1 // Original shader created by Yves Allaire,
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2 // for Evil's Texture Set 3.
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3 // [+] http://www.planetquake.com/hfx/
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4 // Cleaned up and fixed by Gary Burgess.
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5 // [+] http://www.inaeo.co.uk/cnd/
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6 //NOTE FROM Yves: Please edit this .shader all you want, there might have some problems...
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7 //--------------------------------------------
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9 textures/evil_floors/t-flr_oddtile_drty
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12 map textures/evil_floors/t-flr_oddtile_drty_glow.tga
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16 blendFunc GL_ONE GL_ZERO
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20 map textures/evil_floors/t-flr_oddtile_drty.tga
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21 blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
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26 blendFunc GL_DST_COLOR GL_ONE_MINUS_DST_ALPHA
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31 textures/evil_floors/grtmtl_offt
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33 surfaceparm metalsteps
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34 surfaceparm alphashadow
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36 surfaceparm nonsolid
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39 map textures/evil_floors/grtmtl_offt.tga
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52 textures/evil3_floors/grt_offmtl
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54 dpreflectcube cubemaps/exomorph/exomorph
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56 map textures/evil1_metals/grt_offmtl
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60 blendfunc GL_DST_COLOR GL_ZERO
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65 textures/evil3_floors/grtmtl_offt
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67 dpreflectcube cubemaps/exomorph/exomorph
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69 map textures/evil1_metals/grtmtl_offt
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73 blendfunc GL_DST_COLOR GL_ZERO
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78 textures/evil3_floors/grtmtl_offt2
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80 dpreflectcube cubemaps/exomorph/exomorph
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82 map textures/evil1_metals/grtmtl_offt2
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86 blendfunc GL_DST_COLOR GL_ZERO
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91 textures/evil3_floors/mtl-wlkway_end
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93 dpreflectcube cubemaps/exomorph/exomorph
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95 map textures/evil1_metals/mtl-wlkway_end
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99 blendfunc GL_DST_COLOR GL_ZERO
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104 textures/evil3_floors/mtl-wlkway_mid
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106 dpreflectcube cubemaps/exomorph/exomorph
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108 map textures/evil1_metals/mtl-wlkway_mid
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112 blendfunc GL_DST_COLOR GL_ZERO
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117 textures/evil3_floors/mtl-wlkway
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119 dpreflectcube cubemaps/exomorph/exomorph
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121 map textures/evil1_metals/mtl-wlkway
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125 blendfunc GL_DST_COLOR GL_ZERO
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130 textures/evil3_floors/t-flr_oddtile_cln
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132 dpreflectcube cubemaps/exomorph/exomorph
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134 map textures/evil1_metals/t-flr_oddtile_cln
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138 blendfunc GL_DST_COLOR GL_ZERO
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143 textures/evil3_floors/t-flr_oddtile_drty_0000
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145 dpreflectcube cubemaps/exomorph/exomorph
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147 map textures/evil1_metals/t-flr_oddtile_drty_0000
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151 blendfunc GL_DST_COLOR GL_ZERO
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156 textures/evil3_floors/t-flr_oddtile_drty
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158 dpreflectcube cubemaps/exomorph/exomorph
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160 map textures/evil1_metals/t-flr_oddtile_drty
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164 blendfunc GL_DST_COLOR GL_ZERO
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