_VERTEX 0 -46.000000 -5.000000 61.000000
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3404 *MESH_VERTEX 1 -47.000000 -5.000000 64.000000
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3405 *MESH_VERTEX 2 -47.000000 -6.000000 64.000000
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3406 *MESH_VERTEX 3 -46.000000 -6.000000 61.000000
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3409 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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3410 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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3411 *MESH_VERTEXNORMAL 0 -0.948683 0.000000 -0.316228
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3412 *MESH_VERTEXNORMAL 1 -0.948683 0.000000 -0.316228
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3413 *MESH_VERTEXNORMAL 2 -0.948683 0.000000 -0.316228
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3414 *MESH_VERTEXNORMAL 3 -0.948683 -0.000000 -0.316228
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3417 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3418 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3420 *MESH_NUMTVERTEX 4
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3422 *MESH_TVERT 0 0.437500 0.015625 1.000000
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3423 *MESH_TVERT 1 0.500000 0.015625 1.000000
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3424 *MESH_TVERT 2 0.500000 0.000000 1.000000
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3425 *MESH_TVERT 3 0.437500 0.000000 1.000000
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3427 *MESH_NUMTVFACES 2
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3429 *MESH_TFACE 0 0 2 1
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3430 *MESH_TFACE 1 0 3 2
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3433 *PROP_MOTIONBLUR 0
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3434 *PROP_CASTSHADOW 1
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3435 *PROP_RECVSHADOW 1
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3439 *NODE_NAME "mat6model0surf94"
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3441 *NODE_NAME "mat6model0surf94"
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3442 *INHERIT_POS 0 0 0
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3443 *INHERIT_ROT 0 0 0
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3444 *INHERIT_SCL 0 0 0
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3449 *TM_POS 0.000000 0.000000 0.000000
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3455 *COMMENT "SURFACETYPE MST_PLANAR"
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3456 *MESH_VERTEX_LIST {
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3457 *MESH_VERTEX 0 -49.000000 3.000000 72.000000
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3458 *MESH_VERTEX 1 -49.000000 3.000000 56.000000
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3459 *MESH_VERTEX 2 -37.000000 3.000000 56.000000
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3460 *MESH_VERTEX 3 -37.000000 3.000000 72.000000
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3463 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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3464 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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3465 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
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3466 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
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3467 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000
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3468 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
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3471 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3472 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3474 *MESH_NUMTVERTEX 4
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3476 *MESH_TVERT 0 0.000000 0.140625 1.000000
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3477 *MESH_TVERT 1 0.125000 0.140625 1.000000
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3478 *MESH_TVERT 2 0.125000 0.046875 1.000000
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3479 *MESH_TVERT 3 0.000000 0.046875 1.000000
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3481 *MESH_NUMTVFACES 2
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3483 *MESH_TFACE 0 0 2 1
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3484 *MESH_TFACE 1 0 3 2
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3487 *PROP_MOTIONBLUR 0
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3488 *PROP_CASTSHADOW 1
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3489 *PROP_RECVSHADOW 1
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3493 *NODE_NAME "mat6model0surf95"
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3495 *NODE_NAME "mat6model0surf95"
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3496 *INHERIT_POS 0 0 0
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3497 *INHERIT_ROT 0 0 0
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3498 *INHERIT_SCL 0 0 0
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3503 *TM_POS 0.000000 0.000000 0.000000
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3509 *COMMENT "SURFACETYPE MST_PLANAR"
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3510 *MESH_VERTEX_LIST {
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3511 *MESH_VERTEX 0 -49.000000 -3.000000 72.000000
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3512 *MESH_VERTEX 1 -49.000000 3.000000 72.000000
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3513 *MESH_VERTEX 2 -37.000000 3.000000 72.000000
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3514 *MESH_VERTEX 3 -37.000000 -3.000000 72.000000
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3517 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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3518 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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3519 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
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3520 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
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3521 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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3522 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
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3525 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3526 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3528 *MESH_NUMTVERTEX 4
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3530 *MESH_TVERT 0 0.000000 0.000000 1.000000
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3531 *MESH_TVERT 1 0.000000 0.046875 1.000000
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3532 *MESH_TVERT 2 0.093750 0.046875 1.000000
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3533 *MESH_TVERT 3 0.093750 0.000000 1.000000
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3535 *MESH_NUMTVFACES 2
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3537 *MESH_TFACE 0 0 2 1
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3538 *MESH_TFACE 1 0 3 2
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3541 *PROP_MOTIONBLUR 0
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3542 *PROP_CASTSHADOW 1
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3543 *PROP_RECVSHADOW 1
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3547 *NODE_NAME "mat6model0surf96"
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3549 *NODE_NAME "mat6model0surf96"
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3550 *INHERIT_POS 0 0 0
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3551 *INHERIT_ROT 0 0 0
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3552 *INHERIT_SCL 0 0 0
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3557 *TM_POS 0.000000 0.000000 0.000000
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3563 *COMMENT "SURFACETYPE MST_PLANAR"
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3564 *MESH_VERTEX_LIST {
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3565 *MESH_VERTEX 0 -49.000000 3.000000 56.000000
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3566 *MESH_VERTEX 1 -49.000000 -3.000000 56.000000
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3567 *MESH_VERTEX 2 -37.000000 -3.000000 56.000000
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3568 *MESH_VERTEX 3 -37.000000 3.000000 56.000000
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3571 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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3572 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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3573 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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3574 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
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3575 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
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3576 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
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3579 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3580 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3582 *MESH_NUMTVERTEX 4
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3584 *MESH_TVERT 0 0.000000 0.000000 1.000000
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3585 *MESH_TVERT 1 0.000000 0.046875 1.000000
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3586 *MESH_TVERT 2 0.093750 0.046875 1.000000
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3587 *MESH_TVERT 3 0.093750 0.000000 1.000000
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3589 *MESH_NUMTVFACES 2
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3591 *MESH_TFACE 0 0 2 1
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3592 *MESH_TFACE 1 0 3 2
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3595 *PROP_MOTIONBLUR 0
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3596 *PROP_CASTSHADOW 1
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3597 *PROP_RECVSHADOW 1
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3601 *NODE_NAME "mat6model0surf97"
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3603 *NODE_NAME "mat6model0surf97"
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3604 *INHERIT_POS 0 0 0
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3605 *INHERIT_ROT 0 0 0
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3606 *INHERIT_SCL 0 0 0
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3611 *TM_POS 0.000000 0.000000 0.000000
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3617 *COMMENT "SURFACETYPE MST_PLANAR"
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3618 *MESH_VERTEX_LIST {
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3619 *MESH_VERTEX 0 -49.000000 3.000000 72.000000
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3620 *MESH_VERTEX 1 -49.000000 -3.000000 72.000000
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3621 *MESH_VERTEX 2 -49.000000 -3.000000 56.000000
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3622 *MESH_VERTEX 3 -49.000000 3.000000 56.000000
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3625 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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3626 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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3627 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
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3628 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000
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3629 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
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3630 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
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3633 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3634 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3636 *MESH_NUMTVERTEX 4
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3638 *MESH_TVERT 0 0.000000 0.140625 1.000000
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3639 *MESH_TVERT 1 0.000000 0.187500 1.000000
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3640 *MESH_TVERT 2 0.125000 0.187500 1.000000
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3641 *MESH_TVERT 3 0.125000 0.140625 1.000000
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3643 *MESH_NUMTVFACES 2
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3645 *MESH_TFACE 0 0 2 1
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3646 *MESH_TFACE 1 0 3 2
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3649 *PROP_MOTIONBLUR 0
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3650 *PROP_CASTSHADOW 1
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3651 *PROP_RECVSHADOW 1
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3655 *NODE_NAME "mat6model0surf98"
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3657 *NODE_NAME "mat6model0surf98"
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3658 *INHERIT_POS 0 0 0
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3659 *INHERIT_ROT 0 0 0
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3660 *INHERIT_SCL 0 0 0
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3665 *TM_POS 0.000000 0.000000 0.000000
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3671 *COMMENT "SURFACETYPE MST_PLANAR"
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3672 *MESH_VERTEX_LIST {
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3673 *MESH_VERTEX 0 -37.000000 -3.000000 72.000000
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3674 *MESH_VERTEX 1 -37.000000 -3.000000 56.000000
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3675 *MESH_VERTEX 2 -49.000000 -3.000000 56.000000
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3676 *MESH_VERTEX 3 -49.000000 -3.000000 72.000000
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3679 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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3680 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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3681 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000
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3682 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
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3683 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
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3684 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
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3687 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3688 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3690 *MESH_NUMTVERTEX 4
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3692 *MESH_TVERT 0 0.000000 0.281250 1.000000
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3693 *MESH_TVERT 1 0.125000 0.281250 1.000000
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3694 *MESH_TVERT 2 0.125000 0.187500 1.000000
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3695 *MESH_TVERT 3 0.000000 0.187500 1.000000
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3697 *MESH_NUMTVFACES 2
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3699 *MESH_TFACE 0 0 2 1
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3700 *MESH_TFACE 1 0 3 2
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3703 *PROP_MOTIONBLUR 0
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3704 *PROP_CASTSHADOW 1
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3705 *PROP_RECVSHADOW 1
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