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1302 *INHERIT_SCL 0 0 0
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1307 *TM_POS 0.000000 0.000000 0.000000
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1313 *COMMENT "SURFACETYPE MST_PLANAR"
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1314 *MESH_VERTEX_LIST {
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1315 *MESH_VERTEX 0 48.000000 624.000000 40.000000
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1316 *MESH_VERTEX 1 48.000000 624.000000 56.000000
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1317 *MESH_VERTEX 2 48.000000 416.000000 56.000000
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1318 *MESH_VERTEX 3 48.000000 416.000000 40.000000
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1321 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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1322 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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1323 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000
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1324 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000
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1325 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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1326 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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1329 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1330 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1332 *MESH_NUMTVERTEX 4
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1334 *MESH_TVERT 0 -0.625000 0.000000 1.000000
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1335 *MESH_TVERT 1 -0.625000 0.125000 1.000000
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1336 *MESH_TVERT 2 1.000000 0.125000 1.000000
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1337 *MESH_TVERT 3 1.000000 0.000000 1.000000
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1339 *MESH_NUMTVFACES 2
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1341 *MESH_TFACE 0 0 2 1
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1342 *MESH_TFACE 1 0 3 2
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1345 *PROP_MOTIONBLUR 0
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1346 *PROP_CASTSHADOW 1
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1347 *PROP_RECVSHADOW 1
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1351 *NODE_NAME "mat6model0surf32"
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1353 *NODE_NAME "mat6model0surf32"
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1354 *INHERIT_POS 0 0 0
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1355 *INHERIT_ROT 0 0 0
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1356 *INHERIT_SCL 0 0 0
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1361 *TM_POS 0.000000 0.000000 0.000000
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1367 *COMMENT "SURFACETYPE MST_PLANAR"
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1368 *MESH_VERTEX_LIST {
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1369 *MESH_VERTEX 0 368.000000 352.000000 40.000000
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1370 *MESH_VERTEX 1 368.000000 352.000000 56.000000
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1371 *MESH_VERTEX 2 48.000000 352.000000 56.000000
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1372 *MESH_VERTEX 3 48.000000 352.000000 40.000000
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1375 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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1376 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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1377 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
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1378 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
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1379 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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1380 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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1383 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1384 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1386 *MESH_NUMTVERTEX 4
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1388 *MESH_TVERT 0 -1.000000 0.000000 1.000000
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1389 *MESH_TVERT 1 -1.000000 0.125000 1.000000
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1390 *MESH_TVERT 2 1.500000 0.125000 1.000000
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1391 *MESH_TVERT 3 1.500000 0.000000 1.000000
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1393 *MESH_NUMTVFACES 2
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1395 *MESH_TFACE 0 0 2 1
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1396 *MESH_TFACE 1 0 3 2
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1399 *PROP_MOTIONBLUR 0
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1400 *PROP_CASTSHADOW 1
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1401 *PROP_RECVSHADOW 1
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1405 *NODE_NAME "mat6model0surf33"
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1407 *NODE_NAME "mat6model0surf33"
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1408 *INHERIT_POS 0 0 0
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1409 *INHERIT_ROT 0 0 0
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1410 *INHERIT_SCL 0 0 0
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1415 *TM_POS 0.000000 0.000000 0.000000
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1421 *COMMENT "SURFACETYPE MST_PLANAR"
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1422 *MESH_VERTEX_LIST {
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1423 *MESH_VERTEX 0 -48.000000 624.000000 56.000000
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1424 *MESH_VERTEX 1 48.000000 624.000000 56.000000
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1425 *MESH_VERTEX 2 48.000000 624.000000 40.000000
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1426 *MESH_VERTEX 3 -48.000000 624.000000 40.000000
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1429 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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1430 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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1431 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000
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1432 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000
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1433 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
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1434 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000
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1437 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1438 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1440 *MESH_NUMTVERTEX 4
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1442 *MESH_TVERT 0 -0.375000 0.125000 1.000000
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1443 *MESH_TVERT 1 0.375000 0.125000 1.000000
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1444 *MESH_TVERT 2 0.375000 0.000000 1.000000
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1445 *MESH_TVERT 3 -0.375000 0.000000 1.000000
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1447 *MESH_NUMTVFACES 2
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1449 *MESH_TFACE 0 0 2 1
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1450 *MESH_TFACE 1 0 3 2
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1453 *PROP_MOTIONBLUR 0
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1454 *PROP_CASTSHADOW 1
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1455 *PROP_RECVSHADOW 1
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1459 *NODE_NAME "mat6model0surf34"
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1461 *NODE_NAME "mat6model0surf34"
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1462 *INHERIT_POS 0 0 0
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1463 *INHERIT_ROT 0 0 0
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1464 *INHERIT_SCL 0 0 0
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1469 *TM_POS 0.000000 0.000000 0.000000
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1475 *COMMENT "SURFACETYPE MST_PLANAR"
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1476 *MESH_VERTEX_LIST {
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1477 *MESH_VERTEX 0 -48.000000 416.000000 40.000000
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1478 *MESH_VERTEX 1 -48.000000 416.000000 56.000000
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1479 *MESH_VERTEX 2 -48.000000 624.000000 56.000000
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1480 *MESH_VERTEX 3 -48.000000 624.000000 40.000000
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1483 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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1484 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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1485 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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1486 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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1487 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
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1488 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000
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1491 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1492 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1494 *MESH_NUMTVERTEX 4
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1496 *MESH_TVERT 0 0.000000 0.000000 1.000000
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1497 *MESH_TVERT 1 0.000000 0.125000 1.000000
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1498 *MESH_TVERT 2 1.625000 0.125000 1.000000
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1499 *MESH_TVERT 3 1.625000 0.000000 1.000000
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1501 *MESH_NUMTVFACES 2
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1503 *MESH_TFACE 0 0 2 1
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1504 *MESH_TFACE 1 0 3 2
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1507 *PROP_MOTIONBLUR 0
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1508 *PROP_CASTSHADOW 1
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1509 *PROP_RECVSHADOW 1
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1513 *NODE_NAME "mat6model0surf35"
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1515 *NODE_NAME "mat6model0surf35"
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1516 *INHERIT_POS 0 0 0
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1517 *INHERIT_ROT 0 0 0
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1518 *INHERIT_SCL 0 0 0
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1523 *TM_POS 0.000000 0.000000 0.000000
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1529 *COMMENT "SURFACETYPE MST_PLANAR"
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1530 *MESH_VERTEX_LIST {
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1531 *MESH_VERTEX 0 -368.000000 416.000000 40.000000
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1532 *MESH_VERTEX 1 -368.000000 416.000000 56.000000
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1533 *MESH_VERTEX 2 -48.000000 416.000000 56.000000
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1534 *MESH_VERTEX 3 -48.000000 416.000000 40.000000
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1537 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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1538 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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1539 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000
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1540 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
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1541 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
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1542 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
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1545 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1546 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1548 *MESH_NUMTVERTEX 4
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1550 *MESH_TVERT 0 -1.000000 0.000000 1.000000
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1551 *MESH_TVERT 1 -1.000000 0.125000 1.000000
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1552 *MESH_TVERT 2 1.500000 0.125000 1.000000
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1553 *MESH_TVERT 3 1.500000 0.000000 1.000000
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1555 *MESH_NUMTVFACES 2
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1557 *MESH_TFACE 0 0 2 1
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1558 *MESH_TFACE 1 0 3 2
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1561 *PROP_MOTIONBLUR 0
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1562 *PROP_CASTSHADOW 1
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1563 *PROP_RECVSHADOW 1
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1567 *NODE_NAME "mat6model0surf36"
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1569 *NODE_NAME "mat6model0surf36"
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1570 *INHERIT_POS 0 0 0
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1571 *INHERIT_ROT 0 0 0
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1572 *INHERIT_SCL 0 0 0
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1577 *TM_POS 0.000000 0.000000 0.000000
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1583 *COMMENT "SURFACETYPE MST_PLANAR"
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1584 *MESH_VERTEX_LIST {
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1585 *MESH_VERTEX 0 -48.000000 352.000000 40.000000
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1586 *MESH_VERTEX 1 -48.000000 352.000000 56.000000
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1587 *MESH_VERTEX 2 -368.000000 352.000000 56.000000
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1588 *MESH_VERTEX 3 -368.000000 352.000000 40.000000
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1591 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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1592 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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1593 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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1594 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
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1595 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000
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1596 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
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1599 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1600 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1602 *MESH_NUMTVERTEX 4
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1604 *MESH_TVERT 0 -1.000000 0.000000 1.000000
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1605 *MESH_TVERT 1 -1.000000 0.125000 1.000000
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1606 *MESH_TVERT 2 1.500000 0.125000 1.000000
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1607 *MESH_TVERT 3 1.500000 0.000000 1.000000
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1609 *MESH_NUMTVFACES 2
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1611 *MESH_TFACE 0 0 2 1
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1612 *MESH_TFACE 1 0 3 2
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1615 *PROP_MOTIONBLUR 0
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1616 *PROP_CASTSHADOW 1
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1617 *PROP_RECVSHADOW 1
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1621 *NODE_NAME "mat6model0surf37"
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1623 *NODE_NAME "mat6model0surf37"
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1624 *INHERIT_POS 0 0 0
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1625 *INHERIT_ROT 0 0 0
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1626 *INHERIT_SCL 0 0 0
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1631 *TM_POS 0.000000 0.000000 0.000000
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1637 *COMMENT "SURFACETYPE MST_PLANAR"
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1638 *MESH_VERTEX_LIST {
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1639 *MESH_VERTEX 0 -368.000000 352.000000 56.000000
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1640 *MESH_VERTEX 1 -368.000000 416.000000 56.000000
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1641 *MESH_VERTEX 2 -368.000000 416.000000 40.000000
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1642 *MESH_VERTEX 3 -368.000000 352.000000 40.000000
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1645 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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1646 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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1647 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000
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1648 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
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1649 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
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1650 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
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1653 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1654 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1656 *MESH_NUMTVERTEX 4
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1658 *MESH_TVERT 0 0.500000 0.125000 1.000000
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1659 *MESH_TVERT 1 1.000000 0.125000 1.000000
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1660 *MESH_TVERT 2 1.000000 0.000000 1.000000
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1661 *MESH_TVERT 3 0.500000 0.000000 1.000000
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1663 *MESH_NUMTVFACES 2
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1665 *MESH_TFACE 0 0 2 1
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1666 *MESH_TFACE 1 0 3 2
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1669 *PROP_MOTIONBLUR 0
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1670 *PROP_CASTSHADOW 1
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1671 *PROP_RECVSHADOW 1
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