1 void CopyBody(float keepvelocity);
5 float CheatImpulse(float i) { return 0; }
6 float CheatCommand(float argc) { return 0; }
7 float CheatFrame() { return 0; }
8 void CheatInit() { cheatcount_total = world.cheatcount; }
9 void CheatShutdown() { }
10 void CheatInitClient() { }
11 void CheatShutdownClient() { }
12 void Drag_MoveDrag(entity from, entity to) { }
18 float autocvar_sv_cheats;
20 #define CHIMPULSE_SPEEDRUN_INIT 30
21 #define CHIMPULSE_GIVE_ALL 99
22 #define CHIMPULSE_CLONE_MOVING 140
23 #define CHIMPULSE_SPEEDRUN 141
24 #define CHIMPULSE_CLONE_STANDING 142
25 #define CHIMPULSE_TELEPORT 143
26 #define CHIMPULSE_R00T 148
32 sv_cheats = cvar("sv_cheats");
39 void CheatInitClient()
43 void CheatShutdownClient()
47 float CheatsAllowed(float i, float argc, float fr) // the cheat gets passed as argument for possible future ACL checking
49 // dead people cannot cheat
50 if(self.deadflag != DEAD_NO)
52 if(self.classname != "player")
56 if(i == CHIMPULSE_CLONE_MOVING || i == CHIMPULSE_CLONE_STANDING)
57 if(self.lip < sv_clones)
65 if(sv_cheats && autocvar_sv_cheats)
68 // if we get here, player is not allowed to cheat. Log it.
70 bprint(sprintf("Player %s^7 tried to use cheat 'impulse %d'\n", self.netname, i));
72 bprint(sprintf("Player %s^7 tried to use cheat '%s'\n", self.netname, argv(0)));
74 bprint(sprintf("Player %s^7 tried to use cheat frame %d\n", self.netname, fr));
76 bprint(sprintf("Player %s^7 tried to use an unknown cheat\n", self.netname));
81 #define BEGIN_CHEAT_FUNCTION() \
82 float cheating, attempting; \
83 cheating = 0; attempting = 0
86 #define ADD_CHEATS(e,n) \
87 cheatcount_total += n; \
89 #define END_CHEAT_FUNCTION() \
90 ADD_CHEATS(self,cheating); \
92 #define IS_CHEAT(i,argc,fr) \
94 if(!CheatsAllowed(i,argc,fr)) \
97 float CheatImpulse(float i)
99 BEGIN_CHEAT_FUNCTION();
105 case CHIMPULSE_SPEEDRUN_INIT: // deploy personal waypoint
106 // shared with regular waypoint init, so this is not a cheat by itself
109 self.personal = spawn();
110 self.personal.classname = "personal_wp";
112 self.personal.origin = self.origin;
113 self.personal.v_angle = self.v_angle;
114 self.personal.velocity = self.velocity;
115 self.personal.ammo_fuel = self.ammo_fuel;
116 self.personal.health = self.health;
117 self.personal.armorvalue = self.armorvalue;
118 self.personal.weapons = self.weapons;
119 self.personal.items = self.items;
120 self.personal.pauserotarmor_finished = self.pauserotarmor_finished;
121 self.personal.pauserothealth_finished = self.pauserothealth_finished;
122 self.personal.pauserotfuel_finished = self.pauserotfuel_finished;
123 self.personal.pauseregenhealth_finished = self.pauseregenhealth_finished;
124 self.personal.pauseregenarmor_finished = self.pauseregenarmor_finished;
125 self.personal.strength_finished = self.strength_finished;
126 self.personal.invincible_finished = self.invincible_finished;
127 self.personal.teleport_time = time;
128 break; // this part itself doesn't cheat, so let's not count this
129 case CHIMPULSE_CLONE_MOVING:
131 makevectors (self.v_angle);
132 self.velocity = self.velocity + v_forward * 300;
135 self.velocity = self.velocity - v_forward * 300;
138 case CHIMPULSE_CLONE_STANDING:
144 case CHIMPULSE_GIVE_ALL:
146 CheatCommand(tokenize_console("give all"));
147 break; // already counted as cheat
148 case CHIMPULSE_SPEEDRUN:
152 self.speedrunning = TRUE;
153 tracebox(self.personal.origin, self.mins, self.maxs, self.personal.origin, MOVE_WORLDONLY, self);
156 sprint(self, "Cannot move there, cheater - only waypoints set using g_waypointsprite_personal work\n");
160 // Abort speedrun, teleport back
161 setorigin(self, self.personal.origin);
162 self.oldvelocity = self.velocity = self.personal.velocity;
163 self.angles = self.personal.v_angle;
164 self.fixangle = TRUE;
167 bprint("The ", self.flagcarried.netname, " was returned to base by its carrier\n");
168 ReturnFlag(self.flagcarried);
173 self.ammo_fuel = 999;
174 self.health = start_health;
175 self.armorvalue = start_armorvalue;
176 self.weapons |= weaponsInMap;
177 self.pauserotarmor_finished = time + cvar("g_balance_pause_armor_rot_spawn");
178 self.pauserothealth_finished = time + cvar("g_balance_pause_health_rot_spawn");
179 self.pauserotfuel_finished = time + cvar("g_balance_pause_fuel_rot_spawn");
180 self.pauseregenhealth_finished = time + cvar("g_balance_pause_health_regen_spawn");
181 self.pauseregenarmor_finished = time + cvar("g_balance_pause_armor_regen_spawn");
182 self.strength_finished = 0;
183 self.invincible_finished = 0;
187 self.ammo_fuel = self.personal.ammo_fuel;
188 self.health = self.personal.health;
189 self.armorvalue = self.personal.armorvalue;
190 self.weapons = self.personal.weapons;
191 self.items = self.personal.items;
192 self.pauserotarmor_finished = time + self.personal.pauserotarmor_finished - self.personal.teleport_time;
193 self.pauserothealth_finished = time + self.personal.pauserothealth_finished - self.personal.teleport_time;
194 self.pauserotfuel_finished = time + self.personal.pauserotfuel_finished - self.personal.teleport_time;
195 self.pauseregenhealth_finished = time + self.personal.pauseregenhealth_finished - self.personal.teleport_time;
196 self.pauseregenarmor_finished = time + self.personal.pauseregenarmor_finished - self.personal.teleport_time;
197 self.strength_finished = time + self.personal.strength_finished - self.personal.teleport_time;
198 self.invincible_finished = time + self.personal.invincible_finished - self.personal.teleport_time;
203 if(self.deadflag != DEAD_NO)
204 sprint(self, "UR DEAD AHAHAH))\n");
206 sprint(self, "No waypoint set, cheater (use g_waypointsprite_personal to set one)\n");
208 case CHIMPULSE_TELEPORT:
210 if(MoveToRandomMapLocation(self, DPCONTENTS_SOLID | DPCONTENTS_CORPSE | DPCONTENTS_PLAYERCLIP, DPCONTENTS_SLIME | DPCONTENTS_LAVA | DPCONTENTS_SKY | DPCONTENTS_BODY | DPCONTENTS_DONOTENTER, Q3SURFACEFLAG_SKY, ((sv_cheats >= 2) ? 100000 : 100), 1024, 256))
212 self.angles_x = -self.angles_x;
213 self.fixangle = TRUE;
214 self.velocity = '0 0 0';
218 sprint(self, "Emergency teleport could not find a good location, forget it!\n");
224 if( e.playermodel == "models/player/jeandarc.zym"
225 || e.playermodel == "models/player/pyria.zym"
226 || e.playermodel == "models/player/skadi.zym"
227 || (e.playermodel == "models/player/specop.zym" && random() < 0.5) // you never know
228 || e.playermodel == "models/player/visitant.zym")
230 makevectors(e.angles);
231 traceline(e.origin, e.origin + v_right * 256, MOVE_NORMAL, e);
238 org = normalize(org);
239 traceline(e.origin, e.origin + org * 256, MOVE_NORMAL, e); // random direction
242 org = findbetterlocation(trace_endpos, 12);
246 pointparticles(particleeffectnum("rocket_explode"), org, '0 0 0', 1);
247 sound(e2, CHAN_PROJECTILE, "weapons/rocket_impact.wav", VOL_BASE, ATTN_NORM);
248 RadiusDamage(e2, e, 1000, 0, 128, e, 500, DEATH_CHEAT, world);
251 print("404 Sportsmanship not found.\n");
256 END_CHEAT_FUNCTION();
259 void DragBox_Think();
261 float CheatCommand(float argc)
263 BEGIN_CHEAT_FUNCTION();
273 case "pointparticles":
274 IS_CHEAT(0, argc, 0);
279 // origin (0..1, on crosshair line)
282 effectnum = particleeffectnum(argv(1));
284 crosshair_trace(self);
285 start = (1-f) * self.origin + f * trace_endpos;
288 pointparticles(effectnum, start, end, f);
292 sprint(self, "Usage: sv_cheats 1; restart; cmd pointparticles effectname position(0..1) velocityvector multiplier\n");
294 case "trailparticles":
295 IS_CHEAT(0, argc, 0);
300 effectnum = particleeffectnum(argv(1));
301 W_SetupShot(self, FALSE, FALSE, "",0);
302 traceline(w_shotorg, w_shotorg + w_shotdir * MAX_SHOT_DISTANCE, MOVE_NORMAL, self);
303 trailparticles(self, effectnum, w_shotorg, trace_endpos);
307 sprint(self, "Usage: sv_cheats 1; restart; cmd trailparticles effectname\n");
310 IS_CHEAT(0, argc, 0);
316 W_SetupShot(self, FALSE, FALSE, "", 0);
317 traceline(w_shotorg, w_shotorg + w_shotdir * 2048, MOVE_NORMAL, self);
318 if((trace_dphitq3surfaceflags & Q3SURFACEFLAG_NOIMPACT) || trace_fraction == 1)
320 sprint(self, "cannot make stuff there (bad surface)\n");
325 e.model = strzone(argv(1));
326 e.mdl = "rocket_explode";
328 setorigin(e, trace_endpos);
329 e.effects = EF_NOMODELFLAGS;
332 e.angles = fixedvectoangles2(trace_plane_normal, v_forward);
333 e.angles = AnglesTransform_ApplyToAngles(e.angles, '-90 0 0'); // so unrotated models work
337 spawnfunc_func_breakable();
342 tracebox(e.origin, e.mins, e.maxs, e.origin, MOVE_NORMAL, e);
346 sprint(self, "cannot make stuff there (no space)\n");
356 sprint(self, "Usage: sv_cheats 1; restart; cmd make models/... 0/1/2\n");
359 IS_CHEAT(0, argc, 0);
362 race_ImposePenaltyTime(self, stof(argv(1)), argv(2));
366 sprint(self, "Usage: sv_cheats 1; restart; cmd penalty 5.0 AHAHAHAHAHAHAH))\n");
368 case "dragbox_spawn":
369 IS_CHEAT(0, argc, 0);
371 e.classname = "dragbox_box";
372 e.think = DragBox_Think;
374 e.solid = -1; // black
375 setmodel(e, "null"); // network it
377 e.cnt = stof(argv(1));
379 e.cnt = max(0, drag_lastcnt);
382 e.aiment.classname = "dragbox_corner_1";
384 setmodel(e.aiment, "models/marker.md3");
386 setsize(e.aiment, '0 0 0', '0 0 0');
388 setorigin(e.aiment, stov(argv(2)));
391 crosshair_trace(self);
392 setorigin(e.aiment, trace_endpos);
396 e.enemy.classname = "dragbox_corner_2";
398 setmodel(e.enemy, "models/marker.md3");
400 setsize(e.enemy, '0 0 0', '0 0 0');
401 end = normalize(self.origin + self.view_ofs - e.aiment.origin);
402 end_x = (end_x > 0) * 2 - 1;
403 end_y = (end_y > 0) * 2 - 1;
404 end_z = (end_z > 0) * 2 - 1;
406 setorigin(e.enemy, stov(argv(3)));
408 setorigin(e.enemy, e.aiment.origin + 32 * end);
410 e.killindicator = spawn();
411 e.killindicator.classname = "drag_digit";
412 e.killindicator.owner = e;
413 setattachment(e.killindicator, e, "");
414 setorigin(e.killindicator, '0 0 -8');
415 e.killindicator.killindicator = spawn();
416 e.killindicator.killindicator.classname = "drag_digit";
417 e.killindicator.killindicator.owner = e;
418 setattachment(e.killindicator.killindicator, e, "");
419 setorigin(e.killindicator.killindicator, '0 0 8');
422 case "dragpoint_spawn":
423 IS_CHEAT(0, argc, 0);
425 e.classname = "dragpoint";
426 e.think = DragBox_Think;
428 e.solid = 0; // nothing special
429 setmodel(e, "models/marker.md3");
430 setsize(e, PL_MIN, PL_MAX);
433 e.cnt = stof(argv(1));
435 e.cnt = drag_lastcnt;
437 setorigin(e, stov(argv(2)));
440 crosshair_trace(self);
441 setorigin(e, trace_endpos + normalize(self.origin + self.view_ofs - trace_endpos));
442 move_out_of_solid(e);
445 e.killindicator = spawn();
446 e.killindicator.classname = "drag_digit";
447 e.killindicator.owner = e;
448 setattachment(e.killindicator, e, "");
449 setorigin(e.killindicator, '0 0 40');
450 e.killindicator.killindicator = spawn();
451 e.killindicator.killindicator.classname = "drag_digit";
452 e.killindicator.killindicator.owner = e;
453 setattachment(e.killindicator.killindicator, e, "");
454 setorigin(e.killindicator.killindicator, '0 0 56');
458 IS_CHEAT(0, argc, 0);
459 RandomSelection_Init();
460 crosshair_trace(self);
461 for(e = world; (e = find(e, classname, "dragbox_box")); )
462 RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - trace_endpos));
463 for(e = world; (e = find(e, classname, "dragpoint")); )
464 RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - trace_endpos));
465 if(RandomSelection_chosen_ent)
467 remove(RandomSelection_chosen_ent.killindicator.killindicator);
468 remove(RandomSelection_chosen_ent.killindicator);
469 if(RandomSelection_chosen_ent.aiment)
470 remove(RandomSelection_chosen_ent.aiment);
471 if(RandomSelection_chosen_ent.enemy)
472 remove(RandomSelection_chosen_ent.enemy);
473 remove(RandomSelection_chosen_ent);
478 IS_CHEAT(0, argc, 0);
481 RandomSelection_Init();
482 crosshair_trace(self);
483 for(e = world; (e = find(e, classname, "dragbox_box")); )
484 RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - trace_endpos));
485 for(e = world; (e = find(e, classname, "dragpoint")); )
486 RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - trace_endpos));
487 if(RandomSelection_chosen_ent)
489 if(substring(argv(1), 0, 1) == "*")
490 RandomSelection_chosen_ent.cnt = drag_lastcnt = RandomSelection_chosen_ent.cnt + stof(substring(argv(1), 1, -1));
492 RandomSelection_chosen_ent.cnt = drag_lastcnt = stof(argv(1));
497 sprint(self, "Usage: sv_cheats 1; restart; cmd dragbox_setcnt cnt\n");
500 IS_CHEAT(0, argc, 0);
503 f = fopen(argv(1), FILE_WRITE);
504 fputs(f, "cmd drag_clear\n");
505 for(e = world; (e = find(e, classname, "dragbox_box")); )
507 fputs(f, strcat("cmd dragbox_spawn ", ftos(e.cnt), " \"", vtos(e.aiment.origin), "\" \"", vtos(e.enemy.origin), "\"\n"));
509 for(e = world; (e = find(e, classname, "dragpoint")); )
511 fputs(f, strcat("cmd dragpoint_spawn ", ftos(e.cnt), " \"", vtos(e.origin), "\"\n"));
517 sprint(self, "Usage: sv_cheats 1; restart; cmd dragbox_save filename\n");
519 case "drag_saveraceent":
520 IS_CHEAT(0, argc, 0);
523 f = fopen(argv(1), FILE_WRITE);
524 for(e = world; (e = find(e, classname, "dragbox_box")); )
527 fputs(f, "\"classname\" \"trigger_race_checkpoint\"\n");
528 fputs(f, strcat("\"origin\" \"", ftos(e.absmin_x), " ", ftos(e.absmin_y), " ", ftos(e.absmin_z), "\"\n"));
529 fputs(f, strcat("\"maxs\" \"", ftos(e.absmax_x - e.absmin_x), " ", ftos(e.absmax_y - e.absmin_y), " ", ftos(e.absmax_z - e.absmin_z), "\"\n"));
530 fputs(f, strcat("\"cnt\" \"", ftos(e.cnt), "\"\n"));
531 fputs(f, strcat("\"targetname\" \"checkpoint", ftos(e.cnt), "\"\n"));
534 for(e = world; (e = find(e, classname, "dragpoint")); )
538 for(oldself = world; (oldself = find(oldself, classname, "dragbox_box")); )
540 if(e.cnt <= 0 && oldself.cnt == 0 || e.cnt == oldself.cnt)
542 start = start + oldself.origin;
546 start *= 1 / effectnum;
548 fputs(f, "\"classname\" \"info_player_race\"\n");
549 fputs(f, strcat("\"angle\" \"", ftos(vectoyaw(start - e.origin)), "\"\n"));
550 fputs(f, strcat("\"origin\" \"", ftos(e.origin_x), " ", ftos(e.origin_y), " ", ftos(e.origin_z), "\"\n"));
553 fputs(f, "\"target\" \"checkpoint0\"\n");
554 fputs(f, "\"race_place\" \"0\"\n");
558 fputs(f, "\"target\" \"checkpoint0\"\n");
559 fputs(f, "\"race_place\" \"-1\"\n");
563 fputs(f, strcat("\"target\" \"checkpoint", ftos(e.cnt), "\"\n"));
566 // these need race_place
569 for(oldself = world; (oldself = find(oldself, classname, "dragpoint")); )
572 if(vlen(oldself.origin - start) < vlen(e.origin - start))
574 else if(vlen(oldself.origin - start) == vlen(e.origin - start) && num_for_edict(oldself) < num_for_edict(e))
577 fputs(f, strcat("\"race_place\" \"", ftos(effectnum), "\"\n"));
586 sprint(self, "Usage: sv_cheats 1; restart; cmd dragbox_save filename\n");
589 IS_CHEAT(0, argc, 0);
590 for(e = world; (e = find(e, classname, "dragbox_box")); )
592 for(e = world; (e = find(e, classname, "dragbox_corner_1")); )
594 for(e = world; (e = find(e, classname, "dragbox_corner_2")); )
596 for(e = world; (e = find(e, classname, "dragpoint")); )
598 for(e = world; (e = find(e, classname, "drag_digit")); )
603 IS_CHEAT(0, argc, 0);
604 if(argc == 2) if(cvar("g_campaign"))
606 CampaignLevelWarp(stof(argv(1)));
611 IS_CHEAT(0, argc, 0);
612 BITXOR_ASSIGN(self.flags, FL_GODMODE);
613 if(self.flags & FL_GODMODE)
615 sprint(self, "godmode ON\n");
619 sprint(self, "godmode OFF\n");
622 IS_CHEAT(0, argc, 0);
623 BITXOR_ASSIGN(self.flags, FL_NOTARGET);
624 if(self.flags & FL_NOTARGET)
626 sprint(self, "notarget ON\n");
630 sprint(self, "notarget OFF\n");
633 IS_CHEAT(0, argc, 0);
634 if(self.movetype != MOVETYPE_NOCLIP)
636 self.movetype = MOVETYPE_NOCLIP;
637 sprint(self, "noclip ON\n");
642 self.movetype = MOVETYPE_WALK;
643 sprint(self, "noclip OFF\n");
647 IS_CHEAT(0, argc, 0);
648 if(self.movetype != MOVETYPE_FLY)
650 self.movetype = MOVETYPE_FLY;
651 sprint(self, "flmodey ON\n");
656 self.movetype = MOVETYPE_WALK;
657 sprint(self, "flymode OFF\n");
661 IS_CHEAT(0, argc, 0);
662 if(GiveItems(self, 1, argc))
667 END_CHEAT_FUNCTION();
670 void Drag_Begin(entity dragger, entity draggee, vector touchpoint);
671 void Drag_Finish(entity dragger);
672 float Drag_IsDraggable(entity draggee);
673 float Drag_MayChangeAngles(entity draggee);
674 void Drag_MoveForward(entity dragger);
675 void Drag_SetSpeed(entity dragger, float s);
676 void Drag_MoveBackward(entity dragger);
677 void Drag_Update(entity dragger);
678 float Drag_CanDrag(entity dragger);
679 float Drag_IsDragging(entity dragger);
680 void Drag_MoveDrag(entity from, entity to);
685 BEGIN_CHEAT_FUNCTION();
687 if(Drag_IsDragging(self))
691 if(self.impulse == 10 || self.impulse == 15 || self.impulse == 18)
693 Drag_MoveForward(self);
696 else if(self.impulse == 12 || self.impulse == 16 || self.impulse == 19)
698 Drag_MoveBackward(self);
701 else if(self.impulse >= 1 && self.impulse <= 9)
703 Drag_SetSpeed(self, self.impulse - 1);
705 else if(self.impulse == 14)
707 Drag_SetSpeed(self, 9);
720 if(Drag_CanDrag(self))
723 crosshair_trace(self);
725 if(Drag_IsDraggable(trace_ent))
729 IS_CHEAT(0, 0, CHRAME_DRAG);
730 if(trace_ent.draggedby)
731 Drag_Finish(trace_ent.draggedby);
732 if(trace_ent.tag_entity)
733 detach_sameorigin(trace_ent);
734 Drag_Begin(self, trace_ent, trace_endpos);
741 END_CHEAT_FUNCTION();
752 .float dragspeed; // speed of mouse wheel action
753 .float dragdistance; // distance of dragentity's draglocalvector from view_ofs
754 .vector draglocalvector; // local attachment vector of the dragentity
755 .float draglocalangle;
759 void Drag_Begin(entity dragger, entity draggee, vector touchpoint)
763 draggee.dragmovetype = draggee.movetype;
764 draggee.draggravity = draggee.gravity;
765 draggee.movetype = MOVETYPE_WALK;
766 draggee.gravity = 0.00001;
767 draggee.flags &~= FL_ONGROUND;
768 draggee.draggedby = dragger;
770 dragger.dragentity = draggee;
772 dragger.dragdistance = vlen(touchpoint - dragger.origin - dragger.view_ofs);
773 dragger.draglocalangle = draggee.angles_y - dragger.v_angle_y;
774 touchpoint = touchpoint - gettaginfo(draggee, 0);
775 tagscale = pow(vlen(v_forward), -2);
776 dragger.draglocalvector_x = touchpoint * v_forward * tagscale;
777 dragger.draglocalvector_y = touchpoint * v_right * tagscale;
778 dragger.draglocalvector_z = touchpoint * v_up * tagscale;
780 dragger.dragspeed = 64;
783 void Drag_Finish(entity dragger)
786 draggee = dragger.dragentity;
788 dragger.dragentity = world;
789 draggee.draggedby = world;
790 draggee.movetype = draggee.dragmovetype;
791 draggee.gravity = draggee.draggravity;
793 switch(draggee.movetype)
798 case MOVETYPE_FLYMISSILE:
799 case MOVETYPE_BOUNCE:
800 case MOVETYPE_BOUNCEMISSILE:
801 case MOVETYPE_PHYSICS:
804 draggee.velocity = '0 0 0';
808 if((draggee.flags & FL_ITEM) && (vlen(draggee.velocity) < 32))
810 draggee.velocity = '0 0 0';
811 draggee.flags |= FL_ONGROUND; // floating items are FUN
815 float Drag_IsDraggable(entity draggee)
817 // TODO add more checks for bad stuff here
818 if(draggee.classname == "func_bobbing")
820 if(draggee.classname == "door") // FIXME find out why these must be excluded, or work around the problem (trying to drag these causes like 4 fps)
822 if(draggee.classname == "plat")
824 if(draggee.classname == "func_button")
826 if(draggee.model == "")
828 if(draggee.classname == "spectator")
830 if(draggee.classname == "observer")
832 if(draggee.classname == "exteriorweaponentity")
838 float Drag_MayChangeAngles(entity draggee)
840 // TODO add more checks for bad stuff here
841 if(substring(draggee.model, 0, 1) == "*")
846 void Drag_MoveForward(entity dragger)
848 dragger.dragdistance += dragger.dragspeed;
851 void Drag_SetSpeed(entity dragger, float s)
853 dragger.dragspeed = pow(2, s);
856 void Drag_MoveBackward(entity dragger)
858 dragger.dragdistance = max(0, dragger.dragdistance - dragger.dragspeed);
861 void Drag_Update(entity dragger)
863 vector curorigin, neworigin, goodvelocity;
867 draggee = dragger.dragentity;
868 draggee.flags &~= FL_ONGROUND;
870 curorigin = gettaginfo(draggee, 0);
871 curorigin = curorigin + v_forward * dragger.draglocalvector_x + v_right * dragger.draglocalvector_y + v_up * dragger.draglocalvector_z;
872 makevectors(dragger.v_angle);
873 neworigin = dragger.origin + dragger.view_ofs + v_forward * dragger.dragdistance;
874 goodvelocity = (neworigin - curorigin) * (1 / frametime);
876 while(draggee.angles_y - dragger.v_angle_y - dragger.draglocalangle > 180)
877 dragger.draglocalangle += 360;
878 while(draggee.angles_y - dragger.v_angle_y - dragger.draglocalangle <= -180)
879 dragger.draglocalangle -= 360;
881 f = min(frametime * 10, 1);
882 draggee.velocity = draggee.velocity * (1 - f) + goodvelocity * f;
884 if(Drag_MayChangeAngles(draggee))
885 draggee.angles_y = draggee.angles_y * (1 - f) + (dragger.v_angle_y + dragger.draglocalangle) * f;
887 draggee.ltime = max(servertime + serverframetime, draggee.ltime); // fixes func_train breakage
889 te_lightning1(dragger, dragger.origin + dragger.view_ofs, curorigin);
892 float Drag_CanDrag(entity dragger)
894 return (dragger.deadflag == DEAD_NO) || (dragger.classname == "player");
897 float Drag_IsDragging(entity dragger)
899 if(!dragger.dragentity)
901 if(wasfreed(dragger.dragentity) || dragger.dragentity.draggedby != dragger)
903 dragger.dragentity = world;
906 if(!Drag_CanDrag(dragger) || !Drag_IsDraggable(dragger.dragentity))
908 Drag_Finish(dragger);
914 void Drag_MoveDrag(entity from, entity to)
918 to.draggedby = from.draggedby;
919 to.draggedby.dragentity = to;
920 from.draggedby = world;
931 if(self.aiment && self.enemy)
933 self.origin_x = (self.aiment.origin_x + self.enemy.origin_x) * 0.5;
934 self.origin_y = (self.aiment.origin_y + self.enemy.origin_y) * 0.5;
935 self.origin_z = (self.aiment.origin_z + self.enemy.origin_z) * 0.5;
936 self.maxs_x = fabs(self.aiment.origin_x - self.enemy.origin_x) * 0.5;
937 self.maxs_y = fabs(self.aiment.origin_y - self.enemy.origin_y) * 0.5;
938 self.maxs_z = fabs(self.aiment.origin_z - self.enemy.origin_z) * 0.5;
939 self.mins = -1 * self.maxs;
940 setorigin(self, self.origin); setsize(self, self.mins, self.maxs); // link edict
943 if(self.cnt == -1) // actually race_place -1
945 // show "10 10" for qualifying spawns
946 setmodel(self.killindicator, "models/sprites/10.spr32");
947 setmodel(self.killindicator.killindicator, "models/sprites/10.spr32");
949 else if(self.cnt == -2) // actually race_place 0
951 // show "10 0" for loser spawns
952 setmodel(self.killindicator, "models/sprites/10.spr32");
953 setmodel(self.killindicator.killindicator, "models/sprites/0.spr32");
957 setmodel(self.killindicator, strcat("models/sprites/", ftos(mod(self.cnt, 10)), ".spr32"));
958 setmodel(self.killindicator.killindicator, strcat("models/sprites/", ftos(floor(self.cnt / 10)), ".spr32"));
961 self.nextthink = time;