1 #define MAX_CHECKPOINTS 255
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3 void spawnfunc_target_checkpoint();
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6 .float race_penalty_accumulator;
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7 .string race_penalty_reason;
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8 .float race_checkpoint; // player: next checkpoint that has to be reached
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10 .entity race_lastpenalty;
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14 float race_checkpoint_records[MAX_CHECKPOINTS];
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15 string race_checkpoint_recordholders[MAX_CHECKPOINTS];
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16 float race_checkpoint_lasttimes[MAX_CHECKPOINTS];
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17 float race_checkpoint_lastlaps[MAX_CHECKPOINTS];
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18 entity race_checkpoint_lastplayers[MAX_CHECKPOINTS];
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20 float race_highest_checkpoint;
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21 float race_timed_checkpoint;
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24 float defragcpexists;
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26 float race_NextCheckpoint(float f)
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28 if(f >= race_highest_checkpoint)
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34 float race_PreviousCheckpoint(float f)
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39 return race_highest_checkpoint;
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45 // 0 = common start/finish
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48 float race_CheckpointNetworkID(float f)
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50 if(race_timed_checkpoint)
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53 return 254; // start
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54 else if(f == race_timed_checkpoint)
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55 return 255; // finish
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60 void race_SendNextCheckpoint(entity e, float spec) // qualifying only
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63 string recordholder;
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69 cp = e.race_checkpoint;
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70 recordtime = race_checkpoint_records[cp];
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71 recordholder = race_checkpoint_recordholders[cp];
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72 if(recordholder == e.netname)
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77 WRITESPECTATABLE_MSG_ONE({
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78 WriteByte(MSG_ONE, SVC_TEMPENTITY);
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79 WriteByte(MSG_ONE, TE_CSQC_RACE);
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82 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING);
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83 //WriteCoord(MSG_ONE, e.race_laptime - e.race_penalty_accumulator);
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84 WriteCoord(MSG_ONE, time - e.race_movetime - e.race_penalty_accumulator);
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87 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_NEXT_QUALIFYING);
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88 WriteByte(MSG_ONE, race_CheckpointNetworkID(cp)); // checkpoint the player will be at next
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89 WriteInt24_t(MSG_ONE, recordtime);
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90 WriteString(MSG_ONE, recordholder);
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94 void race_InitSpectator()
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96 if(g_race_qualifying)
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97 if(msg_entity.enemy.race_laptime)
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98 race_SendNextCheckpoint(msg_entity.enemy, 1);
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102 float grecordtime[RANKINGS_CNT];
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103 string grecordholder[RANKINGS_CNT];
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105 string grecorduid[RANKINGS_CNT];
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107 float worst_time; // last ranked time
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108 float have_recs; // have we already read the records from the database before?
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109 float race_GetTime(float pos) {
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115 if (!have_recs) { // I guess this is better than checking if the first array item is empty, rumor has it that arrays are slow
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117 for(i=0;i<RANKINGS_CNT;++i) {
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118 grecordtime[i] = stof(db_get(ServerProgsDB, strcat(GetMapname(), rr, "time", ftos(i))));
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119 grecordholder[i] = strzone(db_get(ServerProgsDB, strcat(GetMapname(), rr, "netname", ftos(i))));
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121 grecorduid[i] = strzone(db_get(ServerProgsDB, strcat(GetMapname(), rr, "uid", ftos(i))));
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124 grecordtime[0] = stof(db_get(ServerProgsDB, strcat(GetMapname(), rr, "time")));
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125 grecordholder[0] = strzone(db_get(ServerProgsDB, strcat(GetMapname(), rr, "netname")));
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127 grecorduid[0] = strzone(db_get(ServerProgsDB, strcat(GetMapname(), rr, "uid")));
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129 worst_time = stof(db_get(ServerProgsDB, strcat(GetMapname(), rr, strcat("time", ftos(RANKINGS_CNT-1)))));
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133 return grecordtime[pos-1];
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136 string race_GetName(float pos) { // these other functions assume that race_GetTime has been called >= once before
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137 return grecordholder[pos-1];
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141 float race_CheckUID(string myuid, string net_name) { // return existing UID or player name ranking pos, else 0
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143 for (i=RANKINGS_CNT-1;i>=0;--i)
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144 if(grecorduid[i] == myuid)
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146 for (i=RANKINGS_CNT-1;i>=0;--i)
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147 if(grecordholder[i] == net_name)
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153 float race_CheckName(string net_name) { // Does the name already exist in rankings? In that case, where? (otherwise 0)
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155 for (i=RANKINGS_CNT-1;i>=0;--i)
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156 if(grecordholder[i] == net_name)
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161 float race_GetPos(float t) {
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164 if(worst_time == 0)
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165 for (i=0;i<RANKINGS_CNT;++i)
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166 if (grecordtime[i] == 0 || grecordtime[i] > t)
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169 for (i=0;i<RANKINGS_CNT;++i)
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170 if (grecordtime[i] > t)
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175 void race_send_recordtime(float msg)
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177 // send the server best time
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178 WriteByte(msg, SVC_TEMPENTITY);
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179 WriteByte(msg, TE_CSQC_RACE);
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180 WriteByte(msg, RACE_NET_SERVER_RECORD);
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181 WriteInt24_t(msg, race_GetTime(1));
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184 void race_SendRankings(float pos, float prevpos, float del, float msg)
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186 WriteByte(msg, SVC_TEMPENTITY);
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187 WriteByte(msg, TE_CSQC_RACE);
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188 WriteByte(msg, RACE_NET_SERVER_RANKINGS);
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189 WriteShort(msg, pos);
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190 WriteShort(msg, prevpos);
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191 WriteShort(msg, del);
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192 WriteString(msg, race_GetName(pos));
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193 WriteInt24_t(msg, race_GetTime(pos));
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196 void race_SendStatus(float id, entity e)
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204 WRITESPECTATABLE_MSG_ONE_VARNAME(dummy3, {
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205 WriteByte(msg, SVC_TEMPENTITY);
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206 WriteByte(msg, TE_CSQC_RACE);
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207 WriteByte(msg, RACE_NET_SERVER_STATUS);
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208 WriteShort(msg, id);
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209 WriteString(msg, e.netname);
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213 string race_PlaceName(float pos) {
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221 return strcat(ftos(pos), "th");
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224 void race_SetTime(entity e, float t, float match_rec) {
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225 float pos, prevpos;
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226 pos = race_GetPos(t);
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228 prevpos = race_CheckUID(e.uid, e.netname);
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230 prevpos = race_CheckName(e.netname);
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234 string recorddifference;
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235 if (prevpos && (prevpos < pos || !pos))
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237 oldrec = race_GetTime(prevpos);
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238 recorddifference = strcat(" ^1[+", TIME_ENCODED_TOSTRING(t - oldrec), "]");
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239 bprint(e.netname, "^7 couldn't break their ", race_PlaceName(prevpos), " place record of ", TIME_ENCODED_TOSTRING(oldrec), recorddifference, "\n");
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240 race_SendStatus(0, e); // "fail"
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242 } else if (!pos) { // no ranking, time worse than the worst ranked
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243 recorddifference = strcat(" ^1[+", TIME_ENCODED_TOSTRING(t - grecordtime[RANKINGS_CNT-1]), "]");
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244 bprint(e.netname, "^7 couldn't break the ", race_PlaceName(RANKINGS_CNT), " place record of ", TIME_ENCODED_TOSTRING(grecordtime[RANKINGS_CNT-1]), recorddifference, "\n");
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245 race_SendStatus(0, e); // "fail"
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249 oldrec = grecordtime[pos-1];
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251 // move other rankings out of the way
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253 if (prevpos) { // player improved his existing record
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254 for (i=prevpos-1;i>pos-1;--i) {
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255 db_put(ServerProgsDB, strcat(GetMapname(), rr, "time", ftos(i)), ftos(grecordtime[i-1]));
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256 db_put(ServerProgsDB, strcat(GetMapname(), rr, "netname", ftos(i)), grecordholder[i-1]);
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258 db_put(ServerProgsDB, strcat(GetMapname(), rr, "uid", ftos(i)), grecorduid[i-1]);
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260 grecordtime[i] = grecordtime[i-1];
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262 if (grecordholder[i])
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263 strunzone(grecordholder[i]);
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264 grecordholder[i] = strzone(grecordholder[i-1]);
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267 strunzone(grecorduid[i]);
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268 grecorduid[i] = strzone(grecorduid[i-1]);
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271 } else { // player has no ranked record yet
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272 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
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273 db_put(ServerProgsDB, strcat(GetMapname(), rr, "time", ftos(i)), ftos(grecordtime[i-1]));
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274 db_put(ServerProgsDB, strcat(GetMapname(), rr, "netname", ftos(i)), grecordholder[i-1]);
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276 db_put(ServerProgsDB, strcat(GetMapname(), rr, "uid", ftos(i)), grecorduid[i-1]);
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278 grecordtime[i] = grecordtime[i-1];
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280 if (grecordholder[i])
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281 strunzone(grecordholder[i]);
\r
282 grecordholder[i] = strzone(grecordholder[i-1]);
\r
285 strunzone(grecorduid[i]);
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286 grecorduid[i] = strzone(grecorduid[i-1]);
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291 // store new ranking
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293 db_put(ServerProgsDB, strcat(GetMapname(), rr, "time"), ftos(t));
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294 db_put(ServerProgsDB, strcat(GetMapname(), rr, "netname"), e.netname);
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296 db_put(ServerProgsDB, strcat(GetMapname(), rr, "uid"), e.uid);
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299 grecordtime[0] = t;
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301 if (grecordholder[0])
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302 strunzone(grecordholder[0]);
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303 grecordholder[0] = strzone(e.netname);
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306 strunzone(grecorduid[0]);
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307 grecorduid[0] = strzone(e.uid);
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309 write_recordmarker(e, time - TIME_DECODE(t), TIME_DECODE(t));
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310 race_send_recordtime(MSG_ALL);
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312 db_put(ServerProgsDB, strcat(GetMapname(), rr, "time", ftos(pos-1)), ftos(t));
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313 db_put(ServerProgsDB, strcat(GetMapname(), rr, "netname", ftos(pos-1)), e.netname);
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315 db_put(ServerProgsDB, strcat(GetMapname(), rr, "uid", ftos(pos-1)), e.uid);
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318 grecordtime[pos-1] = t;
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320 if (grecordholder[pos-1])
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321 strunzone(grecordholder[pos-1]);
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322 grecordholder[pos-1] = strzone(e.netname);
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324 if (grecorduid[pos-1])
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325 strunzone(grecorduid[pos-1]);
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326 grecorduid[pos-1] = strzone(e.uid);
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330 if (pos == RANKINGS_CNT)
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333 race_SendRankings(pos, prevpos, 0, MSG_ALL);
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335 strunzone(rankings_reply);
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336 rankings_reply = strzone(getrankings());
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338 if(pos == prevpos) {
\r
339 recorddifference = strcat(" ^2[-", TIME_ENCODED_TOSTRING(oldrec - t), "]");
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340 bprint(e.netname, "^1 improved their 1st place record with ", TIME_ENCODED_TOSTRING(t), recorddifference, "\n");
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341 } else if (oldrec == 0) {
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342 bprint(e.netname, "^1 set the 1st place record with ", TIME_ENCODED_TOSTRING(t), "\n");
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344 recorddifference = strcat(" ^2[-", TIME_ENCODED_TOSTRING(oldrec - t), "]");
\r
345 bprint(e.netname, "^1 broke ", grecordholder[pos], "^1's 1st place record with ", strcat(TIME_ENCODED_TOSTRING(t), recorddifference, "\n"));
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347 race_SendStatus(3, e); // "new server record"
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349 if(pos == prevpos) {
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350 recorddifference = strcat(" ^2[-", TIME_ENCODED_TOSTRING(oldrec - t), "]");
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351 bprint(e.netname, "^5 improved their ", race_PlaceName(pos), " ^5place record with ", TIME_ENCODED_TOSTRING(t), recorddifference, "\n");
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352 race_SendStatus(1, e); // "new time"
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353 } else if (oldrec == 0) {
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354 bprint(e.netname, "^2 set the ", race_PlaceName(pos), " ^2place record with ", TIME_ENCODED_TOSTRING(t), "\n");
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355 race_SendStatus(2, e); // "new rank"
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357 recorddifference = strcat(" ^2[-", TIME_ENCODED_TOSTRING(oldrec - t), "]");
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358 bprint(e.netname, "^2 broke ", grecordholder[pos], "^2's ", race_PlaceName(pos), " ^2place record with ", strcat(TIME_ENCODED_TOSTRING(t), recorddifference, "\n"));
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359 race_SendStatus(2, e); // "new rank"
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364 void race_DeleteTime(float pos) {
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367 for (i = pos-1; i <= RANKINGS_CNT-1; ++i) {
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369 db_put(ServerProgsDB, strcat(GetMapname(), rr, "time"), ftos(grecordtime[1]));
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370 db_put(ServerProgsDB, strcat(GetMapname(), rr, "netname"), grecordholder[1]);
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372 db_put(ServerProgsDB, strcat(GetMapname(), rr, "uid"), grecorduid[1]);
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374 grecordtime[0] = grecordtime[1];
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375 if (grecordholder[i])
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376 strunzone(grecordholder[0]);
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377 grecordholder[0] = strzone(grecordholder[1]);
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381 strunzone(grecorduid[0]);
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382 grecorduid[0] = strzone(grecorduid[1]);
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385 else if (i == RANKINGS_CNT-1) {
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386 db_put(ServerProgsDB, strcat(GetMapname(), rr, "time", ftos(i)), string_null);
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387 db_put(ServerProgsDB, strcat(GetMapname(), rr, "netname", ftos(i)), string_null);
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389 db_put(ServerProgsDB, strcat(GetMapname(), rr, "uid", ftos(i)), string_null);
\r
391 grecordtime[i] = 0;
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392 if (grecordholder[i])
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393 strunzone(grecordholder[i]);
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394 grecordholder[i] = string_null;
\r
398 strunzone(grecorduid[i]);
\r
399 grecorduid[i] = string_null;
\r
403 db_put(ServerProgsDB, strcat(GetMapname(), rr, "time", ftos(i)), ftos(grecordtime[i+1]));
\r
404 db_put(ServerProgsDB, strcat(GetMapname(), rr, "netname", ftos(i)), grecordholder[i+1]);
\r
406 db_put(ServerProgsDB, strcat(GetMapname(), rr, "uid", ftos(i)), grecorduid[i+1]);
\r
408 grecordtime[i] = grecordtime[i+1];
\r
409 if (grecordholder[i])
\r
410 strunzone(grecordholder[i]);
\r
411 grecordholder[i] = strzone(grecordholder[i+1]);
\r
415 strunzone(grecorduid[i]);
\r
416 grecorduid[i] = strzone(grecorduid[i+1]);
\r
421 race_SendRankings(pos, 0, 1, MSG_ALL);
\r
423 race_send_recordtime(MSG_ALL);
\r
426 strunzone(rankings_reply);
\r
427 rankings_reply = strzone(getrankings());
\r
432 void race_SendTime(entity e, float cp, float t, float tvalid)
\r
437 if(g_race_qualifying)
\r
438 t += e.race_penalty_accumulator;
\r
440 t = TIME_ENCODE(t); // make integer
\r
441 // adding just 0.4 so it rounds down in the .5 case (matching the timer display)
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444 if(cp == race_timed_checkpoint) // finish line
\r
445 if not(e.race_completed)
\r
448 if(g_race_qualifying)
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450 s = PlayerScore_Add(e, SP_RACE_FASTEST, 0);
\r
452 PlayerScore_Add(e, SP_RACE_FASTEST, t - s);
\r
456 s = PlayerScore_Add(e, SP_RACE_TIME, 0);
\r
457 snew = TIME_ENCODE(time - game_starttime);
\r
458 PlayerScore_Add(e, SP_RACE_TIME, snew - s);
\r
459 l = PlayerTeamScore_Add(e, SP_RACE_LAPS, ST_RACE_LAPS, 1);
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461 if(cvar("fraglimit"))
\r
462 if(l >= cvar("fraglimit"))
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463 race_StartCompleting();
\r
465 if(race_completing)
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467 e.race_completed = 1;
\r
468 MAKE_INDEPENDENT_PLAYER(e);
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469 bprint(e.netname, "^7 has finished the race.\n");
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470 ClientData_Touch(e);
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476 string recordholder;
\r
477 if(g_race_qualifying)
\r
481 recordtime = race_checkpoint_records[cp];
\r
482 recordholder = strcat1(race_checkpoint_recordholders[cp]); // make a tempstring copy, as we'll possibly strunzone it!
\r
483 if(recordholder == e.netname)
\r
487 if(cp == race_timed_checkpoint)
\r
488 race_SetTime(e, t, recordtime);
\r
490 if(t < recordtime || recordtime == 0)
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492 race_checkpoint_records[cp] = t;
\r
493 if(race_checkpoint_recordholders[cp])
\r
494 strunzone(race_checkpoint_recordholders[cp]);
\r
495 race_checkpoint_recordholders[cp] = strzone(e.netname);
\r
496 if(g_race_qualifying)
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498 FOR_EACH_REALPLAYER(p)
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499 if(p.race_checkpoint == cp)
\r
500 race_SendNextCheckpoint(p, 0);
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514 if(g_race_qualifying)
\r
516 WRITESPECTATABLE_MSG_ONE_VARNAME(dummy1, {
\r
517 WriteByte(MSG_ONE, SVC_TEMPENTITY);
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518 WriteByte(MSG_ONE, TE_CSQC_RACE);
\r
519 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_HIT_QUALIFYING);
\r
520 WriteByte(MSG_ONE, race_CheckpointNetworkID(cp)); // checkpoint the player now is at
\r
521 WriteInt24_t(MSG_ONE, t); // time to that intermediate
\r
522 WriteInt24_t(MSG_ONE, recordtime); // previously best time
\r
523 WriteString(MSG_ONE, recordholder); // record holder
\r
527 else // RACE! Not Qualifying
\r
529 float lself, lother, othtime;
\r
531 oth = race_checkpoint_lastplayers[cp];
\r
534 lself = PlayerScore_Add(e, SP_RACE_LAPS, 0);
\r
535 lother = race_checkpoint_lastlaps[cp];
\r
536 othtime = race_checkpoint_lasttimes[cp];
\r
539 lself = lother = othtime = 0;
\r
542 WRITESPECTATABLE_MSG_ONE_VARNAME(dummy2, {
\r
543 WriteByte(MSG_ONE, SVC_TEMPENTITY);
\r
544 WriteByte(MSG_ONE, TE_CSQC_RACE);
\r
545 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_HIT_RACE);
\r
546 WriteByte(MSG_ONE, race_CheckpointNetworkID(cp)); // checkpoint the player now is at
\r
549 WriteInt24_t(MSG_ONE, 0);
\r
550 WriteByte(MSG_ONE, 0);
\r
551 WriteString(MSG_ONE, "");
\r
555 WriteInt24_t(MSG_ONE, TIME_ENCODE(time - race_checkpoint_lasttimes[cp]));
\r
556 WriteByte(MSG_ONE, lself - lother);
\r
557 WriteString(MSG_ONE, oth.netname); // record holder
\r
561 race_checkpoint_lastplayers[cp] = e;
\r
562 race_checkpoint_lasttimes[cp] = time;
\r
563 race_checkpoint_lastlaps[cp] = lself;
\r
566 WRITESPECTATABLE_MSG_ONE_VARNAME(dummy3, {
\r
567 WriteByte(MSG_ONE, SVC_TEMPENTITY);
\r
568 WriteByte(MSG_ONE, TE_CSQC_RACE);
\r
569 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT);
\r
570 WriteByte(MSG_ONE, race_CheckpointNetworkID(cp)); // checkpoint the player now is at
\r
573 WriteInt24_t(MSG_ONE, 0);
\r
574 WriteByte(MSG_ONE, 0);
\r
575 WriteString(MSG_ONE, "");
\r
579 WriteInt24_t(MSG_ONE, TIME_ENCODE(time - othtime));
\r
580 WriteByte(MSG_ONE, lother - lself);
\r
581 WriteString(MSG_ONE, e.netname); // record holder
\r
587 void race_ClearTime(entity e)
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589 e.race_checkpoint = 0;
\r
590 e.race_laptime = 0;
\r
591 e.race_movetime = e.race_movetime_frac = e.race_movetime_count = 0;
\r
592 e.race_penalty_accumulator = 0;
\r
593 e.race_lastpenalty = world;
\r
596 WRITESPECTATABLE_MSG_ONE({
\r
597 WriteByte(MSG_ONE, SVC_TEMPENTITY);
\r
598 WriteByte(MSG_ONE, TE_CSQC_RACE);
\r
599 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_CLEAR); // next
\r
603 void dumpsurface(entity e)
\r
607 print("Surfaces of ", etos(e), ":\n");
\r
609 print("TEST = ", ftos(getsurfacenearpoint(e, '0 0 0')), "\n");
\r
611 for(si = 0; ; ++si)
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613 n = getsurfacenumpoints(e, si);
\r
616 print(" Surface ", ftos(si), ":\n");
\r
617 norm = getsurfacenormal(e, si);
\r
618 print(" Normal = ", vtos(norm), "\n");
\r
619 for(ni = 0; ni < n; ++ni)
\r
621 vec = getsurfacepoint(e, si, ni);
\r
622 print(" Point ", ftos(ni), " = ", vtos(vec), " (", ftos(norm * vec), ")\n");
\r
627 void checkpoint_passed()
\r
635 if not((self.spawnflags & 2) && (other.classname == "player"))
\r
638 oldmsg = self.message;
\r
641 self.message = oldmsg;
\r
644 if(other.classname != "player")
\r
648 * Remove unauthorized equipment
\r
651 other.porto_forbidden = 2; // decreased by 1 each StartFrame
\r
654 if(self.race_checkpoint == -2)
\r
656 self.race_checkpoint = other.race_checkpoint;
\r
659 float largest_cp_id;
\r
661 for(cp = world; (cp = find(cp, classname, "target_checkpoint"));) {
\r
663 if(cp.race_checkpoint > largest_cp_id) // update the finish id if someone hit a new checkpoint
\r
665 largest_cp_id = cp.race_checkpoint;
\r
666 for(cp = world; (cp = find(cp, classname, "target_stopTimer"));)
\r
667 cp.race_checkpoint = largest_cp_id + 1; // finish line
\r
668 race_highest_checkpoint = largest_cp_id + 1;
\r
669 race_timed_checkpoint = largest_cp_id + 1;
\r
671 for(cp = world; (cp = find(cp, classname, "target_checkpoint"));) {
\r
672 if(cp.race_checkpoint == -2) // set defragcpexists to -1 so that the cp id file will be rewritten when someone finishes
\r
673 defragcpexists = -1;
\r
677 if(cp_amount == 0) {
\r
678 for(cp = world; (cp = find(cp, classname, "target_stopTimer"));)
\r
679 cp.race_checkpoint = 1;
\r
680 race_highest_checkpoint = 1;
\r
681 race_timed_checkpoint = 1;
\r
685 if((other.race_checkpoint == -1 && self.race_checkpoint == 0) || (other.race_checkpoint == self.race_checkpoint))
\r
687 if(self.race_penalty)
\r
689 if(other.race_lastpenalty != self)
\r
691 other.race_lastpenalty = self;
\r
692 race_ImposePenaltyTime(other, self.race_penalty, self.race_penalty_reason);
\r
696 if(other.race_penalty)
\r
702 if(self.spawnflags & 2)
\r
705 oldmsg = self.message;
\r
708 self.message = oldmsg;
\r
711 if(other.race_respawn_checkpoint != self.race_checkpoint || !other.race_started)
\r
712 other.race_respawn_spotref = self; // this is not a spot but a CP, but spawnpoint selection will deal with that
\r
713 other.race_respawn_checkpoint = self.race_checkpoint;
\r
714 other.race_checkpoint = race_NextCheckpoint(self.race_checkpoint);
\r
715 other.race_started = 1;
\r
717 race_SendTime(other, self.race_checkpoint, other.race_movetime, !!other.race_laptime);
\r
719 if(!self.race_checkpoint) // start line
\r
721 other.race_laptime = time;
\r
722 other.race_movetime = other.race_movetime_frac = other.race_movetime_count = 0;
\r
723 other.race_penalty_accumulator = 0;
\r
724 other.race_lastpenalty = world;
\r
727 if(g_race_qualifying)
\r
728 race_SendNextCheckpoint(other, 0);
\r
730 if(defrag_ents && defragcpexists < 0 && self.classname == "target_stopTimer")
\r
733 defragcpexists = fh = fopen(strcat("maps/", GetMapname(), ".defragcp"), FILE_WRITE);
\r
736 for(cp = world; (cp = find(cp, classname, "target_checkpoint"));)
\r
737 fputs(fh, strcat(cp.targetname, " ", ftos(cp.race_checkpoint), "\n"));
\r
742 else if(other.race_checkpoint == race_NextCheckpoint(self.race_checkpoint))
\r
748 if(self.spawnflags & 4)
\r
749 Damage (other, self, self, 10000, DEATH_HURTTRIGGER, other.origin, '0 0 0');
\r
753 void checkpoint_touch()
\r
755 EXACTTRIGGER_TOUCH;
\r
756 checkpoint_passed();
\r
759 void checkpoint_use()
\r
761 if(other.classname == "info_player_deathmatch") // a spawn, a spawn
\r
765 checkpoint_passed();
\r
768 float race_waypointsprite_visible_for_player(entity e)
\r
770 if(e.race_checkpoint == -1 || self.owner.race_checkpoint == -2)
\r
772 else if(e.race_checkpoint == self.owner.race_checkpoint)
\r
778 float have_verified;
\r
779 void trigger_race_checkpoint_verify()
\r
781 entity oldself, cp;
\r
789 qual = g_race_qualifying;
\r
793 self.classname = "player";
\r
797 for(i = 0; i <= race_highest_checkpoint; ++i)
\r
799 self.race_checkpoint = race_NextCheckpoint(i);
\r
801 // race only (middle of the race)
\r
802 g_race_qualifying = 0;
\r
803 self.race_place = 0;
\r
804 if(!Spawn_FilterOutBadSpots(findchain(classname, "info_player_deathmatch"), world, 0, FALSE, FALSE))
\r
805 error(strcat("Checkpoint ", ftos(i), " misses a spawnpoint with race_place==", ftos(self.race_place), " (used for respawning in race) - bailing out"));
\r
810 g_race_qualifying = 1;
\r
811 self.race_place = race_lowest_place_spawn;
\r
812 if(!Spawn_FilterOutBadSpots(findchain(classname, "info_player_deathmatch"), world, 0, FALSE, FALSE))
\r
813 error(strcat("Checkpoint ", ftos(i), " misses a spawnpoint with race_place==", ftos(self.race_place), " (used for qualifying) - bailing out"));
\r
815 // race only (initial spawn)
\r
816 g_race_qualifying = 0;
\r
817 for(p = 1; p <= race_highest_place_spawn; ++p)
\r
819 self.race_place = p;
\r
820 if(!Spawn_FilterOutBadSpots(findchain(classname, "info_player_deathmatch"), world, 0, FALSE, FALSE))
\r
821 error(strcat("Checkpoint ", ftos(i), " misses a spawnpoint with race_place==", ftos(self.race_place), " (used for initially spawning in race) - bailing out"));
\r
826 else if(!defrag_ents)
\r
829 self.race_checkpoint = race_NextCheckpoint(0);
\r
830 g_race_qualifying = 1;
\r
831 self.race_place = race_lowest_place_spawn;
\r
832 if(!Spawn_FilterOutBadSpots(findchain(classname, "info_player_deathmatch"), world, 0, FALSE, FALSE))
\r
833 error(strcat("Checkpoint ", ftos(i), " misses a spawnpoint with race_place==", ftos(self.race_place), " (used for qualifying) - bailing out"));
\r
837 self.race_checkpoint = race_NextCheckpoint(0);
\r
838 g_race_qualifying = 1;
\r
839 self.race_place = 0; // there's only one spawn on defrag maps
\r
841 // check if a defragcp file already exists, then read it and apply the checkpoint order
\r
846 defragcpexists = fh = fopen(strcat("maps/", GetMapname(), ".defragcp"), FILE_READ);
\r
849 while((l = fgets(fh)))
\r
851 len = tokenize_console(l);
\r
853 defragcpexists = -1; // something's wrong in the defrag cp file, set defragcpexists to -1 so that it will be rewritten when someone finishes
\r
856 for(cp = world; (cp = find(cp, classname, "target_checkpoint"));)
\r
857 if(argv(0) == cp.targetname)
\r
858 cp.race_checkpoint = stof(argv(1));
\r
864 g_race_qualifying = qual;
\r
866 if(race_timed_checkpoint) {
\r
868 for(cp = world; (cp = find(cp, classname, "target_startTimer"));)
\r
869 WaypointSprite_UpdateSprites(cp.sprite, "race-start", "", "");
\r
870 for(cp = world; (cp = find(cp, classname, "target_stopTimer"));)
\r
871 WaypointSprite_UpdateSprites(cp.sprite, "race-finish", "", "");
\r
873 for(cp = world; (cp = find(cp, classname, "target_checkpoint"));) {
\r
874 if(cp.race_checkpoint == -2) // something's wrong with the defrag cp file or it has not been written yet, set defragcpexists to -1 so that it will be rewritten when someone finishes
\r
875 defragcpexists = -1;
\r
878 if(defragcpexists != -1){
\r
879 float largest_cp_id;
\r
880 for(cp = world; (cp = find(cp, classname, "target_checkpoint"));)
\r
881 if(cp.race_checkpoint > largest_cp_id)
\r
882 largest_cp_id = cp.race_checkpoint;
\r
883 for(cp = world; (cp = find(cp, classname, "target_stopTimer"));)
\r
884 cp.race_checkpoint = largest_cp_id + 1; // finish line
\r
885 race_highest_checkpoint = largest_cp_id + 1;
\r
886 race_timed_checkpoint = largest_cp_id + 1;
\r
888 for(cp = world; (cp = find(cp, classname, "target_stopTimer"));)
\r
889 cp.race_checkpoint = 255; // finish line
\r
890 race_highest_checkpoint = 255;
\r
891 race_timed_checkpoint = 255;
\r
895 for(cp = world; (cp = find(cp, classname, "trigger_race_checkpoint")); )
\r
898 if(cp.race_checkpoint == 0)
\r
899 WaypointSprite_UpdateSprites(cp.sprite, "race-start", "", "");
\r
900 else if(cp.race_checkpoint == race_timed_checkpoint)
\r
901 WaypointSprite_UpdateSprites(cp.sprite, "race-finish", "", "");
\r
907 entity trigger, targ;
\r
908 for(trigger = world; (trigger = find(trigger, classname, "trigger_multiple")); )
\r
909 for(targ = world; (targ = find(targ, targetname, trigger.target)); )
\r
910 if (targ.classname == "target_checkpoint" || targ.classname == "target_startTimer" || targ.classname == "target_stopTimer") {
\r
914 setsize(targ, trigger.mins, trigger.maxs);
\r
915 setorigin(targ, trigger.origin);
\r
923 void spawnfunc_trigger_race_checkpoint()
\r
926 if(!g_race && !g_cts)
\r
934 self.use = checkpoint_use;
\r
935 if not(self.spawnflags & 1)
\r
936 self.touch = checkpoint_touch;
\r
938 o = (self.absmin + self.absmax) * 0.5;
\r
939 tracebox(o, PL_MIN, PL_MAX, o - '0 0 1' * (o_z - self.absmin_z), MOVE_NORMAL, self);
\r
940 waypoint_spawnforitem_force(self, trace_endpos);
\r
941 self.nearestwaypointtimeout = time + 1000000000;
\r
944 self.message = "went backwards";
\r
945 if (!self.message2)
\r
946 self.message2 = "was pushed backwards by";
\r
947 if (!self.race_penalty_reason)
\r
948 self.race_penalty_reason = "missing a checkpoint";
\r
950 self.race_checkpoint = self.cnt;
\r
952 if(self.race_checkpoint > race_highest_checkpoint)
\r
954 race_highest_checkpoint = self.race_checkpoint;
\r
955 if(self.spawnflags & 8)
\r
956 race_timed_checkpoint = self.race_checkpoint;
\r
958 race_timed_checkpoint = 0;
\r
961 if(!self.race_penalty)
\r
963 if(self.race_checkpoint)
\r
964 WaypointSprite_SpawnFixed("race-checkpoint", o, self, sprite);
\r
966 WaypointSprite_SpawnFixed("race-finish", o, self, sprite);
\r
969 self.sprite.waypointsprite_visible_for_player = race_waypointsprite_visible_for_player;
\r
971 InitializeEntity(self, trigger_race_checkpoint_verify, INITPRIO_FINDTARGET);
\r
974 void spawnfunc_target_checkpoint() // defrag entity
\r
977 if(!g_race && !g_cts)
\r
986 self.use = checkpoint_use;
\r
987 if not(self.spawnflags & 1)
\r
988 self.touch = checkpoint_touch;
\r
990 o = (self.absmin + self.absmax) * 0.5;
\r
991 tracebox(o, PL_MIN, PL_MAX, o - '0 0 1' * (o_z - self.absmin_z), MOVE_NORMAL, self);
\r
992 waypoint_spawnforitem_force(self, trace_endpos);
\r
993 self.nearestwaypointtimeout = time + 1000000000;
\r
996 self.message = "went backwards";
\r
997 if (!self.message2)
\r
998 self.message2 = "was pushed backwards by";
\r
999 if (!self.race_penalty_reason)
\r
1000 self.race_penalty_reason = "missing a checkpoint";
\r
1002 if(self.classname == "target_startTimer")
\r
1003 self.race_checkpoint = 0;
\r
1005 self.race_checkpoint = -2;
\r
1007 race_timed_checkpoint = 1;
\r
1009 if(self.race_checkpoint == 0)
\r
1010 WaypointSprite_SpawnFixed("race-start", o, self, sprite);
\r
1012 WaypointSprite_SpawnFixed("race-checkpoint", o, self, sprite);
\r
1014 self.sprite.waypointsprite_visible_for_player = race_waypointsprite_visible_for_player;
\r
1016 InitializeEntity(self, trigger_race_checkpoint_verify, INITPRIO_FINDTARGET);
\r
1019 void spawnfunc_target_startTimer() { spawnfunc_target_checkpoint(); }
\r
1020 void spawnfunc_target_stopTimer() { spawnfunc_target_checkpoint(); }
\r
1022 void race_AbandonRaceCheck(entity p)
\r
1024 if(race_completing && !p.race_completed)
\r
1026 p.race_completed = 1;
\r
1027 MAKE_INDEPENDENT_PLAYER(p);
\r
1028 bprint(p.netname, "^7 has abandoned the race.\n");
\r
1029 ClientData_Touch(p);
\r
1033 void race_StartCompleting()
\r
1036 race_completing = 1;
\r
1037 FOR_EACH_PLAYER(p)
\r
1038 if(p.deadflag != DEAD_NO)
\r
1039 race_AbandonRaceCheck(p);
\r
1042 void race_PreparePlayer()
\r
1044 race_ClearTime(self);
\r
1045 self.race_place = 0;
\r
1046 self.race_started = 0;
\r
1047 self.race_respawn_checkpoint = 0;
\r
1048 self.race_respawn_spotref = world;
\r
1051 void race_RetractPlayer()
\r
1053 if(!g_race && !g_cts)
\r
1055 if(self.race_respawn_checkpoint == 0 || self.race_respawn_checkpoint == race_timed_checkpoint)
\r
1056 race_ClearTime(self);
\r
1057 self.race_checkpoint = self.race_respawn_checkpoint;
\r
1060 void race_PreDie()
\r
1062 if(!g_race && !g_cts)
\r
1065 race_AbandonRaceCheck(self);
\r
1068 void race_PreSpawn()
\r
1070 if(!g_race && !g_cts)
\r
1072 if(self.killcount == -666 /* initial spawn */ || g_race_qualifying) // spawn
\r
1073 race_PreparePlayer();
\r
1075 race_RetractPlayer();
\r
1077 race_AbandonRaceCheck(self);
\r
1080 void race_PostSpawn(entity spot)
\r
1082 if(!g_race && !g_cts)
\r
1085 if(spot.target == "")
\r
1086 // Emergency: this wasn't a real spawnpoint. Can this ever happen?
\r
1087 race_PreparePlayer();
\r
1089 // if we need to respawn, do it right
\r
1090 self.race_respawn_checkpoint = self.race_checkpoint;
\r
1091 self.race_respawn_spotref = spot;
\r
1093 self.race_place = 0;
\r
1096 void race_PreSpawnObserver()
\r
1098 if(!g_race && !g_cts)
\r
1100 race_PreparePlayer();
\r
1101 self.race_checkpoint = -1;
\r
1104 void spawnfunc_info_player_race (void)
\r
1106 if(!g_race && !g_cts)
\r
1112 spawnfunc_info_player_deathmatch();
\r
1114 if(self.race_place > race_highest_place_spawn)
\r
1115 race_highest_place_spawn = self.race_place;
\r
1116 if(self.race_place < race_lowest_place_spawn)
\r
1117 race_lowest_place_spawn = self.race_place;
\r
1120 void race_ClearRecords()
\r
1125 for(i = 0; i < MAX_CHECKPOINTS; ++i)
\r
1127 race_checkpoint_records[i] = 0;
\r
1128 if(race_checkpoint_recordholders[i])
\r
1129 strunzone(race_checkpoint_recordholders[i]);
\r
1130 race_checkpoint_recordholders[i] = string_null;
\r
1134 FOR_EACH_CLIENT(self)
\r
1137 p = self.race_place;
\r
1138 race_PreparePlayer();
\r
1139 self.race_place = p;
\r
1144 void race_ReadyRestart()
\r
1148 Score_NicePrint(world);
\r
1150 race_ClearRecords();
\r
1151 PlayerScore_Sort(race_place);
\r
1154 FOR_EACH_CLIENT(e)
\r
1158 s = PlayerScore_Add(e, SP_RACE_FASTEST, 0);
\r
1162 print(e.netname, " = ", ftos(e.race_place), "\n");
\r
1165 if(g_race_qualifying == 2)
\r
1167 g_race_qualifying = 0;
\r
1168 independent_players = 0;
\r
1169 cvar_set("fraglimit", ftos(race_fraglimit));
\r
1170 cvar_set("leadlimit", ftos(race_leadlimit));
\r
1171 cvar_set("timelimit", ftos(race_timelimit));
\r
1172 ScoreRules_race();
\r
1176 void race_ImposePenaltyTime(entity pl, float penalty, string reason)
\r
1178 if(g_race_qualifying)
\r
1180 pl.race_penalty_accumulator += penalty;
\r
1182 WRITESPECTATABLE_MSG_ONE({
\r
1183 WriteByte(MSG_ONE, SVC_TEMPENTITY);
\r
1184 WriteByte(MSG_ONE, TE_CSQC_RACE);
\r
1185 WriteByte(MSG_ONE, RACE_NET_PENALTY_QUALIFYING);
\r
1186 WriteShort(MSG_ONE, TIME_ENCODE(penalty));
\r
1187 WriteString(MSG_ONE, reason);
\r
1192 pl.race_penalty = time + penalty;
\r
1194 WRITESPECTATABLE_MSG_ONE_VARNAME(dummy, {
\r
1195 WriteByte(MSG_ONE, SVC_TEMPENTITY);
\r
1196 WriteByte(MSG_ONE, TE_CSQC_RACE);
\r
1197 WriteByte(MSG_ONE, RACE_NET_PENALTY_RACE);
\r
1198 WriteShort(MSG_ONE, TIME_ENCODE(penalty));
\r
1199 WriteString(MSG_ONE, reason);
\r
1204 void penalty_touch()
\r
1206 EXACTTRIGGER_TOUCH;
\r
1207 if(other.race_lastpenalty != self)
\r
1209 other.race_lastpenalty = self;
\r
1210 race_ImposePenaltyTime(other, self.race_penalty, self.race_penalty_reason);
\r
1214 void penalty_use()
\r
1216 race_ImposePenaltyTime(activator, self.race_penalty, self.race_penalty_reason);
\r
1219 void spawnfunc_trigger_race_penalty()
\r
1221 EXACTTRIGGER_INIT;
\r
1223 self.use = penalty_use;
\r
1224 if not(self.spawnflags & 1)
\r
1225 self.touch = penalty_touch;
\r
1227 if (!self.race_penalty_reason)
\r
1228 self.race_penalty_reason = "missing a checkpoint";
\r
1229 if (!self.race_penalty)
\r
1230 self.race_penalty = 5;
\r
1233 float race_GetFractionalLapCount(entity e)
\r
1235 // interesting metrics (idea by KrimZon) to maybe sort players in the
\r
1236 // scoreboard, immediately updates when overtaking
\r
1238 // requires the track to be built so you never get farther away from the
\r
1239 // next checkpoint, though, and current Voretournament race maps are not built that
\r
1242 // also, this code is slow and would need optimization (i.e. "next CP"
\r
1243 // links on CP entities)
\r
1246 l = PlayerScore_Add(e, SP_RACE_LAPS, 0);
\r
1247 if(e.race_completed)
\r
1248 return l; // not fractional
\r
1251 float bestfraction, fraction;
\r
1252 entity lastcp, cp0, cp1;
\r
1253 float nextcpindex, lastcpindex;
\r
1255 nextcpindex = max(e.race_checkpoint, 0);
\r
1256 lastcpindex = e.race_respawn_checkpoint;
\r
1257 lastcp = e.race_respawn_spotref;
\r
1259 if(nextcpindex == lastcpindex)
\r
1260 return l; // finish
\r
1263 for(cp0 = world; (cp0 = find(cp0, classname, "trigger_race_checkpoint")); )
\r
1265 if(cp0.race_checkpoint != lastcpindex)
\r
1270 o0 = (cp0.absmin + cp0.absmax) * 0.5;
\r
1271 for(cp1 = world; (cp1 = find(cp1, classname, "trigger_race_checkpoint")); )
\r
1273 if(cp1.race_checkpoint != nextcpindex)
\r
1275 o1 = (cp1.absmin + cp1.absmax) * 0.5;
\r
1278 fraction = bound(0.0001, vlen(e.origin - o1) / vlen(o0 - o1), 1);
\r
1279 if(fraction < bestfraction)
\r
1280 bestfraction = fraction;
\r
1284 // we are at CP "nextcpindex - bestfraction"
\r
1285 // race_timed_checkpoint == 4: then nextcp==4 means 0.9999x, nextcp==0 means 0.0000x
\r
1286 // race_timed_checkpoint == 0: then nextcp==0 means 0.9999x
\r
1288 nc = race_highest_checkpoint + 1;
\r
1289 c = (mod(nextcpindex - race_timed_checkpoint + nc + nc - 1, nc) + 1) - bestfraction;
\r
1291 return l + c / nc;
\r