2 CLASS(VoretQuitDialog) EXTENDS(VoretDialog)
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3 METHOD(VoretQuitDialog, fill, void(entity))
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4 ATTRIB(VoretQuitDialog, title, string, "Quit")
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5 ATTRIB(VoretQuitDialog, color, vector, SKINCOLOR_DIALOG_QUIT)
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6 ATTRIB(VoretQuitDialog, intendedWidth, float, 0.5)
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7 ATTRIB(VoretQuitDialog, rows, float, 3)
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8 ATTRIB(VoretQuitDialog, columns, float, 2)
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9 ENDCLASS(VoretQuitDialog)
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12 #ifdef IMPLEMENTATION
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13 void fillVoretQuitDialog(entity me)
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17 me.TD(me, 1, 2, makeVoretTextLabel(0.5, "Are you sure you want to quit?"));
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20 me.TD(me, 1, 1, e = makeVoretCommandButton("Yes", '1 0 0', "quit", 0));
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21 me.TD(me, 1, 1, e = makeVoretButton("No", '0 1 0'));
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22 e.onClick = Dialog_Close;
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23 e.onClickEntity = me;
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